0.18.0
0.18.0, hotfix4 update
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@@ -215,6 +215,10 @@ general {
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mekanism {
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# Fixes various duplication exploits
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B:"Duplication Fixes"=true
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# Fixes a logic error allowing extracting fluids from fluid tanks regardless of requested fluid
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# Has no effect when playing with Mekanism CEu
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B:"Fluid Tank Extraction"=true
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}
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"mob stages" {
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@@ -470,65 +474,56 @@ general {
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}
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"tinkers' construct" {
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# Fixes various duplication exploits
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B:"Duplication Fixes"=true
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# Excludes gaseous fluids from being transferable via faucets
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B:"Ceramics: Gaseous Fluids"=false
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B:"Duplication Fixes"=true
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B:"Gaseous Fluids"=false
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# Hides tool/bow materials in the 'Materials and You' book
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# Syntax: material
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# Enabling debug logging prints all materials on game launch
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S:"Material Blacklist" <
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>
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# Determines the maximum number of possible items to display before not rendering any to prevent substantial lag
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# 0 to disable rendering items in the smeltery entirely
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# -1 for the default, which is always rendering items
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I:"Maximum Items to Render in Smeltery"=-1
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# Suppresses special abilities of long swords and rapiers when shurikens are wielded in the offhand
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B:"Offhand Shuriken"=true
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# Caches all ore dictionary smelting recipes to speed up game loading
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B:"Ore Dictionary Cache"=true
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# Fixes server world being leaked to various particles
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B:"Particle Fixes"=true
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# Despawns unbreakable projectiles faster to improve framerates
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B:"Projectile Despawning"=true
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# Enables usage of tweaks in below category to customize Tinkers' tools stats
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B:"Tool Customization"=true
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"tool customization" {
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S:"Attack Damage Decay Rate"=0.9
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D:"Cleaver Attack Damage Cutoff"=75.0
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D:"General Attack Damage Cutoff"=15.0
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D:"Longsword Attack Damage Cutoff"=65.0
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D:"PlusTiC: Katana Attack Damage Cutoff"=22.0
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D:"Rapier Attack Damage Cutoff"=55.0
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# Enables usage of tweaks in below category to customize Tinkers' tools stats
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B:"[1] Tool Customization"=true
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# Sets the attack damage cutoff at which diminishing returns start for any Tinkers' tool not listed here
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# Default value: 15.0
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D:"[2] General Attack Damage Cutoff"=15.0
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# Sets the attack damage cutoff at which diminishing returns start for the cleaver
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# Default value: 25.0
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D:"[3] Cleaver Attack Damage Cutoff"=25.0
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# Sets the attack damage cutoff at which diminishing returns start for the longsword
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# Default value: 18.0
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D:"[4] Longsword Attack Damage Cutoff"=18.0
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# Sets the attack damage cutoff at which diminishing returns start for the rapier
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# Default value: 13.0
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D:"[5] Rapier Attack Damage Cutoff"=13.0
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# Sets the attack damage cutoff at which diminishing returns start for the PlusTiC katana
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# Default value: 22.0
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D:"[6] PlusTiC: Katana Attack Damage Cutoff"=22.0
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# Sets the rate at which a tool's attack damage incrementally decays depending on its damage cutoff
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# Default value: 0.9
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# Range: 0.0 - 1.0
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# Note: A rate of 1.0 means there is no damage decay
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# Note: The damage curve will cap the maximum value to (tool's damage cutoff)/(1 - decay rate)
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S:"Attack Damage Decay Rate"=0.9
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# Sets the attack damage cutoff at which diminishing returns start for the cleaver
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# Default value: 25.0
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D:"Cleaver Attack Damage Cutoff"=75.0
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# Sets the attack damage cutoff at which diminishing returns start for any Tinkers' tool not listed here
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# Default value: 15.0
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D:"General Attack Damage Cutoff"=15.0
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# Sets the attack damage cutoff at which diminishing returns start for the longsword
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# Default value: 18.0
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D:"Longsword Attack Damage Cutoff"=65.0
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# Sets the attack damage cutoff at which diminishing returns start for the PlusTiC katana
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# Default value: 22.0
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D:"PlusTiC: Katana Attack Damage Cutoff"=22.0
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# Sets the attack damage cutoff at which diminishing returns start for the rapier
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# Default value: 13.0
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D:"Rapier Attack Damage Cutoff"=55.0
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S:"[7] Attack Damage Decay Rate"=0.9
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}
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}
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@@ -680,6 +675,9 @@ general {
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}
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evilcraft {
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# Avoid repeatedly running intensive calculations involving spawning a random Vengeance Spirit
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B:"Vengeance Spirit Random Performance"=true
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# Cache the result of Vengeance Spirit checks against the config, which may attempt to build and check against hundreds of Regex Patterns every tick
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B:"Vengeance Spirit Regex Cache"=true
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}
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@@ -735,6 +733,11 @@ general {
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B:"Baubles Compatibility"=true
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}
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"gaia dimension" {
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# Safely access a nullable array when checking recipes in the Restructurer
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B:"Fix Restructurer Crash"=true
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}
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}
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