fix commit
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//importing and declaring variables.
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import mods.draconicalchemy.BlastWave;
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var default as BlastWave;
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var test as BlastWave;
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//Default blast wave is the normal one produced by a reactor detonation
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default = BlastWave.getDefaultBlastWave() as BlastWave;
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//Colours for the nuclear symbol used in JEI integration
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default.setColour1 = 0x000000;
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default.setColour2 = 0xffffff;
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//transmutation is the blastwave turning one block into another
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//transmutation is added with addTransmutation(BlockStateMatcher input, int power, blockstate output)
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default.addTransmutation(<blockstate:draconicevolution:draconic_block>, 10, <blockstate:draconicevolution:draconium_block:charged=true>);
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default.addTransmutation(<blockstate:aoa3:ancient_rock>.matchBlock(), 1, <blockstate:bnkrblks:megelium_stone>);
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