main content changes pre 0.18.3

This commit is contained in:
sainagh
2025-10-08 15:37:43 -05:00
parent a52af66074
commit 4b6eb1d443
1283 changed files with 55732 additions and 9232 deletions
+28 -1
View File
@@ -196,6 +196,24 @@ elemaltar16.addFluidOutput(<fluid:innerved_fissile_matter>*1000);
elemaltar16.build();
val elemaltar17 = RecipeBuilder.newBuilder("elemaltar17","elemental_altar",5);
elemaltar17.addLifeEssenceInput(1000, false);
elemaltar17.addItemInput(<contenttweaker:deep_metamorphic_rock>*16);
elemaltar17.addItemInput(<extendedcrafting:material:33>*16);
elemaltar17.addItemInput(<ore:ingotBloodmasterMetal>*16);
elemaltar17.addItemInput(<bloodarsenal:blood_burned_string>*16);
elemaltar17.addItemInput(<divinerpg:twilight_stone>*16);
elemaltar17.addItemInput(<divinerpg:molten_shards>*16);
elemaltar17.addItemOutput(<contenttweaker:deep_slate_catalyst>*16);
elemaltar17.build();
val elemaltar18 = RecipeBuilder.newBuilder("elemaltar18","elemental_altar",5);
elemaltar18.addLifeEssenceInput(1000, false);
elemaltar18.addItemInput(<contenttweaker:screaming_blood_slime>*16);
elemaltar18.addItemInput(<contenttweaker:pale_metal>*16);
elemaltar18.addItemOutput(<contenttweaker:shrieking_metal>*32);
elemaltar18.build();
@@ -399,5 +417,14 @@ fluidelemaltar16.addItemInput(<materialpart:sednanite:ingot>);
fluidelemaltar16.addFluidOutput(<fluid:innerved_fissile_matter>*1000);
fluidelemaltar16.build();
val fluidelemaltar17 = RecipeBuilder.newBuilder("fluidelemaltar17","elemental_altar",5);
fluidelemaltar17.addFluidInput(<fluid:lifeessence>*1000);
fluidelemaltar17.addItemInput(<contenttweaker:deep_metamorphic_rock>*16);
fluidelemaltar17.addItemInput(<extendedcrafting:material:33>*16);
fluidelemaltar17.addItemInput(<ore:ingotBloodmasterMetal>*16);
fluidelemaltar17.addItemInput(<bloodarsenal:blood_burned_string>*16);
fluidelemaltar17.addItemInput(<divinerpg:twilight_stone>*16);
fluidelemaltar17.addItemInput(<divinerpg:molten_shards>*16);
fluidelemaltar17.addItemOutput(<contenttweaker:deep_slate_catalyst>*16);
fluidelemaltar17.build();