0.17 official
This commit is contained in:
@@ -134,7 +134,7 @@
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@@ -176,7 +176,7 @@
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@@ -281,8 +281,8 @@
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"53:10": {
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@@ -617,7 +617,7 @@
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"84:10": {
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File diff suppressed because it is too large
Load Diff
@@ -1,17 +0,0 @@
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{
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"preRequisites:11": [
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1386
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],
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"properties:10": {
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"betterquesting:10": {
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"desc:8": "",
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"icon:10": {
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"Count:3": 1,
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"id:8": "minecraft:nether_star"
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},
|
||||
"name:8": "Naquadah Automation"
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}
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||||
},
|
||||
"questID:3": 1387,
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||||
"tasks:9": {}
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}
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@@ -21,6 +21,18 @@
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"0:10": {
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"id:8": "tce:tce_torch_lvl1"
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"1:10": {
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"id:8": "scannable:module_block",
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"RepairCost:3": 0,
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"block:8": "tce:tce_torch_lvl1",
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"display:10": {
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"Name:8": "I lost my Torcherino"
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},
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"meta:3": 0
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}
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}
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}
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@@ -48,6 +48,10 @@
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"4:10": {
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"Count:3": 1,
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"id:8": "contenttweaker:lucky_box_twilight_weapons"
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},
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"5:10": {
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"Count:3": 1,
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"id:8": "contenttweaker:lucky_box_advent_armor"
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}
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},
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"taskID:8": "bq_standard:retrieval"
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@@ -4,7 +4,7 @@
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],
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||||
"properties:10": {
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||||
"betterquesting:10": {
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||||
"desc:8": "",
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||||
"desc:8": "I have been ignoring this for too long, but it is time to start addressing the issue with the World Soul of the Abyss. The spread of the flesh plague outside of the Shyre territory may become an actual issue, now that the stakes seem to have raised.\nAs for the soul of Vibe, it should be possible to summon it in a contained form, and to face it directly.\nUnlike my prior encounter, though, this enemy has not been weakened by the sacrifice of powerful wizards...",
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"icon:10": {
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"Count:3": 1,
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"id:8": "contenttweaker:key_of_flesh_dominion"
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||||
@@ -4,7 +4,7 @@
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],
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||||
"properties:10": {
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||||
"betterquesting:10": {
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||||
"desc:8": "",
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"desc:8": "I am not yet a Fractallite, but I cannot help but wonder at how far I have come. I defeated a planet! Sort of...\nThe power of the Abyss is a dangerous one, a very universal one; anyone that is made of flesh, of animal organic matter, can fall pray of this power, if their will is bent.\nAnd let\u0027s be honest, just looking at the vastness of the flesh infaction in the Abyss can be enough to bend many brave souls\u0027 will.\nI am amazed by the amount of powerful beings that were brought under the Shyre Empire; any of the creatures I have fought could probably make a substantial damage to the universe by themselves...\nThe power over flesh, gravity, religion, immortality, time itself; the list goes on. What could have pushed all these beings together? How have they not started waging war against each other?",
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"icon:10": {
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"Count:3": 1,
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||||
"id:8": "contenttweaker:paradigm_of_dominion"
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||||
@@ -4,7 +4,7 @@
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],
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||||
"properties:10": {
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||||
"betterquesting:10": {
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||||
"desc:8": "",
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||||
"desc:8": "Despite the grueling fight, I think I actually defeated these enemies. Not \u0027defeated\u0027 like Bane or the Primordial Fractallites, where my actions felt to have little effect on their power. \nNo, actual defeat, if that were possible. I defeated, truly defeated, Fractallite beings.\nHow? Well, I can only guess, but I believe it must have something to do with an incomplete coupling with their Fractallite powers, almost as if it took some time for it to \u0027settle down\u0027, and I was able to stop the merging before it was complete.\nWhat supports this theory is what Dracyon and Hydrolisk left behind. I am fumbling for words, but whatever this thing is, it is as close to pure recursion as my senses have encountered, and yet it hints at something more, just like a complex shape that is only seen from one angle, and is thus distorted.\n ",
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||||
"icon:10": {
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"Count:3": 1,
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"id:8": "contenttweaker:recursion_of_war"
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||||
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||||
@@ -4,7 +4,7 @@
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||||
],
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||||
"properties:10": {
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||||
"betterquesting:10": {
|
||||
"desc:8": "",
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||||
"desc:8": "Well, I was right at being worried that me becoming more powerful would upset the tides of war, and possibly unleash a new threat.\nThe great lieutenant beasts of L\u0027Borean seem to have entered a pact with the Old One residing there. A Fractallite power yet unclaimed, it seems, was made available to them. Hydrolisk and Dracyon ascended, and are now entering the battlefield.\nIf they were to enter Terra as they are, who knows what type of damage they may cause, I must face them now!",
|
||||
"icon:10": {
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||||
"Count:3": 1,
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||||
"id:8": "contenttweaker:warlord_callstone"
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||||
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||||
@@ -4,7 +4,7 @@
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||||
],
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||||
"properties:10": {
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||||
"betterquesting:10": {
|
||||
"desc:8": "",
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||||
"desc:8": "Yes, power over will, power over the priorities of living beings. That is the power of the Experienced Cori, and the glue that holds the Twilight Horde together. Just like ants and bees live to serve their Queen, the beings of the Twilight Horde serve one master, and one master only. A master capable of bringing in more subjects through its mere presence.\nWell, that is not exactly accurate; to be able to affect others\u0027 willpower, the Experienced Cori has to make itself vulnerable in some way, which is why it was hiding within the depths of Terra.\nThanks to this, I was able to stop its ritual, or whatever it was doing to ensnare the Testificates. With regards to \u0027freeing\u0027 the rest of the Horde, though, very little would likely be doable. They are simply too faithful, and have been under this creature\u0027s control for too long. Submission to the Twilight Horde is literally an instinct for the non-sentient beasts of the Twilight Horde.\nAs for the sentient ones, they appear to have restored communications to the world that is beyond Skythern. I guess I am not done with them yet.",
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||||
"icon:10": {
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"Count:3": 1,
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||||
"id:8": "contenttweaker:soul_of_colonial_servitude"
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||||
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||||
@@ -4,7 +4,7 @@
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||||
],
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||||
"properties:10": {
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"betterquesting:10": {
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||||
"desc:8": "\n",
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||||
"desc:8": "Now onto the problem on Terra! Why are the Testificates folding now? What made them willing to forsake all their struggles so far, and even consider giving up to the Twilight Horde?\nFacing the Experienced Cori without truly understanding Fractallites may have been a mistake. I do not even know what its power is!\nWell, I now have an inkling of what it may be. The same twisting of the recursive field that was around the Experienced Cori can be now felt all over Terra. A twisting I suspect may have to do with willpower...\nMe facing it, I suspect, may have pushed it over the edge, and unleashed it against Terra as a whole.\nIs this being twisting the will of the Testificates? Well, I must get to the bottom of it!",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
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||||
"id:8": "contenttweaker:horde_domination_callstone"
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||||
|
||||
@@ -4,7 +4,7 @@
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||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
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||||
"desc:8": "True, the Twilight Horde has not been defeated yet, but this blow did have a positive effect!\nThe bees were able to take away and mimic some of the soul manipulation powers from the Experienced Cori, and are now studying ways to use it for good. Well, whatever definition of \u0027good\u0027 they may have.\nThey are responsible for the current state of Apichisi, after all...",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
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||||
"Damage:2": 14020,
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||||
|
||||
@@ -4,7 +4,7 @@
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||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
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||||
"desc:8": "Well, who could have guessed, a chicken absorbed the powers of the world soul of the Abyss.\nThis cannot be bad right? Right?",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:abominable_egg"
|
||||
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||||
@@ -4,7 +4,7 @@
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||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
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||||
"desc:8": "I do not understand, it doesn\u0027t make any sense!\nAll the signs point to it, Skythern should be the final Shell. \nLooking at the will of all the Twilight beasts I have fought, their will clearly pointed towards the Experienced Cori, the Fractallite monster at the head of Skythern.\nAnd yet, its defeat changed nothing. Actually, it may have made things worse. Why are the Testificates now saying that they would not mind just giving up, and making a pact with the Twilight Horde?\nWhat is going on? It is as if none of the enemies I defeated was actually defeated. Sure, recursion does that, but I have been using my powers to ensure this would not happen. Is this because I am dealing with Fractallites? Are there other rules to this game I have not been aware of?\nHave I just been a fool, pushing a rock that was already in motion regardless of my actions? No it cannot be!",
|
||||
"desc:8": "I do not understand, it doesn\u0027t make any sense!\nAll the signs point to it, Skythern should be the final Shell. \nLooking at the will of all the Twilight beasts I have fought, their submission clearly was towards the Experienced Cori, the Fractallite monster at the head of Skythern.\nAnd yet, its defeat changed nothing. Actually, it may have made things worse. Why are the Testificates now saying that they would not mind just giving up, and making a pact with the Twilight Horde?\nWhat is going on? It is as if none of the enemies I defeated was actually defeated. Sure, recursion does that, but I have been using my powers to ensure this would not happen. Is this because I am dealing with Fractallites? Are there other rules to this game I have not been aware of?\nHave I just been a fool, pushing a rock that was already in motion regardless of my actions? No it cannot be!",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:skythern_core"
|
||||
|
||||
@@ -7,7 +7,7 @@
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||||
"desc:8": "§7§oGood way to test how much damage you do",
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||||
"icon:10": {
|
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"Count:3": 1,
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||||
"id:8": "testdummy:dummy"
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||||
"id:8": "testdummy2:dummy"
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||||
},
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||||
"name:8": "Test Dummy"
|
||||
}
|
||||
@@ -31,7 +31,7 @@
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||||
"requiredItems:9": {
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"0:10": {
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"Count:3": 1,
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"id:8": "testdummy:dummy"
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"id:8": "testdummy2:dummy"
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
|
||||
@@ -1,36 +0,0 @@
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||||
{
|
||||
"preRequisites:11": [
|
||||
324
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||||
],
|
||||
"properties:10": {
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"betterquesting:10": {
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||||
"desc:8": "",
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||||
"icon:10": {
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"Count:3": 1,
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||||
"id:8": "forge:bucketfilled",
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"tag:10": {
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"Amount:3": 1000,
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"FluidName:8": "magnatar_stabilizer"
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}
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},
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||||
"name:8": "Magnatar Stabilizer Bucket"
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||||
}
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||||
},
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"questID:3": 366,
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||||
"tasks:9": {
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||||
"0:10": {
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"index:3": 0,
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"requiredItems:9": {
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"0:10": {
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"Count:3": 1,
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"id:8": "forge:bucketfilled",
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"tag:10": {
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"Amount:3": 1000,
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"FluidName:8": "magnatar_stabilizer"
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}
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}
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},
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"taskID:8": "bq_standard:retrieval"
|
||||
}
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||||
}
|
||||
}
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "I may have made a mistake, not fully knowing the rules of Fractallite powers. Once the holder of a given power falls, the magic they cast is not reversed. The gift of Immortality coming from the Immortal Fractallites still endures after their defeat.\nThis does not follow the same logic as the other powerful magic I have encountered; or any magic I have encountered, to be fair. \nThe vessel is important to magic. Once it is taken away, the weave of recursion falters. That is how I could wiggle out of my own recursion prison, by beating up J\u0027zahar and the Primordial Malevolence. Sure, I am yet to escape this prison fully, so it is definitely possible to ensure some permanence when casting powerful spells, but the fall of the caster, looking at every single example I have seen of this, does have an effect.\nHere, though, nothing changed. Something must have been done to ensure continuity would not stop, not now nor ever. And I suspect someone else may be involved in this...",
|
||||
"desc:8": "I may have made a mistake, not fully knowing the rules of Fractallite powers. Once the holder of a given power falls, the magic they cast is not reversed. The gift of Immortality coming from the Immortal Fractallites still endures after their defeat.\nThis does not follow the same logic as the other powerful magic I have encountered; or any magic I have encountered, to be fair. \nThe vessel is important to magic. Once it is taken away, the weave of recursion falters. That is how I could wiggle out of my own recursion prison, by beating up J\u0027zahar and the Primordial Malevolence. Sure, I am yet to escape this prison fully, so it is definitely possible to ensure some permanence when casting powerful spells, but the fall of the caster, looking at every single example I have seen of this, does have an effect.\nHere, though, nothing changed. Is it that the rules are different for Fractallites, or that I simply did not really defeat these enemies?",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:immortallis_garnet"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "It is not just that nothing changed. It truly feels like everything I have done against my enemies yielded no results.\nSure, I did not expect my enemies to give up right away as my enemies were defeated, but I definitely did not expect this complete and utter lack of changes in their attitude.\nThis is puzzling. I thought I won the war, and yet defeating the rulers of my enemies changed nothing about their resolve.\nIs this something I am not Fractallite enough to understand? Does this have anything to do with powers beyond me?",
|
||||
"desc:8": "It is not just that nothing changed. It truly feels like everything I have done against my enemies yielded no results.\nSure, I did not expect my enemies to give up right away as my enemies were defeated, but I definitely did not expect this complete and utter lack of changes in their attitude.\nThis is puzzling. I thought I won the war, and yet defeating the rulers of my enemies changed nothing about their resolve.\nIs this something I am not Fractallite enough to understand? Is there anything else in the power structure of the Shyre Empire I do not yet understand?",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:dustopia_garnet"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "I have to say, this is almost disappointing...\nThe powers of the Temporal Fractallite have taken me away from the conflict of Terra for years, and yet nothing changed? The stalemate with the Twilight Horde has not evolved one bit?\nI cannot believe it!\nWell, I should probably be happy, all things considered. No change is better than change for the worst.\nAnd here is a small tidbit of info. For the first time since the start of my campaign, I heard the term \"Shyrelands\". I assume it must refer to the inner, more powerful worlds of the Empire, since I had not yeat encountered the word. As a matter of fact, I have gone so far, and yet been completely ignorant of the term \"Shyre\". What does it mean? Is it a place?",
|
||||
"desc:8": "The nature of this place is having some effects on me. The flow of time is so weird, I am not sure if I can trust my memories of not.\nMy memory of it appears foggy, as if I had too much to drink, but I recall a phrase, muttered by someone in Greckon; a disembodied voice. \"The warden of the Shyrelands will not be happy with this.\"\nWell, this really sounds like the voice of a subject talking about their master. But wasn\u0027t Bane supposed to be a master, a ruler?\nSure, all signs point to it. The worship, the symbolism, the portals. These places are supposed to be at the center of the Shyre Empire.\nAnd yet this voice, a voice from a memory I do not even know to be true, this voice is telling me that things will not be over; not even when I figure out if a Fractallite can be truly put down...",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:greckon_garnet"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oDrop a haunted idol to summon Bane.\n\n§fA voice resounding through the sheer cliffs of Greckon. A haunting chant.\nThe voice of Bane now resounds in this world. I was right to expect some sort of contingency plan from the Shyre Empire.\nThe powers of this being, this creature that so closely resembles an Old One while being nothing like one, have something to do with time. Not the mere entropy manipulation that allows me to speed things up locally. No, actual time manipulation.\nI do not know how long I have been in this place, how long my fight with this creature truly took. It felt like mere moments, but after hearing the chant, after understanding the words, I know I may come back to a very different Terra, one that may have endured for long after my time, or one that may have given up.",
|
||||
"desc:8": "§7§oDrop a haunted idol to summon Bane.\n\n§fA voice resounding through the sheer cliffs of Greckon. A haunting chant.\nNot the dragons in the outer skies of Terra, not the beasts of Lyndenwyrm. No, the true master of chaos and entropy, that is Bane.\nThanks to its powers, this creature can even alter the change of time in Greckon. \nThis mastery over the power of entropy is what\u0027s behind the supercharging of the chickens now ravaging the land. \nJust to put things into perspective, the might of Lyndenwyrm alone was enough to move factions throughout the entire universe, and this creature alone can summon something that is as powerful and dangerous by itself? And do it multiple times?",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:greckon_cap"
|
||||
|
||||
@@ -25,6 +25,10 @@
|
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@@ -1,28 +0,0 @@
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||||
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||||
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|
||||
"Traits:9": {
|
||||
"0:8": "magnetic2_armor",
|
||||
"1:8": "magnetic1_armor",
|
||||
"2:8": "leveling_armor"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,124 +0,0 @@
|
||||
{
|
||||
"preRequisiteTypes:7": [
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"preRequisites:11": [
|
||||
1031,
|
||||
1074,
|
||||
1077,
|
||||
1080
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oYou can complete this quest with any material!",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "conarm:helmet",
|
||||
"tag:10": {
|
||||
"Modifiers:9": {
|
||||
"0:10": {
|
||||
"color:3": -3487030,
|
||||
"identifier:8": "magnetic_armor",
|
||||
"level:3": 3,
|
||||
"magnetic1_armor:1": 1,
|
||||
"magnetic2_armor:1": 1
|
||||
},
|
||||
"1:10": {
|
||||
"color:3": 16777215,
|
||||
"identifier:8": "leveling_armor",
|
||||
"level:3": 1
|
||||
}
|
||||
},
|
||||
"Stats:10": {
|
||||
"Defense:5": 15.0,
|
||||
"Durability:3": 200,
|
||||
"FreeModifiers:3": 3,
|
||||
"Toughness:5": 0.0
|
||||
},
|
||||
"StatsOriginal:10": {
|
||||
"Defense:5": 15.0,
|
||||
"Durability:3": 200,
|
||||
"FreeModifiers:3": 3,
|
||||
"Toughness:5": 0.0
|
||||
},
|
||||
"TinkerData:10": {
|
||||
"Materials:9": {
|
||||
"0:8": "iron",
|
||||
"1:8": "iron",
|
||||
"2:8": "iron"
|
||||
},
|
||||
"Modifiers:9": {
|
||||
"0:8": "leveling_armor"
|
||||
}
|
||||
},
|
||||
"Traits:9": {
|
||||
"0:8": "magnetic2_armor",
|
||||
"1:8": "magnetic1_armor",
|
||||
"2:8": "leveling_armor"
|
||||
}
|
||||
}
|
||||
},
|
||||
"name:8": "Helmet"
|
||||
}
|
||||
},
|
||||
"questID:3": 1056,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"ignoreNBT:1": 1,
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "conarm:helmet",
|
||||
"tag:10": {
|
||||
"Modifiers:9": {
|
||||
"0:10": {
|
||||
"color:3": -3487030,
|
||||
"identifier:8": "magnetic_armor",
|
||||
"level:3": 3,
|
||||
"magnetic1_armor:1": 1,
|
||||
"magnetic2_armor:1": 1
|
||||
},
|
||||
"1:10": {
|
||||
"color:3": 16777215,
|
||||
"identifier:8": "leveling_armor",
|
||||
"level:3": 1
|
||||
}
|
||||
},
|
||||
"Stats:10": {
|
||||
"Defense:5": 15.0,
|
||||
"Durability:3": 200,
|
||||
"FreeModifiers:3": 3,
|
||||
"Toughness:5": 0.0
|
||||
},
|
||||
"StatsOriginal:10": {
|
||||
"Defense:5": 15.0,
|
||||
"Durability:3": 200,
|
||||
"FreeModifiers:3": 3,
|
||||
"Toughness:5": 0.0
|
||||
},
|
||||
"TinkerData:10": {
|
||||
"Materials:9": {
|
||||
"0:8": "iron",
|
||||
"1:8": "iron",
|
||||
"2:8": "iron"
|
||||
},
|
||||
"Modifiers:9": {
|
||||
"0:8": "leveling_armor"
|
||||
}
|
||||
},
|
||||
"Traits:9": {
|
||||
"0:8": "magnetic2_armor",
|
||||
"1:8": "magnetic1_armor",
|
||||
"2:8": "leveling_armor"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
{
|
||||
"preRequisiteTypes:7": [
|
||||
1
|
||||
],
|
||||
"preRequisites:11": [
|
||||
1035
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "tconstruct:pattern",
|
||||
"tag:10": {
|
||||
"PartType:8": "conarm:boots_core"
|
||||
}
|
||||
},
|
||||
"name:8": "Boots Core"
|
||||
}
|
||||
},
|
||||
"questID:3": 1058,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "tconstruct:pattern",
|
||||
"tag:10": {
|
||||
"PartType:8": "conarm:boots_core"
|
||||
}
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
{
|
||||
"preRequisiteTypes:7": [
|
||||
1
|
||||
],
|
||||
"preRequisites:11": [
|
||||
1035
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "tconstruct:pattern",
|
||||
"tag:10": {
|
||||
"PartType:8": "conarm:armor_trim"
|
||||
}
|
||||
},
|
||||
"name:8": "Armor Trim"
|
||||
}
|
||||
},
|
||||
"questID:3": 1074,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "tconstruct:pattern",
|
||||
"tag:10": {
|
||||
"PartType:8": "conarm:armor_trim"
|
||||
}
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
{
|
||||
"preRequisiteTypes:7": [
|
||||
1
|
||||
],
|
||||
"preRequisites:11": [
|
||||
1035
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "tconstruct:pattern",
|
||||
"tag:10": {
|
||||
"PartType:8": "conarm:armor_plate"
|
||||
}
|
||||
},
|
||||
"name:8": "Armor Plates"
|
||||
}
|
||||
},
|
||||
"questID:3": 1077,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "tconstruct:pattern",
|
||||
"tag:10": {
|
||||
"PartType:8": "conarm:armor_plate"
|
||||
}
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
{
|
||||
"preRequisiteTypes:7": [
|
||||
1
|
||||
],
|
||||
"preRequisites:11": [
|
||||
1035
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "tconstruct:pattern",
|
||||
"tag:10": {
|
||||
"PartType:8": "conarm:helmet_core"
|
||||
}
|
||||
},
|
||||
"name:8": "Helmet Core"
|
||||
}
|
||||
},
|
||||
"questID:3": 1080,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "tconstruct:pattern",
|
||||
"tag:10": {
|
||||
"PartType:8": "conarm:helmet_core"
|
||||
}
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
{
|
||||
"preRequisiteTypes:7": [
|
||||
1
|
||||
],
|
||||
"preRequisites:11": [
|
||||
1035
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "tconstruct:pattern",
|
||||
"tag:10": {
|
||||
"PartType:8": "conarm:chest_core"
|
||||
}
|
||||
},
|
||||
"name:8": "Chestplate Core"
|
||||
}
|
||||
},
|
||||
"questID:3": 1082,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "tconstruct:pattern",
|
||||
"tag:10": {
|
||||
"PartType:8": "conarm:chest_core"
|
||||
}
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
{
|
||||
"preRequisiteTypes:7": [
|
||||
1,
|
||||
1
|
||||
],
|
||||
"preRequisites:11": [
|
||||
1025,
|
||||
1043
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oYou can complete this quest with any material!\n\nCombine with sand to upgrade armor toughness in the armor forge!",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "conarm:polishing_kit",
|
||||
"tag:10": {
|
||||
"Material:8": "iron"
|
||||
}
|
||||
},
|
||||
"name:8": "Polishing Kit"
|
||||
}
|
||||
},
|
||||
"questID:3": 1097,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"ignoreNBT:1": 1,
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "conarm:polishing_kit",
|
||||
"tag:10": {
|
||||
"Material:8": "iron"
|
||||
}
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user