5788c5a938
Upstream released 0.18.6.4 on CurseForge (Aug 16 2026) but never committed
it; GitHub main is still at e80fcdfd (0.18.6.3, Aug 9). Reconstructed here
the same way 0.18.5-hotfix2 was.
Source: Meatballcraft-Server-prerelease-0.18.6.4.zip (the official server
pack), NOT a played instance. An earlier attempt sourced from the local
Prism instance showed 842 changed files; almost all of that was runtime
drift from a played world. The pristine zip gives 27.
config/, scripts/, pillar/, structures/, AlternativeConfigs/
<- server pack (pristine)
resources/ <- Prism instance (client-only, absent from the
server pack; unchanged apart from one new model)
manifest.json, modlist.html
<- Prism instance flame/ metadata (client pack files, version
prerelease-0.18.6.4, 374 mods)
The server pack ships CRLF; this repo is LF. Line endings were normalised
to LF so the diff carries content only - the raw copy was 4613 files and
1.08M lines of pure CRLF churn.
Notable: upstream now ships the three AedialClientVSServer client mixin
scripts renamed .zs -> .txt (disabled), which is the same change the
hotfix2 reconstruction made independently. Git records them as R100.
Not reconstructed:
- modlist_files.txt, left at 0.18.6.3. The server pack lists 398 server
jars; this file holds 364 client entries and its provenance is unclear,
so writing the server list would be wrong.
- Deletions outside scripts/. The server pack omits client-only mods, so
absence there does not imply removal from the pack. scripts/ is fully
present server-side and was checked: the three renames above were the
only stale files.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
106 lines
3.8 KiB
INI
106 lines
3.8 KiB
INI
# Configuration file
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filters {
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# Filter state for ESSENTIA_CELLS (storage buses): SHOW_ALL, SHOW_ONLY, or HIDE
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S:bus_essentia_cells=SHOW_ALL
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# Filter state for FLUID_CELLS (storage buses): SHOW_ALL, SHOW_ONLY, or HIDE
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S:bus_fluid_cells=SHOW_ALL
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# Filter state for GAS_CELLS (storage buses): SHOW_ALL, SHOW_ONLY, or HIDE
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S:bus_gas_cells=SHOW_ALL
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# Filter state for HAS_ITEMS (storage buses): SHOW_ALL, SHOW_ONLY, or HIDE
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S:bus_has_items=SHOW_ALL
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# Filter state for ITEM_CELLS (storage buses): SHOW_ALL, SHOW_ONLY, or HIDE
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S:bus_item_cells=SHOW_ALL
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# Filter state for PARTITIONED (storage buses): SHOW_ALL, SHOW_ONLY, or HIDE
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S:bus_partitioned=SHOW_ALL
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# Filter state for ESSENTIA_CELLS (cells): SHOW_ALL, SHOW_ONLY, or HIDE
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S:cell_essentia_cells=SHOW_ALL
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# Filter state for FLUID_CELLS (cells): SHOW_ALL, SHOW_ONLY, or HIDE
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S:cell_fluid_cells=SHOW_ALL
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# Filter state for GAS_CELLS (cells): SHOW_ALL, SHOW_ONLY, or HIDE
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S:cell_gas_cells=SHOW_ALL
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# Filter state for HAS_ITEMS (cells): SHOW_ALL, SHOW_ONLY, or HIDE
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S:cell_has_items=SHOW_ALL
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# Filter state for ITEM_CELLS (cells): SHOW_ALL, SHOW_ONLY, or HIDE
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S:cell_item_cells=SHOW_ALL
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# Filter state for PARTITIONED (cells): SHOW_ALL, SHOW_ONLY, or HIDE
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S:cell_partitioned=SHOW_ALL
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}
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gui {
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# Slot limit for storage bus content display: LIMIT_8, LIMIT_32, LIMIT_64, or UNLIMITED
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S:busSlotLimit=UNLIMITED
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# Slot limit for cell content display: LIMIT_8, LIMIT_32, LIMIT_64, or UNLIMITED
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S:cellSlotLimit=UNLIMITED
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# The last viewed network ID (0 = main network, other = subnet ID). Stored as string to support long values.
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S:lastViewedNetworkId=0
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# The last search filter text used in the Cell Terminal
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S:searchFilter=
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# Search filter mode: INVENTORY (search contents), PARTITION (search filters), MIXED (search both)
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S:searchMode=MIXED
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# The currently selected tab in the Cell Terminal GUI (0=Terminal, 1=Inventory, 2=Partition)
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I:selectedTab=0
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# Slot limit for subnet inventory content display: LIMIT_8, LIMIT_32, LIMIT_64, or UNLIMITED
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S:subnetSlotLimit=LIMIT_64
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# Subnet content visibility in each tab: DONT_SHOW, SHOW_FAVORITES, or SHOW_ALL
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S:subnetVisibility=DONT_SHOW
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# Terminal size style: SMALL (fixed 8 rows), TALL (expands to fill screen)
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S:terminalStyle=SMALL
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}
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##########################################################################################################
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# settings
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#--------------------------------------------------------------------------------------------------------#
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# User-configurable settings for Cell Terminal rendering and behavior.
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##########################################################################################################
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settings {
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# Whether to automatically scale arrow text based on arrow's distance from camera.
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# Arrows at the edge of view will have larger text for better readability.
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B:adaptiveTextScale=true
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# Maximum text scale multiplier (in percent) when using adaptive text scaling.
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I:adaptiveTextScaleMaxPercent=200
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# Minimum text scale multiplier (in percent) when using adaptive text scaling.
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I:adaptiveTextScaleMinPercent=100
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# Scale percentage for directional arrows pointing to distant highlights.
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# Larger values make arrows bigger, smaller values make them smaller.
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I:arrowScalePercent=100
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# Duration (in seconds) for block highlighting when double-clicking entries.
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# Higher values keep highlights visible longer.
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I:highlightDuration=15
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# Maximum distance (in blocks) from the player for block highlighting.
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# Set to -1 for unlimited. Blocks beyond this distance will not be highlighted.
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I:maxHighlightDistance=-1
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# Scale percentage for distance text on directional arrows.
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I:textScalePercent=100
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}
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