37 lines
1.3 KiB
INI
37 lines
1.3 KiB
INI
# Configuration file
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server {
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crafter {
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# Base number of crafts performed per operation cycle.
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# This is a flat multiplier on ALL batch sizes, dictating base throughput.
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# Example: Set to 20 = 20 crafts per second (at default 1 second cycle).
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# Multiplied with user's batch size for total crafts per operation.
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# Higher values = higher throughput.
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# Min: 1
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# Max: 1000000
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I:baseCraftsPerOperation=1
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}
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maintainer {
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# Maximum number of concurrent crafting job calculations allowed.
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# Limits server load when many maintainer entries need crafting simultaneously.
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# Complex crafting trees can be expensive to calculate.
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# Higher values allow more entries to calculate in parallel but may cause lag.
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# Min: 1
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# Max: 32
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I:maxConcurrentCalculations=2
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# Maximum number of times a task can retry waiting for a free CPU before giving up.
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# Prevents tasks from being stuck indefinitely in the CPU wait queue.
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# After the limit is reached, the entry is put in an error state until the next run.
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# Higher values allow longer waits for a free CPU before erroring.
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# Min: 1
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# Max: 1000
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I:maxCpuRetryCount=10
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}
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}
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