Files
Wizardry/src/main/resources/assets/ebwizardry/models/item/apprentice_wand.json
T
Electroblob77 be250e218e Add player animation system!
- Hooks into ModelRenderer by wrapping it in an extended version that allows modification of angles after the model has set them
- Is compatible with pretty much everything, yay (even modded armour!)
- Adds property overrides to ItemWand so that gets animated too
- Adds a system for generating override models from a template at runtime so I don't have to duplicate all the wand models
- Tweaks particles and ray spells so they line up with the end of the newly-animated wand
- Fixes a long-standing bug where wand usage actions would stop immediately for all non-continuous spells
2020-05-09 20:17:15 +01:00

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303 B
JSON

{
"parent": "item/handheld",
"textures": {
"layer0": "ebwizardry:items/wand_apprentice"
},
"overrides": [
{
"predicate": {
"this_gets_ignored": 1
},
"model": "ebwizardry:item/override_generators/wand"
}
]
}