116 lines
4.7 KiB
Java
116 lines
4.7 KiB
Java
package electroblob.wizardry.spell;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.item.SpellActions;
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import electroblob.wizardry.registry.Spells;
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import electroblob.wizardry.util.EntityUtils;
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import electroblob.wizardry.util.MagicDamage;
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import electroblob.wizardry.util.MagicDamage.DamageType;
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import electroblob.wizardry.util.SpellModifiers;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.effect.EntityLightningBolt;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraftforge.event.entity.EntityStruckByLightningEvent;
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import net.minecraftforge.event.entity.living.LivingAttackEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.eventhandler.EventPriority;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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@Mod.EventBusSubscriber
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public class LightningBolt extends SpellRay {
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/** The NBT key used to store the UUID of the entity that summoned the lightning bolt. */
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public static final String SUMMONER_NBT_KEY = "summoner";
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/** The NBT key used to store the damage modifier for the lightning bolt. */
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public static final String DAMAGE_MODIFIER_NBT_KEY = "damageModifier";
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/** An NBT key used to cancel vanilla's implementation of lightning damage; since there's no way of extracting the
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* lightning bolt entity from {@code LivingAttackEvent} this has to be done using NBT. */
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public static final String IMMUNE_TO_LIGHTNING_NBT_KEY = "immuneToLightning";
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public LightningBolt(){
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super("lightning_bolt", SpellActions.POINT, false);
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this.ignoreLivingEntities(true);
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addProperties(DAMAGE);
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}
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@Override public boolean requiresPacket(){ return false; }
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@Override
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protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
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return false;
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}
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@Override
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protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
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if(world.canBlockSeeSky(pos.up())){
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if(!world.isRemote){
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// Temporarily disable the fire tick gamerule if player block damage is disabled
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// Bit of a hack but it works fine!
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boolean doFireTick = world.getGameRules().getBoolean("doFireTick");
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if(doFireTick && !Wizardry.settings.playerBlockDamage) world.getGameRules().setOrCreateGameRule("doFireTick", "false");
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EntityLightningBolt lightning = new EntityLightningBolt(world, pos.getX(), pos.getY(), pos.getZ(), false);
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if(caster != null) lightning.getEntityData().setUniqueId(SUMMONER_NBT_KEY, caster.getUniqueID());
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lightning.getEntityData().setFloat(DAMAGE_MODIFIER_NBT_KEY, modifiers.get(SpellModifiers.POTENCY));
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world.addWeatherEffect(lightning);
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// Reset doFireTick to true if it was true before
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if(doFireTick && !Wizardry.settings.playerBlockDamage) world.getGameRules().setOrCreateGameRule("doFireTick", "true");
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}
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return true;
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}
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return false;
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}
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@Override
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protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){
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return false;
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}
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@SubscribeEvent(priority = EventPriority.LOW)
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public static void onEntityStruckByLightningEvent(EntityStruckByLightningEvent event){
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float damageModifier = event.getLightning().getEntityData().getFloat(DAMAGE_MODIFIER_NBT_KEY);
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Entity summoner = null;
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if(event.getLightning().getEntityData().hasUniqueId(SUMMONER_NBT_KEY)){
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summoner = EntityUtils.getEntityByUUID(event.getLightning().world,
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event.getLightning().getEntityData().getUniqueId(SUMMONER_NBT_KEY));
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if(!(summoner instanceof EntityLivingBase)) summoner = null;
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}
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if(damageModifier > 0 || summoner != null){
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DamageSource source = summoner == null ? DamageSource.LIGHTNING_BOLT
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: MagicDamage.causeIndirectMagicDamage(event.getLightning(), summoner, DamageType.SHOCK);
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float damage = Spells.lightning_bolt.getProperty(DAMAGE).floatValue() * damageModifier;
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// Don't need DamageSafetyChecker here because this isn't an attack event
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EntityUtils.attackEntityWithoutKnockback(event.getEntity(), source, damage);
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event.getEntity().getEntityData().setBoolean(IMMUNE_TO_LIGHTNING_NBT_KEY, true);
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}
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}
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@SubscribeEvent(priority = EventPriority.HIGHEST)
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public static void onLivingAttackEvent(LivingAttackEvent event){
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if(event.getEntity().getEntityData().hasKey(IMMUNE_TO_LIGHTNING_NBT_KEY)
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&& event.getSource() == DamageSource.LIGHTNING_BOLT){
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event.setCanceled(true);
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event.getEntity().getEntityData().removeTag(IMMUNE_TO_LIGHTNING_NBT_KEY);
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}
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}
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}
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