Pre-Patch

This commit is contained in:
PietroSainaghi
2023-01-20 14:31:42 -08:00
parent 4b3a9e89b3
commit ac93e323d2
439 changed files with 17454 additions and 2836 deletions
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#determines how certain "infinite" fluids (ie. water not lava) can spread between fluidloggable blocks
#case 0: fluids cannot flow into fluidloggable blocks
#case 1: fluids can flow into fluidloggable blocks, but only from fluidlogged blocks (legacy mod behavior)
#case 2: fluids can flow into fluidloggable blocks from fluidlogged blocks & normal fluid blocks (1.13 behavior)
fluidloggedFluidSpread:2,
#flowing fluid blocks break torches (vanilla behavior)
fluidsBreakTorches:true,
#this mod by default allows certain blocks to be fluidlogged
applyDefaults:true,
#true if flammable blocks should be destroyed when fluidlogged with a hot or burning liquid (like lava)
lavalogVaporizeFlammable:false,
#whitelist for adding new fluidloggable blocks (this is in addition to the defaults)
#info about the format for this can be found on this mod's wiki:
#https://github.com/jbredwards/Fluidlogged-API/wiki/Config
whitelist:[],
#blacklist blocks from the defaults
#info about the format for this can be found on this mod's wiki:
#https://github.com/jbredwards/Fluidlogged-API/wiki/Config
blacklist:[],
#otuput to the console for every ASM transformation, useful for debugging
debugASMPlugins:true,
#remove the ability for "infinite" fluids to fluidlog blocks below
removeVerticalFluidloggedFluidSpread:false