Fix radiant totem sound causing a CME

This commit is contained in:
Electroblob77
2020-06-29 23:52:41 +01:00
parent c2e99e2ce6
commit b61bbda668
@@ -43,7 +43,7 @@ public class EntityRadiantTotem extends EntityScaledConstruct {
@Override
public void onUpdate(){
if(this.ticksExisted == 1){
if(world.isRemote && this.ticksExisted == 1){
Wizardry.proxy.playMovingSound(this, WizardrySounds.ENTITY_RADIANT_TOTEM_AMBIENT, WizardrySounds.SPELLS, 1, 1, true);
}