Commit Graph

  • 260b2d1c92 Vibrant Quartz Glass + Particles Sebastian Hartte 2020-06-01 15:12:02 +02:00
  • dffea9a167 More compile things covers1624 2020-06-01 22:17:34 +09:30
  • 086b9ab1e3 Matrix Frame Sebastian Hartte 2020-06-01 14:41:15 +02:00
  • 17f73f214d Creative Tab Signature + Matrix Frame Sebastian Hartte 2020-06-01 14:11:05 +02:00
  • 423aaf0762 Reactivated UV offset and commented what fixed missing sides. Added missing item models. Sebastian Hartte 2020-06-01 13:18:36 +02:00
  • adfc2577ed Connected Glass Sebastian Hartte 2020-06-01 13:13:18 +02:00
  • c1f260d95f Clean packet registration, misc compile things covers1624 2020-06-01 15:05:40 +09:30
  • 848f4238d2 Easy entity renderers covers1624 2020-06-01 14:26:30 +09:30
  • e7dadcddbe Packets covers1624 2020-06-01 14:23:50 +09:30
  • d6157d78a1 Update some CCL repack stuff covers1624 2020-06-01 14:21:45 +09:30
  • 5cdeff01be Custom Model Loader Sebastian Hartte 2020-06-01 04:02:37 +02:00
  • 077ff17078 More stuff ingame and showing up. Sebastian Hartte 2020-06-01 01:01:32 +02:00
  • 6a88728544 First shot at starting. Sebastian Hartte 2020-05-31 17:16:25 +02:00
  • fdd67bbba4 Copied over handlers from other branch. Sebastian Hartte 2020-05-31 16:23:32 +02:00
  • ec3b464655 Some additional fixes from other branch. Sebastian Hartte 2020-05-30 22:18:26 +02:00
  • d730503378 Fixes #4388: Ensure correct ticking priority order (#4393) yueh 2020-05-27 16:13:20 +02:00
  • 16d6d55d7f 1.15 port yueh 2020-05-18 14:02:45 +02:00
  • 0ea86c939c Removed UV test mod yueh 2020-05-07 17:04:31 +02:00
  • 2cbff91ab0 Updated API to changed 1.15 classes yueh 2020-05-07 17:03:24 +02:00
  • 3dff3a5d54 Upgraded buildscripts for minecraft 1.15.2 yueh 2020-05-07 16:13:54 +02:00
  • f3349b0a2d Fixes #4372: Limit validated itemstack to a size of 1 (#4373) yueh 2020-05-07 11:49:00 +02:00
  • f667e9a5f0 Reduce lock time yueh 2020-04-25 18:28:33 +02:00
  • 2c0a2975de Fix #4114 (#4357) Hinara 2020-04-25 18:05:14 +02:00
  • 2e3d6b721a Run daily after the initial cleanup is done yueh 2020-03-30 11:00:43 +02:00
  • 94e294f4e9 Remove redundant option yueh 2020-03-27 21:28:55 +01:00
  • 91620a0042 Handle issues and prs yueh 2020-03-27 21:23:29 +01:00
  • ffc79b5494 Run workflow hourly yueh 2020-03-27 19:43:09 +01:00
  • ce7c29d0ac Create lock.yml yueh 2020-03-27 18:06:46 +01:00
  • 5ac8db41e7 option for a blocking mode that actually works talchas 2020-02-06 18:08:08 -08:00
  • 6ece190ac4 Fixes #4127: Increase JEI box for grindstone recipes (#4270) yueh 2020-01-30 10:06:14 +01:00
  • 00a596ea8f Fixes #4268: Disabled JEI facade recipe when disabled. (#4269) yueh 2020-01-30 09:35:45 +01:00
  • 1fc1d5517d Fixes #4213: Prevent NPE when inserting via conversion monitor (#4265) yueh 2020-01-26 13:36:06 +01:00
  • d5fc7a5b21 Fixes #4256: Cache AESharedItemStack#hashCode() (#4257) yueh 2020-01-16 13:22:42 +01:00
  • 1f85d0f607 Fix CraftTweaker Grindstone second optional output (#4250) Rik Pronk 2020-01-16 10:57:18 +01:00
  • dfe5b82bda Safer implementation of CraftingGridCache updatePatterns coalescing talchas 2019-12-09 22:39:38 -08:00
  • c7f8f4249e Avoid quadratic behavior from rebuilding the entire crafting cache for each interface visited. Instead rebuild it at most once per tick, like cpu clusters. talchas 2019-12-09 22:39:38 -08:00
  • 34c490f92b Safer implementation of CraftingGridCache updatePatterns coalescing talchas 2019-12-09 22:39:38 -08:00
  • 5efa6d6251 Update API JavaDocs for clarification (#4180) ruifung 2019-12-19 17:18:27 +08:00
  • 4269a66a4b Fix Typos in README.md (#4183) Andrew Motz 2019-12-19 01:16:59 -08:00
  • 401f1ebb3e Avoid quadratic behavior from rebuilding the entire crafting cache for each interface visited. Instead rebuild it at most once per tick, like cpu clusters. talchas 2019-12-09 22:39:38 -08:00
  • df2a7c1858 Add "cullface" into charged_quartz_ore.json (#4108) Chan, Danny 2019-08-07 16:08:05 +08:00
  • c483bd17f5 Fixes #4089: Render cable core on straight lines of different types. (#4103) rv6.stable.7 yueh 2019-07-23 21:12:17 +02:00
  • 92536fceb4 Fixes #4090 Portable cell incorrect empty itemstack handling (#4093) yueh 2019-07-23 20:13:15 +02:00
  • ded71cb2bd Fixes #4062: Rounding error due to float precision. (#4064) yueh 2019-06-20 10:47:28 +02:00
  • 41a4518c5b Fixes #4005: Persist cell after cleanup. (#4009) yueh 2019-04-21 22:30:45 +02:00
  • 87643094c3 Fixes #3925: Incorrect API JavaDoc (#4008) yueh 2019-04-21 22:30:35 +02:00
  • 8a4c9b58e6 Fixes #3911: Incorrectly used string format. (#4007) yueh 2019-04-21 22:30:21 +02:00
  • 5436e6bf08 Added support for fluids in pt-BR lang file (#3904) InterPlay 2019-04-21 08:20:57 -03:00
  • 078112d97b Disable modmaven due to build issues for now (#4011) yueh 2019-04-21 13:10:02 +02:00
  • 46355a4e9b Fixes #3899: Put fluid interface into configured mode when needed. (#3903) yueh 2019-01-15 12:52:12 +01:00
  • eb389971a3 Fixes #3901: Ensure fluid terminal respects reported stacksizes. (#3902) yueh 2019-01-15 12:52:00 +01:00
  • a38ebf7c4d Fixes #3886: Initialise sleeping import bus in pulse mode. (#3887) yueh 2018-12-26 23:28:17 +01:00
  • dfcba264f3 Fixes #3880: Incorrect compare with empty itemstack. (#3882) rv6.stable.6 yueh 2018-12-25 21:21:19 +01:00
  • d343ac47f5 Added CTM as actual soft dependency. (#3881) yueh 2018-12-25 21:21:08 +01:00
  • 05db930a4e Fixes #3821: Unconfigured level emitter now report all fluids. (#3875) rv6.stable.5 yueh 2018-12-24 14:44:40 +01:00
  • 33bc0a6a3f Fixes #3776: Fixes dupe bug with cell upgrades. (#3874) yueh 2018-12-24 14:11:45 +01:00
  • f2f48a8d59 Fixes #3767: Fluid Annihilation plane too strict about leftover (#3872) yueh 2018-12-23 23:33:15 +01:00
  • 0f0af2349b Fixes #3866: Use blockstates to avoid the missing fluid block. (#3869) yueh 2018-12-23 22:42:25 +01:00
  • 32a4fcab77 Fixes #3768: Damageable items with nbt and without damage could crash. (#3867) yueh 2018-12-23 22:42:09 +01:00
  • a847a01d8a Feature #3832: Made onRequestChange() less ambiguous (#3833) yueh 2018-12-23 22:41:52 +01:00
  • ed643787df Updated gradle scripts (#3871) yueh 2018-12-23 22:41:11 +01:00
  • 524b26d2a2 Implement caching for facade item models. covers1624 2018-11-29 15:23:43 +10:30
  • 184b1f8efb Guard against models providing quads with null orientations. covers1624 2018-11-29 15:02:47 +10:30
  • 06cca13087 Update ko_kr.lang (#3674) E. Kim 2018-11-17 18:31:29 +09:00
  • 8e735e72ff Update zh_cn.lang (#3570) 徐晨曦 2018-11-17 17:31:01 +08:00
  • d3dd137570 Fixes #3817: Missing 1k Crafting Storage and Monitor from Network Status (#3818) rv6.stable.4 yueh 2018-11-11 13:11:45 +01:00
  • 78e1126c38 Fixes #3814: IO Port no longer put to sleep on load when having work. (#3816) yueh 2018-11-11 11:52:13 +01:00
  • ebe3ff045d Fixes #3811: Display crafting unit as themself in the network monitor. (#3815) yueh 2018-11-11 11:52:03 +01:00
  • 6291a545c3 Fixes #3793: Limit filling fluid inventories to their max capacity. (#3794) rv6.stable.3 yueh 2018-10-21 11:18:02 +02:00
  • 99fd5a9d53 Fixes #3790: Correctly handle fluids with NBT data. (#3791) yueh 2018-10-21 11:17:27 +02:00
  • 416c7d2683 Input P2P tunnels can now be assigned a new frequency. (#3765) yueh 2018-10-21 11:17:01 +02:00
  • 0c88d1e7ee Fixes #3746: Revert OreDict use for cable anchors. Blame Forge for crashes. (#3764) rv6.stable.2 yueh 2018-10-06 00:02:41 +02:00
  • d88f550eb0 Switch to new IItemHandler (#3669) fscan 2018-10-04 20:39:06 +02:00
  • e21c59b326 Fixes #3146: Prevent crash when GlassState is missing. (#3758) yueh 2018-10-04 19:33:10 +02:00
  • d8af8d26be Updated to new Forge RB (#3760) yueh 2018-10-04 19:32:47 +02:00
  • 02426bc101 Update bug_report.md yueh 2018-10-02 17:38:22 +02:00
  • 11f8471772 Updated issue templates yueh 2018-10-01 13:12:44 +02:00
  • d35b720a16 Update issue templates (#3751) yueh 2018-10-01 13:00:07 +02:00
  • 7a5b84c10a Allow JEI to differentiate between different cable facades (#3750) mezz 2018-10-01 02:18:38 -07:00
  • 800860d4e6 Fixes #3747: Fix issues with facade breaking textures. (#3748) covers1624 2018-10-01 18:42:38 +09:30
  • ac81418684 Changed some fluid recipes to match their item variant. (#3744) rv6.stable.1 yueh 2018-09-28 18:25:05 +02:00
  • 7daad58607 Fixes #3742: Do not use storableInStorageCell() to identify generic c… (#3743) yueh 2018-09-28 17:38:08 +02:00
  • 038ca23523 Fixes #3688: Invalidate Storage Bus cache immediately upon missing TE. (#3737) yueh 2018-09-28 17:36:58 +02:00
  • 37d8833b95 Fixes #3708: Move knifes/wrenches to oredict as constants are unreliable (#3729) rv6.beta.1 yueh 2018-09-22 20:14:28 +02:00
  • fdcba13369 Power off a network in case it losses its local buffer. (#3703) rv6.alpha.4 yueh 2018-09-02 14:00:15 +02:00
  • b1ac0adfd8 Added a new facade config. (#3706) yueh 2018-09-02 13:59:18 +02:00
  • 7ba2893635 New facade system (#3702) covers1624 2018-09-02 19:29:37 +09:30
  • ed8baf8c15 Fix tooltip for vibration chamber (#3675) fscan 2018-08-30 23:13:38 +02:00
  • 758377ed5d Various code fixes (#3704) yueh 2018-08-30 23:12:35 +02:00
  • a2091d10fe Code cleanup yueh 2018-08-30 20:33:08 +02:00
  • fed12cb99f Organise Imports yueh 2018-08-30 20:32:01 +02:00
  • 66c365d11f Code Formatting yueh 2018-08-30 20:31:27 +02:00
  • 044f4c9ed3 Added jacoco for coverage reports (#3700) yueh 2018-08-30 20:09:36 +02:00
  • 91a74813d9 Updated Travis CI caches (#3699) yueh 2018-08-30 20:09:25 +02:00
  • a0b645a0a7 Added SonarCloud integration (#3698) yueh 2018-08-29 23:24:55 +02:00
  • d439fb2915 Fix fluid parts item models (#3676) fscan 2018-08-29 19:09:04 +02:00
  • 7efd4d872f Readded forge as required dependency. (#3678) yueh 2018-08-29 19:08:46 +02:00
  • 1b09760631 Followup #3646: Assemblers actually have to render in both layers. (#3662) yueh 2018-08-05 13:11:36 +02:00
  • fa2b4fabc7 Fix ConcurrentModificatonException in NetworkEventBus (#3660) rv5-1.12 fscan 2018-08-01 00:35:44 +02:00
  • 04daadceed Increase Vibration Chamber AE/t (#3635) fscan 2018-08-01 00:27:19 +02:00