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5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| bd8322d1bb | |||
| 73ffbc5e70 | |||
| c8e24a4052 | |||
| d6cbfe2e31 | |||
| 3b61d126a7 |
@@ -90,11 +90,11 @@ public final class AppEng {
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ModLoadingContext.get().registerConfig(ModConfig.Type.CLIENT, AEConfig.CLIENT_SPEC);
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ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, AEConfig.COMMON_SPEC);
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proxy = DistExecutor.safeRunForDist(() -> ClientHelper::new, () -> ServerHelper::new);
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CreativeTab.init();
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new FacadeItemGroup(); // This call has a side-effect (adding it to the creative screen)
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proxy = DistExecutor.safeRunForDist(() -> ClientHelper::new, () -> ServerHelper::new);
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IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
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registration = new Registration();
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modEventBus.addGenericListener(Block.class, registration::registerBlocks);
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@@ -28,6 +28,7 @@ import appeng.api.events.LocatableEventAnnounce;
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import appeng.api.events.LocatableEventAnnounce.LocatableEvent;
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import appeng.api.features.ILocatable;
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import appeng.api.features.ILocatableRegistry;
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import appeng.core.AELog;
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import appeng.util.Platform;
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public final class LocatableRegistry implements ILocatableRegistry {
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@@ -45,8 +46,10 @@ public final class LocatableRegistry implements ILocatableRegistry {
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}
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if (e.change == LocatableEvent.REGISTER) {
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AELog.debug("Registering locatable %s: %s", e.target.getLocatableSerial(), e.target);
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this.set.put(e.target.getLocatableSerial(), e.target);
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} else if (e.change == LocatableEvent.UNREGISTER) {
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AELog.debug("Unregistering locatable %s: %s", e.target.getLocatableSerial(), e.target);
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this.set.remove(e.target.getLocatableSerial());
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}
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}
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@@ -96,16 +96,15 @@ public class FluidImportBusPart extends SharedFluidBusPart {
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}
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final TileEntity te = this.getConnectedTE();
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LazyOptional<IFluidHandler> fhOpt = LazyOptional.empty();
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if (te != null) {
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te.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, this.getSide().getFacing().getOpposite());
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}
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if (fhOpt.isPresent()) {
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try {
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final IFluidHandler fh = fhOpt.orElse(null);
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final IMEMonitor<IAEFluidStack> inv = this.getProxy().getStorage().getInventory(this.getChannel());
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LazyOptional<IFluidHandler> fhOpt = te.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY,
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this.getSide().getFacing().getOpposite());
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if (fhOpt.isPresent()) {
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try {
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final IFluidHandler fh = fhOpt.orElseThrow(() -> new IllegalStateException());
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final IMEMonitor<IAEFluidStack> inv = this.getProxy().getStorage().getInventory(this.getChannel());
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if (fh != null) {
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final FluidStack fluidStack = fh.drain(this.calculateAmountToSend(), FluidAction.SIMULATE);
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if (this.filterEnabled() && !this.isInFilter(fluidStack)) {
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@@ -128,12 +127,11 @@ public class FluidImportBusPart extends SharedFluidBusPart {
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}
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return TickRateModulation.IDLE;
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} catch (GridAccessException e) {
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// skip
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}
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} catch (GridAccessException e) {
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e.printStackTrace();
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}
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}
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return TickRateModulation.SLEEP;
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}
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@@ -13,6 +13,14 @@ import appeng.core.AELog;
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import appeng.util.Platform;
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public class AEFluidInventory implements IAEFluidTank {
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/**
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* While this may seem redundant, it helps since this class heavily mixes AE
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* fluids stacks, which use null to represent "nothing", and Minecraft's
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* FluidStack, which uses #isEmpty() to represent nothing.
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*/
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private static final IAEFluidStack EMPTY_AE_FLUIDSTACK = null;
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private final IAEFluidStack[] fluids;
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private final IAEFluidInventory handler;
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private final int capacity;
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@@ -31,13 +39,13 @@ public class AEFluidInventory implements IAEFluidTank {
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public void setFluidInSlot(final int slot, final IAEFluidStack fluid) {
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if (slot >= 0 && slot < this.getSlots()) {
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if (Objects.equals(this.fluids[slot], fluid)) {
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if (fluid != null && fluid.getStackSize() != this.fluids[slot].getStackSize()) {
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if (fluid != EMPTY_AE_FLUIDSTACK && fluid.getStackSize() != this.fluids[slot].getStackSize()) {
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this.fluids[slot].setStackSize(Math.min(fluid.getStackSize(), this.capacity));
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this.onContentChanged(slot);
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}
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} else {
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if (fluid == null) {
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this.fluids[slot] = null;
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if (fluid == EMPTY_AE_FLUIDSTACK) {
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this.fluids[slot] = EMPTY_AE_FLUIDSTACK;
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} else {
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this.fluids[slot] = fluid.copy();
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this.fluids[slot].setStackSize(Math.min(fluid.getStackSize(), this.capacity));
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@@ -59,7 +67,7 @@ public class AEFluidInventory implements IAEFluidTank {
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if (slot >= 0 && slot < this.getSlots()) {
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return this.fluids[slot];
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}
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return null;
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return EMPTY_AE_FLUIDSTACK;
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}
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@Override
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@@ -78,12 +86,12 @@ public class AEFluidInventory implements IAEFluidTank {
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if (tank < 0 || tank >= fluids.length) {
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return FluidStack.EMPTY;
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}
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return fluids[tank] == null ? FluidStack.EMPTY : fluids[tank].getFluidStack();
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return fluids[tank] == EMPTY_AE_FLUIDSTACK ? FluidStack.EMPTY : fluids[tank].getFluidStack();
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}
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@Override
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public int getTankCapacity(int tank) {
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return Math.min(this.capacity, Integer.MAX_VALUE);
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return this.capacity;
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}
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@Override
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@@ -98,20 +106,20 @@ public class AEFluidInventory implements IAEFluidTank {
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final IAEFluidStack fluid = this.fluids[slot];
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if (fluid != null && !fluid.getFluidStack().equals(resource)) {
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if (fluid != EMPTY_AE_FLUIDSTACK && !fluid.getFluidStack().equals(resource)) {
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return 0;
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}
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int amountToStore = this.capacity;
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if (fluid != null) {
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if (fluid != EMPTY_AE_FLUIDSTACK) {
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amountToStore -= fluid.getStackSize();
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}
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amountToStore = Math.min(amountToStore, resource.getAmount());
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if (doFill) {
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if (fluid == null) {
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if (fluid == EMPTY_AE_FLUIDSTACK) {
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this.setFluidInSlot(slot, AEFluidStack.fromFluidStack(resource));
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} else {
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fluid.setStackSize(fluid.getStackSize() + amountToStore);
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@@ -141,14 +149,14 @@ public class AEFluidInventory implements IAEFluidTank {
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int amountToStore = this.capacity;
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if (fluid != null) {
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if (fluid != EMPTY_AE_FLUIDSTACK) {
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amountToStore -= fluid.getStackSize();
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}
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amountToStore = Math.min(amountToStore, resource.getAmount());
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if (action == FluidAction.EXECUTE) {
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if (fluid == null) {
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if (fluid == EMPTY_AE_FLUIDSTACK) {
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this.setFluidInSlot(slot, AEFluidStack.fromFluidStack(resource));
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} else {
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fluid.setStackSize(fluid.getStackSize() + amountToStore);
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@@ -170,7 +178,7 @@ public class AEFluidInventory implements IAEFluidTank {
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FluidStack totalDrained = FluidStack.EMPTY;
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for (int slot = 0; slot < this.getSlots(); ++slot) {
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FluidStack drain = this.drain(slot, resource, action == FluidAction.EXECUTE);
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if (drain != null) {
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if (!drain.isEmpty()) {
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if (totalDrained.isEmpty()) {
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totalDrained = drain;
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} else {
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@@ -205,7 +213,7 @@ public class AEFluidInventory implements IAEFluidTank {
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FluidStack copy = totalDrained.copy();
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copy.setAmount(toDrain);
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FluidStack drain = this.drain(slot, copy, action == FluidAction.EXECUTE);
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if (drain != null) {
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if (!drain.isEmpty()) {
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totalDrained.setAmount(totalDrained.getAmount() + drain.getAmount());
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toDrain -= drain.getAmount();
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}
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@@ -220,7 +228,7 @@ public class AEFluidInventory implements IAEFluidTank {
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private int indexOfFluid(FluidStack resource) {
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for (int slot = 0; slot < fluids.length; slot++) {
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if (fluids[slot] != null && fluids[slot].getFluidStack().isFluidEqual(resource)) {
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if (fluids[slot] != EMPTY_AE_FLUIDSTACK && fluids[slot].getFluidStack().isFluidEqual(resource)) {
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return slot;
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}
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}
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@@ -229,7 +237,7 @@ public class AEFluidInventory implements IAEFluidTank {
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private int indexOfEmptySlot() {
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for (int slot = 0; slot < fluids.length; slot++) {
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if (fluids[slot] == null) {
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if (fluids[slot] == EMPTY_AE_FLUIDSTACK) {
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return slot;
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}
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}
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@@ -238,16 +246,16 @@ public class AEFluidInventory implements IAEFluidTank {
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public FluidStack drain(final int slot, final FluidStack resource, final boolean doDrain) {
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final IAEFluidStack fluid = this.fluids[slot];
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if (resource.isEmpty() || fluid == null || !fluid.getFluidStack().equals(resource)) {
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return null;
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if (resource.isEmpty() || fluid == EMPTY_AE_FLUIDSTACK || !fluid.getFluidStack().equals(resource)) {
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return FluidStack.EMPTY;
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}
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return this.drain(slot, resource.getAmount(), doDrain);
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}
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public FluidStack drain(final int slot, final int maxDrain, boolean doDrain) {
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final IAEFluidStack fluid = this.fluids[slot];
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if (fluid == null || maxDrain <= 0) {
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return null;
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if (fluid == EMPTY_AE_FLUIDSTACK || maxDrain <= 0) {
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return FluidStack.EMPTY;
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}
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int drained = maxDrain;
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@@ -259,7 +267,7 @@ public class AEFluidInventory implements IAEFluidTank {
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if (doDrain) {
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fluid.setStackSize(fluid.getStackSize() - drained);
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if (fluid.getStackSize() <= 0) {
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this.fluids[slot] = null;
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this.fluids[slot] = EMPTY_AE_FLUIDSTACK;
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}
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this.onContentChanged(slot);
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}
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@@ -277,7 +285,7 @@ public class AEFluidInventory implements IAEFluidTank {
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try {
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final CompoundNBT c = new CompoundNBT();
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if (this.fluids[x] != null) {
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if (this.fluids[x] != EMPTY_AE_FLUIDSTACK) {
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this.fluids[x].writeToNBT(c);
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}
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@@ -22,7 +22,6 @@ import java.util.Iterator;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.ChunkPos;
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import net.minecraft.world.World;
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import net.minecraft.world.dimension.DimensionType;
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import net.minecraftforge.common.MinecraftForge;
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@@ -160,13 +159,17 @@ public class QuantumCluster implements ILocatable, IAECluster {
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if (qc != null) {
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final World theWorld = qc.center.getWorld();
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if (!qc.isDestroyed) {
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ChunkPos cPos = new ChunkPos(qc.center.getPos());
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if (theWorld.getChunkProvider().isChunkLoaded(cPos)) {
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// In future versions, we might actually want to delay the entire registration
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// until the center
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// tile begins ticking normally.
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if (theWorld.isBlockLoaded(qc.center.getPos())) {
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final DimensionType id = theWorld.dimension.getType();
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final World cur = theWorld.getServer().getWorld(id);
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final TileEntity te = theWorld.getTileEntity(qc.center.getPos());
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return te != qc.center || theWorld != cur;
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} else {
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AELog.warn("Found a registered QNB with serial %s whose chunk seems to be unloaded: %s", qe, qc);
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}
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}
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}
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@@ -277,4 +280,17 @@ public class QuantumCluster implements ILocatable, IAECluster {
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private void setRing(final QuantumBridgeTileEntity[] ring) {
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this.Ring = ring;
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}
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@Override
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public String toString() {
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if (center == null) {
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return "QuantumCluster{no-center}";
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}
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World world = center.getWorld();
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BlockPos pos = center.getPos();
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return "QuantumCluster{" + world + "," + pos + "}";
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}
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}
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@@ -253,9 +253,11 @@ public class AEBaseTileEntity extends TileEntity implements IOrientable, ICommon
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if (this.renderFragment > 0) {
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this.renderFragment |= 1;
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} else {
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// Clearing the cached model-data is always harmless regardless of status
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this.requestModelDataUpdate();
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// TODO: Optimize Network Load
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if (this.world != null) {
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this.requestModelDataUpdate();
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if (this.world != null && !this.isRemoved() && !notLoaded()) {
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boolean alreadyUpdated = false;
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// Let the block update it's own state with our internal state changes
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@@ -367,7 +369,6 @@ public class AEBaseTileEntity extends TileEntity implements IOrientable, ICommon
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* null means nothing to store...
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*
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* @param from source of settings
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*
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* @return compound of source
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*/
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public CompoundNBT downloadSettings(final SettingsFrom from) {
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Reference in New Issue
Block a user