Files
music-agregator/internal/audio/mp3.go
T

55 lines
1.0 KiB
Go

package audio
import (
"fmt"
"os"
"time"
"github.com/tcolgate/mp3"
)
func analyzeMP3(filePath string) (*TrackInfo, error) {
f, err := os.Open(filePath)
if err != nil {
return nil, fmt.Errorf("opening MP3: %w", err)
}
defer f.Close()
decoder := mp3.NewDecoder(f)
var frame mp3.Frame
var skipped int
var totalDuration time.Duration
var sampleRate, channels, bitrate int
var frameCount int
for {
err := decoder.Decode(&frame, &skipped)
if err != nil {
break
}
if frameCount == 0 {
sampleRate = int(frame.Header().SampleRate())
channels = channelCount(frame.Header().ChannelMode())
bitrate = int(frame.Header().BitRate()) / 1000
}
totalDuration += frame.Duration()
frameCount++
}
return &TrackInfo{
Format: "MP3",
SampleRate: sampleRate,
Channels: channels,
DurationMs: int(totalDuration.Milliseconds()),
BitrateKbps: bitrate,
IsLossless: false,
}, nil
}
func channelCount(mode mp3.FrameChannelMode) int {
if mode == mp3.SingleChannel {
return 1
}
return 2
}