Files
Wizardry/src/main/java/electroblob/wizardry/spell/GuardianBeam.java
T

80 lines
2.8 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.item.SpellActions;
import electroblob.wizardry.util.*;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.ParticleBuilder.Type;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.init.MobEffects;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
public class GuardianBeam extends SpellRay {
public static final String AIR_DEPLETION = "air_depletion";
public GuardianBeam(){
super("guardian_beam", SpellActions.POINT, true);
addProperties(DAMAGE, AIR_DEPLETION);
}
@Override
protected void playSound(World world, double x, double y, double z, int ticksInUse, int duration, SpellModifiers modifiers, String... sounds){
if(ticksInUse % 50 == 1) super.playSound(world, x, y, z, ticksInUse, duration, modifiers, sounds);
}
@Override
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
if(EntityUtils.isLiving(target)){
if(ticksInUse % 50 == 1){
EntityUtils.attackEntityWithoutKnockback(target,
MagicDamage.causeDirectMagicDamage(caster, DamageType.MAGIC),
getProperty(DAMAGE).floatValue() * modifiers.get(SpellModifiers.POTENCY));
if(!((EntityLivingBase)target).canBreatheUnderwater() && !((EntityLivingBase)target).isPotionActive(MobEffects.WATER_BREATHING)){
target.setAir(Math.max(-20, target.getAir() - getProperty(AIR_DEPLETION).intValue()));
}
}
if(world.isRemote){
float t = (ticksInUse % 50) / 50f;
float yellowness = t * t;
int r = 64 + (int)(yellowness * 191.0F);
int g = 32 + (int)(yellowness * 191.0F);
int b = 128 - (int)(yellowness * 64.0F);
if(ticksInUse % 3 == 0) ParticleBuilder.create(Type.GUARDIAN_BEAM).entity(caster)
.pos(caster != null ? origin.subtract(caster.getPositionVector()) : origin).target(target)
.clr(r, g, b).spawn(world);
Vec3d direction = GeometryUtils.getCentre(target).subtract(origin);
Vec3d pos = origin.add(direction.scale(world.rand.nextFloat()));
ParticleBuilder.create(Type.MAGIC_BUBBLE, world.rand, pos.x, pos.y, pos.z, 0.15, false).spawn(world);
}
}
return true;
}
@Override
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
return false;
}
@Override
protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){
return false; // Only works on hit
}
@Override
protected void spawnParticle(World world, double x, double y, double z, double vx, double vy, double vz){
}
}