136 lines
4.7 KiB
Java
136 lines
4.7 KiB
Java
package electroblob.wizardry.util;
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import java.util.Set;
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import javax.annotation.Nullable;
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import com.google.common.collect.Sets;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.pathfinding.NodeProcessor;
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import net.minecraft.pathfinding.Path;
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import net.minecraft.pathfinding.PathHeap;
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import net.minecraft.pathfinding.PathPoint;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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/** Minecraft's pathfinder refused to play nicely, so I 'borrowed' its code and fiddled with it. */
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public class WizardryPathFinder {
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/** The path being generated */
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private final PathHeap path = new PathHeap();
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private final Set<PathPoint> closedSet = Sets.<PathPoint>newHashSet();
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/** Selection of path points to add to the path */
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private final PathPoint[] pathOptions = new PathPoint[32];
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private final NodeProcessor nodeProcessor;
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public WizardryPathFinder(NodeProcessor processor){
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this.nodeProcessor = processor;
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}
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@Nullable
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public Path findPath(IBlockAccess world, EntityLiving entity, BlockPos destination, float range){
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return this.findPath(world, entity, (double)((float)destination.getX() + 0.5F), (double)((float)destination.getY() + 0.5F), (double)((float)destination.getZ() + 0.5F), range);
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}
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@Nullable
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private Path findPath(IBlockAccess world, EntityLiving entity, double x, double y, double z, float range){
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this.path.clearPath();
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this.nodeProcessor.initProcessor(world, entity);
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PathPoint pathpoint = this.nodeProcessor.getStart();
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PathPoint pathpoint1 = this.nodeProcessor.getPathPointToCoords(x, y, z);
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Path path = this.findPath(pathpoint, pathpoint1, range);
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this.nodeProcessor.postProcess();
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return path;
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}
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@Nullable
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private Path findPath(PathPoint start, PathPoint end, float range){
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start.totalPathDistance = 0.0F;
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start.distanceToNext = start.distanceManhattan(end);
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start.distanceToTarget = start.distanceToNext;
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this.path.clearPath();
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this.closedSet.clear();
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this.path.addPoint(start);
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PathPoint pathpoint = start;
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int i = 0;
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while(!this.path.isPathEmpty()){
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++i;
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// This is the offending line - timeout limit changed from 200 to 5000.
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if(i >= 5000){
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break;
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}
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PathPoint pathpoint1 = this.path.dequeue();
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if(pathpoint1.equals(end)){
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pathpoint = end;
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break;
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}
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if(pathpoint1.distanceManhattan(end) < pathpoint.distanceManhattan(end)){
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pathpoint = pathpoint1;
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}
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pathpoint1.visited = true;
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int j = this.nodeProcessor.findPathOptions(this.pathOptions, pathpoint1, end, range);
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for(int k = 0; k < j; ++k){
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PathPoint pathpoint2 = this.pathOptions[k];
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float f = pathpoint1.distanceManhattan(pathpoint2);
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pathpoint2.distanceFromOrigin = pathpoint1.distanceFromOrigin + f;
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pathpoint2.cost = f + pathpoint2.costMalus;
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float f1 = pathpoint1.totalPathDistance + pathpoint2.cost;
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if(pathpoint2.distanceFromOrigin < range && (!pathpoint2.isAssigned() || f1 < pathpoint2.totalPathDistance)){
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pathpoint2.previous = pathpoint1;
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pathpoint2.totalPathDistance = f1;
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pathpoint2.distanceToNext = pathpoint2.distanceManhattan(end) + pathpoint2.costMalus;
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if(pathpoint2.isAssigned()){
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this.path.changeDistance(pathpoint2, pathpoint2.totalPathDistance + pathpoint2.distanceToNext);
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}else{
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pathpoint2.distanceToTarget = pathpoint2.totalPathDistance + pathpoint2.distanceToNext;
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this.path.addPoint(pathpoint2);
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}
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}
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}
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}
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if(pathpoint == start){
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return null;
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}else{
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Path path = this.createEntityPath(start, pathpoint);
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return path;
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}
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}
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/**
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* Returns a new PathEntity for a given start and end point
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*/
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private Path createEntityPath(PathPoint start, PathPoint end){
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int i = 1;
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for(PathPoint pathpoint = end; pathpoint.previous != null; pathpoint = pathpoint.previous){
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++i;
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}
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PathPoint[] points = new PathPoint[i];
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PathPoint pathpoint1 = end;
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--i;
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for(points[i] = end; pathpoint1.previous != null; points[i] = pathpoint1){
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pathpoint1 = pathpoint1.previous;
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--i;
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}
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return new Path(points);
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}
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} |