TODOs and cleanup
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@@ -14,7 +14,7 @@ import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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/**
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* Contains some useful static methods for interacting with the ally designation system. Also handles the friendly fire
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* setting. This was split off from {@link JavaUtils} as of wizardry 4.2 in an effort to make the code easier to
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* setting. This was split off from {@code WizardryUtilities} as of wizardry 4.2 in an effort to make the code easier to
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* navigate.
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*/
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@Mod.EventBusSubscriber
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@@ -10,7 +10,7 @@ import java.util.function.Function;
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/**
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* Contains a number of useful static methods for interacting with NBT data, particularly involving collections.
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* This was split off from {@link JavaUtils} as of wizardry 4.2 in an effort to make the code easier to navigate.
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* This was split off from {@code WizardryUtilities} as of wizardry 4.2 in an effort to make the code easier to navigate.
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*
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* @author Electroblob
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* @since Wizardry 4.2
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@@ -14,7 +14,7 @@ import java.util.function.Predicate;
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/**
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* Contains a number of static methods that perform raytracing and related functions. This was split off from
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* {@link JavaUtils} as of wizardry 4.2 in an effort to make the code easier to navigate.
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* {@code WizardryUtilities} as of wizardry 4.2 in an effort to make the code easier to navigate.
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*
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* @author Electroblob
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* @since Wizardry 4.2
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@@ -52,7 +52,7 @@ public final class WandHelper {
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private static final HashMap<Item, String> upgradeMap = new HashMap<>();
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static {
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static { // TODO: Move these to a proper initialisation method, at the moment we're relying on class load order!
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upgradeMap.put(WizardryItems.condenser_upgrade, "condenser");
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upgradeMap.put(WizardryItems.storage_upgrade, "storage");
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upgradeMap.put(WizardryItems.siphon_upgrade, "siphon");
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@@ -15,6 +15,8 @@ import java.util.Random;
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public class WorldGenCrystalOre implements IWorldGenerator {
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// TODO: Probably this and the flowers are causing cascading lag!
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@Override
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public void generate(Random random, int chunkX, int chunkZ, World world, IChunkGenerator chunkGenerator, IChunkProvider chunkProvider){
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