Files
meatballcraft/config/integratedtunnels.cfg
T
2023-11-04 16:52:08 -07:00

124 lines
4.9 KiB
INI

# Configuration file
core {
# If an anonymous mod startup analytics request may be sent to our analytics service.
B:general.analytics=true
# If the recipe loader should crash when finding invalid recipes.
B:general.crashOnInvalidRecipe=false
# If mod compatibility loader should crash hard if errors occur in that process.
B:general.crashOnModCompatCrash=false
# Set 'true' to enable development debug mode. This will result in a lower performance!
B:general.debug=false
# If items should be ejected into the world when a block is broken and not all items fit into the target. Will be voided otherwise.
B:general.ejectItemsOnBlockDropOverflow=true
# If items should be ejected into the world when item movement failed due to item handlers declaring inconsistent movement in simulation mode. If disabled, items can be voided.
B:general.ejectItemsOnInconsistentSimulationMovement=true
# The maximum network fluid transfer rate.
I:general.fluidRateLimit=2147483647
# How many ticks importers/exporters should sleep until checking targets again when they were previously unchanged.
I:general.inventoryUnchangedTickTimeout=100
# Config version for Integrated Tunnels.
# DO NOT EDIT MANUALLY!
S:general.version=1.6.10
# If the version checker should be enabled.
B:general.versionChecker=true
# If particles should be shown and sounds should be played when tunnels are interacting with the world.
B:general.worldInteractionEvents=true
}
general {
# The base energy usage for the energy exporter.
I:general.exporterEnergyBaseConsumption=1
# The base energy usage for the fluid exporter.
I:general.exporterFluidBaseConsumption=1
# The base energy usage for the item exporter.
I:general.exporterItemBaseConsumption=1
# The base energy usage for the world block exporter when it does not have a variable.
I:general.exporterWorldBlockBaseConsumptionDisabled=1
# The base energy usage for the world block exporter when it has a variable.
I:general.exporterWorldBlockBaseConsumptionEnabled=32
# The base energy usage for the world energy exporter when it does not have a variable.
I:general.exporterWorldEnergyBaseConsumptionDisabled=1
# The base energy usage for the world energy exporter when it has a variable.
I:general.exporterWorldEnergyBaseConsumptionEnabled=32
# The base energy usage for the world fluid exporter when it does not have a variable.
I:general.exporterWorldFluidBaseConsumptionDisabled=1
# The base energy usage for the world fluid exporter when it has a variable.
I:general.exporterWorldFluidBaseConsumptionEnabled=32
# The base energy usage for the world item exporter when it does not have a variable.
I:general.exporterWorldItemBaseConsumptionDisabled=1
# The base energy usage for the world item exporter when it has a variable.
I:general.exporterWorldItemBaseConsumptionEnabled=32
# The base energy usage for the energy importer.
I:general.importerEnergyBaseConsumption=1
# The base energy usage for the fluid importer.
I:general.importerFluidBaseConsumption=1
# The base energy usage for the item importer.
I:general.importerItemBaseConsumption=1
# The base energy usage for the world block importer when it does not have a variable.
I:general.importerWorldBlockBaseConsumptionDisabled=1
# The base energy usage for the world block importer when it has a variable.
I:general.importerWorldBlockBaseConsumptionEnabled=32
# The base energy usage for the world energy importer when it does not have a variable.
I:general.importerWorldEnergyBaseConsumptionDisabled=1
# The base energy usage for the world energy importer when it has a variable.
I:general.importerWorldEnergyBaseConsumptionEnabled=32
# The base energy usage for the world fluid importer when it does not have a variable.
I:general.importerWorldFluidBaseConsumptionDisabled=1
# The base energy usage for the world fluid importer when it has a variable.
I:general.importerWorldFluidBaseConsumptionEnabled=32
# The base energy usage for the world item importer when it does not have a variable.
I:general.importerWorldItemBaseConsumptionDisabled=1
# The base energy usage for the world item importer when it has a variable.
I:general.importerWorldItemBaseConsumptionEnabled=32
# The base energy usage for the energy interface.
I:general.interfaceEnergyBaseConsumption=0
# The base energy usage for the fluid interface.
I:general.interfaceFluidBaseConsumption=0
# The base energy usage for the item interface.
I:general.interfaceItemBaseConsumption=0
# The base energy usage for the player simulator when it does not have a variable.
I:general.playerSimulatorBaseConsumptionDisabled=1
# The base energy usage for the player simulator when it has a variable.
I:general.playerSimulatorBaseConsumptionEnabled=64
}