Fixes for some typos, formatting and grammar issues
Quest 23 (Foraging Skill): "stuff that weren't there" --> "stuff that wasn't there" Quest 27 (Butchery Skill): "This one almost feel like essence" --> "This one almost feels like essence" Quest 20 (Innervation Skill): "drop items that heals you" --> "drop items that heal you" Quest 18 (Runation Skill): "knowledge was dicovered them" --> "knowledge was discovered then" (a typo in each of the last two words) Quest 34 (Magic is Real!): "the existance of other dimensions" --> "the existence of other dimensions" Quest 35 (Fundamentals of magic): "Fundamentals of magic" --> "Fundamentals of Magic" Quest 35 (Fundamentals of magic): "there seems to be multiple forces" --> "there seem to be multiple forces" Quest 35 (Fundamentals of magic): "what effects magic" --> "what affects magic" Quest 35 (Fundamentals of magic): "become eable to discern" --> "become able to discern" Quest 35 (Fundamentals of magic): "allowing them to (...) appearing" --> "allowing them to (...) appear" Quest 35 (Fundamentals of magic): "appear out of nothing" --> "appear out of nothing." (end of a sentence) Quest 47 (Better Agriculture): " Crop sticks" --> "Crop sticks" (removed extra space at the beginning) Quest 47 (Better Agriculture): "to improve my thoughput" --> "to improve my throughput" Quest 51 (Imprisonment): "§7§o (...) this is the least buggy on§fe\n\n" --> "§7§o (...) this is the least buggy one§f\n\n" (weird format change in the middle of the sentence/paragraph, not sure if this fixes it) Quest 43 (Alloys): "seared tank (or other fuel sources)" --> "seared tank with lava (or other fuel sources)" (the original phrasing implies seared tank is a fuel source which is somewhat unlucky phrasing) Quest 38 (Terra): "gain control over it" --> "gain control over them" (refers to dimensional shards which are referred to in plural in the entire sentence, namely in words "appear (naturally)" and "their (discovery)") Quest 32 (Stable Fabric): "if you get stuck" --> "If you get stuck" (beginning of the line and the sentence) Quest 57 (Ice Dragon): "dragons are sit at the top of the food chain" --> "dragons sit at the top of the food chain" (too many verbs) Quest 55 (Fire Dragon): "dragons are the master" --> "dragons are the masters" Quest 66 (For Philosopher's Only) "For Philosopher's Only" --> "For Philosophers Only" (unless this is a joke?) Quest 66 (For Philosopher's Only) "Mana infused metal" --> "Mithril" Quest 204 (Playing with Wizardry) "wizards towers" --> "wizard towers" Quest 482221128 (Bricked and Blasted) "these can be find" --> "these can be found" Quest 1351 (The what??) "but I thing" --> "but I think" Quest 1351 (The what??) "exploring the testificate villages" --> "exploring the Testificate villages" (is written in capital letters later) Quest 1351 (The best furnaces?) "I also ca access" --> "I also can access" Quest 2271 (Dangerous Furnaces are Dangerous) "being I just faces has a might" --> "being I just faced has a might" Quest 1817 (More Furnaces!) "can smell granular tiny objects" --> "can smelt granular tiny objects" Quest 1817 (More Furnaces!) "then there's the inhabitants" --> "then there are the inhabitants" Quest 1817 (More Furnaces!) "seem to posses" --> "seem to possess" Quest 1817 (More Furnaces!) "It alsmost feels" --> "It almost feels"
This commit is contained in:
@@ -4,7 +4,7 @@
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],
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"properties:10": {
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"betterquesting:10": {
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"desc:8": "As I was exploring the testificate villages, I stumbled into a very singular piece of text. The ramblings of a crazed person obsessed with furnaces? The hidden secret behind a great power?\nWell, I may have been corrupted by this craziness, but I thing there may be something more to this, and I am determined to find out!\nIf there is such a thing as a furnace dimension, I will find out!",
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"desc:8": "As I was exploring the Testificate villages, I stumbled into a very singular piece of text. The ramblings of a crazed person obsessed with furnaces? The hidden secret behind a great power?\nWell, I may have been corrupted by this craziness, but I think there may be something more to this, and I am determined to find out!\nIf there is such a thing as a furnace dimension, I will find out!",
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"icon:10": {
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"Count:3": 1,
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"id:8": "minecraft:furnace"
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@@ -4,7 +4,7 @@
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],
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"properties:10": {
|
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"betterquesting:10": {
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"desc:8": "§7§oFor fast end efficient smelting, the dark and red matter furnaces are capable of smelting items using EMC.\n\nPlace energy collectors around the furnace to make it run without fuel.\n\nThe more collectors, and the higher the tier, the faster the furnace!\n\n§fTelos is such a lovely place! Not only I get access to all the furnace goodness I could dream of, but I also ca access some new alchemical smelting toys!\n",
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"desc:8": "§7§oFor fast end efficient smelting, the dark and red matter furnaces are capable of smelting items using EMC.\n\nPlace energy collectors around the furnace to make it run without fuel.\n\nThe more collectors, and the higher the tier, the faster the furnace!\n\n§fTelos is such a lovely place! Not only I get access to all the furnace goodness I could dream of, but I also can access some new alchemical smelting toys!\n",
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"icon:10": {
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"Count:3": 1,
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"id:8": "projecte:rm_furnace"
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@@ -4,7 +4,7 @@
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],
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"properties:10": {
|
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"betterquesting:10": {
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||||
"desc:8": "§7§oBlank runes can be used on rune shrines to produce their respective counterparts. There are better ways of getting runes.\n\n§fRunes! I can make runes! \nAs a man of science, I do feel quite embarassed about the way I looked at the civilizations of the past. The middle ages were definitely not a time of darkness, and some great knowledge was dicovered them.\nAre these the same runes vikings used to make? No, I don\u0027t think so. But at least I have a lead on some possible greatness our history forgot.\nUnfortunately, we decided to go for industrialization, and we shunned runes. Shame.",
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"desc:8": "§7§oBlank runes can be used on rune shrines to produce their respective counterparts. There are better ways of getting runes.\n\n§fRunes! I can make runes! \nAs a man of science, I do feel quite embarassed about the way I looked at the civilizations of the past. The middle ages were definitely not a time of darkness, and some great knowledge was discovered then.\nAre these the same runes vikings used to make? No, I don\u0027t think so. But at least I have a lead on some possible greatness our history forgot.\nUnfortunately, we decided to go for industrialization, and we shunned runes. Shame.",
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"icon:10": {
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"Count:3": 1,
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"id:8": "aoa3:distortion_rune"
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@@ -4,7 +4,7 @@
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],
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"properties:10": {
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"betterquesting:10": {
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"desc:8": "Everything in Telos is furnaces, everything!\nEven the sand that makes up the soil of this strange world is made up of small granular furnaces. Now I just need some granular tiny coal, and I can smell granular tiny objects too!\nWhile I am objectively taken aback by the nature of this world, it will be a good idea to discover more properties about this world.\nThere is no star, nor any other celestial body, in the sky, and yet light seems to vary. Weather phenomena cannot be perceived, and yet a strange snow somehow forms out of thin air on the soil.\nAnd then there\u0027s the inhabitants. Howlers are fairly unintelligent beings. The furnace fiends I have encountered are beings that seem to posses more intelligence, but little to no consciousness.\nIt alsmost feels like I am interacting with artificial intelligence. These beings are willing to come up with intelligent ways to solve problems, but they only seem to care about specific things.\nWell, one thing, really, they just think about furnaces...",
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"desc:8": "Everything in Telos is furnaces, everything!\nEven the sand that makes up the soil of this strange world is made up of small granular furnaces. Now I just need some granular tiny coal, and I can smelt granular tiny objects too!\nWhile I am objectively taken aback by the nature of this world, it will be a good idea to discover more properties about this world.\nThere is no star, nor any other celestial body, in the sky, and yet light seems to vary. Weather phenomena cannot be perceived, and yet a strange snow somehow forms out of thin air on the soil.\nAnd then there are the inhabitants. Howlers are fairly unintelligent beings. The furnace fiends I have encountered are beings that seem to possess more intelligence, but little to no consciousness.\nIt almost feels like I am interacting with artificial intelligence. These beings are willing to come up with intelligent ways to solve problems, but they only seem to care about specific things.\nWell, one thing, really, they just think about furnaces...",
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"icon:10": {
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"Count:3": 1,
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"id:8": "contenttweaker:greenlight_callstone"
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@@ -4,7 +4,7 @@
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],
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"properties:10": {
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"betterquesting:10": {
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"desc:8": "§7§oHurt mobs sometimes drop items that heals you, the more you do it, the better the healing.\n\nThis skill is levelled by using heart stones, found in battle towers!\n\n§fEssence is something I know, so I am trying to compare my discoveries to it. While some of the mechanics are similar, this magic is very much different in its origin.",
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"desc:8": "§7§oHurt mobs sometimes drop items that heal you, the more you do it, the better the healing.\n\nThis skill is levelled by using heart stones, found in battle towers!\n\n§fEssence is something I know, so I am trying to compare my discoveries to it. While some of the mechanics are similar, this magic is very much different in its origin.",
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"icon:10": {
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"Count:3": 1,
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"id:8": "mod_lavacow:acidicheart"
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@@ -4,7 +4,7 @@
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],
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"properties:10": {
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"betterquesting:10": {
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"desc:8": "§o§7§oAround the overworld, you can find wizards towers. There you can find friendly wizards willing to trade wands and other goodies, as well as arcane workbenches to add spells and upgrade your wands!\n\nMore info in §cMagical Mastery.\n\n§fSome of the creatures I\u0027ve slayed seemed to be holding books that appear to have magical properties.\nBy building a table to analyze them, I stumbled into the art of Wizardry, a spellcasting technique based on knowledge. It seems like I can discover new aspects of this art by trial and error.\nTry to cast spells until they make sense?! What could go wrong?\nAround Terra, some testificates also appear to hold knowledge of this art. Some of them use it to help, others to destroy...",
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"desc:8": "§o§7§oAround the overworld, you can find wizard towers. There you can find friendly wizards willing to trade wands and other goodies, as well as arcane workbenches to add spells and upgrade your wands!\n\nMore info in §cMagical Mastery.\n\n§fSome of the creatures I\u0027ve slayed seemed to be holding books that appear to have magical properties.\nBy building a table to analyze them, I stumbled into the art of Wizardry, a spellcasting technique based on knowledge. It seems like I can discover new aspects of this art by trial and error.\nTry to cast spells until they make sense?! What could go wrong?\nAround Terra, some testificates also appear to hold knowledge of this art. Some of them use it to help, others to destroy...",
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"icon:10": {
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"Count:3": 1,
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"id:8": "ebwizardry:arcane_workbench"
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@@ -4,7 +4,7 @@
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],
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"properties:10": {
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"betterquesting:10": {
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"desc:8": "I am not the only one that is seeking more furnaces!\nThe fiends I have been fighting were all like me, drawn by the awesomeness of furnaces!\nThis awesomeness, though, comes with a price, and a heavy one, for those who are not worthy of handling it. The furnaces can take control over you, and turn you into a mindless husk, enslaved to their will, whatever that may be.\nPower and greatness being a source of corruption I understand, and I can definitely say I felt it (who wouldn\u0027t?!?); what I do not understand, is how does one escape this call?\nPower from other sources seems to be pointless; the Hellfire being I just faces has a might like no other I have seen, and yet it seemed like nothing in comparison to the call of the furnace dimension. \nI am definitely facing something I am not ready to best, I think it will be good to leave the furnace dimension be until I can understand what is going on...",
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"desc:8": "I am not the only one that is seeking more furnaces!\nThe fiends I have been fighting were all like me, drawn by the awesomeness of furnaces!\nThis awesomeness, though, comes with a price, and a heavy one, for those who are not worthy of handling it. The furnaces can take control over you, and turn you into a mindless husk, enslaved to their will, whatever that may be.\nPower and greatness being a source of corruption I understand, and I can definitely say I felt it (who wouldn\u0027t?!?); what I do not understand, is how does one escape this call?\nPower from other sources seems to be pointless; the Hellfire being I just faced has a might like no other I have seen, and yet it seemed like nothing in comparison to the call of the furnace dimension. \nI am definitely facing something I am not ready to best, I think it will be good to leave the furnace dimension be until I can understand what is going on...",
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"icon:10": {
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"Count:3": 1,
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"id:8": "contenttweaker:infernal_furnace_callstone"
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@@ -4,7 +4,7 @@
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],
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"properties:10": {
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"betterquesting:10": {
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"desc:8": "§7§oThe more you mine, the better the random drops and luck.\n\n§fThe energy of this new magic is very conceptual, it seems. It has specific rules, but these rules directly relate to emerging concepts. When I mine, I get stuff that weren\u0027t there, but what does \u0027mine\u0027 mean? Does this only work on some types of stone, but not others? What if I am using the wrong tool?\nAnd how does the magic force guiding this even know that I am \u0027mining\u0027 as opposed to \u0027logging\u0027?\n",
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"desc:8": "§7§oThe more you mine, the better the random drops and luck.\n\n§fThe energy of this new magic is very conceptual, it seems. It has specific rules, but these rules directly relate to emerging concepts. When I mine, I get stuff that wasn\u0027t there, but what does \u0027mine\u0027 mean? Does this only work on some types of stone, but not others? What if I am using the wrong tool?\nAnd how does the magic force guiding this even know that I am \u0027mining\u0027 as opposed to \u0027logging\u0027?\n",
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"icon:10": {
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"Count:3": 1,
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"id:8": "divinerpg:corrupted_pickaxe"
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@@ -4,7 +4,7 @@
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],
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"properties:10": {
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"betterquesting:10": {
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"desc:8": "§7§oDealing high damage increases the chance of crit hits and increases rage.\n\nThis skill is levelled up by using bloodlust coins, found as loot in battle towers!\n\n§fWhat I initially thought to be one form of magic, in actuality, is a multi-faceted system.\nWhile it is evident that these powers have a common origin, their distinctness is also indisputable. This one almost feel like essence, but different, very different.",
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"desc:8": "§7§oDealing high damage increases the chance of crit hits and increases rage.\n\nThis skill is levelled up by using bloodlust coins, found as loot in battle towers!\n\n§fWhat I initially thought to be one form of magic, in actuality, is a multi-faceted system.\nWhile it is evident that these powers have a common origin, their distinctness is also indisputable. This one almost feels like essence, but different, very different.",
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"icon:10": {
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"Count:3": 1,
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"id:8": "randomthings:rezstone"
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@@ -4,7 +4,7 @@
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],
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"properties:10": {
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"betterquesting:10": {
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"desc:8": "§7§oDimensional doors are found around the world and are a good source of starting materials.\n\nAfter travelling through a door, it spawns a rift, use the remover to take the rift out!\n\nSilk touch can be used to mine the fabric blocks in dimensional doors.\n\nif you get stuck, you can use the stuck item to teleport back to the overworld!\n\n§fWhatever the rules physics in this place are, they are not quite like the ones back on Earth. Space seems to spontaneously morph into pockets of reality separate from everywhere else. Something must be causing this, but I have no idea what or why.\nThere are structures in these warrens of twisting corridors and halls, and hidden treasures as well. Someone must\u0027ve used these places for something.",
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"desc:8": "§7§oDimensional doors are found around the world and are a good source of starting materials.\n\nAfter travelling through a door, it spawns a rift, use the remover to take the rift out!\n\nSilk touch can be used to mine the fabric blocks in dimensional doors.\n\nIf you get stuck, you can use the stuck item to teleport back to the overworld!\n\n§fWhatever the rules physics in this place are, they are not quite like the ones back on Earth. Space seems to spontaneously morph into pockets of reality separate from everywhere else. Something must be causing this, but I have no idea what or why.\nThere are structures in these warrens of twisting corridors and halls, and hidden treasures as well. Someone must\u0027ve used these places for something.",
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"icon:10": {
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"Count:3": 1,
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"id:8": "dimdoors:world_thread"
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@@ -4,7 +4,7 @@
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],
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"properties:10": {
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"betterquesting:10": {
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"desc:8": "§7§oEnchanting is important, and so are bedrock chunks!\n\n§rThere is so much about the universe humanity is not aware of.\nWe have spent so many years trying to reject things such as magic and superstition in the name of \u0027science\u0027.\nBut it appears that magic and science are just two faces of the same medals, and the existance of other dimensions seems to be the catalyst behind what I\u0027d normally call \u0027miracles\u0027.\nDiamonds and obsidian seem to be catalysts for magic energy, which is going to allow me to enhance my tools.\nI don\u0027t really know what prompted me to study this phenomenon, but, for some reason, paper has something to do with it...",
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"desc:8": "§7§oEnchanting is important, and so are bedrock chunks!\n\n§rThere is so much about the universe humanity is not aware of.\nWe have spent so many years trying to reject things such as magic and superstition in the name of \u0027science\u0027.\nBut it appears that magic and science are just two faces of the same medals, and the existence of other dimensions seems to be the catalyst behind what I\u0027d normally call \u0027miracles\u0027.\nDiamonds and obsidian seem to be catalysts for magic energy, which is going to allow me to enhance my tools.\nI don\u0027t really know what prompted me to study this phenomenon, but, for some reason, paper has something to do with it...",
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"icon:10": {
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"Count:3": 1,
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"id:8": "minecraft:enchanting_table"
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@@ -4,12 +4,12 @@
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],
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"properties:10": {
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"betterquesting:10": {
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"desc:8": "§7§oThere are special mobs that spawn at low Y levels (below Y \u003d 11). Those will drop corrupted shards, as well as other goodies. A dark room at low Y level is recommended!\n\n§fMagic is real, and there seems to be multiple forces playing a role in what effects magic.\nFrom what I\u0027ve seen so far, there seem to be two methods.\nThe first is based off of manipulating the laws of physics to, for example, reinforce arrows shot from a bow just like I learned, or shoot magic missiles, just like the wizards dwelling in towers around the world.\nThis is done by bending \u0027fields\u0027 existing in higher dimensions, that allow for increased power.\nThere are different types of fields to tap magic energy from, but so far I\u0027ve only become eable to discern the one that allows me to \u0027enchant\u0027 weapons and armor.\nThe second magic type, which I like to call Mythic, is more esoteric, and it reminds of the way deities were portrayed in folklore.\nThis allows for the \u0027breaking\u0027 of the rules of reality (as opposed to bending them). This power, which emanates an extremely strong aura, seems to permeate many of the creatures on this planet, allowing them to effortlessly appearing out of nothing",
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"desc:8": "§7§oThere are special mobs that spawn at low Y levels (below Y \u003d 11). Those will drop corrupted shards, as well as other goodies. A dark room at low Y level is recommended!\n\n§fMagic is real, and there seem to be multiple forces playing a role in what affects magic.\nFrom what I\u0027ve seen so far, there seem to be two methods.\nThe first is based off of manipulating the laws of physics to, for example, reinforce arrows shot from a bow just like I learned, or shoot magic missiles, just like the wizards dwelling in towers around the world.\nThis is done by bending \u0027fields\u0027 existing in higher dimensions, that allow for increased power.\nThere are different types of fields to tap magic energy from, but so far I\u0027ve only become able to discern the one that allows me to \u0027enchant\u0027 weapons and armor.\nThe second magic type, which I like to call Mythic, is more esoteric, and it reminds of the way deities were portrayed in folklore.\nThis allows for the \u0027breaking\u0027 of the rules of reality (as opposed to bending them). This power, which emanates an extremely strong aura, seems to permeate many of the creatures on this planet, allowing them to effortlessly appear out of nothing.",
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"icon:10": {
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"Count:3": 1,
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"id:8": "divinerpg:altar_of_corruption"
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},
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"name:8": "Fundamentals of magic"
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"name:8": "Fundamentals of Magic"
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}
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},
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"questID:3": 35,
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@@ -4,7 +4,7 @@
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],
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"properties:10": {
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"betterquesting:10": {
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"desc:8": "I found a village of intelligent creatures! They call themselves the testificates, and they are native to this planet, which they call Terra.\nThe testificates have a troubled history, they used to be a powerful civilization, advanced in the use of magic, which they used to open portals to connect them to other parts of the planet, including the massive caves that fill Terra\u0027s underground.\nThen, war from outside came. This has something to do with the fact that the Universe\u0027s rarest mineral, dimensional shards, appear naturally, and ever since their discovery, the mightiest powers in the universe have fought to gain control over it.\nMost of the creatures currently on Terra are not natives, instead they are here to fight. Some of them, I was told, are from \u0027nations\u0027 that have been able to take over entire galaxies!\nI should be very careful about who I fight, I\u0027m dealing with Kardashev type 3 civilizations that have powers beyond any human understanding. \nI feel very sorry for the testificates, to see your planet be invaded and become a battleground between type 5 civilizations is truly tragic...",
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"desc:8": "I found a village of intelligent creatures! They call themselves the testificates, and they are native to this planet, which they call Terra.\nThe testificates have a troubled history, they used to be a powerful civilization, advanced in the use of magic, which they used to open portals to connect them to other parts of the planet, including the massive caves that fill Terra\u0027s underground.\nThen, war from outside came. This has something to do with the fact that the Universe\u0027s rarest mineral, dimensional shards, appear naturally, and ever since their discovery, the mightiest powers in the universe have fought to gain control over them.\nMost of the creatures currently on Terra are not natives, instead they are here to fight. Some of them, I was told, are from \u0027nations\u0027 that have been able to take over entire galaxies!\nI should be very careful about who I fight, I\u0027m dealing with Kardashev type 3 civilizations that have powers beyond any human understanding. \nI feel very sorry for the testificates, to see your planet be invaded and become a battleground between type 5 civilizations is truly tragic...",
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"icon:10": {
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"Count:3": 1,
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"id:8": "minecraft:emerald"
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@@ -4,7 +4,7 @@
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],
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"properties:10": {
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"betterquesting:10": {
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"desc:8": "§7§oThe smeltery is made out of seared bricks (or other seared blocks). \nIt needs a smeltery controller, and at least a seared tank (or other fuel sources), and they can be placed anywhere in the structure.\nThe multiblock consists of a hollow cuboid without edges, and an open top.\nSeared drains with faucets are used to output molten metals to casting tables and basins.\n\n§fFinally at the bronze age! By building a smeltery, I can extract metal from ore more efficiently, and I can start making alloys!",
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"desc:8": "§7§oThe smeltery is made out of seared bricks (or other seared blocks). \nIt needs a smeltery controller, and at least a seared tank with lava (or other fuel sources), and they can be placed anywhere in the structure.\nThe multiblock consists of a hollow cuboid without edges, and an open top.\nSeared drains with faucets are used to output molten metals to casting tables and basins.\n\n§fFinally at the bronze age! By building a smeltery, I can extract metal from ore more efficiently, and I can start making alloys!",
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"icon:10": {
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"Count:3": 1,
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"id:8": "tconstruct:smeltery_controller"
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],
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"properties:10": {
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"betterquesting:10": {
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"desc:8": " Crop sticks are awesome! They allow me to grow plants in better ways, and to better keep track of their properties.\nThis should allow me to do simple cross-breeding, and to improve my thoughput.",
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"desc:8": "Crop sticks are awesome! They allow me to grow plants in better ways, and to better keep track of their properties.\nThis should allow me to do simple cross-breeding, and to improve my throughput.",
|
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"icon:10": {
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"Count:3": 1,
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"id:8": "agricraft:crop_sticks"
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@@ -4,7 +4,7 @@
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],
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"properties:10": {
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"betterquesting:10": {
|
||||
"desc:8": "§7§oThese can be find in overworld structures, no need to craft them! Hostile books and pumpkin spawners hold the answer!\n\nThe blast furnace is formed with a 3x3x3 of blast bricks. Right click the structure with the engineer\u0027s hammer to form it!\n\nCoke is the best fuel, but charcoal can also be used!\n\n§fNice! The architecture on Terra has a lot of useful features. I should be able to use these materials to make a blast furnace, and study the properties of the metals found in this planet.",
|
||||
"desc:8": "§7§oThese can be found in overworld structures, no need to craft them! Hostile books and pumpkin spawners hold the answer!\n\nThe blast furnace is formed with a 3x3x3 of blast bricks. Right click the structure with the engineer\u0027s hammer to form it!\n\nCoke is the best fuel, but charcoal can also be used!\n\n§fNice! The architecture on Terra has a lot of useful features. I should be able to use these materials to make a blast furnace, and study the properties of the metals found in this planet.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"Damage:2": 1,
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oThe mob imprisonment tool lets you capture and move mobs around. There are other options as well, but this is the least buggy on§fe!\n\nI can now capture and transport other creatures for my own purposes, I promise I will not abuse this...",
|
||||
"desc:8": "§7§oThe mob imprisonment tool lets you capture and move mobs around. There are other options as well, but this is the least buggy one!§f\n\nI can now capture and transport other creatures for my own purposes, I promise I will not abuse this...",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"ForgeCaps:10": {
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "Dragons are both fascinating and scary, but I was able to slay one!\n\nFire dragons are the master of the plains, and all other lowlands!",
|
||||
"desc:8": "Dragons are both fascinating and scary, but I was able to slay one!\n\nFire dragons are the masters of the plains, and all other lowlands!",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "iceandfire:dragon_skull"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "Dragons are both fascinating and scary, but I was able to slay one!\n\nIce dragons are sit at the top of the food chain in cold and icy places!",
|
||||
"desc:8": "Dragons are both fascinating and scary, but I was able to slay one!\n\nIce dragons sit at the top of the food chain in cold and icy places!",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"Damage:2": 1,
|
||||
|
||||
@@ -5,13 +5,13 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oMana infused metal can be found in a special structure in the nether!\n\nSearch for blue stuff!",
|
||||
"desc:8": "§7§oMithril can be found in a special structure in the nether!\n\nSearch for blue stuff!",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "projecte:item.pe_philosophers_stone",
|
||||
"tag:10": {}
|
||||
},
|
||||
"name:8": "For Philosopher\u0027s Only"
|
||||
"name:8": "For Philosophers Only"
|
||||
}
|
||||
},
|
||||
"questID:3": 66,
|
||||
|
||||
Reference in New Issue
Block a user