Sebastian Hartte
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0a9e53d78c
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Fix fluid terminals.
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2020-06-19 21:51:38 +02:00 |
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yueh
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cd49869df7
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Added release task (#4423)
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2020-06-19 17:57:47 +02:00 |
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Sebastian Hartte
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f14a32809e
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Fixes EnergyFX particles
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2020-06-19 17:40:20 +02:00 |
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Sebastian Hartte
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ff65e3936a
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Formatting fixes
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2020-06-19 17:21:31 +02:00 |
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Sebastian Hartte
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a3284ffdab
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Fix Fluid Terminal keyboard interaction with search field
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2020-06-19 17:21:31 +02:00 |
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yueh
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fe215f0a91
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Code Cleanup
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2020-06-19 16:09:06 +02:00 |
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Sebastian Hartte
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fb31fab2cc
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Fix crafting and storage monitor display.
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2020-06-19 00:30:52 +02:00 |
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Sebastian Hartte
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f2a9d8c806
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Fix crafting CPU name comparision and implement ITextComponent container sync.
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2020-06-19 00:08:17 +02:00 |
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Sebastian Hartte
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3faa3db2b6
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Fix QuartzKnife GUI input text-field interaction.
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2020-06-19 00:08:02 +02:00 |
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Sebastian Hartte
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f733a73d62
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Fix nameplate inscriber recipe not applying the name
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2020-06-19 00:07:21 +02:00 |
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Sebastian Hartte
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268ed4c753
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Fix nameplates custom name not showing up in tooltip
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2020-06-19 00:07:08 +02:00 |
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Sebastian Hartte
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43c06131c6
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Fix the inscriber continuously processing an empty input stack.
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2020-06-19 00:06:23 +02:00 |
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Sebastian Hartte
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608e3a020c
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Fix cancel button of crafting confirm UI.
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2020-06-18 21:57:52 +02:00 |
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Sebastian Hartte
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f63adf1eca
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Fix interaction with the search field in interface terminals.
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2020-06-18 21:43:49 +02:00 |
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Sebastian Hartte
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749742a8aa
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Fix interface terminal spamming update packets due to matching the wrong name.
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2020-06-18 21:32:44 +02:00 |
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yueh
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c6af3d9a70
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Removed special comparison, which was not used since 1.7.10 or longer (#4418)
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2020-06-18 19:20:06 +02:00 |
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yueh
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ec6f331168
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Add The One Probe support again (#4420)
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2020-06-18 19:08:33 +02:00 |
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Sebastian Hartte
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fa1ea8582d
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Formatting fixes
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2020-06-18 17:21:07 +02:00 |
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Sebastian Hartte
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98d6740bb2
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Redo rendering of the molecular assembler and it's animation
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2020-06-18 17:15:08 +02:00 |
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yueh
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10ab5d0d5a
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Removed Hywla for now due to breaking our builds (#4421)
Once they provide a maven repo and a reliable backup, it will be added again.
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2020-06-18 16:02:24 +02:00 |
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yueh
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65d4f2fd1a
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Try fixing badge
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2020-06-17 16:35:34 +02:00 |
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Sebastian Hartte
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91f6fedf3a
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Remove reference to ore-dict (doesn't exist anymore)
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2020-06-17 00:56:22 +02:00 |
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Sebastian Hartte
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c6437465b7
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Notify the parent container of a lot more thoroughly when the slot is changed (i.e. items taken from it).
And then make use of that to invalidate the validation state of the crafting pattern in the Molecular Assembler when the pattern is changed.
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2020-06-17 00:23:46 +02:00 |
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Sebastian Hartte
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52da8bdb67
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Makes the molecular assembler check that items are exact matches if the pattern does not allow for substitutions.
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2020-06-17 00:15:54 +02:00 |
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Sebastian Hartte
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e9e06fa7ee
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Renamed MAC -> Molecular Assembler
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2020-06-16 23:17:29 +02:00 |
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Sebastian Hartte
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ef85c284c6
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Fix molecular assembler lighting and lights not being on.
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2020-06-16 22:30:11 +02:00 |
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yueh
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5225ea426b
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pick 97420a31d The big reformat of 2020
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2020-06-16 21:45:35 +02:00 |
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yueh
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5304b3febe
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Adding spotless to prepare for reformatting
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2020-06-16 21:45:35 +02:00 |
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Sebastian Hartte
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8cc1cab725
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Fix lighting of drive model when rotated (being opaque).
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2020-06-16 20:55:41 +02:00 |
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Sebastian Hartte
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d1622afa38
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Re-enabled the encoded pattern rendering hack that shows the crafting/processing output's item model when the player is holding shift (but only in the GUI).
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2020-06-16 17:39:53 +02:00 |
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Sebastian Hartte
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d9f039e1f4
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Removed CRAFTING_MANAGER_FALLBACK since the CraftingManager will now always be used and fix a client-side error that prevented encoded pattern recipes from being recognized as valid.
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2020-06-16 17:39:27 +02:00 |
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Sebastian Hartte
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5f401bf548
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Fixes tooltips for encoded patterns with invalid recipes not showing input/output item names.
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2020-06-16 17:38:38 +02:00 |
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Sebastian Hartte
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4759a6d204
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Fixed several tooltips (i.e. Encoded Pattern) losing parts of the text due to TextComponent.shallowCopy not keeping attached siblings.
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2020-06-16 17:38:10 +02:00 |
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Sebastian Hartte
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f6f8ac20e8
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Fix the pattern terminal's processing output / crafting result slots not being disabled when switching modes by putting back the old code that simply moves them offscreen.
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2020-06-16 17:35:47 +02:00 |
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Sebastian Hartte
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a005f1c2e8
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Clear the cable bus model cache when the resource pack is reloaded (otherwise we might return stale models with incorrect texture sprite coordinates).
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2020-06-16 17:34:56 +02:00 |
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Sebastian Hartte
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27c5498935
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Fix drive item model.
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2020-06-16 17:03:53 +02:00 |
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Sebastian Hartte
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783a7a62a7
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Missing textures.
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2020-06-16 16:53:43 +02:00 |
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yueh
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a23b35ed63
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Remove broken and unused import statement
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2020-06-16 11:50:18 +02:00 |
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Sebastian Hartte
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d50dcc31fa
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Working on drive design.
Several particle crash fixes.
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2020-06-15 22:20:29 +02:00 |
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Sebastian Hartte
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2356a38898
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Fix security station power-state on client-side.
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2020-06-14 22:01:11 +02:00 |
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Sebastian Hartte
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69c9407796
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Fix block state updates for tile-entity dependent block states.
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2020-06-14 21:41:25 +02:00 |
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Sebastian Hartte
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0232e83196
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Consolidated ContainerHelpers.
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2020-06-14 21:36:37 +02:00 |
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Sebastian Hartte
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d43e8d19dd
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Implements opening containers from items with and without a block context.
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2020-06-14 21:23:55 +02:00 |
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yueh
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bdd522e8d9
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Update README.md (#4415)
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2020-06-14 21:11:29 +02:00 |
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Sebastian Hartte
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129b8f5a2b
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Remove superflous spaces in tooltip for chargeable block items.
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2020-06-14 19:47:41 +02:00 |
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Sebastian Hartte
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669fad0497
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Fix tooltip for chargeable items.
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2020-06-14 19:47:22 +02:00 |
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Sebastian Hartte
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8e8cbca57b
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Fixes transparency of tab button icons.
Fixes priority sub-gui returning to ME-chest-interface rather than storage-cell interface for ME chests.
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2020-06-14 19:26:52 +02:00 |
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Sebastian Hartte
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42651ed087
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Cleaned up a bit of the unimplemented full-width terminal mode.
And promptly disabled it by correctly filtering against the settings.
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2020-06-14 19:02:13 +02:00 |
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Sebastian Hartte
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cbbb9d1ade
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More warning fixes and cleanup.
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2020-06-14 18:13:42 +02:00 |
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Sebastian Hartte
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20e9eb66b2
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Docs for AESubGui
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2020-06-14 18:02:39 +02:00 |
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