Commit Graph

  • e243c8e9a2 Adds a debug generator for ForgeEnergy. (#3259) yueh 2017-12-21 17:29:39 +01:00
  • 641d0d40cc Fixes #3265: Do not strip special chars when extracting recipes. (#3266) yueh 2017-12-21 17:28:31 +01:00
  • 50fad685b6 Fixes #3282: Stacksizes > 64 prevent applicator from cycling. (#3287) yueh 2017-12-21 17:28:16 +01:00
  • 1ad49edd76 Fixes #3260: Only match damaged items when selected and set to 99%. (#3261) yueh 2017-12-01 21:14:29 +01:00
  • 7ceaa4cc3e Fixes #3217: Allow caps to be used as P2P attunements. (#3257) yueh 2017-12-01 21:14:11 +01:00
  • b70c86542b Fixes #3255: Cache invalid patterns instead computing them every frame. (#3256) yueh 2017-12-01 21:13:23 +01:00
  • c1197c0084 Updated to latest Forge RB. (#3250) rv5.stable.3 yueh 2017-11-26 15:46:38 +01:00
  • f0d807f0a2 Rework ContainerInscriber validation (#3238) fscan 2017-11-26 15:46:02 +01:00
  • 5fa2c0ab27 Deprecate AE2 recipe system. (#3247) fscan 2017-11-26 15:45:34 +01:00
  • 3063bd887c Revert DamageableRecipe changes (#3246) fscan 2017-11-26 15:44:56 +01:00
  • fac4a8f9dc Fix typo Florian Scandella 2017-11-26 14:38:09 +01:00
  • 9d8226da19 Remove swingArm in IToolHammer implementation. (#3249) fscan 2017-11-25 13:38:22 +01:00
  • 33754d289d Fixes #932: Fire ExplosionEvent.Detonate when tiny TNT explodes. (#3229) yueh 2017-11-23 11:06:46 +01:00
  • 959672dae3 Add CraftTweaker support (#3231) fscan 2017-11-22 21:09:26 +01:00
  • 90c17c09a8 Add custom recipe for damageable Ingredients (#3230) fscan 2017-11-17 16:20:53 +01:00
  • e0bf7223e0 Refactors grid connections (#3219) rv5.stable.2 yueh 2017-11-12 18:13:59 +01:00
  • ba9af94228 Fix StorageBus not updating item count correctly (#3218) fscan 2017-11-12 18:12:56 +01:00
  • 122b6163dc Fixes #3209: Reset stack to prevent leaking meaningful ones (#3210) yueh 2017-11-12 12:53:40 +01:00
  • fab42ccc75 Use craftinggrid to check existing patterns for JEI recipe transfer. (#3202) yueh 2017-11-12 12:48:18 +01:00
  • f5dd2c8b0a Fixes tooltips for ME Slots (#3205) yueh 2017-11-12 12:35:05 +01:00
  • a126112a2d Rework ImportBus (#3206) fscan 2017-11-11 19:59:11 +01:00
  • 99cda5f5a3 Cleanup recipe factories (#3207) fscan 2017-11-11 17:51:20 +01:00
  • 56a5363528 Fix NetworkToolViewer stack overflow, saveguard against markDirty recursion. Florian Scandella 2017-11-08 13:17:34 +01:00
  • 6f30658d41 Backport dupe fix (#3196) rv4-1.10 fscan 2017-11-05 05:37:21 +01:00
  • be65edbd5b Set base biome to "void" to shut up warning. (#3194) fscan 2017-11-05 03:12:20 +01:00
  • fe5d9251eb Spatial IO fixes (#3195) fscan 2017-11-04 23:12:17 +01:00
  • 3cf48b2291 Remove channels per side from non smart cable states. (#3192) rv5.stable.1 yueh 2017-11-04 13:24:57 +01:00
  • cc4599b5fc Add a basic cache for cable models to avoid constant regeneration. (#3185) rv5.beta.3 yueh 2017-10-31 21:02:03 +01:00
  • c1fa77df51 Fixes #3189: Formation plane unable to place special items. (#3190) yueh 2017-10-31 16:12:08 +01:00
  • 725fa491e6 Fixes #2611: Limit the adaptor to the main player inv. (#3188) yueh 2017-10-31 14:05:05 +01:00
  • e2a6cd1d57 Fix SkyChest bounding box (#3187) fscan 2017-10-31 01:40:17 +01:00
  • 6ddf60fab8 Improve Facade rendering (#3182) fscan 2017-10-29 16:47:26 +01:00
  • 2c07acfe81 Allow extraction for Condenser (#3179) fscan 2017-10-27 15:49:40 +02:00
  • 3749742231 Fix handling of ItemStacks using getShareTag or Capabilites (#3171) fscan 2017-10-26 17:59:55 +02:00
  • 74b9610b45 JSON resource cleanup (#3178) yueh 2017-10-26 12:47:08 +02:00
  • a725779ff6 Fixes #3175: Return the correct used amount. (#3176) yueh 2017-10-26 12:46:49 +02:00
  • b82df25c75 Update zh_cn.lang (#3137) rv5.beta.2 Flithor 2017-10-21 06:47:07 +08:00
  • cc9b33b473 Implement Advancements (#3160) fscan 2017-10-20 23:54:18 +02:00
  • 5496b746ea Fix Tiny TNT (#3162) fscan 2017-10-20 23:52:55 +02:00
  • f80f623ccf Fix AESharedItemStack#compareNBT to get consistent ordering. (#3169) fscan 2017-10-20 23:25:18 +02:00
  • cba6c5500f Fixes inscriber crash with name presses. yueh 2017-10-16 21:41:44 +02:00
  • bc8268af94 readd the non-fortune version Florian Scandella 2017-10-15 16:07:12 +02:00
  • 297cd16702 cleanup BlockQuartzOre and circumvent Forge bug Florian Scandella 2017-10-15 15:53:31 +02:00
  • 41711e50b9 Check for null in UpgradeInventory#saveChanges. Fixes #3159 Florian Scandella 2017-10-14 23:53:34 +02:00
  • 2bfb8b75e8 Return correct item defintion. Florian Scandella 2017-10-14 19:06:57 +02:00
  • 58e96aa3de Fixes new modes not being considered JEI modes. rv5.beta.1 yueh 2017-10-14 14:39:05 +02:00
  • 4f07b63b13 API cleanups (#3155) fscan 2017-10-14 14:15:28 +02:00
  • 905dd6c888 Added a clientside config to keep or clear the search filter when opening. (#3154) yueh 2017-10-14 14:13:18 +02:00
  • ab7f35a9ee Further StorageChannel refactoring (#3152) yueh 2017-10-14 14:12:24 +02:00
  • 6e81f698c0 Refactored StorageChannel enum into an interface (#3138) rv5.alpha.8 yueh 2017-10-08 17:59:30 +02:00
  • 8ad8ce68b5 Added optional TE wrench support. (#3145) fscan 2017-10-08 17:58:57 +02:00
  • 644194d0d6 Updated Forge to 1.12.2 RB (#3141) yueh 2017-10-08 17:34:05 +02:00
  • 95b27f490c Added Registry for customized charger rates. (#3139) yueh 2017-10-08 17:33:06 +02:00
  • 6032c0328e Fixes #3143: Queue network list updates in onTick (#3144) fscan 2017-10-08 15:12:28 +02:00
  • e8d554d69d Fix Inscriber recipe registration (#3131) rv5.alpha.7 fscan 2017-10-02 22:03:22 +02:00
  • 1e15b23506 Rework AEItemStack (#3091) rv5.alpha.6 rv5.alpha.5 fscan 2017-09-30 17:18:30 +02:00
  • 2ed7a5598a Improved IGrinderRegistry (#3110) yueh 2017-09-29 20:32:59 +02:00
  • 1c05dd5834 Further improvments for the energygrid. (#3107) yueh 2017-09-29 20:32:20 +02:00
  • 632d124359 Fix ArithmeticException in PartP2PFEPower Florian Scandella 2017-09-26 22:14:04 +02:00
  • 829c18e2bb Make UVLLoader a bit more robust (#3102) yueh 2017-09-21 20:42:23 +02:00
  • d3a5be7ed6 Fixes #3105: Dupe bug due to forge default itemhandler implementation. (#3106) yueh 2017-09-21 20:41:30 +02:00
  • 07bcd528ea we dont use scala ... (#3097) fscan 2017-09-18 11:45:47 +02:00
  • 217cbf0982 we dont use scala ... Florian Scandella 2017-09-17 13:38:44 +02:00
  • 4dd0a4cd96 Improve terminal search box (#3064) fscan 2017-09-16 17:44:16 +02:00
  • 5cbdc1d769 Fix fluid P2p voiding excess liquids (#3090) fscan 2017-09-16 17:38:01 +02:00
  • 54c0ce43ea fix fluid p2p voiding excess liquids Florian Scandella 2017-09-14 18:38:29 +02:00
  • bd8f43acbf Updated to forge 1.12.1 RB. (#3087) yueh 2017-09-12 13:23:17 +02:00
  • 970630a90d Refactored the BaseActionSource (#3063) yueh 2017-09-12 11:39:00 +02:00
  • 771a944058 Fixes #3081: Fixes blocking mode blocking on empty inventory. (#3082) yueh 2017-09-11 12:03:32 +02:00
  • 05b29d0de0 Cache the STORAGE_MONITORABLE_ACCESSOR Capability to reduce the amount of MENetworkCellArrayUpdates (#3077) fscan 2017-09-09 13:30:16 +02:00
  • db1cd8c312 Cache the STORAGE_MONITORABLE_ACCESSOR Capability to reduce the amount of MENetworkCellArrayUpdates Florian Scandella 2017-09-04 14:36:36 +02:00
  • 375e1efb15 We don't need the showCraftingLabel flag, as IAEStack is perfectly fine with 0 size stacks. (#3071) fscan 2017-09-09 12:58:22 +02:00
  • 955fcac92a Correctly handle the grid power storage during onJoin/onSplit. yueh 2017-09-03 13:40:30 +02:00
  • 216e2cb1e3 Fix matter condenser input slot Florian Scandella 2017-09-03 04:45:17 +02:00
  • 53f5724657 Set stack size to 1 for rendering Florian Scandella 2017-09-02 01:06:25 +02:00
  • 4a6162907c Merge pull request #3062 from fscan/inventory-save-changes-2 fscan 2017-08-31 14:24:43 +02:00
  • a3269826f9 cleanup inventory change handling Florian Scandella 2017-08-31 13:37:26 +02:00
  • dfb23fd9e7 Save changes in AppEngInternalAEInventory too. Florian Scandella 2017-08-31 14:00:40 +02:00
  • d8ca9fc2f9 Merge pull request #3061 from fscan/inventory-save-changes fscan 2017-08-30 00:26:02 +02:00
  • e9a8a8cdff always save changes when inventory changes. Florian Scandella 2017-08-29 23:21:08 +02:00
  • 1a918be658 only calculate difference when it's the same item Florian Scandella 2017-08-29 22:52:59 +02:00
  • 90130e72aa call saveChanges when inventory changes. Florian Scandella 2017-08-29 22:52:06 +02:00
  • c8f10d92bb use index not slotNumber Florian Scandella 2017-08-29 21:20:18 +02:00
  • 548af3c6cc Use standard inheritance to propagage NBT events (#3058) rv5.alpha.4 fscan 2017-08-28 09:34:09 +02:00
  • 98b9380494 Fixes machines not extracting power from the local grid. yueh 2017-08-27 15:01:07 +02:00
  • bbf4d4a9ce Spatial rework (#3048) fscan 2017-08-24 11:24:33 +02:00
  • 1513ba3f6a Performance improvements for the energygrid (#3051) yueh 2017-08-24 11:06:31 +02:00
  • f03f8ec432 Remove RF dependency yueh 2017-08-22 11:06:20 +02:00
  • e1dcd588b7 add particle texture to charged quartz Florian Scandella 2017-08-21 20:11:20 +02:00
  • 8338a7d13e Fixes #3049: JEI recipe transfer can voiding items (#3053) fscan 2017-08-21 14:39:29 +02:00
  • 8163b30479 Fixes pattern terminal extracting real items and voiding them on JEI recipe transfer (#3054) fscan 2017-08-21 10:59:22 +02:00
  • b8e685b1b6 Fixes #3040: Cache recipe and revalidate it (#3042) yueh 2017-08-20 21:31:30 +02:00
  • d84500c5b7 Fixes FE P2P tunnel drain issues yueh 2017-08-20 14:35:31 +02:00
  • a1679c944b Added SCS size to the Spatial IO Port. (#3045) yueh 2017-08-20 13:14:27 +02:00
  • a3a39201d1 Missed vibration chamber when fixing the others. (#3050) fscan 2017-08-19 21:31:16 +02:00
  • d788da687e Update it_it.lang (#3041) Emanuele Torre 2017-08-18 10:31:15 +02:00
  • 030e0c6a14 Updated gradle.properties for deploying to multiple minecraft versions rv5.alpha.3 yueh 2017-08-18 00:47:31 +02:00
  • 8e4265aa33 P2P Tunnel improvements (#3039) fscan 2017-08-18 00:44:19 +02:00
  • 80eaa032b9 Fixes #3011: placing the last part in off-hand clearing main hand as well Gunther De Wachter 2017-08-17 22:19:35 +02:00
  • bee9c70497 Added 1.12.1 as accepted version. yueh 2017-08-17 21:17:55 +02:00