Add optional Lua scripting capabilties - kannibalox@gmail.com

This commit is contained in:
Jari Sundell
2025-01-18 20:02:06 +01:00
committed by GitHub
parent b5a6ee33a1
commit 2e0a417367
10 changed files with 1180 additions and 36 deletions
+1
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@@ -56,6 +56,7 @@ AC_LANG_PUSH(C++)
TORRENT_WITH_XMLRPC_C
AC_LANG_POP(C++)
TORRENT_WITH_LUA
TORRENT_WITH_TINYXML2
if test ${with_xmlrpc_c+y} && test ${with_xmlrpc_tinyxml2+y}; then
+42
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@@ -0,0 +1,42 @@
-- the "rtorrent" table is passed in by the C++ code, modify and
-- return it for loading.
local args = {...}
local rtorrent = args[1]
-- Autocall
-- Allows syntax like `rtorrent.autocall.system.hostname()`
local mt = {}
function mt.__call (t, ...)
name = table.concat(rawget(t, "__namestack"), ".")
success, ret = pcall(rtorrent.call, name, ...)
if not success then error(name..": "..ret, 2) end
return ret
end
function mt.__index (t, key)
ns = rawget(t, "__namestack") or {}
table.insert(ns, key)
return setmetatable({__namestack=ns}, mt)
end
rtorrent["autocall"] = setmetatable({}, mt)
-- Autocall-config Same as autocall, but passes an empty first target
-- implicitly, for syntax like `rtorrent.autocall_config.session.directory.set("/tmp/")`
local mt = {}
function mt.__call (t, ...)
name = table.concat(rawget(t, "__namestack"), ".")
success, ret = pcall(rtorrent.call, name, "", ...)
if not success then error(name..": "..ret, 2) end
return ret
end
function mt.__index (t, key)
ns = rawget(t, "__namestack")
if ns == nil then
if _G[key] ~= nil then return _G[key] end
ns = {}
end
table.insert(ns, key)
return setmetatable({__namestack=ns}, mt)
end
rtorrent["autocall_config"] = setmetatable({}, mt)
return rtorrent
+659
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@@ -0,0 +1,659 @@
# ===========================================================================
# https://www.gnu.org/software/autoconf-archive/ax_lua.html
# ===========================================================================
#
# SYNOPSIS
#
# AX_PROG_LUA[([MINIMUM-VERSION], [TOO-BIG-VERSION], [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])]
# AX_LUA_HEADERS[([ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])]
# AX_LUA_LIBS[([ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])]
# AX_LUA_READLINE[([ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])]
#
# DESCRIPTION
#
# Detect a Lua interpreter, optionally specifying a minimum and maximum
# version number. Set up important Lua paths, such as the directories in
# which to install scripts and modules (shared libraries).
#
# Also detect Lua headers and libraries. The Lua version contained in the
# header is checked to match the Lua interpreter version exactly. When
# searching for Lua libraries, the version number is used as a suffix.
# This is done with the goal of supporting multiple Lua installs (5.1,
# 5.2, and 5.3 side-by-side).
#
# A note on compatibility with previous versions: This file has been
# mostly rewritten for serial 18. Most developers should be able to use
# these macros without needing to modify configure.ac. Care has been taken
# to preserve each macro's behavior, but there are some differences:
#
# 1) AX_WITH_LUA is deprecated; it now expands to the exact same thing as
# AX_PROG_LUA with no arguments.
#
# 2) AX_LUA_HEADERS now checks that the version number defined in lua.h
# matches the interpreter version. AX_LUA_HEADERS_VERSION is therefore
# unnecessary, so it is deprecated and does not expand to anything.
#
# 3) The configure flag --with-lua-suffix no longer exists; the user
# should instead specify the LUA precious variable on the command line.
# See the AX_PROG_LUA description for details.
#
# Please read the macro descriptions below for more information.
#
# This file was inspired by Andrew Dalke's and James Henstridge's
# python.m4 and Tom Payne's, Matthieu Moy's, and Reuben Thomas's ax_lua.m4
# (serial 17). Basically, this file is a mash-up of those two files. I
# like to think it combines the best of the two!
#
# AX_PROG_LUA: Search for the Lua interpreter, and set up important Lua
# paths. Adds precious variable LUA, which may contain the path of the Lua
# interpreter. If LUA is blank, the user's path is searched for an
# suitable interpreter.
#
# If MINIMUM-VERSION is supplied, then only Lua interpreters with a
# version number greater or equal to MINIMUM-VERSION will be accepted. If
# TOO-BIG-VERSION is also supplied, then only Lua interpreters with a
# version number greater or equal to MINIMUM-VERSION and less than
# TOO-BIG-VERSION will be accepted.
#
# The Lua version number, LUA_VERSION, is found from the interpreter, and
# substituted. LUA_PLATFORM is also found, but not currently supported (no
# standard representation).
#
# Finally, the macro finds four paths:
#
# luadir Directory to install Lua scripts.
# pkgluadir $luadir/$PACKAGE
# luaexecdir Directory to install Lua modules.
# pkgluaexecdir $luaexecdir/$PACKAGE
#
# These paths are found based on $prefix, $exec_prefix, Lua's
# package.path, and package.cpath. The first path of package.path
# beginning with $prefix is selected as luadir. The first path of
# package.cpath beginning with $exec_prefix is used as luaexecdir. This
# should work on all reasonable Lua installations. If a path cannot be
# determined, a default path is used. Of course, the user can override
# these later when invoking make.
#
# luadir Default: $prefix/share/lua/$LUA_VERSION
# luaexecdir Default: $exec_prefix/lib/lua/$LUA_VERSION
#
# These directories can be used by Automake as install destinations. The
# variable name minus 'dir' needs to be used as a prefix to the
# appropriate Automake primary, e.g. lua_SCRIPS or luaexec_LIBRARIES.
#
# If an acceptable Lua interpreter is found, then ACTION-IF-FOUND is
# performed, otherwise ACTION-IF-NOT-FOUND is preformed. If ACTION-IF-NOT-
# FOUND is blank, then it will default to printing an error. To prevent
# the default behavior, give ':' as an action.
#
# AX_LUA_HEADERS: Search for Lua headers. Requires that AX_PROG_LUA be
# expanded before this macro. Adds precious variable LUA_INCLUDE, which
# may contain Lua specific include flags, e.g. -I/usr/include/lua5.1. If
# LUA_INCLUDE is blank, then this macro will attempt to find suitable
# flags.
#
# LUA_INCLUDE can be used by Automake to compile Lua modules or
# executables with embedded interpreters. The *_CPPFLAGS variables should
# be used for this purpose, e.g. myprog_CPPFLAGS = $(LUA_INCLUDE).
#
# This macro searches for the header lua.h (and others). The search is
# performed with a combination of CPPFLAGS, CPATH, etc, and LUA_INCLUDE.
# If the search is unsuccessful, then some common directories are tried.
# If the headers are then found, then LUA_INCLUDE is set accordingly.
#
# The paths automatically searched are:
#
# * /usr/include/luaX.Y
# * /usr/include/lua/X.Y
# * /usr/include/luaXY
# * /usr/local/include/luaX.Y
# * /usr/local/include/lua-X.Y
# * /usr/local/include/lua/X.Y
# * /usr/local/include/luaXY
#
# (Where X.Y is the Lua version number, e.g. 5.1.)
#
# The Lua version number found in the headers is always checked to match
# the Lua interpreter's version number. Lua headers with mismatched
# version numbers are not accepted.
#
# If headers are found, then ACTION-IF-FOUND is performed, otherwise
# ACTION-IF-NOT-FOUND is performed. If ACTION-IF-NOT-FOUND is blank, then
# it will default to printing an error. To prevent the default behavior,
# set the action to ':'.
#
# AX_LUA_LIBS: Search for Lua libraries. Requires that AX_PROG_LUA be
# expanded before this macro. Adds precious variable LUA_LIB, which may
# contain Lua specific linker flags, e.g. -llua5.1. If LUA_LIB is blank,
# then this macro will attempt to find suitable flags.
#
# LUA_LIB can be used by Automake to link Lua modules or executables with
# embedded interpreters. The *_LIBADD and *_LDADD variables should be used
# for this purpose, e.g. mymod_LIBADD = $(LUA_LIB).
#
# This macro searches for the Lua library. More technically, it searches
# for a library containing the function lua_load. The search is performed
# with a combination of LIBS, LIBRARY_PATH, and LUA_LIB.
#
# If the search determines that some linker flags are missing, then those
# flags will be added to LUA_LIB.
#
# If libraries are found, then ACTION-IF-FOUND is performed, otherwise
# ACTION-IF-NOT-FOUND is performed. If ACTION-IF-NOT-FOUND is blank, then
# it will default to printing an error. To prevent the default behavior,
# set the action to ':'.
#
# AX_LUA_READLINE: Search for readline headers and libraries. Requires the
# AX_LIB_READLINE macro, which is provided by ax_lib_readline.m4 from the
# Autoconf Archive.
#
# If a readline compatible library is found, then ACTION-IF-FOUND is
# performed, otherwise ACTION-IF-NOT-FOUND is performed.
#
# LICENSE
#
# Copyright (c) 2015 Reuben Thomas <rrt@sc3d.org>
# Copyright (c) 2014 Tim Perkins <tprk77@gmail.com>
#
# This program is free software: you can redistribute it and/or modify it
# under the terms of the GNU General Public License as published by the
# Free Software Foundation, either version 3 of the License, or (at your
# option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
# Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program. If not, see <https://www.gnu.org/licenses/>.
#
# As a special exception, the respective Autoconf Macro's copyright owner
# gives unlimited permission to copy, distribute and modify the configure
# scripts that are the output of Autoconf when processing the Macro. You
# need not follow the terms of the GNU General Public License when using
# or distributing such scripts, even though portions of the text of the
# Macro appear in them. The GNU General Public License (GPL) does govern
# all other use of the material that constitutes the Autoconf Macro.
#
# This special exception to the GPL applies to versions of the Autoconf
# Macro released by the Autoconf Archive. When you make and distribute a
# modified version of the Autoconf Macro, you may extend this special
# exception to the GPL to apply to your modified version as well.
#serial 42
dnl =========================================================================
dnl AX_PROG_LUA([MINIMUM-VERSION], [TOO-BIG-VERSION],
dnl [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
dnl =========================================================================
AC_DEFUN([AX_PROG_LUA],
[
dnl Check for required tools.
AC_REQUIRE([AC_PROG_GREP])
AC_REQUIRE([AC_PROG_SED])
dnl Make LUA a precious variable.
AC_ARG_VAR([LUA], [The Lua interpreter, e.g. /usr/bin/lua5.1])
dnl Find a Lua interpreter.
m4_define_default([_AX_LUA_INTERPRETER_LIST],
[lua lua5.3 lua53 lua5.2 lua52 lua5.1 lua51 lua50])
m4_if([$1], [],
[ dnl No version check is needed. Find any Lua interpreter.
AS_IF([test "x$LUA" = 'x'],
[AC_PATH_PROGS([LUA], [_AX_LUA_INTERPRETER_LIST], [:])])
ax_display_LUA='lua'
AS_IF([test "x$LUA" != 'x:'],
[ dnl At least check if this is a Lua interpreter.
AC_MSG_CHECKING([if $LUA is a Lua interpreter])
_AX_LUA_CHK_IS_INTRP([$LUA],
[AC_MSG_RESULT([yes])],
[ AC_MSG_RESULT([no])
AC_MSG_ERROR([not a Lua interpreter])
])
])
],
[ dnl A version check is needed.
AS_IF([test "x$LUA" != 'x'],
[ dnl Check if this is a Lua interpreter.
AC_MSG_CHECKING([if $LUA is a Lua interpreter])
_AX_LUA_CHK_IS_INTRP([$LUA],
[AC_MSG_RESULT([yes])],
[ AC_MSG_RESULT([no])
AC_MSG_ERROR([not a Lua interpreter])
])
dnl Check the version.
m4_if([$2], [],
[_ax_check_text="whether $LUA version >= $1"],
[_ax_check_text="whether $LUA version >= $1, < $2"])
AC_MSG_CHECKING([$_ax_check_text])
_AX_LUA_CHK_VER([$LUA], [$1], [$2],
[AC_MSG_RESULT([yes])],
[ AC_MSG_RESULT([no])
AC_MSG_ERROR([version is out of range for specified LUA])])
ax_display_LUA=$LUA
],
[ dnl Try each interpreter until we find one that satisfies VERSION.
m4_if([$2], [],
[_ax_check_text="for a Lua interpreter with version >= $1"],
[_ax_check_text="for a Lua interpreter with version >= $1, < $2"])
AC_CACHE_CHECK([$_ax_check_text],
[ax_cv_pathless_LUA],
[ for ax_cv_pathless_LUA in _AX_LUA_INTERPRETER_LIST none; do
test "x$ax_cv_pathless_LUA" = 'xnone' && break
_AX_LUA_CHK_IS_INTRP([$ax_cv_pathless_LUA], [], [continue])
_AX_LUA_CHK_VER([$ax_cv_pathless_LUA], [$1], [$2], [break])
done
])
dnl Set $LUA to the absolute path of $ax_cv_pathless_LUA.
AS_IF([test "x$ax_cv_pathless_LUA" = 'xnone'],
[LUA=':'],
[AC_PATH_PROG([LUA], [$ax_cv_pathless_LUA])])
ax_display_LUA=$ax_cv_pathless_LUA
])
])
AS_IF([test "x$LUA" = 'x:'],
[ dnl Run any user-specified action, or abort.
m4_default([$4], [AC_MSG_ERROR([cannot find suitable Lua interpreter])])
],
[ dnl Query Lua for its version number.
AC_CACHE_CHECK([for $ax_display_LUA version],
[ax_cv_lua_version],
[ dnl Get the interpreter version in X.Y format. This should work for
dnl interpreters version 5.0 and beyond.
ax_cv_lua_version=[`$LUA -e '
-- return a version number in X.Y format
local _, _, ver = string.find(_VERSION, "^Lua (%d+%.%d+)")
print(ver)'`]
])
AS_IF([test "x$ax_cv_lua_version" = 'x'],
[AC_MSG_ERROR([invalid Lua version number])])
AC_SUBST([LUA_VERSION], [$ax_cv_lua_version])
AC_SUBST([LUA_SHORT_VERSION], [`echo "$LUA_VERSION" | $SED 's|\.||'`])
dnl The following check is not supported:
dnl At times (like when building shared libraries) you may want to know
dnl which OS platform Lua thinks this is.
AC_CACHE_CHECK([for $ax_display_LUA platform],
[ax_cv_lua_platform],
[ax_cv_lua_platform=[`$LUA -e 'print("unknown")'`]])
AC_SUBST([LUA_PLATFORM], [$ax_cv_lua_platform])
dnl Use the values of $prefix and $exec_prefix for the corresponding
dnl values of LUA_PREFIX and LUA_EXEC_PREFIX. These are made distinct
dnl variables so they can be overridden if need be. However, the general
dnl consensus is that you shouldn't need this ability.
AC_SUBST([LUA_PREFIX], ['${prefix}'])
AC_SUBST([LUA_EXEC_PREFIX], ['${exec_prefix}'])
dnl Lua provides no way to query the script directory, and instead
dnl provides LUA_PATH. However, we should be able to make a safe educated
dnl guess. If the built-in search path contains a directory which is
dnl prefixed by $prefix, then we can store scripts there. The first
dnl matching path will be used.
AC_CACHE_CHECK([for $ax_display_LUA script directory],
[ax_cv_lua_luadir],
[ AS_IF([test "x$prefix" = 'xNONE'],
[ax_lua_prefix=$ac_default_prefix],
[ax_lua_prefix=$prefix])
dnl Initialize to the default path.
ax_cv_lua_luadir="$LUA_PREFIX/share/lua/$LUA_VERSION"
dnl Try to find a path with the prefix.
_AX_LUA_FND_PRFX_PTH([$LUA], [$ax_lua_prefix], [script])
AS_IF([test "x$ax_lua_prefixed_path" != 'x'],
[ dnl Fix the prefix.
_ax_strip_prefix=`echo "$ax_lua_prefix" | $SED 's|.|.|g'`
ax_cv_lua_luadir=`echo "$ax_lua_prefixed_path" | \
$SED "s|^$_ax_strip_prefix|$LUA_PREFIX|"`
])
])
AC_SUBST([luadir], [$ax_cv_lua_luadir])
AC_SUBST([pkgluadir], [\${luadir}/$PACKAGE])
dnl Lua provides no way to query the module directory, and instead
dnl provides LUA_PATH. However, we should be able to make a safe educated
dnl guess. If the built-in search path contains a directory which is
dnl prefixed by $exec_prefix, then we can store modules there. The first
dnl matching path will be used.
AC_CACHE_CHECK([for $ax_display_LUA module directory],
[ax_cv_lua_luaexecdir],
[ AS_IF([test "x$exec_prefix" = 'xNONE'],
[ax_lua_exec_prefix=$ax_lua_prefix],
[ax_lua_exec_prefix=$exec_prefix])
dnl Initialize to the default path.
ax_cv_lua_luaexecdir="$LUA_EXEC_PREFIX/lib/lua/$LUA_VERSION"
dnl Try to find a path with the prefix.
_AX_LUA_FND_PRFX_PTH([$LUA],
[$ax_lua_exec_prefix], [module])
AS_IF([test "x$ax_lua_prefixed_path" != 'x'],
[ dnl Fix the prefix.
_ax_strip_prefix=`echo "$ax_lua_exec_prefix" | $SED 's|.|.|g'`
ax_cv_lua_luaexecdir=`echo "$ax_lua_prefixed_path" | \
$SED "s|^$_ax_strip_prefix|$LUA_EXEC_PREFIX|"`
])
])
AC_SUBST([luaexecdir], [$ax_cv_lua_luaexecdir])
AC_SUBST([pkgluaexecdir], [\${luaexecdir}/$PACKAGE])
dnl Run any user specified action.
$3
])
])
dnl AX_WITH_LUA is now the same thing as AX_PROG_LUA.
AC_DEFUN([AX_WITH_LUA],
[
AC_MSG_WARN([[$0 is deprecated, please use AX_PROG_LUA instead]])
AX_PROG_LUA
])
dnl =========================================================================
dnl _AX_LUA_CHK_IS_INTRP(PROG, [ACTION-IF-TRUE], [ACTION-IF-FALSE])
dnl =========================================================================
AC_DEFUN([_AX_LUA_CHK_IS_INTRP],
[
dnl A minimal Lua factorial to prove this is an interpreter. This should work
dnl for Lua interpreters version 5.0 and beyond.
_ax_lua_factorial=[`$1 2>/dev/null -e '
-- a simple factorial
function fact (n)
if n == 0 then
return 1
else
return n * fact(n-1)
end
end
print("fact(5) is " .. fact(5))'`]
AS_IF([test "$_ax_lua_factorial" = 'fact(5) is 120'],
[$2], [$3])
])
dnl =========================================================================
dnl _AX_LUA_CHK_VER(PROG, MINIMUM-VERSION, [TOO-BIG-VERSION],
dnl [ACTION-IF-TRUE], [ACTION-IF-FALSE])
dnl =========================================================================
AC_DEFUN([_AX_LUA_CHK_VER],
[
dnl Check that the Lua version is within the bounds. Only the major and minor
dnl version numbers are considered. This should work for Lua interpreters
dnl version 5.0 and beyond.
_ax_lua_good_version=[`$1 -e '
-- a script to compare versions
function verstr2num(verstr)
local _, _, majorver, minorver = string.find(verstr, "^(%d+)%.(%d+)")
if majorver and minorver then
return tonumber(majorver) * 100 + tonumber(minorver)
end
end
local minver = verstr2num("$2")
local _, _, trimver = string.find(_VERSION, "^Lua (.*)")
local ver = verstr2num(trimver)
local maxver = verstr2num("$3") or 1e9
if minver <= ver and ver < maxver then
print("yes")
else
print("no")
end'`]
AS_IF([test "x$_ax_lua_good_version" = "xyes"],
[$4], [$5])
])
dnl =========================================================================
dnl _AX_LUA_FND_PRFX_PTH(PROG, PREFIX, SCRIPT-OR-MODULE-DIR)
dnl =========================================================================
AC_DEFUN([_AX_LUA_FND_PRFX_PTH],
[
dnl Get the script or module directory by querying the Lua interpreter,
dnl filtering on the given prefix, and selecting the shallowest path. If no
dnl path is found matching the prefix, the result will be an empty string.
dnl The third argument determines the type of search, it can be 'script' or
dnl 'module'. Supplying 'script' will perform the search with package.path
dnl and LUA_PATH, and supplying 'module' will search with package.cpath and
dnl LUA_CPATH. This is done for compatibility with Lua 5.0.
ax_lua_prefixed_path=[`$1 -e '
-- get the path based on search type
local searchtype = "$3"
local paths = ""
if searchtype == "script" then
paths = (package and package.path) or LUA_PATH
elseif searchtype == "module" then
paths = (package and package.cpath) or LUA_CPATH
end
-- search for the prefix
local prefix = "'$2'"
local minpath = ""
local mindepth = 1e9
string.gsub(paths, "(@<:@^;@:>@+)",
function (path)
path = string.gsub(path, "%?.*$", "")
path = string.gsub(path, "/@<:@^/@:>@*$", "")
if string.find(path, prefix) then
local depth = string.len(string.gsub(path, "@<:@^/@:>@", ""))
if depth < mindepth then
minpath = path
mindepth = depth
end
end
end)
print(minpath)'`]
])
dnl =========================================================================
dnl AX_LUA_HEADERS([ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
dnl =========================================================================
AC_DEFUN([AX_LUA_HEADERS],
[
dnl Check for LUA_VERSION.
AC_MSG_CHECKING([if LUA_VERSION is defined])
AS_IF([test "x$LUA_VERSION" != 'x'],
[AC_MSG_RESULT([yes])],
[ AC_MSG_RESULT([no])
AC_MSG_ERROR([cannot check Lua headers without knowing LUA_VERSION])
])
dnl Make LUA_INCLUDE a precious variable.
AC_ARG_VAR([LUA_INCLUDE], [The Lua includes, e.g. -I/usr/include/lua5.1])
dnl Some default directories to search.
LUA_SHORT_VERSION=`echo "$LUA_VERSION" | $SED 's|\.||'`
m4_define_default([_AX_LUA_INCLUDE_LIST],
[ /usr/include/lua$LUA_VERSION \
/usr/include/lua-$LUA_VERSION \
/usr/include/lua/$LUA_VERSION \
/usr/include/lua$LUA_SHORT_VERSION \
/usr/local/include/lua$LUA_VERSION \
/usr/local/include/lua-$LUA_VERSION \
/usr/local/include/lua/$LUA_VERSION \
/usr/local/include/lua$LUA_SHORT_VERSION \
])
dnl Try to find the headers.
_ax_lua_saved_cppflags=$CPPFLAGS
CPPFLAGS="$CPPFLAGS $LUA_INCLUDE"
AC_CHECK_HEADERS([lua.h lualib.h lauxlib.h luaconf.h])
CPPFLAGS=$_ax_lua_saved_cppflags
dnl Try some other directories if LUA_INCLUDE was not set.
AS_IF([test "x$LUA_INCLUDE" = 'x' &&
test "x$ac_cv_header_lua_h" != 'xyes'],
[ dnl Try some common include paths.
for _ax_include_path in _AX_LUA_INCLUDE_LIST; do
test ! -d "$_ax_include_path" && continue
AC_MSG_CHECKING([for Lua headers in])
AC_MSG_RESULT([$_ax_include_path])
AS_UNSET([ac_cv_header_lua_h])
AS_UNSET([ac_cv_header_lualib_h])
AS_UNSET([ac_cv_header_lauxlib_h])
AS_UNSET([ac_cv_header_luaconf_h])
_ax_lua_saved_cppflags=$CPPFLAGS
CPPFLAGS="$CPPFLAGS -I$_ax_include_path"
AC_CHECK_HEADERS([lua.h lualib.h lauxlib.h luaconf.h])
CPPFLAGS=$_ax_lua_saved_cppflags
AS_IF([test "x$ac_cv_header_lua_h" = 'xyes'],
[ LUA_INCLUDE="-I$_ax_include_path"
break
])
done
])
AS_IF([test "x$ac_cv_header_lua_h" = 'xyes'],
[ dnl Make a program to print LUA_VERSION defined in the header.
dnl TODO It would be really nice if we could do this without compiling a
dnl program, then it would work when cross compiling. But I'm not sure how
dnl to do this reliably. For now, assume versions match when cross compiling.
AS_IF([test "x$cross_compiling" != 'xyes'],
[ AC_CACHE_CHECK([for Lua header version],
[ax_cv_lua_header_version],
[ _ax_lua_saved_cppflags=$CPPFLAGS
CPPFLAGS="$CPPFLAGS $LUA_INCLUDE"
AC_COMPUTE_INT(ax_cv_lua_header_version_major,[LUA_VERSION_NUM/100],[AC_INCLUDES_DEFAULT
#include <lua.h>
],[ax_cv_lua_header_version_major=unknown])
AC_COMPUTE_INT(ax_cv_lua_header_version_minor,[LUA_VERSION_NUM%100],[AC_INCLUDES_DEFAULT
#include <lua.h>
],[ax_cv_lua_header_version_minor=unknown])
AS_IF([test "x$ax_cv_lua_header_version_major" = xunknown || test "x$ax_cv_lua_header_version_minor" = xunknown],[
ax_cv_lua_header_version=unknown
],[
ax_cv_lua_header_version="$ax_cv_lua_header_version_major.$ax_cv_lua_header_version_minor"
])
CPPFLAGS=$_ax_lua_saved_cppflags
])
dnl Compare this to the previously found LUA_VERSION.
AC_MSG_CHECKING([if Lua header version matches $LUA_VERSION])
AS_IF([test "x$ax_cv_lua_header_version" = "x$LUA_VERSION"],
[ AC_MSG_RESULT([yes])
ax_header_version_match='yes'
],
[ AC_MSG_RESULT([no])
ax_header_version_match='no'
])
],
[ AC_MSG_WARN([cross compiling so assuming header version number matches])
ax_header_version_match='yes'
])
])
dnl Was LUA_INCLUDE specified?
AS_IF([test "x$ax_header_version_match" != 'xyes' &&
test "x$LUA_INCLUDE" != 'x'],
[AC_MSG_ERROR([cannot find headers for specified LUA_INCLUDE])])
dnl Test the final result and run user code.
AS_IF([test "x$ax_header_version_match" = 'xyes'], [$1],
[m4_default([$2], [AC_MSG_ERROR([cannot find Lua includes])])])
])
dnl AX_LUA_HEADERS_VERSION no longer exists, use AX_LUA_HEADERS.
AC_DEFUN([AX_LUA_HEADERS_VERSION],
[
AC_MSG_WARN([[$0 is deprecated, please use AX_LUA_HEADERS instead]])
])
dnl =========================================================================
dnl AX_LUA_LIBS([ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
dnl =========================================================================
AC_DEFUN([AX_LUA_LIBS],
[
dnl TODO Should this macro also check various -L flags?
dnl Check for LUA_VERSION.
AC_MSG_CHECKING([if LUA_VERSION is defined])
AS_IF([test "x$LUA_VERSION" != 'x'],
[AC_MSG_RESULT([yes])],
[ AC_MSG_RESULT([no])
AC_MSG_ERROR([cannot check Lua libs without knowing LUA_VERSION])
])
dnl Make LUA_LIB a precious variable.
AC_ARG_VAR([LUA_LIB], [The Lua library, e.g. -llua5.1])
AS_IF([test "x$LUA_LIB" != 'x'],
[ dnl Check that LUA_LIBS works.
_ax_lua_saved_libs=$LIBS
LIBS="$LIBS $LUA_LIB"
AC_SEARCH_LIBS([lua_load], [],
[_ax_found_lua_libs='yes'],
[_ax_found_lua_libs='no'])
LIBS=$_ax_lua_saved_libs
dnl Check the result.
AS_IF([test "x$_ax_found_lua_libs" != 'xyes'],
[AC_MSG_ERROR([cannot find libs for specified LUA_LIB])])
],
[ dnl First search for extra libs.
_ax_lua_extra_libs=''
_ax_lua_saved_libs=$LIBS
LIBS="$LIBS $LUA_LIB"
AC_SEARCH_LIBS([exp], [m])
AC_SEARCH_LIBS([dlopen], [dl])
LIBS=$_ax_lua_saved_libs
AS_IF([test "x$ac_cv_search_exp" != 'xno' &&
test "x$ac_cv_search_exp" != 'xnone required'],
[_ax_lua_extra_libs="$_ax_lua_extra_libs $ac_cv_search_exp"])
AS_IF([test "x$ac_cv_search_dlopen" != 'xno' &&
test "x$ac_cv_search_dlopen" != 'xnone required'],
[_ax_lua_extra_libs="$_ax_lua_extra_libs $ac_cv_search_dlopen"])
dnl Try to find the Lua libs.
_ax_lua_saved_libs=$LIBS
LIBS="$LIBS $LUA_LIB"
AC_SEARCH_LIBS([lua_load],
[ lua$LUA_VERSION \
lua$LUA_SHORT_VERSION \
lua-$LUA_VERSION \
lua-$LUA_SHORT_VERSION \
lua \
],
[_ax_found_lua_libs='yes'],
[_ax_found_lua_libs='no'],
[$_ax_lua_extra_libs])
LIBS=$_ax_lua_saved_libs
AS_IF([test "x$ac_cv_search_lua_load" != 'xno' &&
test "x$ac_cv_search_lua_load" != 'xnone required'],
[LUA_LIB="$ac_cv_search_lua_load $_ax_lua_extra_libs"])
])
dnl Test the result and run user code.
AS_IF([test "x$_ax_found_lua_libs" = 'xyes'], [$1],
[m4_default([$2], [AC_MSG_ERROR([cannot find Lua libs])])])
])
dnl =========================================================================
dnl AX_LUA_READLINE([ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND])
dnl =========================================================================
AC_DEFUN([AX_LUA_READLINE],
[
AX_LIB_READLINE
AS_IF([test "x$ac_cv_header_readline_readline_h" != 'x' &&
test "x$ac_cv_header_readline_history_h" != 'x'],
[ LUA_LIBS_CFLAGS="-DLUA_USE_READLINE $LUA_LIBS_CFLAGS"
$1
],
[$2])
])
+19
View File
@@ -439,6 +439,25 @@ AC_DEFUN([TORRENT_WITH_TINYXML2], [
])
])
AC_DEFUN([TORRENT_WITH_LUA], [
AC_ARG_WITH(lua,
AS_HELP_STRING([--with-lua],[enable LUA support]),
[
if test "$withval" = "no"; then
AC_MSG_RESULT(no)
else
AX_PROG_LUA
AX_LUA_LIBS
AX_LUA_HEADERS
AC_DEFINE(HAVE_LUA, 1, Use LUA.)
LIBS="$LIBS $LUA_LIB"
CXXFLAGS="$CXXFLAGS $LUA_INCLUDE"
fi
],[
AC_MSG_RESULT(ignored)
])
])
AC_DEFUN([TORRENT_WITH_INOTIFY], [
AC_LANG_PUSH(C++)
+2
View File
@@ -107,6 +107,8 @@ libsub_root_a_SOURCES = \
rpc/exec_file.h \
rpc/fixed_key.h \
rpc/ip_table_list.h \
rpc/lua.h \
rpc/lua.cc \
rpc/object_storage.cc \
rpc/object_storage.h \
rpc/parse.cc \
+7
View File
@@ -60,6 +60,7 @@
#include "utils/file_status_cache.h"
#include "globals.h"
#include "rpc/lua.h"
#include "control.h"
#include "command_helpers.h"
@@ -232,6 +233,7 @@ void
initialize_command_local() {
core::DownloadList* dList = control->core()->download_list();
core::DownloadStore* dStore = control->core()->download_store();
rpc::LuaEngine* luaEngine = control->lua_engine();
torrent::ChunkManager* chunkManager = torrent::chunk_manager();
torrent::FileManager* fileManager = torrent::file_manager();
@@ -315,6 +317,11 @@ initialize_command_local() {
CMD2_ANY_V ("session.save", std::bind(&core::DownloadList::session_save, dList));
#ifdef HAVE_LUA
CMD2_ANY ("lua.execute", std::bind(&rpc::execute_lua, luaEngine, std::placeholders::_1, std::placeholders::_2, 0));
CMD2_ANY ("lua.execute.str", std::bind(&rpc::execute_lua, luaEngine, std::placeholders::_1, std::placeholders::_2, rpc::LuaEngine::flag_string));
#endif
#define CMD2_EXECUTE(key, flags) \
CMD2_ANY(key, std::bind(&rpc::ExecFile::execute_object, &rpc::execFile, std::placeholders::_2, flags));
+3 -36
View File
@@ -1,39 +1,3 @@
// rTorrent - BitTorrent client
// Copyright (C) 2005-2011, Jari Sundell
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// In addition, as a special exception, the copyright holders give
// permission to link the code of portions of this program with the
// OpenSSL library under certain conditions as described in each
// individual source file, and distribute linked combinations
// including the two.
//
// You must obey the GNU General Public License in all respects for
// all of the code used other than OpenSSL. If you modify file(s)
// with this exception, you may extend this exception to your version
// of the file(s), but you are not obligated to do so. If you do not
// wish to do so, delete this exception statement from your version.
// If you delete this exception statement from all source files in the
// program, then also delete it here.
//
// Contact: Jari Sundell <jaris@ifi.uio.no>
//
// Skomakerveien 33
// 3185 Skoppum, NORWAY
#include "config.h"
#include <unistd.h>
@@ -53,6 +17,7 @@
#include "input/manager.h"
#include "input/input_event.h"
#include "rpc/command_scheduler.h"
#include "rpc/lua.h"
#include "rpc/parse_commands.h"
#include "rpc/scgi.h"
#include "rpc/object_storage.h"
@@ -68,6 +33,7 @@ Control::Control() :
m_commandScheduler(new rpc::CommandScheduler()),
m_objectStorage(new rpc::object_storage()),
m_lua_engine(new rpc::LuaEngine()),
m_directory_events(new torrent::directory_events()),
m_tick(0),
@@ -99,6 +65,7 @@ Control::~Control() {
delete m_directory_events;
delete m_commandScheduler;
delete m_objectStorage;
delete m_lua_engine;
}
void
+3
View File
@@ -67,6 +67,7 @@ namespace rpc {
class CommandScheduler;
class XmlRpc;
class object_storage;
class LuaEngine;
}
namespace torrent {
@@ -102,6 +103,7 @@ public:
rpc::CommandScheduler* command_scheduler() { return m_commandScheduler; }
rpc::object_storage* object_storage() { return m_objectStorage; }
rpc::LuaEngine* lua_engine() { return m_lua_engine; }
torrent::directory_events* directory_events() { return m_directory_events; }
@@ -126,6 +128,7 @@ private:
rpc::CommandScheduler* m_commandScheduler;
rpc::object_storage* m_objectStorage;
rpc::LuaEngine* m_lua_engine;
torrent::directory_events* m_directory_events;
uint64_t m_tick;
+399
View File
@@ -0,0 +1,399 @@
#include "config.h"
#include <fstream>
#include <string>
#include <sys/stat.h>
#include <unistd.h>
#include "rpc/lua.h"
#ifdef HAVE_LUA
#include <lua.hpp>
#endif
#include <rak/error_number.h>
#include <rak/path.h>
#include <rak/string_manip.h>
#include <torrent/object.h>
#include "core/download.h"
#include "rpc/command.h"
#include "rpc/command_map.h"
#include "rpc/parse_commands.h"
#include "rpc/xmlrpc.h"
namespace rpc {
const int LuaEngine::flag_string;
const std::string LuaEngine::module_name = "rtorrent";
#ifdef HAVE_LUA
LuaEngine::LuaEngine() {
m_luaState = luaL_newstate();
luaL_openlibs(m_luaState);
set_package_preload();
}
LuaEngine::~LuaEngine() { lua_close(m_luaState); }
void
LuaEngine::set_package_preload() {
auto l_state = m_luaState;
lua_getglobal(l_state, "package");
lua_getfield(l_state, -1, "preload");
lua_pushcfunction(l_state, LuaEngine::lua_init_module);
lua_setfield(l_state, -2, LuaEngine::module_name.c_str());
lua_pop(l_state, 2);
}
void
check_lua_status(lua_State* l_state, int status) {
if (status != LUA_OK) {
throw torrent::input_error(lua_tostring(l_state, -1));
}
}
std::string
LuaEngine::search_lua_path(lua_State* l_state) {
// Get package.path
lua_getglobal(l_state, "package");
lua_getfield(l_state, -1, "path");
std::string lua_path(lua_tostring(l_state, -1));
lua_pop(l_state, 2);
// Use lambda here to ensure file closes as soon as it goes out of scope
auto file_exists = [](const std::string& path) -> bool {
std::ifstream file(path);
return file.is_open();
};
// Tokenize path using ';' as delimiter
size_t pos = 0, end;
while ((end = lua_path.find(';', pos)) != std::string::npos) {
std::string file_path(lua_path.substr(pos, end - pos));
size_t ppos = 0;
while ((ppos = file_path.find('?')) != std::string::npos) {
file_path.replace(ppos, 1, LuaEngine::module_name);
}
if (file_exists(file_path)) {
return file_path;
}
}
return "";
}
int
LuaEngine::lua_rtorrent_call(lua_State* l_state) {
auto method = lua_tostring(l_state, 1);
lua_remove(l_state, 1);
torrent::Object object;
rpc::target_type target = rpc::make_target();
;
rpc::CommandMap::iterator itr = rpc::commands.find(std::string(method).c_str());
if (itr == rpc::commands.end()) {
throw torrent::input_error("method not found: " + std::string(method));
}
object = lua_callstack_to_object(l_state, itr->second.m_flags, &target);
try {
const auto& result = rpc::commands.call_command(itr, object, target);
object_to_lua(l_state, result);
return 1;
} catch (torrent::base_error& e) {
throw luaL_error(l_state, e.what());
}
}
int
LuaEngine::lua_init_module(lua_State* l_state) {
// Should this throw if it fails to find the file?
auto lua_file = search_lua_path(l_state);
if (!lua_file.empty()) {
check_lua_status(l_state, luaL_loadfile(l_state, lua_file.c_str()));
}
lua_createtable(l_state, 0, 1);
// Assign functions
lua_pushliteral(l_state, "call");
lua_pushcfunction(l_state, LuaEngine::lua_rtorrent_call);
lua_settable(l_state, -3);
if (!lua_file.empty()) {
check_lua_status(l_state, lua_pcall(l_state, 1, 1, 0));
}
return 1;
}
void
object_to_target(const torrent::Object& obj, int call_flags, rpc::target_type* target) {
if (!obj.is_string()) {
throw torrent::input_error("invalid parameters: target must be a string");
}
std::string target_string = obj.as_string();
bool require_index = (call_flags & (CommandMap::flag_tracker_target | CommandMap::flag_file_target));
if (target_string.empty() && !require_index) {
return;
}
// Length of SHA1 hash is 40
if (target_string.size() < 40) {
throw torrent::input_error("invalid parameters: invalid target");
}
char type = 'd';
std::string hash;
std::string index;
const auto& delim_pos = target_string.find_first_of(':', 40);
if (delim_pos == target_string.npos || delim_pos + 2 >= target_string.size()) {
if (require_index) {
throw torrent::input_error("invalid parameters: no index");
}
hash = target_string;
} else {
hash = target_string.substr(0, delim_pos);
type = target_string[delim_pos + 1];
index = target_string.substr(delim_pos + 2);
}
core::Download* download = xmlrpc.slot_find_download()(hash.c_str());
if (download == nullptr)
throw torrent::input_error("invalid parameters: info-hash not found");
try {
switch (type) {
case 'd':
*target = rpc::make_target(download);
break;
case 'f':
*target = rpc::make_target(command_base::target_file, xmlrpc.slot_find_file()(download, std::stoi(std::string(index))));
break;
case 't':
*target =
rpc::make_target(command_base::target_tracker, xmlrpc.slot_find_tracker()(download, std::stoi(std::string(index))));
break;
case 'p': {
if (index.size() < 40) {
throw torrent::input_error("Not a hash string.");
}
torrent::HashString hash;
torrent::hash_string_from_hex_c_str(index.c_str(), hash);
*target = rpc::make_target(command_base::target_peer, xmlrpc.slot_find_peer()(download, hash));
break;
}
default:
throw torrent::input_error("invalid parameters: unexpected target type");
}
} catch (const std::logic_error&) {
throw torrent::input_error("invalid parameters: invalid index");
}
}
void
object_to_lua(lua_State* l_state, torrent::Object const& object) {
// Converts an object to a single Lua stack object
switch (object.type()) {
case torrent::Object::TYPE_VALUE:
lua_pushnumber(l_state, static_cast<double>(object.as_value()));
break;
case torrent::Object::TYPE_NONE:
lua_pushnil(l_state);
break;
case torrent::Object::TYPE_STRING:
lua_pushstring(l_state, object.as_string().c_str());
break;
case torrent::Object::TYPE_LIST: {
int index = 1;
auto object_list = object.as_list();
lua_createtable(l_state, static_cast<int>(object_list.size()), 0);
int table_idx = lua_gettop(l_state);
for (const auto& itr : object_list) {
object_to_lua(l_state, itr);
lua_rawseti(l_state, table_idx, lua_Integer(index++));
}
break;
}
case torrent::Object::TYPE_MAP: {
auto object_map = object.as_map();
lua_createtable(l_state, 0, static_cast<int>(object_map.size()));
int table_idx = lua_gettop(l_state);
for (const auto& itr : object_map) {
object_to_lua(l_state, itr.second);
lua_pushlstring(l_state, itr.first.c_str(), itr.first.size());
lua_rawset(l_state, table_idx);
}
break;
}
default:
lua_pushnumber(l_state, lua_Number(object.type()));
break;
}
}
torrent::Object
lua_to_object(lua_State* l_state) {
switch (lua_type(l_state, -1)) {
case LUA_TNUMBER:
return torrent::Object(lua_tonumber(l_state, -1));
case LUA_TSTRING:
return torrent::Object(lua_tostring(l_state, -1));
case LUA_TBOOLEAN:
return torrent::Object(lua_toboolean(l_state, -1));
case LUA_TNIL:
return torrent::Object((torrent::Object::value_type)0);
case LUA_TTABLE: {
lua_pushnil(l_state);
int status = lua_next(l_state, -2);
if (status == 0)
return torrent::Object::create_map();
// If the table starts at 1, assume it's an array
if (lua_isnumber(l_state, -2) && (lua_tonumber(l_state, -2) == 1)) {
torrent::Object list = torrent::Object::create_list();
list.insert_back(lua_to_object(l_state));
lua_pop(l_state, 1);
while (lua_next(l_state, -2) != 0) {
list.insert_back(lua_to_object(l_state));
lua_pop(l_state, 1);
}
return list;
} else {
torrent::Object map = torrent::Object::create_map();
// Reset the stack and start from the first element
lua_pop(l_state, 2);
lua_pushnil(l_state);
while (lua_next(l_state, -2) != 0) {
std::string key;
switch (lua_type(l_state, -2)) {
case LUA_TSTRING:
key = lua_tostring(l_state, -2);
break;
default:
// Bencode dictionaries require string keys, but naively
// calling lua_tostring will auto-convert any other object
// (particularly numbers) to strings in-place, which would
// throw off lua_next, so we copy the value and only then
// get the string.
// https://www.lua.org/manual/5.3/manual.html#lua_tolstring
lua_pushvalue(l_state, -2);
key = lua_tostring(l_state, -1);
lua_pop(l_state, 1);
break;
}
map.insert_key(key, lua_to_object(l_state));
lua_pop(l_state, 1);
}
return map;
}
return torrent::Object(lua_tostring(l_state, -1));
}
default:
std::string result = lua_tostring(l_state, -1);
lua_pop(l_state, 1);
return torrent::Object(result);
}
}
torrent::Object
lua_callstack_to_object(lua_State* l_state, int command_flags, rpc::target_type* target) {
torrent::Object object;
if (lua_gettop(l_state) == 0) {
return torrent::Object();
}
if (!lua_isstring(l_state, 1)) {
throw torrent::input_error("invalid parameters: target must be a string");
}
object_to_target(torrent::Object(lua_tostring(l_state, 1)), command_flags, target);
// start from the second argument since the first is the target
lua_remove(l_state, 1);
if (lua_gettop(l_state) == 0) {
return torrent::Object();
} else {
torrent::Object result = torrent::Object::create_list();
torrent::Object::list_type& list_ref = result.as_list();
while (lua_gettop(l_state) != 0) {
list_ref.insert(list_ref.begin(), lua_to_object(l_state));
lua_remove(l_state, -1);
}
return result;
}
return object;
}
int
lua_rtorrent_call(lua_State* l_state) {
torrent::Object object;
rpc::target_type target = rpc::make_target();
auto method = lua_tostring(l_state, 1);
lua_remove(l_state, 1);
rpc::CommandMap::iterator itr = rpc::commands.find(method);
if (itr == rpc::commands.end()) {
throw torrent::input_error("method not found: " + std::string(method));
}
object = lua_callstack_to_object(l_state, itr->second.m_flags, &target);
try {
const auto& result = rpc::commands.call_command(itr, object, target);
object_to_lua(l_state, result);
return 1;
} catch (torrent::base_error& e) {
throw luaL_error(l_state, e.what());
}
}
torrent::Object
execute_lua(LuaEngine* engine, rpc::target_type target_type, torrent::Object const& raw_args, int flags) {
size_t lua_argc = 1; // Target is always present, even if empty
lua_State* l_state = engine->state();
std::string target_string;
switch (target_type.first) {
case (command_base::target_download):
core::Download* dl_target = (core::Download*)target_type.second;
torrent::HashString infohash = dl_target->info()->hash();
target_string = rak::transform_hex_str(infohash);
break;
}
switch (raw_args.type()) {
case torrent::Object::TYPE_LIST: {
const torrent::Object::list_type& args = raw_args.as_list();
if (flags & LuaEngine::flag_string) {
check_lua_status(l_state, luaL_loadstring(l_state, args.begin()->as_string().c_str()));
} else {
check_lua_status(l_state, luaL_loadfile(l_state, args.begin()->as_string().c_str()));
}
object_to_lua(l_state, target_string);
for (torrent::Object::list_const_iterator itr = std::next(args.begin()), last = args.end(); itr != last; itr++) {
object_to_lua(l_state, *itr);
}
lua_argc += args.size() - 1;
break;
}
case torrent::Object::TYPE_STRING: {
const torrent::Object::string_type& target = raw_args.as_string();
if (flags & LuaEngine::flag_string) {
check_lua_status(l_state, luaL_loadstring(l_state, target.c_str()));
} else {
check_lua_status(l_state, luaL_loadfile(l_state, target.c_str()));
}
object_to_lua(l_state, target_string);
break;
}
default:
throw torrent::input_error("execute_lua(...): cannot call lua with arg type " + std::to_string(raw_args.type()));
}
check_lua_status(l_state, lua_pcall(l_state, lua_argc, LUA_MULTRET, 0));
return lua_to_object(l_state);
}
#else
torrent::Object
execute_lua(LuaEngine* engine, torrent::Object const& rawArgs, int flags) {
throw torrent::input_error("Lua support not enabled");
return torrent::Object();
}
LuaEngine::LuaEngine() {}
LuaEngine::~LuaEngine() {}
#endif
} // namespace rpc
+45
View File
@@ -0,0 +1,45 @@
#ifndef RTORRENT_LUA_H
#define RTORRENT_LUA_H
#include "rpc/command.h"
#include <torrent/object.h>
#ifdef HAVE_LUA
#include <lua.hpp>
#endif
namespace rpc {
class LuaEngine {
public:
static const int flag_string = 0x1;
static const std::string module_name;
LuaEngine();
~LuaEngine();
#ifdef HAVE_LUA
// lua_CFunctions
static int lua_init_module(lua_State* l_state);
static int lua_rtorrent_call(lua_State* l_state);
void set_package_preload();
lua_State* state() { return m_luaState; }
private:
static std::string search_lua_path(lua_State* l_state);
lua_State* m_luaState;
#endif
};
torrent::Object execute_lua(LuaEngine* engine, rpc::target_type target, const torrent::Object& raw_args, int flags);
#ifdef HAVE_LUA
int rtorrent_call(lua_State* l_state);
void init_rtorrent_module(lua_State* l_state);
void object_to_lua(lua_State* l_state, torrent::Object const& object);
void check_lua_status(lua_State* l_state, int status);
torrent::Object lua_to_object(lua_State* l_state);
torrent::Object lua_callstack_to_object(lua_State* l_state, int command_flags, rpc::target_type* target);
#endif
} // namespace rpc
#endif