This commit is contained in:
ZHAY10086
2025-03-23 20:41:15 +08:00
parent 55281d105b
commit 079a40d635
103 changed files with 272 additions and 272 deletions
@@ -4,12 +4,12 @@
],
"properties:10": {
"betterquesting:10": {
"desc:8": "§7§oUse the harbinger charm to spawn harbinger cubes!\n\nFound in the palace at the center of the thornlands.\n\n§fAnother piece of the puzzle! Yes the Crimson Cult was around back then, and they were not friendly towards the people of the Forest. \nWhile the transformation was going on all around, that\u0027s when they started their campaign against the Twilight Forest. The invaded, despite their already-dire situation, fought back and, even as their bodies were transformed, tried to protect this one fortress, now encased in some sort of magic. \nThings here do not age, and the damage of time has not ruined the white halls of this palace. Those who inhabit it are no more, but their crafts and artifacts are still there. They were trying to open a portal, and to protect something.\nThat something is likely tied to the studies undergone by the many scholarly sites I have encountered here. They were probably able to produce their end goal, the reason for undergoing alchemical studies, despite their entire population being steadily transformed. The magic in this place is a testament of that. Unfortunately, though, the Crimson Cult won, and the artifact is not here.",
"desc:8": "§7§o使用噩兆护符生成噩兆立方!\n\n发现于荆棘之地的中央宫殿。\n\n§f又一个谜题碎片!是的,血腥教团当时就已存在,且对森林居民并不友好。\n当转化现象四处蔓延时,他们趁机对暮色森林发起了进攻。尽管处境已十分危急,被入侵者仍奋力反击,甚至在躯体被转化的过程中仍试图保护这座如今被某种魔法封印的要塞。\n此处万物不朽,时光的侵蚀未能损毁这座宫殿的纯白厅堂。昔日住民虽已消逝,但他们的造物与神器仍存。他们曾试图开启传送门,并守护某样事物。\n那样事物很可能与我在此地遇到的诸多学术遗址的研究相关。尽管全族正经历逐步转化,他们或许仍成功实现了炼金研究的终极目标。此地的魔法便是明证。但遗憾的是血腥教团最终获胜,而那件神器现已不在此处。",
"icon:10": {
"Count:3": 1,
"id:8": "contenttweaker:harbinger_crystal"
},
"name:8": "The Timeless Castle"
"name:8": "永恒城堡"
}
},
"questID:3": 260,
@@ -30,7 +30,7 @@
"Damage:2": 0,
"id:8": "contenttweaker:harbinger_crystal"
},
"TrophyName:8": "Harbinger Cube Slayer",
"TrophyName:8": "噩兆立方屠戮者",
"TrophyShowsTooltip:1": 1,
"TrophyVariant:8": "classic"
}