140 lines
5.7 KiB
Java
140 lines
5.7 KiB
Java
package electroblob.wizardry.spell;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.constants.Constants;
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import electroblob.wizardry.event.SpellCastEvent;
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import electroblob.wizardry.event.SpellCastEvent.Source;
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import electroblob.wizardry.item.SpellActions;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.registry.WizardryPotions;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import electroblob.wizardry.util.SpellModifiers;
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import electroblob.wizardry.util.WizardryUtilities;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.monster.EntitySpellcasterIllager;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraftforge.event.entity.living.LivingEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
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import net.minecraftforge.fml.common.eventhandler.EventPriority;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import java.lang.reflect.Field;
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import java.util.Random;
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@Mod.EventBusSubscriber
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public class ArcaneJammer extends SpellRay {
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/** Random number generator used to coordinate whether spellcasting works or not. */
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private static final Random random = new Random();
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/** The number of ticks between updates of whether spellcasting works or not. */
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private static final int UPDATE_INTERVAL = 15;
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private static final Field spellTicks;
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static { // Yay more reflection
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spellTicks = ObfuscationReflectionHelper.findField(EntitySpellcasterIllager.class, "field_193087_b");
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}
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public ArcaneJammer(){
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super("arcane_jammer", false, SpellActions.POINT);
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this.soundValues(0.7f, 1, 0.4f);
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this.addProperties(EFFECT_DURATION, EFFECT_STRENGTH);
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}
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@Override
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protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
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if(WizardryUtilities.isLiving(target)){
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if(!world.isRemote){
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((EntityLivingBase)target).addPotionEffect(new PotionEffect(WizardryPotions.arcane_jammer,
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(int)(getProperty(EFFECT_DURATION).floatValue() * modifiers.get(WizardryItems.duration_upgrade)),
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getProperty(EFFECT_STRENGTH).intValue() + (int)((modifiers.get(SpellModifiers.POTENCY) - 1)
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/ Constants.POTENCY_INCREASE_PER_TIER + 0.5f)));
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}
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}
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return true;
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}
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@Override
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protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
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return false;
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}
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@Override
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protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){
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return true;
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}
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@Override
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protected void spawnParticle(World world, double x, double y, double z, double vx, double vy, double vz){
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ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).time(12 + world.rand.nextInt(8)).clr(0.9f, 0.3f, 0.7f)
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.spawn(world);
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}
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@SubscribeEvent(priority = EventPriority.HIGHEST) // Prevents all spells so it comes before everything else
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public static void onSpellCastPreEvent(SpellCastEvent.Pre event){
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// Arcane jammer has a chance to prevent spell casting
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// We can't just use a straight-up random number because otherwise people can spam it to get it to cast
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// Instead, we're using the world time to make blocks of time when spells will and won't work
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random.setSeed(event.getWorld().getTotalWorldTime() / UPDATE_INTERVAL);
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// For some unfathomable reason, the first call to this after setting the seed remains the same for long
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// sequences of consecutive seeds, so let's clear it out first to get to a more changeable value
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random.nextInt(2);
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if(event.getCaster() != null && event.getCaster().isPotionActive(WizardryPotions.arcane_jammer)
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// Arcane jammer I has a 1/2 chance, level II has a 2/3 chance, and so on
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&& random.nextInt(event.getCaster().getActivePotionEffect(WizardryPotions.arcane_jammer).getAmplifier() + 2) > 0){
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event.setCanceled(true);
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if(event.getSource() == Source.WAND || event.getSource() == Source.SCROLL){
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event.getCaster().setActiveHand(EnumHand.MAIN_HAND);
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}
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// Because we're using a seed that should be consistent, we can do client-side stuff!
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event.getWorld().playSound(event.getCaster().posX, event.getCaster().posY, event.getCaster().posZ,
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WizardrySounds.MISC_SPELL_FAIL, WizardrySounds.SPELLS, 1, 1, false);
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if(event.getWorld().isRemote){
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Vec3d centre = event.getCaster().getPositionEyes(0).add(event.getCaster().getLookVec());
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for(int i = 0; i < 5; i++){
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double x = centre.x + 0.5f * (event.getWorld().rand.nextFloat() - 0.5f);
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double y = centre.y + 0.5f * (event.getWorld().rand.nextFloat() - 0.5f);
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double z = centre.z + 0.5f * (event.getWorld().rand.nextFloat() - 0.5f);
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event.getWorld().spawnParticle(EnumParticleTypes.SMOKE_LARGE, x, y, z, 0, 0, 0);
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}
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}
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}
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}
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@SubscribeEvent
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public static void onLivingUpdateEvent(LivingEvent.LivingUpdateEvent event){
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if(event.getEntity() instanceof EntitySpellcasterIllager
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&& event.getEntityLiving().isPotionActive(WizardryPotions.arcane_jammer)){
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((EntitySpellcasterIllager)event.getEntity()).setSpellType(EntitySpellcasterIllager.SpellType.NONE);
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try{
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spellTicks.set(event.getEntity(), 10);
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}catch(IllegalAccessException e){
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Wizardry.logger.error("Error setting evoker spell timer:", e);
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}
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}
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}
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}
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