Pre-Patch

This commit is contained in:
PietroSainaghi
2023-01-20 14:31:42 -08:00
parent 4b3a9e89b3
commit ac93e323d2
439 changed files with 17454 additions and 2836 deletions
+1 -1
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@@ -1,7 +1,7 @@
# Configuration file
cache {
S:digest=c342b65f535fbad9b6ecdf6286867989
S:digest=ac4f586aeca71b0d926219915ab8af56
# Caching can save processing time, if there are a lot of items. [default: true]
B:enableCache=true
@@ -3,7 +3,7 @@
cache {
# Waits as many hours, until it checks again. [range: 0 ~ 168, default: 24]
I:interval=24
S:lastCheck=1671622491691
S:lastCheck=1674160265981
}
File diff suppressed because it is too large Load Diff
+39 -5
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@@ -17,6 +17,7 @@
"singleplayer":
{
"text" : "menu.singleplayer",
"hoverText" : "I got the power!",
"posX" : -100,
"posY" : 48,
"width" : 200,
@@ -31,6 +32,7 @@
"multiplayer":
{
"text" : "menu.multiplayer",
"hoverText" : "We got the power!",
"posX" : -100,
"posY" : 72,
"width" : 200,
@@ -45,6 +47,7 @@
"mods":
{
"text" : "fml.menu.mods",
"hoverText" : "Powered by AoA",
"posX" : -100,
"posY" : 96,
"width" : 200,
@@ -59,8 +62,9 @@
"options":
{
"text" : "menu.options",
"hoverText" : "Check keybinds!",
"posX" : -100,
"posY" : 132,
"posY" : 144,
"width" : 98,
"height" : 20,
"action" :
@@ -73,8 +77,9 @@
"quit":
{
"text" : "menu.quit",
"hoverText" : "See ya!",
"posX" : 2,
"posY" : 132,
"posY" : 144,
"width" : 98,
"height" : 20,
"action" :
@@ -83,11 +88,25 @@
}
},
"readme":
{
"text" : "ReadMe",
"hoverText" : "Beta Statement",
"posX" : 200,
"posY" : 200,
"width" : 98,
"height" : 20,
"action": {
"type": "openLink",
"link": "https://github.com/sainagh/meatballcraft/wiki/Beta-Statement"
}
},
"language":
{
"text" : "",
"posX" : -124,
"posY" : 132,
"posY" : 144,
"width" : 20,
"height" : 20,
"action" :
@@ -101,7 +120,7 @@
{
"text" : "",
"posX" : -154,
"posY" : 132,
"posY" : 144,
"width" : 20,
"height" : 20,
"texture" : "custommainmenu:textures/gui/buttons.png",
@@ -109,6 +128,20 @@
{
"type" : "refresh"
}
},
"discord":
{
"text" : "Discord",
"hoverText" : "Join the meatballs!",
"posX" : -100,
"posY" : 120,
"width" : 200,
"height" : 20,
"action": {
"type": "openLink",
"link": "https://discord.gg/wUNHjppppA"
}
}
},
@@ -178,7 +211,8 @@
"menu:back21.png",
"menu:back22.png",
"menu:back23.png",
"menu:back24.png"],
"menu:back24.png",
"menu:back25.png"],
"displayDuration" : 100,
"fadeDuration" : 40
}
+1 -1
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@@ -1,6 +1,6 @@
#Inventory Tweaks Configuration
#(Regarding shortcuts, all key names can be found at: http://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html)
#Wed Dec 21 17:05:36 CET 2022
#Thu Jan 19 19:40:18 PST 2023
enableMiddleClick=true
showChestButtons=true
enableSortingOnPickup=false
+12
View File
@@ -3751,6 +3751,18 @@
{
"item": "abyssalcraft:abyssalsand|0",
"emc": 1
},
{
"item": "contenttweaker:dysprosium_remains|0",
"emc": 0
},
{
"item": "contenttweaker:divine_flake|0",
"emc": 0
},
{
"item": "contenttweaker:ghoul_spirit|0",
"emc": 404404
}
]
}
+2 -2
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@@ -56,7 +56,7 @@ mapperconfigurations {
I:divinerpgpriority=1
I:equivalentenergisticspriority=1
# Priority for Mod with ModId = expequiv. Values: 2926 [range: 0 ~ 512, default: 1]
# Priority for Mod with ModId = expequiv. Values: 2930 [range: 0 ~ 512, default: 1]
I:expequivpriority=1
I:metallurgypriority=1
@@ -244,7 +244,7 @@ mapperconfigurations {
apicustomconversionmapper {
allow {
# Allow Mod expequiv to add its 78053 Recipes to the EMC Calculation [default: true]
# Allow Mod expequiv to add its 78393 Recipes to the EMC Calculation [default: true]
B:expequiv=true
}
@@ -25,6 +25,7 @@
"fluctuatite_molten": 66,
"steadfast_steel_block": 29,
"chalcedony_ingot": 144,
"halite_armor": 220,
"destructive_steel_nugget": 12,
"chalcedony_ore_minecraft_stone": 218,
"black_metal_dust": 197,
@@ -25,6 +25,7 @@
"fluctuatite_molten": 66,
"steadfast_steel_block": 29,
"chalcedony_ingot": 144,
"halite_armor": 220,
"destructive_steel_nugget": 12,
"chalcedony_ore_minecraft_stone": 218,
"black_metal_dust": 197,
+276 -291
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@@ -1,7 +1,10 @@
# Configuration file
asteroid {
# Multiplier changing how long a mining mission takes
D:miningMissionTmeMultiplier=1.0
# List of oredictionary names of ores allowed to spawn in asteriods
S:standardOres <
oreIron
oreGold
@@ -13,18 +16,26 @@ asteroid {
black_hole_generator {
# List of blocks and the amount of ticks they can power the black hole generator format: 'modname:block:meta;number_of_ticks'
S:blackHoleTimings <
minecraft:stone;1
minecraft:dirt;1
minecraft:netherrack;1
minecraft:cobblestone;1
>
# List of blocks and the amount of ticks they can power the black hole generator format: 'modname:block:meta;number_of_ticks'
I:defaultBurnTime=500
}
##########################################################################################################
# client
#--------------------------------------------------------------------------------------------------------#
# UI locations can by set by clicking and dragging the middle mouse button ingame
##########################################################################################################
client {
# If true, allows players to experience nausea on non-standard atmosphere types
B:EnableAtmosphericNausea=true
# If true, AR will use a custom skybox on planets
@@ -32,20 +43,18 @@ client {
# If true, AR will use a custom skybox on space stations
B:StationSkyOverride=true
# Advanced visual effects
B:advancedVFX=true
I:atmBarModeX=-1
I:atmBarModeY=1
I:atmBarX=8
I:atmBarY=27
# Should Electric Mushrooms be able to spawn lightning
B:electricPlantsSpawnLightning=true
I:hydrogenBarModeX=0
I:hydrogenBarModeY=1
I:hydrogenBarX=-8
I:hydrogenBarY=74
# If UI is not locked, the middle mouse can be used to drag certain AR UIs around the screen, positions are saved on hitting quit in the menu
B:lockUI=true
B:overworldSkyOverride=true
I:oxygenBarModeX=0
@@ -60,37 +69,34 @@ client {
"energy production" {
# Multiplier for the amount of energy produced by the microwave reciever
D:MicrowaveRecieverMultiplier=1.0
# Multiplier for the amount of power per tick the black hole generator should produce
I:blackHoleGeneratorMultiplier=1
# List of blocks and the amount of ticks they can power the black hole generator format: 'modname:block:meta;number_of_ticks'
S:blackHoleTimings <
minecraft:stone;1
minecraft:dirt;1
minecraft:netherrack;1
minecraft:cobblestone;1
>
# List of blocks and the amount of ticks they can power the black hole generator format: 'modname:block:meta;number_of_ticks'
I:defaultBurnTime=500
# Amount of power per tick the solar generator should produce
I:solarGeneratorMultiplier=1
}
gasmining {
# Multiplier for the amount of time gas collection missions take
D:gasMissionMultiplier=1.0
# list of fluid names that can be harvested as Gas [default: ]
S:harvestableGasses <
>
}
general {
# If true, allows players being hurt due to lack of oxygen and allows effects from non-standard atmosphere types
B:EnableAtmosphericEffects=true
# If true, allows players to experience nausea on non-standard atmosphere types
B:EnableAtmosphericNausea=true
# Enables the laser drill machine
@@ -101,49 +107,75 @@ general {
# Power multiplier for the laser drill machine
D:LaserDrillPowerMultiplier=1.0
# Multiplier for the amount of energy produced by the microwave reciever
D:MicrowaveRecieverMultiplier=1.0
# How high the rocket has to go before it reaches orbit [range: 255 ~ 2147483647, default: 1000]
I:OrbitHeight=1000
# Power consumption multiplier for the oxygen vent
D:OxygenVentPowerMultiplier=1.0
# setting this to false will will prevent resetPlanetsFromXML from being set to false upon world reload. Recommended for those who want to force ALL saves to ALWAYS use the planetDefs XML in the /config folder. Essentially that 'Are you sure you're sure' option. If resetPlanetsFromXML is false, this option does nothing. [default: true]
B:ResetOnlyOnce=false
# The largest size a space station can be. Should also be a power of 2 (512, 1024, 2048, 4096, ...). CAUTION: CHANGING THIS OPTION WILL DAMAGE EXISTING STATIONS!!!
I:SpaceStationBuildRadius=1024
# how many millibuckets/t are required to keep the terraformer running
I:TerraformerFluidConsumeRate=40
# Whether the Terraformer should consume fluids at all, independent of rate
B:TerraformerRequiresFluids=true
# If true players will respawn near beds on planets IF the spawn location is in a breathable atmosphere
B:allowPlanetRespawn=false
# EXPERIMENTAL: If set to true allows contruction and usage of the terraformer. This is known to cause strange world generation after successful terraform
B:allowTerraforming=true
# If true dimensions not added by AR can be terraformed, including the overworld
B:allowTerraformingNonARWorlds=false
# If true players will be able to completely disable gravity on spacestation. It's possible to get stuck and require a teleport, you have been warned!
B:allowZeroGSpacestations=false
# How many blocks have the biome changed per tick. Large numbers can slow the server down
I:biomeUpdateSpeed=1
I:blackHoleGeneratorMultiplier=1
# Multiplier for the pressurized tank's (block) capacity
# Multiplier for the amount of power per tick the black hole generator should produce
I:blackHoleGeneratorMultiplier=1
D:blockTankCapacity=1.0
# Multiplier for the build speed of the Rocket Builder (0.5 is twice as fast 2 is half as fast
D:buildSpeedMultiplier=1.0
# Maximum gravity the crystalliser will function at. Use 0.0 to disable!
D:crystalliserMaximumGravity=0.0
# If true, breaking an extinguished torch will drop an extinguished torch instead of a vanilla torch
B:dropExtinguishedTorches=false
# Should Electric Mushrooms be able to spawn lightning
B:electricPlantsSpawnLightning=true
# If false the gravity controller cannot be built or used
B:enableGravityMachine=true
# list entities which should not be affected by atmosphere properties [default: ]
S:entityAtmBypass <
>
# If true, rockets will be able to actually fly around space, EXPERIMENTAL
B:experimentalSpaceFlight=false
# If true players will respawn near beds on planets REGARDLESS of the spawn location being in a non-breathable atmosphere. Requires 'allowPlanetRespawn' being true.
B:forcePlanetRespawn=false
# If true planets with higher gravity require more fuel and lower gravity would require less
B:gravityAffectsFuels=true
# Amount of force the jetpack provides with respect to gravity, 1 is the same acceleration as caused by Earth's gravity, 2 is 2x the acceleration caused by Earth's gravity, etc. To make jetpack only work on low gravity planets, simply set it to a value less than 1
D:jetPackForce=1.3
# List of oredictionary names of ores allowed to be mined by the laser drill if surface drilling is disabled. Ores can be specified by just the oreName:<size> or by <modname>:<blockname>:<meta>:<size> where size is optional
S:laserDrillOres <
oreIron
oreGold
@@ -169,6 +201,8 @@ general {
oreAscendedJade
oreAscendedSapphire
>
# True if the ores in laserDrillOres should be a blacklist, false for whitelist
B:laserDrillOres_blacklist=false
# If true the orbital laser will actually mine blocks on the planet below
@@ -192,13 +226,23 @@ general {
# If true the machines from AdvancedRocketry will produce things like plates/rods for other mods even if Advanced Rocketry itself does not use the material (This can increase load time)
B:makeMaterialsForOtherMods=true
# Maximum unique biomes per planet, -1 to disable
I:maxBiomesPerPlanet=5
# Multiplier on how much O2 an oxygen vent consumes per tick
D:oxygenVentConsumptionMultiplier=1.0
# If true planets must be discovered in the warp controller before being visible
B:planetsMustBeDiscovered=false
# How many units of fuel should each Dilithium Crystal give to warp ships
I:pointsPerDilithium=500
# setting this to true will force AR to read from the XML file in the config/advRocketry instead of the local data, intended for use pack developers to ensure updates are pushed through [default: false]
B:resetPlanetsFromXML=false
# Mod:Blockname for example "minecraft:chest" [default: [minecraft:portal], [minecraft:bedrock], [minecraft:snow_layer], [minecraft:water], [minecraft:flowing_water], [minecraft:lava], [minecraft:flowing_lava]]
S:rocketBlockBlackList <
minecraft:portal
minecraft:bedrock
@@ -211,17 +255,29 @@ general {
# Should the cutting machine be able to cut vanilla wood into planks
B:sawMillCutVanillaWood=true
# If true the Oxygen scrubbers require a consumable carbon collection cartridge
B:scrubberRequiresCartrige=true
# Blocks that are automatically detected as sealable but should not seal. Format "Mod:Blockname" for example "minecraft:chest" [default: ]
S:sealableBlockBlackList <
>
# Blocks that are not automatically detected as sealable but should seal. Format "Mod:Blockname" for example "minecraft:chest" [default: ]
S:sealableBlockWhiteList <
>
# Amount of power per tick the solar generator should produce
I:solarGeneratorMultiplier=1
# Laser drill will not mine these dimension [default: ]
S:spaceLaserDimIdBlackList <
>
# Dimension ID to use for space stations
I:spaceStationId=-2
# Maximum time in minutes that the spacesuit's internal buffer can store O2 for
I:spaceSuitO2Buffer=30
# Max number of blocks allowed to be changed per tick
@@ -229,14 +285,21 @@ general {
# Multplier for atmosphere change speed
D:terraformMult=1.0
# Mod:Blockname for example "minecraft:chest" [default: ]
S:torchBlocks <
>
# Amount of damage taken every second in a vacuum
I:vacuumDamage=1
# Multiplier for warp travel time
D:warpTravelTime=1.0
}
"mod interaction" {
# If true Galacticcraft's air will be disabled entirely requiring use of Advanced Rocketry's Oxygen system on GC planets
B:OverrideGCAir=true
}
@@ -260,274 +323,6 @@ general {
I:TinPerChunk=10
I:TinPerClump=6
B:generateAluminum=false
B:generateCraters=true
B:generateDilithium=true
B:generateGeodes=true
B:generateIridium=false
B:generateVanillaStructures=false
B:generateVolcanos=true
I:geodeBaseSize=36
S:geodeOres <
oreIron
oreGold
oreCopper
oreTin
oreRedstone
>
B:geodeOres_blacklist=false
I:geodeVariation=24
}
"oxygen system" {
# If true, allows players being hurt due to lack of oxygen and allows effects from non-standard atmosphere types
B:EnableAtmosphericEffects=true
# If true Galacticcraft's air will be disabled entirely requiring use of Advanced Rocketry's Oxygen system on GC planets
B:OverrideGCAir=true
# Power consumption multiplier for the oxygen vent
D:OxygenVentPowerMultiplier=1.0
# If true, breaking an extinguished torch will drop an extinguished torch instead of a vanilla torch
B:dropExtinguishedTorches=false
# list entities which should not be affected by atmosphere properties [default: ]
S:entityAtmBypass <
>
# Multiplier on how much O2 an oxygen vent consumes per tick
D:oxygenVentConsumptionMultiplier=1.0
# If true the Oxygen scrubbers require a consumable carbon collection cartridge
B:scrubberRequiresCartrige=true
# Blocks that are automatically detected as sealable but should not seal. Format "Mod:Blockname" for example "minecraft:chest" [default: ]
S:sealableBlockBlackList <
>
# Blocks that are not automatically detected as sealable but should seal. Format "Mod:Blockname" for example "minecraft:chest" [default: ]
S:sealableBlockWhiteList <
>
# Maximum time in minutes that the spacesuit's internal buffer can store O2 for
I:spaceSuitO2Buffer=30
# Global multiplier for suit extra tank capacity
D:suitTankCapacity=1.0
# Mod:Blockname for example "minecraft:chest" [default: ]
S:torchBlocks <
>
# Amount of damage taken every second in a vacuum
I:vacuumDamage=1
}
performance {
B:advancedVFX=true
# BitMask: 0: no threading, radius based; 1: threading, radius based (EXP); 2: no threading volume based; 3: threading volume based (EXP)
I:atmosphereCalculationMethod=3
# Radius of the O2 vent. if atmosphereCalculationMethod is 2 or 3 then max volume is calculated from this radius. WARNING: larger numbers can lead to lag
I:oxygenVentSize=32
}
planet {
S:BlacklistedBiomes <
minecraft:river
minecraft:sky
minecraft:hell
minecraft:void
advancedrocketry:alien forest
>
S:HighPressureBiomes <
advancedrocketry:deepswamp
advancedrocketry:stormland
>
# setting this to false will will prevent resetPlanetsFromXML from being set to false upon world reload. Recommended for those who want to force ALL saves to ALWAYS use the planetDefs XML in the /config folder. Essentially that 'Are you sure you're sure' option. If resetPlanetsFromXML is false, this option does nothing. [default: true]
B:ResetOnlyOnce=true
S:SingleBiomes <
advancedrocketry:volcanicbarren
advancedrocketry:deepswamp
advancedrocketry:crystalchasms
advancedrocketry:alien forest
minecraft:desert_hills
minecraft:mushroom_island
minecraft:extreme_hills
minecraft:ice_flats
>
# If true players will respawn near beds on planets IF the spawn location is in a breathable atmosphere
B:allowPlanetRespawn=false
# Prevents any vanilla biomes from spawning on planets [default: false]
B:blackListVanillaBiomes=false
# If true players will respawn near beds on planets REGARDLESS of the spawn location being in a non-breathable atmosphere. Requires 'allowPlanetRespawn' being true.
B:forcePlanetRespawn=false
# Maximum unique biomes per planet, -1 to disable
I:maxBiomesPerPlanet=5
# Dimensions including and after this number are allowed to be made into planets [range: -127 ~ 8000, default: 2]
I:minDimension=2
# Chance of planet discovery in the warp ship monitor is not all planets are initially discoved, chance is 1/n
I:planetDiscoveryChance=3
# If true planets must be discovered in the warp controller before being visible
B:planetsMustBeDiscovered=false
# Whether the planets should be reset from the config XML on this restart
B:resetPlanetsFromXML=false
}
"resource collection missions" {
# Multiplier for the amount of time gas collection missions take
D:gasMissionMultiplier=1.0
# list of fluid names that can be harvested as Gas from any gas giant [default: ]
S:harvestableGasses <
>
# Multiplier changing how long a mining mission takes
D:miningMissionTmeMultiplier=1.0
# list of fluid names that can be spawned as a gas giant. Format is fluid;minGravity;maxGravity;chance [default: [hydrogen;125;1600;1.0], [helium;125;1600;0.9], [helium3;175;1600;0.2], [oxygen;0;124;1.0], [nitrogen;0;124;1.0], [ammonia;0;124;0.75], [methane;0;124;0.25]]
S:spawnableGasses <
hydrogen;125;1600;1.0
helium;125;1600;0.9
helium3;175;1600;0.2
oxygen;0;124;1.0
nitrogen;0;124;1.0
ammonia;0;124;0.75
methane;0;124;0.25
>
}
rockets {
# The multiplier that asteroids should be considered as for TBI distance
D:asteroidTBIBurnMult=1.0
# Setting to false will disable the retrorockets that fire automatically on reentry on both player and automated rockets
B:autoRetroRockets=true
# Set to false if rockets should not be able to be fueled by and and will require a fueling station
B:canBeFueledByHand=true
# If true, rockets will be able to actually fly around space, EXPERIMENTAL
B:experimentalSpaceFlight=false
# Multiplier for per-tank capacity
D:fuelCapacityMultiplier=1.0
# If true planets with higher gravity require more fuel and lower gravity would require less
B:gravityAffectsFuels=true
# If true rocket launches will kill plants, glass soil, turn rock into lava, and more
B:launchBlockDestruction=false
# The multiplier for the thrust of the nuclear core block. With default configuration, this value provides a (max) thrust of 1000 per core.
D:nuclearCoreThrustRatio=1.0
# How high the rocket has to go before it reaches orbit. This is used by itself when launching from a planet to LEO, which can be either a satellite, a space station, or another point on this planet's surface. It's used in conjunction with the TBI burn when launching to the moon or asteroids. Warp flights will need orbit height + 10x TBI to launch from planets [range: 255 ~ 2147483647, default: 1000]
I:orbitHeight=1000
# List of fluid names for fluids that can be used as rocket bipropellant fuels
S:rocketBipropellants <
hydrogen
>
# Mod:Blockname for example "minecraft:chest" [default: [minecraft:portal], [minecraft:bedrock], [minecraft:snow_layer], [minecraft:water], [minecraft:flowing_water], [minecraft:lava], [minecraft:flowing_lava], [minecraft:fire], [advancedrocketry:rocketfire]]
S:rocketBlockBlackList <
minecraft:portal
minecraft:bedrock
minecraft:snow_layer
minecraft:water
minecraft:flowing_water
minecraft:lava
minecraft:flowing_lava
minecraft:fire
advancedrocketry:rocketfire
>
# List of fluid names for fluids that can be used as rocket monopropellants
S:rocketFuels <
rocketfuel
rocket_fuel
>
# List of fluid names for fluids that can be used as rocket nuclear working fluids
S:rocketNuclearWorkingFluids <
hydrogen
>
# List of fluid names for fluids that can be used as rocket bipropellant oxidizers
S:rocketOxidizers <
oxygen
>
# Set to false if rockets should not require fuel to fly
B:rocketsRequireFuel=true
# How high the rocket has to go before it clears a space station and can enter its own orbit - WARNING: This property is not synced with orbitHeight and so will be displayed incorrectly on monitors if not equal to it. Burn length here is used by itself when launching from a station to either another station or the same station, or to the planet it is orbiting. it is used in conjunction with the TBI burn when launching to a moon or asteroid [range: 255 ~ 2147483647, default: 1000]
I:stationClearance=1000
# Multiplier for per-engine thrust
D:thrustMultiplier=1.0
# How long the burn for trans-body injection is - this is performed soley after entering orbit and is in blocks - WARNING: This property is not taken into account by any machines when determining whether the rocket is fit to fly or not - Rockets that can reach LEO and so are flightworthy may not make TBI and will fall back to the parent planet. When enabled, the burn sequence is [Burn to LEO], [TBI Burn] when launching from a planet to moons or asteroids; and the sequence is [Station clearance burn], [TBI Burn] when launching from a station to a moon or asteroid. This distance varies by object distance [range: 0 ~ 2147483647, default: 0]
I:transBodyInjection=0
# The multiplier that warp rocket flights should be considered as for TBI distance
D:warpTBIBurnMult=10.0
}
"station configuration" {
# The largest size a space station can be. Should also be a power of 2 (512, 1024, 2048, 4096, ...). CAUTION: CHANGING THIS OPTION WILL DAMAGE EXISTING STATIONS!!!
I:SpaceStationBuildRadius=1024
# If true players will be able to completely disable gravity on spacestation. It's possible to get stuck and require a teleport, you have been warned!
B:allowZeroGSpacestations=false
# How many units of fuel should each Dilithium Crystal give to warp ships
I:pointsPerDilithium=500
# Dimension ID to use for space stations
I:spaceStationId=-2
# Multiplier for warp travel time
D:warpTravelTime=1.0
}
"world and ore generation" {
I:AluminumPerChunk=1
I:AluminumPerClump=16
I:CopperPerChunk=10
I:CopperPerClump=6
I:DilithiumPerChunk=1
I:DilithiumPerChunkLuna=10
I:DilithiumPerClump=16
B:EnableOreGen=true
B:GenerateCopper=true
B:GenerateRutile=true
B:GenerateTin=true
I:IridiumPerChunk=1
I:IridiumPerClump=16
I:RutilePerChunk=6
I:RutilePerClump=6
I:TinPerChunk=10
I:TinPerClump=6
B:generateAluminum=true
# If true then low pressure planets will have meteor craters. Note: setting this option to false overrides 'generageCraters' in the planetDefs.xml
B:generateCraters=true
@@ -560,8 +355,200 @@ rockets {
# variation in geode size
I:geodeVariation=24
}
# List of oredictionary names of ores allowed to be mined by the laser drill if surface drilling is disabled. Ores can be specified by just the oreName:<size> or by <modname>:<blockname>:<meta>:<size> where size is optional
"oxygen system" {
B:EnableAtmosphericEffects=true
B:OverrideGCAir=true
D:OxygenVentPowerMultiplier=1.0
B:dropExtinguishedTorches=false
S:entityAtmBypass <
>
D:oxygenVentConsumptionMultiplier=1.0
B:scrubberRequiresCartrige=true
S:sealableBlockBlackList <
>
S:sealableBlockWhiteList <
>
I:spaceSuitO2Buffer=30
D:suitTankCapacity=1.0
S:torchBlocks <
>
I:vacuumDamage=1
}
performance {
# Advanced visual effects
B:advancedVFX=true
# BitMask: 0: no threading, radius based; 1: threading, radius based (EXP); 2: no threading volume based; 3: threading volume based (EXP)
I:atmosphereCalculationMethod=3
# Radius of the O2 vent. if atmosphereCalculationMethod is 2 or 3 then max volume is calculated from this radius. WARNING: larger numbers can lead to lag
I:oxygenVentSize=32
}
planet {
# List of Biomes to be blacklisted from spawning as BiomeIds, default is: river, sky, hell, void, alienForest [default: [minecraft:river], [minecraft:sky], [minecraft:hell], [minecraft:void], [advancedrocketry:alien forest]]
S:BlacklistedBiomes <
minecraft:river
minecraft:sky
minecraft:hell
minecraft:void
advancedrocketry:alien forest
>
# Biomes that only spawn on worlds with pressures over 125, will override blacklist. Defaults: StormLands, DeepSwamp [default: [advancedrocketry:deepswamp], [advancedrocketry:stormland]]
S:HighPressureBiomes <
advancedrocketry:deepswamp
advancedrocketry:stormland
>
B:ResetOnlyOnce=true
# Some worlds have a chance of spawning single biomes contained in this list. Defaults: deepSwamp, crystalChasms, alienForest, desert hills, mushroom island, extreme hills, ice plains [default: [advancedrocketry:volcanicbarren], [advancedrocketry:deepswamp], [advancedrocketry:crystalchasms], [advancedrocketry:alien forest], [minecraft:desert_hills], [minecraft:mushroom_island], [minecraft:extreme_hills], [minecraft:ice_flats]]
S:SingleBiomes <
advancedrocketry:volcanicbarren
advancedrocketry:deepswamp
advancedrocketry:crystalchasms
advancedrocketry:alien forest
minecraft:desert_hills
minecraft:mushroom_island
minecraft:extreme_hills
minecraft:ice_flats
>
B:allowPlanetRespawn=false
# Prevents any vanilla biomes from spawning on planets [default: false]
B:blackListVanillaBiomes=false
B:forcePlanetRespawn=false
I:maxBiomesPerPlanet=5
# Dimensions including and after this number are allowed to be made into planets [range: -127 ~ 8000, default: 2]
I:minDimension=2
# Chance of planet discovery in the warp ship monitor is not all planets are initially discoved, chance is 1/n
I:planetDiscoveryChance=3
B:planetsMustBeDiscovered=false
B:resetPlanetsFromXML=false
}
"resource collection missions" {
D:gasMissionMultiplier=1.0
S:harvestableGasses <
>
D:miningMissionTmeMultiplier=1.0
S:spawnableGasses <
hydrogen;125;1600;1.0
helium;125;1600;0.9
helium3;175;1600;0.2
oxygen;0;124;1.0
nitrogen;0;124;1.0
ammonia;0;124;0.75
methane;0;124;0.25
>
}
rockets {
D:asteroidTBIBurnMult=1.0
# Setting to false will disable the retrorockets that fire automatically on reentry on both player and automated rockets
B:autoRetroRockets=true
B:canBeFueledByHand=true
B:experimentalSpaceFlight=false
# Multiplier for per-tank capacity
D:fuelCapacityMultiplier=1.0
B:gravityAffectsFuels=true
B:launchBlockDestruction=false
D:nuclearCoreThrustRatio=1.0
I:orbitHeight=1000
S:rocketBipropellants <
hydrogen
>
S:rocketBlockBlackList <
minecraft:portal
minecraft:bedrock
minecraft:snow_layer
minecraft:water
minecraft:flowing_water
minecraft:lava
minecraft:flowing_lava
minecraft:fire
advancedrocketry:rocketfire
>
# List of fluid names for fluids that can be used as rocket fuel
S:rocketFuels <
rocketfuel
rocket_fuel
>
S:rocketNuclearWorkingFluids <
hydrogen
>
S:rocketOxidizers <
oxygen
>
# Set to false if rockets should not require fuel to fly
B:rocketsRequireFuel=true
I:stationClearance=1000
# Multiplier for per-engine thrust
D:thrustMultiplier=1.0
I:transBodyInjection=0
D:warpTBIBurnMult=10.0
}
"station configuration" {
I:SpaceStationBuildRadius=1024
B:allowZeroGSpacestations=false
I:pointsPerDilithium=500
I:spaceStationId=-2
D:warpTravelTime=1.0
}
"world and ore generation" {
I:AluminumPerChunk=1
I:AluminumPerClump=16
I:CopperPerChunk=10
I:CopperPerClump=6
I:DilithiumPerChunk=1
I:DilithiumPerChunkLuna=10
I:DilithiumPerClump=16
B:EnableOreGen=true
B:GenerateCopper=true
B:GenerateRutile=true
B:GenerateTin=true
I:IridiumPerChunk=1
I:IridiumPerClump=16
I:RutilePerChunk=6
I:RutilePerClump=6
I:TinPerChunk=10
I:TinPerClump=6
B:generateAluminum=true
B:generateCraters=true
B:generateDilithium=true
B:generateGeodes=true
B:generateIridium=false
B:generateVanillaStructures=false
B:generateVolcanos=true
I:geodeBaseSize=36
S:geodeOres <
oreIron
oreGold
oreCopper
oreTin
oreRedstone
>
B:geodeOres_blacklist=false
I:geodeVariation=24
S:laserDrillOres <
oreIron
oreGold
@@ -570,8 +557,6 @@ rockets {
oreRedstone
oreDiamond
>
# True if the ores in laserDrillOres should be a blacklist, false for whitelist
B:laserDrillOres_blacklist=false
}
+1 -1
View File
@@ -272,7 +272,7 @@
<hasOxygen>true</hasOxygen>
<fogColor>0.9,0.0,0.9</fogColor>
<skyColor>0.0,0.0,0.9</skyColor>
<gravitationalMultiplier>200</gravitationalMultiplier>
<gravitationalMultiplier>100</gravitationalMultiplier>
<orbitalDistance>200</orbitalDistance>
<orbitalTheta>0</orbitalTheta>
<orbitalPhi>0</orbitalPhi>
+231
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@@ -0,0 +1,231 @@
# Configuration file
general {
# Enables debug features. Will spam the console with unnecessary information, so leave this off unless you are trying to fix a problem!
B:"Debug Mode"=false
# Master switch, enables all features
B:"Reducer Enabled"=true
##########################################################################################################
# any
#--------------------------------------------------------------------------------------------------------#
# Options that affect all mobs
##########################################################################################################
any {
# Enables tweaking task delay with the JSON config
B:"Task Delay Tweaks"=true
}
##########################################################################################################
# iceandfire
#--------------------------------------------------------------------------------------------------------#
# Ice and Fire 1.8+ AI Options
##########################################################################################################
iceandfire {
# Should death worm AI be tweaked
B:"Death Worm"=true
# Whether to enable Death Worm Proximity Requirements
B:DeathWormProximityRequired=true
# How close in blocks a player has to be for death worms to have AI, helps fix chunk loading issues
# Min: 10.0
# Max: 1.7976931348623157E308
D:DeathWormProximityRequirement=1000.0
# Master switch for this handler
B:ENABLED=true
# Should myrmex AI be tweaked
B:Myrmex=true
# Range with which Myrmex can see and pathfind - Vanilla is 64
# Min: 16.0
# Max: 128.0
D:MyrmexFollowRange=64.0
# Modify EscortEntity
B:"MyrmexModify EscortEntity"=true
# Modify FindHidingSpot
B:"MyrmexModify FindHidingSpot"=true
# Modify Forage
B:"MyrmexModify Forage"=true
# Modify LeaveHive
B:"MyrmexModify LeaveHive"=true
# Modify MoveThroughHive
B:"MyrmexModify MoveThroughHive"=true
# Modify WanderHiveCenter
B:"MyrmexModify WanderHiveCenter"=true
# Whether to enable Myrmex Proximity Requirements
B:MyrmexProximityRequired=true
# How close in blocks a player has to be for myrmex to have AI, helps fix chunk loading issues
# Min: 10.0
# Max: 1.7976931348623157E308
D:MyrmexProximityRequirement=1000.0
# Delay in ticks between new EscortEntity tasks - Vanilla is 0
# Min: 0
# Max: 2147483647
I:"MyrmexRunDelay EscortEntity"=20
# Delay in ticks between new FindHidingSpot tasks - Vanilla is 0
# Min: 0
# Max: 2147483647
I:"MyrmexRunDelay FindHidingSpot"=60
# Delay in ticks between new Forage tasks - Vanilla is 0
# Min: 0
# Max: 2147483647
I:"MyrmexRunDelay Forage"=60
# Delay in ticks between new LeaveHive tasks - Vanilla is 0
# Min: 0
# Max: 2147483647
I:"MyrmexRunDelay LeaveHive"=60
# Delay in ticks between new MoveThroughHive tasks - Vanilla is 0
# Min: 0
# Max: 2147483647
I:"MyrmexRunDelay MoveThroughHive"=60
# Delay in ticks between new WanderHiveCenter tasks - Vanilla is 0
# Min: 0
# Max: 2147483647
I:"MyrmexRunDelay WanderHiveCenter"=60
# Update chance for EscortEntity task updates - Vanilla is 1
# Min: 0.01
# Max: 1.0
D:"myrmexUpdateChance EscortEntity"=1.0
# Update chance for FindHidingSpot task updates - Vanilla is 1
# Min: 0.01
# Max: 1.0
D:"myrmexUpdateChance FindHidingSpot"=0.1
# Update chance for Forage task updates - Vanilla is 1
# Min: 0.01
# Max: 1.0
D:"myrmexUpdateChance Forage"=0.5
# Update chance for LeaveHive task updates - Vanilla is 1
# Min: 0.01
# Max: 1.0
D:"myrmexUpdateChance LeaveHive"=0.1
# Update chance for MoveThroughHive task updates - Vanilla is 1
# Min: 0.01
# Max: 1.0
D:"myrmexUpdateChance MoveThroughHive"=0.5
# Update chance for WanderHiveCenter task updates - Vanilla is 1
# Min: 0.01
# Max: 1.0
D:"myrmexUpdateChance WanderHiveCenter"=0.7
}
##########################################################################################################
# iceandfire171
#--------------------------------------------------------------------------------------------------------#
# Ice and Fire 1.7.1 AI Options
##########################################################################################################
iceandfire171 {
# Should death worm AI be tweaked
B:"Death Worm"=true
# Whether to enable Death Worm Proximity Requirements
B:DeathWormProximityRequired=true
# How close in blocks a player has to be for death worms to have AI, helps fix chunk loading issues
# Min: 10.0
# Max: 1.7976931348623157E308
D:DeathWormProximityRequirement=1000.0
# Master switch for this handler
B:ENABLED=true
# Should myrmex AI be tweaked
B:Myrmex=true
# Use alternate path navigation - for 1.7.1
B:MyrmexAlternateNavigation=true
# Range with which Myrmex can see and pathfind - Vanilla 1.7.1 is 128, 1.8.4 is 64
# Min: 16.0
# Max: 128.0
D:MyrmexFollowRange=50.0
# Modify LeaveHive - for 1.7.1
B:"MyrmexModify LeaveHive"=true
# Modify MoveThroughHive - for 1.7.1
B:"MyrmexModify MoveThroughHive"=true
# Whether to enable Myrmex Proximity Requirements
B:MyrmexProximityRequired=true
# How close in blocks a player has to be for myrmex to have AI, helps fix chunk loading issues
# Min: 10.0
# Max: 1.7976931348623157E308
D:MyrmexProximityRequirement=1000.0
# Update chance for EscortEntity - Vanilla is 1.0
# Min: 0.01
# Max: 1.0
D:"MyrmexUpdateChance EscortEntity"=0.1
# Update chance for FindHidingSpot - Vanilla is 1.0
# Min: 0.01
# Max: 1.0
D:"MyrmexUpdateChance FindHidingSpot"=0.1
# Update chance for Forage - Vanilla is 1.0
# Min: 0.01
# Max: 1.0
D:"MyrmexUpdateChance Forage"=0.1
# Update chance for ReEnterHive - Vanilla is 1.0
# Min: 0.01
# Max: 1.0
D:"MyrmexUpdateChance ReEnterHive"=0.1
# Replaces Ice and Fire dragon avoiding AI to use reduced AI settings instead
B:ReplaceVillageAIFearUntamed=true
}
##########################################################################################################
# minecraft
#--------------------------------------------------------------------------------------------------------#
# Minecraft AI Options
##########################################################################################################
minecraft {
# Replace vanilla entity avoid tasks for better performance
B:"Avoid Task Replacement"=true
# Master switch for this handler
B:ENABLED=true
# Should vanilla rabbit AI be tweaked
B:Rabbit=true
# Delay for rabbits checking if they are scared - Vanilla is 1
# Min: 1
# Max: 10
I:RabbitAvoidDelay=2
}
}
+9
View File
@@ -0,0 +1,9 @@
{
"iceandfire:myrmex_soldier": 10,
"iceandfire:myrmex_sentinel": 10,
"iceandfire:deathworm": 10,
"iceandfire:myrmex_queen": 10,
"iceandfire:myrmex_worker": 10,
"iceandfire:myrmex_royal": 10,
"minecraft:rabbit": 6
}
+36
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@@ -0,0 +1,36 @@
# Configuration file
general {
# Vanilla behavior, when merging two items where the one on the right has an enchantment with a level beyond its max
# (for example power 8) is to reset the level to the max (so the resulting item would have power 5)
# This setting disables that.
# It does not, however, allow creating enchantments beyond the cap
# So, for example, merging two power V books would still result in power V
B:"Allow repairs beyond enchantment level cap."=false
# Chance for the anvil to reach the next stage of breakage per use.
# Choose a value from 0 to 1. Vanilla default is 0.12 (= 12%).
# Min: 0.0
# Max: 1.0
D:"Anvil break chance"=0.11999999731779099
# Set to -1 to remove the cap.
# This setting will be ignored if Apotheosis is installed.
# Min: -1
# Max: 2147483647
I:"New level cap"=-1
# Valid values:
# KEEP - keeps the cumulative repair cost, same as vanilla.
# REMOVE_REPAIR_SCALING - repairs won't increase the xp cost, but enchantments will, even for repaired items.
# ENCHANTMENT_ONLY - repairs will always cost the same, but applying more enchantments will cost more.
# REMOVE - removes the cumulative repair cost entirely.
# Valid values:
# KEEP
# REMOVE_REPAIR_SCALING
# ENCHANTMENT_ONLY
# REMOVE
S:"XP cost increase"=REMOVE_REPAIR_SCALING
}
+1 -1
View File
@@ -7,7 +7,7 @@
##########################################################################################################
data {
# [default: [minecraft:protection:10], [minecraft:fire_protection:5], [minecraft:feather_falling:5], [minecraft:blast_protection:2], [minecraft:projectile_protection:5], [minecraft:respiration:2], [minecraft:aqua_affinity:2], [minecraft:thorns:1], [minecraft:depth_strider:2], [minecraft:frost_walker:2], [minecraft:sharpness:10], [minecraft:smite:5], [minecraft:bane_of_arthropods:5], [minecraft:knockback:5], [minecraft:fire_aspect:2], [minecraft:looting:2], [minecraft:sweeping:2], [minecraft:efficiency:10], [minecraft:silk_touch:1], [minecraft:unbreaking:5], [minecraft:fortune:2], [minecraft:power:10], [minecraft:punch:2], [minecraft:flame:2], [minecraft:infinity:1], [minecraft:luck_of_the_sea:2], [minecraft:lure:2], [minecraft:mending:2], [draconicevolution:enchant_reaper:2], [railcraft:wrecking:2], [railcraft:implosion:2], [railcraft:destruction:1], [railcraft:smack:1], [extrautils2:xu.kaboomerang:10], [extrautils2:xu.zoomerang:10], [extrautils2:xu.burnerang:10], [extrautils2:xu.bladerang:10], [extrautils2:xu.boomereaperang:10], [randomthings:magnetic:1], [openblocks:explosive:2], [openblocks:last_stand:5], [openblocks:flim_flam:2], [projectred-expansion:electric_efficiency:2], [advancedrocketry:spacebreathing:10], [endercore:xpboost:5], [endercore:autosmelt:2], [tombstone:shadow_step:2], [tombstone:soulbound:2], [tombstone:magic_siphon:2], [tombstone:plague_bringer:2], [enderio:witherweapon:5], [enderio:soulbound:1], [enderio:witherarrow:5], [enderio:repellent:1], [aoa3:brace:1], [aoa3:intervention:1], [aoa3:archmage:1], [aoa3:sever:5], [aoa3:recharge:2], [aoa3:control:2], [aoa3:shell:5], [aoa3:crush:5], [aoa3:form:2], [ebwizardry:magic_sword:10], [ebwizardry:magic_bow:10], [ebwizardry:flaming_weapon:10], [ebwizardry:freezing_weapon:10], [ebwizardry:magic_protection:5], [ebwizardry:frost_protection:2], [ebwizardry:shock_protection:2], [bewitchment:magic_protection:1], [bibliocraft:bibliocraft.deathcompassench:1], [bibliocraft:bibliocraft.readingench:5], [divinerpg:rive:1], [divinerpg:aftershock:1], [mod_lavacow:poisonous:1], [mod_lavacow:lifesteal:1], [mod_lavacow:corrosive:1], [soulshardsrespawn:soul_stealer:5], [variegated:manabound:1], [woot:headhunter:2], [abyssalcraft:coralium:2], [abyssalcraft:dread:2], [abyssalcraft:light_pierce:10], [abyssalcraft:iron_wall:5], [abyssalcraft:sapping:5], [abyssalcraft:multi_rend:2], [cofhcore:holding:5], [cofhcore:insight:5], [cofhcore:leech:5], [cofhcore:multishot:5], [cofhcore:smashing:2], [cofhcore:smelting:2], [cofhcore:soulbound:5], [cofhcore:vorpal:2], [cyclicmagic:enchantment.autosmelt:2], [cyclicmagic:enchantment.beheading:1], [cyclicmagic:enchantment.excavation:1], [cyclicmagic:enchantment.launch:10], [cyclicmagic:enchantment.lifeleech:10], [cyclicmagic:enchantment.magnet:1], [cyclicmagic:enchantment.multishot:1], [cyclicmagic:enchantment.quickdraw:1], [cyclicmagic:enchantment.reach:1], [cyclicmagic:enchantment.venom:10], [cyclicmagic:enchantment.waterwalking:1], [cyclicmagic:enchantment.expboost:1], [astralsorcery:enchantment.as.nightvision:1], [astralsorcery:enchantment.as.smelting:1], [simplyjetpacks:fuel_efficiency:1]]
# [default: [minecraft:protection:10], [minecraft:fire_protection:5], [minecraft:feather_falling:5], [minecraft:blast_protection:2], [minecraft:projectile_protection:5], [minecraft:respiration:2], [minecraft:aqua_affinity:2], [minecraft:thorns:1], [minecraft:depth_strider:2], [minecraft:frost_walker:2], [minecraft:sharpness:10], [minecraft:smite:5], [minecraft:bane_of_arthropods:5], [minecraft:knockback:5], [minecraft:fire_aspect:2], [minecraft:looting:2], [minecraft:sweeping:2], [minecraft:efficiency:10], [minecraft:silk_touch:1], [minecraft:unbreaking:5], [minecraft:fortune:2], [minecraft:power:10], [minecraft:punch:2], [minecraft:flame:2], [minecraft:infinity:1], [minecraft:luck_of_the_sea:2], [minecraft:lure:2], [minecraft:mending:2], [draconicevolution:enchant_reaper:2], [railcraft:wrecking:2], [railcraft:implosion:2], [railcraft:destruction:1], [railcraft:smack:1], [extrautils2:xu.kaboomerang:10], [extrautils2:xu.zoomerang:10], [extrautils2:xu.burnerang:10], [extrautils2:xu.bladerang:10], [extrautils2:xu.boomereaperang:10], [randomthings:magnetic:1], [openblocks:explosive:2], [openblocks:last_stand:5], [openblocks:flim_flam:2], [projectred-expansion:electric_efficiency:2], [advancedrocketry:spacebreathing:10], [endercore:autosmelt:2], [endercore:xpboost:5], [tombstone:shadow_step:2], [tombstone:soulbound:2], [tombstone:magic_siphon:2], [tombstone:plague_bringer:2], [enderio:witherarrow:5], [enderio:repellent:1], [enderio:soulbound:1], [enderio:witherweapon:5], [aoa3:brace:1], [aoa3:intervention:1], [aoa3:archmage:1], [aoa3:sever:5], [aoa3:recharge:2], [aoa3:control:2], [aoa3:shell:5], [aoa3:crush:5], [aoa3:form:2], [ebwizardry:magic_sword:10], [ebwizardry:magic_bow:10], [ebwizardry:flaming_weapon:10], [ebwizardry:freezing_weapon:10], [ebwizardry:magic_protection:5], [ebwizardry:frost_protection:2], [ebwizardry:shock_protection:2], [bewitchment:magic_protection:1], [bibliocraft:bibliocraft.deathcompassench:1], [bibliocraft:bibliocraft.readingench:5], [divinerpg:rive:1], [divinerpg:aftershock:1], [mod_lavacow:poisonous:1], [mod_lavacow:lifesteal:1], [mod_lavacow:corrosive:1], [soulshardsrespawn:soul_stealer:5], [variegated:manabound:1], [woot:headhunter:2], [abyssalcraft:coralium:2], [abyssalcraft:dread:2], [abyssalcraft:light_pierce:10], [abyssalcraft:iron_wall:5], [abyssalcraft:sapping:5], [abyssalcraft:multi_rend:2], [cofhcore:holding:5], [cofhcore:insight:5], [cofhcore:leech:5], [cofhcore:multishot:5], [cofhcore:smashing:2], [cofhcore:smelting:2], [cofhcore:soulbound:5], [cofhcore:vorpal:2], [cyclicmagic:enchantment.autosmelt:2], [cyclicmagic:enchantment.beheading:1], [cyclicmagic:enchantment.excavation:1], [cyclicmagic:enchantment.launch:10], [cyclicmagic:enchantment.lifeleech:10], [cyclicmagic:enchantment.magnet:1], [cyclicmagic:enchantment.multishot:1], [cyclicmagic:enchantment.quickdraw:1], [cyclicmagic:enchantment.reach:1], [cyclicmagic:enchantment.venom:10], [cyclicmagic:enchantment.waterwalking:1], [cyclicmagic:enchantment.expboost:1], [astralsorcery:enchantment.as.nightvision:1], [astralsorcery:enchantment.as.smelting:1], [simplyjetpacks:fuel_efficiency:1]]
S:data <
minecraft:protection:10
minecraft:fire_protection:5
@@ -500,5 +500,18 @@
"draconicevolution:draconic_block",
"draconicevolution:draconic_block"
]
},
{
"mode": "ADD",
"result": "contenttweaker:flerovium_matrix",
"catalyst": "avaritia:resource,1,4",
"energy": 1000000,
"tier": 3,
"ingredients": [
"contenttweaker:nethengeic_gem",
"contenttweaker:nethengeic_gem",
"contenttweaker:nethengeic_gem",
"contenttweaker:nethengeic_gem"
]
}
]
+1 -1
View File
@@ -1,5 +1,5 @@
# The buildcraft detailed configuration file. This contains a lot of miscellaneous options that have no affect on gameplay.
# You should refer to the BC source code for a detailed description of what these do. (https://github.com/BuildCraft/BuildCraft)
# This file will be overwritten every time that buildcraft starts, so don't change anything other than the values.
#Wed Dec 21 17:01:20 CET 2022
#Thu Jan 19 19:37:18 PST 2023
render.pipe.misc.inside.shade=0.725
+11
View File
@@ -0,0 +1,11 @@
# Configuration file
general {
# Max chunks to generate per tick per dimension
I:chunksPerTick=2
# Max time to spend generating chunks per tick per dimension
I:maxChunkGenMillis=5
}
+1 -1
View File
@@ -12,7 +12,7 @@ general {
# Disable all changes from this mod (This is not equal to removing the mod!).
B:enabled=true
# If enabled and OpenGl 4.3 is supported OpenGl based culling is used which is a lot faster and more accurate. If you have a weak GPU you might want to disable this.
# If enabled and OpenGl 4.4 is supported OpenGl based culling is used which is a lot faster and more accurate. If you have a weak GPU you might want to disable this.
B:openglBasedCulling=true
# If you feel the need to increase this value because of entities being culled falsely then another modder probably messed up their render bounding boxes and you should report the issue to them. Alternatively you can use the (tile-)entityBoundingBoxGrowthList settings to fix bounding boxes on your own.
+1
View File
@@ -162,6 +162,7 @@ singularity {
651;divine;divinerpg:divine_stone;ffff00
650;arc;contenttweaker:arc_residue;34e8eb
640;endengeic;divinerpg:legendary_ender_eye;2d206e
630;sednanite;ore:ingotSednanite;e3d8d8
>
# The catalyst required for the default Singularity recipes. modid:itemid:metadata [default: extendedcrafting:material:11]
+30
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@@ -0,0 +1,30 @@
#determines how certain "infinite" fluids (ie. water not lava) can spread between fluidloggable blocks
#case 0: fluids cannot flow into fluidloggable blocks
#case 1: fluids can flow into fluidloggable blocks, but only from fluidlogged blocks (legacy mod behavior)
#case 2: fluids can flow into fluidloggable blocks from fluidlogged blocks & normal fluid blocks (1.13 behavior)
fluidloggedFluidSpread:2,
#flowing fluid blocks break torches (vanilla behavior)
fluidsBreakTorches:true,
#this mod by default allows certain blocks to be fluidlogged
applyDefaults:true,
#true if flammable blocks should be destroyed when fluidlogged with a hot or burning liquid (like lava)
lavalogVaporizeFlammable:false,
#whitelist for adding new fluidloggable blocks (this is in addition to the defaults)
#info about the format for this can be found on this mod's wiki:
#https://github.com/jbredwards/Fluidlogged-API/wiki/Config
whitelist:[],
#blacklist blocks from the defaults
#info about the format for this can be found on this mod's wiki:
#https://github.com/jbredwards/Fluidlogged-API/wiki/Config
blacklist:[],
#otuput to the console for every ASM transformation, useful for debugging
debugASMPlugins:true,
#remove the ability for "infinite" fluids to fluidlog blocks below
removeVerticalFluidloggedFluidSpread:false
@@ -1,7 +1,7 @@
{
x: 74.0d,
y: -1.5d,
description: "Automate these",
description: "Automate these! Ogerite makes it easy!",
dependencies: [
"e18a08ef"
],
@@ -1,6 +1,7 @@
{
x: 114.5d,
y: -1.5d,
description: "Make sure to get a woot model for each boss in mortum",
dependencies: [
"20ec7210"
],
@@ -1,12 +1,12 @@
{
title: "My servo is better than yours!",
x: 57.5d,
y: -1.5d,
x: 65.0d,
y: 0.0d,
text: [
"This servo should allow me to fabricate machines in a more effective way..."
],
dependencies: [
"ef7ba920"
"da715a64"
],
hide: true,
tasks: [{
@@ -0,0 +1,16 @@
{
x: 107.0d,
y: 1.5d,
description: "You should make a lot of this!",
dependencies: [
"1135dd4b"
],
hide: true,
tasks: [{
uid: "ddfcfad6",
type: "item",
items: [{
item: "contenttweaker:universal_realgar"
}]
}]
}
@@ -3,7 +3,7 @@
x: 66.5d,
y: 0.0d,
dependencies: [
"e379bbf7"
"4ed48e87"
],
hide: true,
tasks: [{
@@ -32,5 +32,12 @@
items: [{
item: "nuclearcraft:salt_fission_frame"
}]
},
{
uid: "e86b825f",
type: "item",
items: [{
item: "nuclearcraft:salt_fission_heater"
}]
}]
}
@@ -1,6 +1,6 @@
{
x: 57.5d,
y: -3.0d,
y: -1.5d,
text: [
"A good ass shuriken..."
],
@@ -0,0 +1,17 @@
{
x: 18.5d,
y: -3.0d,
dependencies: [
"b0c0261e"
],
hide: true,
tasks: [{
uid: "dc573e5c",
type: "item",
items: [{
item: "projectex:arcane_tablet"
}],
ignore_damage: true,
ignore_nbt: 1b
}]
}
@@ -0,0 +1,17 @@
{
x: 18.5d,
y: -1.5d,
dependencies: [
"1ac16e44"
],
hide: true,
tasks: [{
uid: "817e7448",
type: "item",
items: [{
item: "projecte:item.pe_transmutation_tablet"
}],
ignore_damage: true,
ignore_nbt: 1b
}]
}
@@ -0,0 +1,14 @@
{
x: 114.5d,
y: -3.0d,
dependencies: [
"48d695d4"
],
tasks: [{
uid: "575e4e78",
type: "item",
items: [{
item: "contenttweaker:matrix_ore"
}]
}]
}
@@ -1,7 +1,7 @@
{
title: "Soul manipulation!",
x: 26.0d,
y: -1.5d,
y: -3.0d,
text: [
"This 'recursion prison' that prevents me from dying, combined with some blood magic, can be very beneficial!",
"Many of the creatures involved in this conflict, willingly or unwillingly, seem to be permeated by it. For most it's a small amount, much less than me.",
@@ -0,0 +1,17 @@
{
x: 122.0d,
y: 1.5d,
dependencies: [
"8b4dbc6b"
],
hide: true,
tasks: [{
uid: "eee15b1b",
type: "item",
items: [{
item: "contenttweaker:aesir_rift"
}],
ignore_damage: true,
ignore_nbt: 1b
}]
}
@@ -27,10 +27,12 @@
}]
},
{
uid: "08e4cb89",
uid: "442b6a0d",
type: "item",
items: [{
item: "contenttweaker:miniature_pulsar"
}]
item: "contenttweaker:pulsar_core"
}],
ignore_damage: true,
ignore_nbt: 1b
}]
}
@@ -0,0 +1,14 @@
{
x: 114.5d,
y: 3.0d,
dependencies: [
"a126cb7d"
],
tasks: [{
uid: "ae14ef67",
type: "item",
items: [{
item: "contenttweaker:ultimate_ore"
}]
}]
}
@@ -6,13 +6,6 @@
],
hide: true,
tasks: [{
uid: "85aec4e8",
type: "item",
items: [{
item: "contenttweaker:miniature_black_hole"
}]
},
{
uid: "a9ffe4f4",
type: "item",
items: [{
@@ -32,5 +25,14 @@
items: [{
item: "contenttweaker:dyson_compressor"
}]
},
{
uid: "34b20064",
type: "item",
items: [{
item: "contenttweaker:black_hole_core"
}],
ignore_damage: true,
ignore_nbt: 1b
}]
}
@@ -2,8 +2,9 @@
x: 65.0d,
y: 1.5d,
dependencies: [
"e379bbf7"
"4ed48e87"
],
hide: true,
tasks: [{
uid: "6efd5c82",
type: "item",
@@ -0,0 +1,23 @@
{
icon: "projectred-fabrication:ic_blueprint",
x: 26.0d,
y: -1.5d,
description: "Use a diamond chisel to transition between blueprints!",
text: [
"The following blueprints are craftable, and can be turned into all others.",
"Iron Centrifuge for most machines!",
"Tier 1 mythic miner for all mythic miners!",
"Neutronium Cannon for chapter 6 multiblocks!",
"Relativistic Collapser for chapter 9 multiblocks!",
"Mythic Processor Alloy Fornace for all mythic processors!"
],
dependencies: [
"f2937072"
],
hide: true,
tasks: [{
uid: "ab507a04",
type: "checkmark",
title: "Modular Machinery Info"
}]
}
@@ -34,10 +34,12 @@
}]
},
{
uid: "5c707c53",
uid: "eb581231",
type: "item",
items: [{
item: "contenttweaker:miniature_star"
}]
item: "contenttweaker:star_core"
}],
ignore_damage: true,
ignore_nbt: 1b
}]
}
@@ -2,7 +2,8 @@
x: -1.0d,
y: 4.0d,
text: [
"Found in Darklands biomes"
"Found in Darklands biomes",
"Found in dragon dens."
],
dependencies: [
"d707b772"
@@ -3,7 +3,8 @@
y: 3.0d,
text: [
"Found in the coralium infested swamp.",
"Coralium Ore is craftable."
"Coralium Ore is craftable.",
"Found in nether fortress chests."
],
dependencies: [
"d707b772"
@@ -0,0 +1,13 @@
{
title: "The great quest begins!",
x: 0.5d,
y: 0.0d,
description: "To craft the defined ingot, you will need every element in the periodic table. They are listed here. Many will be automated as you progress through the pack.",
dependencies: [
"b2e50833"
],
tasks: [{
uid: "c9523fa9",
type: "checkmark"
}]
}
@@ -0,0 +1,7 @@
{
title: "Reaching Definition",
icon: "contenttweaker:defined_ingot",
always_invisible: false,
group: 0,
default_quest_shape: ""
}
@@ -0,0 +1,14 @@
{
x: -3.0d,
y: -6.0d,
dependencies: [
"3e43ff11"
],
tasks: [{
uid: "1bd0c765",
type: "item",
items: [{
item: "enderutilities:storage_0 1 7"
}]
}]
}
+2 -1
View File
@@ -9,6 +9,7 @@
"69ffc090",
"460cf8a6",
"13b80431",
"1719b3b6"
"1719b3b6",
"9edec13f"
]
}
+1 -1
View File
@@ -70,7 +70,7 @@ module {
I:versionNotificationTypes=0
# Don't change this.
I:versionSave=21
I:versionSave=19
}
}
+13 -1
View File
@@ -1 +1,13 @@
[]
[
{
"dimension": 170,
"mobs": [
{
"mob": "minecraft:guardian",
"weight": 5,
"groupcountmin": 1,
"groupcountmax": 8
}
]
}
]
+18
View File
@@ -856,6 +856,24 @@
"speedmultiply": 1,
"potion": ["minecraft:strength,999999,2",
"minecraft:magic_resistance,999999,2"]
},
{
"mob": ["mod_lavacow:raven"],
"result": "deny"
},
{
"dimension": 170,
"mob": "minecraft:guardian",
"mincount": {
"amount": 30,
"hostile": true,
"perplayer": true
},
"result": "deny"
}
]
+43
View File
@@ -0,0 +1,43 @@
# Configuration file
bitdetection {
# If ShouldYellAt32BitUsers is set to true, this is the message that will be displayed to the user.
S:ErrorMessage=You are using a 32 bit version of java. This is not recommended with this modpack.
# Set to true to make itlt yell at people attempting to use 32x java for the modpack.
B:ShouldYellAt32BitUsers=true
}
display {
# Set to true to make minecraft attempt to maximize itself on startup (This is kinda unstable right now, so don't trust it too much)
B:ShouldMaximizeDisplay=false
# Set to true to load a custom icon from config\itlt\icon.png
B:loadCustomIcon=true
# Set to true to attempt to get the display name of the pack of the info json file
# This will take priority over windowDisplayTitle
B:useTechnicDisplayName=false
# Set to true to attempt to use the icon assigned to the modpack by the technic launcher.
# This will take priority over loadCustomIcon
B:useTechnicIcon=false
# Change this value to change the name of the MineCraft window
S:windowDisplayTitle=MeatballCraft
}
server {
# Set to true to have a dedicated server added to the server list ingame. The server will not overwrite others servers.
B:AddDedicatedServer=false
# The ip of the dedicated server to add.
S:ServerIP=127.0.0.1:25555
# The name of the dedicated server to add.
S:ServerName=Localhost
}
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+1 -1
View File
@@ -654,7 +654,7 @@ world93650903 {
# Hide and unhide ingredients by clicking them in the list.
B:editEnabled=false
S:filterText=matri
S:filterText=@cont fluid.
# Show the list of ingredients next to open GUIs.
B:overlayEnabled=true
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,286 @@
{
"registryname": "nightmare_electrolyzer",
"localizedname": "Nightmare Synthesizer",
"color": "f7b5c0",
"parts": [
{
"x": -1,
"y": 0,
"z": 2,
"elements": [
"nuclearcraft:turbine_frame@0"
]
},
{
"x": -1,
"y": 0,
"z": 1,
"elements": [
"nuclearcraft:turbine_frame@0"
]
},
{
"x": 1,
"y": 0,
"z": 2,
"elements": [
"nuclearcraft:turbine_frame@0"
]
},
{
"x": -1,
"y": 0,
"z": 0,
"elements": [
"nuclearcraft:turbine_frame@0"
]
},
{
"x": 1,
"y": 0,
"z": 1,
"elements": [
"nuclearcraft:turbine_frame@0"
]
},
{
"x": 0,
"y": 3,
"z": 1,
"elements": [
"modularmachinery:blockfluidoutputhatch@7"
]
},
{
"x": 0,
"y": 3,
"z": 0,
"elements": [
"nuclearcraft:turbine_frame@0"
]
},
{
"x": 1,
"y": 0,
"z": 0,
"elements": [
"nuclearcraft:turbine_frame@0"
]
},
{
"x": 0,
"y": 3,
"z": 2,
"elements": [
"nuclearcraft:turbine_frame@0"
]
},
{
"x": 1,
"y": 1,
"z": 0,
"elements": [
"nuclearcraft:turbine_dynamo_coil@0"
]
},
{
"x": 1,
"y": 1,
"z": 2,
"elements": [
"nuclearcraft:turbine_dynamo_coil@0"
]
},
{
"x": 1,
"y": 1,
"z": 1,
"elements": [
"nuclearcraft:turbine_glass@0"
]
},
{
"x": -1,
"y": 1,
"z": 2,
"elements": [
"nuclearcraft:turbine_dynamo_coil@0"
]
},
{
"x": -1,
"y": 1,
"z": 1,
"elements": [
"nuclearcraft:turbine_glass@0"
]
},
{
"x": -1,
"y": 1,
"z": 0,
"elements": [
"nuclearcraft:turbine_dynamo_coil@0"
]
},
{
"x": 0,
"y": 2,
"z": 2,
"elements": [
"nuclearcraft:turbine_glass@0"
]
},
{
"x": 0,
"y": 2,
"z": 1,
"elements": [
"contenttweaker:nightmare_block@0"
]
},
{
"x": 0,
"y": 2,
"z": 0,
"elements": [
"nuclearcraft:turbine_glass@0"
]
},
{
"x": 1,
"y": 3,
"z": 1,
"elements": [
"nuclearcraft:turbine_frame@0"
]
},
{
"x": 1,
"y": 3,
"z": 2,
"elements": [
"nuclearcraft:turbine_frame@0"
]
},
{
"x": 0,
"y": 0,
"z": 2,
"elements": [
"nuclearcraft:turbine_frame@0"
]
},
{
"x": 0,
"y": 0,
"z": 1,
"elements": [
"modularmachinery:blockfluidinputhatch@7"
]
},
{
"x": 1,
"y": 3,
"z": 0,
"elements": [
"nuclearcraft:turbine_frame@0"
]
},
{
"x": -1,
"y": 2,
"z": 1,
"elements": [
"nuclearcraft:turbine_glass@0"
]
},
{
"x": -1,
"y": 2,
"z": 0,
"elements": [
"nuclearcraft:turbine_dynamo_coil@0"
]
},
{
"x": 1,
"y": 2,
"z": 2,
"elements": [
"nuclearcraft:turbine_dynamo_coil@0"
]
},
{
"x": -1,
"y": 3,
"z": 2,
"elements": [
"nuclearcraft:turbine_frame@0"
]
},
{
"x": 1,
"y": 2,
"z": 1,
"elements": [
"nuclearcraft:turbine_glass@0"
]
},
{
"x": 1,
"y": 2,
"z": 0,
"elements": [
"nuclearcraft:turbine_dynamo_coil@0"
]
},
{
"x": -1,
"y": 3,
"z": 1,
"elements": [
"nuclearcraft:turbine_frame@0"
]
},
{
"x": -1,
"y": 3,
"z": 0,
"elements": [
"nuclearcraft:turbine_frame@0"
]
},
{
"x": -1,
"y": 2,
"z": 2,
"elements": [
"nuclearcraft:turbine_dynamo_coil@0"
]
},
{
"x": 0,
"y": 1,
"z": 1,
"elements": [
"contenttweaker:nightmare_block@0"
]
},
{
"x": 0,
"y": 1,
"z": 0,
"elements": [
"nuclearcraft:turbine_glass@0"
]
},
{
"x": 0,
"y": 1,
"z": 2,
"elements": [
"nuclearcraft:turbine_glass@0"
]
}
]}
File diff suppressed because it is too large Load Diff
+406
View File
@@ -0,0 +1,406 @@
general {
# For debugging purposes
debug=false
locale="en_us"
locale-override {}
# False: Mod will not be loaded.
# True: Mod will be added to the classloader.
mod {}
}
integration {
# Biomes O' Plenty
biomesoplenty {
# If 'true', automatically removes boats from the world
boat-purge=false
}
# Botania
botania {
# If 'true', prevents Botania from creating islands
island-creation=false
}
# Forge
forge {
# Removes recipes which output blacklisted items
blacklisted-recipe-items=[]
# If 'true', forces permission check for OP based commands
check-permissions=false
# If 'true', the package containing the command class will be prepended to the permission check
package-permissions=false
}
# Mist
mist {
# If 'true', fixes Misty World portal issues
portal=false
}
# Primal
primal {
# If 'true', fixes https://github.com/An-Sar/PrimalCore/issues/210 (Fixed in 0.6.56 according to Dev)
flake=false
}
# SpongeForge / SpongeVanilla
sponge {
# If 'true', prevents movement outside of the world border
border=false
# If 'true', prevents sending blank death messages
death=false
}
}
mixin {
# AbyssalCraft
abyssalcraft {
# If 'true', fixes item duplication
item-duplication=false
}
# Actually Additions
actually-additions {
# If 'true', prevents the AtomicReconstructor from using the Disruption Lens.
disruption-lens=false
}
# Armor Underwear
armor-under {
# If 'true', fixes NullPointerException in ITemperatureChangeable::clearBonusTemperature.
clear-bonus-temperature=false
}
# Astral Sorcery
astral-sorcery {
# If 'true', fixes data serializers registration.
data-serializers=false
}
# Barrels, Drums, Storage & More
bdsm {
# If 'true', process PacketBdsm on the Main Thread
player-interact=false
}
# Better Questing
betterquesting {
# If 'true', waits for enqueued tasks to complete
await-io=false
# For debugging purposes
debug=false
}
# Bewitchment
bewitchment {
# If 'true', disables Ritual of the Deluge
disable-ritual-deluge=false
# If 'true', disables Ritual of the Parched Sands
disable-ritual-drought=false
# If 'true', disables Ritual of the High Moon
disable-ritual-high-moon=false
# If 'true', disables Rite of the Rising Twigs
disable-ritual-rising-twigs=false
# If 'true', disables Ritual of the Sands of Time
disable-ritual-sands-of-time=false
# If 'true', disables Ritual of Solar Glory
disable-ritual-solar-glory=false
# If 'true', prevents Friendship Potion & Thyrsus from taming already tamed mobs
prevent-tame-stealing=false
# If 'true', prevents Friendship Potion & Thyrsus from taming mobs listed in tame-deny-list.
tame-deny=false
# Mobs that are not allowed to be tamed
tame-deny-list=[
"minecraft:ender_dragon"
]
}
# BiblioCraft
bibliocraft {
# If 'true', fixes AbstractMethodError caused by missing getStackInSlot method
abstract-stack-in-slot=false
}
# Biomes O' Plenty
biomesoplenty {
# If 'true', prevents Boats from crashing the client
boat-crash=false
}
# Career Bees
careerbees {
# If 'true', disables the acceleration effect
disable-effect-acceleration=false
}
# Carry On
carry-on {
# If 'true', fixes a ConcurrentModificationException caused by the onWorldTick method.
concurrent-modification-exception=false
}
# Champions
champions {
# If 'true', prevents AffixReflecting from reflecting AffixReflecting.
reflecting=false
# If 'true', ignores the LivingDamageEvent if the entity is damaging itself.
self-damage=false
}
# Chest Transporter
chesttransporter {
# If 'true', fixes YabbaBarrel dropping on pickup
yabba-barrel-drop=false
}
# Minecraft
core {
# If 'true', advancements will not be reloaded on world load.
advancement-reload=false
# If 'true', prints a single message instead of a stacktrace for advancement errors.
advancement-stacktrace=false
# If 'true', fixes banners freezing when the world is old enough (MC-63720).
banner-freezing=false
# If 'true', fixes NullPointerException in BiomeProvider::findBiomePosition.
biome-provider=false
# If 'true', prevents Grass turning into Dirt.
block-grass=false
# If 'true', prevents Ice turning into Water.
block-ice=false
# If 'true', alert players with permission (sledgehammer.broadcast.chunksave) when a chunk fails to save.
chunk-save-alert=false
# Items to remove from chunks.
chunk-save-blacklist=[
"minecraft:writable_book",
"minecraft:written_book"
]
# If 'true', removes all Entities and TileEntities from chunks that fail to save.
chunk-save-purge-all=false
# If 'true', removes all blacklisted items from chunks that fail to save.
chunk-save-purge-blacklist=false
# If 'true', generates a crash report and safely stops the server if a chunk fails to save.
chunk-save-shutdown=false
# If 'true', fixes BlockRendererDispatcher.renderBlockBrightness producing extremely dark blocks in certain cirumstances (MC-6932, MC-41825).
dark-blocks=false
# If 'true', prevents ID 0 from being assigned to entities. Fixes bugs like MC-111480.
entity-id-offset=false
# If 'true', prevents ConcurrentModificationException in EntityTracker.
entity-tracker=false
# If 'true', adjusts the despawn ranges of mobs (32/128 blocks) on low render distances. Requires fix-mobs-not-despawning so that mobs are eligible for despawning. This has no effect on Sponge as it makes these settings configurable.
fix-impossible-mob-despawn-range=false
# If 'true', avoids MC-2536 by running mob despawning checks in lazy chunks. This will probably break farms which rely on vanilla 1.12 mechanics. You have been warned.
fix-mobs-not-despawning=false
# If 'true', adds TileEntity data to the crash report from calls to 'getUpdateTag' that fail.
get-update-tag-crash=false
# If 'true', fixes some minor rendering glitches in vanilla.
gl-state-bugs=false
# If 'true', prevents crash due to invalid translation keys.
invalid-translation=false
# If 'true', fixes MC-134716 - Player kick exploit.
itemstack-exploit=false
# If 'true', makes LazyLoad Thread-safe (Should fix MC-68381).
lazyload-thread-safe=false
# If 'true', allows players to exit the sleep screen.
leave-sleep=false
# If 'true', enforces limits for books to 50 pages with 255 characters for each.
limit-books=false
# If 'true', fixes potential deadlock on shutdown.
network-system=false
# If 'true', fixes depth calculation that causes unnecessary block updates.
optimize-liquid-drain=false
# If 'true', prevents ConcurrentModificationException in PlayerChunkMap.
player-chunk-map=false
# If 'true', fixes MC-88176 (entities culled too aggresively at subchunk boundaries) and MC-72166 (banners invisible at some angles).
premature-culling=false
# If 'true', prevents the top of the world from being considered completely dark. Fixes MC-68565.
roof-lighting=false
# If 'true', changes the renderer's target FPS to be 30 (matching 1.15-pre1) instead of the maximum FPS in game options. This helps with chunks not loading on the client.
speed-up-chunk-rendering=false
# If 'true', prevents unloading TileEntities from loading chunks
tile-entity-chunk-unload=false
# If 'true', removes the box around the player at low Y levels.
void-box=false
# If 'true', increases the maximum length for a WorldType name in SPacketJoinGame packet.
world-type-length=false
}
# DankNull
dank-null {
# If 'true', fixes NullPointerException caused by PacketConfigSyncHandler
packet-config-sync=false
}
# Ender IO
enderio {
# If 'true', fixes EnderIO RecipeFactory logging
recipe-factory-stacktrace=false
# If 'true', prevents Redstone Conduits from keeping chunks loaded
redstone-conduit-chunk-unload=false
}
# Ender Storage
enderstorage {
# If 'true', fixes NullPointerException caused by handleVisiblityPacket
visibility-packet=false
}
# Flux Networks
flux-networks {
# If 'true', fixes item spawn packet exploit.
packet-exploit=false
}
# Forge
forge {
# If 'true', reverts Forge-chunkloaded chunk ticking to behave like vanilla (requiring a 5x5 area).
entity-chunk-churn=false
# If 'true', reduces network usage by postponing flush.
flush-network-on-tick=false
# If 'true', disables SearchTree reloading (Speeds up server connection process).
nuke-search-tree=false
# If 'true', disables SearchTree reloading on shutdown.
nuke-search-tree-shutdown=false
# If 'true', cancels packets sent by LootBags due to poorly written networking.
packet-spam=false
# If 'true', prevents mods from writing CustomTileData, This isn't allowed.
tile-entity-forge-data=false
}
# Immersive Engineering
immersiveengineering {
# If 'true', fixes offset deserialization.
offset-deserialization=false
}
# Industrial Foregoing
industrialforegoing {
# If 'true', fixes NullPointerException in FluidPumpTile::work.
fluid-pump-work=false
}
# Integrated Dynamics
integrateddynamics {
# If 'true', fixes item spawn packet exploit.
packet-exploit=false
}
# Just Enough Throwing In Fluids
jetif {
# If 'true', fixes Flux Networks integration.
flux-networks=false
}
# JourneyMap
journeymap {
# If 'true', disables certain debugging messages.
debug-spam=false
}
# KubeJS
kubejs {
# If 'true', fixes ArrayIndexOutOfBoundsException on server shutdown
server-stopping=false
}
# Logistics Pipes
logistics-pipes {
# If 'true', fixes chunk loading caused by DoubleCoordinates::blockExists
block-exists=false
}
# Matter Overdrive
matter-overdrive {
# If 'true', fixes IllegalArgumentException caused by the canConnectFromSide method.
can-connect-from-side=false
}
# Morph
morph {
# If 'true', fixes NullPointerException caused by onUpdate
entity-update=false
}
# Mowzie's Mobs
mowziesmobs {
# If 'true', fixes ConcurrentModificationException
entity-tracker=false
}
# Nature's Aura
naturesaura {
# If 'true', disables the Shifting Sundial.
disable-time-changer=false
}
# PneumaticCraft: Repressurized
pneumaticcraft {
# If 'true', disables Pneumatic Helmet hacking
disable-hacking=false
}
# Primitive Mobs
primitive-mobs {
# If 'true', fixes NullPointerException caused by MessagePrimitiveJumping
networking=false
# If 'true', fixes https://github.com/Daveyx0/PrimitiveMobs/issues/59 (Sponge only).
traveling-merchant=false
}
# Primitive Crafting
primitivecrafting {
# If 'true', fixes item spawn packet exploit.
packet-exploit=false
}
# Project Red
project-red {
# If 'true', fixes https://github.com/MrTJP/ProjectRed/issues/1485.
gates-pull-wrong-signals=false
# If 'true', fixes item spawn packet exploit.
packet-exploit=false
}
# Pyrotech
pyrotech {
# If 'true', fixes item handling in TileActivePile which is incompatible with Sponge
tile-active-pile-sponge=false
}
# Quantum Minecraft Dynamics
qmd {
# If 'true', fixes NullPointerException caused by getTileInventory
tile-inventory=false
}
# Quark
quark {
# If 'true', disables Improved Sleeping Module.
improved-sleeping=false
}
# Random Things
randomthings {
# If 'true', disables Eclipsed Clock
disable-eclipsed-clock=false
}
# Real Filing Cabinet
realfilingcabinet {
# If 'true', fixes item duplication
item-duplication=false
}
# Ruins (Structure Spawning System)
ruins {
# If 'true', disables ruins debugging messages.
message-spam=false
}
# SpongeForge / SpongeVanilla
sponge {
# If 'true', catches an IllegalStateException thrown by Sponge.
advancement-initialized=false
# If 'true', disables inventory debugging messages.
inventory-debug=false
# If 'true', prevents or deletes any items that attempt to teleport across dimensions.
item-teleport=false
# Don't prevent these items from teleporting.
item-teleport-whitelist=[
"draconicevolution:ender_energy_manipulator"
]
# If 'true', prevents StackOverflow on writeToNBT.
tile-entity-stack-overflow=false
}
# Storage Network
storage-network {
# If 'true', fixes item spawn packet exploit.
packet-exploit=false
}
# Thaumic Wonders
thaumicwonders {
# If 'true', prevents the Meteorb Action from changing the weather.
meteorb-action=false
# If 'true', prevents the Timewinder Action from changing the time.
timewinder-action=false
}
# Tomb Many Graves
tomb-many-graves {
# If 'true', disables TombManyGraves functionality.
functionality=false
}
# Topography
topography {
# If 'true', disables onDimensionChange event.
dimension-change=false
}
# Totemic
totemic {
# If 'true', prevents the Rain Dance Ceremony from changing the weather.
rain-dance-ceremony=false
}
# Vaultopic - Early Inventory Management
vaultopic {
# If 'true', fixes NullPointerException in Projector::loadMatrixes.
load-matrixes=false
# If 'true', processes VTOpenVice and VTRecipe packets on the Main Thread
packet-handling=false
}
# Hearth Well
wolforce {
# If 'true', fixes inventory handling in BlockGraftingTray which is incompatible with Sponge
block-grafting-tray-sponge=false
}
}
+2 -2
View File
@@ -1,5 +1,5 @@
#Splash screen properties
#Wed Dec 21 20:24:51 CET 2022
#Thu Jan 19 19:31:39 PST 2023
background=0xBFBFBF
memoryGood=0x00091A
font=0x0
@@ -9,8 +9,8 @@ memoryLow=0x00091A
rotate=false
memoryWarn=0x00091A
showMemory=true
bar=0x00091A
enabled=true
bar=0x00091A
resourcePackPath=resources
logoOffset=0
forgeTexture=fml\:textures/gui/forge.png
+3
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@@ -0,0 +1,3 @@
{
"displayStartupTimeOnMainMenu": true
}
+7
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@@ -0,0 +1,7 @@
{
"times": [
1330504,
1510281,
1034759
]
}
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+30
View File
@@ -0,0 +1,30 @@
{
"generatorType": "SURFACE",
"minY": -1,
"maxY": -1,
"offsetX": 0,
"offsetY": 0,
"offsetZ": 0,
"mirrorType": "NONE",
"rotation": null,
"ignoreEntities": false,
"dimensionSpawns": [172],
"biomeNameSpawns": [],
"biomeTagSpawns": [],
"isDimensionSpawnsBlacklist": false,
"isBiomeNameSpawnsBlacklist": true,
"isBiomeTagSpawnsBlacklist": true,
"generateEverywhere": false,
"integrity": 1,
"decay": 0,
"filling": "minecraft:dirt",
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 1512
}
+30
View File
@@ -0,0 +1,30 @@
{
"generatorType": "SURFACE",
"minY": -1,
"maxY": -1,
"offsetX": 0,
"offsetY": 0,
"offsetZ": 0,
"mirrorType": "NONE",
"rotation": null,
"ignoreEntities": false,
"dimensionSpawns": [172],
"biomeNameSpawns": [],
"biomeTagSpawns": [],
"isDimensionSpawnsBlacklist": false,
"isBiomeNameSpawnsBlacklist": true,
"isBiomeTagSpawnsBlacklist": true,
"generateEverywhere": false,
"integrity": 1,
"decay": 0,
"filling": "minecraft:dirt",
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 512
}
+35
View File
@@ -0,0 +1,35 @@
// ===================================================================
// This is a template for a Pillar structure
// Do not include these lines in your file
// The _template.json file is ignored so don't worry about it
// ===================================================================
{
"generatorType": "NONE",
"minY": -1,
"maxY": -1,
"offsetX": 0,
"offsetY": 0,
"offsetZ": 0,
"mirrorType": "NONE",
"rotation": null,
"ignoreEntities": false,
"dimensionSpawns": [],
"biomeNameSpawns": [],
"biomeTagSpawns": [],
"isDimensionSpawnsBlacklist": false,
"isBiomeNameSpawnsBlacklist": false,
"isBiomeTagSpawnsBlacklist": false,
"generateEverywhere": false,
"integrity": 1,
"decay": 0,
"filling": "",
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 100
}
+29
View File
@@ -0,0 +1,29 @@
{
"generatorType": "SURFACE",
"minY": -1,
"maxY": -1,
"offsetX": 0,
"offsetY": 0,
"offsetZ": 0,
"mirrorType": "NONE",
"rotation": null,
"ignoreEntities": false,
"dimensionSpawns": [171],
"biomeNameSpawns": [],
"biomeTagSpawns": [],
"isDimensionSpawnsBlacklist": false,
"isBiomeNameSpawnsBlacklist": true,
"isBiomeTagSpawnsBlacklist": true,
"generateEverywhere": false,
"integrity": 1,
"decay": 0,
"filling": "",
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 600
}
+29
View File
@@ -0,0 +1,29 @@
{
"generatorType": "SURFACE",
"minY": -1,
"maxY": -1,
"offsetX": 0,
"offsetY": 0,
"offsetZ": 0,
"mirrorType": "NONE",
"rotation": null,
"ignoreEntities": false,
"dimensionSpawns": [171],
"biomeNameSpawns": [],
"biomeTagSpawns": [],
"isDimensionSpawnsBlacklist": false,
"isBiomeNameSpawnsBlacklist": true,
"isBiomeTagSpawnsBlacklist": true,
"generateEverywhere": false,
"integrity": 1,
"decay": 0,
"filling": "",
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 500
}
+29
View File
@@ -0,0 +1,29 @@
{
"generatorType": "SURFACE",
"minY": -1,
"maxY": -1,
"offsetX": 0,
"offsetY": 0,
"offsetZ": 0,
"mirrorType": "NONE",
"rotation": null,
"ignoreEntities": false,
"dimensionSpawns": [171],
"biomeNameSpawns": [],
"biomeTagSpawns": [],
"isDimensionSpawnsBlacklist": false,
"isBiomeNameSpawnsBlacklist": true,
"isBiomeTagSpawnsBlacklist": true,
"generateEverywhere": false,
"integrity": 1,
"decay": 0,
"filling": "",
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 2400
}
+29
View File
@@ -0,0 +1,29 @@
{
"generatorType": "SURFACE",
"minY": -1,
"maxY": -1,
"offsetX": 0,
"offsetY": 0,
"offsetZ": 0,
"mirrorType": "NONE",
"rotation": null,
"ignoreEntities": false,
"dimensionSpawns": [810],
"biomeNameSpawns": [],
"biomeTagSpawns": [],
"isDimensionSpawnsBlacklist": false,
"isBiomeNameSpawnsBlacklist": true,
"isBiomeTagSpawnsBlacklist": true,
"generateEverywhere": false,
"integrity": 1,
"decay": 0,
"filling": "",
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 800
}
+29
View File
@@ -0,0 +1,29 @@
{
"generatorType": "SURFACE",
"minY": -1,
"maxY": -1,
"offsetX": 0,
"offsetY": 0,
"offsetZ": 0,
"mirrorType": "NONE",
"rotation": null,
"ignoreEntities": false,
"dimensionSpawns": [810],
"biomeNameSpawns": [],
"biomeTagSpawns": [],
"isDimensionSpawnsBlacklist": false,
"isBiomeNameSpawnsBlacklist": true,
"isBiomeTagSpawnsBlacklist": true,
"generateEverywhere": false,
"integrity": 1,
"decay": 0,
"filling": "",
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 800
}
+29
View File
@@ -0,0 +1,29 @@
{
"generatorType": "SURFACE",
"minY": -1,
"maxY": -1,
"offsetX": 0,
"offsetY": 0,
"offsetZ": 0,
"mirrorType": "NONE",
"rotation": null,
"ignoreEntities": false,
"dimensionSpawns": [810],
"biomeNameSpawns": [],
"biomeTagSpawns": [],
"isDimensionSpawnsBlacklist": false,
"isBiomeNameSpawnsBlacklist": true,
"isBiomeTagSpawnsBlacklist": true,
"generateEverywhere": false,
"integrity": 1,
"decay": 0,
"filling": "",
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 800
}
+29
View File
@@ -0,0 +1,29 @@
{
"generatorType": "SURFACE",
"minY": -1,
"maxY": -1,
"offsetX": 0,
"offsetY": 0,
"offsetZ": 0,
"mirrorType": "NONE",
"rotation": null,
"ignoreEntities": false,
"dimensionSpawns": [810],
"biomeNameSpawns": [],
"biomeTagSpawns": [],
"isDimensionSpawnsBlacklist": false,
"isBiomeNameSpawnsBlacklist": true,
"isBiomeTagSpawnsBlacklist": true,
"generateEverywhere": false,
"integrity": 1,
"decay": 0,
"filling": "",
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 800
}
+29
View File
@@ -0,0 +1,29 @@
{
"generatorType": "SURFACE",
"minY": -1,
"maxY": -1,
"offsetX": 0,
"offsetY": 0,
"offsetZ": 0,
"mirrorType": "NONE",
"rotation": null,
"ignoreEntities": false,
"dimensionSpawns": [145],
"biomeNameSpawns": [],
"biomeTagSpawns": [],
"isDimensionSpawnsBlacklist": false,
"isBiomeNameSpawnsBlacklist": true,
"isBiomeTagSpawnsBlacklist": true,
"generateEverywhere": false,
"integrity": 1,
"decay": 0,
"filling": "",
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 600
}
+2 -2
View File
@@ -21,9 +21,9 @@
"integrity": 1,
"decay": 0,
"filling": "bewitchment:scorned_bricks_soft",
"filling": "minecraft:dirt",
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 800
"rarity": 1300
}
+29
View File
@@ -0,0 +1,29 @@
{
"generatorType": "ANYWHERE",
"minY": 75,
"maxY": 150,
"offsetX": 0,
"offsetY": 0,
"offsetZ": 0,
"mirrorType": "NONE",
"rotation": null,
"ignoreEntities": false,
"dimensionSpawns": [165],
"biomeNameSpawns": [],
"biomeTagSpawns": [],
"isDimensionSpawnsBlacklist": false,
"isBiomeNameSpawnsBlacklist": true,
"isBiomeTagSpawnsBlacklist": true,
"generateEverywhere": false,
"integrity": 1,
"decay": 0,
"filling": "bewitchment:scorned_bricks_soft",
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 800
}
+29
View File
@@ -0,0 +1,29 @@
{
"generatorType": "SURFACE",
"minY": -1,
"maxY": -1,
"offsetX": 0,
"offsetY": 0,
"offsetZ": 0,
"mirrorType": "NONE",
"rotation": null,
"ignoreEntities": false,
"dimensionSpawns": [183],
"biomeNameSpawns": [],
"biomeTagSpawns": [],
"isDimensionSpawnsBlacklist": false,
"isBiomeNameSpawnsBlacklist": true,
"isBiomeTagSpawnsBlacklist": true,
"generateEverywhere": false,
"integrity": 1,
"decay": 0,
"filling": "",
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 700
}
+1 -1
View File
@@ -25,5 +25,5 @@
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 2400
"rarity": 800
}
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+29
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@@ -0,0 +1,29 @@
{
"generatorType": "SURFACE",
"minY": -1,
"maxY": -1,
"offsetX": 0,
"offsetY": 0,
"offsetZ": 0,
"mirrorType": "NONE",
"rotation": null,
"ignoreEntities": false,
"dimensionSpawns": [184],
"biomeNameSpawns": [],
"biomeTagSpawns": [],
"isDimensionSpawnsBlacklist": false,
"isBiomeNameSpawnsBlacklist": true,
"isBiomeTagSpawnsBlacklist": true,
"generateEverywhere": false,
"integrity": 1,
"decay": 0,
"filling": "",
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 500
}
+29
View File
@@ -0,0 +1,29 @@
{
"generatorType": "SURFACE",
"minY": -1,
"maxY": -1,
"offsetX": 0,
"offsetY": 0,
"offsetZ": 0,
"mirrorType": "NONE",
"rotation": null,
"ignoreEntities": false,
"dimensionSpawns": [184],
"biomeNameSpawns": [],
"biomeTagSpawns": [],
"isDimensionSpawnsBlacklist": false,
"isBiomeNameSpawnsBlacklist": true,
"isBiomeTagSpawnsBlacklist": true,
"generateEverywhere": false,
"integrity": 1,
"decay": 0,
"filling": "",
"fillingMetadata": 0,
"fillingType": "AIR",
"rarity": 500
}

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