Commit Graph

11 Commits

Author SHA1 Message Date
Electroblob77 22b284063b Should be server-side only 2020-09-27 17:49:24 +01:00
Electroblob77 3a68ba8927 Implement blast modifier support for all applicable constructs, plus misc construct-related cleanup and fixes 2020-06-28 16:56:18 +01:00
Electroblob77 238b9d04bb Split up and reorganise WizardryUtilities 2020-06-13 23:29:01 +01:00
Electroblob77 8aadf5a446 Various improvements to sounds
- Added several new sounds, mostly for ice spells
- Added automatic registering of sound events
- Finally fixed the frost ray and wall of frost sounds
- Removed a few unused sound files
2020-06-12 22:15:44 +01:00
Electroblob77 81bba5e7e0 Add null check to ice spikes, fixes #371 2020-03-19 13:35:36 +00:00
Electroblob77 3468bbb073 Oops 2019-12-16 13:12:24 +00:00
Electroblob77 eddcb2402d Don't use client-side-only vector-based AxisAlignedBB constructor, fixes #306 2019-12-16 12:14:01 +00:00
Electroblob77 f37812be3e That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
2019-08-18 00:04:18 +01:00
Electroblob 29261082f1 Spell hierarchisation and refactoring, plus miscellaneous renaming and minor refactoring
- Adds new generic spell superclasses which aim to group spells such that duplicate code is eliminated, and functions standardised, as much as possible.
- Removes numerous spell classes which are no longer required as a result of this change, and replaces them with instances of the relevant generic spell classes.
- Changes the remaining spell classes to fit with the new system, mostly by having them extend the generic spell classes.
- Completes the transfer of particle spawning to the ParticleBuilder system.
2018-06-20 22:25:54 +01:00
Electroblob 3df5597dcc Initial 1.11.2 update 2018-02-07 21:15:50 +00:00
Electroblob da6b007a3a Initial commit 2018-01-19 20:33:04 +00:00