Commit Graph

  • a57cd3f580 More 1.12 shenanigans. Still far from done. Gunther De Wachter 2017-07-09 07:17:24 +02:00
  • 33f54a1bd6 Merge pull request #8 from tyra314/creative-tab-leak GuntherDW 2017-07-09 05:53:32 +02:00
  • 3008088ad7 Fixes creative tab leak tyra314 2017-07-08 11:26:51 +02:00
  • 198ea9f16e Fixed crash caused by delayed block registration. Added Callback section for the Model Registry event to the builder setup. Moved the State Mapper section to the Model Registry Callback section. Gunther De Wachter 2017-07-06 14:05:54 +02:00
  • d8c5e6a5fa Fixed UI background not being drawn. Mezz removed said displayGuiScreenWithoutClose() so said workaround can be removed. Gunther De Wachter 2017-07-06 08:07:51 +02:00
  • fbcf8c4705 Highly incomplete code. First work on porting to 1.12. Still need to rework a LOT of things. Gunther De Wachter 2017-07-06 01:57:19 +02:00
  • d67f97cd16 FMLRelaunchLog is deprecated in favour of FMLLog. Small grammatical fixed as well. They want you to get a logger in the PreInit phase, but seeing as we are a coremod we run before those events take place. Gunther De Wachter 2017-07-04 17:50:10 +02:00
  • 0e2f8a22a2 Decided to go for a more "separated" TE registration. This will still make it so addons still get to add custom blocks without having to change too much of the internals. Gunther De Wachter 2017-07-04 15:40:57 +02:00
  • 20fc0e136d Fixed more bugs caused by the new mappings. Gunther De Wachter 2017-07-03 09:11:06 +02:00
  • 7f7495f1df Fixed bug caused by mapping update, not being able to rclick on parts on a certain side. Gunther De Wachter 2017-07-03 08:20:13 +02:00
  • e6e858820f Updated forge and added some more stuff from the new mappings. Gunther De Wachter 2017-07-03 07:34:24 +02:00
  • 4679b0ee61 Forgot to add this file for the Named Inventories fix. Gunther De Wachter 2017-07-03 06:56:03 +02:00
  • 890eef1803 Update MCP Mappings to stable_32 Some mapping updates are just straight up weird. 20170516 -> isBlockSolid, 20170517 -> causesDownwardCurrent Gunther De Wachter 2017-07-03 06:54:45 +02:00
  • 780ce89ac3 Internal change to fix Named Inventories. This change will not affect the reobfed version (much). Gunther De Wachter 2017-07-03 05:54:25 +02:00
  • e96339dd2b Fix more items and unsafe checks that made items get deleted. Gunther De Wachter 2017-07-02 07:44:21 +02:00
  • b67d7eed82 Fixed tools getting deleted when being used in off-hand. Gunther De Wachter 2017-07-02 07:33:16 +02:00
  • 5ebd8452bf Fixed another crash from the Entropy Manipulator. I have no words for this one. Gunther De Wachter 2017-07-02 06:57:40 +02:00
  • ee774cd3f8 Even more null fixes. Gunther De Wachter 2017-07-02 06:43:33 +02:00
  • 0a2f90d115 Fixed Entropy Manipulator crash. Gunther De Wachter 2017-07-02 06:17:23 +02:00
  • 0f86efa3f5 Added workaround for dispenser logic. Gunther De Wachter 2017-07-02 06:05:43 +02:00
  • 7398af0e1c Add an ease of use tooltip to the creative cell. Displays the items provided/formatted by the cell. Gunther De Wachter 2017-07-02 05:26:37 +02:00
  • eb0b304fd9 Even more null fixes. Gunther De Wachter 2017-07-02 04:13:49 +02:00
  • c455ee69b8 When not shifting an encoded item pattern item should let the right click through. Gunther De Wachter 2017-07-02 04:11:26 +02:00
  • 820a6bdbd6 Fixed the ME system not finding any Crafting CPU's. Might have to rework it a bit later. looks kind of ugly like this. Gunther De Wachter 2017-07-01 09:08:43 +02:00
  • 7a8499c455 Fixed tools not working due to a change in the onItemUse method fields in ItemStack.java I will have to fix the dispenser logic. Manually right clicking works. Gunther De Wachter 2017-06-30 19:17:06 +02:00
  • 76f17ba53c Fixed Network Tool crashing on null ItemStacks. Gunther De Wachter 2017-06-30 18:35:38 +02:00
  • 16a0872d06 Fixed Crafting Multiblocks not forming. I accidentally used the wrong subclass to define the StorageTiles here. Gunther De Wachter 2017-06-30 18:16:02 +02:00
  • 49a87f62ce More null's and cosmetic fixes. Gunther De Wachter 2017-06-30 17:30:03 +02:00
  • c382ab7300 Made the SkyChestTE's class names more in line with the other ones. Gunther De Wachter 2017-06-30 17:25:02 +02:00
  • 49a6df5bc7 Fixed up the Tile Entity mess a bit, still need to look at the CableBus stuff a bit though. Gunther De Wachter 2017-06-30 17:22:06 +02:00
  • 10e050c35b Fixed potential memory leak in the UI code. Gunther De Wachter 2017-06-30 17:17:34 +02:00
  • b1e249aad0 Fixed Color Applicator not accepting dyes as valid items Gunther De Wachter 2017-06-29 11:34:39 +02:00
  • d3bb71d834 Fixed JEI clearing the search bar. That last commit was pushed a bit too hastily. Gunther De Wachter 2017-06-29 10:39:49 +02:00
  • 3f7051ec8e Fixed clearing of the search bar when looking at recipes Why mezz why... Gunther De Wachter 2017-06-29 10:30:14 +02:00
  • 2f1f19bbb3 Fixed ResourceLocation for the items and seeds. Gunther De Wachter 2017-06-29 06:34:02 +02:00
  • 4c7f065af3 Fixes #2729: Fix transformer regression introduced during FG downtime. (#2730) yueh 2016-12-31 18:25:16 +01:00
  • 6c52f31686 Replaces old fluid handlers with the new capability based ones. (#2727) yueh 2016-12-31 16:01:29 +01:00
  • 3ac7e518b1 Fixed compile error from cherry-picked commit. Gunther De Wachter 2017-06-29 05:47:51 +02:00
  • af85a2bf67 Fixes #2713: Call super#onBlockActivated() for wrench interaction. (#2728) yueh 2016-12-31 16:00:45 +01:00
  • c4b4a257f3 Removed old ASMIntegration file, the rename didn't get picked up by the cherry-pick Gunther De Wachter 2017-06-29 05:39:11 +02:00
  • 4eba3bca5b Fixes IDE not correctly cleaning up the list of staged files. yueh 2016-12-31 15:19:36 +01:00
  • cd78586910 Fixes #2768: Incorrect return value when charging items via Tesla. (#2771) yueh 2017-01-31 12:17:32 +01:00
  • 178198b0c6 Fixed render issue with cables/certain blocks on a specific side. Gunther De Wachter 2017-06-29 04:16:35 +02:00
  • bdf46a6ee2 Fixed hoppers continuing to insert when they shouldn't into inscribers. Thanks @fscan Original pull request : #2933 Gunther De Wachter 2017-06-28 18:11:11 +02:00
  • 0be2011645 Fixed blank patterns in the pattern terminal not decreasing when encoding a pattern. Gunther De Wachter 2017-06-28 06:21:11 +02:00
  • bce500616c Fixed exception being thrown when placing last item of a stack of parts. Gunther De Wachter 2017-06-28 06:19:17 +02:00
  • e022c23c8f Fixed crash on startup. Apparently there's still null's lurking in the code. Gunther De Wachter 2017-06-27 20:52:56 +02:00
  • 61b81fc802 Fix facade recipes. Hopefully the last null check fix. Gunther De Wachter 2017-06-27 20:39:06 +02:00
  • b819fe4adb Fixed "Air" tooltip displaying in the interface terminal. More missed null checks. Gunther De Wachter 2017-06-27 18:00:55 +02:00
  • 66a797dd7c Fixed grindstone not working with crank due to missed null checks. Gunther De Wachter 2017-06-27 17:20:13 +02:00
  • 99c294e948 More aesthetic and typo fixes. Gunther De Wachter 2017-06-27 04:04:48 +02:00
  • 6529de911a Code aesthetics and typo fixes. Gunther De Wachter 2017-06-26 16:35:50 +02:00
  • 650edae902 More ItemStack null changes. Gunther De Wachter 2017-06-26 07:07:04 +02:00
  • 78904204cf Fixed inscriber not starting due to vanilla changes. Gunther De Wachter 2017-06-26 07:06:19 +02:00
  • df7ab00c37 Fixed a null check when the array wasn't initialised yet. I should fix this up in the future though. Gunther De Wachter 2017-06-26 05:43:08 +02:00
  • 5432decf95 Fix items showing up as craftable when they weren't after taking out the last one. Gunther De Wachter 2017-06-26 05:42:21 +02:00
  • da5879b667 First batch of null -> isEmpty() checks. I most likely still missed a ton of checks... Gunther De Wachter 2017-06-26 05:15:25 +02:00
  • 370fc49357 Temporary (?) hacky fix to display the craftable items This is kind of a hackjob IMO but it saves me the trouble of possibly rewriting large portions of either the AE codebase or ASM'ing the vanilla classes. Gunther De Wachter 2017-06-25 18:01:30 +02:00
  • c74aaddbd3 Fixed texture issue for the crafting window. Gunther De Wachter 2017-06-24 16:50:26 +02:00
  • 1a4db4b8d7 Fixed taking items out of the AE system Same issue as last commit. ItemStacks with a count of 0 get "nullified". Gunther De Wachter 2017-06-24 16:45:28 +02:00
  • d77d21858e Fixed manually crafting items This can hopefully be done in a more sensible fashion later. Gunther De Wachter 2017-06-24 15:51:03 +02:00
  • 42bfc549be Fixed drawing of items in storage. An ItemStack count of 0 trips the check for isEmpty and hence doesn't give us the item we want. Gunther De Wachter 2017-06-24 15:01:06 +02:00
  • c6bdf845a8 Add a temporary (?) method to register the TileEntities because the Forge method changed from 1.10 to 1.11.2. Gunther De Wachter 2017-06-03 00:53:32 +02:00
  • ccc46e77a3 Fix the coremod looking for the wrong minecraft version Gunther De Wachter 2017-06-03 00:01:01 +02:00
  • 7e45cf0e37 Add the remainder of the WAILA/IC2 disable comments for now while we focus on fixing the core mod Gunther De Wachter 2017-06-02 23:57:57 +02:00
  • 86dd8193f7 Add/Change some missing code for the 1.11.2 upgrade Gunther De Wachter 2017-06-02 23:55:31 +02:00
  • 5fff8310d6 Update gradle and dependencies for 1.11.2 Gunther De Wachter 2017-06-02 23:37:27 +02:00
  • 07913af4f8 Fixed "Latest Release" badge in readme.md William 2017-03-23 21:16:59 -04:00
  • 1760113cd4 Fixes #2768: Incorrect return value when charging items via Tesla. (#2771) yueh 2017-01-31 12:17:32 +01:00
  • 12b05275f2 Fixes #2750: Added missing RF Integration Modules. (#2770) yueh 2017-01-31 12:17:03 +01:00
  • c720584e49 Fixes #2729: Fix transformer regression introduced during FG downtime. (#2730) rv4.alpha.11 yueh 2016-12-31 18:25:16 +01:00
  • ab89278274 Replaces old fluid handlers with the new capability based ones. (#2727) rv4.alpha.10 yueh 2016-12-31 16:01:29 +01:00
  • 7c5f777e41 Fixes #2713: Call super#onBlockActivated() for wrench interaction. (#2728) yueh 2016-12-31 16:00:45 +01:00
  • 8b0637d05d Fixes IDE not correctly cleaning up the list of staged files. yueh 2016-12-31 15:19:36 +01:00
  • 497f1c9ace Fixes #2714: Use a concurrent list to back NetworkList (#2715) yueh 2016-12-29 15:51:17 +01:00
  • 2ab0528015 Fixes #2724: Use capitalized oredict name for dyes, not uppercase. yueh 2016-12-29 15:50:02 +01:00
  • 1cde7bc933 Changed to Null ItemStack instead of null. rv5-1.11 yueh 2016-12-21 20:27:23 +01:00
  • ed9e6dd21c Port to 1.11 yueh 2016-12-08 12:42:00 +01:00
  • 589730bfad Fixes #2707: Calculuate the correct AABB for a rotated skychest. yueh 2016-12-17 23:47:42 +01:00
  • 8700a79ca6 Fixes #2684: Avoid transforming charged quartz when dead. yueh 2016-12-17 23:04:35 +01:00
  • a14cf2204d Fixes anchor rendering (#2698) rv4.alpha.9 yueh 2016-12-14 22:37:10 +01:00
  • 8bed7f223e TheOneProbe integration (#2696) yueh 2016-12-14 22:36:40 +01:00
  • db85419702 Restructured registry packages (#2703) yueh 2016-12-14 22:35:52 +01:00
  • fb79fd284d Replaced Watcher using Collection with a more fitting interface (#2693) yueh 2016-12-14 18:30:49 +01:00
  • e3305c1963 Update Forge to latest RB yueh 2016-12-14 17:46:16 +01:00
  • a3c85b4a59 Fixes #2699: Do not trust the stackSize in case of internal changes. yueh 2016-12-14 11:25:49 +01:00
  • a2b20f1d67 Fixes #2689: Do not pass our own blockstate to the adjacent block. yueh 2016-12-08 21:29:46 +01:00
  • 86908b1ae6 Fixes #2647: Prevent crafting status from crashing due to missing network. yueh 2016-12-08 13:07:25 +01:00
  • 6bf52b0b0f Fixes constant reequip animation on portable cells/terminals (#2690) dshadowwolf 2016-12-08 06:34:41 -05:00
  • eb1e86cacb Refactored GrinderRegistry. (#2644) rv4.alpha.8 yueh 2016-12-02 23:47:50 +01:00
  • c405e725b2 Fixes #2667: Use new IC2 item names for P2P attunement. yueh 2016-12-02 22:16:29 +01:00
  • d377af9a69 Fixes #2675: Set fullBlock correctly afterwards. yueh 2016-12-02 22:15:56 +01:00
  • 12dbd17320 Fixes #2666: Restore inventory after powerloss and still avoid dupes. yueh 2016-12-01 16:17:46 +01:00
  • 5028c8025b Fixes #2669: Missing particle texture for pylons. yueh 2016-12-01 10:56:01 +01:00
  • d11d6e754f Fixes #2655, #2276: Two dupe bugs related to network storage handling rv4.alpha.7 yueh 2016-11-26 14:09:30 +01:00
  • 887339f7b8 Removed ASMTweaker and replaced it with AT. (#2636) yueh 2016-11-26 14:08:10 +01:00
  • a665200c31 Refactored AEConfig (#2633) yueh 2016-11-26 14:07:34 +01:00
  • 6554e295d5 Updated dependencies. yueh 2016-11-17 10:50:06 +01:00
  • 4eeb554dcb Fixes #2623: Network Tool not removing facades with shift rightlick. yueh 2016-11-15 22:48:16 +01:00
  • 3eae4a7d19 Fixes #2626: Subtract the correct amount from the remaining amount. yueh 2016-11-15 22:14:17 +01:00