tooltip update and some script changes

This commit is contained in:
sainagh
2025-10-16 17:49:07 -05:00
parent 4b6eb1d443
commit 03a46a005c
28 changed files with 1187 additions and 86 deletions
@@ -6,10 +6,10 @@ import mods.jei.JEI;
import mods.randomtweaker.jei.IJeiPanel;
import mods.randomtweaker.jei.IJeiUtils;
var primordialacceleratorJEI as IJeiPanel = JEI.createJei("primordial_accelerator", "Primordial Accelerator");
primordialacceleratorJEI.setModid("Bewitchment");
primordialacceleratorJEI.setIcon(<contenttweaker:primordial_accelerator>);
primordialacceleratorJEI.addRecipeCatalyst(<contenttweaker:primordial_accelerator>);
var primordialacceleratorJEI as IJeiPanel = JEI.createJei("primordial_accelerator", "Primordial Siphon");
primordialacceleratorJEI.setModid("Thaumic Wonders");
primordialacceleratorJEI.setIcon(<thaumicwonders:primordial_siphon>);
primordialacceleratorJEI.addRecipeCatalyst(<thaumicwonders:primordial_siphon>);
primordialacceleratorJEI.setBackground(IJeiUtils.createBackground(150, 55));
primordialacceleratorJEI.addSlot(IJeiUtils.createItemSlot(40, 25, true)); // input
primordialacceleratorJEI.addSlot(IJeiUtils.createItemSlot(95, 25, false)); // output
@@ -17,7 +17,7 @@ primordialacceleratorJEI.addElement(IJeiUtils.createArrowElement(64, 25, 0));
primordialacceleratorJEI.addElement(IJeiUtils.createImageElement("primordialsymbol", 68, 6, 16, 16, 0, 0, "contenttweaker:textures/gui/primordial_accelerator.png", 16, 16));
primordialacceleratorJEI.onTooltip(function(mouseX, mouseY) as string[]{
if (mouseX <= 81 && mouseX >= 68 && mouseY <= 22 && mouseY >= 6) {
return ["Power accelerator with a redstone pulse"];
return ["Chance of producing grains by consuming nearby Thaumcraft Rifts"];
}
return [];
});
@@ -25,7 +25,7 @@ primordialacceleratorJEI.register();
val rightclick1 = JEI.createJeiRecipe("primordial_accelerator");
rightclick1.addInput(<thaumcraft:primordial_pearl>);
rightclick1.addInput(<thaumicwonders:primordial_siphon>);
rightclick1.setOutputs([<thaumicwonders:primordial_grain>]);
rightclick1.build();