Compare commits

...

71 Commits

Author SHA1 Message Date
PrototypeTrousers 104d6fc34d Implement Interface Configuration Terminal 2022-08-12 23:01:35 -03:00
PrototypeTrousers 40caeec92f JEI Ghost items work, missing some click interactions and GUI work 2022-08-11 04:05:45 -03:00
PrototypeTrousers 119cdbc2c0 missing JEI ghost support 2022-08-11 03:19:13 -03:00
PrototypeTrousers a44c74b0d7 wip 2022-08-09 03:41:31 -03:00
PrototypeTrousers a55dbb061c fix autocrafting logic bug with container items and processing patterns
fix message reporting missing items having their values swapped
2022-08-08 19:06:50 -03:00
PrototypeTrousers 9fdf0345b3 Fix #123 2022-07-20 22:25:19 -03:00
PrototypeTrousers 346f5aeaac fix GTEU energy tax evasion
fix StackOverflow crash
2022-07-20 17:09:56 -03:00
PrototypeTrousers d4b5d0dc26 allow automation insertion "gemCertusQuartz" oredictd items into charger
Fixes #120
2022-07-13 20:11:42 -03:00
PrototypeTrousers d77838146d fix patterns "not extracting" due to acidental dragging
bump version
2022-05-30 23:28:17 -03:00
PrototypeTrousers 5b1f98b2d8 fix expanded processing pattern terminal not refreshing when placing
patterns on the encoding output slot
2022-05-30 22:28:50 -03:00
PrototypeTrousers 1c197c0f20 Fix incorrect with behavior with interfaces and storage busses
while using interfaces with crafting cards
2022-05-15 08:18:59 -03:00
PrototypeTrousers 46a1faaca2 Merge pull request #105 from Xikaro/AE2-Omnifactory
Update ru_ru.lang
2022-05-15 08:17:16 -03:00
PrototypeTrousers dd28b610e1 bump version
last minute fix
2022-05-13 15:04:34 -03:00
Xikaro aa2bb45199 Update ru_ru.lang 2022-05-13 08:18:33 +05:00
PrototypeTrousers 48146af137 Blocking mode for sub-networks 2022-05-12 19:55:38 -03:00
PrototypeTrousers 582d7f140c bump version 2022-05-09 14:18:10 -03:00
PrototypeTrousers ffdc052d99 fix last facade on off hand deleting the item on the main hand when used
fixes #101
2022-05-09 14:15:10 -03:00
PrototypeTrousers de7d6321f0 Merge pull request #102 from TechLord22/dust_texture_fix
Fix Misaligned Dust Textures
2022-05-09 14:14:49 -03:00
tech22 235eef23e3 fix misaligned dust textures 2022-05-08 14:51:16 -04:00
PrototypeTrousers c7fcdf7d8b small tweaks to the crafting amount gui
number starts selected if want to override the default of 1.
keypad enter also works to start craft
2022-04-28 22:57:22 -03:00
PrototypeTrousers 3a6ab149e4 Merge pull request #100 from GTModpackTeam/fix-japan-lang
fix ja_JP.lang
2022-04-28 22:43:30 -03:00
tier940 9337eceb82 [fix] lang record & SearchMode 2022-04-28 20:53:27 +09:00
PrototypeTrousers 35f91bf0d0 reduce packets sent while dragging items around in GUIs 2022-04-25 12:10:41 -03:00
PrototypeTrousers 6d14d082b0 hold items inplace 2022-04-25 12:09:29 -03:00
PrototypeTrousers 98ad919f1b items oredicted "crystalCertusQuartz" can go into the charger
and change to ae2 charged certus quartz
2022-04-15 15:42:35 -03:00
PrototypeTrousers fb4af262b7 Merge pull request #88 from Mr-Ao-Dragon/AE2-Omnifactory
Update zh-cn lang file.
2022-04-15 14:27:10 -03:00
PrototypeTrousers 5f774749e8 Merge pull request #94 from GTModpackTeam/add-japanese-lang
Japanese translation files
2022-04-15 14:26:58 -03:00
PrototypeTrousers 81b3ff6976 fix autocrafting with substitute crafting option enabled 2022-04-13 15:38:47 -03:00
PrototypeTrousers c8698fc2bf enable controller and smart cables registration, even with channels off 2022-04-12 17:39:20 -03:00
PrototypeTrousers be9fb6d04c try to hold hold items in place while extracting holding down shift 2022-04-11 23:51:03 -03:00
PrototypeTrousers 90ca2c7e92 Fix condenser not creating new items after item extraction without
inserting new items
reworked pattern terminal and crafting terminal search expression matching
2022-04-11 15:15:29 -03:00
PrototypeTrousers 39ac308889 wip 2022-04-11 05:13:16 -03:00
PrototypeTrousers 4d268b97a9 cache itemstack on export bus 2022-04-11 03:50:33 -03:00
PrototypeTrousers 4b6fbf68b6 Added config for auto crafting of substitutions
Change missing items information to a packet (missing localization stuff yet)
2022-04-11 02:00:31 -03:00
PrototypeTrousers a289dec832 fix crash with GTCEu 2.2 and higher 2022-04-06 14:34:37 -03:00
PrototypeTrousers a4f50ea9ef actually fixes 2022-04-04 08:25:11 -03:00
PrototypeTrousers 0e8f7c9d03 added packets for missing items report 2022-04-04 03:57:04 -03:00
PrototypeTrousers 7c0935f447 fix (?) weird substitution items on crafting tree 2022-04-04 03:20:21 -03:00
PrototypeTrousers 1e9e8d2639 more checks if "gregtech" mod is loaded 2022-03-31 21:16:14 -03:00
tier940 3455e815b8 [fix] Rename crafting_accelerator 2022-03-29 16:50:38 +09:00
tier940 a08e61b818 [fix] lang table 2022-03-29 16:39:47 +09:00
PrototypeTrousers 19c6e2ff2d support for IC2 damageable items 2022-03-27 08:52:37 -03:00
PrototypeTrousers 4f25c1551b increase internal buffer of ME Chest
Fix item amount not refreshing when inserted/extracted
2022-03-27 08:10:02 -03:00
PrototypeTrousers 3b94e9420d fix NPE with ae2fc and blocking mode 2022-03-25 23:46:52 -03:00
PrototypeTrousers f30f334a23 move nonblocking call out of method used by ae2fc coremod 2022-03-24 23:25:28 -03:00
tier940 ed702a5c73 [fix] タイポ 2022-03-18 22:20:43 +09:00
tier940 1364117374 [update] change to latest 2022-03-18 21:52:43 +09:00
tier940 ed4b864ba2 [add] Japanese lang file 2022-03-17 18:24:48 +09:00
PrototypeTrousers 706e577dab Fix container item crafting (again)
avoid making some copies
fix crash without JEI
2022-03-16 00:52:38 -03:00
PrototypeTrousers ccc8486571 check if gregtech is loaded before checking for MetaTools 2022-03-12 22:36:22 -03:00
PrototypeTrousers 3e8440644e fix autocrafting with container items 2022-03-12 22:21:04 -03:00
PrototypeTrousers 50f4e08b64 Merge remote-tracking branch 'origin/AE2-Omnifactory' into AE2-Omnifactory 2022-03-12 17:27:17 -03:00
PrototypeTrousers cfa9fa2843 invalidate cached itemstack if its gonna be used in a real insertion 2022-03-12 17:14:37 -03:00
PrototypeTrousers 47f819e021 invalidate cached itemstack if its gonna be used in a real insertion 2022-03-12 11:03:04 -03:00
MrAoDragon e67b196e19 update zh-cn lang file 2022-03-12 17:34:14 +08:00
PrototypeTrousers 6d151bb890 GTCEu blocking mode fix 2022-03-11 23:11:52 -03:00
PrototypeTrousers 3305270a71 clean-up 2022-03-11 22:04:58 -03:00
PrototypeTrousers f824bfd2e1 small optimization 2022-03-10 21:35:18 -03:00
PrototypeTrousers 036f4e1c5b heavily tweaked auto-crafting 2022-03-09 23:14:02 -03:00
PrototypeTrousers 146d3f5628 fix fluid dupe 2022-03-06 08:24:29 -03:00
PrototypeTrousers 9c821cb015 cleaning 2022-03-05 23:29:20 -03:00
PrototypeTrousers 3a83c99b1f fix container items return properly 2022-03-05 11:15:32 -03:00
PrototypeTrousers 447c6debab account for interfaces priority affecting which items are extractable 2022-03-04 22:49:55 -03:00
PrototypeTrousers 50470ae3cf version 2022-03-04 21:44:58 -03:00
PrototypeTrousers 993be652c9 delay container item return when simulating crafting tree 2022-03-04 21:30:26 -03:00
PrototypeTrousers b3bfbd0b58 remove debugging log 2022-03-04 17:08:23 -03:00
PrototypeTrousers 49b3dc8b60 undo partially pattern cache rebuild optimization
enabled pattern substitution now can use substitute patterned items
2022-03-03 22:25:10 -03:00
PrototypeTrousers 71ffcfb839 JEI transfer handler OutOfBounds fix 2022-03-01 13:02:09 -03:00
PrototypeTrousers 73f76a6654 clean up 2022-02-28 23:30:52 -03:00
PrototypeTrousers 645de1d868 Merge branch 'craftingtree-tweaks' into AE2-Omnifactory 2022-02-28 23:17:21 -03:00
PrototypeTrousers 3ddc846648 Merge branch 'craftingtree-tweaks' into AE2-Omnifactory 2022-02-28 23:06:11 -03:00
73 changed files with 4252 additions and 1766 deletions
+2 -1
View File
@@ -4,7 +4,7 @@ aebuild=7
aegroup=appeng
aebasename=appliedenergistics2
extended=extended_life
extendedversion=v50g
extendedversion=v0.52.11
#########################################################
# Versions #
#########################################################
@@ -26,6 +26,7 @@ cofhcore_version=1.12.2-4.5.2.19
crafttweaker_version=4.1.8.9
inventorytweaks_version=1.63
ctm_version=MC1.12.2-0.3.1.16
forestry_version=5.8.2.387
#########################################################
# Deployment #
#########################################################
+2
View File
@@ -97,6 +97,8 @@ dependencies {
compileOnly "inventory-tweaks:InventoryTweaks:${inventorytweaks_version}:api"
compileOnly "team.chisel.ctm:CTM:${ctm_version}"
compileOnly "de.ellpeck.actuallyadditions:ActuallyAdditions:1.12.2-r152.16:api"
deobfCompile "net.sengir.forestry:forestry_${minecraft_version}:$forestry_version"
// at runtime, use the full JEI jar
runtime "mezz.jei:jei_${minecraft_version}:${jei_version}"
+64 -67
View File
@@ -33,6 +33,7 @@ import java.util.Set;
import java.util.concurrent.TimeUnit;
import appeng.container.slot.*;
import appeng.util.Platform;
import com.google.common.base.Joiner;
import com.google.common.base.Stopwatch;
import com.google.common.collect.Lists;
@@ -107,6 +108,7 @@ public abstract class AEBaseGui extends GuiContainer implements IMTModGuiContain
private List<IGhostIngredientHandler.Target<Object>> hoveredIngredientTargets = new ArrayList<>();
private Object bookmarkedIngredient;
private boolean isDraggingJeiGhostItem;
private boolean haltDragging = false;
public void setJeiGhostItem( boolean jeiGhostItem )
{
@@ -159,7 +161,7 @@ public abstract class AEBaseGui extends GuiContainer implements IMTModGuiContain
final List<Slot> slots = this.getInventorySlots();
final Iterator<Slot> i = slots.iterator();
while( i.hasNext() )
while ( i.hasNext() )
{
if( i.next() instanceof SlotME )
{
@@ -208,13 +210,17 @@ public abstract class AEBaseGui extends GuiContainer implements IMTModGuiContain
}
}
GlStateManager.enableDepth();
bookmarkedJEIghostItem(mouseX,mouseY);
if( Platform.isModLoaded( "jei" ) )
{
bookmarkedJEIghostItem( mouseX, mouseY );
}
GlStateManager.disableDepth();
}
void bookmarkedJEIghostItem(final int mouseX, final int mouseY) {
if (!isJeiGhostItem)
@Optional.Method( modid = "jei" )
void bookmarkedJEIghostItem( final int mouseX, final int mouseY )
{
if( !isJeiGhostItem )
{
bookmarkedIngredient = runtime.getBookmarkOverlay().getIngredientUnderMouse();
}
@@ -248,7 +254,9 @@ public abstract class AEBaseGui extends GuiContainer implements IMTModGuiContain
}
}
}
private void drawTargets(int mouseX, int mouseY) {
private void drawTargets( int mouseX, int mouseY )
{
GlStateManager.disableLighting();
for( IGhostIngredientHandler.Target target : hoveredIngredientTargets )
{
@@ -377,17 +385,13 @@ public abstract class AEBaseGui extends GuiContainer implements IMTModGuiContain
final AppEngSlot aeSlot = (AppEngSlot) slot;
if( aeSlot.isSlotEnabled() )
{
this.drawTexturedModalRect( ox + aeSlot.xPos - 1, oy + aeSlot.yPos - 1, optionalSlot.getSourceX() - 1, optionalSlot.getSourceY() - 1,
18,
18 );
this.drawTexturedModalRect( ox + aeSlot.xPos - 1, oy + aeSlot.yPos - 1, optionalSlot.getSourceX() - 1, optionalSlot.getSourceY() - 1, 18, 18 );
}
else
{
GlStateManager.color( 1.0F, 1.0F, 1.0F, 0.4F );
GlStateManager.enableBlend();
this.drawTexturedModalRect( ox + aeSlot.xPos - 1, oy + aeSlot.yPos - 1, optionalSlot.getSourceX() - 1, optionalSlot.getSourceY() - 1,
18,
18 );
this.drawTexturedModalRect( ox + aeSlot.xPos - 1, oy + aeSlot.yPos - 1, optionalSlot.getSourceX() - 1, optionalSlot.getSourceY() - 1, 18, 18 );
GlStateManager.color( 1.0F, 1.0F, 1.0F, 1.0F );
}
}
@@ -434,6 +438,15 @@ public abstract class AEBaseGui extends GuiContainer implements IMTModGuiContain
super.mouseClicked( xCoord, yCoord, btn );
}
@Override
protected void mouseReleased( int mouseX, int mouseY, int state )
{
this.drag_click.clear();
this.haltDragging = false;
super.mouseReleased( mouseX, mouseY, state );
}
@Override
protected void mouseClickMove( final int x, final int y, final int c, final long d )
{
@@ -447,48 +460,48 @@ public abstract class AEBaseGui extends GuiContainer implements IMTModGuiContain
if( slot instanceof SlotFake && !itemstack.isEmpty() )
{
this.drag_click.add( slot );
if( this.drag_click.size() > 1 )
if( this.drag_click.add( slot ) )
{
for( final Slot dr : this.drag_click )
{
final PacketInventoryAction p = new PacketInventoryAction( c == 0 ? InventoryAction.PICKUP_OR_SET_DOWN : InventoryAction.PLACE_SINGLE, dr.slotNumber, 0 );
NetworkHandler.instance().sendToServer( p );
}
final PacketInventoryAction p = new PacketInventoryAction( c == 0 ? InventoryAction.PICKUP_OR_SET_DOWN : InventoryAction.PLACE_SINGLE, slot.slotNumber, 0 );
NetworkHandler.instance().sendToServer( p );
}
}
else if( slot instanceof SlotDisconnected )
{
this.drag_click.add( slot );
if( this.drag_click.size() > 1 )
if( !haltDragging && this.drag_click.add( slot ) )
{
if( !itemstack.isEmpty() )
{
for( final Slot dr : this.drag_click )
if( slot.getStack().isEmpty() )
{
if( slot.getStack().isEmpty() )
InventoryAction action;
if( slot.getSlotStackLimit() == 1 )
{
InventoryAction action = InventoryAction.SPLIT_OR_PLACE_SINGLE;
final PacketInventoryAction p = new PacketInventoryAction( action, dr.getSlotIndex(), ( (SlotDisconnected) slot ).getSlot().getId() );
NetworkHandler.instance().sendToServer( p );
action = InventoryAction.SPLIT_OR_PLACE_SINGLE;
}
else
{
action = InventoryAction.PICKUP_OR_SET_DOWN;
}
final PacketInventoryAction p = new PacketInventoryAction( action, slot.getSlotIndex(), ( (SlotDisconnected) slot ).getSlot().getId() );
NetworkHandler.instance().sendToServer( p );
}
}
}
else if( isShiftKeyDown() )
else if( isShiftKeyDown() )
{
for( final Slot dr : this.drag_click )
{
for( final Slot dr : this.drag_click )
InventoryAction action = null;
if( !slot.getStack().isEmpty() )
{
InventoryAction action = null;
if( !slot.getStack().isEmpty() )
{
action = InventoryAction.SHIFT_CLICK;
}
if( action != null )
{
final PacketInventoryAction p = new PacketInventoryAction( action, dr.getSlotIndex(), ( (SlotDisconnected) slot ).getSlot().getId() );
NetworkHandler.instance().sendToServer( p );
}
action = InventoryAction.SHIFT_CLICK;
}
if( action != null )
{
final PacketInventoryAction p = new PacketInventoryAction( action, dr.getSlotIndex(), ( (SlotDisconnected) slot ).getSlot().getId() );
NetworkHandler.instance().sendToServer( p );
}
}
}
@@ -506,7 +519,7 @@ public abstract class AEBaseGui extends GuiContainer implements IMTModGuiContain
{
final EntityPlayer player = Minecraft.getMinecraft().player;
if( this.isJeiGhostItem && isDraggingJeiGhostItem)
if( this.isJeiGhostItem && isDraggingJeiGhostItem )
{
for( IGhostIngredientHandler.Target target : hoveredIngredientTargets )
{
@@ -625,7 +638,7 @@ public abstract class AEBaseGui extends GuiContainer implements IMTModGuiContain
if( slot instanceof SlotDisconnected )
{
if( this.drag_click.size() > 1 )
if( this.drag_click.size() >= 1 )
{
return;
}
@@ -635,11 +648,11 @@ public abstract class AEBaseGui extends GuiContainer implements IMTModGuiContain
switch ( clickType )
{
case PICKUP: // pickup / set-down.
if( slot.getStack().isEmpty() && !player.inventory.getItemStack().isEmpty() )
if( mouseButton == 1 )
{
action = InventoryAction.SPLIT_OR_PLACE_SINGLE;
}
if( !slot.getStack().isEmpty() && player.inventory.getItemStack().getCount() <= 1 )
else
{
action = InventoryAction.PICKUP_OR_SET_DOWN;
}
@@ -759,7 +772,8 @@ public abstract class AEBaseGui extends GuiContainer implements IMTModGuiContain
this.disableShiftClick = false;
}
if (clickType == ClickType.PICKUP && isJeiGhostItem && !isDraggingJeiGhostItem) {
if( clickType == ClickType.PICKUP && isJeiGhostItem && !isDraggingJeiGhostItem )
{
this.isDraggingJeiGhostItem = true;
return;
}
@@ -854,7 +868,7 @@ public abstract class AEBaseGui extends GuiContainer implements IMTModGuiContain
}
}
private void mouseWheelEvent( final int x, final int y, final int wheel )
protected void mouseWheelEvent( final int x, final int y, final int wheel )
{
final Slot slot = this.getSlot( x, y );
if( slot instanceof SlotME )
@@ -879,7 +893,7 @@ public abstract class AEBaseGui extends GuiContainer implements IMTModGuiContain
if( stack != ItemStack.EMPTY )
{
InventoryAction direction = wheel > 0 ? InventoryAction.PLACE_SINGLE : InventoryAction.PICKUP_SINGLE;
final PacketInventoryAction p = new PacketInventoryAction( direction , slot.slotNumber , 0);
final PacketInventoryAction p = new PacketInventoryAction( direction, slot.slotNumber, 0 );
NetworkHandler.instance().sendToServer( p );
}
}
@@ -1032,27 +1046,11 @@ public abstract class AEBaseGui extends GuiContainer implements IMTModGuiContain
final float f1 = 0.00390625F;
final float f = 0.00390625F;
final float par6 = 16;
vb.pos( par1 + 0, par2 + par6, this.zLevel )
.tex( ( par3 + 0 ) * f, ( par4 + par6 ) * f1 )
.color( 1.0f, 1.0f, 1.0f,
aes.getOpacityOfIcon() )
.endVertex();
vb.pos( par1 + 0, par2 + par6, this.zLevel ).tex( ( par3 + 0 ) * f, ( par4 + par6 ) * f1 ).color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).endVertex();
final float par5 = 16;
vb.pos( par1 + par5, par2 + par6, this.zLevel )
.tex( ( par3 + par5 ) * f, ( par4 + par6 ) * f1 )
.color( 1.0f, 1.0f, 1.0f,
aes.getOpacityOfIcon() )
.endVertex();
vb.pos( par1 + par5, par2 + 0, this.zLevel )
.tex( ( par3 + par5 ) * f, ( par4 + 0 ) * f1 )
.color( 1.0f, 1.0f, 1.0f,
aes.getOpacityOfIcon() )
.endVertex();
vb.pos( par1 + 0, par2 + 0, this.zLevel )
.tex( ( par3 + 0 ) * f, ( par4 + 0 ) * f1 )
.color( 1.0f, 1.0f, 1.0f,
aes.getOpacityOfIcon() )
.endVertex();
vb.pos( par1 + par5, par2 + par6, this.zLevel ).tex( ( par3 + par5 ) * f, ( par4 + par6 ) * f1 ).color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).endVertex();
vb.pos( par1 + par5, par2 + 0, this.zLevel ).tex( ( par3 + par5 ) * f, ( par4 + 0 ) * f1 ).color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).endVertex();
vb.pos( par1 + 0, par2 + 0, this.zLevel ).tex( ( par3 + 0 ) * f, ( par4 + 0 ) * f1 ).color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).endVertex();
tessellator.draw();
}
@@ -1066,8 +1064,7 @@ public abstract class AEBaseGui extends GuiContainer implements IMTModGuiContain
{
if( ( (AppEngSlot) s ).getIsValid() == hasCalculatedValidness.NotAvailable )
{
boolean isValid = s.isItemValid(
is ) || s instanceof SlotOutput || s instanceof AppEngCraftingSlot || s instanceof SlotDisabled || s instanceof SlotInaccessible || s instanceof SlotFake || s instanceof SlotRestrictedInput || s instanceof SlotDisconnected;
boolean isValid = s.isItemValid( is ) || s instanceof SlotOutput || s instanceof AppEngCraftingSlot || s instanceof SlotDisabled || s instanceof SlotInaccessible || s instanceof SlotFake || s instanceof SlotRestrictedInput || s instanceof SlotDisconnected;
if( isValid && s instanceof SlotRestrictedInput )
{
try
@@ -46,6 +46,7 @@ import appeng.helpers.WirelessTerminalGuiObject;
import appeng.parts.reporting.PartCraftingTerminal;
import appeng.parts.reporting.PartPatternTerminal;
import appeng.parts.reporting.PartTerminal;
import org.lwjgl.input.Keyboard;
public class GuiCraftAmount extends AEBaseGui
@@ -142,6 +143,7 @@ public class GuiCraftAmount extends AEBaseGui
this.amountToCraft.setVisible( true );
this.amountToCraft.setFocused( true );
this.amountToCraft.setText( "1" );
this.amountToCraft.setSelectionPos( 0 );
}
@Override
@@ -160,8 +162,8 @@ public class GuiCraftAmount extends AEBaseGui
try
{
Long.parseLong( this.amountToCraft.getText() );
this.next.enabled = !this.amountToCraft.getText().isEmpty();
long amt = Long.parseLong( this.amountToCraft.getText() );
this.next.enabled = ( !this.amountToCraft.getText().isEmpty() && amt > 0 );
}
catch( final NumberFormatException e )
{
@@ -176,7 +178,7 @@ public class GuiCraftAmount extends AEBaseGui
{
if( !this.checkHotbarKeys( key ) )
{
if( key == 28 )
if( key == Keyboard.KEY_RETURN || key == Keyboard.KEY_NUMPADENTER )
{
this.actionPerformed( this.next );
}
@@ -188,7 +190,7 @@ public class GuiCraftAmount extends AEBaseGui
String out = this.amountToCraft.getText();
boolean fixed = false;
while( out.startsWith( "0" ) && out.length() > 1 )
while ( out.startsWith( "0" ) && out.length() > 1 )
{
out = out.substring( 1 );
fixed = true;
@@ -262,7 +264,7 @@ public class GuiCraftAmount extends AEBaseGui
String out = this.amountToCraft.getText();
boolean fixed = false;
while( out.startsWith( "0" ) && out.length() > 1 )
while ( out.startsWith( "0" ) && out.length() > 1 )
{
out = out.substring( 1 );
fixed = true;
@@ -0,0 +1,575 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.gui.implementations;
import java.awt.*;
import java.io.IOException;
import java.util.*;
import java.util.List;
import appeng.api.config.ActionItems;
import appeng.api.config.Settings;
import appeng.client.gui.widgets.GuiImgButton;
import appeng.container.implementations.ContainerInterfaceConfigurationTerminal;
import appeng.container.interfaces.IJEIGhostIngredients;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketInventoryAction;
import appeng.helpers.DualityInterface;
import appeng.helpers.InventoryAction;
import appeng.parts.reporting.PartInterfaceConfigurationTerminal;
import appeng.util.BlockPosUtils;
import appeng.util.item.AEItemStack;
import com.google.common.collect.HashMultimap;
import mezz.jei.api.gui.IGhostIngredientHandler;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import appeng.api.AEApi;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.client.gui.AEBaseGui;
import appeng.client.gui.widgets.GuiScrollbar;
import appeng.client.gui.widgets.MEGuiTextField;
import appeng.client.me.ClientDCInternalInv;
import appeng.client.me.SlotDisconnected;
import appeng.core.localization.GuiText;
import appeng.util.Platform;
import net.minecraft.nbt.NBTUtil;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentString;
import net.minecraftforge.common.DimensionManager;
import org.lwjgl.input.Mouse;
import static appeng.client.render.BlockPosHighlighter.hilightBlock;
public class GuiInterfaceConfigurationTerminal extends AEBaseGui implements IJEIGhostIngredients
{
private static final int LINES_ON_PAGE = 6;
// TODO: copied from GuiMEMonitorable. It looks not changed, maybe unneeded?
private final int offsetX = 21;
private final HashMap<Long, ClientDCInternalInv> byId = new HashMap<>();
private final HashMultimap<String, ClientDCInternalInv> byName = HashMultimap.create();
private final HashMap<ClientDCInternalInv, BlockPos> blockPosHashMap = new HashMap<>();
private final HashMap<GuiButton, ClientDCInternalInv> guiButtonHashMap = new HashMap<>();
private final Map<ClientDCInternalInv, Integer> numUpgradesMap = new HashMap<>();
private final ArrayList<String> names = new ArrayList<>();
private final ArrayList<Object> lines = new ArrayList<>();
private final Set<Object> matchedStacks = new HashSet<>();
private final Map<String, Set<Object>> cachedSearches = new WeakHashMap<>();
private boolean refreshList = false;
private MEGuiTextField searchFieldInputs;
private PartInterfaceConfigurationTerminal partInterfaceTerminal;
private HashMap<ClientDCInternalInv, Integer> dimHashMap = new HashMap<>();
public Map<IGhostIngredientHandler.Target<?>, Object> mapTargetSlot = new HashMap<>();
public GuiInterfaceConfigurationTerminal( final InventoryPlayer inventoryPlayer, final PartInterfaceConfigurationTerminal te )
{
super( new ContainerInterfaceConfigurationTerminal( inventoryPlayer, te ) );
this.partInterfaceTerminal = te;
final GuiScrollbar scrollbar = new GuiScrollbar();
this.setScrollBar( scrollbar );
this.xSize = 208;
this.ySize = 235;
}
@Override
public void initGui()
{
super.initGui();
this.getScrollBar().setLeft( 189 );
this.getScrollBar().setHeight( 106 );
this.getScrollBar().setTop( 31 );
this.searchFieldInputs = new MEGuiTextField( this.fontRenderer, this.guiLeft + Math.max( 32, this.offsetX ), this.guiTop + 17, 65, 12 );
this.searchFieldInputs.setEnableBackgroundDrawing( false );
this.searchFieldInputs.setMaxStringLength( 25 );
this.searchFieldInputs.setTextColor( 0xFFFFFF );
this.searchFieldInputs.setVisible( true );
this.searchFieldInputs.setFocused( false );
this.searchFieldInputs.setText( partInterfaceTerminal.in );
}
@Override
public void onGuiClosed()
{
partInterfaceTerminal.saveSearchStrings( this.searchFieldInputs.getText().toLowerCase() );
super.onGuiClosed();
}
@Override
public void drawFG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
{
this.buttonList.clear();
this.fontRenderer.drawString( this.getGuiDisplayName( GuiText.InterfaceConfigurationTerminal.getLocal() ), 8, 6, 4210752 );
this.fontRenderer.drawString( GuiText.inventory.getLocal(), this.offsetX + 2, this.ySize - 96 + 3, 4210752 );
final int currentScroll = this.getScrollBar().getCurrentScroll();
this.inventorySlots.inventorySlots.removeIf( slot -> slot instanceof SlotDisconnected );
int offset = 30;
int linesDraw = 0;
for( int x = 0; x < LINES_ON_PAGE && linesDraw < LINES_ON_PAGE && currentScroll + x < this.lines.size(); x++ )
{
final Object lineObj = this.lines.get( currentScroll + x );
if( lineObj instanceof ClientDCInternalInv )
{
final ClientDCInternalInv inv = (ClientDCInternalInv) lineObj;
GuiButton guiButton = new GuiImgButton( guiLeft + 4, guiTop + offset, Settings.ACTIONS, ActionItems.HIGHLIGHT_INTERFACE );
guiButtonHashMap.put( guiButton, inv );
this.buttonList.add( guiButton );
int extraLines = numUpgradesMap.get( inv );
for( int row = 0; row < 1 + extraLines && linesDraw < LINES_ON_PAGE; ++row )
{
for( int z = 0; z < 9; z++ )
{
this.inventorySlots.inventorySlots.add( new SlotDisconnected( inv, z + ( row * 9 ), ( z * 18 + 22 ), offset ) );
if( this.matchedStacks.contains( inv.getInventory().getStackInSlot( z + ( row * 9 ) ) ) )
{
drawRect( z * 18 + 22, offset, z * 18 + 22 + 16, offset + 16, 0x2A00FF00 );
}
}
linesDraw++;
offset += 18;
}
}
else if( lineObj instanceof String )
{
String name = (String) lineObj;
final int rows = this.byName.get( name ).size();
if( rows > 1 )
{
name = name + " (" + rows + ')';
}
while ( name.length() > 2 && this.fontRenderer.getStringWidth( name ) > 155 )
{
name = name.substring( 0, name.length() - 1 );
}
this.fontRenderer.drawString( name, this.offsetX + 2, 5 + offset, 4210752 );
linesDraw++;
offset += 18;
}
}
if( searchFieldInputs.isMouseIn( mouseX, mouseY ) )
{
drawTooltip( Mouse.getEventX() * this.width / this.mc.displayWidth - offsetX, mouseY - guiTop, "Inputs OR names" );
}
}
@Override
protected void mouseClicked( final int xCoord, final int yCoord, final int btn ) throws IOException
{
this.searchFieldInputs.mouseClicked( xCoord, yCoord, btn );
if( btn == 1 && this.searchFieldInputs.isMouseIn( xCoord, yCoord ) )
{
this.searchFieldInputs.setText( "" );
this.refreshList();
}
super.mouseClicked( xCoord, yCoord, btn );
}
@Override
protected void actionPerformed( final GuiButton btn ) throws IOException
{
if( guiButtonHashMap.containsKey( btn ) )
{
BlockPos blockPos = blockPosHashMap.get( guiButtonHashMap.get( this.selectedButton ) );
BlockPos blockPos2 = mc.player.getPosition();
int playerDim = mc.world.provider.getDimension();
int interfaceDim = dimHashMap.get( guiButtonHashMap.get( this.selectedButton ) );
if( playerDim != interfaceDim )
{
try
{
mc.player.sendStatusMessage( new TextComponentString( "Interface located at dimension: " + interfaceDim + " [" + DimensionManager.getWorld( interfaceDim ).provider.getDimensionType().getName() + "] and cant be highlighted" ), false );
}
catch( Exception e )
{
mc.player.sendStatusMessage( new TextComponentString( "Interface is located in another dimension and cannot be highlighted" ), false );
}
}
else
{
hilightBlock( blockPos, System.currentTimeMillis() + 500 * BlockPosUtils.getDistance( blockPos, blockPos2 ), playerDim );
mc.player.sendStatusMessage( new TextComponentString( "The interface is now highlighted at " + "X: " + blockPos.getX() + " Y: " + blockPos.getY() + " Z: " + blockPos.getZ() ), false );
}
mc.player.closeScreen();
}
}
@Override
protected void mouseWheelEvent( final int x, final int y, final int wheel )
{
final Slot slot = this.getSlot( x, y );
if( slot instanceof SlotDisconnected )
{
final ItemStack stack = slot.getStack();
if( stack != ItemStack.EMPTY )
{
InventoryAction direction = wheel > 0 ? InventoryAction.PLACE_SINGLE : InventoryAction.PICKUP_SINGLE;
final PacketInventoryAction p = new PacketInventoryAction( direction, slot.getSlotIndex(), ( (SlotDisconnected) slot ).getSlot().getId() );
NetworkHandler.instance().sendToServer( p );
}
}
else
{
super.mouseWheelEvent( x, y, wheel );
}
}
@Override
public void drawBG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
{
this.bindTexture( "guis/interfaceconfigurationterminal.png" );
this.drawTexturedModalRect( offsetX, offsetY, 0, 0, this.xSize, this.ySize );
int offset = 29;
final int ex = this.getScrollBar().getCurrentScroll();
int linesDraw = 0;
for( int x = 0; x < LINES_ON_PAGE && linesDraw < LINES_ON_PAGE && ex + x < this.lines.size(); x++ )
{
final Object lineObj = this.lines.get( ex + x );
if( lineObj instanceof ClientDCInternalInv )
{
GlStateManager.color( 1, 1, 1, 1 );
final int width = 9 * 18;
int extraLines = numUpgradesMap.get( lineObj );
for( int row = 0; row < 1 + extraLines && linesDraw < LINES_ON_PAGE; ++row )
{
this.drawTexturedModalRect( offsetX + 20, offsetY + offset, 20, 170, width, 18 );
offset += 18;
linesDraw++;
}
}
else
{
offset += 18;
linesDraw++;
}
}
if( this.searchFieldInputs != null )
{
this.searchFieldInputs.drawTextBox();
}
}
@Override
protected void keyTyped( final char character, final int key ) throws IOException
{
if( !this.checkHotbarKeys( key ) )
{
if( character == ' ' && this.searchFieldInputs.getText().isEmpty() && this.searchFieldInputs.isFocused() )
{
return;
}
if( this.searchFieldInputs.textboxKeyTyped( character, key ) )
{
this.refreshList();
}
else
{
super.keyTyped( character, key );
}
}
}
public void postUpdate( final NBTTagCompound in )
{
if( in.getBoolean( "clear" ) )
{
this.byId.clear();
this.refreshList = true;
}
for( final Object oKey : in.getKeySet() )
{
final String key = (String) oKey;
if( key.startsWith( "=" ) )
{
try
{
final long id = Long.parseLong( key.substring( 1 ), Character.MAX_RADIX );
final NBTTagCompound invData = in.getCompoundTag( key );
final ClientDCInternalInv current = this.getById( id, invData.getLong( "sortBy" ), invData.getString( "un" ) );
blockPosHashMap.put( current, NBTUtil.getPosFromTag( invData.getCompoundTag( "pos" ) ) );
dimHashMap.put( current, invData.getInteger( "dim" ) );
numUpgradesMap.put( current, invData.getInteger( "numUpgrades" ) );
for( int x = 0; x < current.getInventory().getSlots(); x++ )
{
final String which = Integer.toString( x );
if( invData.hasKey( which ) )
{
current.getInventory().setStackInSlot( x, new ItemStack( invData.getCompoundTag( which ) ) );
}
}
}
catch( final NumberFormatException ignored )
{
}
}
}
if( this.refreshList )
{
this.refreshList = false;
// invalid caches on refresh
this.cachedSearches.clear();
this.refreshList();
}
}
/**
* Rebuilds the list of interfaces.
* <p>
* Respects a search term if present (ignores case) and adding only matching patterns.
*/
private void refreshList()
{
this.byName.clear();
this.buttonList.clear();
this.matchedStacks.clear();
final String searchFieldInputs = this.searchFieldInputs.getText().toLowerCase();
final Set<Object> cachedSearch = this.getCacheForSearchTerm( searchFieldInputs );
final boolean rebuild = cachedSearch.isEmpty();
for( final ClientDCInternalInv entry : this.byId.values() )
{
// ignore inventory if not doing a full rebuild and cache already marks it as miss.
if( !rebuild && !cachedSearch.contains( entry ) )
{
continue;
}
// Shortcut to skip any filter if search term is ""/empty
boolean found = searchFieldInputs.isEmpty();
// Search if the current inventory holds a pattern containing the search term.
if( !found )
{
int slot = 0;
for( final ItemStack itemStack : entry.getInventory() )
{
if( slot > 8 + numUpgradesMap.get( entry ) * 9 )
{
break;
}
if( this.itemStackMatchesSearchTerm( itemStack, searchFieldInputs ) )
{
found = true;
matchedStacks.add( itemStack );
}
slot++;
}
}
// if found, filter skipped or machine name matching the search term, add it
if( found || entry.getName().toLowerCase().contains( searchFieldInputs ) )
{
this.byName.put( entry.getName(), entry );
cachedSearch.add( entry );
}
else
{
cachedSearch.remove( entry );
}
}
this.names.clear();
this.names.addAll( this.byName.keySet() );
Collections.sort( this.names );
this.lines.clear();
this.lines.ensureCapacity( this.getMaxRows() );
for( final String n : this.names )
{
this.lines.add( n );
final ArrayList<ClientDCInternalInv> clientInventories = new ArrayList<>();
clientInventories.addAll( this.byName.get( n ) );
Collections.sort( clientInventories );
this.lines.addAll( clientInventories );
}
this.getScrollBar().setRange( 0, this.lines.size() - 1, 1 );
}
private boolean itemStackMatchesSearchTerm( final ItemStack itemStack, final String searchTerm )
{
if( itemStack.isEmpty() )
{
return false;
}
boolean foundMatchingItemStack = false;
final String displayName = Platform
.getItemDisplayName( AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createStack( itemStack ) )
.toLowerCase();
for( String term : searchTerm.split( " " ) )
{
if( term.length() > 1 && ( term.startsWith( "-" ) || term.startsWith( "!" ) ) )
{
term = term.substring( 1 );
if( displayName.contains( term ) )
{
return false;
}
}
else if( displayName.contains( term ) )
{
foundMatchingItemStack = true;
}
}
return foundMatchingItemStack;
}
/**
* Tries to retrieve a cache for a with search term as keyword.
* <p>
* If this cache should be empty, it will populate it with an earlier cache if available or at least the cache for
* the empty string.
*
* @param searchTerm the corresponding search
* @return a Set matching a superset of the search term
*/
private Set<Object> getCacheForSearchTerm( final String searchTerm )
{
if( !this.cachedSearches.containsKey( searchTerm ) )
{
this.cachedSearches.put( searchTerm, new HashSet<>() );
}
final Set<Object> cache = this.cachedSearches.get( searchTerm );
if( cache.isEmpty() && searchTerm.length() > 1 )
{
cache.addAll( this.getCacheForSearchTerm( searchTerm.substring( 0, searchTerm.length() - 1 ) ) );
return cache;
}
return cache;
}
/**
* The max amount of unique names and each inv row. Not affected by the filtering.
*
* @return max amount of unique names and each inv row
*/
private int getMaxRows()
{
return this.names.size() + this.byId.size();
}
private ClientDCInternalInv getById( final long id, final long sortBy, final String string )
{
ClientDCInternalInv o = this.byId.get( id );
if( o == null )
{
this.byId.put( id, o = new ClientDCInternalInv( DualityInterface.NUMBER_OF_CONFIG_SLOTS, id, sortBy, string, 64 ) );
this.refreshList = true;
}
return o;
}
@Override
public List<IGhostIngredientHandler.Target<?>> getPhantomTargets( Object ingredient )
{
if( !( ingredient instanceof ItemStack ) )
{
return Collections.emptyList();
}
List<IGhostIngredientHandler.Target<?>> targets = new ArrayList<>();
for( Slot slot : this.inventorySlots.inventorySlots )
{
if( slot instanceof SlotDisconnected )
{
ItemStack itemStack = (ItemStack) ingredient;
IGhostIngredientHandler.Target<Object> target = new IGhostIngredientHandler.Target<Object>()
{
@Override
public Rectangle getArea()
{
return new Rectangle( getGuiLeft() + slot.xPos, getGuiTop() + slot.yPos, 16, 16 );
}
@Override
public void accept( Object ingredient )
{
final PacketInventoryAction p;
try
{
p = new PacketInventoryAction( InventoryAction.PLACE_JEI_GHOST_ITEM, (SlotDisconnected) slot, AEItemStack.fromItemStack( itemStack ) );
NetworkHandler.instance().sendToServer( p );
}
catch( IOException e )
{
e.printStackTrace();
}
}
};
targets.add( target );
mapTargetSlot.putIfAbsent( target, slot );
}
}
return targets;
}
@Override
public Map<IGhostIngredientHandler.Target<?>, Object> getFakeSlotTargetMap()
{
return IJEIGhostIngredients.super.getFakeSlotTargetMap();
}
}
@@ -72,9 +72,9 @@ public class GuiInterfaceTerminal extends AEBaseGui
private final HashMap<Long, ClientDCInternalInv> byId = new HashMap<>();
private final HashMultimap<String, ClientDCInternalInv> byName = HashMultimap.create();
private final HashMap<ClientDCInternalInv,BlockPos> blockPosHashMap = new HashMap<>();
private final HashMap<GuiButton,ClientDCInternalInv> guiButtonHashMap = new HashMap<>();
private final Map<ClientDCInternalInv,Integer> numUpgradesMap = new HashMap<>();
private final HashMap<ClientDCInternalInv, BlockPos> blockPosHashMap = new HashMap<>();
private final HashMap<GuiButton, ClientDCInternalInv> guiButtonHashMap = new HashMap<>();
private final Map<ClientDCInternalInv, Integer> numUpgradesMap = new HashMap<>();
private final ArrayList<String> names = new ArrayList<>();
private final ArrayList<Object> lines = new ArrayList<>();
private final Set<Object> matchedStacks = new HashSet<>();
@@ -87,7 +87,7 @@ public class GuiInterfaceTerminal extends AEBaseGui
private PartInterfaceTerminal partInterfaceTerminal;
private GuiButton guiButtonHide;
private GuiButton guiButtonNextAssembler;
private HashMap<ClientDCInternalInv,Integer> dimHashMap = new HashMap<>();
private HashMap<ClientDCInternalInv, Integer> dimHashMap = new HashMap<>();
public GuiInterfaceTerminal( final InventoryPlayer inventoryPlayer, final PartInterfaceTerminal te )
{
@@ -166,9 +166,9 @@ public class GuiInterfaceTerminal extends AEBaseGui
this.buttonList.add( guiButton );
int extraLines = numUpgradesMap.get( inv );
for( int row = 0; row < 1 + extraLines && linesDraw < LINES_ON_PAGE ; ++row )
for( int row = 0; row < 1 + extraLines && linesDraw < LINES_ON_PAGE; ++row )
{
for( int z = 0; z < 9 ; z++ )
for( int z = 0; z < 9; z++ )
{
this.inventorySlots.inventorySlots.add( new SlotDisconnected( inv, z + ( row * 9 ), ( z * 18 + 22 ), offset ) );
if( this.matchedStacks.contains( inv.getInventory().getStackInSlot( z + ( row * 9 ) ) ) )
@@ -199,8 +199,14 @@ public class GuiInterfaceTerminal extends AEBaseGui
}
}
if( searchFieldInputs.isMouseIn( mouseX, mouseY ) ) drawTooltip( Mouse.getEventX() * this.width / this.mc.displayWidth - offsetX, mouseY - guiTop, "Inputs OR names" );
else if( searchFieldOutputs.isMouseIn( mouseX, mouseY ) ) drawTooltip( Mouse.getEventX() * this.width / this.mc.displayWidth - offsetX, mouseY - guiTop, "Outputs OR names" );
if( searchFieldInputs.isMouseIn( mouseX, mouseY ) )
{
drawTooltip( Mouse.getEventX() * this.width / this.mc.displayWidth - offsetX, mouseY - guiTop, "Inputs OR names" );
}
else if( searchFieldOutputs.isMouseIn( mouseX, mouseY ) )
{
drawTooltip( Mouse.getEventX() * this.width / this.mc.displayWidth - offsetX, mouseY - guiTop, "Outputs OR names" );
}
}
@@ -237,9 +243,12 @@ public class GuiInterfaceTerminal extends AEBaseGui
int interfaceDim = dimHashMap.get( guiButtonHashMap.get( this.selectedButton ) );
if( playerDim != interfaceDim )
{
try {
try
{
mc.player.sendStatusMessage( new TextComponentString( "Interface located at dimension: " + interfaceDim + " [" + DimensionManager.getWorld( interfaceDim ).provider.getDimensionType().getName() + "] and cant be highlighted" ), false );
} catch(Exception e){
}
catch( Exception e )
{
mc.player.sendStatusMessage( new TextComponentString( "Interface is located in another dimension and cannot be highlighted" ), false );
}
}
@@ -251,25 +260,25 @@ public class GuiInterfaceTerminal extends AEBaseGui
mc.player.closeScreen();
}
if (btn == guiButtonHide)
if( btn == guiButtonHide )
{
partInterfaceTerminal.onlyInterfacesWithFreeSlots = !partInterfaceTerminal.onlyInterfacesWithFreeSlots;
this.refreshList();
}
if (btn == guiButtonNextAssembler)
if( btn == guiButtonNextAssembler )
{
// Set Search to "Molecular Assembler" and set "Only Free Interface"
boolean currentOnlyInterfacesWithFreeSlots = this.partInterfaceTerminal.onlyInterfacesWithFreeSlots;
String currentSearchText = this.searchFieldOutputs.getText();
this.partInterfaceTerminal.onlyInterfacesWithFreeSlots = true;
this.searchFieldOutputs.setText("Molecular Assembler");
this.searchFieldOutputs.setText( "Molecular Assembler" );
this.refreshList();
this.partInterfaceTerminal.onlyInterfacesWithFreeSlots = currentOnlyInterfacesWithFreeSlots;
this.searchFieldOutputs.setText(currentSearchText);
this.searchFieldOutputs.setText( currentSearchText );
}
}
@@ -294,12 +303,13 @@ public class GuiInterfaceTerminal extends AEBaseGui
for( int row = 0; row < 1 + extraLines && linesDraw < LINES_ON_PAGE; ++row )
{
this.drawTexturedModalRect( offsetX + 20, offsetY + offset , 20, 173, width, 18 );
this.drawTexturedModalRect( offsetX + 20, offsetY + offset, 20, 173, width, 18 );
offset += 18;
linesDraw++;
}
}
else {
else
{
offset += 18;
linesDraw++;
}
@@ -326,12 +336,12 @@ public class GuiInterfaceTerminal extends AEBaseGui
return;
}
if( character == ' ' && this.searchFieldOutputs.getText().isEmpty() && this.searchFieldOutputs.isFocused())
if( character == ' ' && this.searchFieldOutputs.getText().isEmpty() && this.searchFieldOutputs.isFocused() )
{
return;
}
if( this.searchFieldInputs.textboxKeyTyped( character, key ) || this.searchFieldOutputs.textboxKeyTyped( character, key ))
if( this.searchFieldInputs.textboxKeyTyped( character, key ) || this.searchFieldOutputs.textboxKeyTyped( character, key ) )
{
this.refreshList();
}
@@ -361,9 +371,9 @@ public class GuiInterfaceTerminal extends AEBaseGui
final long id = Long.parseLong( key.substring( 1 ), Character.MAX_RADIX );
final NBTTagCompound invData = in.getCompoundTag( key );
final ClientDCInternalInv current = this.getById( id, invData.getLong( "sortBy" ), invData.getString( "un" ) );
blockPosHashMap.put( current, NBTUtil.getPosFromTag( invData.getCompoundTag( "pos" )) );
dimHashMap.put( current, invData.getInteger( "dim" ));
numUpgradesMap.put( current, invData.getInteger("numUpgrades"));
blockPosHashMap.put( current, NBTUtil.getPosFromTag( invData.getCompoundTag( "pos" ) ) );
dimHashMap.put( current, invData.getInteger( "dim" ) );
numUpgradesMap.put( current, invData.getInteger( "numUpgrades" ) );
for( int x = 0; x < current.getInventory().getSlots(); x++ )
{
@@ -391,7 +401,7 @@ public class GuiInterfaceTerminal extends AEBaseGui
/**
* Rebuilds the list of interfaces.
*
* <p>
* Respects a search term if present (ignores case) and adding only matching patterns.
*/
private void refreshList()
@@ -403,7 +413,7 @@ public class GuiInterfaceTerminal extends AEBaseGui
final String searchFieldInputs = this.searchFieldInputs.getText().toLowerCase();
final String searchFieldOutputs = this.searchFieldOutputs.getText().toLowerCase();
final Set<Object> cachedSearch = this.getCacheForSearchTerm( "IN:" + searchFieldInputs + " OUT:" + searchFieldOutputs + partInterfaceTerminal.onlyInterfacesWithFreeSlots);
final Set<Object> cachedSearch = this.getCacheForSearchTerm( "IN:" + searchFieldInputs + " OUT:" + searchFieldOutputs + partInterfaceTerminal.onlyInterfacesWithFreeSlots );
final boolean rebuild = cachedSearch.isEmpty();
for( final ClientDCInternalInv entry : this.byId.values() )
@@ -416,7 +426,7 @@ public class GuiInterfaceTerminal extends AEBaseGui
// Shortcut to skip any filter if search term is ""/empty
boolean found = (searchFieldInputs.isEmpty() && searchFieldOutputs.isEmpty() && !partInterfaceTerminal.onlyInterfacesWithFreeSlots);
boolean found = ( searchFieldInputs.isEmpty() && searchFieldOutputs.isEmpty() && !partInterfaceTerminal.onlyInterfacesWithFreeSlots );
boolean interfaceHasFreeSlots = false;
// Search if the current inventory holds a pattern containing the search term.
@@ -425,42 +435,52 @@ public class GuiInterfaceTerminal extends AEBaseGui
int slot = 0;
for( final ItemStack itemStack : entry.getInventory() )
{
if (slot > 8 + numUpgradesMap.get(entry) * 9) {
if( slot > 8 + numUpgradesMap.get( entry ) * 9 )
{
break;
}
if( !searchFieldInputs.isEmpty() && !searchFieldOutputs.isEmpty() ) {
if (this.itemStackMatchesSearchTerm(itemStack, searchFieldInputs, 0) || this.itemStackMatchesSearchTerm(itemStack, searchFieldOutputs, 1)) {
if( !searchFieldInputs.isEmpty() && !searchFieldOutputs.isEmpty() )
{
if( this.itemStackMatchesSearchTerm( itemStack, searchFieldInputs, 0 ) || this.itemStackMatchesSearchTerm( itemStack, searchFieldOutputs, 1 ) )
{
found = true;
matchedStacks.add(itemStack);
matchedStacks.add( itemStack );
}
}
else if( !searchFieldInputs.isEmpty() ) {
if (this.itemStackMatchesSearchTerm(itemStack, searchFieldInputs, 0)) {
else if( !searchFieldInputs.isEmpty() )
{
if( this.itemStackMatchesSearchTerm( itemStack, searchFieldInputs, 0 ) )
{
found = true;
matchedStacks.add(itemStack);
matchedStacks.add( itemStack );
}
}
else if( !searchFieldOutputs.isEmpty() ) {
if (this.itemStackMatchesSearchTerm(itemStack, searchFieldOutputs, 1)) {
else if( !searchFieldOutputs.isEmpty() )
{
if( this.itemStackMatchesSearchTerm( itemStack, searchFieldOutputs, 1 ) )
{
found = true;
matchedStacks.add(itemStack);
matchedStacks.add( itemStack );
}
}
// If only Interfaces with empty slots should be shown, check that here
if(itemStack.isEmpty())
if( itemStack.isEmpty() )
{
interfaceHasFreeSlots = true;
}
slot++;
}
}
// if found, filter skipped or machine name matching the search term, add it
if( found || (entry.getName().toLowerCase().contains( searchFieldInputs ) && entry.getName().toLowerCase().contains( searchFieldOutputs )))
if( found || ( entry.getName().toLowerCase().contains( searchFieldInputs ) && entry.getName().toLowerCase().contains( searchFieldOutputs ) ) )
{
if (!partInterfaceTerminal.onlyInterfacesWithFreeSlots)
if( !partInterfaceTerminal.onlyInterfacesWithFreeSlots )
{
this.byName.put( entry.getName(), entry );
cachedSearch.add( entry );
}
else if ( interfaceHasFreeSlots ){
else if( interfaceHasFreeSlots )
{
this.byName.put( entry.getName(), entry );
cachedSearch.add( entry );
}
@@ -493,7 +513,7 @@ public class GuiInterfaceTerminal extends AEBaseGui
this.getScrollBar().setRange( 0, this.lines.size() - 1, 1 );
}
private boolean itemStackMatchesSearchTerm( final ItemStack itemStack, final String searchTerm,int pass )
private boolean itemStackMatchesSearchTerm( final ItemStack itemStack, final String searchTerm, int pass )
{
if( itemStack.isEmpty() )
{
@@ -509,7 +529,7 @@ public class GuiInterfaceTerminal extends AEBaseGui
NBTTagList tag = new NBTTagList();
if (pass == 0)
if( pass == 0 )
{
tag = encodedValue.getTagList( "in", 10 );
}
@@ -518,32 +538,44 @@ public class GuiInterfaceTerminal extends AEBaseGui
tag = encodedValue.getTagList( "out", 10 );
}
boolean foundMatchingItemStack = false;
for( int i = 0; i < tag.tagCount(); i++ )
{
final ItemStack parsedItemStack = new ItemStack( tag.getCompoundTagAt( i ) );
if( !parsedItemStack.isEmpty() )
{
final String displayName = Platform
.getItemDisplayName( AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createStack( parsedItemStack ) )
.toLowerCase();
if( displayName.contains( searchTerm ) )
for( String term : searchTerm.split( " " ) )
{
return true;
if( term.length() > 1 && ( term.startsWith( "-" ) || term.startsWith( "!" ) ) )
{
term = term.substring( 1 );
if( displayName.contains( term ) )
{
return false;
}
}
else if( displayName.contains( term ) )
{
foundMatchingItemStack = true;
}
}
}
}
return false;
return foundMatchingItemStack;
}
/**
* Tries to retrieve a cache for a with search term as keyword.
*
* <p>
* If this cache should be empty, it will populate it with an earlier cache if available or at least the cache for
* the empty string.
*
* @param searchTerm the corresponding search
*
* @return a Set matching a superset of the search term
*/
private Set<Object> getCacheForSearchTerm( final String searchTerm )
@@ -20,8 +20,12 @@ package appeng.client.gui.implementations;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import appeng.client.me.SlotME;
import appeng.container.slot.SlotRestrictedInput;
import appeng.core.features.ColoredItemDefinition;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
@@ -100,6 +104,7 @@ public class GuiMEMonitorable extends AEBaseMEGui implements ISortSource, IConfi
private boolean isAutoFocus = false;
private int currentMouseX = 0;
private int currentMouseY = 0;
private boolean delayedUpdate;
public GuiMEMonitorable( final InventoryPlayer inventoryPlayer, final ITerminalHost te )
{
@@ -159,8 +164,26 @@ public class GuiMEMonitorable extends AEBaseMEGui implements ISortSource, IConfi
this.repo.postUpdate( is );
}
this.repo.updateView();
this.setScrollBar();
if( isShiftKeyDown() )
{
for( Slot slot : this.inventorySlots.inventorySlots )
{
if( slot instanceof SlotME )
{
if( this.isPointInRegion( slot.xPos, slot.yPos, 18, 18, currentMouseX, currentMouseY ) )
{
this.delayedUpdate = true;
break;
}
}
}
}
if( !this.delayedUpdate )
{
this.repo.updateView();
this.setScrollBar();
}
}
private void setScrollBar()
@@ -429,7 +452,7 @@ public class GuiMEMonitorable extends AEBaseMEGui implements ISortSource, IConfi
}
this.drawTexturedModalRect( offsetX, offsetY + 16 + this.rows * 18 + this.lowerTextureOffset, 0, 106 - 18 - 18, x_width,
99 + this.reservedSpace - this.lowerTextureOffset );
99 + this.reservedSpace - this.lowerTextureOffset );
if( this.viewCell )
{
@@ -526,6 +549,33 @@ public class GuiMEMonitorable extends AEBaseMEGui implements ISortSource, IConfi
public void updateScreen()
{
this.repo.setPower( this.monitorableContainer.isPowered() );
if( this.delayedUpdate )
{
if( isShiftKeyDown() )
{
this.delayedUpdate = false;
for( Slot slot : this.inventorySlots.inventorySlots )
{
if( slot instanceof SlotME )
{
if( this.isPointInRegion( slot.xPos, slot.yPos, 18, 18, currentMouseX, currentMouseY ) )
{
this.delayedUpdate = true;
break;
}
}
}
}
else
{
this.delayedUpdate = false;
}
}
if( !this.delayedUpdate )
{
this.repo.updateView();
this.setScrollBar();
}
super.updateScreen();
}
@@ -43,6 +43,14 @@ public class ClientDCInternalInv implements Comparable<ClientDCInternalInv>
this.sortBy = sortBy;
}
public ClientDCInternalInv( final int size, final long id, final long sortBy, final String unlocalizedName, int stackSize )
{
this.inventory = new AppEngInternalInventory( null, size, stackSize );
this.unlocalizedName = unlocalizedName;
this.id = id;
this.sortBy = sortBy;
}
public String getName()
{
final String s = I18n.translateToLocal( this.unlocalizedName + ".name" );
+28 -12
View File
@@ -99,6 +99,12 @@ public class ItemRepo
}
}
public long getItemCount( final IAEItemStack is )
{
IAEItemStack st = this.list.findPrecise( is );
return st == null ? 0 : st.getStackSize();
}
public void setViewCell( final ItemStack[] list )
{
this.myPartitionList = ItemViewCell.createFilter( list );
@@ -120,10 +126,11 @@ public class ItemRepo
this.updateJEI( this.searchString );
}
this.innerSearch = this.searchString;
final boolean terminalSearchToolTips = AEConfig.instance().getConfigManager().getSetting( Settings.SEARCH_TOOLTIPS ) != YesNo.NO;
boolean searchMod = false;
this.innerSearch = searchString.toLowerCase();
if( this.innerSearch.startsWith( "@" ) )
{
searchMod = true;
@@ -133,13 +140,13 @@ public class ItemRepo
Pattern m = null;
try
{
m = Pattern.compile( this.innerSearch.toLowerCase(), Pattern.CASE_INSENSITIVE );
m = Pattern.compile( this.innerSearch, Pattern.CASE_INSENSITIVE );
}
catch( final Throwable ignore )
{
try
{
m = Pattern.compile( Pattern.quote( this.innerSearch.toLowerCase() ), Pattern.CASE_INSENSITIVE );
m = Pattern.compile( Pattern.quote( this.innerSearch ), Pattern.CASE_INSENSITIVE );
}
catch( final Throwable __ )
{
@@ -168,26 +175,35 @@ public class ItemRepo
continue;
}
final String dspName = searchMod ? Platform.getModId( is ) : Platform.getItemDisplayName( is );
boolean foundMatchingItemStack = false;
notDone = true;
final String dspName = ( searchMod ? Platform.getModId( is ) : Platform.getItemDisplayName( is ) ).toLowerCase();
boolean foundMatchingItemStack = true;
if( m.matcher( dspName.toLowerCase() ).find() )
for( String term : innerSearch.split( " " ) )
{
notDone = false;
foundMatchingItemStack = true;
if( term.length() > 1 && ( term.startsWith( "-" ) || term.startsWith( "!" ) ) )
{
term = term.substring( 1 );
if( dspName.contains( term ) )
{
foundMatchingItemStack = false;
break;
}
}
else if( !dspName.contains( term ) )
{
foundMatchingItemStack = false;
break;
}
}
if( terminalSearchToolTips && notDone && !searchMod )
if( terminalSearchToolTips && !foundMatchingItemStack )
{
final List<String> tooltip = Platform.getTooltip( is );
for( final String line : tooltip )
{
if( m.matcher( line ).find() )
{
foundMatchingItemStack = true;
notDone = false;
break;
}
}
@@ -19,6 +19,7 @@
package appeng.client.me;
import appeng.container.slot.IJEITargetSlot;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
@@ -28,7 +29,7 @@ import appeng.items.misc.ItemEncodedPattern;
import appeng.util.Platform;
public class SlotDisconnected extends AppEngSlot
public class SlotDisconnected extends AppEngSlot implements IJEITargetSlot
{
private final ClientDCInternalInv mySlot;
@@ -20,6 +20,8 @@ package appeng.container.implementations;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IContainerListener;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import appeng.api.config.CondenserOutput;
@@ -43,6 +45,7 @@ public class ContainerCondenser extends AEBaseContainer implements IProgressProv
public long storedPower = 0;
@GuiSync( 2 )
public CondenserOutput output = CondenserOutput.TRASH;
private ItemStack prevStack = ItemStack.EMPTY;
public ContainerCondenser( final InventoryPlayer ip, final TileCondenser condenser )
{
@@ -62,6 +65,7 @@ public class ContainerCondenser extends AEBaseContainer implements IProgressProv
@Override
public void detectAndSendChanges()
{
final ItemStack is = this.condenser.getInternalInventory().getStackInSlot( 1 );
if( Platform.isServer() )
{
final double maxStorage = this.condenser.getStorage();
@@ -70,6 +74,14 @@ public class ContainerCondenser extends AEBaseContainer implements IProgressProv
this.requiredEnergy = requiredEnergy == 0 ? (int) maxStorage : (int) Math.min( requiredEnergy, maxStorage );
this.storedPower = (int) this.condenser.getStoredPower();
this.setOutput( (CondenserOutput) this.condenser.getConfigManager().getSetting( Settings.CONDENSER_OUTPUT ) );
for( final IContainerListener listener : this.listeners )
{
if( !ItemStack.areItemsEqual( is, prevStack ) )
{
listener.sendSlotContents( this, 1, is );
}
}
}
super.detectAndSendChanges();
@@ -10,7 +10,9 @@ import appeng.util.Platform;
import appeng.util.inv.IAEAppEngInventory;
import appeng.util.inv.InvOperation;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IContainerListener;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTBase;
@@ -29,500 +31,523 @@ import static appeng.helpers.PatternHelper.PROCESSING_OUTPUT_LIMIT;
public class ContainerExpandedProcessingPatternTerm extends ContainerMEMonitorable implements IAEAppEngInventory, IOptionalSlotHost, IContainerCraftingPacket
{
private final IItemHandler crafting;
private final SlotFakeCraftingMatrix[] gridSlots = new SlotFakeCraftingMatrix[PROCESSING_INPUT_LIMIT];
private final OptionalSlotFake[] outputSlots = new OptionalSlotFake[PROCESSING_OUTPUT_LIMIT];
private final SlotRestrictedInput patternSlotIN;
private final SlotRestrictedInput patternSlotOUT;
private final PartExpandedProcessingPatternTerminal expandedProcessingPatternTerminal;
private final IItemHandler crafting;
private final SlotFakeCraftingMatrix[] gridSlots = new SlotFakeCraftingMatrix[PROCESSING_INPUT_LIMIT];
private final OptionalSlotFake[] outputSlots = new OptionalSlotFake[PROCESSING_OUTPUT_LIMIT];
private final SlotRestrictedInput patternSlotIN;
private final SlotRestrictedInput patternSlotOUT;
private final PartExpandedProcessingPatternTerminal expandedProcessingPatternTerminal;
public ContainerExpandedProcessingPatternTerm( InventoryPlayer ip, ITerminalHost monitorable )
{
super( ip, monitorable, false );
public ContainerExpandedProcessingPatternTerm( InventoryPlayer ip, ITerminalHost monitorable )
{
super( ip, monitorable, false );
this.expandedProcessingPatternTerminal = (PartExpandedProcessingPatternTerminal) monitorable;
this.expandedProcessingPatternTerminal = (PartExpandedProcessingPatternTerminal) monitorable;
final IItemHandler patternInv = this.getExpandedPatternTerminal().getInventoryByName( "pattern" );
final IItemHandler output = this.getExpandedPatternTerminal().getInventoryByName( "output" );
final IItemHandler patternInv = this.getExpandedPatternTerminal().getInventoryByName( "pattern" );
final IItemHandler output = this.getExpandedPatternTerminal().getInventoryByName( "output" );
this.crafting = this.getExpandedPatternTerminal().getInventoryByName( "crafting" );
this.crafting = this.getExpandedPatternTerminal().getInventoryByName( "crafting" );
for( int y = 0; y < 4; y++ )
{
for( int x = 0; x < 4; x++ )
{
this.addSlotToContainer( this.gridSlots[x + y * 4] = new SlotFakeCraftingMatrix( this.crafting, x + y * 4, 4 + x * 18, -85 + y * 18 ) );
}
}
for( int y = 0; y < 4; y++ )
{
for( int x = 0; x < 4; x++ )
{
this.addSlotToContainer( this.gridSlots[x + y * 4] = new SlotFakeCraftingMatrix( this.crafting, x + y * 4, 4 + x * 18, -85 + y * 18 ) );
}
}
for( int y = 0; y < 3; y++ )
{
for( int x = 0; x < 2; x++ )
{
this.addSlotToContainer( this.outputSlots[x + y * 2] = new SlotPatternOutputs( output, this, x + y * 2, 96 + x * 18, -76 + y * 18, 0, 0, 1 ) );
this.outputSlots[x + y * 2].setRenderDisabled( false );
this.outputSlots[x + y * 2].setIIcon( -1 );
}
}
for( int y = 0; y < 3; y++ )
{
for( int x = 0; x < 2; x++ )
{
this.addSlotToContainer( this.outputSlots[x + y * 2] = new SlotPatternOutputs( output, this, x + y * 2, 96 + x * 18, -76 + y * 18, 0, 0, 1 ) );
this.outputSlots[x + y * 2].setRenderDisabled( false );
this.outputSlots[x + y * 2].setIIcon( -1 );
}
}
this.addSlotToContainer( this.patternSlotIN = new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.BLANK_PATTERN, patternInv, 0, 147, -72 - 9, this.getInventoryPlayer() ) );
this.addSlotToContainer( this.patternSlotOUT = new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.ENCODED_PATTERN, patternInv, 1, 147, -72 + 34, this.getInventoryPlayer() ) );
this.addSlotToContainer( this.patternSlotIN = new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.BLANK_PATTERN, patternInv, 0, 147, -72 - 9, this.getInventoryPlayer() ) );
this.addSlotToContainer( this.patternSlotOUT = new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.ENCODED_PATTERN, patternInv, 1, 147, -72 + 34, this.getInventoryPlayer() ) );
this.patternSlotOUT.setStackLimit( 1 );
this.patternSlotOUT.setStackLimit( 1 );
this.bindPlayerInventory( ip, 0, 0 );
}
this.bindPlayerInventory( ip, 0, 0 );
}
@Override
public ItemStack transferStackInSlot( final EntityPlayer p, final int idx )
{
if( Platform.isClient() )
{
return ItemStack.EMPTY;
}
if( this.inventorySlots.get( idx ) instanceof SlotPlayerInv || this.inventorySlots.get( idx ) instanceof SlotPlayerHotBar )
{
final AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get( idx ); // require AE SLots!
ItemStack itemStack = clickSlot.getStack();
if( AEApi.instance().definitions().materials().blankPattern().isSameAs( itemStack ) )
{
IItemHandler patternInv = this.getExpandedPatternTerminal().getInventoryByName( "pattern" );
ItemStack remainder = patternInv.insertItem( 0, itemStack, false );
clickSlot.putStack( remainder );
}
}
return super.transferStackInSlot( p, idx );
}
@Override
public ItemStack transferStackInSlot( final EntityPlayer p, final int idx )
{
if( Platform.isClient() )
{
return ItemStack.EMPTY;
}
if( this.inventorySlots.get( idx ) instanceof SlotPlayerInv || this.inventorySlots.get( idx ) instanceof SlotPlayerHotBar )
{
final AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get( idx ); // require AE SLots!
ItemStack itemStack = clickSlot.getStack();
if( AEApi.instance().definitions().materials().blankPattern().isSameAs( itemStack ) )
{
IItemHandler patternInv = this.getExpandedPatternTerminal().getInventoryByName( "pattern" );
ItemStack remainder = patternInv.insertItem( 0, itemStack, false );
clickSlot.putStack( remainder );
}
}
return super.transferStackInSlot( p, idx );
}
@Override
public void saveChanges()
{
@Override
public void saveChanges()
{
}
}
@Override
public void onChangeInventory( final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
{
@Override
public void onChangeInventory( final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
{
}
}
public void encodeAndMoveToInventory()
{
encode();
ItemStack output = this.patternSlotOUT.getStack();
if( !output.isEmpty() )
{
if( !getPlayerInv().addItemStackToInventory( output ) )
{
getPlayerInv().player.dropItem( output, false );
}
this.patternSlotOUT.putStack( ItemStack.EMPTY );
}
}
public void encodeAndMoveToInventory()
{
encode();
ItemStack output = this.patternSlotOUT.getStack();
if( !output.isEmpty() )
{
if( !getPlayerInv().addItemStackToInventory( output ) )
{
getPlayerInv().player.dropItem( output, false );
}
this.patternSlotOUT.putStack( ItemStack.EMPTY );
}
}
public void encode()
{
ItemStack output = this.patternSlotOUT.getStack();
public void encode()
{
ItemStack output = this.patternSlotOUT.getStack();
final ItemStack[] in = this.getInputs();
final ItemStack[] out = this.getOutputs();
final ItemStack[] in = this.getInputs();
final ItemStack[] out = this.getOutputs();
// if there is no input, this would be silly.
if( in == null || out == null )
{
return;
}
// if there is no input, this would be silly.
if( in == null || out == null )
{
return;
}
// first check the output slots, should either be null, or a pattern
if( !output.isEmpty() && !this.isPattern( output ) )
{
return;
} // if nothing is there we should snag a new pattern.
else if( output.isEmpty() )
{
output = this.patternSlotIN.getStack();
if( output.isEmpty() || !this.isPattern( output ) )
{
return; // no blanks.
}
// first check the output slots, should either be null, or a pattern
if( !output.isEmpty() && !this.isPattern( output ) )
{
return;
} // if nothing is there we should snag a new pattern.
else if( output.isEmpty() )
{
output = this.patternSlotIN.getStack();
if( output.isEmpty() || !this.isPattern( output ) )
{
return; // no blanks.
}
// remove one, and clear the input slot.
output.setCount( output.getCount() - 1 );
if( output.getCount() == 0 )
{
this.patternSlotIN.putStack( ItemStack.EMPTY );
}
// remove one, and clear the input slot.
output.setCount( output.getCount() - 1 );
if( output.getCount() == 0 )
{
this.patternSlotIN.putStack( ItemStack.EMPTY );
}
// add a new encoded pattern.
Optional<ItemStack> maybePattern = AEApi.instance().definitions().items().encodedPattern().maybeStack( 1 );
if( maybePattern.isPresent() )
{
output = maybePattern.get();
this.patternSlotOUT.putStack( output );
}
}
// add a new encoded pattern.
Optional<ItemStack> maybePattern = AEApi.instance().definitions().items().encodedPattern().maybeStack( 1 );
if( maybePattern.isPresent() )
{
output = maybePattern.get();
this.patternSlotOUT.putStack( output );
}
}
// encode the slot.
final NBTTagCompound encodedValue = new NBTTagCompound();
// encode the slot.
final NBTTagCompound encodedValue = new NBTTagCompound();
final NBTTagList tagIn = new NBTTagList();
final NBTTagList tagOut = new NBTTagList();
final NBTTagList tagIn = new NBTTagList();
final NBTTagList tagOut = new NBTTagList();
for( final ItemStack i : in )
{
tagIn.appendTag( this.createItemTag( i ) );
}
for( final ItemStack i : in )
{
tagIn.appendTag( this.createItemTag( i ) );
}
for( final ItemStack i : out )
{
tagOut.appendTag( this.createItemTag( i ) );
}
for( final ItemStack i : out )
{
tagOut.appendTag( this.createItemTag( i ) );
}
encodedValue.setTag( "in", tagIn );
encodedValue.setTag( "out", tagOut );
encodedValue.setBoolean( "crafting", false );
encodedValue.setBoolean( "substitute", false );
encodedValue.setTag( "in", tagIn );
encodedValue.setTag( "out", tagOut );
encodedValue.setBoolean( "crafting", false );
encodedValue.setBoolean( "substitute", false );
output.setTagCompound( encodedValue );
}
output.setTagCompound( encodedValue );
}
boolean isPattern( final ItemStack output )
{
if( output.isEmpty() )
{
return false;
}
boolean isPattern( final ItemStack output )
{
if( output.isEmpty() )
{
return false;
}
final IDefinitions definitions = AEApi.instance().definitions();
final IDefinitions definitions = AEApi.instance().definitions();
boolean isPattern = definitions.items().encodedPattern().isSameAs( output );
isPattern |= definitions.materials().blankPattern().isSameAs( output );
boolean isPattern = definitions.items().encodedPattern().isSameAs( output );
isPattern |= definitions.materials().blankPattern().isSameAs( output );
return isPattern;
}
return isPattern;
}
NBTBase createItemTag( final ItemStack i )
{
final NBTTagCompound c = new NBTTagCompound();
NBTBase createItemTag( final ItemStack i )
{
final NBTTagCompound c = new NBTTagCompound();
if( !i.isEmpty() )
{
i.writeToNBT( c );
}
if( !i.isEmpty() )
{
i.writeToNBT( c );
}
return c;
}
return c;
}
@Override
public boolean isSlotEnabled( final int idx )
{
return true;
}
@Override
public boolean isSlotEnabled( final int idx )
{
return true;
}
protected ItemStack[] getInputs()
{
final ItemStack[] input = new ItemStack[16];
boolean hasValue = false;
protected ItemStack[] getInputs()
{
final ItemStack[] input = new ItemStack[16];
boolean hasValue = false;
for( int x = 0; x < this.gridSlots.length; x++ )
{
input[x] = this.gridSlots[x].getStack();
if( !input[x].isEmpty() )
{
hasValue = true;
}
}
for( int x = 0; x < this.gridSlots.length; x++ )
{
input[x] = this.gridSlots[x].getStack();
if( !input[x].isEmpty() )
{
hasValue = true;
}
}
if( hasValue )
{
return input;
}
if( hasValue )
{
return input;
}
return null;
}
return null;
}
protected ItemStack[] getOutputs()
{
final List<ItemStack> list = new ArrayList<>( 3 );
boolean hasValue = false;
protected ItemStack[] getOutputs()
{
final List<ItemStack> list = new ArrayList<>( 3 );
boolean hasValue = false;
for( final OptionalSlotFake outputSlot : this.outputSlots )
{
final ItemStack out = outputSlot.getStack();
for( final OptionalSlotFake outputSlot : this.outputSlots )
{
final ItemStack out = outputSlot.getStack();
if( !out.isEmpty() && out.getCount() > 0 )
{
list.add( out );
hasValue = true;
}
}
if( !out.isEmpty() && out.getCount() > 0 )
{
list.add( out );
hasValue = true;
}
}
if( hasValue )
{
return list.toArray( new ItemStack[0] );
}
return null;
}
if( hasValue )
{
return list.toArray( new ItemStack[0] );
}
return null;
}
public void clear()
{
for( final Slot s : this.gridSlots )
{
s.putStack( ItemStack.EMPTY );
}
public void clear()
{
for( final Slot s : this.gridSlots )
{
s.putStack( ItemStack.EMPTY );
}
for( final Slot s : this.outputSlots )
{
s.putStack( ItemStack.EMPTY );
}
for( final Slot s : this.outputSlots )
{
s.putStack( ItemStack.EMPTY );
}
this.detectAndSendChanges();
}
this.detectAndSendChanges();
}
@Override
public IItemHandler getInventoryByName( final String name )
{
if( name.equals( "player" ) )
{
return new PlayerInvWrapper( this.getInventoryPlayer() );
}
return this.getExpandedPatternTerminal().getInventoryByName( name );
}
@Override
public IItemHandler getInventoryByName( final String name )
{
if( name.equals( "player" ) )
{
return new PlayerInvWrapper( this.getInventoryPlayer() );
}
return this.getExpandedPatternTerminal().getInventoryByName( name );
}
@Override
public boolean useRealItems()
{
return false;
}
@Override
public boolean useRealItems()
{
return false;
}
public PartExpandedProcessingPatternTerminal getExpandedPatternTerminal()
{
return this.expandedProcessingPatternTerminal;
}
public PartExpandedProcessingPatternTerminal getExpandedPatternTerminal()
{
return this.expandedProcessingPatternTerminal;
}
public void multiply( int multiple )
{
ItemStack[] input = new ItemStack[gridSlots.length];
boolean canMultiplyInputs = true;
boolean canMultiplyOutputs = true;
public void multiply( int multiple )
{
ItemStack[] input = new ItemStack[gridSlots.length];
boolean canMultiplyInputs = true;
boolean canMultiplyOutputs = true;
for( int x = 0; x < this.gridSlots.length; x++ )
{
input[x] = this.gridSlots[x].getStack();
if( !input[x].isEmpty() && input[x].getCount() * multiple > input[x].getMaxStackSize() )
{
canMultiplyInputs = false;
}
}
for( final OptionalSlotFake outputSlot : this.outputSlots )
{
final ItemStack out = outputSlot.getStack();
if( !out.isEmpty() && out.getCount() * multiple > out.getMaxStackSize() )
{
canMultiplyOutputs = false;
}
}
if( canMultiplyInputs && canMultiplyOutputs )
{
for( SlotFakeCraftingMatrix craftingSlot : this.gridSlots )
{
ItemStack stack = craftingSlot.getStack();
if( !stack.isEmpty() )
{
craftingSlot.getStack().setCount( stack.getCount() * multiple );
}
}
for( OptionalSlotFake outputSlot : this.outputSlots )
{
ItemStack stack = outputSlot.getStack();
if( !stack.isEmpty() )
{
outputSlot.getStack().setCount( stack.getCount() * multiple );
}
}
}
}
for( int x = 0; x < this.gridSlots.length; x++ )
{
input[x] = this.gridSlots[x].getStack();
if( !input[x].isEmpty() && input[x].getCount() * multiple > input[x].getMaxStackSize() )
{
canMultiplyInputs = false;
}
}
for( final OptionalSlotFake outputSlot : this.outputSlots )
{
final ItemStack out = outputSlot.getStack();
if( !out.isEmpty() && out.getCount() * multiple > out.getMaxStackSize() )
{
canMultiplyOutputs = false;
}
}
if( canMultiplyInputs && canMultiplyOutputs )
{
for( SlotFakeCraftingMatrix craftingSlot : this.gridSlots )
{
ItemStack stack = craftingSlot.getStack();
if( !stack.isEmpty() )
{
craftingSlot.getStack().setCount( stack.getCount() * multiple );
}
}
for( OptionalSlotFake outputSlot : this.outputSlots )
{
ItemStack stack = outputSlot.getStack();
if( !stack.isEmpty() )
{
outputSlot.getStack().setCount( stack.getCount() * multiple );
}
}
}
}
public void divide( int divide )
{
ItemStack[] input = new ItemStack[gridSlots.length];
boolean canDivideInputs = true;
boolean canDivideOutputs = true;
public void divide( int divide )
{
ItemStack[] input = new ItemStack[gridSlots.length];
boolean canDivideInputs = true;
boolean canDivideOutputs = true;
for( int x = 0; x < this.gridSlots.length; x++ )
{
input[x] = this.gridSlots[x].getStack();
if( !input[x].isEmpty() && input[x].getCount() % divide != 0 )
{
canDivideInputs = false;
}
}
for( final OptionalSlotFake outputSlot : this.outputSlots )
{
final ItemStack out = outputSlot.getStack();
if( !out.isEmpty() && out.getCount() % divide != 0 )
{
canDivideOutputs = false;
}
}
if( canDivideInputs && canDivideOutputs )
{
for( SlotFakeCraftingMatrix craftingSlot : this.gridSlots )
{
ItemStack stack = craftingSlot.getStack();
if( !stack.isEmpty() )
{
craftingSlot.getStack().setCount( stack.getCount() / divide );
}
}
for( OptionalSlotFake outputSlot : this.outputSlots )
{
ItemStack stack = outputSlot.getStack();
if( !stack.isEmpty() )
{
outputSlot.getStack().setCount( stack.getCount() / divide );
}
}
}
}
for( int x = 0; x < this.gridSlots.length; x++ )
{
input[x] = this.gridSlots[x].getStack();
if( !input[x].isEmpty() && input[x].getCount() % divide != 0 )
{
canDivideInputs = false;
}
}
for( final OptionalSlotFake outputSlot : this.outputSlots )
{
final ItemStack out = outputSlot.getStack();
if( !out.isEmpty() && out.getCount() % divide != 0 )
{
canDivideOutputs = false;
}
}
if( canDivideInputs && canDivideOutputs )
{
for( SlotFakeCraftingMatrix craftingSlot : this.gridSlots )
{
ItemStack stack = craftingSlot.getStack();
if( !stack.isEmpty() )
{
craftingSlot.getStack().setCount( stack.getCount() / divide );
}
}
for( OptionalSlotFake outputSlot : this.outputSlots )
{
ItemStack stack = outputSlot.getStack();
if( !stack.isEmpty() )
{
outputSlot.getStack().setCount( stack.getCount() / divide );
}
}
}
}
public void increase( int increase )
{
ItemStack[] input = new ItemStack[gridSlots.length];
boolean canIncreaseInputs = true;
boolean canIncreaseOutputs = true;
public void increase( int increase )
{
ItemStack[] input = new ItemStack[gridSlots.length];
boolean canIncreaseInputs = true;
boolean canIncreaseOutputs = true;
for( int x = 0; x < this.gridSlots.length; x++ )
{
input[x] = this.gridSlots[x].getStack();
if( !input[x].isEmpty() && input[x].getCount() + increase > input[x].getMaxStackSize() )
{
canIncreaseInputs = false;
}
}
for( final OptionalSlotFake outputSlot : this.outputSlots )
{
final ItemStack out = outputSlot.getStack();
if( !out.isEmpty() && out.getCount() + increase > out.getMaxStackSize() )
{
canIncreaseOutputs = false;
}
}
if( canIncreaseInputs && canIncreaseOutputs )
{
for( SlotFakeCraftingMatrix craftingSlot : this.gridSlots )
{
ItemStack stack = craftingSlot.getStack();
if( !stack.isEmpty() )
{
craftingSlot.getStack().setCount( stack.getCount() + increase );
}
}
for( OptionalSlotFake outputSlot : this.outputSlots )
{
ItemStack stack = outputSlot.getStack();
if( !stack.isEmpty() )
{
outputSlot.getStack().setCount( stack.getCount() + increase );
}
}
}
}
for( int x = 0; x < this.gridSlots.length; x++ )
{
input[x] = this.gridSlots[x].getStack();
if( !input[x].isEmpty() && input[x].getCount() + increase > input[x].getMaxStackSize() )
{
canIncreaseInputs = false;
}
}
for( final OptionalSlotFake outputSlot : this.outputSlots )
{
final ItemStack out = outputSlot.getStack();
if( !out.isEmpty() && out.getCount() + increase > out.getMaxStackSize() )
{
canIncreaseOutputs = false;
}
}
if( canIncreaseInputs && canIncreaseOutputs )
{
for( SlotFakeCraftingMatrix craftingSlot : this.gridSlots )
{
ItemStack stack = craftingSlot.getStack();
if( !stack.isEmpty() )
{
craftingSlot.getStack().setCount( stack.getCount() + increase );
}
}
for( OptionalSlotFake outputSlot : this.outputSlots )
{
ItemStack stack = outputSlot.getStack();
if( !stack.isEmpty() )
{
outputSlot.getStack().setCount( stack.getCount() + increase );
}
}
}
}
public void decrease( int decrease )
{
ItemStack[] input = new ItemStack[gridSlots.length];
boolean canDecreaseInputs = true;
boolean canDecreaseOutputs = true;
public void decrease( int decrease )
{
ItemStack[] input = new ItemStack[gridSlots.length];
boolean canDecreaseInputs = true;
boolean canDecreaseOutputs = true;
for( int x = 0; x < this.gridSlots.length; x++ )
{
input[x] = this.gridSlots[x].getStack();
if( !input[x].isEmpty() && input[x].getCount() - decrease < 1 )
{
canDecreaseInputs = false;
}
}
for( final OptionalSlotFake outputSlot : this.outputSlots )
{
final ItemStack out = outputSlot.getStack();
if( !out.isEmpty() && out.getCount() - decrease < 1 )
{
canDecreaseOutputs = false;
}
}
if( canDecreaseInputs && canDecreaseOutputs )
{
for( SlotFakeCraftingMatrix craftingSlot : this.gridSlots )
{
ItemStack stack = craftingSlot.getStack();
if( !stack.isEmpty() )
{
craftingSlot.getStack().setCount( stack.getCount() - decrease );
}
}
for( OptionalSlotFake outputSlot : this.outputSlots )
{
ItemStack stack = outputSlot.getStack();
if( !stack.isEmpty() )
{
outputSlot.getStack().setCount( stack.getCount() - decrease );
}
}
}
}
for( int x = 0; x < this.gridSlots.length; x++ )
{
input[x] = this.gridSlots[x].getStack();
if( !input[x].isEmpty() && input[x].getCount() - decrease < 1 )
{
canDecreaseInputs = false;
}
}
for( final OptionalSlotFake outputSlot : this.outputSlots )
{
final ItemStack out = outputSlot.getStack();
if( !out.isEmpty() && out.getCount() - decrease < 1 )
{
canDecreaseOutputs = false;
}
}
if( canDecreaseInputs && canDecreaseOutputs )
{
for( SlotFakeCraftingMatrix craftingSlot : this.gridSlots )
{
ItemStack stack = craftingSlot.getStack();
if( !stack.isEmpty() )
{
craftingSlot.getStack().setCount( stack.getCount() - decrease );
}
}
for( OptionalSlotFake outputSlot : this.outputSlots )
{
ItemStack stack = outputSlot.getStack();
if( !stack.isEmpty() )
{
outputSlot.getStack().setCount( stack.getCount() - decrease );
}
}
}
}
public void maximizeCount()
{
ItemStack[] input = new ItemStack[gridSlots.length];
boolean canGrowInputs = true;
boolean canGrowOutputs = true;
int maxInputStackGrowth = 0;
int maxOutputStackGrowth = 0;
public void maximizeCount()
{
ItemStack[] input = new ItemStack[gridSlots.length];
boolean canGrowInputs = true;
boolean canGrowOutputs = true;
int maxInputStackGrowth = 0;
int maxOutputStackGrowth = 0;
for( int x = 0; x < this.gridSlots.length; x++ )
{
input[x] = this.gridSlots[x].getStack();
if( !input[x].isEmpty() && input[x].getMaxStackSize() - input[x].getCount() > maxInputStackGrowth )
{
maxInputStackGrowth = input[x].getMaxStackSize() - input[x].getCount();
}
if( !input[x].isEmpty() && input[x].getCount() + maxInputStackGrowth > input[x].getMaxStackSize() )
{
canGrowInputs = false;
}
}
for( final OptionalSlotFake outputSlot : this.outputSlots )
{
final ItemStack out = outputSlot.getStack();
{
maxOutputStackGrowth = out.getMaxStackSize() - out.getCount();
}
if( !out.isEmpty() && out.getCount() + maxOutputStackGrowth > out.getMaxStackSize() )
{
canGrowOutputs = false;
}
}
if( canGrowInputs && canGrowOutputs )
{
int maxStackGrowth = Math.min( maxInputStackGrowth, maxOutputStackGrowth );
for( SlotFakeCraftingMatrix craftingSlot : this.gridSlots )
{
ItemStack stack = craftingSlot.getStack();
if( !stack.isEmpty() )
{
craftingSlot.getStack().setCount( stack.getCount() + maxStackGrowth );
}
}
for( OptionalSlotFake outputSlot : this.outputSlots )
{
ItemStack stack = outputSlot.getStack();
if( !stack.isEmpty() )
{
outputSlot.getStack().setCount( stack.getCount() + maxStackGrowth );
}
}
}
}
for( int x = 0; x < this.gridSlots.length; x++ )
{
input[x] = this.gridSlots[x].getStack();
if( !input[x].isEmpty() && input[x].getMaxStackSize() - input[x].getCount() > maxInputStackGrowth )
{
maxInputStackGrowth = input[x].getMaxStackSize() - input[x].getCount();
}
if( !input[x].isEmpty() && input[x].getCount() + maxInputStackGrowth > input[x].getMaxStackSize() )
{
canGrowInputs = false;
}
}
for( final OptionalSlotFake outputSlot : this.outputSlots )
{
final ItemStack out = outputSlot.getStack();
{
maxOutputStackGrowth = out.getMaxStackSize() - out.getCount();
}
if( !out.isEmpty() && out.getCount() + maxOutputStackGrowth > out.getMaxStackSize() )
{
canGrowOutputs = false;
}
}
if( canGrowInputs && canGrowOutputs )
{
int maxStackGrowth = Math.min( maxInputStackGrowth, maxOutputStackGrowth );
for( SlotFakeCraftingMatrix craftingSlot : this.gridSlots )
{
ItemStack stack = craftingSlot.getStack();
if( !stack.isEmpty() )
{
craftingSlot.getStack().setCount( stack.getCount() + maxStackGrowth );
}
}
for( OptionalSlotFake outputSlot : this.outputSlots )
{
ItemStack stack = outputSlot.getStack();
if( !stack.isEmpty() )
{
outputSlot.getStack().setCount( stack.getCount() + maxStackGrowth );
}
}
}
}
@Override
public void onSlotChange( final Slot s )
{
if( s == this.patternSlotOUT && Platform.isServer() )
{
for( final IContainerListener listener : this.listeners )
{
for( final Slot slot : this.inventorySlots )
{
if( slot instanceof OptionalSlotFake || slot instanceof SlotFakeCraftingMatrix )
{
listener.sendSlotContents( this, slot.slotNumber, slot.getStack() );
}
}
if( listener instanceof EntityPlayerMP )
{
( (EntityPlayerMP) listener ).isChangingQuantityOnly = false;
}
}
this.detectAndSendChanges();
}
}
}
@@ -0,0 +1,400 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.implementations;
import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
import appeng.parts.reporting.PartInterfaceConfigurationTerminal;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTUtil;
import net.minecraft.util.math.BlockPos;
import net.minecraftforge.items.IItemHandler;
import appeng.api.config.Settings;
import appeng.api.config.YesNo;
import appeng.api.networking.IGrid;
import appeng.api.networking.IGridNode;
import appeng.api.networking.security.IActionHost;
import appeng.container.AEBaseContainer;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketCompressedNBT;
import appeng.helpers.DualityInterface;
import appeng.helpers.IInterfaceHost;
import appeng.helpers.InventoryAction;
import appeng.parts.misc.PartInterface;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.misc.TileInterface;
import appeng.util.Platform;
import appeng.util.helpers.ItemHandlerUtil;
import appeng.util.inv.WrapperRangeItemHandler;
public final class ContainerInterfaceConfigurationTerminal extends AEBaseContainer
{
/**
* this stuff is all server side..
*/
private static long autoBase = Long.MIN_VALUE;
private final Map<IInterfaceHost, ConfigTracker> diList = new HashMap<>();
private final Map<Long, ConfigTracker> byId = new HashMap<>();
private IGrid grid;
private NBTTagCompound data = new NBTTagCompound();
public ContainerInterfaceConfigurationTerminal( final InventoryPlayer ip, final PartInterfaceConfigurationTerminal anchor )
{
super( ip, anchor );
if( Platform.isServer() )
{
this.grid = anchor.getActionableNode().getGrid();
}
this.bindPlayerInventory( ip, 14, 235 - /* height of player inventory */82 );
}
@Override
public void detectAndSendChanges()
{
if( Platform.isClient() )
{
return;
}
super.detectAndSendChanges();
if( this.grid == null )
{
return;
}
int total = 0;
boolean missing = false;
final IActionHost host = this.getActionHost();
if( host != null )
{
final IGridNode agn = host.getActionableNode();
if( agn != null && agn.isActive() )
{
for( final IGridNode gn : this.grid.getMachines( TileInterface.class ) )
{
if( gn.isActive() )
{
final IInterfaceHost ih = (IInterfaceHost) gn.getMachine();
if( ih.getInterfaceDuality().getConfigManager().getSetting( Settings.INTERFACE_TERMINAL ) == YesNo.NO )
{
continue;
}
final ConfigTracker t = this.diList.get( ih );
if( t == null )
{
missing = true;
}
else
{
final DualityInterface dual = ih.getInterfaceDuality();
if( !t.unlocalizedName.equals( dual.getTermName() ) )
{
missing = true;
}
}
total++;
}
}
for( final IGridNode gn : this.grid.getMachines( PartInterface.class ) )
{
if( gn.isActive() )
{
final IInterfaceHost ih = (IInterfaceHost) gn.getMachine();
if( ih.getInterfaceDuality().getConfigManager().getSetting( Settings.INTERFACE_TERMINAL ) == YesNo.NO )
{
continue;
}
final ConfigTracker t = this.diList.get( ih );
if( t == null )
{
missing = true;
}
else
{
final DualityInterface dual = ih.getInterfaceDuality();
if( !t.unlocalizedName.equals( dual.getTermName() ) )
{
missing = true;
}
}
total++;
}
}
}
}
if( total != this.diList.size() || missing )
{
this.regenList( this.data );
}
else
{
for( final Entry<IInterfaceHost, ConfigTracker> en : this.diList.entrySet() )
{
final ConfigTracker inv = en.getValue();
for( int x = 0; x < inv.server.getSlots(); x++ )
{
if( this.isDifferent( inv.server.getStackInSlot( x ), inv.client.getStackInSlot( x ) ) )
{
this.addItems( this.data, inv, x, 1 );
}
}
}
}
if( !this.data.hasNoTags() )
{
try
{
NetworkHandler.instance().sendTo( new PacketCompressedNBT( this.data ), (EntityPlayerMP) this.getPlayerInv().player );
}
catch( final IOException e )
{
// :P
}
this.data = new NBTTagCompound();
}
}
public ConfigTracker getSlotByID( long id )
{
return this.byId.get( id );
}
@Override
public void doAction( final EntityPlayerMP player, final InventoryAction action, final int slot, final long id )
{
final ConfigTracker inv = this.byId.get( id );
if( inv != null )
{
final boolean hasItemInHand = !player.inventory.getItemStack().isEmpty();
final IItemHandler theSlot = new WrapperRangeItemHandler( inv.server, slot, slot + 1 );
ItemStack inSlot = theSlot.getStackInSlot( 0 );
switch ( action )
{
case PICKUP_OR_SET_DOWN:
if( hasItemInHand )
{
ItemHandlerUtil.setStackInSlot( theSlot, 0, player.inventory.getItemStack().copy() );
}
else
{
ItemHandlerUtil.setStackInSlot( theSlot, 0, ItemStack.EMPTY );
}
break;
case PLACE_SINGLE:
if( inSlot.getMaxStackSize() > inSlot.getCount() )
{
inSlot.grow( 1 );
ItemHandlerUtil.setStackInSlot( theSlot, 0, inSlot );
}
break;
case PICKUP_SINGLE:
if( theSlot.getStackInSlot( 0 ).getCount() > 1 )
{
inSlot.shrink( 1 );
ItemHandlerUtil.setStackInSlot( theSlot, 0, inSlot );
}
break;
case SPLIT_OR_PLACE_SINGLE:
if( hasItemInHand )
{
if( ItemStack.areItemsEqual( inSlot, player.inventory.getItemStack() ) && ItemStack.areItemStackTagsEqual( inSlot, player.inventory.getItemStack() ) )
{
inSlot.grow( 1 );
ItemHandlerUtil.setStackInSlot( theSlot, 0, inSlot.copy() );
}
else
{
ItemStack configuredStack = player.inventory.getItemStack().copy();
configuredStack.setCount( 1 );
ItemHandlerUtil.setStackInSlot( theSlot, 0, configuredStack );
}
}
else if( !inSlot.isEmpty() )
{
inSlot.shrink( 1 );
ItemHandlerUtil.setStackInSlot( theSlot, 0, inSlot.copy() );
}
break;
case SHIFT_CLICK:
ItemHandlerUtil.setStackInSlot( theSlot, 0, ItemStack.EMPTY );
break;
case CREATIVE_DUPLICATE:
if( player.capabilities.isCreativeMode && hasItemInHand )
{
ItemHandlerUtil.setStackInSlot( theSlot, 0, player.inventory.getItemStack().copy() );
}
break;
default:
return;
}
this.updateHeld( player );
}
}
private void regenList( final NBTTagCompound data )
{
this.byId.clear();
this.diList.clear();
final IActionHost host = this.getActionHost();
if( host != null )
{
final IGridNode agn = host.getActionableNode();
if( agn != null && agn.isActive() )
{
for( final IGridNode gn : this.grid.getMachines( TileInterface.class ) )
{
final IInterfaceHost ih = (IInterfaceHost) gn.getMachine();
final DualityInterface dual = ih.getInterfaceDuality();
if( gn.isActive() && dual.getConfigManager().getSetting( Settings.INTERFACE_TERMINAL ) == YesNo.YES )
{
this.diList.put( ih, new ConfigTracker( dual, dual.getConfig(), dual.getTermName() ) );
}
}
for( final IGridNode gn : this.grid.getMachines( PartInterface.class ) )
{
final IInterfaceHost ih = (IInterfaceHost) gn.getMachine();
final DualityInterface dual = ih.getInterfaceDuality();
if( gn.isActive() && dual.getConfigManager().getSetting( Settings.INTERFACE_TERMINAL ) == YesNo.YES )
{
this.diList.put( ih, new ConfigTracker( dual, dual.getConfig(), dual.getTermName() ) );
}
}
}
}
data.setBoolean( "clear", true );
for( final Entry<IInterfaceHost, ConfigTracker> en : this.diList.entrySet() )
{
final ConfigTracker inv = en.getValue();
this.byId.put( inv.which, inv );
this.addItems( data, inv, 0, inv.server.getSlots() );
}
}
private boolean isDifferent( final ItemStack a, final ItemStack b )
{
if( a.isEmpty() && b.isEmpty() )
{
return false;
}
if( a.isEmpty() || b.isEmpty() )
{
return true;
}
return !ItemStack.areItemStacksEqual( a, b );
}
private void addItems( final NBTTagCompound data, final ConfigTracker inv, final int offset, final int length )
{
final String name = '=' + Long.toString( inv.which, Character.MAX_RADIX );
final NBTTagCompound tag = data.getCompoundTag( name );
if( tag.hasNoTags() )
{
tag.setLong( "sortBy", inv.sortBy );
tag.setString( "un", inv.unlocalizedName );
tag.setTag( "pos", NBTUtil.createPosTag( inv.pos ) );
tag.setInteger( "dim", inv.dim );
}
for( int x = 0; x < length; x++ )
{
final NBTTagCompound itemNBT = new NBTTagCompound();
final ItemStack is = inv.server.getStackInSlot( x + offset );
// "update" client side.
ItemHandlerUtil.setStackInSlot( inv.client, x + offset, is.isEmpty() ? ItemStack.EMPTY : is.copy() );
if( !is.isEmpty() )
{
is.writeToNBT( itemNBT );
}
tag.setTag( Integer.toString( x + offset ), itemNBT );
}
data.setTag( name, tag );
}
public static class ConfigTracker
{
private final long sortBy;
private final long which = autoBase++;
private final String unlocalizedName;
private final IItemHandler client;
private final IItemHandler server;
private final BlockPos pos;
private final int dim;
public ConfigTracker( final DualityInterface dual, final IItemHandler configSlots, final String unlocalizedName )
{
this.server = configSlots;
this.client = new AppEngInternalInventory( null, this.server.getSlots() );
this.unlocalizedName = unlocalizedName;
this.sortBy = dual.getSortValue();
this.pos = dual.getLocation().getPos();
this.dim = dual.getLocation().getWorld().provider.getDimension();
}
public IItemHandler getServer()
{
return server;
}
}
}
@@ -20,6 +20,7 @@ package appeng.container.implementations;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
@@ -50,7 +51,7 @@ public class ContainerNetworkTool extends AEBaseContainer
for( int x = 0; x < 3; x++ )
{
this.addSlotToContainer( ( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, te
.getInventory(), y * 3 + x, 80 - 18 + x * 18, 37 - 18 + y * 18, this.getInventoryPlayer() ) ) );
.getInventory(), y * 3 + x, 80 - 18 + x * 18, 37 - 18 + y * 18, this.getInventoryPlayer() ) ) );
}
}
@@ -97,6 +98,13 @@ public class ContainerNetworkTool extends AEBaseContainer
super.detectAndSendChanges();
}
@Override
public void onSlotChange( Slot s )
{
super.detectAndSendChanges();
}
public boolean isFacadeMode()
{
return this.facadeMode;
@@ -138,6 +138,15 @@ public class AppEngSlot extends Slot
public void onSlotChanged()
{
this.setIsValid( hasCalculatedValidness.NotAvailable );
if( this.isSlotEnabled() )
{
ItemHandlerUtil.setStackInSlot( this.itemHandler, this.index, this.getStack().copy() );
if( this.getContainer() != null )
{
this.getContainer().onSlotChange( this );
}
}
}
@Override
+47 -110
View File
@@ -19,26 +19,7 @@
package appeng.core;
import java.io.File;
import java.util.*;
import java.util.stream.Stream;
import com.google.common.collect.Sets;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.config.Configuration;
import net.minecraftforge.common.config.Property;
import net.minecraftforge.fml.client.event.ConfigChangedEvent;
import net.minecraftforge.fml.common.ModContainer;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import appeng.api.config.CondenserOutput;
import appeng.api.config.PowerMultiplier;
import appeng.api.config.PowerUnits;
import appeng.api.config.SearchBoxMode;
import appeng.api.config.Settings;
import appeng.api.config.TerminalStyle;
import appeng.api.config.YesNo;
import appeng.api.config.*;
import appeng.api.util.IConfigManager;
import appeng.api.util.IConfigurableObject;
import appeng.core.features.AEFeature;
@@ -47,6 +28,17 @@ import appeng.items.materials.MaterialType;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.Platform;
import com.google.common.collect.Sets;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.config.Configuration;
import net.minecraftforge.common.config.Property;
import net.minecraftforge.fml.client.event.ConfigChangedEvent;
import net.minecraftforge.fml.common.ModContainer;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import java.io.File;
import java.util.*;
import java.util.stream.Stream;
public final class AEConfig extends Configuration implements IConfigurableObject, IConfigManagerHost
@@ -55,80 +47,33 @@ public final class AEConfig extends Configuration implements IConfigurableObject
public static final String VERSION = "@version@";
public static final String CHANNEL = "@aechannel@";
public static final String PACKET_CHANNEL = "AE";
// Config instance
private static AEConfig instance;
// Tunnels
public static final double TUNNEL_POWER_LOSS = 0.05;
// Default Grindstone ores
private static final String[] ORES_VANILLA = {
"Obsidian", "Ender", "EnderPearl", "Coal", "Iron", "Gold",
"Charcoal", "NetherQuartz"
};
private static final String[] ORES_VANILLA = {"Obsidian", "Ender", "EnderPearl", "Coal", "Iron", "Gold", "Charcoal", "NetherQuartz"};
private static final String[] ORES_AE = {"CertusQuartz", "Wheat", "Fluix"};
private static final String[] ORES_COMMON = {
"Copper", "Tin", "Silver", "Lead", "Bronze"
};
private static final String[] ORES_MISC = {
"Brass", "Platinum", "Nickel", "Invar", "Aluminium", "Electrum",
"Osmium", "Zinc"
};
private String[] nonBlockingItems = {
"[gregtech|actuallyadditions]", "gregtech:circuit.integrated",
"gregtech:shape.mold.plate", "gregtech:shape.mold.gear",
"gregtech:shape.mold.credit", "gregtech:shape.mold.bottle",
"gregtech:shape.mold.ingot", "gregtech:shape.mold.ball",
"gregtech:shape.mold.block", "gregtech:shape.mold.nugget",
"gregtech:shape.mold.cylinder", "gregtech:shape.mold.anvil",
"gregtech:shape.mold.name", "gregtech:shape.mold.gear.small",
"gregtech:shape.mold.rotor", "gregtech:shape.extruder.plate",
"gregtech:shape.extruder.rod", "gregtech:shape.extruder.bolt",
"gregtech:shape.extruder.ring", "gregtech:shape.extruder.cell",
"gregtech:shape.extruder.ingot", "gregtech:shape.extruder.wire",
"gregtech:shape.extruder.pipe.tiny",
"gregtech:shape.extruder.pipe.small",
"gregtech:shape.extruder.pipe.medium",
"gregtech:shape.extruder.pipe.normal",
"gregtech:shape.extruder.pipe.large",
"gregtech:shape.extruder.pipe.huge",
"gregtech:shape.extruder.block", "gregtech:shape.extruder.sword",
"gregtech:shape.extruder.pickaxe", "gregtech:shape.extruder.shovel",
"gregtech:shape.extruder.axe", "gregtech:shape.extruder.hoe",
"gregtech:shape.extruder.hammer", "gregtech:shape.extruder.file",
"gregtech:shape.extruder.saw", "gregtech:shape.extruder.gear",
"gregtech:shape.extruder.bottle", "gregtech:shape.extruder.foil",
"gregtech:shape.extruder.gear_small",
"gregtech:shape.extruder.rod_long", "gregtech:shape.extruder.rotor",
"gregtech:glass_lens.white", "gregtech:glass_lens.orange",
"gregtech:glass_lens.magenta", "gregtech:glass_lens.light_blue",
"gregtech:glass_lens.yellow", "gregtech:glass_lens.lime",
"gregtech:glass_lens.pink", "gregtech:glass_lens.gray",
"gregtech:glass_lens.light_gray", "gregtech:glass_lens.cyan",
"gregtech:glass_lens.purple", "gregtech:glass_lens.blue",
"gregtech:glass_lens.brown", "gregtech:glass_lens.green",
"gregtech:glass_lens.red", "gregtech:glass_lens.black",
"contenttweaker:smallgearextrudershape",
"contenttweaker:creativeportabletankmold", "ore:lensAlmandine",
"ore:lensBlueTopaz", "ore:lensDiamond", "ore:lensEmerald",
"ore:lensGreenSapphire", "ore:lensRutile", "ore:lensRuby",
"ore:lensSapphire", "ore:lensTopaz", "ore:lensJasper",
"ore:lensGlass", "ore:lensOlivine", "ore:lensOpal",
"ore:lensAmethyst", "ore:lensLapis", "ore:lensEnderPearl",
"ore:lensEnderEye", "ore:lensGarnetRed", "ore:lensGarnetYellow",
"ore:lensVinteum", "ore:lensNetherStar",
};
private static final String[] ORES_COMMON = {"Copper", "Tin", "Silver", "Lead", "Bronze"};
private static final String[] ORES_MISC = {"Brass", "Platinum", "Nickel", "Invar", "Aluminium", "Electrum", "Osmium", "Zinc"};
// Default Energy Conversion Rates
private static final double DEFAULT_IC2_EXCHANGE = 2.0;
private static final double DEFAULT_GTEU_EXCHANGE = 2.0;
private static final double DEFAULT_RF_EXCHANGE = 0.5;
// Config instance
private static AEConfig instance;
private final IConfigManager settings = new ConfigManager( this );
private final EnumSet<AEFeature> featureFlags = EnumSet.noneOf( AEFeature.class );
private final File configFile;
// GUI Buttons
private final int[] craftByStacks = {1, 10, 100, 1000};
private final int[] priorityByStacks = {1, 10, 100, 1000};
private final int[] levelByStacks = {1, 10, 100, 1000};
private final int[] levelByMillibuckets = {10, 100, 1000, 10000};
private final Set<String> grinderBlackList;
private final int chargedChange = 4;
private final double wirelessHighWirelessCount = 64;
private String[] nonBlockingItems = {"[gregtech|actuallyadditions]", "gregtech:circuit.integrated", "gregtech:shape.mold.plate", "gregtech:shape.mold.gear", "gregtech:shape.mold.credit", "gregtech:shape.mold.bottle", "gregtech:shape.mold.ingot", "gregtech:shape.mold.ball", "gregtech:shape.mold.block", "gregtech:shape.mold.nugget", "gregtech:shape.mold.cylinder", "gregtech:shape.mold.anvil", "gregtech:shape.mold.name", "gregtech:shape.mold.gear.small", "gregtech:shape.mold.rotor", "gregtech:shape.extruder.plate", "gregtech:shape.extruder.rod", "gregtech:shape.extruder.bolt", "gregtech:shape.extruder.ring", "gregtech:shape.extruder.cell", "gregtech:shape.extruder.ingot", "gregtech:shape.extruder.wire", "gregtech:shape.extruder.pipe.tiny", "gregtech:shape.extruder.pipe.small", "gregtech:shape.extruder.pipe.medium", "gregtech:shape.extruder.pipe.normal", "gregtech:shape.extruder.pipe.large", "gregtech:shape.extruder.pipe.huge", "gregtech:shape.extruder.block", "gregtech:shape.extruder.sword", "gregtech:shape.extruder.pickaxe", "gregtech:shape.extruder.shovel", "gregtech:shape.extruder.axe", "gregtech:shape.extruder.hoe", "gregtech:shape.extruder.hammer", "gregtech:shape.extruder.file", "gregtech:shape.extruder.saw", "gregtech:shape.extruder.gear", "gregtech:shape.extruder.bottle", "gregtech:shape.extruder.foil", "gregtech:shape.extruder.gear_small", "gregtech:shape.extruder.rod_long", "gregtech:shape.extruder.rotor", "gregtech:glass_lens.white", "gregtech:glass_lens.orange", "gregtech:glass_lens.magenta", "gregtech:glass_lens.light_blue", "gregtech:glass_lens.yellow", "gregtech:glass_lens.lime", "gregtech:glass_lens.pink", "gregtech:glass_lens.gray", "gregtech:glass_lens.light_gray", "gregtech:glass_lens.cyan", "gregtech:glass_lens.purple", "gregtech:glass_lens.blue", "gregtech:glass_lens.brown", "gregtech:glass_lens.green", "gregtech:glass_lens.red", "gregtech:glass_lens.black", "contenttweaker:smallgearextrudershape", "contenttweaker:creativeportabletankmold", "ore:lensAlmandine", "ore:lensBlueTopaz", "ore:lensDiamond", "ore:lensEmerald", "ore:lensGreenSapphire", "ore:lensRutile", "ore:lensRuby", "ore:lensSapphire", "ore:lensTopaz", "ore:lensJasper", "ore:lensGlass", "ore:lensOlivine", "ore:lensOpal", "ore:lensAmethyst", "ore:lensLapis", "ore:lensEnderPearl", "ore:lensEnderEye", "ore:lensGarnetRed", "ore:lensGarnetYellow", "ore:lensVinteum", "ore:lensNetherStar",};
private boolean updatable = false;
// Misc
private boolean removeCrashingItemsOnLoad = false;
private int formationPlaneEntityLimit = 128;
@@ -138,24 +83,14 @@ public final class AEConfig extends Configuration implements IConfigurableObject
private boolean disableColoredCableRecipesInJEI = true;
private int craftingCalculationTimePerTick = 5;
private PowerUnits selectedPowerUnit = PowerUnits.AE;
// GUI Buttons
private final int[] craftByStacks = {1, 10, 100, 1000};
private final int[] priorityByStacks = {1, 10, 100, 1000};
private final int[] levelByStacks = {1, 10, 100, 1000};
private final int[] levelByMillibuckets = {10, 100, 1000, 10000};
// Spatial IO/Dimension
private int storageProviderID = -1;
private int storageDimensionID = -1;
private double spatialPowerExponent = 1.35;
private double spatialPowerMultiplier = 1250.0;
// Grindstone
private String[] grinderOres = Stream.of( ORES_VANILLA, ORES_AE, ORES_COMMON, ORES_MISC ).flatMap( Stream::of ).toArray( String[]::new );
private Set<String> grinderBlackList;
private double oreDoublePercentage = 90.0;
// Batteries
private int wirelessTerminalBattery = 1600000;
private int entropyManipulatorBattery = 200000;
@@ -163,20 +98,16 @@ public final class AEConfig extends Configuration implements IConfigurableObject
private int portableCellBattery = 20000;
private int colorApplicatorBattery = 20000;
private int chargedStaffBattery = 8000;
// Certus quartz
private float spawnChargedChance = 0.92f;
private int quartzOresPerCluster = 4;
private int quartzOresClusterAmount = 15;
private int chargedChange = 4;
// Meteors
private int minMeteoriteDistance = 707;
private int minMeteoriteDistanceSq = this.minMeteoriteDistance * this.minMeteoriteDistance;
private double meteoriteClusterChance = 0.1;
private int meteoriteMaximumSpawnHeight = 180;
private int[] meteoriteDimensionWhitelist = {0};
// Wireless
private double wirelessBaseCost = 8;
private double wirelessCostMultiplier = 1;
@@ -184,10 +115,8 @@ public final class AEConfig extends Configuration implements IConfigurableObject
private double wirelessBaseRange = 16;
private double wirelessBoosterRangeMultiplier = 1;
private double wirelessBoosterExp = 1.5;
private double wirelessHighWirelessCount = 64;
// Tunnels
public static final double TUNNEL_POWER_LOSS = 0.05;
// Autocrafting
private boolean enableCraftingSubstitutes = false;
private AEConfig( final File configFile )
{
@@ -249,6 +178,9 @@ public final class AEConfig extends Configuration implements IConfigurableObject
this.colorApplicatorBattery = this.get( "battery", "colorApplicator", this.colorApplicatorBattery ).getInt( this.colorApplicatorBattery );
this.matterCannonBattery = this.get( "battery", "matterCannon", this.matterCannonBattery ).getInt( this.matterCannonBattery );
this.addCustomCategoryComment( "autocrafting", "Enable patterns with substitutions on to have their substitutes to be auto craftable.\nThis changes the crafting tree, and can show missing ingredients for the substitute, instead of the patterned item" );
this.enableCraftingSubstitutes = this.get( "autocrafting", "EnableAutocraftinSubstitutes", this.enableCraftingSubstitutes ).getBoolean( this.enableCraftingSubstitutes );
this.clientSync();
this.addCustomCategoryComment( "features", "Warning: Disabling a feature may disable other features depending on it." );
@@ -670,11 +602,21 @@ public final class AEConfig extends Configuration implements IConfigurableObject
return this.storageProviderID;
}
void setStorageProviderID( int id )
{
this.storageProviderID = id;
}
public int getStorageDimensionID()
{
return this.storageDimensionID;
}
void setStorageDimensionID( int id )
{
this.storageDimensionID = id;
}
public double getSpatialPowerExponent()
{
return this.spatialPowerExponent;
@@ -810,20 +752,15 @@ public final class AEConfig extends Configuration implements IConfigurableObject
return this.wirelessBoosterExp;
}
// Setters keep visibility as low as possible.
public double getWirelessHighWirelessCount()
{
return this.wirelessHighWirelessCount;
}
// Setters keep visibility as low as possible.
void setStorageProviderID( int id )
public boolean getEnableCraftingSubstitutes()
{
this.storageProviderID = id;
}
void setStorageDimensionID( int id )
{
this.storageDimensionID = id;
return this.enableCraftingSubstitutes;
}
}
+3
View File
@@ -25,6 +25,7 @@ import java.util.concurrent.TimeUnit;
import javax.annotation.Nonnull;
import appeng.helpers.NonBlockingItems;
import com.google.common.base.Stopwatch;
import com.google.common.collect.Lists;
@@ -238,6 +239,8 @@ public final class AppEng
AppEng.proxy.postInit();
AEConfig.instance().save();
NonBlockingItems.INSTANCE.init();
NetworkRegistry.INSTANCE.registerGuiHandler( this, GuiBridge.GUI_Handler );
NetworkHandler.init( "AE2" );
@@ -359,16 +359,16 @@ public final class ApiBlocks implements IBlocks
this.tinyTNT = registry.block( "tiny_tnt", BlockTinyTNT::new )
.features( AEFeature.TINY_TNT )
.bootstrap( ( block, item ) -> (IPreInitComponent) side -> BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject( item,
new DispenserBehaviorTinyTNT() ) )
new DispenserBehaviorTinyTNT() ) )
.bootstrap( ( block, item ) -> (IEntityRegistrationComponent) r ->
{
r.register( EntityEntryBuilder.create()
.entity( EntityTinyTNTPrimed.class )
.id( new ResourceLocation( "appliedenergistics2", EntityTinyTNTPrimed.class.getName() ),
EntityIds.get( EntityTinyTNTPrimed.class ) )
.name( "EntityTinyTNTPrimed" )
.tracker( 16, 4, true )
.build() );
.entity( EntityTinyTNTPrimed.class )
.id( new ResourceLocation( "appliedenergistics2", EntityTinyTNTPrimed.class.getName() ),
EntityIds.get( EntityTinyTNTPrimed.class ) )
.name( "EntityTinyTNTPrimed" )
.tracker( 16, 4, true )
.build() );
} )
.build();
this.securityStation = registry.block( "security_station", BlockSecurityStation::new )
@@ -397,7 +397,6 @@ public final class ApiBlocks implements IBlocks
.tileEntity( new TileEntityDefinition( TileSpatialIOPort.class ) )
.build();
this.controller = registry.block( "controller", BlockController::new )
.features( AEFeature.CHANNELS )
.tileEntity( new TileEntityDefinition( TileController.class ) )
.useCustomItemModel()
.rendering( new ControllerRendering() )
@@ -635,7 +634,7 @@ public final class ApiBlocks implements IBlocks
} )
.build();
Verify.verify(stairs.maybeBlock().isPresent());
Verify.verify( stairs.maybeBlock().isPresent() );
return stairs;
}
@@ -80,6 +80,7 @@ public final class ApiParts implements IParts
private final IItemDefinition interfaceTerminal;
private final IItemDefinition patternTerminal;
private final IItemDefinition expandedProcessingPatternTerminal;
private final IItemDefinition interfaceConfigurationTerminal;
private final IItemDefinition craftingTerminal;
private final IItemDefinition terminal;
private final IItemDefinition storageMonitor;
@@ -142,6 +143,7 @@ public final class ApiParts implements IParts
this.interfaceTerminal = new DamagedItemDefinition( "part.terminal.interface", itemPart.createPart( PartType.INTERFACE_TERMINAL ) );
this.patternTerminal = new DamagedItemDefinition( "part.terminal.pattern", itemPart.createPart( PartType.PATTERN_TERMINAL ) );
this.expandedProcessingPatternTerminal = new DamagedItemDefinition( "part.terminal.expanded_processing_pattern", itemPart.createPart( PartType.EXPANDED_PROCESSING_PATTERN_TERMINAL ) );
this.interfaceConfigurationTerminal = new DamagedItemDefinition( "part.terminal.interface_configuration_terminal", itemPart.createPart( PartType.INTERFACE_CONFIGURATION_TERMINAL ) );
this.craftingTerminal = new DamagedItemDefinition( "part.terminal.crafting", itemPart.createPart( PartType.CRAFTING_TERMINAL ) );
this.terminal = new DamagedItemDefinition( "part.terminal", itemPart.createPart( PartType.TERMINAL ) );
this.storageMonitor = new DamagedItemDefinition( "part.monitor.storage", itemPart.createPart( PartType.STORAGE_MONITOR ) );
@@ -172,6 +172,7 @@ public enum GuiText
Missing,
InterfaceTerminal,
InterfaceConfigurationTerminal,
NoCraftingCPUs,
Clean,
InvalidPattern,
@@ -24,34 +24,9 @@ import java.lang.reflect.InvocationTargetException;
import java.util.HashMap;
import java.util.Map;
import appeng.core.sync.packets.*;
import io.netty.buffer.ByteBuf;
import appeng.core.sync.packets.PacketAssemblerAnimation;
import appeng.core.sync.packets.PacketClick;
import appeng.core.sync.packets.PacketCompassRequest;
import appeng.core.sync.packets.PacketCompassResponse;
import appeng.core.sync.packets.PacketCompressedNBT;
import appeng.core.sync.packets.PacketConfigButton;
import appeng.core.sync.packets.PacketCraftRequest;
import appeng.core.sync.packets.PacketFluidSlot;
import appeng.core.sync.packets.PacketInventoryAction;
import appeng.core.sync.packets.PacketJEIRecipe;
import appeng.core.sync.packets.PacketLightning;
import appeng.core.sync.packets.PacketMEFluidInventoryUpdate;
import appeng.core.sync.packets.PacketMEInventoryUpdate;
import appeng.core.sync.packets.PacketMatterCannon;
import appeng.core.sync.packets.PacketMockExplosion;
import appeng.core.sync.packets.PacketPaintedEntity;
import appeng.core.sync.packets.PacketPartPlacement;
import appeng.core.sync.packets.PacketPatternSlot;
import appeng.core.sync.packets.PacketProgressBar;
import appeng.core.sync.packets.PacketSwapSlots;
import appeng.core.sync.packets.PacketSwitchGuis;
import appeng.core.sync.packets.PacketTargetFluidStack;
import appeng.core.sync.packets.PacketTargetItemStack;
import appeng.core.sync.packets.PacketTransitionEffect;
import appeng.core.sync.packets.PacketValueConfig;
public class AppEngPacketHandlerBase
{
@@ -107,7 +82,10 @@ public class AppEngPacketHandlerBase
PACKET_PAINTED_ENTITY( PacketPaintedEntity.class ),
PACKET_FLUID_TANK( PacketFluidSlot.class );
PACKET_FLUID_TANK( PacketFluidSlot.class ),
PACKET_INFORM_PLAYER( PacketInformPlayer.class );
private final Class<? extends AppEngPacket> packetClass;
private final Constructor<? extends AppEngPacket> packetConstructor;
@@ -23,7 +23,7 @@ import java.lang.reflect.Constructor;
import appeng.container.implementations.*;
import appeng.parts.misc.PartOreDicStorageBus;
import appeng.parts.reporting.PartExpandedProcessingPatternTerminal;
import appeng.parts.reporting.*;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemStack;
@@ -74,9 +74,6 @@ import appeng.items.contents.QuartzKnifeObj;
import appeng.parts.automation.PartFormationPlane;
import appeng.parts.automation.PartLevelEmitter;
import appeng.parts.misc.PartStorageBus;
import appeng.parts.reporting.PartCraftingTerminal;
import appeng.parts.reporting.PartInterfaceTerminal;
import appeng.parts.reporting.PartPatternTerminal;
import appeng.tile.crafting.TileCraftingTile;
import appeng.tile.crafting.TileMolecularAssembler;
import appeng.tile.grindstone.TileGrinder;
@@ -180,7 +177,9 @@ public enum GuiBridge implements IGuiHandler
GUI_INTERFACE_TERMINAL( ContainerInterfaceTerminal.class, PartInterfaceTerminal.class, GuiHostType.WORLD, SecurityPermissions.BUILD ),
GUI_CRAFTING_STATUS( ContainerCraftingStatus.class, ITerminalHost.class, GuiHostType.ITEM_OR_WORLD, SecurityPermissions.CRAFT );
GUI_CRAFTING_STATUS( ContainerCraftingStatus.class, ITerminalHost.class, GuiHostType.ITEM_OR_WORLD, SecurityPermissions.CRAFT ),
GUI_INTERFACE_CONFIGURATION_TERMINAL( ContainerInterfaceConfigurationTerminal.class, PartInterfaceConfigurationTerminal.class, GuiHostType.WORLD, SecurityPermissions.BUILD );
private final Class tileClass;
private final Class containerClass;
@@ -343,7 +342,7 @@ public enum GuiBridge implements IGuiHandler
if( target == null )
{
throw new IllegalStateException( "Cannot find " + this.containerClass.getName() + "( " + this.typeName( inventory ) + ", " + this
.typeName( tE ) + " )" );
.typeName( tE ) + " )" );
}
return target.newInstance( inventory, tE );
@@ -441,7 +440,7 @@ public enum GuiBridge implements IGuiHandler
if( target == null )
{
throw new IllegalStateException( "Cannot find " + this.containerClass.getName() + "( " + this.typeName( inventory ) + ", " + this
.typeName( tE ) + " )" );
.typeName( tE ) + " )" );
}
return target.newInstance( inventory, tE );
@@ -27,6 +27,7 @@ import java.io.OutputStream;
import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream;
import appeng.client.gui.implementations.GuiInterfaceConfigurationTerminal;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
@@ -113,5 +114,9 @@ public class PacketCompressedNBT extends AppEngPacket
{
( (GuiInterfaceTerminal) gs ).postUpdate( this.in );
}
else if( gs instanceof GuiInterfaceConfigurationTerminal )
{
( (GuiInterfaceConfigurationTerminal) gs ).postUpdate( this.in );
}
}
}
@@ -0,0 +1,76 @@
package appeng.core.sync.packets;
import appeng.api.storage.data.IAEItemStack;
import appeng.core.AppEng;
import appeng.core.sync.AppEngPacket;
import appeng.core.sync.network.INetworkInfo;
import appeng.util.item.AEItemStack;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.text.TextComponentString;
import java.io.IOException;
public class PacketInformPlayer extends AppEngPacket
{
private IAEItemStack actualItem = null;
private IAEItemStack reportedItem = null;
private final InfoType type;
public PacketInformPlayer( ByteBuf stream ) throws IOException
{
this.type = InfoType.values()[stream.readInt()];
switch ( type )
{
case PARTIAL_ITEM_EXTRACTION:
this.reportedItem = AEItemStack.fromPacket( stream );
this.actualItem = AEItemStack.fromPacket( stream );
break;
case NO_ITEMS_EXTRACTED:
this.reportedItem = AEItemStack.fromPacket( stream );
break;
}
}
public PacketInformPlayer( IAEItemStack expected, IAEItemStack actual, InfoType type ) throws IOException
{
this.reportedItem = expected;
this.actualItem = actual;
this.type = type;
final ByteBuf data = Unpooled.buffer();
data.writeInt( this.getPacketID() );
data.writeInt( type.ordinal() );
reportedItem.writeToPacket( data );
if( actualItem != null )
{
actualItem.writeToPacket( data );
}
this.configureWrite( data );
}
@Override
public void clientPacketData( final INetworkInfo network, final AppEngPacket packet, final EntityPlayer player )
{
TextComponentString msg = null;
if( this.type == InfoType.PARTIAL_ITEM_EXTRACTION )
{
AppEng.proxy.getPlayers().get( 0 ).sendStatusMessage( new TextComponentString( "System reported " + reportedItem.getStackSize() + " " + reportedItem.getItem().getItemStackDisplayName( reportedItem.getDefinition() ) + " available but could only extract" + actualItem.getStackSize() ), false );
}
else if( this.type == InfoType.NO_ITEMS_EXTRACTED )
{
AppEng.proxy.getPlayers().get( 0 ).sendStatusMessage( new TextComponentString( "System reported " + reportedItem.getStackSize() + " " + reportedItem.getItem().getItemStackDisplayName( reportedItem.getDefinition() ) + " available but could not extract anything" ), false );
}
}
public enum InfoType
{
PARTIAL_ITEM_EXTRACTION, NO_ITEMS_EXTRACTED
}
}
@@ -23,6 +23,9 @@ import java.io.IOException;
import java.util.Collections;
import appeng.api.storage.data.IAEFluidStack;
import appeng.client.me.SlotDisconnected;
import appeng.container.implementations.ContainerInterfaceConfigurationTerminal;
import appeng.container.implementations.ContainerInterfaceConfigurationTerminal.ConfigTracker;
import appeng.container.slot.IJEITargetSlot;
import appeng.container.slot.SlotFake;
import appeng.core.AELog;
@@ -30,11 +33,14 @@ import appeng.core.sync.network.NetworkHandler;
import appeng.fluids.client.gui.widgets.GuiFluidSlot;
import appeng.fluids.container.ContainerFluidConfigurable;
import appeng.fluids.util.AEFluidStack;
import appeng.util.helpers.ItemHandlerUtil;
import appeng.util.inv.WrapperRangeItemHandler;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
@@ -50,6 +56,7 @@ import appeng.helpers.InventoryAction;
import appeng.util.Platform;
import appeng.util.item.AEItemStack;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.items.IItemHandler;
public class PacketInventoryAction extends AppEngPacket
@@ -111,14 +118,25 @@ public class PacketInventoryAction extends AppEngPacket
this.configureWrite( data );
}
public PacketInventoryAction(final InventoryAction action, final IJEITargetSlot slot, final IAEItemStack slotItem ) throws IOException
public PacketInventoryAction( final InventoryAction action, final IJEITargetSlot slot, final IAEItemStack slotItem ) throws IOException
{
this.action = action;
if (slot instanceof SlotFake)
this.slot = ((SlotFake) slot).slotNumber;
else this.slot = ((GuiFluidSlot) slot).getId();
this.id = 0;
if( slot instanceof SlotFake )
{
this.slot = ( (SlotFake) slot ).slotNumber;
this.id = 0;
}
else if( slot instanceof SlotDisconnected )
{
this.slot = ( (SlotDisconnected) slot ).getSlotIndex();
this.id = ( (SlotDisconnected) slot ).getSlot().getId();
}
else
{
this.slot = ( (GuiFluidSlot) slot ).getId();
this.id = 0;
}
this.slotItem = slotItem;
final ByteBuf data = Unpooled.buffer();
@@ -205,29 +223,44 @@ public class PacketInventoryAction extends AppEngPacket
}
}
}
else if( this.slot < sender.openContainer.inventorySlots.size() && sender.openContainer.inventorySlots.get( this.slot ) instanceof SlotFake )
else if( sender.openContainer instanceof ContainerInterfaceConfigurationTerminal )
{
if( this.slotItem != null )
ConfigTracker inv = ( (ContainerInterfaceConfigurationTerminal) sender.openContainer ).getSlotByID( this.id );
final IItemHandler theSlot = new WrapperRangeItemHandler( inv.getServer(), 0, slot + 1 );
ItemHandlerUtil.setStackInSlot( theSlot, this.slot, this.slotItem.createItemStack() );
}
else if( this.slot < sender.openContainer.inventorySlots.size() )
{
Slot senderSlot = sender.openContainer.inventorySlots.get( this.slot );
if( senderSlot instanceof SlotFake )
{
sender.openContainer.inventorySlots.get( this.slot ).putStack( this.slotItem.createItemStack() );
if( sender.openContainer.inventorySlots.get( this.slot ).getStack().isEmpty() )
if( this.slotItem != null )
{
IAEFluidStack aefs = AEFluidStack.fromNBT( this.slotItem.getDefinition().getTagCompound() );
if( aefs != null )
senderSlot.putStack( this.slotItem.createItemStack() );
if( senderSlot.getStack().isEmpty() )
{
FluidStack fluid = aefs.getFluidStack();
sender.openContainer.inventorySlots.get( this.slot ).putStack( AEFluidStack.fromFluidStack( fluid ).asItemStackRepresentation() );
IAEFluidStack aefs = AEFluidStack.fromNBT( this.slotItem.getDefinition().getTagCompound() );
if( aefs != null )
{
FluidStack fluid = aefs.getFluidStack();
senderSlot.putStack( AEFluidStack.fromFluidStack( fluid ).asItemStackRepresentation() );
}
}
}
}
else sender.openContainer.inventorySlots.get( this.slot ).putStack( ItemStack.EMPTY );
try
{
NetworkHandler.instance().sendTo( new PacketInventoryAction( InventoryAction.UPDATE_HAND, 0, AEItemStack.fromItemStack( ItemStack.EMPTY ) ), sender );
}
catch( final IOException e )
{
AELog.debug( e );
else
{
senderSlot.putStack( ItemStack.EMPTY );
}
try
{
NetworkHandler.instance().sendTo( new PacketInventoryAction( InventoryAction.UPDATE_HAND, 0, AEItemStack.fromItemStack( ItemStack.EMPTY ) ), sender );
}
catch( final IOException e )
{
AELog.debug( e );
}
}
}
}
@@ -30,7 +30,6 @@ import java.util.List;
import appeng.api.config.FuzzyMode;
import appeng.container.implementations.ContainerExpandedProcessingPatternTerm;
import appeng.container.implementations.ContainerPatternTerm;
import gregtech.common.items.MetaTool;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
@@ -41,6 +40,7 @@ import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompressedStreamTools;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraftforge.fml.common.Optional;
import net.minecraftforge.items.IItemHandler;
import appeng.api.AEApi;
@@ -175,7 +175,8 @@ public class PacketJEIRecipe extends AppEngPacket
{
ItemStack currentItem = craftMatrix.getStackInSlot( x );
if (x >= this.recipe.size()) {
if( x >= this.recipe.size() )
{
currentItem = ItemStack.EMPTY;
}
@@ -228,7 +229,7 @@ public class PacketJEIRecipe extends AppEngPacket
out = Platform.poweredExtraction( energy, storage, request, cct.getActionSource() );
if( out == null )
{
if( request.getItem().isDamageable() || ( Platform.isModLoaded( "gregtech" ) && request.getItem() instanceof MetaTool ) )
if( request.getItem().isDamageable() || Platform.isGTDamageableItem( request.getItem() ) )
{
Collection<IAEItemStack> outList = inv.getInventory( AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) ).getStorageList().findFuzzy( request, FuzzyMode.IGNORE_ALL );
for( IAEItemStack is : outList )
@@ -261,7 +262,7 @@ public class PacketJEIRecipe extends AppEngPacket
if( out != null )
{
if (!cct.useRealItems())
if( !cct.useRealItems() )
{
out.setStackSize( recipe.get( x )[y].getCount() );
}
@@ -285,7 +286,7 @@ public class PacketJEIRecipe extends AppEngPacket
}
}
}
if (!cct.useRealItems())
if( !cct.useRealItems() )
{
if( currentItem.isEmpty() && recipe.size() > x && this.recipe.get( x ) != null )
{
@@ -301,24 +302,25 @@ public class PacketJEIRecipe extends AppEngPacket
if( this.output != null && ( ( con instanceof ContainerPatternTerm && !( (ContainerPatternTerm) con ).isCraftingMode() ) || con instanceof ContainerExpandedProcessingPatternTerm ) )
{
IItemHandler outputSlots = cct.getInventoryByName( "output" );
for( int i = 0; i < this.output.size(); ++i )
for( int i = 0; i < outputSlots.getSlots(); ++i )
{
if( this.output.get( i ) == null )
ItemHandlerUtil.setStackInSlot( outputSlots, i, ItemStack.EMPTY );
}
for( int i = 0; i < this.output.size() && i < outputSlots.getSlots(); ++i )
{
if( this.output.get( i ) == null || this.output.get( i ) == ItemStack.EMPTY )
{
continue;
}
ItemHandlerUtil.setStackInSlot( outputSlots, i, this.output.get( i ) );
}
}
}
}
/**
*
* @param slot
* @param is itemstack
* @param is itemstack
* @return is if it can be used, else EMPTY
*/
private ItemStack canUseInSlot( int slot, ItemStack is )
+29 -36
View File
@@ -19,15 +19,6 @@
package appeng.crafting;
import java.util.HashMap;
import java.util.concurrent.TimeUnit;
import com.google.common.base.Stopwatch;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.networking.IGrid;
@@ -46,6 +37,13 @@ import appeng.api.storage.data.IItemList;
import appeng.api.util.DimensionalCoord;
import appeng.core.AELog;
import appeng.hooks.TickHandler;
import appeng.me.cache.GridStorageCache;
import com.google.common.base.Stopwatch;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import java.util.HashMap;
import java.util.concurrent.TimeUnit;
public class CraftingJob implements Runnable, ICraftingJob
@@ -57,12 +55,12 @@ public class CraftingJob implements Runnable, ICraftingJob
private final World world;
private final IItemList<IAEItemStack> crafting = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createList();
private final IItemList<IAEItemStack> missing = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createList();
private final IItemList<IAEItemStack> usedWhileBuilding = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createList();
private final HashMap<String, TwoIntegers> opsAndMultiplier = new HashMap<>();
private final Object monitor = new Object();
private final Stopwatch tickSpreadingWatch = Stopwatch.createUnstarted();
private final Stopwatch craftingTreeWatch = Stopwatch.createUnstarted();
private final ICraftingGrid cc;
private CraftingTreeNode tree;
private final IAEItemStack output;
private boolean simulate = false;
@@ -87,9 +85,10 @@ public class CraftingJob implements Runnable, ICraftingJob
this.actionSrc = actionSrc;
this.callback = callback;
final ICraftingGrid cc = grid.getCache( ICraftingGrid.class );
final IStorageGrid sg = grid.getCache( IStorageGrid.class );
this.original = new MECraftingInventory( sg.getInventory( AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) ), actionSrc, false, false, false );
this.cc = grid.getCache( ICraftingGrid.class );
final GridStorageCache sg = grid.getCache( IStorageGrid.class );
this.original = sg.getExtractableList( actionSrc );
this.setTree( this.getCraftingTree( cc, what ) );
this.availableCheck = null;
@@ -105,24 +104,14 @@ public class CraftingJob implements Runnable, ICraftingJob
this.availableCheck.injectItems( o, Actionable.MODULATE, this.actionSrc );
}
public IItemList<IAEItemStack> getUsedWhileBuilding()
{
return usedWhileBuilding;
}
public IAEItemStack getOriginal( IAEItemStack request )
{
return original.getItemList().findPrecise( request );
}
IAEItemStack checkUse( final IAEItemStack available )
{
return this.availableCheck.extractItems( available, Actionable.MODULATE, this.actionSrc );
}
public void writeToNBT( final NBTTagCompound out )
IAEItemStack checkAvailable( final IAEItemStack available )
{
return this.availableCheck.extractItems( available, Actionable.SIMULATE, this.actionSrc );
}
void addTask( IAEItemStack what, final long crafts, final ICraftingPatternDetails details, final int depth )
@@ -151,13 +140,13 @@ public class CraftingJob implements Runnable, ICraftingJob
TickHandler.INSTANCE.registerCraftingSimulation( this.world, this );
this.handlePausing();
craftingTreeWatch.start();
final MECraftingInventory craftingInventory = new MECraftingInventory( this.original, true, false, true );
craftingInventory.ignore( this.output );
this.availableCheck = new MECraftingInventory( this.original, false, false, false );
craftingTreeWatch.start();
this.getTree().request( craftingInventory, this.output.getStackSize(), this.actionSrc );
craftingTreeWatch.stop();
this.getTree().dive( this );
for( final String s : this.opsAndMultiplier.keySet() )
@@ -166,8 +155,14 @@ public class CraftingJob implements Runnable, ICraftingJob
AELog.crafting( s + " * " + ti.times + " = " + ( ti.perOp * ti.times ) );
}
craftingTreeWatch.stop();
this.logCraftingJob( "real, success", craftingTreeWatch );
if( actionSrc.player().isPresent() )
{
this.logCraftingJob( "simulated, success", craftingTreeWatch );
}
else
{
this.logCraftingJob( "real, success", craftingTreeWatch );
}
}
catch( final CraftBranchFailure e )
{
@@ -177,14 +172,14 @@ public class CraftingJob implements Runnable, ICraftingJob
{
if( actionSrc.player().isPresent() )
{
craftingTreeWatch.reset().start();
final MECraftingInventory craftingInventory = new MECraftingInventory( this.original, true, false, true );
craftingInventory.ignore( this.output );
this.availableCheck = new MECraftingInventory( this.original, false, false, false );
this.getTree().setSimulate();
this.availableCheck = new MECraftingInventory( this.original, false, false, false );
craftingTreeWatch.reset().start();
this.getTree().request( craftingInventory, this.output.getStackSize(), this.actionSrc );
craftingTreeWatch.stop();
this.getTree().dive( this );
for( final String s : this.opsAndMultiplier.keySet() )
@@ -193,12 +188,10 @@ public class CraftingJob implements Runnable, ICraftingJob
AELog.crafting( s + " * " + ti.times + " = " + ( ti.perOp * ti.times ) );
}
craftingTreeWatch.stop();
this.logCraftingJob( "simulate", craftingTreeWatch );
this.logCraftingJob( "simulated, failed", craftingTreeWatch );
}
else
{
craftingTreeWatch.stop();
this.logCraftingJob( "real, failed", craftingTreeWatch );
}
}
@@ -267,7 +260,7 @@ public class CraftingJob implements Runnable, ICraftingJob
}
}
}
if( Thread.interrupted() )
{
throw new InterruptedException();
@@ -19,15 +19,6 @@
package appeng.crafting;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import com.google.common.collect.Lists;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.world.World;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.FuzzyMode;
@@ -37,9 +28,20 @@ import appeng.api.networking.security.IActionSource;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketInformPlayer;
import appeng.me.cluster.implementations.CraftingCPUCluster;
import appeng.util.Platform;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.Optional;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
@Optional.Interface( iface = "gregtech.api.items.IToolItem", modid = "gregtech" )
public class CraftingTreeNode
{
@@ -54,14 +56,14 @@ public class CraftingTreeNode
private final IAEItemStack what;
// what are the crafting patterns for this?
private final ArrayList<CraftingTreeProcess> nodes = new ArrayList<>();
private final ICraftingGrid cc;
private final int depth;
private int bytes = 0;
private boolean canEmit = false;
private long missing = 0;
private long howManyEmitted = 0;
private boolean exhausted = false;
private boolean sim;
public CraftingTreeNode( final ICraftingGrid cc, final CraftingJob job, final IAEItemStack wat, final CraftingTreeProcess par, final int slot, final int depth )
{
this.what = wat;
@@ -69,9 +71,18 @@ public class CraftingTreeNode
this.slot = slot;
this.world = job.getWorld();
this.job = job;
this.sim = false;
this.cc = cc;
this.depth = depth;
this.canEmit = cc.canEmitFor( this.what );
}
public void addNode()
{
if( !nodes.isEmpty() )
{
return;
}
if( this.canEmit )
{
@@ -81,103 +92,67 @@ public class CraftingTreeNode
for( final ICraftingPatternDetails details : cc.getCraftingFor( this.what, this.parent == null ? null : this.parent.details, slot, this.world ) )// in
// order.
{
if( this.parent == null || this.parent.notRecursive( details ) )
if( this.parent == null || notRecursive( details ) && this.parent.details != details )
{
this.nodes.add( new CraftingTreeProcess( cc, job, details, this, depth + 1 ) );
}
}
}
public CraftingTreeNode( final ICraftingGrid cc, final CraftingJob job, final IAEItemStack wat, final CraftingTreeProcess par, final int slot, final int depth, boolean available )
{
this.what = wat;
this.parent = par;
this.slot = slot;
this.world = job.getWorld();
this.job = job;
this.sim = false;
this.canEmit = cc.canEmitFor( this.what );
if( this.canEmit )
{
return; // if you can emit for something, you can't make it with patterns.
}
if( !available )
{
for( final ICraftingPatternDetails details : cc.getCraftingFor( this.what, this.parent == null ? null : this.parent.details, slot, this.world ) )// in
// order.
{
if( this.parent == null || this.parent.notRecursive( details ) )
{
this.nodes.add( new CraftingTreeProcess( cc, job, details, this, depth + 1 ) );
}
}
}
}
boolean notRecursive( final ICraftingPatternDetails details )
{
IAEItemStack[] o = details.getCondensedOutputs();
for( final IAEItemStack i : o )
{
if( i.equals( this.what ) )
{
return false;
}
}
o = details.getCondensedInputs();
for( final IAEItemStack i : o )
{
if( i.equals( this.what ) )
{
return false;
}
}
if( this.parent == null )
{
return true;
}
return this.parent.notRecursive( details );
}
IAEItemStack request( final MECraftingInventory inv, long l, final IActionSource src ) throws CraftBranchFailure, InterruptedException
{
addNode();
this.job.handlePausing();
if( this.canEmit )
{
final IAEItemStack wat = this.what.copy();
wat.setStackSize( l );
this.howManyEmitted = wat.getStackSize();
this.bytes += wat.getStackSize();
return wat;
}
final IItemList<IAEItemStack> inventoryList = inv.getItemList();
final List<IAEItemStack> thingsUsed = new ArrayList<>();
this.what.setStackSize( l );
if( this.getSlot() >= 0 && this.parent != null && this.parent.details.isCraftable() )
{
final Collection<IAEItemStack> itemList;
final IItemList<IAEItemStack> inventoryList = inv.getItemList();
Collection<IAEItemStack> itemList = new ArrayList<>();
boolean damageableItem = this.what.getItem().isDamageable() || Platform.isGTDamageableItem( this.what.getItem() );
if( this.parent.details.canSubstitute() )
{
final List<IAEItemStack> substitutes = this.parent.details.getSubstituteInputs( this.slot );
itemList = new ArrayList<>( substitutes.size() );
for( IAEItemStack stack : substitutes )
for( IAEItemStack subs : this.parent.details.getSubstituteInputs( this.slot ) )
{
itemList.addAll( inventoryList.findFuzzy( stack, FuzzyMode.IGNORE_ALL ) );
if( damageableItem )
{
itemList.addAll( inventoryList.findFuzzy( subs, FuzzyMode.IGNORE_ALL ) );
}
subs = inventoryList.findPrecise( subs );
if( subs != null )
{
itemList.add( subs );
}
}
}
else
{
itemList = Lists.newArrayList();
final IAEItemStack item = inventoryList.findPrecise( this.what );
if( item != null )
if( damageableItem )
{
itemList.add( item );
itemList.addAll( inventoryList.findFuzzy( this.what, FuzzyMode.IGNORE_ALL ) );
}
else
{
final IAEItemStack item = inventoryList.findPrecise( this.what );
if( item != null )
{
itemList.add( item );
}
}
}
@@ -241,17 +216,6 @@ public class CraftingTreeNode
}
}
if( this.canEmit )
{
final IAEItemStack wat = this.what.copy();
wat.setStackSize( l );
this.howManyEmitted = wat.getStackSize();
this.bytes += wat.getStackSize();
return wat;
}
this.exhausted = true;
if( this.nodes.size() == 1 )
@@ -261,11 +225,9 @@ public class CraftingTreeNode
while ( pro.possible && l > 0 )
{
final IAEItemStack madeWhat = pro.getAmountCrafted( this.what );
pro.request( inv, pro.getTimes( l, madeWhat.getStackSize() ), src );
madeWhat.setStackSize( l );
final IAEItemStack available = inv.extractItems( madeWhat, Actionable.MODULATE, src );
if( available != null )
@@ -326,10 +288,10 @@ public class CraftingTreeNode
}
}
if( this.sim )
if( job.isSimulation() )
{
this.missing += l;
this.bytes += l;
this.missing += l;
final IAEItemStack rv = this.what.copy();
rv.setStackSize( l );
return rv;
@@ -345,6 +307,19 @@ public class CraftingTreeNode
throw new CraftBranchFailure( this.what, l );
}
boolean notRecursive( ICraftingPatternDetails details )
{
if( this.parent == null )
{
return true;
}
if( this.parent.details == details )
{
return false;
}
return this.parent.notRecursive( details );
}
void dive( final CraftingJob job )
{
if( this.missing > 0 )
@@ -370,7 +345,6 @@ public class CraftingTreeNode
void setSimulate()
{
this.sim = true;
this.missing = 0;
this.bytes = 0;
this.used.resetStatus();
@@ -386,18 +360,32 @@ public class CraftingTreeNode
{
for( final IAEItemStack i : this.used )
{
final IAEItemStack ex = storage.extractItems( i, Actionable.MODULATE, src );
final IAEItemStack actuallyExtracted = storage.extractItems( i, Actionable.MODULATE, src );
if( ex == null || ex.getStackSize() != i.getStackSize() )
if( actuallyExtracted == null || actuallyExtracted.getStackSize() != i.getStackSize() )
{
if( src.player().isPresent() )
{
src.player().get().sendStatusMessage( new TextComponentString( "System reported " + i.getStackSize() + " " + i.getDefinition().getItem().getItemStackDisplayName( i.getDefinition() ) + " available but could not extract anything" ), false );
try
{
if( actuallyExtracted == null )
{
NetworkHandler.instance().sendTo( new PacketInformPlayer( i, null, PacketInformPlayer.InfoType.NO_ITEMS_EXTRACTED ), (EntityPlayerMP) src.player().get() );
}
else
{
NetworkHandler.instance().sendTo( new PacketInformPlayer( i, actuallyExtracted, PacketInformPlayer.InfoType.PARTIAL_ITEM_EXTRACTION ), (EntityPlayerMP) src.player().get() );
}
}
catch( IOException e )
{
e.printStackTrace();
}
}
throw new CraftBranchFailure( i, i.getStackSize() );
}
craftingCPUCluster.addStorage( ex );
craftingCPUCluster.addStorage( actuallyExtracted );
}
if( this.howManyEmitted > 0 )
@@ -19,46 +19,37 @@
package appeng.crafting;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
import it.unimi.dsi.fastutil.objects.Object2LongArrayMap;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.fml.common.FMLCommonHandler;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.networking.crafting.ICraftingGrid;
import appeng.api.networking.crafting.ICraftingPatternDetails;
import appeng.api.networking.security.IActionSource;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.container.ContainerNull;
import appeng.core.AEConfig;
import appeng.me.cluster.implementations.CraftingCPUCluster;
import appeng.util.Platform;
import org.apache.commons.lang3.tuple.Pair;
import appeng.util.item.AEItemStack;
import com.google.common.collect.ImmutableCollection;
import it.unimi.dsi.fastutil.objects.Object2LongArrayMap;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import java.util.ArrayList;
import java.util.List;
import java.util.Map.Entry;
public class CraftingTreeProcess
{
private final CraftingTreeNode parent;
final ICraftingPatternDetails details;
private final CraftingJob job;
private final Object2LongArrayMap<CraftingTreeNode> nodes = new Object2LongArrayMap<>();
private final int depth;
private final ICraftingGrid cc;
private final World world;
boolean possible = true;
private World world;
private long crafts = 0;
private boolean containerItems;
private boolean limitQty;
private boolean fullSimulation;
private long bytes = 0;
public CraftingTreeProcess( final ICraftingGrid cc, final CraftingJob job, final ICraftingPatternDetails details, final CraftingTreeNode craftingTreeNode, final int depth )
@@ -67,170 +58,221 @@ public class CraftingTreeProcess
this.details = details;
this.job = job;
this.depth = depth;
final World world = job.getWorld();
this.cc = cc;
this.world = job.getWorld();
}
if( details.isCraftable() )
public void addProcess()
{
if( !nodes.isEmpty() )
{
final IAEItemStack[] list = details.getInputs();
return;
}
for( final IAEItemStack part : details.getCondensedInputs() )
final IAEItemStack[] list = details.getInputs();
// this is minor different then below, this slot uses the pattern, but kinda fudges it.
for( IAEItemStack part : details.getCondensedInputs() )
{
if( part == null )
{
boolean isAnInput = false;
for( final IAEItemStack a : details.getCondensedOutputs() )
{
if( a != null && a.equals( part ) )
{
isAnInput = true;
break;
}
}
if( isAnInput )
{
this.limitQty = true;
}
if( part.getItem().hasContainerItem( part.getDefinition() ) )
{
this.limitQty = this.containerItems = true;
break;
}
continue;
}
if( this.containerItems )
for( int x = 0; x < list.length; x++ )
{
for( int x = 0; x < list.length; x++ )
final IAEItemStack comparePart = list[x];
if( part.equals( comparePart ) )
{
final IAEItemStack part = list[x];
if( part != null )
boolean isPartContainer = false;
if( part.getItem().hasContainerItem( part.getDefinition() ) )
{
job.getUsedWhileBuilding().addStorage( part );
IAEItemStack used = job.getUsedWhileBuilding().findPrecise( part );
if( job.getOriginal( part ) != null && used.getStackSize() <= job.getOriginal( part ).getStackSize() )
part = list[x];
isPartContainer = true;
}
long wantedSize = part.getStackSize();
if( AEConfig.instance().getEnableCraftingSubstitutes() )
{
IAEItemStack found;
long remaining;
long requestAmount;
if( details.canSubstitute() )
{
this.nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, x, depth + 1, true ), part.getStackSize() );
for( IAEItemStack subs : details.getSubstituteInputs( x ) )
{
found = job.checkAvailable( subs );
if( found != null )
{
remaining = found.getStackSize();
}
else
{
remaining = 0;
}
if( remaining > 0 )
{
if( remaining >= wantedSize )
{
requestAmount = wantedSize;
wantedSize = 0;
//we have the items
}
else
{
requestAmount = remaining;
wantedSize -= remaining;
}
subs = subs.copy().setStackSize( requestAmount );
CraftingTreeNode node = new CraftingTreeNode( cc, job, subs, this, x, depth + 1 );
this.nodes.put( node, requestAmount );
if( wantedSize == 0 )
{
break;
}
}
}
}
else
{
this.nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, x, depth + 1 ), part.getStackSize() );
}
}
}
}
else
{
// this is minor different then below, this slot uses the pattern, but kinda fudges it.
for( final IAEItemStack part : details.getCondensedInputs() )
{
for( int x = 0; x < list.length; x++ )
{
final IAEItemStack comparePart = list[x];
if( part != null && part.equals( comparePart ) )
{
job.getUsedWhileBuilding().addStorage( part );
IAEItemStack used = job.getUsedWhileBuilding().findPrecise( part );
if( job.getOriginal( part ) != null && used.getStackSize() <= job.getOriginal( part ).getStackSize() )
found = job.checkAvailable( part );
if( found != null )
{
this.nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, x, depth + 1, true ), part.getStackSize() );
remaining = found.getStackSize();
}
else
{
// use the first slot...
this.nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, x, depth + 1 ), part.getStackSize() );
remaining = 0;
}
if( remaining > 0 )
{
if( remaining >= wantedSize )
{
requestAmount = wantedSize;
wantedSize = 0;
//we have the items
}
else
{
requestAmount = remaining;
wantedSize -= remaining;
}
part = part.copy().setStackSize( requestAmount );
this.nodes.put( new CraftingTreeNode( cc, job, part, this, x, depth + 1 ), requestAmount );
}
}
if( wantedSize > 0 )
{
if( details.canSubstitute() && cc.getCraftingFor( part, details, x, world ).isEmpty() )
{
//try to order the crafting of a substitute
ICraftingPatternDetails prioritizedPattern = null;
IAEItemStack prioritizedIAE = null;
for( IAEItemStack subs : details.getSubstituteInputs( x ) )
{
ImmutableCollection<ICraftingPatternDetails> detailCollection = cc.getCraftingFor( subs, details, x, world );
for( ICraftingPatternDetails sp : detailCollection )
{
if( prioritizedPattern == null )
{
prioritizedPattern = sp;
prioritizedIAE = subs;
}
else
{
if( sp.getPriority() > prioritizedPattern.getPriority() )
{
prioritizedPattern = sp;
}
}
}
if( prioritizedIAE != null )
{
subs = subs.copy().setStackSize( wantedSize );
CraftingTreeNode node = new CraftingTreeNode( cc, job, subs, this, x, depth + 1 );
this.nodes.put( node, wantedSize );
wantedSize = 0;
break;
}
}
}
break;
}
}
}
}
}
else
{
for( final IAEItemStack part : details.getCondensedInputs() )
{
boolean isAnInput = false;
for( final IAEItemStack a : details.getCondensedOutputs() )
{
if( a != null && a.equals( part ) )
if( wantedSize > 0 )
{
part = part.copy().setStackSize( wantedSize );
// use the first slot...
this.nodes.put( new CraftingTreeNode( cc, job, part, this, x, depth + 1 ), wantedSize );
wantedSize = 0;
}
if( !isPartContainer && wantedSize == 0 )
{
isAnInput = true;
break;
}
}
if( isAnInput )
{
this.limitQty = true;
}
}
for( final IAEItemStack part : details.getCondensedInputs() )
{
this.nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, -1, depth + 1 ), part.getStackSize() );
}
}
}
boolean notRecursive( final ICraftingPatternDetails details )
boolean notRecursive( ICraftingPatternDetails details )
{
return this.parent == null || this.parent.notRecursive( details );
}
long getTimes( final long remaining, final long stackSize )
{
if( this.limitQty || this.fullSimulation )
for( final IAEItemStack part : details.getCondensedOutputs() )
{
return 1;
for( final IAEItemStack o : details.getCondensedInputs() )
{
if( part.equals( o ) || o.getItem().hasContainerItem( part.getDefinition() ) )
{
return 1;
}
}
}
return ( remaining / stackSize ) + ( remaining % stackSize != 0 ? 1 : 0 );
}
void request( final MECraftingInventory inv, final long i, final IActionSource src ) throws CraftBranchFailure, InterruptedException
void request( final MECraftingInventory inv, final long amountOfTimes, final IActionSource src ) throws CraftBranchFailure, InterruptedException
{
addProcess();
this.job.handlePausing();
if( this.fullSimulation )
List<IAEItemStack> containerItems = null;
// request and remove inputs...
for( final Entry<CraftingTreeNode, Long> entry : this.nodes.object2LongEntrySet() )
{
final InventoryCrafting ic = new InventoryCrafting( new ContainerNull(), 3, 3 );
final IAEItemStack stack = entry.getKey().request( inv, entry.getValue() * amountOfTimes, src );
for( final Entry<CraftingTreeNode, Long> entry : this.nodes.object2LongEntrySet() )
if( this.details.isCraftable() && stack.getItem().hasContainerItem( stack.getDefinition() ) )
{
final IAEItemStack item = entry.getKey().getStack( entry.getValue() );
final IAEItemStack stack = entry.getKey().request( inv, item.getStackSize(), src );
ic.setInventorySlotContents( entry.getKey().getSlot(), stack.createItemStack() );
}
for( int x = 0; x < ic.getSizeInventory(); x++ )
{
ItemStack is = ic.getStackInSlot( x );
is = Platform.getContainerItem( is );
final IAEItemStack o = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createStack( is );
final ItemStack is = Platform.getContainerItem( stack.createItemStack() );
final IAEItemStack o = AEItemStack.fromItemStack( is );
if( o != null )
{
if( containerItems == null )
{
containerItems = new ArrayList<>();
}
this.bytes++;
inv.injectItems( o, Actionable.MODULATE, src );
o.setCachedItemStack( is );
containerItems.add( o );
}
}
}
else
{
// request and remove inputs...
for( final Entry<CraftingTreeNode, Long> entry : this.nodes.object2LongEntrySet() )
{
final IAEItemStack item = entry.getKey().getStack( entry.getValue() );
final IAEItemStack stack = entry.getKey().request( inv, item.getStackSize() * i, src );
if( this.containerItems )
{
final ItemStack is = Platform.getContainerItem( stack.createItemStack() );
final IAEItemStack o = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createStack( is );
if( o != null )
{
this.bytes++;
inv.injectItems( o, Actionable.MODULATE, src );
}
}
if( containerItems != null )
{
for( IAEItemStack i : containerItems )
{
inv.injectItems( i, Actionable.MODULATE, src );
}
}
@@ -240,10 +282,10 @@ public class CraftingTreeProcess
for( final IAEItemStack out : this.details.getCondensedOutputs() )
{
final IAEItemStack o = out.copy();
o.setStackSize( o.getStackSize() * i );
o.setStackSize( o.getStackSize() * amountOfTimes );
inv.injectItems( o, Actionable.MODULATE, src );
}
this.crafts += i;
this.crafts += amountOfTimes;
}
void dive( final CraftingJob job )
@@ -28,10 +28,14 @@ import appeng.api.storage.IStorageChannel;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.me.helpers.PlayerSource;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketInformPlayer;
import appeng.util.inv.ItemListIgnoreCrafting;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.text.TextComponentString;
import java.io.IOException;
public class MECraftingInventory implements IMEInventory<IAEItemStack>
{
@@ -310,20 +314,23 @@ public class MECraftingInventory implements IMEInventory<IAEItemStack>
{
if( src.player().isPresent() )
{
if( result == null )
try
{
src.player().get().sendStatusMessage( new TextComponentString( "System reported " + extra.getStackSize() + " " + extra.getDefinition().getItem().getItemStackDisplayName( extra.getDefinition() ) + " available but could not extract anything" ), false );
if( result == null )
{
NetworkHandler.instance().sendTo( new PacketInformPlayer( null, extra, PacketInformPlayer.InfoType.NO_ITEMS_EXTRACTED ), (EntityPlayerMP) src.player().get() );
}
else
{
NetworkHandler.instance().sendTo( new PacketInformPlayer( result, extra, PacketInformPlayer.InfoType.PARTIAL_ITEM_EXTRACTION ), (EntityPlayerMP) src.player().get() );
}
}
else
catch( IOException e )
{
src.player().get().sendStatusMessage( new TextComponentString( "System reported " + extra.getStackSize() + " " + extra.getDefinition().getItem().getItemStackDisplayName( extra.getDefinition() ) + " available but could only extract " + result.getStackSize() ), false );
e.printStackTrace();
}
}
failed = true;
if( !src.player().isPresent() )
{
break;
}
}
}
}
@@ -414,7 +414,7 @@ public class ContainerFluidTerminal extends AEBaseContainer implements IConfigMa
}
}
if( notInserted == null )
if( notInserted == null || notInserted.getStackSize() == 0 )
{
if( !player.inventory.addItemStackToInventory( fh.getContainer() ) )
{
@@ -19,39 +19,6 @@
package appeng.helpers;
import java.util.*;
import javax.annotation.Nullable;
import appeng.util.inv.BlockingInventoryAdaptor;
import appeng.util.*;
import appeng.util.inv.*;
import com.google.common.collect.ImmutableSet;
import com.google.common.primitives.Ints;
import de.ellpeck.actuallyadditions.api.tile.IPhantomTile;
import gregtech.api.block.machines.BlockMachine;
import gregtech.api.metatileentity.MetaTileEntity;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Items;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.wrapper.RangedWrapper;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.Settings;
@@ -75,11 +42,7 @@ import appeng.api.networking.ticking.IGridTickable;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.parts.IPart;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.IStorageMonitorable;
import appeng.api.storage.IStorageMonitorableAccessor;
import appeng.api.storage.*;
import appeng.api.storage.channels.IFluidStorageChannel;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEFluidStack;
@@ -99,11 +62,44 @@ import appeng.me.storage.MEMonitorPassThrough;
import appeng.me.storage.NullInventory;
import appeng.parts.automation.StackUpgradeInventory;
import appeng.parts.automation.UpgradeInventory;
import appeng.parts.misc.PartInterface;
import appeng.tile.inventory.AppEngInternalAEInventory;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.networking.TileCableBus;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.inv.*;
import appeng.util.item.AEItemStack;
import com.google.common.collect.ImmutableSet;
import com.google.common.primitives.Ints;
import de.ellpeck.actuallyadditions.api.tile.IPhantomTile;
import gregtech.api.block.machines.BlockMachine;
import gregtech.api.metatileentity.MetaTileEntity;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Items;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.wrapper.RangedWrapper;
import static gregtech.api.block.machines.BlockMachine.getMetaTileEntity;
import javax.annotation.Nullable;
import java.util.*;
public class DualityInterface implements IGridTickable, IStorageMonitorable, IInventoryDestination, IAEAppEngInventory, IConfigManagerHost, ICraftingProvider, IUpgradeableHost
@@ -113,9 +109,7 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
public static final int NUMBER_OF_PATTERN_SLOTS = 36;
private static final Collection<Block> BAD_BLOCKS = new HashSet<>( 100 );
private final IAEItemStack[] requireWork = {
null, null, null, null, null, null, null, null, null
};
private final IAEItemStack[] requireWork = {null, null, null, null, null, null, null, null, null};
private final MultiCraftingTracker craftingTracker;
private final AENetworkProxy gridProxy;
private final IInterfaceHost iHost;
@@ -128,13 +122,13 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
private final MEMonitorPassThrough<IAEItemStack> items = new MEMonitorPassThrough<>( new NullInventory<IAEItemStack>(), AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) );
private final MEMonitorPassThrough<IAEFluidStack> fluids = new MEMonitorPassThrough<>( new NullInventory<IAEFluidStack>(), AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ) );
private final UpgradeInventory upgrades;
private final Accessor accessor = new Accessor();
private boolean hasConfig = false;
private int priority;
private List<ICraftingPatternDetails> craftingList = null;
private List<ItemStack> waitingToSend = null;
private IMEInventory<IAEItemStack> destination;
private int isWorking = -1;
private final Accessor accessor = new Accessor();
private EnumSet<EnumFacing> visitedFaces = EnumSet.noneOf( EnumFacing.class );
private EnumMap<EnumFacing, List<ItemStack>> waitingToSendFacing = new EnumMap<>( EnumFacing.class );
private boolean resetConfigCache = true;
@@ -160,6 +154,11 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
this.interfaceRequestSource = new InterfaceRequestSource( this.iHost );
}
private static boolean invIsCustomBlocking( BlockingInventoryAdaptor inv )
{
return ( inv.containsBlockingItems() );
}
@Override
public void saveChanges()
{
@@ -281,6 +280,7 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
final NBTTagCompound waitingListSided = data.getCompoundTag( "sidedWaitList" );
for( EnumFacing s : EnumFacing.values() )
{
if( waitingListSided.hasKey( s.name() ) )
{
NBTTagList w = waitingListSided.getTagList( s.name(), 10 );
@@ -294,6 +294,7 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
}
}
}
}
this.craftingTracker.readFromNBT( data );
@@ -464,14 +465,7 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
}
try
{
if( removed )
{
this.gridProxy.getGrid().postEvent( new MENetworkCraftingPatternChange( this, this.gridProxy.getNode() ) );
}
else if( newPattern )
{
this.provideCrafting( (ICraftingProviderHelper) this.gridProxy.getCrafting() );
}
this.gridProxy.getGrid().postEvent( new MENetworkCraftingPatternChange( this, this.gridProxy.getNode() ) );
}
catch( GridAccessException e )
{
@@ -655,10 +649,6 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
return true;
}
return out.getStackSize() != stack.getCount();
// ItemStack after = adaptor.simulateAdd( stack );
// if ( after == null )
// return true;
// return after.stackSize != stack.stackSize;
}
public IItemHandler getConfig()
@@ -807,6 +797,65 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
return;
}
if( te instanceof IInterfaceHost || ( te instanceof TileCableBus && ( (TileCableBus) te ).getPart( s.getOpposite() ) instanceof PartInterface ) )
{
try
{
IInterfaceHost targetTE;
if( te instanceof IInterfaceHost )
{
targetTE = (IInterfaceHost) te;
}
else
{
targetTE = (IInterfaceHost) ( (TileCableBus) te ).getPart( s.getOpposite() );
}
if( !targetTE.getInterfaceDuality().sameGrid( this.gridProxy.getGrid() ) )
{
IStorageMonitorableAccessor mon = te.getCapability( Capabilities.STORAGE_MONITORABLE_ACCESSOR, s.getOpposite() );
if( mon != null )
{
IStorageMonitorable sm = mon.getInventory( this.mySource );
if( sm != null && Platform.canAccess( targetTE.getInterfaceDuality().gridProxy, this.mySource ) )
{
IMEMonitor<IAEItemStack> inv = sm.getInventory( AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) );
if( inv != null )
{
final Iterator<ItemStack> i = this.waitingToSendFacing.get( s ).iterator();
while ( i.hasNext() )
{
ItemStack whatToSend = i.next();
final IAEItemStack result = inv.injectItems( AEItemStack.fromItemStack( whatToSend ), Actionable.MODULATE, this.mySource );
if( result != null )
{
whatToSend.setCount( (int) result.getStackSize() );
}
else
{
i.remove();
}
}
if( this.waitingToSendFacing.get( s ).isEmpty() )
{
this.waitingToSendFacing.remove( s );
}
}
}
}
}
else
{
return;
}
}
catch( GridAccessException e )
{
throw new RuntimeException( e );
}
return;
}
final InventoryAdaptor ad = InventoryAdaptor.getAdaptor( te, s.getOpposite() );
final Iterator<ItemStack> i = this.waitingToSendFacing.get( s ).iterator();
@@ -916,10 +965,6 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
changed = true;
throw new GridAccessException();
}
else
{
itemStack.setCachedItemStack( inputStack );
}
IAEItemStack storedStack = this.gridProxy.getStorage().getInventory( AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) ).getStorageList().findPrecise( itemStack );
if( storedStack != null )
@@ -937,8 +982,13 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
}
else if( storedStack.isCraftable() )
{
itemStack.setCachedItemStack( inputStack );
changed = this.handleCrafting( x, adaptor, itemStack ) || changed;
}
if( acquired == null )
{
itemStack.setCachedItemStack( inputStack );
}
}
}
// else wtf?
@@ -1111,11 +1161,6 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
return ( inv.containsItems() );
}
private static boolean invIsCustomBlocking( BlockingInventoryAdaptor inv )
{
return ( inv.containsBlockingItems() );
}
@Override
public boolean pushPattern( final ICraftingPatternDetails patternDetails, final InventoryCrafting table )
{
@@ -1135,20 +1180,73 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
for( final EnumFacing s : visitedFaces )
{
final TileEntity te = w.getTileEntity( tile.getPos().offset( s ) );
if( te instanceof IInterfaceHost )
if( te instanceof IInterfaceHost || ( te instanceof TileCableBus && ( (TileCableBus) te ).getPart( s.getOpposite() ) instanceof PartInterface ) )
{
visitedFaces.remove( s );
try
{
if( ( (IInterfaceHost) te ).getInterfaceDuality().sameGrid( this.gridProxy.getGrid() ) )
IInterfaceHost targetTE;
if( te instanceof IInterfaceHost )
{
targetTE = (IInterfaceHost) te;
}
else
{
targetTE = (IInterfaceHost) ( (TileCableBus) te ).getPart( s.getOpposite() );
}
if( targetTE.getInterfaceDuality().sameGrid( this.gridProxy.getGrid() ) )
{
visitedFaces.remove( s );
continue;
}
else
{
IStorageMonitorableAccessor mon = te.getCapability( Capabilities.STORAGE_MONITORABLE_ACCESSOR, s.getOpposite() );
if( mon != null )
{
IStorageMonitorable sm = mon.getInventory( this.mySource );
if( sm != null && Platform.canAccess( targetTE.getInterfaceDuality().gridProxy, this.mySource ) )
{
if( this.isBlocking() && sm.getInventory( AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) ).getStorageList().size() > 0 )
{
continue;
}
else
{
IMEMonitor<IAEItemStack> inv = sm.getInventory( AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) );
for( int x = 0; x < table.getSizeInventory(); x++ )
{
final ItemStack is = table.getStackInSlot( x );
if( is.isEmpty() )
{
continue;
}
IAEItemStack result = inv.injectItems( AEItemStack.fromItemStack( is ), Actionable.SIMULATE, this.mySource );
if( result != null )
{
return false;
}
}
for( int x = 0; x < table.getSizeInventory(); x++ )
{
final ItemStack is = table.getStackInSlot( x );
if( !is.isEmpty() )
{
addToSendListFacing( is, s );
}
}
pushItemsOut( s );
return true;
}
}
}
}
}
catch( final GridAccessException e )
{
continue;
}
continue;
}
if( te instanceof ICraftingMachine )
@@ -1165,7 +1263,7 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
}
}
final InventoryAdaptor ad = InventoryAdaptor.getAdaptor( te, s.getOpposite() );
InventoryAdaptor ad = InventoryAdaptor.getAdaptor( te, s.getOpposite() );
if( ad != null )
{
if( this.isBlocking() )
@@ -1177,7 +1275,7 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
if( phantomTE.hasBoundPosition() )
{
TileEntity phantom = w.getTileEntity( phantomTE.getBoundPosition() );
if( NonBlockingItems.INSTANCE.getMap().containsKey( phantom.getBlockType().getRegistryName().getResourceDomain() ) )
if( NonBlockingItems.INSTANCE.getMap().containsKey( w.getBlockState( phantomTE.getBoundPosition() ).getBlock().getRegistryName().getResourceDomain() ) )
{
if( isCustomInvBlocking( phantom, s ) )
{
@@ -1187,7 +1285,7 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
}
}
}
else if( NonBlockingItems.INSTANCE.getMap().containsKey( te.getBlockType().getRegistryName().getResourceDomain() ) )
else if( NonBlockingItems.INSTANCE.getMap().containsKey( w.getBlockState( tile.getPos().offset( s ) ).getBlock().getRegistryName().getResourceDomain() ) )
{
if( isCustomInvBlocking( te, s ) )
{
@@ -1195,7 +1293,6 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
continue;
}
}
else if( invIsBlocked( ad ) )
{
visitedFaces.remove( s );
@@ -1244,18 +1341,59 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
for( final EnumFacing s : possibleDirections )
{
final TileEntity te = w.getTileEntity( tile.getPos().offset( s ) );
IPhantomTile phantomTE;
if( te instanceof IInterfaceHost || ( te instanceof TileCableBus && ( (TileCableBus) te ).getPart( s.getOpposite() ) instanceof PartInterface ) )
{
try
{
IInterfaceHost targetTE;
if( te instanceof IInterfaceHost )
{
targetTE = (IInterfaceHost) te;
}
else
{
targetTE = (IInterfaceHost) ( (TileCableBus) te ).getPart( s.getOpposite() );
}
if( targetTE.getInterfaceDuality().sameGrid( this.gridProxy.getGrid() ) )
{
continue;
}
else
{
IStorageMonitorableAccessor mon = te.getCapability( Capabilities.STORAGE_MONITORABLE_ACCESSOR, s.getOpposite() );
if( mon != null )
{
IStorageMonitorable sm = mon.getInventory( this.mySource );
if( sm != null && Platform.canAccess( targetTE.getInterfaceDuality().gridProxy, this.mySource ) )
{
if( sm.getInventory( AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) ).getStorageList().isEmpty() )
{
allAreBusy = false;
break;
}
}
}
}
}
catch( final GridAccessException e )
{
continue;
}
continue;
}
final InventoryAdaptor ad = InventoryAdaptor.getAdaptor( te, s.getOpposite() );
if( ad != null )
{
if( Loader.isModLoaded( "actuallyadditions" ) && Loader.isModLoaded( "gregtech" ) && te instanceof IPhantomTile )
{
phantomTE = ( (IPhantomTile) te );
IPhantomTile phantomTE = ( (IPhantomTile) te );
if( phantomTE.hasBoundPosition() )
{
TileEntity phantom = w.getTileEntity( phantomTE.getBoundPosition() );
if( NonBlockingItems.INSTANCE.getMap().containsKey( phantom.getBlockType().getRegistryName().getResourceDomain() ) )
if( NonBlockingItems.INSTANCE.getMap().containsKey( w.getBlockState( phantomTE.getBoundPosition() ).getBlock().getRegistryName().getResourceDomain() ) )
{
if( !isCustomInvBlocking( phantom, s ) )
{
@@ -1265,8 +1403,7 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
}
}
}
else if( NonBlockingItems.INSTANCE.getMap().containsKey( te.getBlockType().getRegistryName().getResourceDomain() ) )
else if( NonBlockingItems.INSTANCE.getMap().containsKey( w.getBlockState( tile.getPos().offset( s ) ).getBlock().getRegistryName().getResourceDomain() ) )
{
if( !isCustomInvBlocking( te, s ) )
{
@@ -1274,11 +1411,13 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
break;
}
}
else if( !invIsBlocked( ad ) )
else
{
allAreBusy = false;
break;
if( !invIsBlocked( ad ) )
{
allAreBusy = false;
break;
}
}
}
}
@@ -1488,8 +1627,11 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
if( Loader.isModLoaded( "gregtech" ) && directedBlock instanceof BlockMachine )
{
MetaTileEntity metaTileEntity = getMetaTileEntity( hostWorld, targ );
return metaTileEntity.getMetaFullName();
MetaTileEntity metaTileEntity = Platform.getMetaTileEntity( directedTile.getWorld(), directedTile.getPos() );
if( metaTileEntity != null )
{
return metaTileEntity.getMetaFullName();
}
}
try
@@ -1517,7 +1659,7 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
if( what.getItem() != Items.AIR )
{
return what.getUnlocalizedName();
return what.getItem().getItemStackDisplayName( what );
}
final Item item = Item.getItemFromBlock( directedBlock );
@@ -1604,6 +1746,7 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
}
private class InterfaceRequestContext implements Comparable<Integer>
{
@@ -1614,6 +1757,7 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
}
}
private class InterfaceInventory extends MEMonitorIInventory
{
@@ -1651,6 +1795,7 @@ public class DualityInterface implements IGridTickable, IStorageMonitorable, IIn
}
}
private class Accessor implements IStorageMonitorableAccessor
{
@@ -2,6 +2,7 @@ package appeng.helpers;
import appeng.core.AEConfig;
import appeng.core.AELog;
import appeng.util.Platform;
import gregtech.api.items.metaitem.MetaItem;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
@@ -50,16 +51,19 @@ public class NonBlockingItems
continue;
}
if( ModItemMeta[0].equals( "gregtech" ) )
if( ModItemMeta[0].equals( "gregtech" ) && Platform.isModLoaded( "gregtech" ) )
{
boolean found = false;
for( MetaItem<?> metaItem : MetaItem.getMetaItems() )
{
MetaItem<?>.MetaValueItem metaItem2 = metaItem.getItem( ModItemMeta[1] );
if( metaItem.getItem( ModItemMeta[1] ) != null )
{
found = true;
ItemStack itemStack = metaItem2.getStackForm();
NON_BLOCKING_MAP.get( modid ).putIfAbsent( itemStack.getItem(), new IntOpenHashSet() );
NON_BLOCKING_MAP.get( modid ).computeIfPresent( itemStack.getItem(), ( item, intSet ) -> {
NON_BLOCKING_MAP.get( modid ).computeIfPresent( itemStack.getItem(), ( item, intSet ) ->
{
intSet.add( itemStack.getItemDamage() );
return intSet;
} );
@@ -70,28 +74,30 @@ public class NonBlockingItems
if( !itemStack.isEmpty() )
{
NON_BLOCKING_MAP.get( modid ).putIfAbsent( itemStack.getItem(), new IntOpenHashSet() );
NON_BLOCKING_MAP.get( modid ).computeIfPresent( itemStack.getItem(), ( item, intSet ) -> {
NON_BLOCKING_MAP.get( modid ).computeIfPresent( itemStack.getItem(), ( item, intSet ) ->
{
intSet.add( itemStack.getItemDamage() );
return intSet;
} );
}
else
{
AELog.error( "Item not found on nonBlocking config: " + s );
}
}
break;
}
if( !found )
{
AELog.error( "Item not found on nonBlocking config: " + s );
}
}
else if( ModItemMeta[0].equals( "ore" ) )
{
OreDictionary.getOres( ModItemMeta[1] ).forEach( itemStack -> {
NON_BLOCKING_MAP.get( modid ).putIfAbsent( itemStack.getItem(), new IntOpenHashSet() );
NON_BLOCKING_MAP.get( modid ).computeIfPresent( itemStack.getItem(), ( item, intSet ) -> {
intSet.add( itemStack.getItemDamage() );
return intSet;
} );
} );
OreDictionary.getOres( ModItemMeta[1] ).forEach( itemStack ->
{
NON_BLOCKING_MAP.get( modid ).putIfAbsent( itemStack.getItem(), new IntOpenHashSet() );
NON_BLOCKING_MAP.get( modid ).computeIfPresent( itemStack.getItem(), ( item, intSet ) ->
{
intSet.add( itemStack.getItemDamage() );
return intSet;
} );
} );
}
else
{
@@ -99,7 +105,8 @@ public class NonBlockingItems
if( !itemStack.isEmpty() )
{
NON_BLOCKING_MAP.get( modid ).putIfAbsent( itemStack.getItem(), new IntOpenHashSet() );
NON_BLOCKING_MAP.get( modid ).computeIfPresent( itemStack.getItem(), ( item, intSet ) -> {
NON_BLOCKING_MAP.get( modid ).computeIfPresent( itemStack.getItem(), ( item, intSet ) ->
{
intSet.add( itemStack.getItemDamage() );
return intSet;
} );
@@ -119,4 +126,8 @@ public class NonBlockingItems
{
return NON_BLOCKING_MAP;
}
public void init()
{
}
}
+54 -32
View File
@@ -40,6 +40,7 @@ import appeng.container.ContainerNull;
import appeng.util.Platform;
import appeng.util.item.AEItemStack;
import net.minecraftforge.common.crafting.IShapedRecipe;
import net.minecraftforge.fml.common.Optional;
public class PatternHelper implements ICraftingPatternDetails, Comparable<PatternHelper>
@@ -247,7 +248,7 @@ public class PatternHelper implements ICraftingPatternDetails, Comparable<Patter
final TestStatus result = this.getStatus( slotIndex, i );
switch( result )
switch ( result )
{
case ACCEPT:
return true;
@@ -266,9 +267,11 @@ public class PatternHelper implements ICraftingPatternDetails, Comparable<Patter
this.testFrame.setInventorySlotContents( slotIndex, i );
// If we cannot substitute, the items must match exactly
if (!canSubstitute && slotIndex < inputs.length) {
if (!inputs[slotIndex].isSameType(i)) {
this.markItemAs(slotIndex, i, TestStatus.DECLINE);
if( ( !( i.getItem().isDamageable() || Platform.isGTDamageableItem( i.getItem() ) ) && !canSubstitute ) && slotIndex < inputs.length )
{
if( !inputs[slotIndex].isSameType( i ) )
{
this.markItemAs( slotIndex, i, TestStatus.DECLINE );
return false;
}
}
@@ -326,23 +329,26 @@ public class PatternHelper implements ICraftingPatternDetails, Comparable<Patter
}
@Override
public List<IAEItemStack> getSubstituteInputs(int slot) {
if (this.inputs[slot] == null) {
public List<IAEItemStack> getSubstituteInputs( int slot )
{
if( this.inputs[slot] == null )
{
return Collections.emptyList();
}
return this.substituteInputs.computeIfAbsent(slot, value -> {
ItemStack[] matchingStacks = getRecipeIngredient(slot).getMatchingStacks();
List<IAEItemStack> itemList = new ArrayList<>(matchingStacks.length + 1);
for (ItemStack matchingStack : matchingStacks) {
itemList.add(AEItemStack.fromItemStack(matchingStack));
return this.substituteInputs.computeIfAbsent( slot, value -> {
ItemStack[] matchingStacks = getRecipeIngredient( slot ).getMatchingStacks();
List<IAEItemStack> itemList = new ArrayList<>( matchingStacks.length + 1 );
for( ItemStack matchingStack : matchingStacks )
{
itemList.add( AEItemStack.fromItemStack( matchingStack ) );
}
// Ensure that the specific item put in by the user is at the beginning,
// so that it takes precedence over substitutions
itemList.add(0, this.inputs[slot]);
itemList.add( 0, this.inputs[slot] );
return itemList;
});
} );
}
/**
@@ -352,31 +358,40 @@ public class PatternHelper implements ICraftingPatternDetails, Comparable<Patter
* ingredient list will be condensed to the actual recipe's grid size. In addition, in our 3x3 grid, the user can
* shift the actual recipe input to the right and down.
*/
private Ingredient getRecipeIngredient(int slot) {
private Ingredient getRecipeIngredient( int slot )
{
if (standardRecipe instanceof IShapedRecipe ) {
if( standardRecipe instanceof IShapedRecipe )
{
IShapedRecipe shapedRecipe = (IShapedRecipe) standardRecipe;
return getShapedRecipeIngredient(slot, shapedRecipe.getRecipeWidth());
} else {
return getShapelessRecipeIngredient(slot);
return getShapedRecipeIngredient( slot, shapedRecipe.getRecipeWidth() );
}
else
{
return getShapelessRecipeIngredient( slot );
}
}
private Ingredient getShapedRecipeIngredient(int slot, int recipeWidth) {
private Ingredient getShapedRecipeIngredient( int slot, int recipeWidth )
{
// Compute the offset of the user's input vs. crafting grid origin
// Which is >0 if they have empty rows above or to the left of their input
int topOffset = 0;
if (inputs[0] == null && inputs[1] == null && inputs[2] == null) {
if( inputs[0] == null && inputs[1] == null && inputs[2] == null )
{
topOffset++; // First row is fully empty
if (inputs[3] == null && inputs[4] == null && inputs[5] == null) {
if( inputs[3] == null && inputs[4] == null && inputs[5] == null )
{
topOffset++; // Second row is fully empty
}
}
int leftOffset = 0;
if (inputs[0] == null && inputs[3] == null && inputs[6] == null) {
if( inputs[0] == null && inputs[3] == null && inputs[6] == null )
{
leftOffset++; // First column is fully empty
if (inputs[1] == null && inputs[4] == null && inputs[7] == null) {
if( inputs[1] == null && inputs[4] == null && inputs[7] == null )
{
leftOffset++; // Second column is fully empty
}
}
@@ -390,32 +405,37 @@ public class PatternHelper implements ICraftingPatternDetails, Comparable<Patter
NonNullList<Ingredient> ingredients = standardRecipe.getIngredients();
if (ingredientIndex < 0 || ingredientIndex > ingredients.size()) {
if( ingredientIndex < 0 || ingredientIndex > ingredients.size() )
{
return Ingredient.EMPTY;
}
return ingredients.get(ingredientIndex);
return ingredients.get( ingredientIndex );
}
private Ingredient getShapelessRecipeIngredient(int slot) {
private Ingredient getShapelessRecipeIngredient( int slot )
{
// We map the list of *filled* sparse inputs to the shapeless (ergo unordered)
// ingredients. While these do not actually correspond to each other,
// since both lists have the same length, the mapping is at least stable.
int ingredientIndex = 0;
for (int i = 0; i < slot; i++) {
if (inputs[i] != null) {
for( int i = 0; i < slot; i++ )
{
if( inputs[i] != null )
{
ingredientIndex++;
}
}
NonNullList<Ingredient> ingredients = standardRecipe.getIngredients();
if (ingredientIndex < ingredients.size()) {
return ingredients.get(ingredientIndex);
if( ingredientIndex < ingredients.size() )
{
return ingredients.get( ingredientIndex );
}
return Ingredient.EMPTY;
}
@Override
public ItemStack getOutput( final InventoryCrafting craftingInv, final World w )
{
@@ -517,7 +537,9 @@ public class PatternHelper implements ICraftingPatternDetails, Comparable<Patter
private enum TestStatus
{
ACCEPT, DECLINE, TEST
ACCEPT,
DECLINE,
TEST
}
private static final class TestLookup
@@ -105,7 +105,7 @@ public enum PartType
}
},
CABLE_SMART( 40, "cable_smart", EnumSet.of( AEFeature.CHANNELS, AEFeature.SMART_CABLES ), EnumSet.noneOf( IntegrationType.class ), PartCableSmart.class )
CABLE_SMART( 40, "cable_smart", EnumSet.of( AEFeature.SMART_CABLES ), EnumSet.noneOf( IntegrationType.class ), PartCableSmart.class )
{
@Override
public boolean isCable()
@@ -121,7 +121,7 @@ public enum PartType
}
},
CABLE_DENSE_SMART( 60, "cable_dense_smart", EnumSet.of( AEFeature.CHANNELS, AEFeature.DENSE_CABLES ), EnumSet.noneOf( IntegrationType.class ), PartDenseCableSmart.class )
CABLE_DENSE_SMART( 60, "cable_dense_smart", EnumSet.of( AEFeature.DENSE_CABLES ), EnumSet.noneOf( IntegrationType.class ), PartDenseCableSmart.class )
{
@Override
public boolean isCable()
@@ -137,7 +137,7 @@ public enum PartType
}
},
CABLE_DENSE_COVERED( 500, "cable_dense_covered", EnumSet.of( AEFeature.CHANNELS, AEFeature.DENSE_CABLES ), EnumSet.noneOf( IntegrationType.class ), PartDenseCableCovered.class )
CABLE_DENSE_COVERED( 500, "cable_dense_covered", EnumSet.of( AEFeature.DENSE_CABLES ), EnumSet.noneOf( IntegrationType.class ), PartDenseCableCovered.class )
{
@Override
public boolean isCable()
@@ -284,7 +284,8 @@ public enum PartType
INTERFACE_TERMINAL( 480, "interface_terminal", EnumSet.of( AEFeature.INTERFACE_TERMINAL ), EnumSet.noneOf( IntegrationType.class ), PartInterfaceTerminal.class ),
FLUID_TERMINAL( 520, "fluid_terminal", EnumSet.of( AEFeature.FLUID_TERMINAL ), EnumSet.noneOf( IntegrationType.class ), PartFluidTerminal.class );
FLUID_TERMINAL( 520, "fluid_terminal", EnumSet.of( AEFeature.FLUID_TERMINAL ), EnumSet.noneOf( IntegrationType.class ), PartFluidTerminal.class ),
INTERFACE_CONFIGURATION_TERMINAL( 521, "interface_configuration_terminal", EnumSet.of( AEFeature.INTERFACE_TERMINAL ), EnumSet.noneOf( IntegrationType.class ), PartInterfaceConfigurationTerminal.class );
private final int baseDamage;
private final Set<AEFeature> features;
-21
View File
@@ -411,27 +411,6 @@ public class CraftingGridCache implements ICraftingGrid, ICraftingProviderHelper
{
details.add( medium );
}
if( !updatePatterns )
{
List<IAEItemStack> newCraftables = new ArrayList<>();
ObjectSet<ICraftingPatternDetails> b = new ObjectRBTreeSet<>( COMPARATOR );
ImmutableList<ICraftingPatternDetails> a = this.craftableItems.get( api.getCondensedOutputs()[0] );
if( a != null )
{
b.addAll( this.craftableItems.get( api.getOutputs()[0] ) );
}
b.add( api );
for( IAEItemStack stack : api.getCondensedOutputs() )
{
IAEItemStack i = stack.copy().reset().setCraftable( true );
this.craftableItems.put( i, ImmutableList.copyOf( b ) );
newCraftables.add( i );
}
this.storageGrid.postCraftablesChanges( AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ), newCraftables, new BaseActionSource() );
}
}
@Override
+31 -18
View File
@@ -19,13 +19,12 @@
package appeng.me.cache;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import java.util.*;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.crafting.MECraftingInventory;
import appeng.helpers.IInterfaceHost;
import appeng.helpers.IPriorityHost;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.SetMultimap;
@@ -55,6 +54,8 @@ import appeng.me.helpers.GenericInterestManager;
import appeng.me.helpers.MachineSource;
import appeng.me.storage.ItemWatcher;
import appeng.me.storage.NetworkInventoryHandler;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public class GridStorageCache implements IStorageGrid
@@ -68,6 +69,7 @@ public class GridStorageCache implements IStorageGrid
private final HashMap<IGridNode, IStackWatcher> watchers = new HashMap<>();
private final Map<IStorageChannel<? extends IAEStack>, NetworkInventoryHandler<?>> storageNetworks;
private final Map<IStorageChannel<? extends IAEStack>, NetworkMonitor<?>> storageMonitors;
private MECraftingInventory localCache = null;
private int localDepth;
public GridStorageCache( final IGrid g )
@@ -82,6 +84,7 @@ public class GridStorageCache implements IStorageGrid
@Override
public void onUpdateTick()
{
this.localCache = null;
this.storageMonitors.forEach( ( channel, monitor ) -> monitor.onTick() );
}
@@ -169,6 +172,15 @@ public class GridStorageCache implements IStorageGrid
return (IMEMonitor<T>) this.storageMonitors.get( channel );
}
public MECraftingInventory getExtractableList( IActionSource src )
{
if( localCache == null )
{
localCache = new MECraftingInventory( getInventory( AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) ), src, false, false, false );
}
return localCache;
}
private CellChangeTracker addCellProvider( final ICellProvider cc, final CellChangeTracker tracker )
{
if( this.inactiveCellProviders.contains( cc ) )
@@ -178,12 +190,13 @@ public class GridStorageCache implements IStorageGrid
final IActionSource actionSrc = cc instanceof IActionHost ? new MachineSource( (IActionHost) cc ) : new BaseActionSource();
this.storageMonitors.forEach( ( channel, monitor ) -> {
for( final IMEInventoryHandler<?> h : cc.getCellArray( channel ) )
{
tracker.postChanges( channel, 1, h, actionSrc );
}
} );
this.storageMonitors.forEach( ( channel, monitor ) ->
{
for( final IMEInventoryHandler<?> h : cc.getCellArray( channel ) )
{
tracker.postChanges( channel, 1, h, actionSrc );
}
} );
}
return tracker;
@@ -199,12 +212,12 @@ public class GridStorageCache implements IStorageGrid
final IActionSource actionSrc = cc instanceof IActionHost ? new MachineSource( (IActionHost) cc ) : new BaseActionSource();
this.storageMonitors.forEach( ( channel, monitor ) ->
{
for( final IMEInventoryHandler<IAEItemStack> h : cc.getCellArray( channel ) )
{
tracker.postChanges( channel, -1, h, actionSrc );
}
} );
{
for( final IMEInventoryHandler<IAEItemStack> h : cc.getCellArray( channel ) )
{
tracker.postChanges( channel, -1, h, actionSrc );
}
} );
}
return tracker;
@@ -239,7 +239,8 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
{
// also stop accepting items when the job is complete, i.e. to prevent re-insertion when pushing out
// items during storeItems
if (input == null || isComplete) {
if( input == null || isComplete )
{
return input;
}
@@ -375,7 +376,7 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
{
final ImmutableList<IAEItemStack> single = ImmutableList.of( diff.copy() );
while( i.hasNext() )
while ( i.hasNext() )
{
final Entry<IMEMonitorHandlerReceiver<IAEItemStack>, Object> o = i.next();
final IMEMonitorHandlerReceiver<IAEItemStack> receiver = o.getKey();
@@ -495,15 +496,14 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
return null;
}
private boolean canCraft(final ICraftingPatternDetails details, final IAEItemStack[] condensedInputs)
private boolean canCraft( final ICraftingPatternDetails details, final IAEItemStack[] condensedInputs )
{
if( !details.isCraftable() )
{
// Processing patterns are relatively easy
for ( IAEItemStack input : condensedInputs )
for( IAEItemStack input : condensedInputs )
{
final IAEItemStack ais = this.inventory.extractItems( input.copy(), Actionable.SIMULATE,
this.machineSrc );
final IAEItemStack ais = this.inventory.extractItems( input.copy(), Actionable.SIMULATE, this.machineSrc );
if( ais == null || ais.getStackSize() < input.getStackSize() )
{
@@ -516,7 +516,7 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
// When substitutions are allowed, we have to keep track of which items we've reserved
IAEItemStack[] inputs = details.getInputs();
Map<IAEItemStack, Integer> consumedCount = new HashMap<>();
for ( int i = 0; i < inputs.length; i++ )
for( int i = 0; i < inputs.length; i++ )
{
List<IAEItemStack> substitutes = details.getSubstituteInputs( i );
if( substitutes.isEmpty() )
@@ -525,9 +525,9 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
}
boolean found = false;
for ( IAEItemStack substitute : substitutes )
for( IAEItemStack substitute : substitutes )
{
for ( IAEItemStack fuzz : this.inventory.getItemList().findFuzzy( substitute, FuzzyMode.IGNORE_ALL ) )
for( IAEItemStack fuzz : this.inventory.getItemList().findFuzzy( substitute, FuzzyMode.IGNORE_ALL ) )
{
int alreadyConsumed = consumedCount.getOrDefault( fuzz, 0 );
if( fuzz.getStackSize() - alreadyConsumed <= 0 )
@@ -537,8 +537,7 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
fuzz = fuzz.copy();
fuzz.setStackSize( 1 ); // We're iterating over non condensed inputs which means there's 1 of each needed
final IAEItemStack ais = this.inventory.extractItems( fuzz, Actionable.SIMULATE,
this.machineSrc );
final IAEItemStack ais = this.inventory.extractItems( fuzz, Actionable.SIMULATE, this.machineSrc );
if( ais != null && ais.getStackSize() > 0 )
{
@@ -565,11 +564,11 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
{
// When no substitutions can occur, we can simply check that all items are accounted since
// each type of item should only occur once
for ( IAEItemStack g : condensedInputs )
for( IAEItemStack g : condensedInputs )
{
boolean found = false;
for ( IAEItemStack fuzz : this.inventory.getItemList().findFuzzy( g, FuzzyMode.IGNORE_ALL ) )
for( IAEItemStack fuzz : this.inventory.getItemList().findFuzzy( g, FuzzyMode.IGNORE_ALL ) )
{
fuzz = fuzz.copy();
fuzz.setStackSize( g.getStackSize() );
@@ -675,8 +674,7 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
{
this.somethingChanged = false;
this.executeCrafting( eg, cc );
}
while( this.somethingChanged && this.remainingOperations > 0 );
} while ( this.somethingChanged && this.remainingOperations > 0 );
}
this.usedOps[2] = this.usedOps[1];
this.usedOps[1] = this.usedOps[0];
@@ -692,7 +690,7 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
{
final Iterator<Entry<ICraftingPatternDetails, TaskProgress>> i = this.tasks.entrySet().iterator();
while( i.hasNext() )
while ( i.hasNext() )
{
final Entry<ICraftingPatternDetails, TaskProgress> e = i.next();
@@ -708,12 +706,12 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
{
InventoryCrafting ic = null;
if (!visitedMediums.containsKey( details ) || visitedMediums.get( details ).isEmpty())
if( !visitedMediums.containsKey( details ) || visitedMediums.get( details ).isEmpty() )
{
visitedMediums.put( details, new ArrayDeque<>( cc.getMediums( details ).stream().filter( Objects::nonNull ).collect( Collectors.toList()) ) );
visitedMediums.put( details, new ArrayDeque<>( cc.getMediums( details ).stream().filter( Objects::nonNull ).collect( Collectors.toList() ) ) );
}
while (!visitedMediums.get( details ).isEmpty())
while ( !visitedMediums.get( details ).isEmpty() )
{
ICraftingMedium m = visitedMediums.get( details ).poll();
@@ -773,52 +771,58 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
{
itemList.addAll( this.inventory.getItemList().findFuzzy( stack, FuzzyMode.IGNORE_ALL ) );
}
} else {
itemList = new ArrayList<>(1);
}
else
{
itemList = new ArrayList<>( 1 );
final IAEItemStack item = this.inventory.getItemList()
.findPrecise(input[x]);
final IAEItemStack item = this.inventory.getItemList().findPrecise( input[x] );
if (item != null) {
itemList.add(item);
if( item != null )
{
itemList.add( item );
}
}
for (IAEItemStack fuzz : itemList) {
for( IAEItemStack fuzz : itemList )
{
fuzz = fuzz.copy();
fuzz.setStackSize(input[x].getStackSize());
fuzz.setStackSize( input[x].getStackSize() );
if (details.isValidItemForSlot(x, fuzz.createItemStack(),
this.getWorld())) {
final IAEItemStack ais = this.inventory.extractItems(fuzz,
Actionable.MODULATE, this.machineSrc);
final ItemStack is = ais == null ? ItemStack.EMPTY
: ais.createItemStack();
if( details.isValidItemForSlot( x, fuzz.createItemStack(), this.getWorld() ) )
{
final IAEItemStack ais = this.inventory.extractItems( fuzz, Actionable.MODULATE, this.machineSrc );
final ItemStack is = ais == null ? ItemStack.EMPTY : ais.createItemStack();
if (!is.isEmpty()) {
this.postChange(AEItemStack.fromItemStack(is), this.machineSrc);
ic.setInventorySlotContents(x, is);
if( !is.isEmpty() )
{
this.postChange( AEItemStack.fromItemStack( is ), this.machineSrc );
ic.setInventorySlotContents( x, is );
found = true;
break;
}
}
}
} else {
final IAEItemStack ais = this.inventory.extractItems(input[x].copy(),
Actionable.MODULATE, this.machineSrc);
}
else
{
final IAEItemStack ais = this.inventory.extractItems( input[x].copy(), Actionable.MODULATE, this.machineSrc );
final ItemStack is = ais == null ? ItemStack.EMPTY : ais.createItemStack();
if (!is.isEmpty()) {
this.postChange(input[x], this.machineSrc);
ic.setInventorySlotContents(x, is);
if (is.getCount() == input[x].getStackSize()) {
if( !is.isEmpty() )
{
this.postChange( input[x], this.machineSrc );
ic.setInventorySlotContents( x, is );
if( is.getCount() == input[x].getStackSize() )
{
found = true;
continue;
}
}
}
if (!found) {
if( !found )
{
break;
}
}
@@ -902,7 +906,7 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
private void storeItems()
{
Preconditions.checkState(isComplete, "CPU should be complete to prevent re-insertion when dumping items");
Preconditions.checkState( isComplete, "CPU should be complete to prevent re-insertion when dumping items" );
final IGrid g = this.getGrid();
if( g == null )
@@ -1016,8 +1020,7 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
public boolean isBusy()
{
this.tasks.entrySet().removeIf(
taskProgressEntry -> taskProgressEntry.getValue().value <= 0 );
this.tasks.entrySet().removeIf( taskProgressEntry -> taskProgressEntry.getValue().value <= 0 );
if( !this.waitingFor.isEmpty() || !this.tasks.isEmpty() )
{
@@ -1075,8 +1078,7 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
final int hash = System.identityHashCode( this );
final int hmm = this.finalOutput == null ? 0 : this.finalOutput.hashCode();
return Long.toString( now, Character.MAX_RADIX ) + '-' + Integer.toString( hash, Character.MAX_RADIX ) + '-' + Integer.toString( hmm,
Character.MAX_RADIX );
return Long.toString( now, Character.MAX_RADIX ) + '-' + Integer.toString( hash, Character.MAX_RADIX ) + '-' + Integer.toString( hmm, Character.MAX_RADIX );
}
private NBTTagCompound generateLinkData( final String craftingID, final boolean standalone, final boolean req )
@@ -1103,7 +1105,7 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
public void getListOfItem( final IItemList<IAEItemStack> list, final CraftingItemList whichList )
{
switch( whichList )
switch ( whichList )
{
case ACTIVE:
for( final IAEItemStack ais : this.waitingFor )
@@ -1174,7 +1176,7 @@ public final class CraftingCPUCluster implements IAECluster, ICraftingCPU
{
IAEItemStack is;
switch( storage2 )
switch ( storage2 )
{
case STORAGE:
is = this.inventory.getItemList().findPrecise( what );
@@ -177,7 +177,7 @@ public class PartPlacement
;
if( held.getCount() == 0 )
{
player.inventory.mainInventory.set( player.inventory.currentItem, ItemStack.EMPTY );
player.setHeldItem( hand, ItemStack.EMPTY );
MinecraftForge.EVENT_BUS.post( new PlayerDestroyItemEvent( player, held, hand ) );
}
}
@@ -319,16 +319,16 @@ public class PartExportBus extends PartSharedItemBus implements ICraftingRequest
return this.getInstalledUpgrades( Upgrades.CRAFTING ) > 0;
}
private void pushItemIntoTarget( final InventoryAdaptor d, final IEnergyGrid energy, final IMEInventory<IAEItemStack> inv, IAEItemStack ais )
private void pushItemIntoTarget( final InventoryAdaptor d, final IEnergyGrid energy, final IMEInventory<IAEItemStack> inv, IAEItemStack org )
{
ItemStack inputStack = ais.getCachedItemStack( ais.getStackSize() );
ItemStack inputStack = org.getCachedItemStack( org.getStackSize() );
ItemStack remaining = d.simulateAdd( inputStack );
// Store the stack in the cache for next time.
if( !remaining.isEmpty() )
{
ais.setCachedItemStack( remaining );
org.setCachedItemStack( remaining );
if( remaining == inputStack )
{
return;
@@ -339,7 +339,7 @@ public class PartExportBus extends PartSharedItemBus implements ICraftingRequest
if( canFit > 0 )
{
ais = ais.copy();
IAEItemStack ais = org.copy();
ais.setStackSize( canFit );
final IAEItemStack itemsToAdd = Platform.poweredExtraction( energy, inv, ais, this.mySrc );
@@ -360,6 +360,10 @@ public class PartExportBus extends PartSharedItemBus implements ICraftingRequest
this.didSomething = true;
}
}
else
{
org.setCachedItemStack( inputStack );
}
}
}
@@ -19,7 +19,6 @@
package appeng.parts.misc;
import javax.annotation.Nullable;
import appeng.api.AEApi;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
@@ -147,6 +146,7 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
}
ItemStack extracted;
int stackSizeCurrentSlot = stackInInventorySlot.getCount();
int remainingCurrentSlot = Math.min( remainingSize, stackSizeCurrentSlot );
@@ -155,9 +155,17 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
do
{
extracted = this.itemHandler.extractItem( i, remainingCurrentSlot, simulate );
if( !extracted.isEmpty() )
{
// In order to guard against broken IItemHandler implementations, we'll try to guess if the returned
// stack (especially in simulate mode) is the same that was returned by getStackInSlot. This is
// obviously not a precise science, but it would catch the previous Forge bug:
// https://github.com/MinecraftForge/MinecraftForge/pull/6580
if( extracted == stackInInventorySlot )
{
extracted = extracted.copy();
}
if( extracted.getCount() > remainingCurrentSlot )
{
// Something broke. It should never return more than we requested...
@@ -166,12 +174,17 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
extracted.setCount( remainingCurrentSlot );
}
// We're just gonna use the first stack we get our hands on as the template for the rest.
// In case some stupid itemhandler (aka forge) returns an internal state we have to do a second
// expensive copy again.
// Heuristic for simulation: looping in case of simulations is pointless, since the state of the
// underlying inventory does not change after a simulated extraction. To still support inventories
// that report stacks that are larger than maxStackSize, we use this heuristic
if( simulate && extracted.getCount() == extracted.getMaxStackSize() && remainingCurrentSlot > extracted.getMaxStackSize() )
{
extracted.setCount( remainingCurrentSlot );
}
if( gathered.isEmpty() )
{
gathered = extracted.copy();
gathered = extracted;
}
else
{
@@ -179,11 +192,9 @@ class ItemHandlerAdapter implements IMEInventory<IAEItemStack>, IBaseMonitor<IAE
}
remainingCurrentSlot -= extracted.getCount();
}
} while ( !extracted.isEmpty() && remainingCurrentSlot > 0 );
} while ( !simulate && !extracted.isEmpty() && remainingCurrentSlot > 0 );
remainingSize -= stackSizeCurrentSlot - remainingCurrentSlot;
// Done?
if( remainingSize <= 0 )
{
break;
@@ -2,6 +2,7 @@ package appeng.parts.p2p;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import appeng.api.parts.IPartModel;
import appeng.items.parts.PartModels;
import appeng.me.GridAccessException;
@@ -23,7 +24,6 @@ public class PartP2PGTCEPower extends PartP2PTunnel<PartP2PGTCEPower>
private static final P2PModels MODELS = new P2PModels( "part/p2p/p2p_tunnel_gteu" );
private static final IEnergyContainer NULL_ENERGY_STORAGE = new NullEnergyStorage();
private final IEnergyContainer inputHandler = new InputEnergyStorage();
private final IEnergyContainer outputHandler = new OutputEnergyStorage();
private final Queue<PartP2PGTCEPower> outputs = new ArrayDeque<>();
public PartP2PGTCEPower( ItemStack is )
@@ -67,9 +67,12 @@ public class PartP2PGTCEPower extends PartP2PTunnel<PartP2PGTCEPower>
@Override
public boolean hasCapability( @Nonnull Capability<?> capability )
{
if( capability == GregtechCapabilities.CAPABILITY_ENERGY_CONTAINER )
if( !this.isOutput() )
{
return true;
if( capability == GregtechCapabilities.CAPABILITY_ENERGY_CONTAINER )
{
return true;
}
}
return super.hasCapability( capability );
}
@@ -82,7 +85,7 @@ public class PartP2PGTCEPower extends PartP2PTunnel<PartP2PGTCEPower>
{
if( this.isOutput() )
{
return (T) this.outputHandler;
return null;
}
return (T) this.inputHandler;
}
@@ -112,7 +115,10 @@ public class PartP2PGTCEPower extends PartP2PTunnel<PartP2PGTCEPower>
{
PartP2PGTCEPower target = outputs.poll();
final IEnergyContainer output = target.getAttachedEnergyStorage();
if( output == this )
{
return 0;
}
if( output == null || output.getEnergyCanBeInserted() <= 0 )
{
continue;
@@ -140,24 +146,26 @@ public class PartP2PGTCEPower extends PartP2PTunnel<PartP2PGTCEPower>
}
}
while ( !outputs.isEmpty() )
voltage = (long) ( voltage * 0.95 );
if( voltage > 0 )
{
PartP2PGTCEPower target = outputs.poll();
final IEnergyContainer output = target.getAttachedEnergyStorage();
if( output == null || !output.inputsEnergy( facing ) || output.getEnergyCanBeInserted() <= 0 )
while ( !outputs.isEmpty() )
{
continue;
}
PartP2PGTCEPower target = outputs.poll();
final IEnergyContainer output = target.getAttachedEnergyStorage();
if( output == null || !output.inputsEnergy( facing ) || output.getEnergyCanBeInserted() <= 0 )
{
continue;
}
if( voltage > 0 )
{
amperesUsed += output.acceptEnergyFromNetwork( facing, voltage, amperage - amperesUsed );
}
if( amperage == amperesUsed )
{
break;
if( amperage >= amperesUsed )
{
break;
}
}
}
return amperesUsed;
@@ -200,67 +208,6 @@ public class PartP2PGTCEPower extends PartP2PTunnel<PartP2PGTCEPower>
}
}
class OutputEnergyStorage implements IEnergyContainer
{
@Override
public long acceptEnergyFromNetwork( EnumFacing facing, long voltage, long amperage )
{
if( facing == getSide().getFacing() )
{
return 0;
}
final IEnergyContainer output = getAttachedEnergyStorage();
voltage *= 0.95;
if( voltage > 0 )
{
return output.acceptEnergyFromNetwork( facing, voltage, amperage );
}
return 0;
}
@Override
public boolean inputsEnergy( EnumFacing enumFacing )
{
return false;
}
@Override
public boolean outputsEnergy( EnumFacing side )
{
return true;
}
@Override
public long changeEnergy( long l )
{
return 0;
}
@Override
public long getEnergyStored()
{
return 0;
}
@Override
public long getEnergyCapacity()
{
return 0;
}
@Override
public long getInputAmperage()
{
return 0;
}
@Override
public long getInputVoltage()
{
return 0;
}
}
static class NullEnergyStorage implements IEnergyContainer
{
@Override
@@ -0,0 +1,77 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts.reporting;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d;
import appeng.api.parts.IPartModel;
import appeng.core.AppEng;
import appeng.core.sync.GuiBridge;
import appeng.items.parts.PartModels;
import appeng.parts.PartModel;
import appeng.util.Platform;
public class PartInterfaceConfigurationTerminal extends AbstractPartDisplay
{
@PartModels
public static final ResourceLocation MODEL_OFF = new ResourceLocation( AppEng.MOD_ID, "part/interface_configuration_terminal_off" );
@PartModels
public static final ResourceLocation MODEL_ON = new ResourceLocation( AppEng.MOD_ID, "part/interface_configuration_terminal_on" );
public static final IPartModel MODELS_OFF = new PartModel( MODEL_BASE, MODEL_OFF, MODEL_STATUS_OFF );
public static final IPartModel MODELS_ON = new PartModel( MODEL_BASE, MODEL_ON, MODEL_STATUS_ON );
public static final IPartModel MODELS_HAS_CHANNEL = new PartModel( MODEL_BASE, MODEL_ON, MODEL_STATUS_HAS_CHANNEL );
public String in = "";
public PartInterfaceConfigurationTerminal( final ItemStack is )
{
super( is );
}
@Override
public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
{
if( !super.onPartActivate( player, hand, pos ) )
{
if( Platform.isServer() )
{
Platform.openGUI( player, this.getHost().getTile(), this.getSide(), GuiBridge.GUI_INTERFACE_CONFIGURATION_TERMINAL );
}
}
return true;
}
@Override
public IPartModel getStaticModels()
{
return this.selectModel( MODELS_OFF, MODELS_ON, MODELS_HAS_CHANNEL );
}
public void saveSearchStrings( String in )
{
this.in = in;
}
}
@@ -24,6 +24,10 @@ import java.util.ArrayList;
import java.util.EnumSet;
import java.util.List;
import appeng.core.AEConfig;
import appeng.core.features.AEFeature;
import appeng.util.item.OreHelper;
import appeng.util.item.OreReference;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
@@ -184,11 +188,17 @@ public class TileCharger extends AENetworkPowerTile implements ICrankable, IGrid
if( myItem.isEmpty() )
{
ItemStack held = player.inventory.getCurrentItem();
if( AEApi.instance().definitions().materials().certusQuartzCrystal().isSameAs( held ) || Platform.isChargeable( held ) )
if( !held.isEmpty() )
{
held = player.inventory.decrStackSize( player.inventory.currentItem, 1 );
this.inv.setStackInSlot( 0, held );
if( AEConfig.instance().isFeatureEnabled( AEFeature.CERTUS ) )
{
final IMaterials materials = AEApi.instance().definitions().materials();
if( AEItemStack.fromItemStack( held ).sameOre( AEItemStack.fromItemStack( materials.certusQuartzCrystal().maybeStack( 1 ).orElse( ItemStack.EMPTY ) ) ) || Platform.isChargeable( held ) )
{
held = player.inventory.decrStackSize( player.inventory.currentItem, 1 );
this.inv.setStackInSlot( 0, held );
}
}
}
}
else
@@ -254,7 +264,7 @@ public class TileCharger extends AENetworkPowerTile implements ICrankable, IGrid
}
}
}
else if( this.getInternalCurrentPower() > POWER_THRESHOLD && materials.certusQuartzCrystal().isSameAs( myItem ) )
else if( this.getInternalCurrentPower() > POWER_THRESHOLD && ( materials.certusQuartzCrystal().isSameAs( myItem ) || AEItemStack.fromItemStack( myItem ).sameOre( AEItemStack.fromItemStack( materials.certusQuartzCrystal().maybeStack( 1 ).orElse( ItemStack.EMPTY ) ) ) ) )
{
if( Platform.getRandomFloat() > 0.8f ) // simulate wait
{
@@ -298,9 +308,7 @@ public class TileCharger extends AENetworkPowerTile implements ICrankable, IGrid
@Override
public boolean allowInsert( IItemHandler inv, final int i, final ItemStack itemstack )
{
final IItemDefinition cert = AEApi.instance().definitions().materials().certusQuartzCrystal();
return Platform.isChargeable( itemstack ) || cert.isSameAs( itemstack );
return AEItemStack.fromItemStack( itemstack ).sameOre( AEItemStack.fromItemStack( AEApi.instance().definitions().materials().certusQuartzCrystal().maybeStack( 1 ).orElse( ItemStack.EMPTY ) ) ) || Platform.isChargeable( itemstack );
}
@Override
@@ -125,7 +125,7 @@ public class TileCondenser extends AEBaseInvTile implements IConfigManagerHost,
final double requiredPower = this.getRequiredPower();
final ItemStack output = this.getOutput();
while( requiredPower <= this.getStoredPower() && !output.isEmpty() && requiredPower > 0 )
while ( requiredPower <= this.getStoredPower() && !output.isEmpty() && requiredPower > 0 )
{
if( this.canAddOutput( output ) )
{
@@ -163,7 +163,7 @@ public class TileCondenser extends AEBaseInvTile implements IConfigManagerHost,
{
final IMaterials materials = AEApi.instance().definitions().materials();
switch( (CondenserOutput) this.cm.getSetting( Settings.CONDENSER_OUTPUT ) )
switch ( (CondenserOutput) this.cm.getSetting( Settings.CONDENSER_OUTPUT ) )
{
case MATTER_BALLS:
return materials.matterBall().maybeStack( 1 ).orElse( ItemStack.EMPTY );
@@ -193,6 +193,24 @@ public class TileCondenser extends AEBaseInvTile implements IConfigManagerHost,
{
if( inv == this.outputSlot )
{
if( !removed.isEmpty() )
{
final double requiredPower = this.getRequiredPower();
final ItemStack output = this.getOutput();
while ( requiredPower <= this.getStoredPower() && !output.isEmpty() && requiredPower > 0 )
{
if( this.canAddOutput( output ) )
{
this.setStoredPower( this.getStoredPower() - requiredPower );
this.addOutput( output );
}
else
{
break;
}
removed.shrink( output.getCount() );
}
}
this.meHandler.outputChanged( added, removed );
}
}
@@ -296,7 +314,7 @@ public class TileCondenser extends AEBaseInvTile implements IConfigManagerHost,
}
}
private static final IFluidTankProperties[] EMPTY = { new FluidTankProperties( null, Fluid.BUCKET_VOLUME, true, false ) };
private static final IFluidTankProperties[] EMPTY = {new FluidTankProperties( null, Fluid.BUCKET_VOLUME, true, false )};
/**
* A fluid handler that exposes a 1 bucket tank that can only be filled, and - when filled - will add power
@@ -128,7 +128,7 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
public TileChest()
{
this.setInternalMaxPower( PowerMultiplier.CONFIG.multiply( 40 ) );
this.setInternalMaxPower( PowerMultiplier.CONFIG.multiply( 128 ) );
this.getProxy().setFlags( GridFlags.REQUIRE_CHANNEL );
this.config.registerSetting( Settings.SORT_BY, SortOrder.NAME );
this.config.registerSetting( Settings.VIEW_MODE, ViewItems.ALL );
@@ -541,7 +541,7 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
if( this.cellHandler != null && this.cellHandler.getChannel() == AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) )
{
final IAEItemStack returns = Platform.poweredInsert( this, this.cellHandler,
AEItemStack.fromItemStack( this.inputInventory.getStackInSlot( 0 ) ), this.mySrc );
AEItemStack.fromItemStack( this.inputInventory.getStackInSlot( 0 ) ), this.mySrc );
if( returns == null )
{
@@ -698,7 +698,8 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
{
TileChest.this.getProxy().getStorage().postAlterationOfStoredItems( this.chan, change, TileChest.this.mySrc );
}
} catch ( final GridAccessException e )
}
catch( final GridAccessException e )
{
// :(
}
@@ -738,11 +739,11 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
return input;
}
T injected = super.injectItems( input, mode, src );
if (mode == Actionable.MODULATE && ( injected == null || injected.getStackSize() != input.getStackSize() ))
if( mode == Actionable.MODULATE && ( injected == null || injected.getStackSize() != input.getStackSize() ) )
{
if( TileChest.this.getProxy().isActive() && this.getInternalHandler().getCellInv() != null )
if( TileChest.this.isPowered() && this.getInternalHandler().getCellInv() != null )
{
TileChest.this.cellHandler.postChangesToListeners(Collections.singletonList( input.copy().setStackSize( input.getStackSize() - ( injected == null ? 0 : injected.getStackSize() ) ) ), TileChest.this.mySrc );
TileChest.this.cellHandler.postChangesToListeners( Collections.singletonList( input.copy().setStackSize( input.getStackSize() - ( injected == null ? 0 : injected.getStackSize() ) ) ), TileChest.this.mySrc );
}
}
return injected;
@@ -792,9 +793,9 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
T extracted = super.extractItems( request, mode, src );
if( mode == Actionable.MODULATE && extracted != null )
{
if( TileChest.this.getProxy().isActive() && this.getInternalHandler().getCellInv() != null )
if( TileChest.this.isPowered() && this.getInternalHandler().getCellInv() != null )
{
TileChest.this.cellHandler.postChangesToListeners(Collections.singletonList( request.copy().setStackSize( -extracted.getStackSize() ) ), TileChest.this.mySrc );
TileChest.this.cellHandler.postChangesToListeners( Collections.singletonList( request.copy().setStackSize( -extracted.getStackSize() ) ), TileChest.this.mySrc );
}
}
return extracted;
@@ -848,7 +849,7 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
private class FluidHandler implements IFluidHandler
{
private final IFluidTankProperties[] TANK_PROPS = new IFluidTankProperties[] { new FluidTankProperties( null, Fluid.BUCKET_VOLUME ) };
private final IFluidTankProperties[] TANK_PROPS = new IFluidTankProperties[]{new FluidTankProperties( null, Fluid.BUCKET_VOLUME )};
@Override
public int fill( final FluidStack resource, final boolean doFill )
@@ -858,7 +859,7 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
.getChannel() == AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ) )
{
final IAEFluidStack results = Platform.poweredInsert( TileChest.this, TileChest.this.cellHandler, AEFluidStack.fromFluidStack( resource ),
TileChest.this.mySrc, doFill ? Actionable.MODULATE : Actionable.SIMULATE );
TileChest.this.mySrc, doFill ? Actionable.MODULATE : Actionable.SIMULATE );
if( results == null )
{
+95 -51
View File
@@ -19,6 +19,8 @@
package appeng.util;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
import java.security.InvalidParameterException;
import java.text.DecimalFormat;
import java.util.ArrayList;
@@ -36,6 +38,11 @@ import com.google.common.base.Preconditions;
import com.google.common.collect.Iterables;
import com.google.common.collect.Lists;
import gregtech.api.block.machines.BlockMachine;
import gregtech.api.items.IToolItem;
import gregtech.api.metatileentity.MetaTileEntity;
import gregtech.api.util.GTUtility;
import ic2.api.item.ICustomDamageItem;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
@@ -64,6 +71,7 @@ import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.registry.RegistryNamespaced;
import net.minecraft.util.text.translation.I18n;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.chunk.Chunk;
@@ -73,6 +81,8 @@ import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.fml.common.ModContainer;
import net.minecraftforge.fml.common.Optional;
import net.minecraftforge.fml.relauncher.ReflectionHelper;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.oredict.OreDictionary;
@@ -134,6 +144,8 @@ import appeng.util.prioritylist.IPartitionList;
* @version rv2
* @since rv0
*/
@Optional.Interface( iface = "gregtech.api.items.IToolItem", modid = "gregtech" )
@Optional.Interface( iface = "ic2.api.item.ICustomDamageItem", modid = "IC2" )
public class Platform
{
@@ -152,6 +164,7 @@ public class Platform
private static final ItemComparisonHelper ITEM_COMPARISON_HELPER = new ItemComparisonHelper();
private static final P2PHelper P2P_HELPER = new P2PHelper();
private static Method reflectGTgetMTE;
public static ItemComparisonHelper itemComparisons()
{
@@ -176,9 +189,8 @@ public class Platform
/**
* This displays the value for encoded longs ( double *100 )
*
* @param n to be formatted long value
* @param n to be formatted long value
* @param isRate if true it adds a /t to the formatted string
*
* @return formatted long value
*/
public static String formatPowerLong( final long n, final boolean isRate )
@@ -188,12 +200,14 @@ public class Platform
final PowerUnits displayUnits = AEConfig.instance().selectedPowerUnit();
p = PowerUnits.AE.convertTo( displayUnits, p );
final String[] preFixes = { "k", "M", "G", "T", "P", "T", "P", "E", "Z", "Y" };
final String[] preFixes = {
"k", "M", "G", "T", "P", "T", "P", "E", "Z", "Y"
};
String unitName = displayUnits.name();
String level = "";
int offset = 0;
while( p > 1000 && offset < preFixes.length )
while ( p > 1000 && offset < preFixes.length )
{
p /= 1000;
level = preFixes[offset];
@@ -210,7 +224,7 @@ public class Platform
final int west_y = forward.zOffset * up.xOffset - forward.xOffset * up.zOffset;
final int west_z = forward.xOffset * up.yOffset - forward.yOffset * up.xOffset;
switch( west_x + west_y * 2 + west_z * 3 )
switch ( west_x + west_y * 2 + west_z * 3 )
{
case 1:
return AEPartLocation.EAST;
@@ -237,7 +251,7 @@ public class Platform
final int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();
final int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
switch( west_x + west_y * 2 + west_z * 3 )
switch ( west_x + west_y * 2 + west_z * 3 )
{
case 1:
return EnumFacing.EAST;
@@ -271,8 +285,7 @@ public class Platform
{
ce = nextEnum( ce );
}
}
while( !validOptions.contains( ce ) || isNotValidSetting( ce ) );
} while ( !validOptions.contains( ce ) || isNotValidSetting( ce ) );
return ce;
}
@@ -446,7 +459,7 @@ public class Platform
{
if( upAndDown )
{
switch( dir )
switch ( dir )
{
case NORTH:
return AEPartLocation.SOUTH;
@@ -466,7 +479,7 @@ public class Platform
}
else
{
switch( dir )
switch ( dir )
{
case UP:
return AEPartLocation.DOWN;
@@ -519,8 +532,7 @@ public class Platform
final double offset_x = ( getRandomInt() % 32 - 16 ) / 82;
final double offset_y = ( getRandomInt() % 32 - 16 ) / 82;
final double offset_z = ( getRandomInt() % 32 - 16 ) / 82;
final EntityItem ei = new EntityItem( w, 0.5 + offset_x + pos.getX(), 0.5 + offset_y + pos.getY(), 0.2 + offset_z + pos.getZ(), i
.copy() );
final EntityItem ei = new EntityItem( w, 0.5 + offset_x + pos.getX(), 0.5 + offset_y + pos.getY(), 0.2 + offset_z + pos.getZ(), i.copy() );
w.spawnEntity( ei );
}
}
@@ -592,8 +604,7 @@ public class Platform
try
{
ITooltipFlag.TooltipFlags tooltipFlag = Minecraft
.getMinecraft().gameSettings.advancedItemTooltips ? ITooltipFlag.TooltipFlags.ADVANCED : ITooltipFlag.TooltipFlags.NORMAL;
ITooltipFlag.TooltipFlags tooltipFlag = Minecraft.getMinecraft().gameSettings.advancedItemTooltips ? ITooltipFlag.TooltipFlags.ADVANCED : ITooltipFlag.TooltipFlags.NORMAL;
return itemStack.getTooltip( Minecraft.getMinecraft().player, tooltipFlag );
}
catch( final Exception errB )
@@ -764,7 +775,7 @@ public class Platform
public static int MC2MEColor( final int color )
{
switch( color )
switch ( color )
{
case 4: // "blue"
return 0;
@@ -842,10 +853,10 @@ public class Platform
return forward;
}
switch( forward )
switch ( forward )
{
case DOWN:
switch( axis )
switch ( axis )
{
case DOWN:
return forward;
@@ -864,7 +875,7 @@ public class Platform
}
break;
case UP:
switch( axis )
switch ( axis )
{
case NORTH:
return AEPartLocation.WEST;
@@ -879,7 +890,7 @@ public class Platform
}
break;
case NORTH:
switch( axis )
switch ( axis )
{
case UP:
return AEPartLocation.WEST;
@@ -894,7 +905,7 @@ public class Platform
}
break;
case SOUTH:
switch( axis )
switch ( axis )
{
case UP:
return AEPartLocation.EAST;
@@ -909,7 +920,7 @@ public class Platform
}
break;
case EAST:
switch( axis )
switch ( axis )
{
case UP:
return AEPartLocation.NORTH;
@@ -923,7 +934,7 @@ public class Platform
break;
}
case WEST:
switch( axis )
switch ( axis )
{
case UP:
return AEPartLocation.SOUTH;
@@ -944,10 +955,10 @@ public class Platform
public static EnumFacing rotateAround( final EnumFacing forward, final EnumFacing axis )
{
switch( forward )
switch ( forward )
{
case DOWN:
switch( axis )
switch ( axis )
{
case DOWN:
return forward;
@@ -966,7 +977,7 @@ public class Platform
}
break;
case UP:
switch( axis )
switch ( axis )
{
case NORTH:
return EnumFacing.WEST;
@@ -981,7 +992,7 @@ public class Platform
}
break;
case NORTH:
switch( axis )
switch ( axis )
{
case UP:
return EnumFacing.WEST;
@@ -996,7 +1007,7 @@ public class Platform
}
break;
case SOUTH:
switch( axis )
switch ( axis )
{
case UP:
return EnumFacing.EAST;
@@ -1011,7 +1022,7 @@ public class Platform
}
break;
case EAST:
switch( axis )
switch ( axis )
{
case UP:
return EnumFacing.NORTH;
@@ -1025,7 +1036,7 @@ public class Platform
break;
}
case WEST:
switch( axis )
switch ( axis )
{
case UP:
return EnumFacing.SOUTH;
@@ -1101,9 +1112,7 @@ public class Platform
final Vec3d vec31 = vec3.addVector( f7 * d3, f6 * d3, f8 * d3 );
final AxisAlignedBB bb = new AxisAlignedBB( Math.min( vec3.x, vec31.x ), Math.min( vec3.y, vec31.y ), Math.min( vec3.z,
vec31.z ), Math.max( vec3.x, vec31.x ), Math.max( vec3.y, vec31.y ), Math.max( vec3.z, vec31.z ) ).grow(
16, 16, 16 );
final AxisAlignedBB bb = new AxisAlignedBB( Math.min( vec3.x, vec31.x ), Math.min( vec3.y, vec31.y ), Math.min( vec3.z, vec31.z ), Math.max( vec3.x, vec31.x ), Math.max( vec3.y, vec31.y ), Math.max( vec3.z, vec31.z ) ).grow( 16, 16, 16 );
Entity entity = null;
double closest = 9999999.0D;
@@ -1249,15 +1258,15 @@ public class Platform
final T leftover = input.copy();
final T split = input.copy();
leftover.decStackSize(itemToAdd);
split.setStackSize(itemToAdd);
leftover.add(cell.injectItems(split, Actionable.MODULATE, src));
leftover.decStackSize( itemToAdd );
split.setStackSize( itemToAdd );
leftover.add( cell.injectItems( split, Actionable.MODULATE, src ) );
src.player().ifPresent( player ->
{
final long diff = original - leftover.getStackSize();
Stats.ItemsInserted.addToPlayer( player, (int) diff );
} );
{
final long diff = original - leftover.getStackSize();
Stats.ItemsInserted.addToPlayer( player, (int) diff );
} );
return leftover;
}
@@ -1265,10 +1274,10 @@ public class Platform
final T ret = cell.injectItems( input, Actionable.MODULATE, src );
src.player().ifPresent( player ->
{
final long diff = ret == null ? input.getStackSize() : input.getStackSize() - ret.getStackSize();
Stats.ItemsInserted.addToPlayer( player, (int) diff );
} );
{
final long diff = ret == null ? input.getStackSize() : input.getStackSize() - ret.getStackSize();
Stats.ItemsInserted.addToPlayer( player, (int) diff );
} );
return ret;
}
@@ -1282,7 +1291,7 @@ public class Platform
return input;
}
@SuppressWarnings( { "rawtypes", "unchecked" } )
@SuppressWarnings( {"rawtypes", "unchecked"} )
public static void postChanges( final IStorageGrid gs, final ItemStack removed, final ItemStack added, final IActionSource src )
{
for( final IStorageChannel<?> chan : AEApi.instance().storage().storageChannels() )
@@ -1361,8 +1370,7 @@ public class Platform
final String locationA = a.getGridBlock().isWorldAccessible() ? a.getGridBlock().getLocation().toString() : "notInWorld";
final String locationB = b.getGridBlock().isWorldAccessible() ? b.getGridBlock().getLocation().toString() : "notInWorld";
AELog.info( "Audit: Node A [isSecure=%b, key=%d, playerID=%d, location={%s}] vs Node B[isSecure=%b, key=%d, playerID=%d, location={%s}]",
a_isSecure, a.getLastSecurityKey(), a.getPlayerID(), locationA, b_isSecure, b.getLastSecurityKey(), b.getPlayerID(), locationB );
AELog.info( "Audit: Node A [isSecure=%b, key=%d, playerID=%d, location={%s}] vs Node B[isSecure=%b, key=%d, playerID=%d, location={%s}]", a_isSecure, a.getLastSecurityKey(), a.getPlayerID(), locationA, b_isSecure, b.getLastSecurityKey(), b.getPlayerID(), locationB );
}
// can't do that son...
@@ -1423,7 +1431,7 @@ public class Platform
float yaw = 0.0f;
// player.yOffset = 1.8f;
switch( side )
switch ( side )
{
case DOWN:
pitch = 90.0f;
@@ -1513,16 +1521,14 @@ public class Platform
}
}
final boolean checkFuzzy = ae_req.getOre().isPresent() || providedTemplate.getItemDamage() == OreDictionary.WILDCARD_VALUE || providedTemplate
.hasTagCompound() || providedTemplate.isItemStackDamageable();
final boolean checkFuzzy = ae_req.getOre().isPresent() || providedTemplate.getItemDamage() == OreDictionary.WILDCARD_VALUE || providedTemplate.hasTagCompound() || providedTemplate.isItemStackDamageable();
if( items != null && checkFuzzy )
{
for( final IAEItemStack x : items )
{
final ItemStack sh = x.getDefinition();
if( ( Platform.itemComparisons().isEqualItemType( providedTemplate, sh ) || ae_req.sameOre( x ) ) && !ItemStack.areItemsEqual( sh,
output ) )
if( ( Platform.itemComparisons().isEqualItemType( providedTemplate, sh ) || ae_req.sameOre( x ) ) && !ItemStack.areItemsEqual( sh, output ) )
{ // Platform.isSameItemType( sh, providedTemplate )
final ItemStack cp = sh.copy();
cp.setCount( 1 );
@@ -1681,4 +1687,42 @@ public class Platform
return isPurified;
}
//consider methods below moving to a compability class
public static boolean isGTDamageableItem( Item item )
{
return ( isModLoaded( "gregtech" ) && item instanceof IToolItem );
}
public static MetaTileEntity getMetaTileEntity( IBlockAccess world, BlockPos pos )
{
if( reflectGTgetMTE == null )
{
try
{
reflectGTgetMTE = ReflectionHelper.findMethod( BlockMachine.class, "getMetaTileEntity", null, IBlockAccess.class, BlockPos.class );
}
catch( ReflectionHelper.UnableToFindMethodException e )
{
reflectGTgetMTE = ReflectionHelper.findMethod( GTUtility.class, "getMetaTileEntity", null, IBlockAccess.class, BlockPos.class );
}
}
else
{
try
{
return (MetaTileEntity) reflectGTgetMTE.invoke( reflectGTgetMTE, world, pos );
}
catch( IllegalAccessException | InvocationTargetException e )
{
e.printStackTrace();
}
}
return null;
}
public static boolean isIC2DamageableItem( Item item )
{
return ( isModLoaded( "IC2" ) && item instanceof ICustomDamageItem );
}
}
@@ -19,14 +19,13 @@
package appeng.util.inv;
import java.util.Iterator;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import appeng.api.config.FuzzyMode;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import java.util.Iterator;
public class AdaptorItemHandler extends InventoryAdaptor
@@ -60,13 +59,13 @@ public class AdaptorItemHandler extends InventoryAdaptor
if( destination != null )
{
ItemStack extracted = this.itemHandler.extractItem( slot, amount, true );
if( extracted.isEmpty() )
if( !destination.canInsert( is ) )
{
continue;
break;
}
if( !destination.canInsert( extracted ) )
ItemStack extracted = this.itemHandler.extractItem( slot, amount, true );
if( extracted.isEmpty() )
{
continue;
}
@@ -109,21 +108,20 @@ public class AdaptorItemHandler extends InventoryAdaptor
final ItemStack is = this.itemHandler.getStackInSlot( slot );
if( !is.isEmpty() && ( filter.isEmpty() || Platform.itemComparisons().isSameItem( is, filter ) ) )
{
ItemStack extracted = this.itemHandler.extractItem( slot, amount, true );
if( destination != null )
{
if( !destination.canInsert( is ) )
{
break;
}
}
ItemStack extracted = this.itemHandler.extractItem( slot, amount, true );
if( extracted.isEmpty() )
{
continue;
}
if( destination != null )
{
if( !destination.canInsert( extracted ) )
{
continue;
}
}
if( rv.isEmpty() )
{
// Use the first stack as a template for the result
@@ -163,13 +161,13 @@ public class AdaptorItemHandler extends InventoryAdaptor
if( destination != null )
{
ItemStack simulated = this.itemHandler.extractItem( slot, amount, true );
if( simulated.isEmpty() )
if( !destination.canInsert( is ) )
{
continue;
}
if( !destination.canInsert( simulated ) )
ItemStack simulated = this.itemHandler.extractItem( slot, amount, true );
if( simulated.isEmpty() )
{
continue;
}
@@ -177,6 +175,10 @@ public class AdaptorItemHandler extends InventoryAdaptor
// Attempt extracting it
extracted = this.itemHandler.extractItem( slot, amount, false );
if( !extracted.isEmpty() )
{
return extracted;
}
}
return extracted;
@@ -196,15 +198,16 @@ public class AdaptorItemHandler extends InventoryAdaptor
continue;
}
if( destination != null && !destination.canInsert( is ) )
{
continue;
}
// Attempt extracting it
extracted = this.itemHandler.extractItem( slot, amount, true );
if( !extracted.isEmpty() && destination != null )
if( !extracted.isEmpty() )
{
if( !destination.canInsert( extracted ) )
{
extracted = ItemStack.EMPTY; // Keep on looking...
}
return extracted;
}
}
@@ -1,20 +1,12 @@
package appeng.util.inv;
import appeng.api.config.FuzzyMode;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.helpers.NonBlockingItems;
import appeng.util.Platform;
import appeng.util.item.AEItemStack;
import gregtech.common.items.MetaTool;
import it.unimi.dsi.fastutil.ints.IntSet;
import it.unimi.dsi.fastutil.objects.Object2IntMap;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import java.util.Collection;
import java.util.Iterator;
@@ -34,7 +26,7 @@ public class BlockingItemHandler extends BlockingInventoryAdaptor
Object2ObjectOpenHashMap<Item, IntSet> map = NonBlockingItems.INSTANCE.getMap().get( domain );
if( map.get( stack.getItem() ) != null )
{
return !map.get( stack.getItem() ).contains( stack.getItemDamage() );
return !map.get( stack.getItem() ).contains( stack.getMetadata() );
}
return true;
}
+49 -22
View File
@@ -18,7 +18,6 @@
package appeng.util.item;
import java.lang.ref.WeakReference;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
@@ -27,6 +26,8 @@ import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import com.google.common.primitives.Ints;
import gregtech.api.items.IToolItem;
import ic2.api.item.ICustomDamageItem;
import io.netty.buffer.ByteBuf;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
@@ -44,7 +45,7 @@ import appeng.core.Api;
import appeng.util.Platform;
public final class AEItemStack extends AEStack<IAEItemStack> implements IAEItemStack
public class AEItemStack extends AEStack<IAEItemStack> implements IAEItemStack
{
private static final String NBT_STACKSIZE = "Cnt";
private static final String NBT_REQUESTABLE = "Req";
@@ -280,25 +281,17 @@ public final class AEItemStack extends AEStack<IAEItemStack> implements IAEItemS
@Override
public ItemStack getCachedItemStack( long stackSize )
{
ItemStack currentCached = null;
if( this.cachedItemStack != null )
{
currentCached = this.cachedItemStack;
}
ItemStack itemStack;
if( currentCached != null )
{
// Cache is suitable, just update the count
itemStack = currentCached;
ItemStack currentCached = this.cachedItemStack;
this.cachedItemStack = null;
currentCached.setCount( Ints.saturatedCast( stackSize ) );
return currentCached;
}
else
{
// We need a new stack :-(
itemStack = this.createItemStack();
}
ItemStack itemStack = this.createItemStack();
itemStack.setCount( Ints.saturatedCast( stackSize ) );
return itemStack;
}
@@ -370,20 +363,53 @@ public final class AEItemStack extends AEStack<IAEItemStack> implements IAEItemS
private boolean fuzzyItemStackComparison( ItemStack a, ItemStack b, FuzzyMode mode )
{
if( a.getItem() == b.getItem() && a.getItem().isDamageable() )
if( a.getItem() == b.getItem() && ( a.getItem().isDamageable() || Platform.isGTDamageableItem( a.getItem() ) ) )
{
if( mode == FuzzyMode.IGNORE_ALL )
{
return true;
if( a.getItem().isDamageable() )
{
return true;
}
else if( Platform.isGTDamageableItem( a.getItem() ) )
{
return a.getItemDamage() == b.getItemDamage();
}
}
else if( mode == FuzzyMode.PERCENT_99 )
{
return a.getItemDamage() > 1 == b.getItemDamage() > 1;
if( Platform.isIC2DamageableItem( a.getItem() ) )
{
return ( (ICustomDamageItem) a.getItem() ).getCustomDamage( a ) > 1 == ( (ICustomDamageItem) b.getItem() ).getCustomDamage( b ) > 1;
}
else if( a.getItem().isDamageable() )
{
return a.getItemDamage() > 1 == b.getItemDamage() > 1;
}
else if( Platform.isGTDamageableItem( a.getItem() ) )
{
return ( (IToolItem) a.getItem() ).getItemDamage( a ) > 1 == ( (IToolItem) b.getItem() ).getItemDamage( b ) > 1;
}
}
else
{
final float percentDamageOfA = (float) a.getItemDamage() / a.getMaxDamage();
final float percentDamageOfB = (float) b.getItemDamage() / b.getMaxDamage();
float percentDamageOfA = 0;
float percentDamageOfB = 0;
if( Platform.isIC2DamageableItem( a.getItem() ) )
{
percentDamageOfA = (float) ( (ICustomDamageItem) a.getItem() ).getCustomDamage( a ) / ( (ICustomDamageItem) a.getItem() ).getMaxCustomDamage( a );
percentDamageOfB = (float) ( (ICustomDamageItem) b.getItem() ).getCustomDamage( b ) / ( (ICustomDamageItem) b.getItem() ).getMaxCustomDamage( b );
}
else if( a.getItem().isDamageable() )
{
percentDamageOfA = (float) a.getItemDamage() / a.getMaxDamage();
percentDamageOfB = (float) b.getItemDamage() / b.getMaxDamage();
}
else if( Platform.isGTDamageableItem( a.getItem() ) )
{
percentDamageOfA = (float) ( (IToolItem) a.getItem() ).getItemDamage( a ) / ( (IToolItem) a.getItem() ).getMaxItemDamage( a );
percentDamageOfB = (float) ( (IToolItem) b.getItem() ).getItemDamage( b ) / ( (IToolItem) b.getItem() ).getMaxItemDamage( b );
}
return percentDamageOfA > mode.breakPoint == percentDamageOfB > mode.breakPoint;
}
@@ -391,4 +417,5 @@ public final class AEItemStack extends AEStack<IAEItemStack> implements IAEItemS
return false;
}
}
@@ -25,7 +25,8 @@ import java.util.Map;
import appeng.util.Platform;
import com.google.common.base.Preconditions;
import gregtech.common.items.MetaTool;
import gregtech.api.items.IToolItem;
import ic2.api.item.ICustomDamageItem;
import net.minecraft.item.ItemStack;
import it.unimi.dsi.fastutil.objects.Object2ObjectAVLTreeMap;
@@ -34,159 +35,210 @@ import it.unimi.dsi.fastutil.objects.Object2ObjectSortedMap;
import appeng.api.config.FuzzyMode;
import appeng.api.storage.data.IAEItemStack;
/**
* This variant list is optimized for damageable items, and supports selecting durability ranges with
* {@link #findFuzzy(IAEItemStack, FuzzyMode)}.
*/
class FuzzyItemVariantList extends ItemVariantList {
class FuzzyItemVariantList extends ItemVariantList
{
static final SharedStackComparator COMPARATOR = new SharedStackComparator();
static final SharedStackComparator COMPARATOR = new SharedStackComparator();
// NOTE: We only use Object as they key here so we can pass our special DamageBounds to the subMap method.
// We NEVER put any keys in this map that are not AESharedItemStacks.
private final Object2ObjectSortedMap<Object, IAEItemStack> records = new Object2ObjectAVLTreeMap<>(COMPARATOR);
// NOTE: We only use Object as they key here so we can pass our special DamageBounds to the subMap method.
// We NEVER put any keys in this map that are not AESharedItemStacks.
private final Object2ObjectSortedMap<Object, IAEItemStack> records = new Object2ObjectAVLTreeMap<>( COMPARATOR );
@Override
public Collection<IAEItemStack> findFuzzy(final IAEItemStack filter, final FuzzyMode fuzzy) {
ItemStack itemStack = filter.getDefinition();
@Override
public Collection<IAEItemStack> findFuzzy( final IAEItemStack filter, final FuzzyMode fuzzy )
{
ItemStack itemStack = filter.getDefinition();
ItemDamageBound lowerBound = makeLowerBound(itemStack, fuzzy);
ItemDamageBound upperBound = makeUpperBound(itemStack, fuzzy);
Preconditions.checkState(lowerBound.itemDamage > upperBound.itemDamage);
ItemDamageBound lowerBound = makeLowerBound( itemStack, fuzzy );
ItemDamageBound upperBound = makeUpperBound( itemStack, fuzzy );
Preconditions.checkState( lowerBound.itemDamage > upperBound.itemDamage );
return this.records.subMap(lowerBound, upperBound).values();
}
return this.records.subMap( lowerBound, upperBound ).values();
}
@SuppressWarnings("unchecked")
@Override
Map<AESharedItemStack, IAEItemStack> getRecords() {
// We ensure on our end that we NEVER use anything but AESharedItemStack as the key in this map
return (Map<AESharedItemStack, IAEItemStack>) (Object) this.records;
}
@SuppressWarnings( "unchecked" )
@Override
Map<AESharedItemStack, IAEItemStack> getRecords()
{
// We ensure on our end that we NEVER use anything but AESharedItemStack as the key in this map
return (Map<AESharedItemStack, IAEItemStack>) (Object) this.records;
}
static class ItemDamageBound {
final int itemDamage;
static class ItemDamageBound
{
final int itemDamage;
public ItemDamageBound(int itemDamage) {
this.itemDamage = itemDamage;
}
}
public ItemDamageBound( int itemDamage )
{
this.itemDamage = itemDamage;
}
}
/**
* This comparator creates a strict and total ordering over all {@link AESharedItemStack} of the same item. To
* support selecting ranges of durability, it is defined for type {@link Object} and also accepts
* {@link ItemDamageBound} as an argument to compare against.
*/
static class SharedStackComparator implements Comparator<Object> {
@Override
public int compare(Object a, Object b) {
// Either argument can either be a damage bound or a shared item stack
// Since we never put damage bounds into the map as keys, only one
// of the two arguments can possibly be a bound
ItemDamageBound boundA = null;
AESharedItemStack stackA = null;
int itemDamageA;
if (a instanceof ItemDamageBound) {
boundA = (ItemDamageBound) a;
itemDamageA = boundA.itemDamage;
} else {
stackA = (AESharedItemStack) a;
itemDamageA = stackA.getItemDamage();
}
ItemDamageBound boundB = null;
AESharedItemStack stackB = null;
int itemDamageB;
if (b instanceof ItemDamageBound) {
boundB = (ItemDamageBound) b;
itemDamageB = boundB.itemDamage;
} else {
stackB = (AESharedItemStack) b;
itemDamageB = stackB.getItemDamage();
}
/**
* This comparator creates a strict and total ordering over all {@link AESharedItemStack} of the same item. To
* support selecting ranges of durability, it is defined for type {@link Object} and also accepts
* {@link ItemDamageBound} as an argument to compare against.
*/
static class SharedStackComparator implements Comparator<Object>
{
@Override
public int compare( Object a, Object b )
{
// Either argument can either be a damage bound or a shared item stack
// Since we never put damage bounds into the map as keys, only one
// of the two arguments can possibly be a bound
ItemDamageBound boundA = null;
AESharedItemStack stackA = null;
int itemDamageA;
if( a instanceof ItemDamageBound )
{
boundA = (ItemDamageBound) a;
itemDamageA = boundA.itemDamage;
}
else
{
stackA = (AESharedItemStack) a;
itemDamageA = stackA.getItemDamage();
}
ItemDamageBound boundB = null;
AESharedItemStack stackB = null;
int itemDamageB;
if( b instanceof ItemDamageBound )
{
boundB = (ItemDamageBound) b;
itemDamageB = boundB.itemDamage;
}
else
{
stackB = (AESharedItemStack) b;
itemDamageB = stackB.getItemDamage();
}
// When either argument is a damage bound, we just compare the damage values because it is used
// only to get a certain damage range out of the map.
if (boundA != null || boundB != null) {
return Integer.compare(itemDamageB, itemDamageA);
}
// When either argument is a damage bound, we just compare the damage values because it is used
// only to get a certain damage range out of the map.
if( boundA != null || boundB != null )
{
return Integer.compare( itemDamageB, itemDamageA );
}
ItemStack itemStackA = stackA.getDefinition();
ItemStack itemStackB = stackB.getDefinition();
Preconditions.checkState(itemStackA.getCount() == 1, "ItemStack#getCount() has to be 1");
Preconditions.checkArgument(itemStackB.getCount() == 1, "ItemStack#getCount() has to be 1");
ItemStack itemStackA = stackA.getDefinition();
ItemStack itemStackB = stackB.getDefinition();
Preconditions.checkState( itemStackA.getCount() == 1, "ItemStack#getCount() has to be 1" );
Preconditions.checkArgument( itemStackB.getCount() == 1, "ItemStack#getCount() has to be 1" );
if (itemStackA == itemStackB) {
return 0;
}
if( itemStackA == itemStackB )
{
return 0;
}
// Damaged items are sorted before undamaged items
final int damageValue = Integer.compare(itemDamageB, itemDamageA);
if (damageValue != 0) {
return damageValue;
}
// Damaged items are sorted before undamaged items
final int damageValue = Integer.compare( itemDamageB, itemDamageA );
if( damageValue != 0 )
{
return damageValue;
}
// As a final tie breaker, order by the object identity of the item stack
// While this will order seemingly at random, we only need the order of
// damage values to be predictable, while still having to satisfy the
// complete order requirements of the sorted map
return Long.compare(System.identityHashCode(itemStackA), System.identityHashCode(itemStackB));
}
}
// As a final tie breaker, order by the object identity of the item stack
// While this will order seemingly at random, we only need the order of
// damage values to be predictable, while still having to satisfy the
// complete order requirements of the sorted map
return Long.compare( System.identityHashCode( itemStackA ), System.identityHashCode( itemStackB ) );
}
}
/**
* Minecraft reverses the damage values. So anything with a damage of 0 is undamaged and increases the more damaged
* the item is.
* <p>
* Further the used subMap follows [MAX_DAMAGE, MIN_DAMAGE), so to include undamaged items, we have to start with a
* lower damage value than 0, while it is fine to use {@link ItemStack#getMaxDamage()} for the upper bound.
*/
private static final int MIN_DAMAGE_VALUE = -1;
/**
* Minecraft reverses the damage values. So anything with a damage of 0 is undamaged and increases the more damaged
* the item is.
* <p>
* Further the used subMap follows [MAX_DAMAGE, MIN_DAMAGE), so to include undamaged items, we have to start with a
* lower damage value than 0, while it is fine to use {@link ItemStack#getMaxDamage()} for the upper bound.
*/
private static final int MIN_DAMAGE_VALUE = -1;
/*
* Keep in mind that the stack order is from most damaged to least damaged, so this lower bound will actually be a
* higher number than the upper bound.
*/
static ItemDamageBound makeLowerBound(final ItemStack stack, final FuzzyMode fuzzy)
{
Preconditions.checkState( stack.getItem().isDamageable() , "Item#isDamageable() has to be true" );
/*
* Keep in mind that the stack order is from most damaged to least damaged, so this lower bound will actually be a
* higher number than the upper bound.
*/
static ItemDamageBound makeLowerBound( final ItemStack stack, final FuzzyMode fuzzy )
{
Preconditions.checkState( stack.getItem().isDamageable() || ( Platform.isGTDamageableItem( stack.getItem() ) ), "Item#isDamageable() has to be true" );
int damage;
if( fuzzy == FuzzyMode.IGNORE_ALL )
{
if( stack.getMaxDamage() == 0 )
{
damage = stack.getItemDamage();
}
else
{
damage = stack.getMaxDamage();
}
}
else
{
final int breakpoint = fuzzy.calculateBreakPoint( stack.getMaxDamage() );
damage = stack.getItemDamage() <= breakpoint ? breakpoint : stack.getMaxDamage();
}
int damage;
int maxDamage;
if( Platform.isIC2DamageableItem( stack.getItem() ) )
{
maxDamage = ( (ICustomDamageItem) stack.getItem() ).getMaxCustomDamage( stack );
damage = ( (ICustomDamageItem) stack.getItem() ).getCustomDamage( stack );
}
else if( Platform.isGTDamageableItem( stack.getItem() ) )
{
maxDamage = ( (IToolItem) stack.getItem() ).getMaxItemDamage( stack );
damage = ( (IToolItem) stack.getItem() ).getItemDamage( stack );
}
else
{
maxDamage = stack.getMaxDamage();
damage = stack.getItemDamage();
}
return new ItemDamageBound( damage );
}
if( fuzzy == FuzzyMode.IGNORE_ALL )
{
if( maxDamage != 0 )
{
damage = maxDamage;
}
}
else
{
final int breakpoint = fuzzy.calculateBreakPoint( maxDamage );
damage = damage <= breakpoint ? breakpoint : maxDamage;
}
/*
* Keep in mind that the stack order is from most damaged to least damaged, so this upper bound will actually be a
* lower number than the lower bound. It also is exclusive.
*/
static ItemDamageBound makeUpperBound(final ItemStack stack, final FuzzyMode fuzzy) {
Preconditions.checkState(stack.getItem().isDamageable() , "Item#isDamageable() has to be true");
return new ItemDamageBound( damage );
}
int damage;
if (fuzzy == FuzzyMode.IGNORE_ALL) {
damage = MIN_DAMAGE_VALUE;
} else {
final int breakpoint = fuzzy.calculateBreakPoint(stack.getMaxDamage());
damage = stack.getItemDamage() <= breakpoint ? MIN_DAMAGE_VALUE : breakpoint;
}
/*
* Keep in mind that the stack order is from most damaged to least damaged, so this upper bound will actually be a
* lower number than the lower bound. It also is exclusive.
*/
static ItemDamageBound makeUpperBound( final ItemStack stack, final FuzzyMode fuzzy )
{
Preconditions.checkState( stack.getItem().isDamageable() || ( Platform.isGTDamageableItem( stack.getItem() ) ), "Item#isDamageable() has to be true" );
return new ItemDamageBound(damage);
}
int damage;
if( fuzzy == FuzzyMode.IGNORE_ALL )
{
damage = MIN_DAMAGE_VALUE;
}
else
{
int maxDamage;
if( Platform.isIC2DamageableItem( stack.getItem() ) )
{
maxDamage = ( (ICustomDamageItem) stack.getItem() ).getMaxCustomDamage( stack );
damage = ( (ICustomDamageItem) stack.getItem() ).getCustomDamage( stack );
}
else if( Platform.isGTDamageableItem( stack.getItem() ) )
{
maxDamage = ( (IToolItem) stack.getItem() ).getMaxItemDamage( stack );
damage = ( (IToolItem) stack.getItem() ).getItemDamage( stack );
}
else
{
maxDamage = stack.getMaxDamage();
damage = stack.getItemDamage();
}
final int breakpoint = fuzzy.calculateBreakPoint( maxDamage );
damage = damage <= breakpoint ? MIN_DAMAGE_VALUE : breakpoint;
}
return new ItemDamageBound( damage );
}
}
+177 -141
View File
@@ -26,7 +26,6 @@ import java.util.NoSuchElementException;
import java.util.concurrent.atomic.AtomicInteger;
import appeng.util.Platform;
import gregtech.common.items.MetaTool;
import net.minecraft.item.Item;
import it.unimi.dsi.fastutil.objects.Reference2ObjectMap;
@@ -36,180 +35,217 @@ import appeng.api.config.FuzzyMode;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
public final class ItemList implements IItemList<IAEItemStack> {
private final Reference2ObjectMap<Item, ItemVariantList> records = new Reference2ObjectOpenHashMap<>();
/**
* We increment this version field everytime an attempt to mutate this item list (or potentially one of its
* sub-lists) is made. Iterators will copy the version when they are created and compare it against the current
* version whenever they advance to trigger a {@link ConcurrentModificationException}.
*/
private final AtomicInteger version = new AtomicInteger(0);
public final class ItemList implements IItemList<IAEItemStack>
{
@Override
public IAEItemStack findPrecise(final IAEItemStack itemStack) {
if (itemStack == null) {
return null;
}
private final Reference2ObjectMap<Item, ItemVariantList> records = new Reference2ObjectOpenHashMap<>();
/**
* We increment this version field everytime an attempt to mutate this item list (or potentially one of its
* sub-lists) is made. Iterators will copy the version when they are created and compare it against the current
* version whenever they advance to trigger a {@link ConcurrentModificationException}.
*/
private final AtomicInteger version = new AtomicInteger( 0 );
ItemVariantList record = this.records.get(itemStack.getItem());
return record != null ? record.findPrecise(itemStack) : null;
}
@Override
public IAEItemStack findPrecise( final IAEItemStack itemStack )
{
if( itemStack == null )
{
return null;
}
@Override
public Collection<IAEItemStack> findFuzzy(final IAEItemStack filter, final FuzzyMode fuzzy) {
if (filter == null) {
return Collections.emptyList();
}
ItemVariantList record = this.records.get( itemStack.getItem() );
return record != null ? record.findPrecise( itemStack ) : null;
}
ItemVariantList record = this.records.get(filter.getItem());
return record != null ? record.findFuzzy(filter, fuzzy) : Collections.emptyList();
}
@Override
public Collection<IAEItemStack> findFuzzy( final IAEItemStack filter, final FuzzyMode fuzzy )
{
if( filter == null )
{
return Collections.emptyList();
}
@Override
public boolean isEmpty() {
return !this.iterator().hasNext();
}
ItemVariantList record = this.records.get( filter.getItem() );
return record != null ? record.findFuzzy( filter, fuzzy ) : Collections.emptyList();
}
@Override
public void add(final IAEItemStack itemStack) {
version.incrementAndGet();
@Override
public boolean isEmpty()
{
return !this.iterator().hasNext();
}
if (itemStack == null) {
return;
}
@Override
public void add( final IAEItemStack itemStack )
{
version.incrementAndGet();
this.getOrCreateRecord(itemStack.getItem()).add(itemStack);
}
if( itemStack == null )
{
return;
}
@Override
public void addStorage(final IAEItemStack itemStack) {
version.incrementAndGet();
this.getOrCreateRecord( itemStack.getItem() ).add( itemStack );
}
if (itemStack == null) {
return;
}
@Override
public void addStorage( final IAEItemStack itemStack )
{
version.incrementAndGet();
this.getOrCreateRecord(itemStack.getItem()).addStorage(itemStack);
}
if( itemStack == null )
{
return;
}
@Override
public void addCrafting(final IAEItemStack itemStack) {
version.incrementAndGet();
this.getOrCreateRecord( itemStack.getItem() ).addStorage( itemStack );
}
if (itemStack == null) {
return;
}
@Override
public void addCrafting( final IAEItemStack itemStack )
{
version.incrementAndGet();
this.getOrCreateRecord(itemStack.getItem()).addCrafting(itemStack);
}
if( itemStack == null )
{
return;
}
@Override
public void addRequestable(final IAEItemStack itemStack) {
version.incrementAndGet();
this.getOrCreateRecord( itemStack.getItem() ).addCrafting( itemStack );
}
if (itemStack == null) {
return;
}
@Override
public void addRequestable( final IAEItemStack itemStack )
{
version.incrementAndGet();
this.getOrCreateRecord(itemStack.getItem()).addRequestable(itemStack);
}
if( itemStack == null )
{
return;
}
@Override
public IAEItemStack getFirstItem() {
for (final IAEItemStack stackType : this) {
return stackType;
}
this.getOrCreateRecord( itemStack.getItem() ).addRequestable( itemStack );
}
return null;
}
@Override
public IAEItemStack getFirstItem()
{
for( final IAEItemStack stackType : this )
{
return stackType;
}
@Override
public int size() {
int size = 0;
for (ItemVariantList entry : records.values()) {
size += entry.size();
}
return null;
}
return size;
}
@Override
public int size()
{
int size = 0;
for( ItemVariantList entry : records.values() )
{
size += entry.size();
}
@Override
public Iterator<IAEItemStack> iterator() {
return new ChainedIterator(this.records.values().iterator(), version);
}
return size;
}
@Override
public void resetStatus() {
for (final IAEItemStack i : this) {
i.reset();
}
}
@Override
public Iterator<IAEItemStack> iterator()
{
return new ChainedIterator( this.records.values().iterator(), version );
}
private ItemVariantList getOrCreateRecord(Item item) {
return this.records.computeIfAbsent(item, this::makeRecordMap);
}
@Override
public void resetStatus()
{
for( final IAEItemStack i : this )
{
i.reset();
}
}
private ItemVariantList makeRecordMap(Item item) {
if (item.isDamageable() ) {
return new FuzzyItemVariantList();
} else {
return new NormalItemVariantList();
}
}
private ItemVariantList getOrCreateRecord( Item item )
{
return this.records.computeIfAbsent( item, this::makeRecordMap );
}
/**
* Iterates over multiple item lists as if they were one list.
*/
private static class ChainedIterator implements Iterator<IAEItemStack> {
private ItemVariantList makeRecordMap( Item item )
{
if( item.isDamageable() || Platform.isGTDamageableItem( item ) )
{
return new FuzzyItemVariantList();
}
else
{
return new NormalItemVariantList();
}
}
private final AtomicInteger parentVersion;
private final int version;
private final Iterator<ItemVariantList> parent;
private Iterator<IAEItemStack> next;
/**
* Iterates over multiple item lists as if they were one list.
*/
private static class ChainedIterator implements Iterator<IAEItemStack>
{
public ChainedIterator(Iterator<ItemVariantList> iterator, AtomicInteger parentVersion) {
this.parent = iterator;
this.parentVersion = parentVersion;
this.version = parentVersion.get();
this.ensureItems();
}
private final AtomicInteger parentVersion;
private final int version;
private final Iterator<ItemVariantList> parent;
private Iterator<IAEItemStack> next;
@Override
public boolean hasNext() {
return next != null && next.hasNext();
}
public ChainedIterator( Iterator<ItemVariantList> iterator, AtomicInteger parentVersion )
{
this.parent = iterator;
this.parentVersion = parentVersion;
this.version = parentVersion.get();
this.ensureItems();
}
@Override
public IAEItemStack next() {
if (this.next == null) {
throw new NoSuchElementException();
}
if (this.version != this.parentVersion.get()) {
throw new ConcurrentModificationException();
}
@Override
public boolean hasNext()
{
return next != null && next.hasNext();
}
IAEItemStack result = this.next.next();
this.ensureItems();
return result;
}
@Override
public IAEItemStack next()
{
if( this.next == null )
{
throw new NoSuchElementException();
}
if( this.version != this.parentVersion.get() )
{
throw new ConcurrentModificationException();
}
private void ensureItems() {
if (hasNext()) {
return; // Still items left in the current one
}
IAEItemStack result = this.next.next();
this.ensureItems();
return result;
}
// Find the next iterator willing to return some items...
while (this.parent.hasNext()) {
this.next = this.parent.next().iterator();
private void ensureItems()
{
if( hasNext() )
{
return; // Still items left in the current one
}
if (this.next.hasNext()) {
return; // Found one!
}
}
// Find the next iterator willing to return some items...
while ( this.parent.hasNext() )
{
this.next = this.parent.next().iterator();
// No more items
this.next = null;
}
}
if( this.next.hasNext() )
{
return; // Found one!
}
}
// No more items
this.next = null;
}
}
}
@@ -168,6 +168,7 @@ gui.appliedenergistics2.StoredFluids=Stored Fluids
gui.appliedenergistics2.Terminal=Terminal
gui.appliedenergistics2.InterfaceTerminal=Interface Terminal
gui.appliedenergistics2.InterfaceTerminalHint=Show Or Hide on Interface Terminal.
gui.appliedenergistics2.InterfaceConfigurationTerminal=Interface Configuration Terminal
gui.appliedenergistics2.FormationPlane=Formation Plane
gui.appliedenergistics2.FluidFormationPlane=Fluid Formation Plane
gui.appliedenergistics2.VibrationChamber=Vibration Chamber
@@ -548,6 +549,7 @@ item.appliedenergistics2.multi_part.inverted_toggle_bus.name=ME Inverted Toggle
item.appliedenergistics2.multi_part.toggle_bus.name=ME Toggle Bus
item.appliedenergistics2.multi_part.crafting_monitor.name=ME Crafting Monitor
item.appliedenergistics2.multi_part.interface_terminal.name=ME Interface Terminal
item.appliedenergistics2.multi_part.interface_configuration_terminal.name=ME Configuration Interface Terminal
item.appliedenergistics2.multi_part.fluid_terminal.name=ME Fluid Terminal
item.appliedenergistics2.multi_part.invalid_type.name=Disabled Item
@@ -0,0 +1,662 @@
# Japanese translate by tier940 & Quarri6343
# 日本語ローカライズ担当: tier940 & Quarri6343
# Corresponding Version: v0.52.3
# 対応バージョン: v0.52.3
// Blocks
tile.appliedenergistics2.cable_bus.name=AE2ケーブル または バス
tile.appliedenergistics2.cell_workbench.name=セルワークベンチ
tile.appliedenergistics2.charger.name=チャージ機
tile.appliedenergistics2.chest.name=MEチェスト
tile.appliedenergistics2.condenser.name=マターコンデンサー
tile.appliedenergistics2.controller.name=MEコントローラ
tile.appliedenergistics2.crank.name=木のクランク
tile.appliedenergistics2.creative_energy_cell.name=クリエイティブ用エネルギーセル
tile.appliedenergistics2.dense_energy_cell.name=高密度エネルギーセル
tile.appliedenergistics2.energy_cell.name=エネルギーセル
tile.appliedenergistics2.drive.name=MEドライブ
tile.appliedenergistics2.energy_acceptor.name=エネルギー受容体
tile.appliedenergistics2.grindstone.name=手動粉砕機
tile.appliedenergistics2.matrix_frame.name=マトリクスフレーム
tile.appliedenergistics2.io_port.name=ME入出力ポート
tile.appliedenergistics2.inscriber.name=刻印機
tile.appliedenergistics2.interface.name=MEインターフェース
tile.appliedenergistics2.fluid_interface.name=ME液体インターフェース
tile.appliedenergistics2.quantum_link.name=ME量子リンクチャンバー
tile.appliedenergistics2.quantum_ring.name=ME量子フィールドリンク
tile.appliedenergistics2.fluix_block.name=フルーシュブロック
tile.appliedenergistics2.quartz_block.name=ケルタスクォーツブロック
tile.appliedenergistics2.chiseled_quartz_block.name=模様入りケルタスクォーツブロック
tile.appliedenergistics2.quartz_glass.name=クォーツガラス
tile.appliedenergistics2.quartz_vibrant_glass.name=発光クォーツガラス
tile.appliedenergistics2.quartz_pillar.name=柱状ケルタスクォーツブロック
tile.appliedenergistics2.quartz_fixture.name=クォーツライト
tile.appliedenergistics2.light_detector.name=レッドシグナルクォーツライト
tile.appliedenergistics2.spatial_io_port.name=空間IOポート
tile.appliedenergistics2.spatial_pylon.name=空間送信鉄塔
tile.appliedenergistics2.tiny_tnt.name=極小TNT
tile.appliedenergistics2.vibration_chamber.name=振動チャンバー
tile.appliedenergistics2.wireless_access_point.name=ME無線アクセスポイント
tile.appliedenergistics2.quartz_ore.name=ケルタスクォーツ鉱石
tile.appliedenergistics2.charged_quartz_ore.name=チャージドケルタスクォーツ鉱石
tile.appliedenergistics2.security_station.name=MEセキュリティターミナル
tile.appliedenergistics2.quartz_growth_accelerator.name=クリスタル成長加速機
tile.appliedenergistics2.sky_stone_block.name=スカイストーン
tile.appliedenergistics2.smooth_sky_stone_block.name=スカイストーンブロック
tile.appliedenergistics2.sky_stone_brick.name=スカイストーンレンガ
tile.appliedenergistics2.sky_stone_small_brick.name=スカイストーン小レンガ
tile.appliedenergistics2.sky_stone_chest.name=スカイストーンチェスト
tile.appliedenergistics2.smooth_sky_stone_chest.name=スカイストーンブロックチェスト
tile.appliedenergistics2.sky_compass.name=隕石探知コンパス
tile.appliedenergistics2.crafting_monitor.name=クラフティングモニター
tile.appliedenergistics2.crafting_storage_1k.name=1k クラフティングストレージ
tile.appliedenergistics2.crafting_storage_4k.name=4k クラフティングストレージ
tile.appliedenergistics2.crafting_storage_16k.name=16k クラフティングストレージ
tile.appliedenergistics2.crafting_storage_64k.name=64k クラフティングストレージ
tile.appliedenergistics2.crafting_accelerator.name=クラフティング並列処理ユニット
tile.appliedenergistics2.crafting_unit.name=クラフティングユニット
tile.appliedenergistics2.molecular_assembler.name=分子組立室
// Stairs
tile.appliedenergistics2.fluix_stairs.name=フルーシュの階段
tile.appliedenergistics2.quartz_stairs.name=ケルタスクォーツの階段
tile.appliedenergistics2.chiseled_quartz_stairs.name=柱状ケルタスクォーツの階段
tile.appliedenergistics2.quartz_pillar_stairs.name=模様入りケルタスクォーツの階段
tile.appliedenergistics2.smooth_sky_stone_stairs.name=スカイストーンブロックの階段
tile.appliedenergistics2.sky_stone_brick_stairs.name=スカイストーンレンガの階段
tile.appliedenergistics2.sky_stone_small_brick_stairs.name=小さなスカイストーンレンガの階段
tile.appliedenergistics2.sky_stone_stairs.name=スカイストーンの階段
// Slabs
tile.appliedenergistics2.chiseled_quartz_slab.name=柱状ケルタスクォーツのハーフブロック
tile.appliedenergistics2.fluix_slab.name=フルーシュのハーフブロック
tile.appliedenergistics2.quartz_slab.name=ケルタスクォーツのハーフブロック
tile.appliedenergistics2.smooth_sky_stone_slab.name=スカイストーンブロックのハーフブロック
tile.appliedenergistics2.quartz_pillar_slab.name=様入りケルタスクォーツのハーフブロック
tile.appliedenergistics2.sky_stone_brick_slab.name=スカイストーンレンガのハーフブロック
tile.appliedenergistics2.sky_stone_small_brick_slab.name=小さなスカイストーンレンガのハーフブロック
tile.appliedenergistics2.sky_stone_slab.name=スカイストーンのハーフブロック
// Chat Messages
chat.appliedenergistics2.ChestCannotReadStorageCell=MEチェストがストレージセルを読み取れませんでした。
chat.appliedenergistics2.SettingCleared=メモリカードを初期化。
chat.appliedenergistics2.OutOfRange=無線範囲外です。
chat.appliedenergistics2.InvalidMachine=無効な操作です。
chat.appliedenergistics2.LoadedSettings=正常に設定を読み込みました。
chat.appliedenergistics2.DeviceNotPowered=端末の充電が切れました。
chat.appliedenergistics2.DeviceNotWirelessTerminal=端末は無線端末ではありません。
chat.appliedenergistics2.DeviceNotLinked=端末はリンクされていません。
chat.appliedenergistics2.StationCanNotBeLocated=セキュリティーステーションの位置を見つけられません。
chat.appliedenergistics2.MachineNotPowered=機械にエネルギーがありません。
chat.appliedenergistics2.CommunicationError=ネットワークとの通信エラーが発生しました。
chat.appliedenergistics2.SavedSettings=正常に設定を保存しました。
chat.appliedenergistics2.ResetSettings=新しい端末を設定してメモリカードにコピーしました。
chat.appliedenergistics2.AmmoDepleted=マターボールを使い切りました。
chat.appliedenergistics2.isNowLocked=モニターはロックされています。
chat.appliedenergistics2.isNowUnlocked=モニターはロックされていません。
// Creative Tabs
itemGroup.appliedenergistics2=Applied Energistics 2
itemGroup.appliedenergistics2.facades=Applied Energistics 2 - 偽装板
// GUI
gui.appliedenergistics2.CraftingTerminal=クラフティングターミナル
gui.appliedenergistics2.METunnel=ME
gui.appliedenergistics2.ItemTunnel=アイテム
gui.appliedenergistics2.FluidTunnel=液体
gui.appliedenergistics2.RedstoneTunnel=レッドストーン
gui.appliedenergistics2.EUTunnel=EU
gui.appliedenergistics2.FETunnel=FE
gui.appliedenergistics2.GTEUTunnel=GTEU
gui.appliedenergistics2.LightTunnel=光源
gui.appliedenergistics2.OCTunnel=OC
gui.appliedenergistics2.PressureTunnel=圧力
gui.appliedenergistics2.security.extract.name=搬出
gui.appliedenergistics2.security.inject.name=搬入
gui.appliedenergistics2.security.craft.name=クラフト
gui.appliedenergistics2.security.build.name=設置
gui.appliedenergistics2.security.security.name=セキュリティ
gui.appliedenergistics2.security.extract.tip=ユーザーはストレージからアイテムを引き出すことができます。
gui.appliedenergistics2.security.inject.tip=ユーザーはストレージに新しいアイテムを入れることができます。
gui.appliedenergistics2.security.craft.tip=ユーザーは新しいクラフトを開始することができます。
gui.appliedenergistics2.security.build.tip=ユーザはネットワークの変更や設置などを行うことができます。
gui.appliedenergistics2.security.security.tip=ユーザーはセキュリティターミナルの設定変更を行うことができます。
gui.appliedenergistics2.Efficiency=効率
gui.appliedenergistics2.SCSSize=SCSサイズ
gui.appliedenergistics2.SCSInvalid=無効
gui.appliedenergistics2.RequiredPower=必要電力
gui.appliedenergistics2.StoredPower=貯蔵電力
gui.appliedenergistics2.MaxPower=最大電力
gui.appliedenergistics2.QuartzCuttingKnife=クォーツナイフ
gui.appliedenergistics2.Inscriber=刻印機
gui.appliedenergistics2.Wireless=無線アクセスポイント
gui.appliedenergistics2.WirelessTerminal=無線ターミナル
gui.appliedenergistics2.NoPermissions=アクセス権が選択されていません。
gui.appliedenergistics2.SecurityCardEditor=生体認証カードエディタ
gui.appliedenergistics2.Encoded=エンコード済
gui.appliedenergistics2.Priority=優先度
gui.appliedenergistics2.StorageBus=ストレージバス
gui.appliedenergistics2.OreDictStorageBus=鉱石辞書ストレージバス
gui.appliedenergistics2.StorageBusFluids=液体ストレージバス
gui.appliedenergistics2.EnergyDrain=受動排出
gui.appliedenergistics2.Installed=インストール済
gui.appliedenergistics2.NetworkTool=ネットワークツール
gui.appliedenergistics2.PowerUsageRate=エネルギー使用量
gui.appliedenergistics2.PowerInputRate=エネルギー入力量
gui.appliedenergistics2.PortableCell=ポータブルセル
gui.appliedenergistics2.Security=セキュリティターミナル
gui.appliedenergistics2.CellWorkbench=セル作業台
gui.appliedenergistics2.QuantumLinkChamber=量子リンクチャンバー
gui.appliedenergistics2.IOPort=ME IOポート
gui.appliedenergistics2.Chest=MEチェスト
gui.appliedenergistics2.Condenser=マターコンデンサ
gui.appliedenergistics2.Config=設定
gui.appliedenergistics2.Drive=MEドライブ
gui.appliedenergistics2.ExportBus=ME出力バス
gui.appliedenergistics2.ExportBusFluids=ME液体出力バス
gui.appliedenergistics2.GrindStone=手動粉砕機
gui.appliedenergistics2.ImportBus=ME入力バス
gui.appliedenergistics2.ImportBusFluids=ME液体入力バス
gui.appliedenergistics2.Interface=MEインターフェース
gui.appliedenergistics2.FluidInterface=ME液体インターフェース
gui.appliedenergistics2.LevelEmitter=MEレベルエミッター
gui.appliedenergistics2.FluidLevelEmitter=ME液体レベルエミッター
gui.appliedenergistics2.Of=/
gui.appliedenergistics2.Patterns=パターン
gui.appliedenergistics2.SpatialIOPort=空間IOポート
gui.appliedenergistics2.StoredEnergy=貯蔵エネルギー
gui.appliedenergistics2.StoredItems=貯蔵アイテム
gui.appliedenergistics2.StoredFluids=貯蔵液体
gui.appliedenergistics2.Terminal=ターミナル
gui.appliedenergistics2.InterfaceTerminal=インターフェースターミナル
gui.appliedenergistics2.InterfaceTerminalHint=インターフェースターミナルから表示または非表示
gui.appliedenergistics2.FormationPlane=形成プレーン
gui.appliedenergistics2.FluidFormationPlane=液体形成プレーン
gui.appliedenergistics2.VibrationChamber=振動チャンバー
gui.appliedenergistics2.NetworkDetails=ネットワークの詳細
gui.appliedenergistics2.StorageCells=MEストレージセル
gui.appliedenergistics2.IOBuses=ME入力/出力バス
gui.appliedenergistics2.IOBusesFluids=ME液体入力/出力バス
gui.appliedenergistics2.Stores=Stores
gui.appliedenergistics2.Stores=削除
gui.appliedenergistics2.BytesUsed=バイト使用済み
gui.appliedenergistics2.Types=タイプ
gui.appliedenergistics2.Blank=空
gui.appliedenergistics2.Unlinked=リンクされていない
gui.appliedenergistics2.Linked=リンクされた
gui.appliedenergistics2.StoredSize=格納サイズ
gui.appliedenergistics2.SkyChest=スカイストーンチェスト
gui.appliedenergistics2.PatternTerminal=パターンターミナル
gui.appliedenergistics2.CraftingPattern=クラフティングパターン
gui.appliedenergistics2.MolecularAssembler=分子組立室
gui.appliedenergistics2.ProcessingPattern=プロセッシングパターン
gui.appliedenergistics2.Crafts=クラフト
gui.appliedenergistics2.And=と
gui.appliedenergistics2.Creates=作成
gui.appliedenergistics2.With=で
gui.appliedenergistics2.Substitute=鉱石辞書で置換:
gui.appliedenergistics2.Yes=Yes
gui.appliedenergistics2.No=No
gui.appliedenergistics2.InWorldCrafting=AE2 直接クラフト
gui.appliedenergistics2.inWorldFluix=水たまりにチャージドケルタスクォーツ + ネザークォーツ + レッドストーンを落とし、しばらく待ってください。
gui.appliedenergistics2.inWorldPurificationCertus=水源にケルタスクォーツの粉と砂からクラフトしたケルタスクォーツの種を入れてください。処理を速くするにはクリスタル成長加速機に隣接して水源を設置し、そこにクラフトした種を入れてください。
gui.appliedenergistics2.inWorldPurificationNether=水源にネザークォーツの粉と砂からクラフトしたネザークォーツの種を入れてください。処理を速くするにはクリスタル成長加速機に隣接して水源を設置し、そこにクラフトした種を入れてください。
gui.appliedenergistics2.inWorldPurificationFluix=水源にフルーシュの粉と砂からクラフトしたフルーシュの種を入れてください。処理を速くするにはクリスタル成長加速機に隣接して水源を設置し、そこにクラフトした種を入れてください。
gui.appliedenergistics2.inWorldSingularity=作る為には一個のシンギュラリティとエンダーパールの粉を投げ、爆発に巻き込んでください。
gui.appliedenergistics2.ChargedQuartz=チャージドケルタスクォーツは普通のケルタスクォーツをチャージ機にセットし、電力を供給することで作製されます。
gui.appliedenergistics2.ChargedQuartzFind=チャージドケルタスクォーツは輝くことを除いて通常のケルタスクォーツに非常に似ています。見分け方は青い靄です。
gui.appliedenergistics2.NoSecondOutput=副産物なし
gui.appliedenergistics2.OfSecondOutput=%1$d%%の確率で副産物。
gui.appliedenergistics2.MultipleOutputs=%1$d%%の確率で副産物、%2$d%%の確率で第二副産物。
gui.appliedenergistics2.SelectAmount=数を選択
gui.appliedenergistics2.CopyMode=コピーモード
gui.appliedenergistics2.CopyModeDesc=ストレージセルを取り外したとき設定パネルの内容を消去するかどうか。
gui.appliedenergistics2.Next=次
gui.appliedenergistics2.Lumen=ルーメン
gui.appliedenergistics2.Empty=空
gui.appliedenergistics2.Stored=在庫
gui.appliedenergistics2.Cancel=中止
gui.appliedenergistics2.ETAFormat=HH:mm:ss
gui.appliedenergistics2.Crafting=クラフティング
gui.appliedenergistics2.Scheduled=予定
gui.appliedenergistics2.CraftingStatus=クラフティング状況
gui.appliedenergistics2.FromStorage=利用可
gui.appliedenergistics2.ToCraft=クラフト予定
gui.appliedenergistics2.CraftingPlan=クラフティング計画
gui.appliedenergistics2.Automatic=自動
gui.appliedenergistics2.Start=スタート
gui.appliedenergistics2.Missing=不足
gui.appliedenergistics2.Bytes=ストレージ
gui.appliedenergistics2.Simulation=シミュレーション
gui.appliedenergistics2.CoProcessors=Coプロセッサ
gui.appliedenergistics2.CraftingCPU=クラフティングCPU
gui.appliedenergistics2.NoCraftingCPUs=利用可能なCPUがありません。
gui.appliedenergistics2.CalculatingWait=計算中です。お待ちください...。
gui.appliedenergistics2.Clean=クリーン
gui.appliedenergistics2.InvalidPattern=無効なパターン
gui.appliedenergistics2.Range=範囲
gui.appliedenergistics2.TransparentFacades=透明な偽装版
gui.appliedenergistics2.TransparentFacadesHint=ネットワークツールがツールバーにあるとき偽装版の表示/非表示を切り替えられる。
gui.appliedenergistics2.CPUs=CPU
gui.appliedenergistics2.NoCraftingJobs=クラフティングが実行されていない。
gui.appliedenergistics2.FacadeCrafting=偽装版クラフト
gui.appliedenergistics2.inWorldCraftingPresses=金型は世界中に散らばっている隕石の中心にあります。隕石は隕石探知コンパスで探せます。
gui.appliedenergistics2.Included=含める
gui.appliedenergistics2.Excluded=含めない
gui.appliedenergistics2.Partitioned=分割
gui.appliedenergistics2.Precise=精密マッチ
gui.appliedenergistics2.Fuzzy=抽象マッチ
gui.appliedenergistics2.SmallFontCraft=クラフト
gui.appliedenergistics2.LargeFontCraft=+
gui.appliedenergistics2.Nothing=なし
// GUI Tooltips
gui.tooltips.appliedenergistics2.Stash=アイテムを保存
gui.tooltips.appliedenergistics2.StashDesc=グリッド上のアイテムをネットワークに戻す。
gui.tooltips.appliedenergistics2.Substitutions=鉱石辞書の置換
gui.tooltips.appliedenergistics2.SubstitutionsDescEnabled=材料を鉱石辞書で置換させる。
gui.tooltips.appliedenergistics2.SubstitutionsDescDisabled=材料を鉱石辞書で置換させない。
gui.tooltips.appliedenergistics2.SubstitutionsOn=置換は有効です
gui.tooltips.appliedenergistics2.SubstitutionsOff=置換は無効です
gui.tooltips.appliedenergistics2.Encode=パターンエンコーダ
gui.tooltips.appliedenergistics2.EncodeDescription=現在エンコードされているパターン、または使用できるブランクパターンに入力されたパターンを書き込みます。
gui.tooltips.appliedenergistics2.FuzzyMode=ファジー比較
gui.tooltips.appliedenergistics2.FZPercent_25=25%%の分離損失
gui.tooltips.appliedenergistics2.FZPercent_50=50%%の分離損失
gui.tooltips.appliedenergistics2.FZPercent_75=75%%の分離損失
gui.tooltips.appliedenergistics2.FZPercent_99=99%%の分離損失
gui.tooltips.appliedenergistics2.SortOrder=昇順/降順
gui.tooltips.appliedenergistics2.SortBy=並び替え方法
gui.tooltips.appliedenergistics2.FZIgnoreAll=すべてマッチする
gui.tooltips.appliedenergistics2.TransferDirection=転送方向
gui.tooltips.appliedenergistics2.TransferToNetwork=ネットワークへ
gui.tooltips.appliedenergistics2.TransferToStorageCell=ストレージセルへ
gui.tooltips.appliedenergistics2.ToggleSortDirection=昇順/降順の切り替え
gui.tooltips.appliedenergistics2.StoredItems=格納アイテム
gui.tooltips.appliedenergistics2.StoredCraftable=格納アイテム/クラフト可能アイテム
gui.tooltips.appliedenergistics2.View=表示アイテム
gui.tooltips.appliedenergistics2.RedstoneMode=レッドストーン制御
gui.tooltips.appliedenergistics2.OperationMode=動作モード
gui.tooltips.appliedenergistics2.NumberOfItems=アイテム数
gui.tooltips.appliedenergistics2.ItemName=アイテム名
gui.tooltips.appliedenergistics2.PowerUnits=パワーユニット
gui.tooltips.appliedenergistics2.IOMode=入出力モード
gui.tooltips.appliedenergistics2.CondenserOutput=MEコンデンサ - 出力
gui.tooltips.appliedenergistics2.PartitionStorage=パーティションストレージ
gui.tooltips.appliedenergistics2.Clear=リセット
gui.tooltips.appliedenergistics2.TrashController=Shift/Spaceで有効
gui.tooltips.appliedenergistics2.InterfaceBlockingMode=ブロッキングモード
gui.tooltips.appliedenergistics2.InterfaceCraftingMode=クラフティングモード
gui.tooltips.appliedenergistics2.Trash=アイテムを破棄する
gui.tooltips.appliedenergistics2.MatterBalls=\n%s個のアイテムごとにマターボールに変換する
gui.tooltips.appliedenergistics2.Singularity=\n%s個のアイテムごとにシンギュラリティに変換する
gui.tooltips.appliedenergistics2.Read=出力のみ
gui.tooltips.appliedenergistics2.Write=入力のみ
gui.tooltips.appliedenergistics2.ReadWrite=入出力可能
gui.tooltips.appliedenergistics2.AlwaysActive=常時処理
gui.tooltips.appliedenergistics2.ActiveWithoutSignal=RS信号なし
gui.tooltips.appliedenergistics2.ActiveWithSignal=RS信号あり
gui.tooltips.appliedenergistics2.ActiveOnPulse=RSパルス
gui.tooltips.appliedenergistics2.EmitLevelsBelow=設定値以下で出力
gui.tooltips.appliedenergistics2.EmitLevelAbove=設定値以上で出力
gui.tooltips.appliedenergistics2.SearchMode_Auto=自動検索
gui.tooltips.appliedenergistics2.SearchMode_Standard=通常検索
gui.tooltips.appliedenergistics2.SearchMode_JEIAuto=JEI連携自動検索
gui.tooltips.appliedenergistics2.SearchMode_JEIStandard=JEI連携通常検索
gui.tooltips.appliedenergistics2.SearchMode_AutoKeep=自動検索を保持
gui.tooltips.appliedenergistics2.SearchMode_StandardKeep=通常検索を保持
gui.tooltips.appliedenergistics2.SearchMode_JEIAutoKeep=JEI連携自動検索を保持
gui.tooltips.appliedenergistics2.SearchMode_JEIStandardKeep=JEI連携通常検索を保持
gui.tooltips.appliedenergistics2.SearchMode=ボックス検索モード
gui.tooltips.appliedenergistics2.PartitionStorageHint=現在の構成パーテーション
gui.tooltips.appliedenergistics2.ClearSettings=コンフィグ/設定をクリア
gui.tooltips.appliedenergistics2.Craftable=クラフト可能
gui.tooltips.appliedenergistics2.MoveWhenEmpty=空になった時に移動
gui.tooltips.appliedenergistics2.MoveWhenWorkIsDone=作業終了時に移動
gui.tooltips.appliedenergistics2.MoveWhenFull=満杯になった時に移動
gui.tooltips.appliedenergistics2.Disabled=無効
gui.tooltips.appliedenergistics2.Enable=有効
gui.tooltips.appliedenergistics2.Blocking=もし対象のインベントリにアイテムがあるなら入力しない
gui.tooltips.appliedenergistics2.NonBlocking=対象のインベントリのアイテムを無視する
gui.tooltips.appliedenergistics2.Craft=クラフティングカードの挙動
gui.tooltips.appliedenergistics2.CraftOnly=在庫は使用せず、クラフトしたアイテムのみを出力する
gui.tooltips.appliedenergistics2.CraftEither=在庫もしくはクラフトしたアイテムのどちらかを出力する
gui.tooltips.appliedenergistics2.LevelType=レベルタイプ
gui.tooltips.appliedenergistics2.LevelType_Energy=エネルギー
gui.tooltips.appliedenergistics2.LevelType_Item=アイテム
gui.tooltips.appliedenergistics2.InventoryTweaks=Inventory Tweaks
gui.tooltips.appliedenergistics2.Mod=Mod
gui.tooltips.appliedenergistics2.TerminalStyle=表示形式
gui.tooltips.appliedenergistics2.TerminalStyle_Full=フルスクリーン
gui.tooltips.appliedenergistics2.TerminalStyle_Tall=最小化
gui.tooltips.appliedenergistics2.TerminalStyle_Small=最大化
gui.tooltips.appliedenergistics2.DoesntDespawn=このアイテムは自然消滅しません
gui.tooltips.appliedenergistics2.EmitterMode=クラフティングエミッターモード
gui.tooltips.appliedenergistics2.CraftViaRedstone=クラフトするために赤石信号を発する
gui.tooltips.appliedenergistics2.EmitWhenCrafting=クラフト中赤石信号を発する
gui.tooltips.appliedenergistics2.ReportInaccessibleItems=アクセスできないアイテムを報告する
gui.tooltips.appliedenergistics2.ReportInaccessibleItemsYes=Yes: 搬出できないアイテムがネットワークで可視化されます
gui.tooltips.appliedenergistics2.ReportInaccessibleItemsNo=No: 搬出できるアイテムのみがネットワークで可視化されます
gui.tooltips.appliedenergistics2.ReportInaccessibleFluids=アクセスできない液体を報告する
gui.tooltips.appliedenergistics2.ReportInaccessibleFluidsYes=Yes: 搬出できない液体がネットワークで可視化されます
gui.tooltips.appliedenergistics2.ReportInaccessibleFluidsNo=No: 搬出できる液体のみがネットワークで可視化されます
gui.tooltips.appliedenergistics2.BlockPlacement=ブロック設置について
gui.tooltips.appliedenergistics2.BlockPlacementYes=ブロックは設置される
gui.tooltips.appliedenergistics2.BlockPlacementNo=ブロックはアイテムとしてドロップされる
gui.tooltips.appliedenergistics2.SchedulingMode=スケジューリングモード
gui.tooltips.appliedenergistics2.SchedulingModeDefault=ネットワークが空になるまで最初のアイテムを搬出してから次のアイテムに移る
gui.tooltips.appliedenergistics2.SchedulingModeRoundRobin=順番にアイテムを搬出する/ラウンドロビンモードで搬出する
gui.tooltips.appliedenergistics2.SchedulingModeRandom=ランダムにアイテムを搬出する
gui.tooltips.appliedenergistics2.FilterMode=検索フィルターの変更
gui.tooltips.appliedenergistics2.FilterModeKeep=以前の検索フィルターに戻す
gui.tooltips.appliedenergistics2.FilterModeClear=GUIを開くたびにリセットする
gui.tooltips.appliedenergistics2.ItemsStored=在庫アイテム: %s
gui.tooltips.appliedenergistics2.ItemsRequestable=要求可能なアイテム: %s
gui.tooltips.appliedenergistics2.P2PFrequency=周波数: %s
gui.tooltips.appliedenergistics2.MultiplyByTwo=アイテムを倍にする
gui.tooltips.appliedenergistics2.MultiplyByTwoDesc=スロットのアイテム数を倍にすることを試みる。
gui.tooltips.appliedenergistics2.MultiplyByThree=アイテムを3倍にする
gui.tooltips.appliedenergistics2.MultiplyByThreeDesc=スロットのアイテム数を3倍にすることを試みる。
gui.tooltips.appliedenergistics2.IncreaseByOne=1個追加
gui.tooltips.appliedenergistics2.IncreaseByOneDesc=スロットのアイテム数を1個増やすことを試みる。材料の比率は保持されない。
gui.tooltips.appliedenergistics2.DivideByTwo=2で割る
gui.tooltips.appliedenergistics2.DivideByTwoDesc=スロットのアイテム数を2で割ることを試みる。
gui.tooltips.appliedenergistics2.DivideByThree=3で割る
gui.tooltips.appliedenergistics2.DivideByThreeDesc=スロットのアイテム数を3で割ることを試みる。
gui.tooltips.appliedenergistics2.DecreaseByOne=1個減らす
gui.tooltips.appliedenergistics2.DecreaseByOneDesc=スロットのアイテム数を1個減らすことを試みる。材料の比率は保持されない。
gui.tooltips.appliedenergistics2.MaxCount=スロットのアイテム数を最大化
gui.tooltips.appliedenergistics2.MaxCountDesc=材料アイテムの比率を保ったままスロットのアイテム数を最大化する。
gui.tooltips.appliedenergistics2.FreeMolecularSlotShortcut=スロットが空いているインターフェースを表示する。
gui.tooltips.appliedenergistics2.FreeMolecularSlotShortcutDesc=スロットが空いているインターフェースを切り替えて分子組立室を検索するショートカット。
gui.tooltips.appliedenergistics2.ToggleShowFullInterfaces=スロットが一杯になっているインターフェースの表示切り替え
gui.tooltips.appliedenergistics2.ToggleShowFullInterfacesOnDesc=全てのインターフェースを表示。
gui.tooltips.appliedenergistics2.ToggleShowFullInterfacesOffDesc=空きがあるインターフェースのみを表示。
gui.tooltips.appliedenergistics2.HighlightInterface=インターフェースを強調表示
// Units
gui.appliedenergistics2.units.appliedenergstics=AE
gui.appliedenergistics2.units.ic2=EU
gui.appliedenergistics2.units.rf=RF
gui.appliedenergistics2.units.gteu=GTEU
// Colors
gui.appliedenergistics2.White=白色
gui.appliedenergistics2.Orange=橙色
gui.appliedenergistics2.Magenta=赤紫色
gui.appliedenergistics2.LightBlue=空色
gui.appliedenergistics2.Yellow=黄色
gui.appliedenergistics2.Lime=黄緑色
gui.appliedenergistics2.Pink=桃色
gui.appliedenergistics2.Gray=灰色
gui.appliedenergistics2.LightGray=薄灰色
gui.appliedenergistics2.Cyan=水色
gui.appliedenergistics2.Purple=紫色
gui.appliedenergistics2.Blue=青色
gui.appliedenergistics2.Brown=茶色
gui.appliedenergistics2.Green=緑色
gui.appliedenergistics2.Red=赤色
gui.appliedenergistics2.Black=黒色
gui.appliedenergistics2.Fluix=フルーシュ
// Waila
waila.appliedenergistics2.Crafting=クラフト中
waila.appliedenergistics2.DeviceOnline=装置はオンラインです
waila.appliedenergistics2.DeviceOffline=装置はオフラインです
waila.appliedenergistics2.DeviceMissingChannel=装置のチャンネルが見つかりません
waila.appliedenergistics2.Locked=ロックされています
waila.appliedenergistics2.Unlocked=ロックされてません
waila.appliedenergistics2.Showing=表示中
waila.appliedenergistics2.Contains=格納
waila.appliedenergistics2.Channels=%2$d中%1$dチャンネル使用中
waila.appliedenergistics2.P2PUnlinked=設定待機中
waila.appliedenergistics2.p2p_input_one_output=1個接続中 (接続元)
waila.appliedenergistics2.p2p_input_many_outputs=%d個接続中 (接続元)
waila.appliedenergistics2.p2p_output_one_input=1個接続中 (接続先)
waila.appliedenergistics2.p2p_output_many_inputs=%d個接続中 (接続先)
waila.appliedenergistics2.P2POutput=接続中 (接続先)
// TheOneProbe
theoneprobe.appliedenergistics2.crafting=クラフト中: %1$s
theoneprobe.appliedenergistics2.device_online=装置はオンラインです
theoneprobe.appliedenergistics2.device_offline=装置はオフラインです
theoneprobe.appliedenergistics2.device_missing_channel=装置のチャンネルが見つかりません
theoneprobe.appliedenergistics2.locked=ロックされています
theoneprobe.appliedenergistics2.unlocked=ロックされてません
theoneprobe.appliedenergistics2.showing=表示中
theoneprobe.appliedenergistics2.contains=格納
theoneprobe.appliedenergistics2.channels=%2$d中%1$dチャンネル使用中
theoneprobe.appliedenergistics2.p2p_unlinked=設定待機中
theoneprobe.appliedenergistics2.p2p_input_one_output=1個接続中 (接続元)
theoneprobe.appliedenergistics2.p2p_input_many_outputs=%d個接続中 (接続元)
theoneprobe.appliedenergistics2.p2p_output_one_input=1個接続中 (接続先)
theoneprobe.appliedenergistics2.p2p_output_many_inputs=%d個接続中 (接続先)
theoneprobe.appliedenergistics2.p2p_output=接続中 (接続先)
theoneprobe.appliedenergistics2.p2p_frequency=周波数: %1$s
theoneprobe.appliedenergistics2.stored_energy=%1$d / %2$d
// Items
item.appliedenergistics2.storage_cell_1k.name=1k MEストレージセル
item.appliedenergistics2.storage_cell_4k.name=4k MEストレージセル
item.appliedenergistics2.storage_cell_16k.name=16k MEストレージセル
item.appliedenergistics2.storage_cell_64k.name=64k MEストレージセル
item.appliedenergistics2.fluid_storage_cell_1k.name=1k ME液体セル
item.appliedenergistics2.fluid_storage_cell_4k.name=4k ME液体セル
item.appliedenergistics2.fluid_storage_cell_16k.name=16k ME液体セル
item.appliedenergistics2.fluid_storage_cell_64k.name=64k ME液体セル
item.appliedenergistics2.creative_storage_cell.name=クリエイティブ用MEストレージセル
item.appliedenergistics2.encoded_pattern.name=エンコード済みパターン
item.appliedenergistics2.view_cell.name=セルを表示
item.appliedenergistics2.facade.name=ケーブル偽装板
item.appliedenergistics2.crystal_seed.certus.name=ケルタスクォーツの種
item.appliedenergistics2.crystal_seed.nether.name=ネザークォーツの種
item.appliedenergistics2.crystal_seed.fluix.name=フルーシュの種
item.appliedenergistics2.material.invalid_type.name=このアイテムは無効
item.appliedenergistics2.material.advanced_card.name=発展カード
item.appliedenergistics2.material.annihilation_core.name=消滅コア
item.appliedenergistics2.material.basic_card.name=基本カード
item.appliedenergistics2.material.blank_pattern.name=ブランクパターン
item.appliedenergistics2.material.calculation_processor.name=発展プロセッサ
item.appliedenergistics2.material.card_capacity.name=容量カード
item.appliedenergistics2.material.card_pattern_expansion.name=パターン拡張カード
item.appliedenergistics2.material.card_fuzzy.name=ファジーカード
item.appliedenergistics2.material.card_inverter.name=反転カード
item.appliedenergistics2.material.card_redstone.name=レッドストーンカード
item.appliedenergistics2.material.card_speed.name=加速カード
item.appliedenergistics2.material.cell2_spatial_part.name=2³空間ストレージ
item.appliedenergistics2.material.cell16_spatial_part.name=16³空間ストレージ
item.appliedenergistics2.material.cell128_spatial_part.name=128³空間ストレージ
item.appliedenergistics2.material.cell1k_part.name=1k MEストレージコンポーネント
item.appliedenergistics2.material.cell4k_part.name=4k MEストレージコンポーネント
item.appliedenergistics2.material.cell16k_part.name=16k MEストレージコンポーネント
item.appliedenergistics2.material.cell64k_part.name=64k MEストレージコンポーネント
item.appliedenergistics2.material.fluid_cell1k_part.name=1k ME液体コンポーネント
item.appliedenergistics2.material.fluid_cell4k_part.name=4k ME液体コンポーネント
item.appliedenergistics2.material.fluid_cell16k_part.name=16k ME液体コンポーネント
item.appliedenergistics2.material.fluid_cell64k_part.name=64k ME液体コンポーネント
item.appliedenergistics2.material.certus_quartz_crystal.name=ケルタスクォーツ
item.appliedenergistics2.material.certus_quartz_crystal_charged.name=チャージドケルタスクォーツ
item.appliedenergistics2.material.certus_quartz_dust.name=ケルタスクォーツの粉
item.appliedenergistics2.material.empty_storage_cell.name=MEストレージセル筐体
item.appliedenergistics2.material.ender_dust.name=エンダーパールの粉
item.appliedenergistics2.material.engineering_processor.name=上級プロセッサ
item.appliedenergistics2.material.flour.name=小麦粉
item.appliedenergistics2.material.fluix_crystal.name=フルーシュクリスタル
item.appliedenergistics2.material.fluix_dust.name=フルーシュの粉
item.appliedenergistics2.material.fluix_pearl.name=フルーシュパール
item.appliedenergistics2.material.formation_core.name=形成コア
item.appliedenergistics2.material.gold_dust.name=金の粉
item.appliedenergistics2.material.iron_dust.name=鉄の粉
item.appliedenergistics2.material.logic_processor.name=基本プロセッサ
item.appliedenergistics2.material.logic_processor_asm.name=未完成の基本プロセッサ
item.appliedenergistics2.material.matter_ball.name=マターボール
item.appliedenergistics2.material.nether_quartz_dust.name=ネザークォーツの粉
item.appliedenergistics2.material.purified_certus_quartz_crystal.name=純粋なケルタスクォーツ
item.appliedenergistics2.material.purified_fluix_crystal.name=純粋なフルーシュクリスタル
item.appliedenergistics2.material.purified_nether_quartz_crystal.name=純粋なネザークォーツ
item.appliedenergistics2.material.quantum_entangled_singularity.name=量子もつれシンギュラリティ
item.appliedenergistics2.material.silicon.name=シリコン
item.appliedenergistics2.material.singularity.name=シンギュラリティ
item.appliedenergistics2.material.wireless.name=無線受信機
item.appliedenergistics2.material.wireless_booster.name=無線ブースター
item.appliedenergistics2.material.wooden_gear.name=木の歯車
item.appliedenergistics2.material.engineering_processor_press.name=上級回路の金型
item.appliedenergistics2.material.calculation_processor_press.name=発展回路の金型
item.appliedenergistics2.material.logic_processor_press.name=基本回路の金型
item.appliedenergistics2.material.engineering_processor_print.name=上級回路
item.appliedenergistics2.material.calculation_processor_print.name=発展回路
item.appliedenergistics2.material.logic_processor_print.name=基本回路
item.appliedenergistics2.material.silicon_press.name=シリコン基板の金型
item.appliedenergistics2.material.silicon_print.name=シリコン基板
item.appliedenergistics2.material.name_press.name=名称銘記プレス
item.appliedenergistics2.material.sky_dust.name=スカイストーンの粉
item.appliedenergistics2.material.card_crafting.name=クラフティングカード
item.appliedenergistics2.multi_part.annihilation_plane.name=ME消滅プレーン
item.appliedenergistics2.multi_part.fluid_annihilation_plane.name=ME液体消滅プレーン
item.appliedenergistics2.multi_part.identity_annihilation_plane.name=ME同一性消滅プレーン
item.appliedenergistics2.multi_part.cable_anchor.name=ケーブルアンカー
item.appliedenergistics2.multi_part.cable_covered.name=MEカバーケーブル
item.appliedenergistics2.multi_part.cable_glass.name=MEガラスケーブル
item.appliedenergistics2.multi_part.cable_smart.name=MEスマートケーブル
item.appliedenergistics2.multi_part.cable_dense_covered.name=ME高密度カバーケーブル
item.appliedenergistics2.multi_part.cable_dense_smart.name=ME高密度スマートケーブル
item.appliedenergistics2.multi_part.storage_monitor.name=MEストレージモニター
item.appliedenergistics2.multi_part.conversion_monitor.name=ME変換モニター
item.appliedenergistics2.multi_part.crafting_terminal.name=MEクラフティングターミナル
item.appliedenergistics2.multi_part.semi_dark_monitor.name=照光パネル
item.appliedenergistics2.multi_part.monitor.name=強照光パネル
item.appliedenergistics2.multi_part.dark_monitor.name=弱照光パネル
item.appliedenergistics2.multi_part.export_bus.name=ME出力バス
item.appliedenergistics2.multi_part.fluid_export_bus.name=ME液体出力バス
item.appliedenergistics2.multi_part.formation_plane.name=ME形成プレーン
item.appliedenergistics2.multi_part.fluid_formation_plane.name=ME液体形成プレーン
item.appliedenergistics2.multi_part.import_bus.name=ME入力バス
item.appliedenergistics2.multi_part.fluid_import_bus.name=ME液体入力バス
item.appliedenergistics2.multi_part.interface.name=MEインターフェース
item.appliedenergistics2.multi_part.fluid_interface.name=ME液体インターフェース
item.appliedenergistics2.multi_part.level_emitter.name=MEレベルエミッタ
item.appliedenergistics2.multi_part.fluid_level_emitter.name=ME液体レベルエミッタ
item.appliedenergistics2.multi_part.p2p_tunnel.name=P2Pトンネル
item.appliedenergistics2.multi_part.pattern_terminal.name=MEパターンターミナル
item.appliedenergistics2.multi_part.expanded_processing_pattern_terminal.name=ME拡張パターンターミナル
item.appliedenergistics2.multi_part.quartz_fiber.name=クォーツファイバー
item.appliedenergistics2.multi_part.storage_bus.name=MEストレージバス
item.appliedenergistics2.multi_part.oredict_storage_bus.name=ME鉱石辞書ストレージバス
item.appliedenergistics2.multi_part.fluid_storage_bus.name=ME液体ストレージバス
item.appliedenergistics2.multi_part.terminal.name=MEターミナル
item.appliedenergistics2.multi_part.inverted_toggle_bus.name=ME反転切替バス
item.appliedenergistics2.multi_part.toggle_bus.name=ME切替バス
item.appliedenergistics2.multi_part.crafting_monitor.name=MEクラフティングモニター
item.appliedenergistics2.multi_part.interface_terminal.name=MEインターフェースターミナル
item.appliedenergistics2.multi_part.fluid_terminal.name=ME液体インターフェースターミナル
item.appliedenergistics2.multi_part.invalid_type.name=無効アイテム
item.appliedenergistics2.spatial_storage_cell_128_cubed.name=128³空間ストレージセル
item.appliedenergistics2.spatial_storage_cell_16_cubed.name=16³空間ストレージセル
item.appliedenergistics2.spatial_storage_cell_2_cubed.name=2³空間ストレージセル
item.appliedenergistics2.certus_quartz_axe.name=ケルタスクォーツの斧
item.appliedenergistics2.certus_quartz_cutting_knife.name=ケルタスクォーツのナイフ
item.appliedenergistics2.certus_quartz_hoe.name=ケルタスクォーツのクワ
item.appliedenergistics2.certus_quartz_pickaxe.name=ケルタスクォーツのツルハシ
item.appliedenergistics2.certus_quartz_spade.name=ケルタスクォーツのシャベル
item.appliedenergistics2.certus_quartz_sword.name=ケルタスクォーツの剣
item.appliedenergistics2.certus_quartz_wrench.name=ケルタスクォーツのレンチ
item.appliedenergistics2.nether_quartz_axe.name=ネザークォーツの斧
item.appliedenergistics2.nether_quartz_cutting_knife.name=ネザークォーツのナイフ
item.appliedenergistics2.nether_quartz_hoe.name=ネザークォーツのクワ
item.appliedenergistics2.nether_quartz_pickaxe.name=ネザークォーツのツルハシ
item.appliedenergistics2.nether_quartz_spade.name=ネザークォーツのシャベル
item.appliedenergistics2.nether_quartz_sword.name=ネザークォーツの剣
item.appliedenergistics2.nether_quartz_wrench.name=ネザークォーツのレンチ
item.appliedenergistics2.paint_ball.name=ペイントボール
item.appliedenergistics2.portable_cell.name=ポータブルセル
item.appliedenergistics2.network_tool.name=ネットワークツール
item.appliedenergistics2.charged_staff.name=チャージ済みの杖
item.appliedenergistics2.entropy_manipulator.name=エントロピー操縦機
item.appliedenergistics2.matter_cannon.name=マターキャノン
item.appliedenergistics2.memory_card.name=メモリーカード
item.appliedenergistics2.color_applicator.name=カラーアプリケーター
item.appliedenergistics2.wireless_terminal.name=無線アクセスターミナル
item.appliedenergistics2.biometric_card.name=生体認証カード
item.appliedenergistics2.debug_card.name=開発用.デバッグ用カード
item.appliedenergistics2.debug_replicator_card.name=開発用.反復子カード
// Commands
commands.ae2.usage=Applied Energistics 2のコマンド - リストが必要な場合は /ae2 list を使用し、コマンドのヘルプが必要な場合は /ae2 help _____ を使用します。
commands.ae2.permissions=このコマンドを実行するための必要な権限を持っていません。
commands.ae2.ChunkLogger=チャンクロードとアンロードに関するサーバーログへの書き込みを切り替えます。
commands.ae2.ChunkLoggerOn=チャンクロギングを開始しました。
commands.ae2.ChunkLoggerOff=チャンクロギングを終了しました。
commands.ae2.Supporters=AE2サポーターの一覧を表示します。
// Achievements
achievement.ae2.Root=Applied Energistics 2
achievement.ae2.Root.desc=チェストだけでは物足りない?
achievement.ae2.Compass=隕石ハンター
achievement.ae2.Compass.desc=隕石探知コンパスを作る。
achievement.ae2.Presses=未知なる技術
achievement.ae2.Presses.desc=プロセッサの金型を見つける。
achievement.ae2.SpatialIO=空間の調整
achievement.ae2.SpatialIO.desc=空間IOポートを作る。
achievement.ae2.SpatialIOExplorer=大胆に移動したい?
achievement.ae2.SpatialIOExplorer.desc=空間ストレージセルに格納する。
achievement.ae2.StorageCell=チェストより優れたもの
achievement.ae2.StorageCell.desc=ストレージセルを作る。
achievement.ae2.IOPort=ストレージセルをシャッフル
achievement.ae2.IOPort.desc=入出力ポートを作る。
achievement.ae2.CraftingTerminal=もっと大きな作業台
achievement.ae2.CraftingTerminal.desc=クラフティングターミナルを作る。
achievement.ae2.PatternTerminal=クラフティングの巨匠
achievement.ae2.PatternTerminal.desc=パターンターミナルを作る。
achievement.ae2.ChargedQuartz=ショッキング
achievement.ae2.ChargedQuartz.desc=チャージドケルタスクォーツを見つける。
achievement.ae2.Fluix=なんだか不自然ですね
achievement.ae2.Fluix.desc=フルーシュクリスタルを作成する。
achievement.ae2.Charger=フルーシュの生産
achievement.ae2.Charger.desc=チャージ機を作る。
achievement.ae2.CrystalGrowthAccelerator=加速なんてものじゃない
achievement.ae2.CrystalGrowthAccelerator.desc=クリスタル成長加速機を作る。
achievement.ae2.GlassCable=フルーシュエネルギーの接続
achievement.ae2.GlassCable.desc=MEケーブルを作る。
achievement.ae2.Controller=ネットワークの配電盤
achievement.ae2.Controller.desc=コントローラを作る。
achievement.ae2.Networking1=ネットワークの実習生
achievement.ae2.Networking1.desc=ネットワーク上のチャンネルが8個に到達する。
achievement.ae2.Networking2=ネットワークの設計者
achievement.ae2.Networking2.desc=ネットワーク上のチャンネルが128個に到達する。
achievement.ae2.Networking3=ネットワークの管理者
achievement.ae2.Networking3.desc=ネットワーク上のチャンネルが2048個に到達する。
achievement.ae2.P2P=ポイント・トゥ・ポイント(ピア・トゥ・ピアではない)
achievement.ae2.P2P.desc=P2Pトンネルを作る。
achievement.ae2.Recursive=再帰的なネットワーク
achievement.ae2.Recursive.desc=ストレージバスにインターフェースを配置する。
achievement.ae2.CraftingCPU=次世代のクラフティング
achievement.ae2.CraftingCPU.desc=クラフティングユニットを作る。
achievement.ae2.Facade=ネットワークの美意識
achievement.ae2.Facade.desc=偽装板を作る。
achievement.ae2.NetworkTool=ネットワークの診断
achievement.ae2.NetworkTool.desc=ネットワークツールを作る。
achievement.ae2.PortableCell=ストレージの放浪者
achievement.ae2.PortableCell.desc=ポータブルセルを作る。
achievement.ae2.StorageBus=無限大の可能性
achievement.ae2.StorageBus.desc=ストレージバスを作る。
achievement.ae2.QNB=量子トンネル
achievement.ae2.QNB.desc=量子リンクを作る。
// Stats
stat.ae2.ItemsInserted=MEストレージセルに搬入したアイテム数
stat.ae2.ItemsExtracted=MEストレージセルから搬出したアイテム数
stat.ae2.TurnedCranks=クランクを回した回数
// Keys
key.appliedenergistics2.category=Applied Energistics 2
key.toggle_focus.desc=検索ボックスの切り替え
@@ -16,6 +16,7 @@ tile.appliedenergistics2.matrix_frame.name=Каркас матрицы
tile.appliedenergistics2.io_port.name=МЭ порт ввода\вывода
tile.appliedenergistics2.inscriber.name=Высекатель
tile.appliedenergistics2.interface.name=МЭ интерфейс
tile.appliedenergistics2.fluid_interface.name=МЭ жидкостный интерфейс
tile.appliedenergistics2.quantum_link.name=МЭ камера квантовой связи
tile.appliedenergistics2.quantum_ring.name=МЭ квантовое кольцо
tile.appliedenergistics2.fluix_block.name=Изменчивый блок
@@ -84,6 +85,7 @@ chat.appliedenergistics2.StationCanNotBeLocated=Станция не найден
chat.appliedenergistics2.MachineNotPowered=Устройство без питания.
chat.appliedenergistics2.CommunicationError=Ошибка связи с сетью.
chat.appliedenergistics2.SavedSettings=Настройки успешно сохранены.
chat.appliedenergistics2.ResetSettings=Новая конфигурация устройства создана и скопирована на карту памяти.
chat.appliedenergistics2.AmmoDepleted=Боеприпасы исчерпаны.
chat.appliedenergistics2.isNowLocked=Монитор заблокирован.
chat.appliedenergistics2.isNowUnlocked=Монитор разблокирован.
@@ -100,6 +102,7 @@ gui.appliedenergistics2.FluidTunnel=Жидкость
gui.appliedenergistics2.RedstoneTunnel=Красный камень
gui.appliedenergistics2.EUTunnel=EU
gui.appliedenergistics2.FETunnel=FE
gui.appliedenergistics2.GTEUTunnel=GTEU
gui.appliedenergistics2.LightTunnel=Свет
gui.appliedenergistics2.OCTunnel=OpenComputers
gui.appliedenergistics2.PressureTunnel=Давление
@@ -131,6 +134,8 @@ gui.appliedenergistics2.SecurityCardEditor=Редактор биометриче
gui.appliedenergistics2.Encoded=Зашифрованный
gui.appliedenergistics2.Priority=Приоритет
gui.appliedenergistics2.StorageBus=Шина хранения
gui.appliedenergistics2.OreDictStorageBus=Шина хранения по словарю руд
gui.appliedenergistics2.StorageBusFluids=Шина хранения жидкости
gui.appliedenergistics2.EnergyDrain=Пассивное потребление
gui.appliedenergistics2.Installed=Установлено
gui.appliedenergistics2.NetworkTool=Сетевой инструмент
@@ -146,23 +151,30 @@ gui.appliedenergistics2.Condenser=Конденсатор материи
gui.appliedenergistics2.Config=Настройки
gui.appliedenergistics2.Drive=МЭ накопитель
gui.appliedenergistics2.ExportBus=МЭ шина экспорта
gui.appliedenergistics2.ExportBusFluids=МЭ жидкостная шина экспорта
gui.appliedenergistics2.GrindStone=Дробитель
gui.appliedenergistics2.ImportBus=МЭ шина импорта
gui.appliedenergistics2.ImportBusFluids=MЭ жидкостная шина импорта
gui.appliedenergistics2.Interface=МЭ интерфейс
gui.appliedenergistics2.FluidInterface=МЭ жидкостный интерфейс
gui.appliedenergistics2.LevelEmitter=МЭ излучатель уровня
gui.appliedenergistics2.FluidLevelEmitter=МЭ жидкостный излучатель уровня
gui.appliedenergistics2.Of=из
gui.appliedenergistics2.Patterns=Шаблоны
gui.appliedenergistics2.SpatialIOPort=Пространственный порт ввода\вывода
gui.appliedenergistics2.StoredEnergy=Накопленная энергия
gui.appliedenergistics2.StoredItems=Хранящиеся предметы
gui.appliedenergistics2.StoredFluids=Хранящиеся жидкости
gui.appliedenergistics2.Terminal=Терминал
gui.appliedenergistics2.InterfaceTerminal=Терминал интерфейсов
gui.appliedenergistics2.InterfaceTerminalHint=Показать или спрятать в терминале интерфейсов.
gui.appliedenergistics2.FormationPlane=Плоскость формирования
gui.appliedenergistics2.FluidFormationPlane=Плоскость формирования жидкости
gui.appliedenergistics2.VibrationChamber=Вибрационная камера
gui.appliedenergistics2.NetworkDetails=Подробности сети
gui.appliedenergistics2.StorageCells=МЭ ячейки хранения
gui.appliedenergistics2.IOBuses=МЭ шина импорта\экспорта
gui.appliedenergistics2.IOBusesFluids=МЭ жидкостная шина импорта\экспорта
gui.appliedenergistics2.Stores=Хранит
gui.appliedenergistics2.BytesUsed=байт использовано
gui.appliedenergistics2.Types=типов
@@ -323,6 +335,9 @@ gui.tooltips.appliedenergistics2.EmitWhenCrafting=Излучать сигнал
gui.tooltips.appliedenergistics2.ReportInaccessibleItems=Сообщать о недоступных вещах
gui.tooltips.appliedenergistics2.ReportInaccessibleItemsYes=Да: Предметы, которые не могут быть извлечены, будут видны.
gui.tooltips.appliedenergistics2.ReportInaccessibleItemsNo=Нет: Только извлекаемые предметы будут видны.
gui.tooltips.appliedenergistics2.ReportInaccessibleFluids=Сообщать о недоступных жидкостях
gui.tooltips.appliedenergistics2.ReportInaccessibleFluidsYes=Да: Жидкости, которые невозможно извлечь, будут видны.
gui.tooltips.appliedenergistics2.ReportInaccessibleFluidsNo=Нет: будут видны только извлекаемые жидкости.
gui.tooltips.appliedenergistics2.BlockPlacement=Размещение блоков
gui.tooltips.appliedenergistics2.BlockPlacementYes=Блоки будут размещаться в виде блоков.
gui.tooltips.appliedenergistics2.BlockPlacementNo=Блоки будут выпадать в виде предметов.
@@ -335,11 +350,33 @@ gui.tooltips.appliedenergistics2.FilterModeKeep=Восстановить пре
gui.tooltips.appliedenergistics2.FilterModeClear=Очищать при каждом открытии.
gui.tooltips.appliedenergistics2.ItemsStored=Хранящиеся предметы: %s
gui.tooltips.appliedenergistics2.ItemsRequestable=Запрашиваемые предметы: %s
gui.tooltips.appliedenergistics2.P2PFrequency=Частота: %s
gui.tooltips.appliedenergistics2.MultiplyByTwo=Удвоить колличество предметов
gui.tooltips.appliedenergistics2.MultiplyByTwoDesc=Удвоить колличество предметов, установленных в слотах для крафта
gui.tooltips.appliedenergistics2.MultiplyByThree=Утроить колличество предметов
gui.tooltips.appliedenergistics2.MultiplyByThreeDesc=Утроить колличество предметов, установленных в слотах для крафта
gui.tooltips.appliedenergistics2.IncreaseByOne=Увеличить на единицу
gui.tooltips.appliedenergistics2.IncreaseByOneDesc=Добавить по одному предмету, установленных в слотах для крафта, на единицу. НЕ СОХРАНЯЕТ СООТНОШЕНИЕ ИНГРЕДИЕНТОВ
gui.tooltips.appliedenergistics2.DivideByTwo=Разделить набор предметов на два
gui.tooltips.appliedenergistics2.DivideByTwoDesc=Пытается разделить на 2 предметы, установленные в слотах для крафта
gui.tooltips.appliedenergistics2.DivideByThree=Разделить набор элементов на три
gui.tooltips.appliedenergistics2.DivideByThreeDesc=Пытается разделить на 3 предметы, установленные в слотах для крафта
gui.tooltips.appliedenergistics2.DecreaseByOne=Уменьшить на единицу
gui.tooltips.appliedenergistics2.DecreaseByOneDesc=Попытаюсь добавить уменьшение количества предметов, установленных в слотах для крафта, на единицу НЕ ПОДДЕРЖИВАЕТ СООТНОШЕНИЕ ИНГРЕДИЕНТОВ
gui.tooltips.appliedenergistics2.MaxCount=Увеличить количество слотов
gui.tooltips.appliedenergistics2.MaxCountDesc=Будет максимизировать выход, сохраняя коэффициент ввода предметов, установленных в слотах крафта
gui.tooltips.appliedenergistics2.FreeMolecularSlotShortcut=Показать интерфейсы крафта со свободными слотами
gui.tooltips.appliedenergistics2.FreeMolecularSlotShortcutDesc=Ярлык, который переключает интерфейсы со свободными слотами и ищет молекулярные ассемблеры
gui.tooltips.appliedenergistics2.ToggleShowFullInterfaces=Переключает отображение интерфейсов с заполненными слотами
gui.tooltips.appliedenergistics2.ToggleShowFullInterfacesOnDesc=Показ всех интерфейсов
gui.tooltips.appliedenergistics2.ToggleShowFullInterfacesOffDesc=Показаны только интерфейсы со свободными слотами
gui.tooltips.appliedenergistics2.HighlightInterface=Подсветка интерфейса
// Units
gui.appliedenergistics2.units.appliedenergstics=AE
gui.appliedenergistics2.units.ic2=Energy Units
gui.appliedenergistics2.units.rf=Redstone Flux
gui.appliedenergistics2.units.gteu=GTEU
// Colors
gui.appliedenergistics2.White=Белый
@@ -373,6 +410,8 @@ waila.appliedenergistics2.Channels=Каналы: %1$d из %2$d
waila.appliedenergistics2.P2PUnlinked=Не связанный
waila.appliedenergistics2.P2PInputOneOutput=Связанный (Сторона ввода)
waila.appliedenergistics2.P2PInputManyOutputs=Связанный (Сторона ввода) - %d выводов
waila.appliedenergistics2.p2p_output_one_input=Связанный (Сторона вывода)
waila.appliedenergistics2.p2p_output_many_inputs=Связанный (Сторона вывода) - %d выводов
waila.appliedenergistics2.P2POutput=Связанный (Сторона вывода)
// TheOneProbe
@@ -388,7 +427,10 @@ theoneprobe.appliedenergistics2.channels=Каналы: %1$d из %2$d
theoneprobe.appliedenergistics2.p2p_unlinked=Не связанный
theoneprobe.appliedenergistics2.p2p_input_one_output=Связанный (сторона ввода)
theoneprobe.appliedenergistics2.p2p_input_many_outputs=Связанный (сторона ввода) - %d выводов
theoneprobe.appliedenergistics2.p2p_output_one_input=Связанный (Сторона вывода)
theoneprobe.appliedenergistics2.p2p_output_many_inputs=Связанный (Сторона вывода) - %d выводов
theoneprobe.appliedenergistics2.p2p_output=Связанный (Сторона вывода)
theoneprobe.appliedenergistics2.p2p_frequency=Частота: %1$s
theoneprobe.appliedenergistics2.stored_energy=%1$d / %2$d
// Items
@@ -396,6 +438,10 @@ item.appliedenergistics2.storage_cell_1k.name=1К МЭ ячейка хранен
item.appliedenergistics2.storage_cell_4k.name=4К МЭ ячейка хранения
item.appliedenergistics2.storage_cell_16k.name=16К МЭ ячейка хранения
item.appliedenergistics2.storage_cell_64k.name=64К МЭ ячейка хранения
item.appliedenergistics2.fluid_storage_cell_1k.name=1К МЭ жидкостная ячейка хранения
item.appliedenergistics2.fluid_storage_cell_4k.name=4К МЭ жидкостная ячейка хранения
item.appliedenergistics2.fluid_storage_cell_16k.name=16К МЭ жидкостная ячейка хранения
item.appliedenergistics2.fluid_storage_cell_64k.name=64К МЭ жидкостная ячейка хранения
item.appliedenergistics2.creative_storage_cell.name=Творческая МЭ ячейка хранения
item.appliedenergistics2.encoded_pattern.name=Кодированный шаблон
item.appliedenergistics2.view_cell.name=Ячейка представления
@@ -411,6 +457,7 @@ item.appliedenergistics2.material.basic_card.name=Базовая карта
item.appliedenergistics2.material.blank_pattern.name=Пустой шаблон
item.appliedenergistics2.material.calculation_processor.name=Вычислительный процессор
item.appliedenergistics2.material.card_capacity.name=Карта ёмкости
item.appliedenergistics2.material.card_pattern_expansion.name=Карта расширения шаблона
item.appliedenergistics2.material.card_fuzzy.name=Карта нечёткости
item.appliedenergistics2.material.card_inverter.name=Карта инвертирования
item.appliedenergistics2.material.card_redstone.name=Карта красного камня
@@ -422,6 +469,10 @@ item.appliedenergistics2.material.cell1k_part.name=1К МЭ компонент
item.appliedenergistics2.material.cell4k_part.name=4К МЭ компонент хранения
item.appliedenergistics2.material.cell16k_part.name=16К МЭ компонент хранения
item.appliedenergistics2.material.cell64k_part.name=64К МЭ компонент хранения
item.appliedenergistics2.material.fluid_cell1k_part.name=1К МЭ жидкостный компонент хранения
item.appliedenergistics2.material.fluid_cell4k_part.name=4К МЭ жидкостный компонент хранения
item.appliedenergistics2.material.fluid_cell16k_part.name=16К МЭ жидкостный компонент хранения
item.appliedenergistics2.material.fluid_cell64k_part.name=64К МЭ жидкостный компонент хранения
item.appliedenergistics2.material.certus_quartz_crystal.name=Кристалл истинного кварца
item.appliedenergistics2.material.certus_quartz_crystal_charged.name=Заряженный кристалл истинного кварца
item.appliedenergistics2.material.certus_quartz_dust.name=Пыль истинного кварца
@@ -461,6 +512,7 @@ item.appliedenergistics2.material.sky_dust.name=Пыль небесного ка
item.appliedenergistics2.material.card_crafting.name=Карта крафта
item.appliedenergistics2.multi_part.annihilation_plane.name=МЭ плоскость истребления
item.appliedenergistics2.multi_part.fluid_annihilation_plane.name=МЭ жидкостная плоскость истребления
item.appliedenergistics2.multi_part.identity_annihilation_plane.name=МЭ id плоскость истребления
item.appliedenergistics2.multi_part.cable_anchor.name=Кабельный якорь
item.appliedenergistics2.multi_part.cable_covered.name=МЭ закрытый кабель
@@ -475,19 +527,28 @@ item.appliedenergistics2.multi_part.semi_dark_monitor.name=Осветитель
item.appliedenergistics2.multi_part.monitor.name=Яркая осветительная панель
item.appliedenergistics2.multi_part.dark_monitor.name=Тёмная осветительная панель
item.appliedenergistics2.multi_part.export_bus.name=МЭ шина экспорта
item.appliedenergistics2.multi_part.fluid_export_bus.name=МЭ жидкостная шина экспорта
item.appliedenergistics2.multi_part.formation_plane.name=МЭ плоскость формирования
item.appliedenergistics2.multi_part.fluid_formation_plane.name=МЭ жидкостная плоскость формирования
item.appliedenergistics2.multi_part.import_bus.name=МЭ шина импорта
item.appliedenergistics2.multi_part.fluid_import_bus.name=МЭ жидкостная шина импорта
item.appliedenergistics2.multi_part.interface.name=МЭ интерфейс
item.appliedenergistics2.multi_part.fluid_interface.name=МЭ интерфейс жидкостей
item.appliedenergistics2.multi_part.level_emitter.name=МЭ излучатель уровня
item.appliedenergistics2.multi_part.fluid_level_emitter.name=МЭ излучатель уровня
item.appliedenergistics2.multi_part.p2p_tunnel.name=Туннель точка-точка
item.appliedenergistics2.multi_part.pattern_terminal.name=МЭ терминал шаблонов
item.appliedenergistics2.multi_part.expanded_processing_pattern_terminal.name=ME терминал расширенной схемы обработки
item.appliedenergistics2.multi_part.quartz_fiber.name=Кварцевое оптическое волокно
item.appliedenergistics2.multi_part.storage_bus.name=МЭ шина хранения
item.appliedenergistics2.multi_part.oredict_storage_bus.name=МЭ шина хранения по словарю руд
item.appliedenergistics2.multi_part.fluid_storage_bus.name=МЭ жидкостная шина хранения
item.appliedenergistics2.multi_part.terminal.name=МЭ терминал
item.appliedenergistics2.multi_part.inverted_toggle_bus.name=МЭ инвертированная шина переключения
item.appliedenergistics2.multi_part.toggle_bus.name=МЭ шина переключения
item.appliedenergistics2.multi_part.crafting_monitor.name=МЭ монитор крафта
item.appliedenergistics2.multi_part.interface_terminal.name=МЭ терминал интерфейсов
item.appliedenergistics2.multi_part.fluid_terminal.name=МЭ жидкостный терминал
item.appliedenergistics2.multi_part.invalid_type.name=Отключенный предмет
item.appliedenergistics2.spatial_storage_cell_128_cubed.name=128³ пространственная ячейка хранения
@@ -590,3 +651,7 @@ achievement.ae2.QNB.desc=Сделайте квантовое соединени
stat.ae2.ItemsInserted=Предметов добавлено в МЭ хранилище
stat.ae2.ItemsExtracted=Предметов извлечено из МЭ хранилища
stat.ae2.TurnedCranks=Сломано рукояток
//Keys
key.appliedenergistics2.category=Applied Energistics 2
key.toggle_focus.desc=Переключить фокус окна поиска
@@ -102,6 +102,7 @@ gui.appliedenergistics2.FluidTunnel=流体
gui.appliedenergistics2.RedstoneTunnel=红石
gui.appliedenergistics2.EUTunnel=EU
gui.appliedenergistics2.FETunnel=FE
gui.appliedenergistics2.GTEUTunnel=GTEU
gui.appliedenergistics2.LightTunnel=光
gui.appliedenergistics2.OCTunnel=开放式电脑
gui.appliedenergistics2.PressureTunnel=气压
@@ -133,6 +134,7 @@ gui.appliedenergistics2.SecurityCardEditor=身份卡编辑
gui.appliedenergistics2.Encoded=已编码
gui.appliedenergistics2.Priority=优先级
gui.appliedenergistics2.StorageBus=存储总线
gui.appliedenergistics2.OreDictStorageBus=矿典存储总线
gui.appliedenergistics2.StorageBusFluids=流体储存总线
gui.appliedenergistics2.EnergyDrain=被动流失
gui.appliedenergistics2.Installed=已安装
@@ -349,11 +351,32 @@ gui.tooltips.appliedenergistics2.FilterModeClear=在每次打开时清空.
gui.tooltips.appliedenergistics2.ItemsStored=存储物品: %s
gui.tooltips.appliedenergistics2.ItemsRequestable=可请求: %s
gui.tooltips.appliedenergistics2.P2PFrequency=频率: %s
gui.tooltips.appliedenergistics2.MultiplyByTwo=物品数量×2
gui.tooltips.appliedenergistics2.MultiplyByTwoDesc=将尝试将格内物品数量×2
gui.tooltips.appliedenergistics2.MultiplyByThree=物品数量×3
gui.tooltips.appliedenergistics2.MultiplyByThreeDesc=将尝试将格内物品数量×3
gui.tooltips.appliedenergistics2.IncreaseByOne=物品数量+1
gui.tooltips.appliedenergistics2.IncreaseByOneDesc=将尝试将格内物品数量+1 注:将不会维持比例
gui.tooltips.appliedenergistics2.DivideByTwo=物品数量÷2
gui.tooltips.appliedenergistics2.DivideByTwoDesc=将尝试将格内物品数量÷2
gui.tooltips.appliedenergistics2.DivideByThree=物品数量÷3
gui.tooltips.appliedenergistics2.DivideByThreeDesc=将尝试将格内物品数量÷3
gui.tooltips.appliedenergistics2.DecreaseByOne=物品数量-1
gui.tooltips.appliedenergistics2.DecreaseByOneDesc=将尝试将格内物品数量-1 注:将不会维持比例
gui.tooltips.appliedenergistics2.MaxCount=物品数量最大
gui.tooltips.appliedenergistics2.MaxCountDesc=将把格内物品数量最大化并维持比例
gui.tooltips.appliedenergistics2.FreeMolecularSlotShortcut=显示有样板位的合成接口
gui.tooltips.appliedenergistics2.FreeMolecularSlotShortcutDesc=快捷切换有样板位的分子装配室接口
gui.tooltips.appliedenergistics2.ToggleShowFullInterfaces=显示满样板的接口
gui.tooltips.appliedenergistics2.ToggleShowFullInterfacesOnDesc=显示所有接口
gui.tooltips.appliedenergistics2.ToggleShowFullInterfacesOffDesc=仅显示有样板位的接口
gui.tooltips.appliedenergistics2.HighlightInterface=高亮接口
// Units (单位)
gui.appliedenergistics2.units.appliedenergstics=AE
gui.appliedenergistics2.units.ic2=EU
gui.appliedenergistics2.units.rf=RF
gui.appliedenergistics2.units.gteu=GTEU
// Colors (颜色)
gui.appliedenergistics2.White=白色
@@ -387,6 +410,8 @@ waila.appliedenergistics2.Channels=%1$d / %2$d 频道
waila.appliedenergistics2.P2PUnlinked=未连接
waila.appliedenergistics2.P2PInputOneOutput=已连接(输入端)
waila.appliedenergistics2.P2PInputManyOutputs=已连接(输入端)- %d 输出
waila.appliedenergistics2.p2p_output_one_input=已连接(输出端)
waila.appliedenergistics2.p2p_output_many_inputs=已连接(输出端)- %d 输入
waila.appliedenergistics2.P2POutput=已连接(输出端)
// TheOneProbe
@@ -402,6 +427,8 @@ theoneprobe.appliedenergistics2.channels=%1$d / %2$d 频道
theoneprobe.appliedenergistics2.p2p_unlinked=未连接
theoneprobe.appliedenergistics2.p2p_input_one_output=已连接(输入端)
theoneprobe.appliedenergistics2.p2p_input_many_outputs=已连接(输入端)- %d 输出
theoneprobe.appliedenergistics2.p2p_output_one_input=已连接(输出端)
theoneprobe.appliedenergistics2.p2p_output_many_inputs=已连接(输出端)- %d 输入
theoneprobe.appliedenergistics2.p2p_output=已连接(输出端)
theoneprobe.appliedenergistics2.p2p_frequency=频率: %1$s
theoneprobe.appliedenergistics2.stored_energy=%1$d / %2$d
@@ -430,6 +457,7 @@ item.appliedenergistics2.material.basic_card.name=基础卡
item.appliedenergistics2.material.blank_pattern.name=空白样板
item.appliedenergistics2.material.calculation_processor.name=运算处理器
item.appliedenergistics2.material.card_capacity.name=容量卡
item.appliedenergistics2.material.card_pattern_expansion.name=样板扩展卡
item.appliedenergistics2.material.card_fuzzy.name=模糊卡
item.appliedenergistics2.material.card_inverter.name=反相卡
item.appliedenergistics2.material.card_redstone.name=红石卡
@@ -510,8 +538,10 @@ item.appliedenergistics2.multi_part.level_emitter.name=ME标准发信器
item.appliedenergistics2.multi_part.fluid_level_emitter.name=ME流体标准发信器
item.appliedenergistics2.multi_part.p2p_tunnel.name=P2P通道
item.appliedenergistics2.multi_part.pattern_terminal.name=ME样板终端
item.appliedenergistics2.multi_part.expanded_processing_pattern_terminal.name=ME增广处理样板终端
item.appliedenergistics2.multi_part.quartz_fiber.name=石英纤维
item.appliedenergistics2.multi_part.storage_bus.name=ME存储总线
item.appliedenergistics2.multi_part.oredict_storage_bus.name=ME矿典存储总线
item.appliedenergistics2.multi_part.fluid_storage_bus.name=ME流体储存总线
item.appliedenergistics2.multi_part.terminal.name=ME终端
item.appliedenergistics2.multi_part.inverted_toggle_bus.name=ME反相触发总线
@@ -618,7 +648,7 @@ achievement.ae2.QNB=量子隧道
achievement.ae2.QNB.desc=制作一个链接室
// Stats (统计)
stat.ae2.ItemsInserted=物品已入ME存储
stat.ae2.ItemsInserted=物品已入ME存储
stat.ae2.ItemsExtracted=物品已取出ME存储
stat.ae2.TurnedCranks=转动曲柄
@@ -0,0 +1,9 @@
{
"parent": "appliedenergistics2:item/part/display",
"textures": {
"front": "appliedenergistics2:items/part/interface_terminal",
"front_bright": "appliedenergistics2:parts/interface_configuration_terminal_bright",
"front_medium": "appliedenergistics2:parts/interface_configuration_terminal_medium",
"front_dark": "appliedenergistics2:parts/interface_configuration_terminal_dark"
}
}
@@ -0,0 +1,8 @@
{
"parent": "appliedenergistics2:part/display_off",
"textures": {
"lightsBright": "appliedenergistics2:parts/interface_configuration_terminal_bright",
"lightsMedium": "appliedenergistics2:parts/interface_configuration_terminal_medium",
"lightsDark": "appliedenergistics2:parts/interface_configuration_terminal_dark"
}
}
@@ -0,0 +1,76 @@
{
"ae2_uvl_marker": true,
"textures": {
"lightsBright": "appliedenergistics2:parts/interface_configuration_terminal_bright",
"lightsMedium": "appliedenergistics2:parts/interface_configuration_terminal_medium",
"lightsDark": "appliedenergistics2:parts/interface_configuration_terminal_dark"
},
"elements": [
{
"from": [
2,
2,
0
],
"to": [
14,
14,
2
],
"faces": {
"north": {
"texture": "#lightsBright",
"tintindex": 3,
"uvlightmap": {
"sky": 0.007,
"block": 0.007
}
}
}
},
{
"from": [
2,
2,
0
],
"to": [
14,
14,
2
],
"faces": {
"north": {
"texture": "#lightsMedium",
"tintindex": 2,
"uvlightmap": {
"sky": 0.007,
"block": 0.007
}
}
}
},
{
"from": [
2,
2,
0
],
"to": [
14,
14,
2
],
"faces": {
"north": {
"texture": "#lightsDark",
"tintindex": 1,
"uvlightmap": {
"sky": 0.007,
"block": 0.007
}
}
}
}
]
}
@@ -0,0 +1,19 @@
{
"conditions": [
{
"type": "minecraft:item_exists",
"item": "appliedenergistics2:interface"
}
],
"result": {
"type": "appliedenergistics2:part",
"part": "part.interface_terminal"
},
"type": "appliedenergistics2:part_shapeless",
"ingredients": [
{
"type": "appliedenergistics2:part",
"part": "part.interface_configuration_terminal"
}
]
}
@@ -0,0 +1,19 @@
{
"conditions": [
{
"type": "minecraft:item_exists",
"item": "appliedenergistics2:interface"
}
],
"result": {
"type": "appliedenergistics2:part",
"part": "part.interface_configuration_terminal"
},
"type": "appliedenergistics2:part_shapeless",
"ingredients": [
{
"type": "appliedenergistics2:part",
"part": "part.interface_terminal"
}
]
}
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