Commit Graph

23 Commits

Author SHA1 Message Date
WinDanesz 00080331df feat: Reworked the Summon Iron Golem spell, its new name is Summon Spectral Golem 2022-07-08 22:18:59 +02:00
WinDanesz ed6e3df66e feat: The Arrow Rain spell summons conjured arrows 2022-07-08 20:32:22 +02:00
Electroblob77 2bb242e6fb Add flamecatcher spell, and addItemExtras hook for SpellConjuration 2020-10-21 22:23:54 +01:00
Electroblob77 c86cd88a57 Improvements to shield rendering, now with trippy animations! 2020-09-30 18:37:49 +01:00
Electroblob77 c05f4001fd Add frost barrier spell 2020-09-27 17:48:37 +01:00
Electroblob77 3343385a7c Add donor perks and tweak generalise rendering of healing totem 2020-07-19 15:56:07 +01:00
Electroblob77 22a125d720 Add boulder spell 2020-07-05 00:39:06 +01:00
Electroblob77 68dad2a148 Add mind control overlay 2020-06-29 21:16:10 +01:00
Electroblob77 080022127c Add radiant totem spell 2020-06-26 17:46:47 +01:00
Electroblob77 798c015944 Retexture ice giant 2020-06-14 18:39:38 +01:00
Electroblob77 9563d730bd Remove various unused textures 2020-06-09 17:28:46 +01:00
Electroblob77 a54f00875f Add disintegrate animation, plus misc tweaks to disintegration 2020-06-05 17:11:19 +01:00
Electroblob77 33d4652758 Add summoned creature appear/disappear animation 2020-06-04 22:45:39 +01:00
Electroblob77 a33715ad51 Add zombie apocalypse spell 2020-05-31 17:16:55 +01:00
Electroblob77 1275f1d31f Add remnants 2020-05-21 18:40:01 +01:00
Electroblob77 a4fd88f21d Organise texture folders and misc cleanup 2020-04-10 00:17:01 +01:00
Electroblob77 c5b5172481 Add lecterns 2020-04-08 00:16:12 +01:00
Electroblob77 f37812be3e That's one heck of a commit you've got there...
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
2019-08-18 00:04:18 +01:00
Electroblob77 a378fe86f5 Retexture all the things! 2019-01-05 23:18:30 +00:00
Electroblob77 b374f71533 The great particle refactoring part 2: Splitting and Streamlining!
- Splits all particle textures into individual files intead of sprite sheets
- Replaces arc and lightning pulse entities with particles
- Pulls particle code up to the general ParticleWizardry so behaviours such as spin can be applied to all particle types
- Renames a few ParticleBuilder methods for conciseness.
- Adds a few new particle effects to various spells and entities, with a slight tweak to EntityMagicArrow#onBlockHit to facilitate impact effects
2019-01-01 21:40:04 +00:00
Electroblob d0bf90b900 Retexture flight wings 2018-06-24 15:50:02 +01:00
Electroblob fec4b755bd Remove old unused textures 2018-06-24 15:49:13 +01:00
Philipp Rustemeier 62c2a9e9b8 Various small fixes for 1.12 2018-03-16 18:07:37 +01:00