This commit is contained in:
PietroSainaghi
2023-03-14 21:03:51 -07:00
parent ac93e323d2
commit 2a6cdb591d
2543 changed files with 171586 additions and 2726 deletions
+162 -36
View File
@@ -252,7 +252,7 @@ aoabossesgroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:bla
aoabossesgroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:black_metal_chest>, 1, 0.001));
aoabossesgroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:black_metal_legs>, 1, 0.001));
aoabossesgroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:black_metal_feet>, 1, 0.001));
aoabossesgroup.addGameStage("ExtendedCrafting");
aoabossesgroup.addGameStage("extendedcrafting");
var extcraftinggroup = ArmorHandler.createArmorGroup("extcraftinggroup", 0.9);
extcraftinggroup.addEntity(armoredgiant);
@@ -275,36 +275,9 @@ extcraftinggroup.addArmor(ArmorHandler.createArmorSlot("head", <divinerpg:elite_
extcraftinggroup.addArmor(ArmorHandler.createArmorSlot("chest", <divinerpg:bedrock_chestplate>, 1, 0.0001));
extcraftinggroup.addArmor(ArmorHandler.createArmorSlot("legs", <divinerpg:bedrock_leggings>, 1, 0.0001));
extcraftinggroup.addArmor(ArmorHandler.createArmorSlot("feet", <divinerpg:elite_realmite_boots>, 1, 0.0001));
extcraftinggroup.addGameStage("ExtendedCrafting");
extcraftinggroup.addGameStage("extendedcrafting");
var modulargroup = ArmorHandler.createArmorGroup("modulargroup", 0.9);
modulargroup.addEntity(upzombie);
modulargroup.addEntity(upskelly);
modulargroup.addEntity(creeper);
modulargroup.addEntity(nightfly);
modulargroup.addEntity(nightreaper);
modulargroup.addEntity(bugeye);
modulargroup.addEntity(cyclop1);
modulargroup.addEntity(cyclop2);
modulargroup.addEntity(goblin);
modulargroup.addEntity(glacon);
modulargroup.addEntity(dicer);
modulargroup.addEntity(minerdiv);
modulargroup.addArmor(ArmorHandler.createArmorSlot("head", <divinerpg:gray_rupee_helmet>, 1, 0.01));
modulargroup.addArmor(ArmorHandler.createArmorSlot("chest", <divinerpg:gray_rupee_chestplate>, 1, 0.01));
modulargroup.addArmor(ArmorHandler.createArmorSlot("legs", <divinerpg:gray_rupee_leggings>, 1, 0.01));
modulargroup.addArmor(ArmorHandler.createArmorSlot("feet", <divinerpg:gray_rupee_boots>, 1, 0.01));
modulargroup.addGameStage("ModularStage");
var modulargroupzom = ArmorHandler.createArmorGroup("modulargroupzom", 1.0);
modulargroupzom.addEntity(upzombie);
modulargroupzom.addArmor(ArmorHandler.createArmorSlot("mainhand", <aoa3:jade_sword>, 1, 0.1));
modulargroupzom.addGameStage("ModularStage");
var modulargroupske = ArmorHandler.createArmorGroup("modulargroupske", 1.0);
modulargroupske.addEntity(upskelly);
modulargroupske.addArmor(ArmorHandler.createArmorSlot("mainhand", <thermalfoundation:tool.bow_diamond>, 1, 0.1));
modulargroupske.addGameStage("ModularStage");
var bloodmastergroup = ArmorHandler.createArmorGroup("bloodmastergroup", 0.9);
bloodmastergroup.addEntity(upzombie);
@@ -326,17 +299,19 @@ bloodmastergroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:b
bloodmastergroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:bloodmaster_metal_chest>, 1, 0.05));
bloodmastergroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:bloodmaster_metal_legs>, 1, 0.05));
bloodmastergroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:bloodmaster_metal_feet>, 1, 0.05));
bloodmastergroup.addGameStage("ModularStage");
bloodmastergroup.addGameStage("modularstage");
var bloodmastergroupzom = ArmorHandler.createArmorGroup("bloodmastergroupzom", 1.0);
bloodmastergroupzom.addEntity(upzombie);
bloodmastergroupzom.addArmor(ArmorHandler.createArmorSlot("mainhand", <divinerpg:red_ender_sword>, 1, 0.1));
bloodmastergroupzom.addGameStage("ModularStage");
bloodmastergroupzom.addGameStage("modularstage");
var bloodmastergroupske = ArmorHandler.createArmorGroup("bloodmastergroupske", 1.0);
bloodmastergroupske.addEntity(upskelly);
bloodmastergroupske.addArmor(ArmorHandler.createArmorSlot("mainhand", <thermalfoundation:tool.bow_diamond>, 1, 0.1));
bloodmastergroupske.addGameStage("ModularStage");
bloodmastergroupske.addGameStage("modularstage");
var divinegroup = ArmorHandler.createArmorGroup("divinegroup", 0.9);
divinegroup.addEntity(upzombie);
@@ -480,12 +455,12 @@ divinegroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:vibran
divinegroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:vibranium_chest>, 1, 0.00001));
divinegroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:vibranium_legs>, 1, 0.00001));
divinegroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:vibranium_feet>, 1, 0.00001));
divinegroup.addGameStage("DivineStage");
divinegroup.addGameStage("divinestage");
var divinegroupzom = ArmorHandler.createArmorGroup("divinegroupzom", 1.0);
divinegroupzom.addEntity(upzombie);
divinegroupzom.addArmor(ArmorHandler.createArmorSlot("mainhand", <divinerpg:enderice>, 1, 0.001));
divinegroupzom.addGameStage("DivineStage");
divinegroupzom.addGameStage("divinestage");
var draconicgroup = ArmorHandler.createArmorGroup("draconicgroup", 0.9);
@@ -631,7 +606,7 @@ draconicgroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:brig
draconicgroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:brightsteel_chest>, 1, 0.0001));
draconicgroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:brightsteel_legs>, 1, 0.0001));
draconicgroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:brightsteel_feet>, 1, 0.0001));
draconicgroup.addGameStage("DraconicStage");
draconicgroup.addGameStage("draconicstage");
var avaritiagroup = ArmorHandler.createArmorGroup("avaritiagroup", 0.9);
avaritiagroup.addEntity(upzombie);
@@ -776,5 +751,156 @@ avaritiagroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:sacr
avaritiagroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:sacrifice_metal_chest>, 1, 0.00001));
avaritiagroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:sacrifice_metal_legs>, 1, 0.00001));
avaritiagroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:sacrifice_metal_feet>, 1, 0.00001));
avaritiagroup.addGameStage("BrightsteelForging");
avaritiagroup.addGameStage("brightsteelforging");
var hardmodezom = ArmorHandler.createArmorGroup("hardmodezom", 1.0);
hardmodezom.addEntity(upzombie);
hardmodezom.addArmor(ArmorHandler.createArmorSlot("mainhand", <iceandfire:dread_queen_sword>, 1, 0.005));
hardmodezom.addGameStage("hardmode");
var hardmodegroup = ArmorHandler.createArmorGroup("hardmodegroup", 1.0);
hardmodegroup.addEntity(upzombie);
hardmodegroup.addEntity(upskelly);
hardmodegroup.addEntity(creeper);
hardmodegroup.addEntity(nightfly);
hardmodegroup.addEntity(nightreaper);
hardmodegroup.addEntity(bugeye);
hardmodegroup.addEntity(crab);
hardmodegroup.addEntity(cyclop1);
hardmodegroup.addEntity(cyclop2);
hardmodegroup.addEntity(goblin);
hardmodegroup.addEntity(glacon);
hardmodegroup.addEntity(dicer);
hardmodegroup.addEntity(minerdiv);
hardmodegroup.addEntity(kingcharger);
hardmodegroup.addEntity(nethengeicbeast);
hardmodegroup.addEntity(sabretooth);
hardmodegroup.addEntity(kaiyu);
hardmodegroup.addEntity(zhinx);
hardmodegroup.addEntity(host);
hardmodegroup.addEntity(arocknid);
hardmodegroup.addEntity(bloodsucker);
hardmodegroup.addEntity(flesh_eater);
hardmodegroup.addEntity(jawe);
hardmodegroup.addEntity(occulent);
hardmodegroup.addEntity(angelica);
hardmodegroup.addEntity(voliant);
hardmodegroup.addEntity(nightwing);
hardmodegroup.addEntity(arkzyne);
hardmodegroup.addEntity(basilisk);
hardmodegroup.addEntity(crusilisk);
hardmodegroup.addEntity(devourer);
hardmodegroup.addEntity(dusteiva);
hardmodegroup.addEntity(duston);
hardmodegroup.addEntity(dust_strider);
hardmodegroup.addEntity(lost_soul);
hardmodegroup.addEntity(lurker);
hardmodegroup.addEntity(merkyre);
hardmodegroup.addEntity(stalker);
hardmodegroup.addEntity(reaver);
hardmodegroup.addEntity(urioh);
hardmodegroup.addEntity(goldum);
hardmodegroup.addEntity(skeledon);
hardmodegroup.addEntity(skelekyte);
hardmodegroup.addEntity(goldus);
hardmodegroup.addEntity(shavo);
hardmodegroup.addEntity(urv);
hardmodegroup.addEntity(visage);
hardmodegroup.addEntity(ghastus);
hardmodegroup.addEntity(bobo);
hardmodegroup.addEntity(chocko);
hardmodegroup.addEntity(happy);
hardmodegroup.addEntity(jumbo);
hardmodegroup.addEntity(koko);
hardmodegroup.addEntity(kranky);
hardmodegroup.addEntity(snappy);
hardmodegroup.addEntity(sticky);
hardmodegroup.addEntity(stitches);
hardmodegroup.addEntity(tipsy);
hardmodegroup.addEntity(eeo);
hardmodegroup.addEntity(halycon);
hardmodegroup.addEntity(dawnlight);
hardmodegroup.addEntity(rainicorn);
hardmodegroup.addEntity(airhead);
hardmodegroup.addEntity(candy_corn);
hardmodegroup.addEntity(cane_bug);
hardmodegroup.addEntity(cherry_blaster);
hardmodegroup.addEntity(gingerbird);
hardmodegroup.addEntity(lollypopper);
hardmodegroup.addEntity(archvine);
hardmodegroup.addEntity(broccohead);
hardmodegroup.addEntity(carrotop);
hardmodegroup.addEntity(corny);
hardmodegroup.addEntity(daysee);
hardmodegroup.addEntity(flowerface);
hardmodegroup.addEntity(pod_plant);
hardmodegroup.addEntity(squasher);
hardmodegroup.addEntity(sunny);
hardmodegroup.addEntity(vine_wizard);
hardmodegroup.addEntity(mechachron);
hardmodegroup.addEntity(mechamaton);
hardmodegroup.addEntity(enforcer);
hardmodegroup.addEntity(mechyon);
hardmodegroup.addEntity(polytom);
hardmodegroup.addEntity(voltron);
hardmodegroup.addEntity(ariel);
hardmodegroup.addEntity(bouncer);
hardmodegroup.addEntity(paladin);
hardmodegroup.addEntity(rune_templar);
hardmodegroup.addEntity(runicorn);
hardmodegroup.addEntity(runicorn_rider);
hardmodegroup.addEntity(runic_guardian);
hardmodegroup.addEntity(runic_lifeform);
hardmodegroup.addEntity(spectral_wizard);
hardmodegroup.addEntity(construct_flight);
hardmodegroup.addEntity(construct_mind);
hardmodegroup.addEntity(construct_range);
hardmodegroup.addEntity(construct_resistance);
hardmodegroup.addEntity(construct_speed);
hardmodegroup.addEntity(construct_strength);
hardmodegroup.addEntity(construct_terror);
hardmodegroup.addEntity(fungat);
hardmodegroup.addEntity(fungback);
hardmodegroup.addEntity(fungik);
hardmodegroup.addEntity(fungock);
hardmodegroup.addEntity(runic_golem);
hardmodegroup.addEntity(alarmo);
hardmodegroup.addEntity(centinel);
hardmodegroup.addEntity(destructor);
hardmodegroup.addEntity(fischer);
hardmodegroup.addEntity(gadgetoid);
hardmodegroup.addEntity(slimer);
hardmodegroup.addEntity(toxxulous);
hardmodegroup.addEntity(amphibior);
hardmodegroup.addEntity(angler);
hardmodegroup.addEntity(mermage);
hardmodegroup.addEntity(muncher);
hardmodegroup.addEntity(neptuno);
hardmodegroup.addEntity(sea_viper);
hardmodegroup.addEntity(faceless_floater);
hardmodegroup.addEntity(grillface);
hardmodegroup.addEntity(hunter);
hardmodegroup.addEntity(silencer);
hardmodegroup.addEntity(shifter);
hardmodegroup.addEntity(skull_creature);
hardmodegroup.addEntity(valkyrie);
hardmodegroup.addEntity(arcbeast);
hardmodegroup.addEntity(arc_flower);
hardmodegroup.addEntity(arcworm);
hardmodegroup.addEntity(axiolight);
hardmodegroup.addEntity(lightwalker);
hardmodegroup.addEntity(luxocron);
hardmodegroup.addEntity(omnilight);
hardmodegroup.addEntity(shyre_knight);
hardmodegroup.addEntity(soulscorne);
hardmodegroup.addEntity(soulvyre);
hardmodegroup.addEntity(stimulo);
hardmodegroup.addEntity(stimulosus);
hardmodegroup.addEntity(sysker);
hardmodegroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:sacrifice_metal_head>, 1, 0.00001));
hardmodegroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:sacrifice_metal_chest>, 1, 0.00001));
hardmodegroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:sacrifice_metal_legs>.withTag({ench: [{lvl: 1 as short, id: 70 as short}, {lvl: 15 as short, id: 34 as short}, {lvl: 30 as short, id: 7 as short}]}), 1, 0.00001));
hardmodegroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:sacrifice_metal_feet>, 1, 0.00001));
hardmodegroup.addGameStage("hardmode");