Electroblob77
24a06e0bac
Change dire wolf pelt's effect from different marker colours to different marker shapes
2020-12-20 23:12:27 +00:00
Aralu
1d247e2d56
Re-implment layer fix from Pull Request 312
2020-12-17 11:39:50 -06:00
Electroblob77
bc407187e1
This works now
2020-10-23 14:13:35 +01:00
Electroblob77
38aa80d60a
That didn't work :(
2020-10-20 00:22:17 +01:00
Electroblob77
1c96c88082
Remove shadow from players under the effects of mirage
2020-10-19 23:37:12 +01:00
Electroblob77
89345d4fbc
Add mirage spell
2020-10-18 22:12:14 +01:00
Electroblob77
f5cd740497
Add amulet of esundor, plus fixes for frost barrier
2020-10-10 18:30:54 +01:00
Electroblob77
d5d933b4e6
Add dire wolf pelt
2020-10-03 00:54:20 +01:00
Electroblob77
c86cd88a57
Improvements to shield rendering, now with trippy animations!
2020-09-30 18:37:49 +01:00
Electroblob77
c05f4001fd
Add frost barrier spell
2020-09-27 17:48:37 +01:00
Electroblob77
ebcfd3963d
Remove all references to Minecraft.getMinecraft().player from RenderPlayerEvent receivers because some mods render players in the main menu, fixes #497
...
(Actually, it probably doesn't matter because all the references were moved inside the situational checks, but it's better to use the event parameters anyway)
2020-09-12 14:16:59 +01:00
Electroblob77
dac40ecf98
Extend mind control overlay effect to possessed creatures
2020-08-21 23:24:18 +01:00
Electroblob77
ba487bea41
Add withering totem spell
2020-08-21 00:08:31 +01:00
Electroblob77
e5e01dca88
Client event handlers should be specified as such!
2020-07-27 13:10:05 +01:00
Electroblob77
e4290598d5
Tweak colours
2020-07-19 16:07:54 +01:00
Electroblob77
3343385a7c
Add donor perks and tweak generalise rendering of healing totem
2020-07-19 15:56:07 +01:00
Electroblob77
a78a4147db
Fix summon animation being stuck on frame 0 for permanent summoned creatures
2020-07-06 15:18:10 +01:00
Electroblob77
de7226f792
Various tweaks to boulder
2020-07-05 15:46:49 +01:00
Electroblob77
22a125d720
Add boulder spell
2020-07-05 00:39:06 +01:00
Electroblob77
8ae6bc9102
Tidy up entity geometry stuff:
...
- Add a getCentre method for entities to GeometryUtils
- Replace getPositionEyes(0) with getPositionEyes(1) since it's more efficient, and by definition they must be the same
- Remove all the silly getEntityBoundingBox().minY stuff, this bug has been fixed since 1.8! (which begs the question: if it was considered a bug, how on earth did it go unfixed for that long?)
- A few other small things
2020-07-04 13:34:11 +01:00
Electroblob77
429f74393e
Fix sixth sense colour
2020-06-30 15:53:25 +01:00
Electroblob77
68dad2a148
Add mind control overlay
2020-06-29 21:16:10 +01:00
Electroblob77
3a68ba8927
Implement blast modifier support for all applicable constructs, plus misc construct-related cleanup and fixes
2020-06-28 16:56:18 +01:00
Electroblob77
080022127c
Add radiant totem spell
2020-06-26 17:46:47 +01:00
Electroblob77
93b0aa948f
Disable depth mask for magical light rendering
2020-06-23 23:44:44 +01:00
Electroblob77
f7f9190227
For some reason getTotalWorldTime isn't incrementing client-side in some cases when the doDaylightCycle is off, so replace them with alternatives wherever possible
...
What's really weird is sometimes it works just fine, even in client-side stuff
2020-06-18 16:20:10 +01:00
Electroblob77
8e8e249426
Add imbuement altar
...
- Adds imbuement altar block and associated tile entity
- Adds basic functionality for imbuing wizard armour (other stuff to be decided)
- Incorporates imbuement altar into glowing overlay model event (this could do with being tidied up and generalised)
- Adds a TESR for the ray effect (based on some of the oldest code in the entire mod, which definitely needs improving!)
- Adds a simple sound effect for the imbuement process, needs upgrading to a ticked sound later
2020-06-17 23:44:02 +01:00
Electroblob77
732621f37c
Fix invisible entities showing the frost layer
2020-06-14 14:54:41 +01:00
Electroblob77
238b9d04bb
Split up and reorganise WizardryUtilities
2020-06-13 23:29:01 +01:00
Electroblob77
a65c56eb41
Mooore smoooooth animations
2020-06-12 23:12:37 +01:00
Electroblob77
1a094e1970
Reorganise and clean up client event handlers
2020-06-06 23:25:56 +01:00
Electroblob77
5011246e79
Don't disable depth
2020-06-05 17:12:45 +01:00
Electroblob77
a54f00875f
Add disintegrate animation, plus misc tweaks to disintegration
2020-06-05 17:11:19 +01:00
Electroblob77
33d4652758
Add summoned creature appear/disappear animation
2020-06-04 22:45:39 +01:00
Electroblob77
09967ac256
This was indeed no longer necessary - presumably a hangover from older versions
2020-06-04 15:53:16 +01:00
Electroblob77
aa84b2b8cd
Introduce abstract superclass for LayerFrost and LayerStone, and fix some weirdness in the process
2020-06-04 15:35:50 +01:00
Electroblob77
6eaccb9976
Fix permanent magic light rendering
2020-06-01 22:56:20 +01:00
Electroblob77
4ef54cf8cb
Add sounds to zombie apocalypse spell, plus misc tweaks
2020-05-31 18:47:24 +01:00
Electroblob77
cfdda5716d
Smooooooth animations
2020-05-31 17:22:23 +01:00
Electroblob77
a33715ad51
Add zombie apocalypse spell
2020-05-31 17:16:55 +01:00
Electroblob77
1275f1d31f
Add remnants
2020-05-21 18:40:01 +01:00
Electroblob77
53f545caad
Replace use of deprecated ReflectionHelper with ObfuscationReflectionHelper
2020-04-21 23:05:48 +01:00
Electroblob77
91b2ee1a13
Merge branch '1.12.2' into 4.3-dev
2020-04-14 17:41:33 +01:00
Electroblob77
96e7c5885b
Try to optimise arcane lock rendering, fixes #399
2020-04-13 18:59:07 +01:00
Electroblob77
a4fd88f21d
Organise texture folders and misc cleanup
2020-04-10 00:17:01 +01:00
Electroblob77
c5b5172481
Add lecterns
2020-04-08 00:16:12 +01:00
Electroblob77
004c4c09e3
Add bookshelves
2020-03-25 14:29:27 +00:00
Electroblob77
69f2aedef7
Correctly hide/unhide skin overlay parts when rendering frost layer, fixes #261
2019-12-17 17:52:44 +00:00
Electroblob77
ffea49bc40
Copy neat fix for negative scaling of magic light on desync to black hole
2019-12-16 15:39:23 +00:00
Electroblob77
907b94c74f
Merge branch '1.12.2' of https://github.com/Electroblob77/Wizardry into 1.12.2
2019-12-16 12:14:47 +00:00