main content changes pre 0.18.3
This commit is contained in:
@@ -1,7 +1,7 @@
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# Configuration file
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cache {
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S:digest=685133a4bdd5bd871731fb00178a7caa
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S:digest=069927fc11673cfe14d2ca054d16a8b3
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# Caching can save processing time, if there are a lot of items. [default: true]
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B:enableCache=true
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@@ -3,7 +3,7 @@
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cache {
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# Waits as many hours, until it checks again. [range: 0 ~ 168, default: 24]
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I:interval=24
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S:lastCheck=1754063207700
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S:lastCheck=1759864346203
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}
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+2888
-2310
File diff suppressed because it is too large
Load Diff
@@ -17,13 +17,13 @@
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"amber scarab" {
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# Amber Scarab strength [1-1000]
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D:"amber scarab attack"=3.5
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D:"amber scarab attack"=15.5
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# Maximum Amber Scarab health [1-1000]
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D:"amber scarab health"=14.0
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D:"amber scarab health"=150.0
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# Summoned Amber Scarab lifespan [1-10000]
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I:"amber scarab lifespan"=60
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I:"amber scarab lifespan"=400
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}
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@@ -591,21 +591,16 @@ ithaqua {
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"lil' sludge" {
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# Lil' Sludge strength [1-1000]
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D:"lil'sludge attack"=3.5
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D:"lil'sludge attack"=15.5
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# Maximum Lil' Sludge health [1-1000]
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D:"lil'sludge health"=16.0
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D:"lil'sludge health"=150.0
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# Summoned Lil' Sludge lifespan [1-10000]
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I:"lil'sludge lifespan"=60
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I:"lil'sludge lifespan"=400
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}
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"lil'sludge" {
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D:"lil'sludge attack"=3.0
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D:"lil'sludge health"=20.0
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I:"lil'sludge lifespan"=60
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}
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mimicrab {
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@@ -888,16 +883,16 @@ shroom {
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"skeleton king" {
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# Skeleton King strength [1-1000]
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D:"skeleton king attack"=16.0
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D:"skeleton king attack"=40.0
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# Maximum Skeleton King health [1-1000]
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D:"skeleton king health"=360.0
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D:"skeleton king health"=15000.0
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# Skeleton King strength [1-1000]
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D:"skeleton king kings wrath attack"=6.0
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D:"skeleton king kings wrath attack"=60.0
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# Should Skeleton King drop its loot inside a chest [false/true]
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B:"skeleton king loot in chest"=true
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B:"skeleton king loot in chest"=false
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# Summoned Forsaken lifespan [1-10000]
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I:"skeleton king minion lifespan"=120
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@@ -1,6 +1,6 @@
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#Inventory Tweaks Configuration
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#(Regarding shortcuts, all key names can be found at: http://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html)
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#Fri Aug 01 13:36:45 CDT 2025
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#Wed Oct 08 14:21:36 CDT 2025
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enableMiddleClick=true
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showChestButtons=true
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enableSortingOnPickup=false
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@@ -1078,10 +1078,6 @@
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}
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],
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"151": [
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{
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"item": "extrautils2:terraformer",
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"damage": "*"
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},
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{
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"item": "rftoolsdim:dimension_builder",
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"damage": "*"
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@@ -1736,6 +1732,12 @@
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"item": "ae2exttable:wireless_ultimate_crafting_terminal",
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"damage": "*"
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}
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],
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"192": [
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{
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"item": "xreliquary:rod_of_lyssa",
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"damage": "*"
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}
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]
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}
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@@ -0,0 +1 @@
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["false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false"]
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@@ -2,7 +2,20 @@
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"craft": {
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"inventory": 0b,
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"amount": "",
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"recents": []
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"recents": [
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{
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"type": "empty",
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"content": {}
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},
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{
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"type": "itemStack",
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"content": {
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"amount": 1L,
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"meta": 11,
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"item": "projectex:matter"
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}
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}
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]
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},
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"player": {
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"last": "",
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@@ -23267,6 +23267,22 @@
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{
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"item": "gendustry:gene_template|0",
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"emc": 0
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},
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{
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"item": "contenttweaker:tuned_botanic_alchemic_catalyst|0",
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"emc": 0
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},
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{
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"item": "packagedauto:crafting_proxy|0",
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"emc": 0
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},
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{
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"item": "packagedfluidcrafting:fluid_packet_encoder|0",
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"emc": 0
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},
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{
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||||
"item": "packagedauto:distributor|0",
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"emc": 0
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}
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]
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}
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@@ -56,7 +56,7 @@ mapperconfigurations {
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I:divinerpgpriority=1
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I:equivalentenergisticspriority=1
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# Priority for Mod with ModId = expequiv. Values: 3982 [range: 0 ~ 512, default: 1]
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# Priority for Mod with ModId = expequiv. Values: 4025 [range: 0 ~ 512, default: 1]
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I:expequivpriority=1
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I:metallurgypriority=1
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@@ -248,7 +248,7 @@ mapperconfigurations {
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apicustomconversionmapper {
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allow {
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||||
# Allow Mod expequiv to add its 84785 Recipes to the EMC Calculation [default: true]
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# Allow Mod expequiv to add its 85899 Recipes to the EMC Calculation [default: true]
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B:expequiv=true
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}
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@@ -91,7 +91,7 @@ general {
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# Fixes a duplication exploit connected to the inventories of donkeys and mules
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B:"Donkey/Mule Dupe"=true
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# Fixes consuming an item having a chance of also consuming a second item without any animation
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# Fixes consuming an item having a chance of also consuming a second item without any animation, like the infamous double eating food bug
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B:"Double Consumption"=true
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# Relocate elytra deployment and landing to client side to prevent issues with high latencies
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@@ -177,6 +177,9 @@ general {
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# Fixes crafted item statistics not increasing correctly when items are crafted with shift-click or drop methods
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B:"Crafted Item Statistics"=true
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# Fix missing face culling during item pickup particle rendering
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B:"Cull Picked-up Items"=true
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# Fixes entity and particle rendering issues by enabling depth buffer writing
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# Can cause issues with modded particles
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B:"Depth Mask"=true
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@@ -13,6 +13,20 @@ general {
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B:"Show Loading Time"=true
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}
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"master switches" {
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# Enables the 'Bugfixes' module
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# Turn off to disable all bugfix tweaks
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B:"Master Switch: Bugfixes"=true
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||||
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||||
# Enables the 'Mod Integration' module
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||||
# Turn off to disable all mod integration tweaks
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||||
B:"Master Switch: Mod Integration"=true
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||||
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||||
# Enables the 'Tweaks' module
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||||
# Turn off to disable all vanilla tweaks
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||||
B:"Master Switch: Tweaks"=true
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||||
}
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||||
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||||
}
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||||
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||||
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||||
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@@ -5,8 +5,6 @@ general {
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||||
abyssalcraft {
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||||
# Disables AbyssalCraft's Plague-type mobs spawning lingering potion effects on death
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B:"Disable Plague Potion Clouds"=false
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# Optimizes AbyssalCraft's item transport system to reduce tick overhead
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B:"Optimized Item Transport"=true
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||||
}
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@@ -452,7 +450,6 @@ general {
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||||
}
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"thaumic wonders" {
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# Fixes various duplication exploits
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B:"Duplication Fixes"=true
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B:"Memory Leak Fix"=false
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||||
}
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||||
@@ -474,16 +471,35 @@ general {
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}
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"tinkers' construct" {
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# Excludes gaseous fluids from being transferable via faucets
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B:"Ceramics: Gaseous Fluids"=false
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# Fixes various duplication exploits
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||||
B:"Duplication Fixes"=true
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# Excludes gaseous fluids from being transferable via faucets
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B:"Gaseous Fluids"=false
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||||
# Hides tool/bow materials in the 'Materials and You' book
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||||
# Syntax: material
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||||
# Enabling debug logging prints all materials on game launch
|
||||
S:"Material Blacklist" <
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||||
>
|
||||
|
||||
# Determines the maximum number of possible items to display before not rendering any to prevent substantial lag
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# 0 to disable rendering items in the smeltery entirely
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||||
# -1 for the default, which is always rendering items
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||||
I:"Maximum Items to Render in Smeltery"=-1
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||||
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||||
# Suppresses special abilities of long swords and rapiers when shurikens are wielded in the offhand
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||||
B:"Offhand Shuriken"=true
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||||
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||||
# Caches all ore dictionary smelting recipes to speed up game loading
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||||
B:"Ore Dictionary Cache"=true
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||||
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||||
# Fixes server world being leaked to various particles
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||||
B:"Particle Fixes"=true
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||||
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||||
# Despawns unbreakable projectiles faster to improve framerates
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||||
B:"Projectile Despawning"=true
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||||
B:"Tool Customization"=true
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||||
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||||
@@ -744,7 +760,6 @@ general {
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||||
}
|
||||
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||||
minejurassic {
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||||
# Prevents fossil blocks from generating in the world
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B:"Prevent Fossil Generation"=false
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||||
}
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||||
|
||||
@@ -753,6 +768,11 @@ general {
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||||
B:"Facing Crash Fix"=true
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||||
}
|
||||
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||||
"jurassic reborn" {
|
||||
# Generates the geneticist house in villages
|
||||
B:"Geneticist Villager House Generation"=true
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -261,7 +261,7 @@ general {
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||||
# Replaces auto jump with an increased step height (singleplayer only)
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B:"Auto Jump Replacement"=true
|
||||
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||||
# Enables ignition of entities by right-clicking instead of awkwardly lighting the block under them
|
||||
# Enables ignition of entities by right-clicking flint and steel instead of awkwardly lighting the block under them
|
||||
B:"Better Ignition"=true
|
||||
|
||||
# Sets the acceleration value for controlling boats
|
||||
@@ -992,7 +992,7 @@ general {
|
||||
B:"Remove Realms Button"=true
|
||||
|
||||
# Removes the recipe book button from GUIs
|
||||
B:"Remove Recipe Book"=false
|
||||
B:"Remove Recipe Book"=true
|
||||
|
||||
# Forcefully turns off the snooper and hides the snooper settings button from the options menu
|
||||
B:"Remove Snooper"=true
|
||||
@@ -1027,7 +1027,7 @@ general {
|
||||
|
||||
"armor curve" {
|
||||
# Adjusts the armor scaling and degradation formulae for mobs and players
|
||||
B:"[1] Armor Curve Toggle"=true
|
||||
B:"[1] Armor Curve Toggle"=false
|
||||
|
||||
# Configure how much armor does against damage
|
||||
# Valid values are 'armor', 'damage', and 'toughness'
|
||||
@@ -1370,6 +1370,7 @@ general {
|
||||
B:"Disable Audio Debug"=true
|
||||
|
||||
# Improves rendering performance by removing the resource location text on missing models
|
||||
# Incompatible with HBM's Nuclear Tech Mod
|
||||
B:"Disable Fancy Missing Model"=true
|
||||
|
||||
# Improves rendering performance by disabling rendering the entity inside mob spawners
|
||||
@@ -1393,7 +1394,6 @@ general {
|
||||
B:"Faster Background Startup"=false
|
||||
|
||||
# Improves the speed of switching languages in the Language GUI
|
||||
# Incompatible with OptiFine
|
||||
B:"Improve Language Switching Speed"=true
|
||||
|
||||
# Improves the speed of connecting to servers by setting the InetAddress host name to the IP in situations
|
||||
@@ -1413,6 +1413,10 @@ general {
|
||||
# Disables lighting of active redstone, repeaters, and comparators to improve performance
|
||||
B:"No Redstone Lighting"=false
|
||||
|
||||
# Increases the size of the texture atlas as large as the GPU actually supports
|
||||
# Has no effect when Valkyrie is installed
|
||||
B:"Texture Atlas Size"=true
|
||||
|
||||
# Removes the hardcoded 30 FPS limit in screens like the main menu
|
||||
B:"Uncap FPS"=true
|
||||
|
||||
|
||||
+59
-12
@@ -176,6 +176,12 @@ general {
|
||||
# Toggles whether blocks that emits particles should do so.
|
||||
B:"Block particles"=true
|
||||
|
||||
# The amount of HP Cha'garoth heals when he regenerates health (setto 0 to disable healing)
|
||||
I:"Cha'garoth Heal Amount"=1
|
||||
|
||||
# The pace at which Cha'garoth regenerates health (in ticks)
|
||||
I:"Cha'garoth Healing Pace"=200
|
||||
|
||||
# The range (in chunks) that will be affected by the Ritual of Cleansing (on the x and z axis)
|
||||
# [range: 3 ~ 100, default: 32]
|
||||
I:"Cleansing Ritual Range"=32
|
||||
@@ -224,6 +230,15 @@ general {
|
||||
# Toggles whether or not Depths Ghouls should use the Biome Dictionary for finding biomes to spawn in (which might lead to them spawning in dimensions from other mods).
|
||||
B:"Depths Ghoul Biome Dictionary Spawning"=true
|
||||
|
||||
# Dimension IDs added to this list enables rituals being performed in them.
|
||||
# Format: dimensionID;bookType;name
|
||||
# where dimensionID is an Integer representing the ID of the dimension you want to enable rituals in
|
||||
# bookType is the required Necronomicon to create the altar (0 = normal, 1 = Abyssal Wasteland, 2 = Dreadlands, 3 = Omothol, 4 = Abyssalnomicon)
|
||||
# This also determines the material you can make the ritual and pedestals from (Cobblestone, Abyssal Cobblestone etc)
|
||||
# name optionally sets a name to display when applicable (dimension-specific rituals, among things)
|
||||
S:"Dimension Book Type Mappings" <
|
||||
>
|
||||
|
||||
# Toggles whether or not to override the name locking and display item names regardless of the knowledge being obtained or not.
|
||||
B:"Display Item Names"=true
|
||||
|
||||
@@ -263,6 +278,12 @@ general {
|
||||
S:"Item Transportation System Blacklist" <
|
||||
>
|
||||
|
||||
# The amount of HP J'zahar heals when he regenerates health (set to 0 to disable healing)
|
||||
I:"J'zahar Heal Amount"=1
|
||||
|
||||
# The pace at which J'zahar regenerates health (in ticks)
|
||||
I:"J'zahar Healing Pace"=200
|
||||
|
||||
# Delay in ticks until Knowledge is synced to the client upon changing dimensions. Higher numbers mean you might see item names re-locked for a few seconds when changing dimension, but might reduce load time for the dimension by a little (useful in larger modpacks).
|
||||
# [range: 20 ~ 400, default: 60]
|
||||
I:"Knowledge Sync Delay"=60
|
||||
@@ -283,12 +304,18 @@ general {
|
||||
# [range: 1 ~ 100, default: 10]
|
||||
I:"Mass Enchantment Max Level"=15
|
||||
|
||||
# Toggles whether or not you can use Enchanted Books that have been merged on an Anvil in the Mass Enchantment ritual.
|
||||
B:"Mass Enchantment Merged Books"=true
|
||||
|
||||
# Toggles whether or not Demon Animals will spread Mimic Fire instead of regular Fire (regular Fire can affect performance)
|
||||
B:"Mimic Fire"=true
|
||||
|
||||
# Toggles whether or not the Necronomicon knowledge will sync from the server to the client each time a player opens their Necronomicon.
|
||||
B:"Necronomicon Data Syncing"=true
|
||||
|
||||
# Toggles whether or not victims dying to the Coralium Plague and Dread Plague create potion clouds on death (can save performance if disabled).
|
||||
B:"No plague Potion Clouds"=false
|
||||
|
||||
# Set true to allow the Liquid Coralium to spread across oceans. WARNING: The game can crash from this.
|
||||
B:"Oceanic Coralium Pollution"=false
|
||||
|
||||
@@ -313,6 +340,12 @@ general {
|
||||
I:"Reality Maelstrom Blacklist" <
|
||||
>
|
||||
|
||||
# The amount of HP Sacthoth heals when he regenerates health (setto 0 to disable healing)
|
||||
I:"Sacthoth Heal Amount"=1
|
||||
|
||||
# The pace at which Sacthoth regenerates health (in ticks)
|
||||
I:"Sacthoth Healing Pace"=200
|
||||
|
||||
# Toggles whether or not boss dialogs are displayed at any point during their fights (when they spawn, when they die, etc)
|
||||
B:"Show Boss Dialogs"=true
|
||||
|
||||
@@ -332,7 +365,6 @@ general {
|
||||
##########################################################################################################
|
||||
|
||||
item_blacklist {
|
||||
# Items/Blocks added to this list won't be picked up by Abyssal Anti-Zombies. Format: modid:name:meta, where meta is optional.
|
||||
S:"Abyssal Anti-Zombie Item Blacklist" <
|
||||
minecraft:rotten_flesh
|
||||
minecraft:bone
|
||||
@@ -340,8 +372,6 @@ item_blacklist {
|
||||
abyssalcraft:corflesh
|
||||
abyssalcraft:anticorflesh
|
||||
>
|
||||
|
||||
# Items/Blocks added to this list won't be picked up by Abyssal Zombies. Format: modid:name:meta, where meta is optional.
|
||||
S:"Abyssal Zombie Item Blacklist" <
|
||||
minecraft:rotten_flesh
|
||||
minecraft:bone
|
||||
@@ -349,8 +379,6 @@ item_blacklist {
|
||||
abyssalcraft:corflesh
|
||||
abyssalcraft:anticorflesh
|
||||
>
|
||||
|
||||
# Items/Blocks added to this list won't be picked up by Anti-Ghouls. Format: modid:name:meta, where meta is optional.
|
||||
S:"Anti-Ghoul Item Blacklist" <
|
||||
minecraft:rotten_flesh
|
||||
minecraft:bone
|
||||
@@ -361,8 +389,6 @@ item_blacklist {
|
||||
|
||||
# Toggles whether or not Anti-Players can pick up loot. You really should just blacklist them in whatever mob spawner/duplicator instead.
|
||||
B:"Anti-Players Can Pick Up Loot"=true
|
||||
|
||||
# Items/Blocks added to this list won't be picked up by Depths Ghouls. Format: modid:name:meta, where meta is optional.
|
||||
S:"Depths Ghoul Item Blacklist" <
|
||||
minecraft:rotten_flesh
|
||||
minecraft:bone
|
||||
@@ -371,7 +397,14 @@ item_blacklist {
|
||||
abyssalcraft:anticorflesh
|
||||
>
|
||||
|
||||
# Items/Blocks added to this list won't be picked up by Omothol Ghouls. Format: modid:name:meta, where meta is optional.
|
||||
# Items/Blocks added to this list won't be picked up by AbyssalCraft mobs that can pick up stuff. Format: modid:name:meta, where meta is optional.
|
||||
S:"Mob Pickup Item Blacklist" <
|
||||
minecraft:rotten_flesh
|
||||
minecraft:bone
|
||||
abyssalcraft:antiflesh
|
||||
abyssalcraft:corflesh
|
||||
abyssalcraft:anticorflesh
|
||||
>
|
||||
S:"Omothol Ghoul Item Blacklist" <
|
||||
minecraft:rotten_flesh
|
||||
minecraft:bone
|
||||
@@ -439,6 +472,22 @@ shoggoth {
|
||||
# [range: 0 ~ 300, default: 100]
|
||||
I:"Acid Spit Frequency"=100
|
||||
|
||||
# The amount of time (in ticks) it takes between every attempt to spawn a Shogggoth.
|
||||
# [range: 40 ~ 1200, default: 400]
|
||||
I:"Biomass: Cooldown Time"=400
|
||||
|
||||
# Max distance a player has to be from a Biomass for it to trigger Shoggoth spawning. Lower means you have to be closer.
|
||||
# [range: 5 ~ 48, default: 16]
|
||||
I:"Biomass: Player Distance"=16
|
||||
|
||||
# Max distance to check for nearby Shoggoths before spawning more.
|
||||
# [range: 5 ~ 48, default: 32]
|
||||
I:"Biomass: Shoggoth Distance"=32
|
||||
|
||||
# The amount of nearby Shoggoths (within 32 blocks) at which the Biomass will halt spawning any new ones.
|
||||
# [range: 1 ~ 10, default: 6]
|
||||
I:"Biomass: Spawn Limit"=6
|
||||
|
||||
# Toggles whether or not the eyes of Lesser Shoggoths should glow. The glowing can be heavy on performance, so if you're dropping FPS noticeably while looking at Lesser Shoggoths, consider turning this off. Client Side only!
|
||||
B:"Glowing Eyes"=true
|
||||
|
||||
@@ -468,6 +517,7 @@ shoggoth {
|
||||
|
||||
silly_settings {
|
||||
# The explosion size of antimatter mobs colliding with their normal counterpart if Nucler Antimatter Explosions is enabled.
|
||||
# [range: 40 ~ 200, default: 80]
|
||||
I:"Antimatter Explosion Size"=80
|
||||
|
||||
# Toggles whether or not J'zahar can break the fourth wall.
|
||||
@@ -480,6 +530,7 @@ silly_settings {
|
||||
B:"Nuclear Antimatter Explosions"=false
|
||||
|
||||
# The explosion size of an ODB. 400 is the rough limit if running on 2GB of RAM, anything above that will require more allocated memory, and could crash the game or freeze it for longer periods of time.
|
||||
# [range: 80 ~ 800, default: 160]
|
||||
I:"ODB Explosion Size"=160
|
||||
}
|
||||
|
||||
@@ -493,8 +544,6 @@ silly_settings {
|
||||
spells {
|
||||
# Set to false to disable the Detachment spell.
|
||||
B:Detachment=true
|
||||
|
||||
# Set to false to disable the Display Routes spell.
|
||||
B:"Display Routes"=true
|
||||
|
||||
# Set to false to disable the Entropy spell.
|
||||
@@ -529,8 +578,6 @@ spells {
|
||||
|
||||
# Set to false to disable the Teleport Home spell.
|
||||
B:"Teleport Home"=true
|
||||
|
||||
# Set to false to disable the Toll The Bell spell.
|
||||
B:"Toll The Bell"=true
|
||||
|
||||
# Set to false to disable the Undeath to Dust spell.
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
##########################################################################################################
|
||||
|
||||
data {
|
||||
# [default: [minecraft:protection:10], [minecraft:fire_protection:5], [minecraft:feather_falling:5], [minecraft:blast_protection:2], [minecraft:projectile_protection:5], [minecraft:respiration:2], [minecraft:aqua_affinity:2], [minecraft:thorns:1], [minecraft:depth_strider:2], [minecraft:frost_walker:2], [minecraft:sharpness:10], [minecraft:smite:5], [minecraft:bane_of_arthropods:5], [minecraft:knockback:5], [minecraft:fire_aspect:2], [minecraft:looting:2], [minecraft:sweeping:2], [minecraft:efficiency:10], [minecraft:silk_touch:1], [minecraft:unbreaking:5], [minecraft:fortune:2], [minecraft:power:10], [minecraft:punch:2], [minecraft:flame:2], [minecraft:infinity:1], [minecraft:luck_of_the_sea:2], [minecraft:lure:2], [minecraft:mending:2], [draconicevolution:enchant_reaper:2], [railcraft:wrecking:2], [railcraft:implosion:2], [railcraft:destruction:1], [railcraft:smack:1], [extrautils2:xu.kaboomerang:10], [extrautils2:xu.zoomerang:10], [extrautils2:xu.burnerang:10], [extrautils2:xu.bladerang:10], [extrautils2:xu.boomereaperang:10], [randomthings:magnetic:1], [openblocks:explosive:2], [openblocks:last_stand:5], [openblocks:flim_flam:2], [projectred-expansion:electric_efficiency:2], [advancedrocketry:spacebreathing:10], [endercore:autosmelt:2], [endercore:xpboost:5], [tombstone:shadow_step:2], [tombstone:soulbound:2], [tombstone:magic_siphon:2], [tombstone:plague_bringer:2], [tombstone:blessing:2], [tombstone:curse_of_bones:2], [tombstone:spectral_conjurer:2], [enderio:witherweapon:5], [enderio:repellent:1], [enderio:soulbound:1], [enderio:witherarrow:5], [aerialaffinity:aerial_affinity:2], [aoa3:brace:1], [aoa3:intervention:1], [aoa3:archmage:1], [aoa3:sever:5], [aoa3:recharge:2], [aoa3:control:2], [aoa3:shell:5], [aoa3:crush:5], [aoa3:form:2], [ebwizardry:magic_sword:10], [ebwizardry:magic_bow:10], [ebwizardry:flaming_weapon:10], [ebwizardry:freezing_weapon:10], [ebwizardry:magic_protection:5], [ebwizardry:frost_protection:2], [ebwizardry:shock_protection:2], [bewitchment:magic_protection:1], [bibliocraft:bibliocraft.deathcompassench:1], [bibliocraft:bibliocraft.readingench:5], [divinerpg:rive:1], [divinerpg:aftershock:1], [mod_lavacow:poisonous:1], [mod_lavacow:lifesteal:1], [mod_lavacow:corrosive:1], [mod_lavacow:critical_boost:2], [soulshardsrespawn:soul_stealer:5], [thaumictinkerer:ascentboost:2], [thaumictinkerer:pounce:1], [thaumictinkerer:shockwave:5], [thaumictinkerer:slowfall:1], [thaumictinkerer:finalstrike:2], [thaumictinkerer:valiance:5], [thaumictinkerer:vamprisim:2], [thaumictinkerer:dispersedstrikes:2], [thaumictinkerer:focusedstrikes:2], [thaumictinkerer:quickdraw:2], [thaumictinkerer:tunnel:5], [thaumictinkerer:shatter:5], [thaumictinkerer:desintegrate:5], [thaumictinkerer:autosmelt:5], [variegated:manabound:1], [woot:headhunter:2], [abyssalcraft:coralium:2], [abyssalcraft:dread:2], [abyssalcraft:light_pierce:10], [abyssalcraft:iron_wall:5], [abyssalcraft:sapping:5], [abyssalcraft:multi_rend:2], [cofhcore:holding:5], [cofhcore:insight:5], [cofhcore:leech:5], [cofhcore:multishot:5], [cofhcore:smashing:2], [cofhcore:smelting:2], [cofhcore:soulbound:5], [cofhcore:vorpal:2], [cyclicmagic:enchantment.autosmelt:2], [cyclicmagic:enchantment.excavation:1], [cyclicmagic:enchantment.launch:10], [cyclicmagic:enchantment.lifeleech:10], [cyclicmagic:enchantment.magnet:1], [cyclicmagic:enchantment.multishot:1], [cyclicmagic:enchantment.quickdraw:1], [cyclicmagic:enchantment.venom:10], [cyclicmagic:enchantment.waterwalking:1], [cyclicmagic:enchantment.expboost:1], [astralsorcery:enchantment.as.nightvision:1], [astralsorcery:enchantment.as.smelting:1], [simplyjetpacks:fuel_efficiency:1]]
|
||||
# [default: [minecraft:protection:10], [minecraft:fire_protection:5], [minecraft:feather_falling:5], [minecraft:blast_protection:2], [minecraft:projectile_protection:5], [minecraft:respiration:2], [minecraft:aqua_affinity:2], [minecraft:thorns:1], [minecraft:depth_strider:2], [minecraft:frost_walker:2], [minecraft:sharpness:10], [minecraft:smite:5], [minecraft:bane_of_arthropods:5], [minecraft:knockback:5], [minecraft:fire_aspect:2], [minecraft:looting:2], [minecraft:sweeping:2], [minecraft:efficiency:10], [minecraft:silk_touch:1], [minecraft:unbreaking:5], [minecraft:fortune:2], [minecraft:power:10], [minecraft:punch:2], [minecraft:flame:2], [minecraft:infinity:1], [minecraft:luck_of_the_sea:2], [minecraft:lure:2], [minecraft:mending:2], [draconicevolution:enchant_reaper:2], [railcraft:wrecking:2], [railcraft:implosion:2], [railcraft:destruction:1], [railcraft:smack:1], [extrautils2:xu.kaboomerang:10], [extrautils2:xu.zoomerang:10], [extrautils2:xu.burnerang:10], [extrautils2:xu.bladerang:10], [extrautils2:xu.boomereaperang:10], [randomthings:magnetic:1], [openblocks:explosive:2], [openblocks:last_stand:5], [openblocks:flim_flam:2], [projectred-expansion:electric_efficiency:2], [advancedrocketry:spacebreathing:10], [endercore:xpboost:5], [endercore:autosmelt:2], [tombstone:shadow_step:2], [tombstone:soulbound:2], [tombstone:magic_siphon:2], [tombstone:plague_bringer:2], [tombstone:blessing:2], [tombstone:curse_of_bones:2], [tombstone:spectral_conjurer:2], [enderio:soulbound:1], [enderio:repellent:1], [enderio:witherarrow:5], [enderio:witherweapon:5], [aerialaffinity:aerial_affinity:2], [aoa3:brace:1], [aoa3:intervention:1], [aoa3:archmage:1], [aoa3:sever:5], [aoa3:recharge:2], [aoa3:control:2], [aoa3:shell:5], [aoa3:crush:5], [aoa3:form:2], [ebwizardry:magic_sword:10], [ebwizardry:magic_bow:10], [ebwizardry:flaming_weapon:10], [ebwizardry:freezing_weapon:10], [ebwizardry:magic_protection:5], [ebwizardry:frost_protection:2], [ebwizardry:shock_protection:2], [bewitchment:magic_protection:1], [bibliocraft:bibliocraft.deathcompassench:1], [bibliocraft:bibliocraft.readingench:5], [divinerpg:rive:1], [divinerpg:aftershock:1], [mod_lavacow:poisonous:1], [mod_lavacow:lifesteal:1], [mod_lavacow:corrosive:1], [mod_lavacow:critical_boost:2], [soulshardsrespawn:soul_stealer:5], [thaumictinkerer:ascentboost:2], [thaumictinkerer:pounce:1], [thaumictinkerer:shockwave:5], [thaumictinkerer:slowfall:1], [thaumictinkerer:finalstrike:2], [thaumictinkerer:valiance:5], [thaumictinkerer:vamprisim:2], [thaumictinkerer:dispersedstrikes:2], [thaumictinkerer:focusedstrikes:2], [thaumictinkerer:quickdraw:2], [thaumictinkerer:tunnel:5], [thaumictinkerer:shatter:5], [thaumictinkerer:desintegrate:5], [thaumictinkerer:autosmelt:5], [variegated:manabound:1], [woot:headhunter:2], [abyssalcraft:coralium:2], [abyssalcraft:dread:2], [abyssalcraft:light_pierce:10], [abyssalcraft:iron_wall:5], [abyssalcraft:sapping:5], [abyssalcraft:multi_rend:2], [cofhcore:holding:5], [cofhcore:insight:5], [cofhcore:leech:5], [cofhcore:multishot:5], [cofhcore:smashing:2], [cofhcore:smelting:2], [cofhcore:soulbound:5], [cofhcore:vorpal:2], [cyclicmagic:enchantment.autosmelt:2], [cyclicmagic:enchantment.excavation:1], [cyclicmagic:enchantment.launch:10], [cyclicmagic:enchantment.lifeleech:10], [cyclicmagic:enchantment.magnet:1], [cyclicmagic:enchantment.multishot:1], [cyclicmagic:enchantment.quickdraw:1], [cyclicmagic:enchantment.venom:10], [cyclicmagic:enchantment.waterwalking:1], [cyclicmagic:enchantment.expboost:1], [astralsorcery:enchantment.as.nightvision:1], [astralsorcery:enchantment.as.smelting:1], [simplyjetpacks:fuel_efficiency:1]]
|
||||
S:data <
|
||||
minecraft:protection:10
|
||||
minecraft:fire_protection:5
|
||||
|
||||
@@ -7,13 +7,13 @@
|
||||
##########################################################################################################
|
||||
|
||||
battletowerchestitems {
|
||||
S:"Floor 1"=stick-0-75-5-6;wheat_seeds-0-75-3-5;planks-0-75-5-6;reeds-0-75-3-5;golden_carrot-0-70-2-8;contenttweaker:call_of_the_full_moon-0-10-2-3;contenttweaker:recursive_paper_abyssal-0-10-2-3;contenttweaker:recursive_paper_faithfulundead-0-10-2-3;contenttweaker:recursive_paper_dunerider-0-10-2-3
|
||||
S:"Floor 1"=stick-0-75-5-6;integrateddynamics:menril_sapling-0-75-3-5;planks-0-75-5-6;reeds-0-75-3-5;golden_carrot-0-70-2-8;contenttweaker:call_of_the_full_moon-0-10-2-3;contenttweaker:recursive_paper_abyssal-0-10-2-3;contenttweaker:recursive_paper_faithfulundead-0-10-2-3;contenttweaker:recursive_paper_dunerider-0-10-2-3
|
||||
S:"Floor 2"=stone_pickaxe-0-50-1-1;stone_axe-0-50-1-1;torch-0-80-3-3;stone_button-0-50-2-2;golden_carrot-0-70-2-8;contenttweaker:pasta_aglio_olio_peperoncino-0-20-1-4;contenttweaker:call_of_the_bloodhunt-0-10-2-3;contenttweaker:recursive_paper_abyssal-0-10-2-3;contenttweaker:recursive_paper_dunerider-0-10-2-3
|
||||
S:"Floor 3"=bowl-0-75-2-4;coal-0-90-4-4;string-0-80-5-5;wool-0-75-2-2;contenttweaker:bento_l-0-25-1-5;contenttweaker:signal_beacon-0-10-2-3;contenttweaker:witchery_summons-0-10-2-3;contenttweaker:recursive_paper_illager-0-10-2-3;contenttweaker:recursive_paper_buggy-0-10-2-3
|
||||
S:"Floor 4"=glass-0-75-3-3;feather-0-75-4-4;bread-0-75-2-2;apple-0-75-2-2;aoa3:void_boots-0-30-1-1;xreliquary:mob_ingredient-4-70-3-6;contenttweaker:bloodlust_coin-0-15-1-2;contenttweaker:mark_of_the_soul_scurry-0-10-2-3;contenttweaker:recursive_paper_buggy-0-10-2-3
|
||||
S:"Floor 3"=bowl-0-75-2-4;coal-0-90-4-4;string-0-80-5-5;wool-0-75-2-2;contenttweaker:bento_l-0-25-1-5;contenttweaker:signal_beacon-0-10-2-3;contenttweaker:witchery_summons-0-10-2-3;contenttweaker:recursive_paper_illager-0-10-2-3;contenttweaker:recursive_paper_buggy-0-10-2-3;contenttweaker:refined_obsidian_flake-0-10-1-1
|
||||
S:"Floor 4"=glass-0-75-3-3;feather-0-75-4-4;bread-0-75-2-2;apple-0-75-2-2;aoa3:void_boots-0-30-1-1;xreliquary:mob_ingredient-4-70-3-6;contenttweaker:bloodlust_coin-0-15-1-2;contenttweaker:mark_of_the_soul_scurry-0-10-2-3;contenttweaker:recursive_paper_buggy-0-10-2-3;contenttweaker:refined_obsidian_flake-0-10-1-1
|
||||
S:"Floor 5"=brown_mushroom-0-75-2-2;red_mushroom-0-75-2-2;sapling-0-90-3-3;wheat-0-75-4-4;aoa3:void_helmet-0-30-1-1;xreliquary:mob_ingredient-4-70-3-6;contenttweaker:heart_stone-0-15-1-2;contenttweaker:call_of_the_death_games-0-10-2-3;aoa3:treasure_box-0-10-6-15;contenttweaker:recursive_paper_dunerider-0-10-2-3
|
||||
S:"Floor 6"=sign-0-50-1-2;fishing_rod-0-75-1-1;pumpkin_seeds-0-60-2-2;melon_seeds-0-60-3-3;aoa3:void_legs-0-30-1-1;xreliquary:mob_ingredient-4-70-3-6;ebwizardry:crystal_silver_plating-0-20-1-2;contenttweaker:creepy_explosive-0-10-2-3;contenttweaker:recursive_paper_abyssal-0-10-2-3
|
||||
S:"Floor 7"=iron_sword-0-60-1-1;gunpowder-0-75-3-3;leather-0-75-4-4;fish-0-75-3-3;dye-0-60-1-2;aoa3:void_chestplate-0-30-1-1;ebwizardry:ethereal_crystalweave-0-20-1-2;contenttweaker:embiggener-0-10-2-3;aoa3:treasure_box-0-10-6-15;contenttweaker:recursive_paper_illager-0-10-2-3
|
||||
S:"Floor 7"=iron_sword-0-60-1-1;gunpowder-0-75-3-3;leather-0-75-4-4;fish-0-75-3-3;dye-0-60-1-2;aoa3:void_chestplate-0-30-1-1;ebwizardry:ethereal_crystalweave-0-20-1-2;contenttweaker:embiggener-0-10-2-3;aoa3:treasure_box-0-10-6-15;contenttweaker:recursive_paper_illager-0-10-2-3;contenttweaker:refined_obsidian_flake-0-10-1-1
|
||||
S:"Floor 8"=chainmail_helmet-0-40-1-1;chainmail_chestplate-0-40-1-1;chainmail_leggings-0-40-1-1;chainmail_boots-0-40-1-1;ChestGenHook:chests/simple_dungeon:3;contenttweaker:heart_stone-0-30-1-2;aoa3:treasure_box-0-10-6-15;contenttweaker:call_of_enigma-0-10-3-5;contenttweaker:recursive_paper_faithfulundead-0-10-2-3
|
||||
S:"Floor 9"=bookshelf-0-70-1-3;redstone_lamp-0-60-2-2;waterlily-0-75-3-3;brewing_stand-0-50-1-1;ChestGenHook:chests/simple_dungeon:5;contenttweaker:furry_mass-0-15-1-1;contenttweaker:bloodlust_coin-0-30-1-3;cyclicmagic:glowing_helmet-0-80-1-1
|
||||
S:"Item Generations per Floor"=7
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"lineID:3": 10,
|
||||
"order:3": 14,
|
||||
"order:3": 15,
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"lineID:3": 11,
|
||||
"order:3": 10,
|
||||
"order:3": 12,
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
@@ -43,14 +43,14 @@
|
||||
"id:3": 940,
|
||||
"sizeX:3": 24,
|
||||
"sizeY:3": 24,
|
||||
"x:3": -84,
|
||||
"x:3": -60,
|
||||
"y:3": -24
|
||||
},
|
||||
"2:10": {
|
||||
"id:3": 941,
|
||||
"sizeX:3": 24,
|
||||
"sizeY:3": 24,
|
||||
"x:3": 0,
|
||||
"x:3": 12,
|
||||
"y:3": -24
|
||||
},
|
||||
"3:10": {
|
||||
@@ -106,35 +106,35 @@
|
||||
"id:3": 949,
|
||||
"sizeX:3": 24,
|
||||
"sizeY:3": 24,
|
||||
"x:3": 12,
|
||||
"y:3": 168
|
||||
"x:3": 36,
|
||||
"y:3": 192
|
||||
},
|
||||
"11:10": {
|
||||
"id:3": 950,
|
||||
"sizeX:3": 24,
|
||||
"sizeY:3": 24,
|
||||
"x:3": 12,
|
||||
"y:3": 240
|
||||
"y:3": 264
|
||||
},
|
||||
"12:10": {
|
||||
"id:3": 951,
|
||||
"sizeX:3": 24,
|
||||
"sizeY:3": 24,
|
||||
"x:3": -12,
|
||||
"y:3": 240
|
||||
"y:3": 264
|
||||
},
|
||||
"13:10": {
|
||||
"id:3": 952,
|
||||
"sizeX:3": 24,
|
||||
"sizeY:3": 24,
|
||||
"x:3": -12,
|
||||
"y:3": 264
|
||||
"x:3": 12,
|
||||
"y:3": 288
|
||||
},
|
||||
"14:10": {
|
||||
"id:3": 953,
|
||||
"sizeX:3": 24,
|
||||
"sizeY:3": 24,
|
||||
"x:3": 0,
|
||||
"x:3": 12,
|
||||
"y:3": 48
|
||||
},
|
||||
"15:10": {
|
||||
@@ -162,7 +162,7 @@
|
||||
"id:3": 957,
|
||||
"sizeX:3": 24,
|
||||
"sizeY:3": 24,
|
||||
"x:3": 24,
|
||||
"x:3": 36,
|
||||
"y:3": 24
|
||||
},
|
||||
"19:10": {
|
||||
@@ -176,15 +176,15 @@
|
||||
"id:3": 959,
|
||||
"sizeX:3": 24,
|
||||
"sizeY:3": 24,
|
||||
"x:3": 24,
|
||||
"x:3": 36,
|
||||
"y:3": 48
|
||||
},
|
||||
"21:10": {
|
||||
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||||
"desc:8": "The master of Darkness, the cause for so much pain. A person who has secretly manipulated countless civilizations into self-destruction, all for the sake of goals I could not even hear.\nWas it just the desire for power? Influence? Was it just for fun?\nI would not be surprised if the entire existance of the Crimson Emperor was just scheming. \nTo face the Emperor, a being so powerful, influential, and yet so unscrutable, was a strange experience.\nSomeone who has been so succesful at hiding their influence, that I do not even know what they did, or why. I feel like I should have stronger feelings, even from what I know I confronted someone who has committed crimes as grave as the Shyre Empire; and yet not fully knowing brought a strange feeling.\nIt\u0027s not remorse, not quite. \nIt\u0027s that, for basically all of my opponents until now, I knew of the suffering they caused, first hand. I heard the stories. I witnessed the effects of their depraved actions. For this situation, all that I have seen firsthand are the ruins of the Twilight Forest.\nI feel like it should be someone else to enact this vengeance. \nI know the utilitarian in me knows that there are probably many lives I am improving with my actions, but I still feel like an executioner here.\nWell, I hope that this may bring some peace to the lives this wretched monster has ruined.\nOn this day, crimson rivers flow. On this day, the crimes of the Crimson Cult are avenged. On this day, the Crmson Emperor falls.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"Damage:2": 309,
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "The fear is strong. So, so incredibly strong.\n\nI thought it was my ascension that brought detachment, but that is not the case. Even fractallites can succumb to the Recursion of Fear. Hell, at elast one has ascended as a consequence of the Recursion of Fear.\n\nHere is a fun tidbit. I represent a great power in the universe, possibly one of the greatest powers in the universe. And yet I can still be wrong, and this is an example of it. I am a Fractallite, but being a Fractallite has nothing to do with my detachment from the Recursion of Fear.\n\nWhat sets me apart from this fear, I think, is the journey I have endured; the people I have faced; the wrongs I have witnessed; the crimes I could not avenge. After all of this, fear, no matter how strong, is just fear, just one of many feelings I spent countless hours shutting down, fighting, repressing, accepting, refusing, refuting, embracing...\n\nFear, after all I have seen, makes sense, even in this form.\n\nBecause of my history, I believe to be privileged for being here and not being pushed into a well of madness...\n\nThe Great Snake, on the other hand, did not share my luck. This creature, born of Pauram, witnessed the origin of the Recursion of Fear. It contributed to the birth of Blood Magic, and now, having traversed the path to ascension, all while being victim to the Recursion of Fear, it is likely the most powerful agent that can wield it.\n\nFear, just like all things, eventually ends. And so the Great Snake will end too...",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:hihi_irokane"
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
"Count:3": 1,
|
||||
"id:8": "projecte:dm_pedestal"
|
||||
},
|
||||
"name:8": "Living Stone"
|
||||
"name:8": "Alchemical Will"
|
||||
}
|
||||
},
|
||||
"questID:3": 165,
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
{
|
||||
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|
||||
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||||
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||||
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||||
"desc:8": "",
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||||
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||||
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||||
"id:8": "contenttweaker:pale_metal"
|
||||
},
|
||||
"name:8": "The Hollow Resistance"
|
||||
}
|
||||
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|
||||
"questID:3": 1701419918,
|
||||
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||||
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"id:8": "contenttweaker:hollow_stag_callstone"
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||||
},
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"id:8": "contenttweaker:pale_metal"
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||||
}
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||||
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||||
"taskID:8": "bq_standard:retrieval"
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||||
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"id:8": "contenttweaker:puzzle_solution_hollowstag"
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}
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||||
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||||
"taskID:8": "bq_standard:optional_retrieval"
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||||
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||||
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||||
@@ -0,0 +1,32 @@
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||||
{
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||||
"preRequisites:11": [
|
||||
83338498
|
||||
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||||
"desc:8": "",
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"icon:10": {
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"Count:3": 1,
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||||
"id:8": "contenttweaker:construct_of_natural_balance"
|
||||
},
|
||||
"name:8": "The Scale Rebalances"
|
||||
}
|
||||
},
|
||||
"questID:3": 1764075223,
|
||||
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||||
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||||
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"id:8": "contenttweaker:hopeful_return_callstone"
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||||
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"Count:3": 1,
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"id:8": "contenttweaker:construct_of_natural_balance"
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}
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},
|
||||
"taskID:8": "bq_standard:retrieval"
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||||
}
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}
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||||
}
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||||
@@ -1,10 +1,10 @@
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||||
{
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||||
"preRequisites:11": [
|
||||
661
|
||||
136
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "The way recursive materials and objects interact with pretty much everything and every other magic field is truly remarkable!\nI think I know what makes magic \u0027mythic\u0027, what makes it evolve into something capable of acting against the laws of nature. It is an extended and expanded version of \u0027normal\u0027 magic that uses said laws of nature. Expanded by what? Well, recursion, or whatever the force that keeps me alive and immortal is.\nJust combining the recursive matter that is ender dolomite with metals from the world of Barathos has changed their magic properties into something new and powerful, way more powerful. \nI still have no idea how this force (is it a force?) works, but I cannot deny how impactful it is. If I want to get ahead in this universe of mythological deities and planet-destroying powers, control recursion is what will make me more powerful without necessarily gaining knowledge in other fields.\nI still strongly suspect that, to understand recursion, I will have to understand everything else first.",
|
||||
"desc:8": "The way recursive materials and objects interact with pretty much everything and every other magic field is truly remarkable!\nI think I know what makes magic \u0027mythic\u0027, what makes it evolve into something capable of acting against the laws of nature. It is an extended and expanded version of \u0027normal\u0027 magic that uses said laws of nature. Expanded by what? Well, recursion, or whatever the force that keeps me alive and immortal is.\nJust combining the metals from the world of Barathos has changed their magic properties into something new and powerful, way more powerful. \nI still have no idea how this force (is it a force?) works, but I cannot deny how impactful it is. If I want to get ahead in this universe of mythological deities and planet-destroying powers, control recursion is what will make me more powerful without necessarily gaining knowledge in other fields.\nI still strongly suspect that, to understand recursion, I will have to understand everything else first.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:barathosynium_ingot"
|
||||
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||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
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"betterquesting:10": {
|
||||
"desc:8": "Acts as a radiation scrubber in a 5x5 chunk area centered around the machine",
|
||||
"desc:8": "§7§oActs as a radiation scrubber in a 5x5 chunk area centered around the machine",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:radiant_meatballium_reinforced_casing"
|
||||
|
||||
@@ -42,6 +42,10 @@
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:skip_day"
|
||||
},
|
||||
"1:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "modularmachinery:blood_altar_ziggurat_controller"
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:optional_retrieval"
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
{
|
||||
"preRequisites:11": [
|
||||
1917606412
|
||||
],
|
||||
"properties:10": {
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"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:everbloody_flask"
|
||||
},
|
||||
"name:8": "The Harbinger of Bloodshed"
|
||||
}
|
||||
},
|
||||
"questID:3": 2053473508,
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||||
"tasks:9": {
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||||
"0:10": {
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"index:3": 0,
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||||
"requiredItems:9": {
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"0:10": {
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||||
"Count:3": 1,
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||||
"id:8": "contenttweaker:rite_of_bloodshed"
|
||||
},
|
||||
"1:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:marrow_of_alazoneia"
|
||||
},
|
||||
"2:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:everbloody_flask"
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||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
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||||
}
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||||
@@ -0,0 +1,28 @@
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||||
{
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"preRequisites:11": [
|
||||
2185
|
||||
],
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"properties:10": {
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"betterquesting:10": {
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"desc:8": "",
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"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:homebound_warper"
|
||||
},
|
||||
"name:8": "Homebound"
|
||||
}
|
||||
},
|
||||
"questID:3": 2077930840,
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||||
"tasks:9": {
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||||
"0:10": {
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||||
"index:3": 0,
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"requiredItems:9": {
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||||
"0:10": {
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||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:homebound_warper"
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
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||||
{
|
||||
"preRequisites:11": [
|
||||
134104165
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:trinity_fabrial"
|
||||
},
|
||||
"name:8": "Salvation"
|
||||
}
|
||||
},
|
||||
"questID:3": 2087721005,
|
||||
"tasks:9": {
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||||
"0:10": {
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"index:3": 0,
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"requiredItems:9": {
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"0:10": {
|
||||
"Count:3": 1,
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||||
"id:8": "contenttweaker:trinity_fabrial"
|
||||
},
|
||||
"1:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:earthly_salvation"
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "I am not the only one to have infiltrated Mysterium. Unlike me, though, the ones that came before me did an actually good job at not being discovered.\nBad news, these other agents were not willing to cooperate or to cooperate. For some reason, seeing me was worth it for some of them to lose their own cover. They really wanted to get rid of me.\nGood news, I am not the only one to make it far into the Shyre Empire. Sure, these berserkers were unfriendly, but they prove that there are more that are willing to stand up to this oppressive Empire. Who knows, the next encounter like this I will have in the future may be with potential allies.\nAnd even these enemies had some military secrets I can now use. They appear to come from a world dominated by dragons, probably more intense than places like Terra or Hator. This struggle with a dominantly powerful species pushed for the making of even more powerful weapons, made out of a magically-imbued metal, capable of enhancing battle prowess and physical strength. \nWhatever this world, this Lyndenwyrm, is, it may hold some answers.",
|
||||
"desc:8": "I am not the only one to have infiltrated Mysterium. Unlike me, though, the ones that came before me did an actually good job at not being discovered.\nBad news, these other agents were not willing to cooperate. For some reason, seeing me was worth it for some of them to lose their own cover. They really wanted to get rid of me.\nGood news, I am not the only one to make it far into the Shyre Empire. Sure, these berserkers were unfriendly, but they prove that there are more that are willing to stand up to this oppressive Empire. Who knows, the next encounter like this I will have in the future may be with potential allies.\nAnd even these enemies had some military secrets I can now use. They appear to come from a world dominated by dragons, probably more intense than places like Terra or Hator. This struggle with a dominantly powerful species pushed for the making of even more powerful weapons, made out of a magically-imbued metal, capable of enhancing battle prowess and physical strength. \n",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:berserker_steel_ingot"
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
{
|
||||
"preRequisites:11": [
|
||||
74
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:homeseeker_warper"
|
||||
},
|
||||
"name:8": "Homeseeking"
|
||||
}
|
||||
},
|
||||
"questID:3": 2129359610,
|
||||
"tasks:9": {
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||||
"0:10": {
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||||
"index:3": 0,
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"requiredItems:9": {
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"0:10": {
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"Count:3": 1,
|
||||
"id:8": "contenttweaker:homeseeker_warper"
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
},
|
||||
"1:10": {
|
||||
"index:3": 1,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:puzzle_solution_homeseeker"
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:optional_retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "While the substrate of Runandor is rich of Elecanium, this world\u0027s recursive substance, rarer traces of this other mineral are present.\nBy itself, it appears to do very little. And yet, I feel a latent power in its essence.\nI just need to find a way to activate it in some way.\nWhat is interesting about this substance is the almost intentional neglect from the people of Runandor. They do not just ignore it, they actively act as if it did not exist. That is strange and puzzling...",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:runic_ore"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oThere is a recipe to make an unbreakable version of the Alienist\u0027s Stone that can be used for automation.",
|
||||
"desc:8": "§7§oThere is a recipe to make an unbreakable version of the Alienist\u0027s Stone that can be used for automation.\n\n§fOne question is answered, but another still persists. \nThe properties of Runandium can be awakened through another art, Thaumaturgy. It is thanks to it that its full ptential can shine. And what a potential! I think I am starting to understand why runes may be interesting.\nAnd yet, Runandor actively ignores it. Why? Wouldn\u0027t they want to make use of it, especially with the Shyre Empire\u0027s pressures around power and its use?\nThis intentionality stinks of hidden history. Something in Runandor\u0027s past led to this situation. It has to! There is no way the people here are just blind to it!",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:runandium_ingot"
|
||||
|
||||
@@ -4,12 +4,12 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "While the matter of weapons capable of planetary destruction should not be ignored, it is not the sole issue I shall contend with here in Greckon.\nThis place is permeated by entropy-manipulating magic. Chaos, in its inevitability rules this place.\nThis power is a strange one. In a way, it reminds me of the Meatball Man\u0027s own powers, but in a different form. \nEveryone desires, and it is easy to desire too much. That is the inevitability of the Meatball Man\u0027s powers. There will always be someone to fall under his wing, always.\nSimilarly, all creatures traverse time, and contribute to the entropy of the universe. That is a subtle inevitability, but it is nevertheless an inevitability. Everyone, in their own way, will produce chaos, and the power that lingers in this place, is there to devour it, and turn it into ghouls and other misshapen creatures.\nEven the minerals in the soil of Greckon fall under this influence.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:ghoul_spirit"
|
||||
},
|
||||
"name:8": "Runicorn Powers"
|
||||
"name:8": "The Land of Ghouls"
|
||||
}
|
||||
},
|
||||
"questID:3": 2239,
|
||||
|
||||
@@ -37,4 +37,4 @@
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -25,4 +25,4 @@
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "Let\u0027s try to think about this logically. \nSure, after apparently defeating my enemies, nothing appears to have changed with the large military conflict happening around me, and yet, with regards to myself and how my enemies perceive me, they became increasingly interested in my whereabouts, and have put more and have struggled more and more to stop my progress.\nClearly, if what I was doing yielded no results, my enemies would not be putting all this renewed effort into getting rid of me. If a fly is barely bothering you, after all, why try to kill it?\nThe damage I have done to the \"weaker\" Shyre and Twilight worlds is undeniable, but my effect on the more important worlds is undeniably less noticeable. Well, pretty much unnoticeable. \nWhat changed? Well, until now, I was just dealing with mere recursive beings. Now, on the other hand, I am facing full fledged Fractallites.\nIs it that I am simply too weak to touch recursion the same way they do? Is it that I am not strong enough? Yes, it may be it!\nI got here, thinking I had the tools, but I do not, I am not strong enough!",
|
||||
"desc:8": "Let\u0027s try to think about this logically. \nSure, after apparently defeating my enemies, nothing appears to have changed with the large military conflict happening around me, and yet, with regards to myself and how my enemies perceive me, they became increasingly interested in my whereabouts, and have put more and have struggled more and more to stop my progress.\nClearly, if what I was doing yielded no results, my enemies would not be putting all this renewed effort into getting rid of me. If a fly is barely bothering you, after all, why try to smack it down?\nThe damage I have done to the \"weaker\" Shyre and Twilight worlds is undeniable, but my effect on the more important worlds is undeniably less noticeable. Well, pretty much unnoticeable. \nWhat changed? Well, until now, I was just dealing with mere recursive beings. Now, on the other hand, I am facing full fledged Fractallites.\nIs it that I am simply too weak to touch recursion the same way they do? Is it that I am not strong enough? Yes, it may be it!\nI got here, thinking I had the tools, but I do not, I am not strong enough!",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:dream_cluster"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oWelcome to chapter 8!\n\nYou are now a late-game player! Congratulations! Very few make it here!",
|
||||
"desc:8": "§7§oWelcome to chapter 8!\n\nYou are now a late-game player! Congratulations! Very few make it here!\n\n§fMy mission for the sake of Terra, while clear to me, is not a simple one.\nAs I fought the invaders, in my early days of this journey, traces of a strange name, what I now know to be a place, kept showing up in different places from different voices.\nThis place, in some way, is the origin of many of the aims and motivations for those that seek Dimensional Shards. My mission is one of protection, and while it will inevitably lead me to the Shyre Empire or the Twilight Horde, it is not time to face them yet.\nThe loose end for all the other invaders needs to be addressed as well.\nAnd that loose end is Dynatos, the black hole of recursion. Born of both magic and gravity, this place is a universal fulcrum of power, the ripples of which have reached Terra.",
|
||||
"frame:8": "GATE",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
|
||||
@@ -24,6 +24,10 @@
|
||||
"0:10": {
|
||||
"Count:3": 10,
|
||||
"id:8": "contenttweaker:aglio_olio_peperoncino_pasta"
|
||||
},
|
||||
"1:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:notes_of_a_mines_yearner"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "The unseen threads controlling the universe. The masterminds of tragedy. The artificers of downfall.\nThe Crimson Cult, the silent destroyers of the Twilight Forest. The hidden rules of much of the universe, here, on the dead soil of Akathartos, rule from the height of might, and show their true face, unmasked, and marked by darkness.\nTrue darkness. Recursive darkness. \nThe primal darkness in the heart of every person, of every consciousness, when they realize other people, other consciousness, can be used, exploited, manipulated.\nThat is the darkness that drives the crimson cult. The darkness that ruined lives without them even knowing.\nAn evil that defeated many, and that shall now be defeated.\nAt all costs.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:recursion_darkness"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "The creation of Dynatos is a strange one, and it is incredibly fascinating.\nThe nature of recursion, in the form of a Fractallite, is a paradox, one where freedom and predestination coexist. \nThis very paradox is one that appears to play a role in the birth of this place. \nHelplessness, that was my first immediate reaction whenever I started understanding what Vethea was. Having a destiny is scary, terrifying. Nothing has made me feel so powerless as that realization. That very moment, I suspect, is what caused countless aspirants to lose themselves to the Nightmare. And yet, I blessedly made it out.\nThe remains of that feeling of helplessness, the feeling of falling towards a set future, sometimes still haunts me. The awareness that it is still up to me to say yes to it is not always present. Doubt is often there, even now.\nThat same feeling, in its purest form of recursion, is what birthed Dynatos from the hands of Nero.\nAn Elder One, possibly the Eldest, the first Fractallite, is at the fulcrum of the influence of Dynatos.\nThat feeling that every Ascended has experienced and will always experience. That feeling that drove all of the Fractallites from forsaking their mission, and causing many of the great anguishes in the universe. That feeling, that is the power of Nero, ruler, master, and creator of Dynatos, and the voice that ever whispers in the ear of every great power that has ever existed in the history of the cosmos.\n",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:recursion_helplessness"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "The origins of blood magic. The birth of such a destructive art is tied to the history of Dynatos, out of fear. A deep, deep, fear. One so strong that harm and self-harm became preferrable.\n\nSomething in the past of Pauram caused recursion to directly manifest. Not as a fragment, not as an object imbued with it, not as matter filled with it, not as a person that can use it.\n\nNo, just Recursion. Recursion of Fear. The Recursion of Fear. \n\nThe manifestation of pure fear, born of who knows what incredible act of magic. And one the ripples of which traversed the entirety of the universe. \n\nA fear so strong that it carried on through the entirety of Blood Magic as an art, through all of its users...\n\nThe Blood God, and all the other twisted creatures corrupted by Blood Magic. They are results of this fear; one that, when made evident, is impossible to ignore, and is capable of pushing people into incredibly twisted acts.\n\nJust because of this fear. This gripping, endless fear. \n\nSomething about my journey to Vethea, my ascension, brought on a new awareness of these types of powers. And, to an extent, some immunity. I can see this power, I can see what it does; and because of this, the fear does not grip me as much. I feel some detachment from it.\n\nStill, it is an incredible thing to witness. Words cannot describe this fear, this anguish I know is capable of pushing my entire being into madness by the sheer fact that it exists.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:recursion_fear"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "I am not surprised to see that, even now, even as I have Ascended, the power of the Meatball Man feels intimidating.\nWhile it is true that a Fractallite can only Ascend toward a single mission, and thus acquire one power alone, the system, as every system, can be cheated. And of course the Meatball Man cheated.\nOut of the countless gluttonous souls under his influence, many were powerful, and many went on and Ascended themselves.\nNot unlike the Shyre Empire, and probably the Twilight Horde (even though the Experienced Cori is the only Twilight Horde Fractallite I have encountered), the power structure of the Undeads of the Meatball Man involves multiple Fractallites.\nThe power that resides over Zoi is one of solitude.\nDuring a time now made nearly inscrutable by the destruction that followed, an advanced civilization lived on Zoi. They had access to Warren magic, which they used to build structures, to travel the cosmos, and to bring the powers gravitite to the rest of the universe. This material seems to play a similar role to how Fluix is tied to the Arbiter and the Testificates; a powerful recursive material that is tied to a people. How it made its way to Diamerisma and to Terra, in times that are geologically far in the past, I cannot say.\nIt is not surprising to know that the people of Zoi opposed the undead, and that is how they fell. What is left are the monuments to their downfall left by the Meatball Man and his agents. Enough finds to show a visitor like me what happened, little enough finds to make a point that annhilation is unequivocal.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:recursion_solitude"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "All throughout this journey, a fil rouge has remained, and that is science.\nNo matter how unintuitive or strange the governing laws of a given phenomenon, contraptions, machines, devices, can be engineered, if those laws are understood.\nAnd more contraptions, machines, devices I shall engineer.\nIf magic ir born of recursion, and if recursion is born of infinity, infinity, even with the basic understanding I have of this concept, can be used to manipulate magic in ways that re more fundamental than I could do before. \nNew recursive alloys, not coming from magic, but directly from the source of magic.\nWith a bit of tuning, I should be able to achieve a finer level of control over the properties of these new infinity-made materials. It will surely take some tinkering, and more exploration.\nEven now, though, I have what I need, the final ingredient to break into the final Mythic Shell!\nThe \u0027barrier\u0027 placed by the Twilight Horde, the fractal self-similar shaping of space time, the first of such structures in the history of the universe, the true Fifth Mythic Shell, is quite a bit more advanced, more fundamental, when compared to the defenses placed by the Shyre Empire.\nThe latter is more recent, built out of imperfect knowledge. This reminds me of Earth\u0027s cold war. Once a great power is discovered by someone we cannot control, it becomes paramount to obtain that same power, and to even the odds. The finall wall of the Shyre Empire was a rushed effort, born of espionage and corruption, and motivated by fear, by lack of control.\nI think I can imagine what to expect at the center of the Twilight Horde, likely another land inhabited by powerful beasts. \nWith regards to the Shyre Empire, though, I am not too sure. I have met the rulers of the Empire, I witnessed them command. Is this next place where their true forms are hidden? Or will I meet someone placed even higher in this hierarchy? A ruler?",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:infinity_furnace_bricks"
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "Recursion, the act of returning, repeating, reproducing, by virtue of its nature, is born of infinity.\nWithout it, the recursion cannot continue, it cannot self-actualize, it cannot exist.\nIf recursion describes the theorems of the universe, infinity is the axiom onto which the theorems are built. Even a rule that self-generates, after all, requires an originator.\nI am now a being of recursion, my magic self-actualizes, and yet I the person who I am, the powers I have, are not from me, they come from histories, from sequence of actions, that exist in a world that is so much larger than me.\nThat is infinity, something so fundamental and yet not fully strutable, even by someone like me, who is nearing the apex of understanding creation.\nIf the attempt at understanding recursion requires itself recursive reasoning, the rules of infinity are different. To an extent, definining infinity is easy, and yet, unlike recursion, I have not fully experienced it in this reality. Just echoes of it, hints, suggestions.\nWarren magic, the manipulation of space-time, seems to hold a special relationship with the concept of infinity. Singularities, black holes and wormholes, after all, exist naturally in this universe, and while their properties are not fully scrutable, they can be studied.\nAnd it is thanks to warren magic that I was capable of observing my first hint of \u0027naked\u0027 infinity. In the form of a catalyst, a catalyst I believe will play an important role into breaking into the final mythic shell.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"Damage:2": 5,
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "The seat of power of the Empire, the infinite golden fortress, the Shyrelands.\nI guess I should not be surprised that the capital of this Empire that treats its subjects the way it does looks like a palace Louis XVI would have ordained built. Rich aristocrats living lofty existences while countless lives are carelessly sacrificed, and while powerful oligarchs do their dirty work.\nWell, not quite, this place is not necessarily unprotected nor defensless. All things considered, though, I will take this over the abominations of Greckon.\nIf I am right, though, and this place is just where the nobility of the Empire resides, I may have to come back to the Fractallites that truly rule over the Shyre armies. I really do not see the fall of this place as strategically meaningful; after all, I hardly believe any of the gilded knights located here to hold any important positions that would damage the chain of command.\nWell, at least I want the satisfaction of meeting this nobility. I want to look in the eyes, or whatever bodies these creatures may have, of those that can so easily allow for a large part of the universe to suffer so that they can live in luxury.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "aoa3:shyrelands_realmstone"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oUse an ancient ring on the Craexxeus altar!",
|
||||
"desc:8": "§7§oUse an ancient ring on the Craexxeus altar!\n\n§fTurns out I was wrong, after all. This \u0027lofty nobility\u0027 is not particularly lofty, nor it is powerless.\nThe ruler of the Shyrelands is a knight-king, who does indeed hold military authority, and a Fractallite nonetheless. Well, at least I think so. Xxeus definitely held a lot of magical power, possibly the highest I have seen; and yet, the Shyre ruler did not show even a hint of his power. \nNothing. Not even a single spell. His Lelyetian mount was almost an even bigger threat than him.\nI do not undertand, is this what complacency does to a person? Having so much power and influence that there is no need to fight for anything anymore?\nI thought that by encountering this enemy would bring some sort of closure, but I am struggling at feeling anything but confusion, sadness, and emptiness.\nThe Shyre Empire\u0027s armies lost their ruler, but with how things are playing out, it does not feel like much. \nFirstly, there are the loose ends of the remaining Shyre Fractallites, who seem to still be holding on to whatever control they can muster, and who themselves possess enough power to cause lots of issues.\nSecondly, there is me. I embarked in this campaign with the intention of freeing Terra. The mission, the Ascension. And yet, now I see another truth. The mission was not it, freeing Terra was only part of my motivation. A deeper motivation, one that only my subconscious held; one that is now made obvious by its lack of fullfillment. Vengeance, bloodlust, confrontation. I wanted an enemy someone that may fully challenge me, someone that I could truly hate. I want to hate.\nEven the mission, it was an excuse. No not an excuse, an instrumentalization. Utilitarian mind games where I convinced myself I was self-righteous. ",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:reinforced_shyre_bricks"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "Is this how a Fractallite falls? The realization that no, they are not their mission, that they cannot fully be their mission. Given a fate, and yet truly still imperfectly human, despite having the powers of a god. The paradox remains, and fate can be denied. Not just once, not twice, not any number of times. Fate can be denied at any point. It is a constant struggle. And the struggle is so hard now.\nI am not in a good place. I know a lot of this is just in my mind, and yet I cannot deny it is real.\nA gluttonous thirst for war, for confrontation, for enemies. That is what guided me. That is why my subconscious kept pushing on, while my rational mind was bathing in the light of self righteousness.\nAnd now that the confrontation is gone, I can see how much of my motivation depended on this. No, that is not true. I already saw this obsession, hints of it, many times. Warp brings it out, and in Vethea it was made more evident than ever before.\nAnd yet, back then, I was capable of embracing it. That suddenly feels liek an age ago. Why is it so hard to accept now?\nIs it because I thought I would feel some sort of relief? Some closure?\nI just need to resist. I know embracing this part of me is how I may get out of it one day, but that is not the time. \nI can feel it, this whole thing is not over. Something else is going to happen, and I cannot falter now.\nI just have to resist. I just have to resist. I just have to resist.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:shyrelands_garnet"
|
||||
|
||||
@@ -25,4 +25,4 @@
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,12 +4,12 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oMake sure to get a woot model for each boss in Mortum, with the exception of Karot, they are going to be required in chapter 9. For Karot you will still have to farm it, but using a taxcollector bee contraption.",
|
||||
"desc:8": "§7§oMake sure to get a woot model for each boss in Mortum, with the exception of Karot, they are going to be required in chapter 9. For Karot you will still have to farm it, but using a taxcollector bee contraption.\n\n§fHere it is, the fractal barrier finally broken, and the fulcrum of the Twilight Horde unveiled.\nMortum, the fractal caves. The home of the great beasts.\nSo much power, driven by instinct and sheer desire to expand, to assimilate.\nThe Experienced Cori provides the structure of the Horde, as a massive, universe-enveloping colony, the inhabitants of this place provide its will, its desires and its aspirations. Organization not from the collective; organization from control.\nThese are the beings that chose to invade Terra. These are my true enemies.\nTheir goals so simple, and yet their implications so devastating. Power, more power. Growth, more growth. \nThe colony must grow, that is what they want.\nAnd now it is up to me to stop its growth.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "divinerpg:skythern_block"
|
||||
},
|
||||
"name:8": "Skythern Block"
|
||||
"name:8": "The Infinite Fractal Caves"
|
||||
}
|
||||
},
|
||||
"questID:3": 359,
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "The Great Beasts of the Twilight Horde. The Experienced Cori, Vamacheron and Karot.\nThe Great Warriors of the Twilight Horde. Densos and Reyvor.\nThe Great Minds of the Twilight Horde. The Soul Fiend, and the Twilight Demon.\nTogether, the Halite Warriors, heads to the Twilight Horde. \nFinally, a confrontation with those that orchestrated the invasion of Terra.\nNot only the core of power of the Horde consists of multiple beings, they are all Fractallites.\nThe history that led to the formation of such an organization must be incredible. A bloody and violent history, I have no doubt, but an interesting one nevertehless.\nAs far as I know, the level of sentience required to become a Fractallite is not particulrly high. It just necessitattes the intelligence to understand the concept of duty that needs fulfilling, and the ability to care about it. Because of this, technically, a dog would meet the requirements to Ascend.\nThis explains the seemingly strange makeup of the creatures composing the Twilight Horde. Many of them, even at the top of the Horde, are about as smart as a dog. \nThere really is not a lot of agency in the Twilight Horde. The powers of the Experienced Cori were capable or influencing the wants for the rest of the Horde, and the Great Beasts appear to have an attachment to Densos and Reyvor. At its core, it is these bonds that keep the Horde together.\nAs I witness them, I struggle to feel anger. There is a certain level of humanity in this seat of power. \nA humanity which, on the other hand, I struggle to see in the Twilight Demon and the Soul Fiend. \nAs part of this leadership structure, each member plays a role, and thinking is solely relegated to these last two. Two ancient Fractallites, who could be considered Elder Ones if they hadn\u0027t decided to simply play the role of deal-makers. \nTheir motivations are what started this war.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:mortum_core"
|
||||
|
||||
@@ -4,12 +4,12 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "The nice thing about now being more or less an even match for Fractallites, is that I can study them as I fight. To cut them off from their powers, I suspect another confrontation, at a more basic level of existance, will be necessary. But for now, these initial fights should be enough to hold them off for a while, and to fragment the leadership of the Horde.\nYes, those responsible for Twilight Horde being as it is now are the two Great Minds. They are the ones that started this whole thing.\nThe Soul Fiend\u0027s power revolves around constrained free will, onto which it feeds; the more fall under its power, the more it grows.\nThe Twilight Demon\u0027s magic, on the other hand, requires blind worship.\nWhile I cannot begin to guess what are the roles these Fractallite powers play in the grand balance of the universe, and what the original missions of these two beings may have been, what I suspect put them on this path was their need for control of others to grow in power.\nIn the history of the Horde, I suspect, the Experienced Cori must have been a fundamental piece for the schemes of the Great Minds.\nThe entirety of the Twilight Horde\u0027s power structure revolves around control. Only two minds are tasked to think.\nYes, while I am still abhorred by the actions of the Horde as a whole, I struggle to feel resentment against them. \nEveryone, memebers of a vast colony, a hive fueled by instinct.\nDo I blame them for being part of it? I cannot.\nAnd yet, I do not regret leaving scorched worlds behind them. The creatures I left behind, now free in their will, will have to rebuld their worlds, and will have to decide what to make of their lives. I wish them best of luck.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:mortum_star"
|
||||
},
|
||||
"name:8": "Mortum Star"
|
||||
"name:8": "Power from Mortum"
|
||||
}
|
||||
},
|
||||
"questID:3": 361,
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "No, it is not over. It is far from over.\nMy actions opened up a new possibility, now an inevitability, that lifetime enemies would find themselves unlikely allies. Well not allies, more than that.\nThe powers of XXeus had been unleashed, after all. The powers of the Recursive King, the powers to rule, absolutely.\nThe powers to subject an army of Recursive beings, absolutely.\nThe Twilight Horde and the Shyre Empire are not enemies anymore. The magic of the Recursive King, which I now suspect was used once before to face the Bees, brought them together against me.\nA prison of Recursion. Power made servitude. Any and all power made servitude. Tracing all the sources that come into forming this prison alone is an undertaking. Multiple locks, multiple layers to this prison. And all are enmeshed.\nAnd yet, it must be done.\nRighteousness is only part of what drives me. The rest is want for a fight. And a fight is what I got. There is a sort of irony to this. I realized that freeing Terra was not enough to bring me closure, I realized that I just wanted to fight on.\nAnd now, in the skies of Terra, the fight my subconscious was craving, the bloody challenge of a bored god, is what will finally free Terra.\nI guess I should feel some relief. The revelation that almost made me give up on my mission is now the only thing that can help me fullfill it. I guess that is what it means to Ascend, to commit with the entirety of my being, including that hungry subconscious that wants to fight on. Fate has a great sense of humor.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:recursion_prison_key"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "The fight I craved. The challenge I wanted. \nAnd it is over. \nI fell, well, relieved. Suprisingly. \nFighting to my very limits, using all that I have in my arsenal. That felt good.\nEver since the start of this whole thing, I kept fighting, kept looking for a bigger challenge. A next opponent.\nAs I first faced Xxeus, I thought that hunger for more could never end.\nAnd yet now, I do feel closure, strangely enough. Was it just because of my ego, or was some magic power affecting me? The combination of so many Recursive powers combined could have very plausibly affected me in some way, after all.\nI do not think it is just that, though. I think I may have needed to have a crazy, messy fight.\nFeels strange to say this, to think of the fall of some of the largest powers in the universe as a brawl. And yet it was.\nThe rewards? Satisfaction, closure, peace.\nOh, and Sacred Cinders magic.\nThat was the mission Xxeus bound himself to Ascend, to be the guardian of the Sacred Cinders. A magic that brings life and cleansing. A magic of creation, origination, the fragments of which I saw in the Tree of Life, now free before my eyes.\nThat power, severed from its former ruler, is now accessible to me. That could be my role in the Fractallite pantheon. And yet, I do not think I will take it. \nMy fate is not to create, to bring life over death. After all, my Ascension has been a story of death. No, my power, my mission, knowing what I know, is still out there, waiting for me.\nThat does not mean I will not make use of the magic of Sacred Cinders, it is definitely useful in time for rebuilding. And rebuilding, for now, I shall.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:sacred_callstone"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "Matter with negative mass is one of the implicit aspects of wormholes.\nWithin a wormhole, this type of exotic matter must exist, but it does not have to exist out here in the normal universe.\nAfter all my progress with Warrens, though, I should be able of making it and using it.\nNegative mass, negative gravity, this should be the perfect tool to break through the final Mythic Shell!",
|
||||
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||||
},
|
||||
"questID:3": 1032295143,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "avaritia:infinity_pickaxe",
|
||||
"tag:10": {
|
||||
"display:10": {
|
||||
"Lore:9": {
|
||||
"0:8": "§d§oSuper-Duper-Enchanted§r"
|
||||
},
|
||||
"Name:8": "§6§oThe Lightbringer§r"
|
||||
},
|
||||
"ench:9": {
|
||||
"0:10": {
|
||||
"id:3": 99,
|
||||
"lvl:3": 20000
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
{
|
||||
"preRequisiteTypes:7": [
|
||||
1,
|
||||
1
|
||||
],
|
||||
"preRequisites:11": [
|
||||
944,
|
||||
998
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "minecraft:fish",
|
||||
"tag:10": {
|
||||
"display:10": {
|
||||
"Lore:9": {
|
||||
"0:8": "§d§oSuper-Enchanted§r"
|
||||
},
|
||||
"Name:8": "§6§oSlapper§r"
|
||||
},
|
||||
"ench:9": {
|
||||
"0:10": {
|
||||
"id:3": 19,
|
||||
"lvl:3": 200
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"name:8": "Slapper"
|
||||
}
|
||||
},
|
||||
"questID:3": 1285937242,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "minecraft:fish",
|
||||
"tag:10": {
|
||||
"display:10": {
|
||||
"Lore:9": {
|
||||
"0:8": "§d§oSuper-Enchanted§r"
|
||||
},
|
||||
"Name:8": "§6§oSlapper§r"
|
||||
},
|
||||
"ench:9": {
|
||||
"0:10": {
|
||||
"id:3": 19,
|
||||
"lvl:3": 200
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,8 +4,8 @@
|
||||
1
|
||||
],
|
||||
"preRequisites:11": [
|
||||
943,
|
||||
996
|
||||
996,
|
||||
944
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
|
||||
@@ -73,4 +73,4 @@
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -12,24 +12,26 @@
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "aoa3:baron_greatblade",
|
||||
"id:8": "aoa3:rockbasher_sword",
|
||||
"tag:10": {
|
||||
"RepairCost:3": 1,
|
||||
"display:10": {
|
||||
"Name:8": "Dragon Slayer"
|
||||
"Lore:9": {
|
||||
"0:8": "§d§oSuper-Enchanted§r"
|
||||
},
|
||||
"Name:8": "§6§oDragon Slayer§r"
|
||||
},
|
||||
"ench:9": {
|
||||
"0:10": {
|
||||
"id:2": 16,
|
||||
"lvl:2": 55
|
||||
"id:3": 16,
|
||||
"lvl:3": 55
|
||||
},
|
||||
"1:10": {
|
||||
"id:2": 101,
|
||||
"lvl:2": 20
|
||||
"id:3": 101,
|
||||
"lvl:3": 20
|
||||
},
|
||||
"2:10": {
|
||||
"id:2": 59,
|
||||
"lvl:2": 20
|
||||
"id:3": 59,
|
||||
"lvl:3": 20
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -44,7 +46,7 @@
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "aoa3:baron_greatblade",
|
||||
"id:8": "aoa3:rockbasher_sword",
|
||||
"tag:10": {
|
||||
"display:10": {
|
||||
"Lore:9": {
|
||||
|
||||
@@ -0,0 +1,61 @@
|
||||
{
|
||||
"preRequisiteTypes:7": [
|
||||
1,
|
||||
1
|
||||
],
|
||||
"preRequisites:11": [
|
||||
948,
|
||||
998
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "minecraft:fish",
|
||||
"tag:10": {
|
||||
"display:10": {
|
||||
"Lore:9": {
|
||||
"0:8": "§d§oSuper-Enchanted§r"
|
||||
},
|
||||
"Name:8": "§6§oSlappest§r"
|
||||
},
|
||||
"ench:9": {
|
||||
"0:10": {
|
||||
"id:3": 19,
|
||||
"lvl:3": 2000
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"name:8": "Slappest"
|
||||
}
|
||||
},
|
||||
"questID:3": 598794085,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "minecraft:fish",
|
||||
"tag:10": {
|
||||
"display:10": {
|
||||
"Lore:9": {
|
||||
"0:8": "§d§oSuper-Enchanted§r"
|
||||
},
|
||||
"Name:8": "§6§oSlappest§r"
|
||||
},
|
||||
"ench:9": {
|
||||
"0:10": {
|
||||
"id:3": 19,
|
||||
"lvl:3": 2000
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
{
|
||||
"preRequisiteTypes:7": [
|
||||
1,
|
||||
1
|
||||
],
|
||||
"preRequisites:11": [
|
||||
713881066,
|
||||
998
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "minecraft:fish",
|
||||
"tag:10": {
|
||||
"display:10": {
|
||||
"Lore:9": {
|
||||
"0:8": "§d§oSuper-Enchanted§r"
|
||||
},
|
||||
"Name:8": "§6§oSlappestest§r"
|
||||
},
|
||||
"ench:9": {
|
||||
"0:10": {
|
||||
"id:3": 19,
|
||||
"lvl:3": 20000
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"name:8": "Slappestest"
|
||||
}
|
||||
},
|
||||
"questID:3": 893717315,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "minecraft:fish",
|
||||
"tag:10": {
|
||||
"display:10": {
|
||||
"Lore:9": {
|
||||
"0:8": "§d§oSuper-Enchanted§r"
|
||||
},
|
||||
"Name:8": "§6§oSlappestest§r"
|
||||
},
|
||||
"ench:9": {
|
||||
"0:10": {
|
||||
"id:3": 19,
|
||||
"lvl:3": 20000
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -12,33 +12,35 @@
|
||||
"desc:8": "§7§oDefeat the watcher, and progress through the twilight forest.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "aoa3:rosidian_greatblade",
|
||||
"id:8": "aoa3:rosite_sword",
|
||||
"tag:10": {
|
||||
"RepairCost:3": 1,
|
||||
"display:10": {
|
||||
"Name:8": "Vorpal Sword"
|
||||
"Lore:9": {
|
||||
"0:8": "§d§oSuper-Enchanted§r"
|
||||
},
|
||||
"Name:8": "§6§oRed Queen§r"
|
||||
},
|
||||
"ench:9": {
|
||||
"0:10": {
|
||||
"id:2": 94,
|
||||
"lvl:2": 3
|
||||
"id:3": 94,
|
||||
"lvl:3": 3
|
||||
},
|
||||
"1:10": {
|
||||
"id:2": 34,
|
||||
"lvl:2": 5
|
||||
"id:3": 34,
|
||||
"lvl:3": 5
|
||||
},
|
||||
"2:10": {
|
||||
"id:2": 70,
|
||||
"lvl:2": 1
|
||||
"id:3": 70,
|
||||
"lvl:3": 1
|
||||
},
|
||||
"3:10": {
|
||||
"id:2": 22,
|
||||
"lvl:2": 10
|
||||
"id:3": 22,
|
||||
"lvl:3": 10
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"name:8": "Vorpal Sword"
|
||||
"name:8": "Red Queen"
|
||||
}
|
||||
},
|
||||
"questID:3": 970,
|
||||
@@ -48,13 +50,13 @@
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "aoa3:rosidian_greatblade",
|
||||
"id:8": "aoa3:rosite_sword",
|
||||
"tag:10": {
|
||||
"display:10": {
|
||||
"Lore:9": {
|
||||
"0:8": "§d§oSuper-Enchanted§r"
|
||||
},
|
||||
"Name:8": "§6§oVorpal Sword§r"
|
||||
"Name:8": "§6§oRed Queen§r"
|
||||
},
|
||||
"ench:9": {
|
||||
"0:10": {
|
||||
|
||||
@@ -1,6 +1,11 @@
|
||||
{
|
||||
"preRequisiteTypes:7": [
|
||||
1,
|
||||
1
|
||||
],
|
||||
"preRequisites:11": [
|
||||
201127
|
||||
201127,
|
||||
184608226
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
|
||||
@@ -1,6 +1,11 @@
|
||||
{
|
||||
"preRequisiteTypes:7": [
|
||||
1,
|
||||
1
|
||||
],
|
||||
"preRequisites:11": [
|
||||
201141
|
||||
201141,
|
||||
184608226
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
{
|
||||
"preRequisiteTypes:7": [
|
||||
1,
|
||||
1
|
||||
],
|
||||
"preRequisites:11": [
|
||||
201198,
|
||||
1697117569
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "tconstruct:shard",
|
||||
"tag:10": {
|
||||
"Material:8": "worthy"
|
||||
}
|
||||
},
|
||||
"name:8": "Worthy"
|
||||
}
|
||||
},
|
||||
"questID:3": 1537526240,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "tconstruct:shard",
|
||||
"tag:10": {
|
||||
"Material:8": "worthy"
|
||||
}
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user