Commit Graph

14 Commits

Author SHA1 Message Date
ArchiDreamZ 0c2da4fb81 Fixed a crash when switching spells (#839)
Switching spells causes ArrayIndexOutOfBoundsException: -1 when the next spell is empty.I made a simple fix
2024-03-27 22:17:46 +01:00
glowredman 2655d5c2ae [1.7.10] Fix incompatibility with unofficial NEI (#823)
* Update buildscript

Gradle update done via `gradlew wrapper --gradle-version=4.4.1`

* Move NEI around GUI
2024-03-27 22:17:01 +01:00
WinDanesz 98997d90ac Fake players don't drop spell books (#818)
Magic shouldn't be automated

Co-authored-by: DrParadox7 <47131096+DrParadox7@users.noreply.github.com>
2022-07-09 23:29:24 +02:00
Electroblob 09f858af20 Replace branch with old 1.7.10 code and assets 2018-06-07 11:58:24 +01:00
Electroblob f4d7ba6030 Fix inability to upgrade non-elemental wands using tomes of arcana 2018-02-18 23:33:54 +00:00
Electroblob a4695bcce1 Fix curseforge issue #30, where the game would crash when casting mind control on a mob that already had the mind trick status effect 2018-02-18 23:32:54 +00:00
Electroblob 52d12c0c02 Fix curseforge issue #28, where keybinds would be reset on game launch 2018-02-18 23:31:42 +00:00
Electroblob 56861b1ff5 Add coordinate fix from 1.11.2 branch, see 2dd52ce 2018-02-18 23:29:47 +00:00
Electroblob a9dbf47c4a Fix sparkle particles not being animated (this was accidentally disabled when testing a new feature) 2018-02-10 18:23:25 +00:00
Electroblob 2c8435392e Update version number 2018-02-10 18:22:49 +00:00
Electroblob 2a933f5582 Update WizardData.java
The compiler has now decided to generate a warning here for some reason. Suppressed the warning because having it this way avoids casting when the method is used.
2018-02-06 16:35:10 +00:00
Electroblob 6d7791829c Fix curseforge issue #27 2018-02-06 16:32:40 +00:00
Electroblob 2af7329478 Miscellaneous setup 2018-01-30 16:02:13 +00:00
Electroblob da6b007a3a Initial commit 2018-01-19 20:33:04 +00:00