Electroblob77
daf174ec3f
Remove unused summon particles, we have a fancier layer system now :D
2020-06-18 18:04:49 +01:00
Electroblob77
7afcdce21e
Fix some particle weirdness (somehow the interp pos is wrong by the time it gets to fx layer 3)
2020-06-18 17:42:16 +01:00
Electroblob77
3bc2ff2853
Cleanup
2020-06-18 16:27:09 +01:00
Electroblob77
f7f9190227
For some reason getTotalWorldTime isn't incrementing client-side in some cases when the doDaylightCycle is off, so replace them with alternatives wherever possible
...
What's really weird is sometimes it works just fine, even in client-side stuff
2020-06-18 16:20:10 +01:00
Electroblob77
bfd7f6e5a5
Improvements to sound loops to try and remove gaps between parts
2020-06-18 15:41:04 +01:00
Electroblob77
8e8e249426
Add imbuement altar
...
- Adds imbuement altar block and associated tile entity
- Adds basic functionality for imbuing wizard armour (other stuff to be decided)
- Incorporates imbuement altar into glowing overlay model event (this could do with being tidied up and generalised)
- Adds a TESR for the ray effect (based on some of the oldest code in the entire mod, which definitely needs improving!)
- Adds a simple sound effect for the imbuement process, needs upgrading to a ticked sound later
2020-06-17 23:44:02 +01:00
Electroblob77
99d0d115c7
Retexture earth crystals
2020-06-17 23:12:25 +01:00
Electroblob77
798c015944
Retexture ice giant
2020-06-14 18:39:38 +01:00
Electroblob77
732621f37c
Fix invisible entities showing the frost layer
2020-06-14 14:54:41 +01:00
Electroblob77
238b9d04bb
Split up and reorganise WizardryUtilities
2020-06-13 23:29:01 +01:00
Electroblob77
57e96458d5
Fix squelch sound not playing for the slime spell
2020-06-13 17:24:41 +01:00
Electroblob77
9dbdd2b830
Sort out various problems with freezing things, fixes #460
2020-06-13 17:23:50 +01:00
Electroblob77
d60238a400
Remove animation from magic slime
2020-06-13 14:14:46 +01:00
Electroblob77
7319651ac4
Blacklist decoys from being possessed
2020-06-13 12:55:20 +01:00
Electroblob77
36a228489b
Limit currency item stack size to between 1 and 64 (inclusive)
2020-06-13 12:45:27 +01:00
Electroblob77
27e9b1d6f2
Add play sound call to empowering presence, fixes #454
2020-06-13 12:21:03 +01:00
Electroblob77
4bf8aff2e6
Make ice age give frostbite II to players for 20 seconds
2020-06-12 23:31:50 +01:00
Electroblob77
1c0e046236
Snowstorms!
2020-06-12 23:27:20 +01:00
Electroblob77
a65c56eb41
Mooore smoooooth animations
2020-06-12 23:12:37 +01:00
Electroblob77
00f958a71e
Increase volume of charge up sound
2020-06-12 22:20:43 +01:00
Electroblob77
8aadf5a446
Various improvements to sounds
...
- Added several new sounds, mostly for ice spells
- Added automatic registering of sound events
- Finally fixed the frost ray and wall of frost sounds
- Removed a few unused sound files
2020-06-12 22:15:44 +01:00
Electroblob77
a344011486
Limit the number of blocks black hole can unhook per tick
2020-06-12 14:34:31 +01:00
Electroblob77
a17a20fe8b
Add spell charge-up sound
2020-06-12 14:28:37 +01:00
Electroblob77
ee56aa50be
Cleanup
2020-06-12 13:48:21 +01:00
Electroblob77
b4b32d52e3
Update credits
2020-06-12 13:09:01 +01:00
Electroblob77
526dbaf396
Make isCasting account for charge up
2020-06-12 12:55:50 +01:00
Electroblob77
737f896070
Add support for charge-up modifiers
2020-06-11 22:49:08 +01:00
Electroblob77
fb56190f6f
Allow the cooldown bar to render properly for continuous spells
2020-06-11 22:23:15 +01:00
Electroblob77
c4ac1d7e6c
Add cooldowns for more powerful continuous spells
2020-06-11 22:20:58 +01:00
Electroblob77
7d650ebbc3
Add charge-up mechanic for more powerful spells
...
- Implements spell charge-up in ItemWand
- Assigns chargeup values in json files for spells that should have one
- Adds a charge meter to the crosshair in first-person
- Updates some javadoc comments appropriately
2020-06-11 22:20:04 +01:00
Electroblob77
72971b5f16
Fix continuous scrolls not tracking spell modifiers properly
2020-06-11 22:11:34 +01:00
Electroblob77
937c791196
Goddamnit MCP, neither of these two methods do what the comments say they do!
2020-06-09 23:25:30 +01:00
Electroblob77
3348938d46
Finally got the animation timings right
2020-06-09 17:55:04 +01:00
Electroblob77
f95819cf37
Only show new spell message in survival with discovery mode on
2020-06-09 17:43:39 +01:00
Electroblob77
9563d730bd
Remove various unused textures
2020-06-09 17:28:46 +01:00
Electroblob77
5be8c8ed36
This should be in here
2020-06-09 17:15:48 +01:00
Electroblob77
38b6643d1d
Optimise imports
2020-06-09 17:08:25 +01:00
Electroblob77
038ead0d55
Tidy up
2020-06-09 17:07:36 +01:00
Electroblob77
a4d342caa1
Nudge the zombies
2020-06-09 17:01:17 +01:00
Electroblob77
c00c04acd2
Must've missed that one
2020-06-09 16:55:28 +01:00
Electroblob77
7772f2e97f
Add new spell indicator icon and tooltip to the wizard trade GUI
2020-06-09 16:55:13 +01:00
Electroblob77
99a9524ee7
Add config option to disable player animations
2020-06-07 23:05:50 +01:00
Electroblob77
840ef3b3a5
Cleanup
2020-06-06 23:40:20 +01:00
Electroblob77
009321d905
Some more cleanup
2020-06-06 23:30:24 +01:00
Electroblob77
1a094e1970
Reorganise and clean up client event handlers
2020-06-06 23:25:56 +01:00
Electroblob77
6df0d2dc6e
Allow permanent constructs to be dispelled by shift-right-clicking with any wand
2020-06-06 22:16:39 +01:00
Electroblob77
5011246e79
Don't disable depth
2020-06-05 17:12:45 +01:00
Electroblob77
c8e07cf857
Make zombie apocalypse account for ceilings
2020-06-05 17:12:31 +01:00
Electroblob77
a54f00875f
Add disintegrate animation, plus misc tweaks to disintegration
2020-06-05 17:11:19 +01:00
Electroblob77
ce92d564f4
Cleanup
2020-06-04 23:16:43 +01:00