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Wizardry/src/main/java/electroblob/wizardry/entity/construct/EntityBlizzard.java
T
2026-05-12 15:12:13 +00:00

85 lines
3.0 KiB
Java

package electroblob.wizardry.entity.construct;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.EntityUtils;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
import java.util.List;
public class EntityBlizzard extends EntityScaledConstruct {
public EntityBlizzard(World world){
super(world);
// TODO: Set the size properly and do whatever forcefield does to allow block and entity interaction inside it
// (Probably need to do this for several others too)
setSize(Spells.blizzard.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2, 3);
}
@Override
protected boolean shouldScaleHeight(){
return false;
}
public void onUpdate(){
if(this.ticksExisted % 120 == 1){
this.playSound(WizardrySounds.ENTITY_BLIZZARD_AMBIENT, 1.0f, 1.0f);
}
super.onUpdate();
// This is a good example of why you might define a spell base property without necessarily using it in the
// spell - in fact, blizzard doesn't even have a spell class (yet)
double radius = Spells.blizzard.getProperty(Spell.EFFECT_RADIUS).doubleValue() * sizeMultiplier;
if(!this.world.isRemote){
List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(radius, this.posX, this.posY,
this.posZ, this.world);
for(EntityLivingBase target : targets){
if(this.isValidTarget(target)){
if(this.getCaster() != null){
EntityUtils.attackEntityWithoutKnockback(target,
MagicDamage.causeIndirectMagicDamage(this, getCaster(), DamageType.FROST),
1 * damageMultiplier);
}else{
EntityUtils.attackEntityWithoutKnockback(target, DamageSource.MAGIC,
1 * damageMultiplier);
}
}
// All entities are slowed, even the caster (except those immune to frost effects)
if(!world.isRemote && !MagicDamage.isEntityImmune(DamageType.FROST, target))
target.addPotionEffect(new PotionEffect(WizardryPotions.frost, 20, 0));
}
}else{
for(int i=0; i<6; i++){
double speed = (rand.nextBoolean() ? 1 : -1) * (0.1 + 0.05 * rand.nextDouble());
ParticleBuilder.create(Type.SNOW).pos(this.posX, this.posY + rand.nextDouble() * height, this.posZ).vel(0, 0, 0)
.time(100).scale(2).spin(rand.nextDouble() * (radius - 0.5) + 0.5, speed).shaded(true).spawn(world);
}
for(int i=0; i<3; i++){
double speed = (rand.nextBoolean() ? 1 : -1) * (0.05 + 0.02 * rand.nextDouble());
ParticleBuilder.create(Type.CLOUD).pos(this.posX, this.posY + rand.nextDouble() * (height - 0.5), this.posZ)
.clr(0xffffff).shaded(true).spin(rand.nextDouble() * (radius - 1) + 0.5, speed).spawn(world);
}
}
}
}