Disable this for now, it's not a big deal

This commit is contained in:
Electroblob77
2020-10-23 14:34:21 +01:00
parent bc407187e1
commit 1030a2a4f3
@@ -11,15 +11,12 @@ import electroblob.wizardry.item.*;
import electroblob.wizardry.misc.BehaviourSpellDispense;
import electroblob.wizardry.registry.WizardryTabs.CreativeTabListed;
import electroblob.wizardry.registry.WizardryTabs.CreativeTabSorted;
import electroblob.wizardry.tileentity.TileEntityReceptacle;
import net.minecraft.block.Block;
import net.minecraft.block.BlockDispenser;
import net.minecraft.block.BlockPlanks;
import net.minecraft.dispenser.BehaviorProjectileDispense;
import net.minecraft.dispenser.IBlockSource;
import net.minecraft.dispenser.IPosition;
import net.minecraft.entity.IProjectile;
import net.minecraft.init.Bootstrap;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.inventory.EntityEquipmentSlot.Type;
import net.minecraft.item.EnumRarity;
@@ -29,10 +26,6 @@ import net.minecraft.item.ItemArmor.ArmorMaterial;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.BannerPattern;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.util.EnumHelper;
import net.minecraftforge.event.RegistryEvent;
@@ -715,38 +708,38 @@ public final class WizardryItems {
BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject(scroll, new BehaviourSpellDispense());
BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject(spectral_dust, new Bootstrap.BehaviorDispenseOptional(){
// TODO: Needs packets of some kind, may be able to get away with using the tile entity sync packet
@Override
protected ItemStack dispenseStack(IBlockSource source, ItemStack stack){
World world = source.getWorld();
EnumFacing direction = source.getBlockState().getValue(BlockDispenser.FACING);
BlockPos pos = source.getBlockPos().offset(direction);
TileEntity tileEntity = world.getTileEntity(pos);
if(tileEntity instanceof TileEntityReceptacle && ((TileEntityReceptacle)tileEntity).getElement() == null){
((TileEntityReceptacle)tileEntity).setElement(Element.values()[stack.getMetadata()]);
stack.shrink(1);
world.checkLight(pos);
// TESTME: Do we need this?
world.notifyBlockUpdate(pos, source.getBlockState(), source.getBlockState(), 3);
return stack;
}
return super.dispenseStack(source, stack);
}
@Override
protected void playDispenseSound(IBlockSource source){
EnumFacing direction = source.getBlockState().getValue(BlockDispenser.FACING);
BlockPos pos = source.getBlockPos().offset(direction);
source.getWorld().playSound(pos.getX(), pos.getY(), pos.getZ(), WizardrySounds.BLOCK_RECEPTACLE_IGNITE,
SoundCategory.BLOCKS, 0.7f, 0.7f, false);
}
});
// BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject(spectral_dust, new Bootstrap.BehaviorDispenseOptional(){
//
// // TODO: Needs packets of some kind, may be able to get away with using the tile entity sync packet
//
// @Override
// protected ItemStack dispenseStack(IBlockSource source, ItemStack stack){
//
// World world = source.getWorld();
// EnumFacing direction = source.getBlockState().getValue(BlockDispenser.FACING);
// BlockPos pos = source.getBlockPos().offset(direction);
// TileEntity tileEntity = world.getTileEntity(pos);
//
// if(tileEntity instanceof TileEntityReceptacle && ((TileEntityReceptacle)tileEntity).getElement() == null){
// ((TileEntityReceptacle)tileEntity).setElement(Element.values()[stack.getMetadata()]);
// stack.shrink(1);
// world.checkLight(pos);
// // TESTME: Do we need this?
// world.notifyBlockUpdate(pos, source.getBlockState(), source.getBlockState(), 3);
// return stack;
// }
//
// return super.dispenseStack(source, stack);
// }
//
// @Override
// protected void playDispenseSound(IBlockSource source){
// EnumFacing direction = source.getBlockState().getValue(BlockDispenser.FACING);
// BlockPos pos = source.getBlockPos().offset(direction);
// source.getWorld().playSound(pos.getX(), pos.getY(), pos.getZ(), WizardrySounds.BLOCK_RECEPTACLE_IGNITE,
// SoundCategory.BLOCKS, 0.7f, 0.7f, false);
// }
// });
}