Replace calls to Item#isInCreativeTab(...) with a direct check, fixes metadata items not being displayed correctly in the creative inventory
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@@ -26,7 +26,7 @@ public class ItemArcaneTome extends Item {
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@Override
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public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> list){
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if (isInCreativeTab(tab)) {
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if(tab == WizardryTabs.WIZARDRY){ // Don't use isInCreativeTab here.
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for(int i = 1; i < Tier.values().length; i++){
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list.add(new ItemStack(this, 1, i));
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}
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@@ -39,7 +39,7 @@ public class ItemScroll extends Item {
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@Override
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public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> list){
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if(isInCreativeTab(tab)){
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if(tab == WizardryTabs.SPELLS){
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// In this particular case, getTotalSpellCount() is a more efficient way of doing this since the spell instance
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// is not required, only the id.
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for(int i = 0; i < Spell.getTotalSpellCount(); i++){
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@@ -36,7 +36,7 @@ public class ItemSpellBook extends Item {
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@Override
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public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> list){
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if(isInCreativeTab(tab)) {
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if(tab == WizardryTabs.SPELLS){
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// In this particular case, getTotalSpellCount() is a more efficient way of doing this since the spell instance
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// is not required, only the id.
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for(int i = 0; i < Spell.getTotalSpellCount(); i++){
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