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70 Commits

Author SHA1 Message Date
Electroblob77 0328f41564 Prevent potion core applying its health fix (whatever that is) when resurrecting, fixes #178 2020-01-28 21:19:37 +00:00
Electroblob77 9ab4684aef Update version number 2020-01-28 19:44:27 +00:00
Electroblob77 e64cf9a6af Update credits 2020-01-28 18:44:37 +00:00
Electroblob77 f13f220564 Change tome of arcana description to be more accurate, closes #330. Also adds format args support to multi-line item descriptions and fixes the 1st argument being used instead of the 2nd in the lang files. 2020-01-28 18:36:34 +00:00
Electroblob77 311b5750df Add parrying mechanic to custom fireballs, fixes #335 2020-01-28 18:14:17 +00:00
Electroblob77 e54aee332d Rework slow time to use an NBT tag to unblock entity updates when not in a slow time zone, fixes #336 (and related issues with teleporting)
It also simplifies the code and removes the end slow time packet entirely
2020-01-28 13:20:32 +00:00
Electroblob77 e4bf09f15a Implement client-side spell counter for NPCs, fixes #345
Also makes all the continuous-spell-related methods in ISpellCaster default methods so they don't need implementing unless actually necessary.
2020-01-27 23:27:56 +00:00
Electroblob77 aa166814ea Add SpellThrowable and replace Snowball class with a simple instance of it 2020-01-27 18:40:10 +00:00
Electroblob77 d37ab6072f Add chainable method for assigning spell NPC selector 2020-01-27 17:51:32 +00:00
Electroblob77 ba83cb7985 Add chainable method for assigning spell items 2020-01-27 16:43:05 +00:00
Electroblob77 3052e56d03 Add entity- and tileentity-sensitive versions of Spell#canBeCastByNPCs and Spell#canBeCastByDispensers 2020-01-27 16:42:28 +00:00
Electroblob77 b682740751 *facepalm* 2020-01-27 15:09:54 +00:00
Electroblob77 38429cb697 Update credits 2020-01-27 14:50:55 +00:00
Electroblob77 dc7b6790b8 Automatic spell sound creation, hurrah! 2020-01-27 14:39:47 +00:00
Electroblob77 7a247df3e1 Encourage users to report the circular NBT reference error 2020-01-27 14:33:45 +00:00
Electroblob77 de2087c0e8 Clean up after testing 2020-01-27 13:46:50 +00:00
Electroblob77 f5da195605 Wrap NBTTagCompound#setTag in static helper with safeguards against circular references, fixes #299 2020-01-27 13:45:47 +00:00
Electroblob77 6cd6411c25 Use target lifetime rather than construct lifetime when dealing periodic damage; means targets don't all get damaged at once 2020-01-25 22:50:45 +00:00
Electroblob77 40e77728ad Do proper floaty division, the error was kinda invisible (pun intended) but intellij spotted it 2020-01-21 20:16:59 +00:00
Electroblob77 d50ff5729f Prevent unlimited exponential stacking of the empowerment effect, fixes #317 2020-01-16 18:40:52 +00:00
Electroblob77 76b4f2f72f Change default behaviour of Spell#createSoundWithSuffix to point to assets/modid/sounds.json rather than assets/ebwizardry/sounds.json, so addons don't have to override it 2020-01-14 14:39:09 +00:00
Electroblob77 a608375433 Merge branch '1.12.2' of https://github.com/Electroblob77/Wizardry into 1.12.2 2020-01-13 18:59:19 +00:00
Electroblob77 c3f8ba245d Fixing the really important bugs
(What? That pixel was annoying me...)
2020-01-13 18:58:21 +00:00
Electroblob77 34b3fe93bb Bit of an oversight there, this is supposed to be an API after all 2020-01-13 18:55:36 +00:00
Electroblob77 996ec9a7f7 Electroblob hit the ground too hard 2020-01-13 18:54:43 +00:00
Electroblob 2b38ca9a89 Merge pull request #331 from bigenergy/patch-2
Update russian lang
2019-12-31 11:02:52 +00:00
Big Energy 67788a2bd8 Ring translation 2019-12-27 20:23:35 +03:00
Big Energy 58fcaa8af2 Update ru_ru.lang 2019-12-27 20:09:30 +03:00
Big Energy 24e89c8b8a Update ru_ru.lang 2019-12-27 20:01:35 +03:00
Big Energy 1293b89905 Update ru_ru.lang 2019-12-27 19:55:41 +03:00
Electroblob77 807fc61541 Merge branch '1.12.2' of https://github.com/Electroblob77/Wizardry into 1.12.2 2019-12-22 18:39:45 +00:00
Electroblob77 9741c751b3 Update version number 2019-12-22 18:37:25 +00:00
Electroblob d3003ae473 Merge pull request #311 from Azim-Palmer/1.12.2
Adding support for Lycanites Mobs to drop loot from the mob_additions table
2019-12-22 18:25:52 +00:00
Electroblob77 9fde24f341 Merge branch '1.12.2' of https://github.com/Electroblob77/Wizardry into 1.12.2 2019-12-22 15:15:40 +00:00
Electroblob 452eb17b5f Update question.md 2019-12-22 15:13:57 +00:00
Electroblob 36963aac30 Update feature_request.md 2019-12-22 15:13:47 +00:00
Electroblob f161cdfe7c Update bug_report.md 2019-12-22 15:13:36 +00:00
Electroblob77 455c5a5e07 Fix weird floaty rounding so continuous spells cost the correct amount of mana
Grapple ain't free anymore, sorry folks!
2019-12-22 14:58:12 +00:00
Electroblob77 9852f61d0f Extend smoke bomb blindness effect to mobs as well as players, closes #324 2019-12-22 14:37:19 +00:00
Electroblob77 a2c8cde4c4 Use correct mana values for grand crystals and crystal shards in scroll creation 2019-12-22 12:30:04 +00:00
Electroblob77 497d28eafd Somehow this went missing... 2019-12-22 11:45:42 +00:00
Electroblob77 f3f3377c4d Fix formatting 2019-12-17 18:02:15 +00:00
Electroblob77 4c81c61644 Update credits 2019-12-17 18:01:04 +00:00
Electroblob77 31a6ab6db0 Update version number 2019-12-17 17:57:38 +00:00
Electroblob77 69f2aedef7 Correctly hide/unhide skin overlay parts when rendering frost layer, fixes #261 2019-12-17 17:52:44 +00:00
Electroblob77 e8818a4db5 Correct requested tag type for tower blocks list in wizard data loading, fixes #291 2019-12-17 17:45:27 +00:00
Electroblob77 470a7e82bc Iterate over copy of loaded TE list, fixes #298 and #304 2019-12-17 17:12:31 +00:00
Electroblob77 6439c233f1 Add creative mode check to target selector for summoned creatures, fixes #262 2019-12-17 16:55:00 +00:00
Electroblob77 c931d42d62 Tweaks to loot rarity 2019-12-17 16:35:34 +00:00
Electroblob77 5b497e107a Reinstate max damage check, fixes #294 2019-12-17 16:31:42 +00:00
Electroblob77 324094f418 'Tis the season!
- Decked the halls
- Jingled the bells
- Wrapped the presents
- Loaded up the sleigh
2019-12-17 15:53:40 +00:00
Electroblob77 9ade6442b2 Add config option to turn off growing crystal flowers with bonemeal, closes #308 2019-12-16 15:53:32 +00:00
Electroblob77 ffea49bc40 Copy neat fix for negative scaling of magic light on desync to black hole 2019-12-16 15:39:23 +00:00
Electroblob77 2b89a890d0 Route blink effect through the proxies and make the blink spell check for the first-person player, fixes #280 2019-12-16 15:25:15 +00:00
Electroblob77 3a67388ff3 Don't need that 2019-12-16 15:20:15 +00:00
Electroblob77 3468bbb073 Oops 2019-12-16 13:12:24 +00:00
Electroblob77 963178c609 Cleanup 2019-12-16 13:10:57 +00:00
Electroblob77 cfdb049368 Add failsafe for conjured item max damage, fixes #288 2019-12-16 13:06:32 +00:00
Electroblob77 058d83fd00 Stop ring of chaining attacking its wearer, fixes #303 2019-12-16 12:36:37 +00:00
Electroblob77 c7ccc37dca Add damage property to frost axe spell, fixes #322 2019-12-16 12:33:48 +00:00
Electroblob77 74345d0c3b Check if list is empty after removing current location, fixes #307 2019-12-16 12:18:46 +00:00
Electroblob77 907b94c74f Merge branch '1.12.2' of https://github.com/Electroblob77/Wizardry into 1.12.2 2019-12-16 12:14:47 +00:00
Electroblob77 2c6b397be6 Check for null tile entities when rendering arcane lock, fixes #305 2019-12-16 12:14:43 +00:00
Electroblob77 eddcb2402d Don't use client-side-only vector-based AxisAlignedBB constructor, fixes #306 2019-12-16 12:14:01 +00:00
Electroblob 0301f3c300 Merge pull request #312 from Azim-Palmer/Fix/LayerRender
Fix : LayerRender breaks on non-standard models
2019-12-16 00:31:34 +00:00
Electroblob 7a8cfb73cd Merge pull request #319 from UltraHex/1.12.2
Fixes #170
2019-12-16 00:29:47 +00:00
Matthew William Noel c7c6f964bf Fix Electroblob77/Wizardry#170 the right way 2019-12-07 12:46:40 -08:00
Matthew William Noel 91df7cfd72 Fix Electroblob77/Wizardry#170 2019-12-06 19:54:55 -08:00
Az 0ed9ee64c4 Fix : when rendering models that don't have any entries in the boxList (Such as Lycanite's mobs) this function throws and exception and the renderer goes crazy. 2019-11-23 19:25:23 +00:00
Az f82d2871d5 Adding support for Lycanites Mobs to drop loot from the mob_additions table 2019-11-23 12:44:10 +00:00
139 changed files with 1213 additions and 521 deletions
+2 -2
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@@ -7,10 +7,10 @@ assignees: ''
---
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting.
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
Minecraft version: 1.12.2 [change as necessary]
Wizardry version: 4.2.2 [change as necessary]
Wizardry version: 4.2.8 [change as necessary]
Environment: Singleplayer/LAN game/Server [delete as necessary]
Issue details: [describe what you were doing when the issue occurred, what went wrong, what you expected to happen, etc.]
+1 -1
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@@ -7,7 +7,7 @@ assignees: ''
---
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting.
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
Minecraft versions: [if this suggestion only applies to some versions, list them here]
+2 -2
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@@ -7,10 +7,10 @@ assignees: ''
---
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting.
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/CONTRIBUTING.md) before posting.
Minecraft version: 1.12.2 [change as necessary]
Wizardry version: 4.2.2 [change as necessary]
Wizardry version: 4.2.8 [change as necessary]
Question details: [explain your question here]
+10 -7
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@@ -1,7 +1,7 @@
# Credits
Electroblob's Wizardry
Version 4.2.3
Version 4.2.8
For Minecraft 1.12.2
Designed, coded and textured by Electroblob
@@ -21,15 +21,18 @@ In addition, I'd like to thank the following individuals for their contributions
- Tora-B
- Avatair
- Aeronica
- UltraHex
- Azim-Palmer
- raoulvdberge
#### Translations
- Spanish and Mexican Spanish: MadWrist
- Russian: VilagVil, kellixon
- French: Hahdrim
- Brazilian Portuguese: lorrampi
- Chinese: ZHENGLOC, dragon-evol
- Korean: shejery, rewi_wire
- Spanish and Mexican Spanish: MadWrist
- Russian: VilagVil, kellixon, bigenergy
- French: Hahdrim
- Brazilian Portuguese: lorrampi
- Chinese: ZHENGLOC, dragon-evol
- Korean: shejery, rewi_wire
- Polish: Trozuu
Lightning ray sound effect from OhhWowProductions
+1 -1
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@@ -1,7 +1,7 @@
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting.
Minecraft version: 1.12.2 [change as necessary]
Wizardry version: 4.1.4 [change as necessary]
Wizardry version: 4.2.8 [change as necessary]
Environment: Singleplayer/LAN game/Server [delete as necessary]
Issue details: [describe what you were doing when the issue occurred, what went wrong, what you expected to happen, etc.]
+1 -1
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@@ -11,7 +11,7 @@ apply plugin: 'net.minecraftforge.gradle.forge'
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
version = "4.2.5" // There, it matches semver, happy now?
version = "4.2.8" // There, it matches semver, happy now?
group= "electroblob.wizardry"// http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "ElectroblobsWizardry"
@@ -7,6 +7,7 @@ import electroblob.wizardry.spell.Spell;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory;
@@ -99,9 +100,9 @@ public class CommonProxy {
return ((ItemSpectralBow)WizardryItems.spectral_bow).getDefaultDurabilityForDisplay(stack);
}
/** Like {@link CommonProxy#addMultiLineDescription(List, String, Style)}, but style defaults to light grey. */
public void addMultiLineDescription(List<String> tooltip, String key){
this.addMultiLineDescription(tooltip, key, new Style().setColor(TextFormatting.GRAY));
/** Like {@link CommonProxy#addMultiLineDescription(List, String, Style, Object...)}, but style defaults to light grey. */
public void addMultiLineDescription(List<String> tooltip, String key, Object... args){
this.addMultiLineDescription(tooltip, key, new Style().setColor(TextFormatting.GRAY), args);
}
/**
@@ -112,7 +113,7 @@ public class CommonProxy {
* @param key The translation key for the description
* @param style A style to apply
*/
public void addMultiLineDescription(List<String> tooltip, String key, Style style){}
public void addMultiLineDescription(List<String> tooltip, String key, Style style, Object... args){}
// SECTION Packet Handlers
// ===============================================================================================================
@@ -139,8 +140,6 @@ public class CommonProxy {
public void handleAdvancementSyncPacket(PacketSyncAdvancements.Message message){}
public void handleEndSlowTimePacket(PacketEndSlowTime.Message message){}
public void handleResurrectionPacket(PacketResurrection.Message message){}
public void handlePossessionPacket(PacketPossession.Message message){}
@@ -238,6 +237,9 @@ public class CommonProxy {
+ "of sound events, but the given array contained less than 3 sound events!");
playSpellSoundLoop(world, x, y, z, spell, sounds[0], sounds[1], sounds[2], category, volume, pitch, duration);
}
/** Starts the first-person blink overlay effect for the specified player. */
public void playBlinkEffect(EntityPlayer player){}
/**
* Gets the client side world using Minecraft.getMinecraft().world. <b>Only to be called client side!</b> Returns
@@ -169,6 +169,8 @@ public final class Settings {
/** <b>[Server-only]</b> Whether to replace Minecraft's distance-based fall damage calculation with an equivalent,
* velocity-based one. */
public boolean replaceVanillaFallDamage = true;
/** <b>[Server-only]</b> Whether using bonemeal on grass blocks has a chance to grow crystal flowers. */
public boolean bonemealGrowsCrystalFlowers = true;
/**
* <b>[Server-only]</b> List of registry names of entities which summoned creatures are allowed to attack, in addition
* to the defaults.
@@ -431,7 +433,7 @@ public final class Settings {
Property property;
for(Spell spell : Spell.getSpells(Spell.allSpells)){
for(Spell spell : Spell.getAllSpells()){
property = config.get(SPELLS_CATEGORY, spell.getRegistryName().toString(), true,
I18n.translateToLocal("spell." + spell.getUnlocalisedName() + ".desc"));
// Uses the same config key as the spell name, because - well, that's what it's called!
@@ -542,6 +544,13 @@ public final class Settings {
slowTimeAffectsPlayers = property.getBoolean();
propOrder.add(property.getName());
property = config.get(GAMEPLAY_CATEGORY, "bonemealGrowsCrystalFlowers", true,
"Whether using bonemeal on grass blocks has a chance to grow crystal flowers.");
property.setLanguageKey("config." + Wizardry.MODID + ".bonemeal_grows_crystal_flowers");
Wizardry.proxy.setToNamedBooleanEntry(property);
bonemealGrowsCrystalFlowers = property.getBoolean();
propOrder.add(property.getName());
property = config.get(GAMEPLAY_CATEGORY, "mobLootTableWhitelist", new String[0], "Whitelist for loot tables to inject additional mob drops (as specified in loot_tables/entities/mob_additions.json) into. Wizardry makes a best guess as to which loot tables belong to hostile mobs, but this may not always be correct or appropriate; add loot table locations (not entity IDs) to this list to manually include them.");
property.setLanguageKey("config." + Wizardry.MODID + ".mob_loot_table_whitelist");
property.setRequiresMcRestart(true);
@@ -32,6 +32,7 @@ import net.minecraftforge.fml.common.registry.GameRegistry;
import org.apache.logging.log4j.Logger;
import java.io.File;
import java.util.Calendar;
/**
* <i>"Electroblob's Wizardry adds an RPG-like system of spells to Minecraft, with the aim of being as playable as
@@ -63,7 +64,7 @@ public class Wizardry {
* 1.x.x represents Minecraft 1.7.x versions, 2.x.x represents Minecraft 1.10.x versions, 3.x.x represents Minecraft
* 1.11.x versions, and so on.
*/
public static final String VERSION = "4.2.5";
public static final String VERSION = "4.2.8";
// IDEA: Triggering of inbuilt Forge events in relevant places?
// IDEA: Abstract the vanilla particles behind the particle builder
@@ -88,6 +89,8 @@ public class Wizardry {
* this folder contains the main config file and the global spell properties folder, if used. */
public static File configDirectory;
public static boolean tisTheSeason;
// The instance of wizardry that Forge uses.
@Instance(Wizardry.MODID)
public static Wizardry instance;
@@ -106,6 +109,10 @@ public class Wizardry {
configDirectory = new File(event.getModConfigurationDirectory(), Wizardry.MODID);
settings.initConfig(event);
Calendar calendar = Calendar.getInstance();
tisTheSeason = calendar.get(Calendar.MONTH) + 1 == 12 && calendar.get(Calendar.DAY_OF_MONTH) >= 24
&& calendar.get(Calendar.DAY_OF_MONTH) <= 26;
// Capabilities
WizardData.register();
DispenserCastingData.register();
@@ -33,6 +33,9 @@ import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.storage.loot.LootContext;
import net.minecraft.world.storage.loot.LootTable;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.entity.PlaySoundAtEntityEvent;
@@ -46,6 +49,7 @@ import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent;
import java.util.ArrayList;
import java.util.List;
/**
* General-purpose event handler for things that don't fit anywhere else or groups of related behaviours that are better
@@ -343,18 +347,21 @@ public final class WizardryEventHandler {
Spell spell = ((ISpellCaster)event.getEntity()).getContinuousSpell();
SpellModifiers modifiers = ((ISpellCaster)event.getEntity()).getModifiers();
int count = ((ISpellCaster)event.getEntity()).getSpellCounter();
if(spell != null && spell != Spells.none){ // IntelliJ is wrong, do NOT remove the null check!
if(!MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Tick(SpellCastEvent.Source.NPC, spell, event.getEntityLiving(),
modifiers, 0))){
modifiers, count))){
spell.cast(event.getEntity().world, (EntityLiving)event.getEntity(), EnumHand.MAIN_HAND, 0,
spell.cast(event.getEntity().world, (EntityLiving)event.getEntity(), EnumHand.MAIN_HAND, count,
// TODO: This implementation of modifiers relies on them being accessible client-side.
// Right now that doesn't matter because NPCs don't use modifiers, but they might in future
((EntityLiving)event.getEntity()).getAttackTarget(), modifiers);
}
}
((ISpellCaster)event.getEntity()).setSpellCounter(count + 1);
}
}
}
@@ -366,6 +373,22 @@ public final class WizardryEventHandler {
EntityPlayer player = (EntityPlayer)event.getSource().getTrueSource();
// Compatibility with "Lycanites Mobs" -it uses custom loot drop logic which can't be hooked, given the
// number of mobs that spawn as Lycanites when this mod is active it would massively nerf the wizard drops
// if we didn't handle this
if(event.getEntity().getClass().getCanonicalName().contains("lycanitesmobs"))
{
WorldServer world = (WorldServer)event.getEntity().getEntityWorld();
LootTable table = world.getLootTableManager().getLootTableFromLocation(new ResourceLocation(Wizardry.MODID, "entities/mob_additions"));
LootContext ctx = new LootContext.Builder(world).withPlayer(player).build();
List<ItemStack> stacks = table.generateLootForPools(world.rand, ctx);
for(ItemStack stack : stacks) {
event.getEntity().entityDropItem(stack, 0f);
}
}
for(ItemStack stack : WizardryUtilities.getPrioritisedHotbarAndOffhand(player)){
if(stack.getItem() instanceof IManaStoringItem && !((IManaStoringItem)stack.getItem()).isManaFull(stack)
@@ -444,7 +467,8 @@ public final class WizardryEventHandler {
// Wizardry.logger.info("Replaced fall distance {} with effective distance {} based on entity velocity", event.getDistance(), y);
// }
event.setDistance((float)y);
// Don't let it increase fall damage beyond vanilla values
if(y < event.getDistance()) event.setDistance((float)y);
}
}
}
@@ -1,5 +1,6 @@
package electroblob.wizardry.block;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.registry.WizardryBlocks;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
@@ -56,7 +57,7 @@ public class BlockCrystalFlower extends BlockBush {
@SubscribeEvent
public static void onBonemealEvent(BonemealEvent event){
// Grows crystal flowers when bonemeal is used on grass
if(event.getBlock().getBlock() == Blocks.GRASS){
if(Wizardry.settings.bonemealGrowsCrystalFlowers && event.getBlock().getBlock() == Blocks.GRASS){
BlockPos pos = event.getPos().add(event.getWorld().rand.nextInt(8) - event.getWorld().rand.nextInt(8),
event.getWorld().rand.nextInt(4) - event.getWorld().rand.nextInt(4),
@@ -141,7 +141,8 @@ public class BlockTransportationStone extends Block {
if(locations.isEmpty()) locations.add(here);
else{
locations.remove(here); // Prevents duplicates
locations.set(Math.max(locations.size() - 1, 0), here);
if(locations.isEmpty()) locations.add(here);
else locations.set(Math.max(locations.size() - 1, 0), here);
}
if(!world.isRemote) player.sendStatusMessage(new TextComponentTranslation("tile." + Wizardry.MODID + ":transportation_stone.confirm", Spells.transportation.getNameForTranslationFormatted()), true);
}
@@ -107,7 +107,7 @@ public class ClientProxy extends CommonProxy {
// Armour Model
public static final ModelBiped WIZARD_ARMOUR_MODEL = new ModelWizardArmour(0.75f);
/** The wrap width for standard multi-line descriptions (see {@link ClientProxy#addMultiLineDescription(List, String, Style)}). */
/** The wrap width for standard multi-line descriptions (see {@link ClientProxy#addMultiLineDescription(List, String, Style, Object...)}). */
private static final int TOOLTIP_WRAP_WIDTH = 140;
// SECTION Registry
@@ -190,6 +190,11 @@ public class ClientProxy extends CommonProxy {
}
}
@Override
public void playBlinkEffect(EntityPlayer player){
if(Minecraft.getMinecraft().player == player) WizardryClientEventHandler.playBlinkEffect();
}
@Override
public Set<String> getSpellHUDSkins(){
return GuiSpellDisplay.getSkinKeys();
@@ -282,8 +287,8 @@ public class ClientProxy extends CommonProxy {
}
@Override
public void addMultiLineDescription(List<String> tooltip, String key, Style style){
String description = style.getFormattingCode() + I18n.format(key);
public void addMultiLineDescription(List<String> tooltip, String key, Style style, Object... args){
String description = style.getFormattingCode() + I18n.format(key, args);
tooltip.addAll(Minecraft.getMinecraft().fontRenderer.listFormattedStringToWidth(description, TOOLTIP_WRAP_WIDTH));
}
@@ -429,6 +434,7 @@ public class ClientProxy extends CommonProxy {
if(caster instanceof ISpellCaster){
if(spell.isContinuous || spell instanceof None){
((ISpellCaster)caster).setContinuousSpell(spell);
((ISpellCaster)caster).setSpellCounter(spell instanceof None ? 0 : 1);
((EntityLiving)caster).setAttackTarget((EntityLivingBase)target);
}
}
@@ -542,7 +548,7 @@ public class ClientProxy extends CommonProxy {
data.randomNames = new HashMap<>();
data.randomDescriptions = new HashMap<>();
for(Spell spell : Spell.getSpells(Spell.allSpells)){
for(Spell spell : Spell.getAllSpells()){
// -1 because the none spell isn't included
// This is a case where we must use the network ID, not the metadata
data.randomNames.put(spell, message.names.get(spell.networkID() - 1));
@@ -569,13 +575,6 @@ public class ClientProxy extends CommonProxy {
GuiWizardHandbook.updateUnlockStatus(message.showToasts, message.completedAdvancements);
}
@Override
public void handleEndSlowTimePacket(PacketEndSlowTime.Message message){
Entity entity = Minecraft.getMinecraft().world.getEntityByID(message.hostID);
if(entity instanceof EntityLivingBase) PotionSlowTime.unblockNearbyEntities((EntityLivingBase)entity);
else Wizardry.logger.warn("Received a PacketEndSlowTime, but the entity ID did not match any living entity");
}
@Override
public void handleResurrectionPacket(PacketResurrection.Message message){
Entity entity = Minecraft.getMinecraft().world.getEntityByID(message.playerID);
@@ -9,6 +9,7 @@ import electroblob.wizardry.data.WizardData;
import electroblob.wizardry.item.ISpellCastingItem;
import electroblob.wizardry.item.ItemArtefact;
import electroblob.wizardry.item.ItemSpectralBow;
import electroblob.wizardry.potion.PotionSlowTime;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardryPotions;
@@ -23,11 +24,8 @@ import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.item.EntityArmorStand;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
@@ -35,18 +33,17 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.village.MerchantRecipe;
import net.minecraft.world.World;
import net.minecraftforge.client.event.*;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.fml.relauncher.Side;
import org.lwjgl.opengl.GL11;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.List;
/**
* Event handler responsible for client-side only events, mostly rendering.
@@ -71,12 +68,6 @@ public final class WizardryClientEventHandler {
private static int blinkEffectTimer;
/** The number of ticks the blink effect lasts for. */
private static final int BLINK_EFFECT_DURATION = 8;
private static final Method unpressKey;
static {
unpressKey = ObfuscationReflectionHelper.findMethod(KeyBinding.class, "func_74505_d", void.class);
}
/** Starts the first person blink overlay effect. */
public static void playBlinkEffect(){
@@ -151,7 +142,10 @@ public final class WizardryClientEventHandler {
if(world == null) return;
for(TileEntity tileentity : world.loadedTileEntityList){
// Somehow this was throwing a CME, I have no idea why so I'm just going to cheat and copy the list
List<TileEntity> tileEntities = new ArrayList<>(world.loadedTileEntityList);
for(TileEntity tileentity : tileEntities){
if(tileentity instanceof TileEntityDispenser){
if(DispenserCastingData.get((TileEntityDispenser)tileentity) != null){
DispenserCastingData.get((TileEntityDispenser)tileentity).update();
@@ -160,6 +154,7 @@ public final class WizardryClientEventHandler {
}
SpellEmitterData.update(world);
PotionSlowTime.cleanUpEntities(world);
}
}
@@ -31,7 +31,6 @@ import net.minecraft.inventory.Slot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.fml.common.Mod;
@@ -1,5 +1,6 @@
package electroblob.wizardry.client.model;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.block.BlockStatue;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
@@ -13,6 +14,7 @@ public class ModelWizardArmour extends ModelArmourFixer {
ModelRenderer hatSegment4;
ModelRenderer hatSegment5;
ModelRenderer hatSegment6;
ModelRenderer hatBobble;
ModelRenderer robe;
public ModelWizardArmour(float delta){
@@ -75,6 +77,13 @@ public class ModelWizardArmour extends ModelArmourFixer {
hatSegment6.mirror = true;
setRotation(hatSegment6, -0.5585054F, 0F, 0F);
hatBobble = new ModelRenderer(this, 52, 47);
hatBobble.addBox(0F, 0F, 0F, 3, 3, 3);
hatBobble.setRotationPoint(-1.5F, -15.1F, 4F);
hatBobble.setTextureSize(64, 64);
hatBobble.mirror = true;
setRotation(hatBobble, -0.65F, 0F, 0F);
bipedBody = new ModelRenderer(this, 16, 16);
bipedBody.addBox(-4F, 0F, -2F, 8, 11, 4, delta);
bipedBody.setRotationPoint(0F, 0F, 0F);
@@ -97,6 +106,7 @@ public class ModelWizardArmour extends ModelArmourFixer {
bipedHead.addChild(hatSegment4);
bipedHead.addChild(hatSegment5);
bipedHead.addChild(hatSegment6);
bipedHead.addChild(hatBobble);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5){
@@ -129,6 +139,8 @@ public class ModelWizardArmour extends ModelArmourFixer {
this.robe.rotateAngleX = (this.bipedLeftLeg.rotateAngleX + this.bipedRightLeg.rotateAngleX) / 2f;
this.robe.rotateAngleY = this.bipedBody.rotateAngleY;
this.robe.rotateAngleZ = (this.bipedLeftLeg.rotateAngleZ + this.bipedRightLeg.rotateAngleZ) / 2f;
this.hatBobble.showModel = Wizardry.tisTheSeason;
}
}
@@ -67,10 +67,10 @@ public final class WizardryModels {
registerMultiTexturedModel((ItemCrystal)WizardryItems.magic_crystal);
registerItemModel(WizardryItems.magic_wand);
registerItemModel(WizardryItems.apprentice_wand);
registerItemModel(WizardryItems.advanced_wand);
registerItemModel(WizardryItems.master_wand);
registerWandModel(WizardryItems.magic_wand);
registerWandModel(WizardryItems.apprentice_wand);
registerWandModel(WizardryItems.advanced_wand);
registerWandModel(WizardryItems.master_wand);
registerItemModel(WizardryItems.spell_book);
// Wildcard registered for wizard trades.
@@ -78,37 +78,37 @@ public final class WizardryModels {
registerItemModel(WizardryItems.arcane_tome);
registerItemModel(WizardryItems.wizard_handbook);
registerItemModel(WizardryItems.novice_fire_wand);
registerItemModel(WizardryItems.novice_ice_wand);
registerItemModel(WizardryItems.novice_lightning_wand);
registerItemModel(WizardryItems.novice_necromancy_wand);
registerItemModel(WizardryItems.novice_earth_wand);
registerItemModel(WizardryItems.novice_sorcery_wand);
registerItemModel(WizardryItems.novice_healing_wand);
registerWandModel(WizardryItems.novice_fire_wand);
registerWandModel(WizardryItems.novice_ice_wand);
registerWandModel(WizardryItems.novice_lightning_wand);
registerWandModel(WizardryItems.novice_necromancy_wand);
registerWandModel(WizardryItems.novice_earth_wand);
registerWandModel(WizardryItems.novice_sorcery_wand);
registerWandModel(WizardryItems.novice_healing_wand);
registerItemModel(WizardryItems.apprentice_fire_wand);
registerItemModel(WizardryItems.apprentice_ice_wand);
registerItemModel(WizardryItems.apprentice_lightning_wand);
registerItemModel(WizardryItems.apprentice_necromancy_wand);
registerItemModel(WizardryItems.apprentice_earth_wand);
registerItemModel(WizardryItems.apprentice_sorcery_wand);
registerItemModel(WizardryItems.apprentice_healing_wand);
registerWandModel(WizardryItems.apprentice_fire_wand);
registerWandModel(WizardryItems.apprentice_ice_wand);
registerWandModel(WizardryItems.apprentice_lightning_wand);
registerWandModel(WizardryItems.apprentice_necromancy_wand);
registerWandModel(WizardryItems.apprentice_earth_wand);
registerWandModel(WizardryItems.apprentice_sorcery_wand);
registerWandModel(WizardryItems.apprentice_healing_wand);
registerItemModel(WizardryItems.advanced_fire_wand);
registerItemModel(WizardryItems.advanced_ice_wand);
registerItemModel(WizardryItems.advanced_lightning_wand);
registerItemModel(WizardryItems.advanced_necromancy_wand);
registerItemModel(WizardryItems.advanced_earth_wand);
registerItemModel(WizardryItems.advanced_sorcery_wand);
registerItemModel(WizardryItems.advanced_healing_wand);
registerWandModel(WizardryItems.advanced_fire_wand);
registerWandModel(WizardryItems.advanced_ice_wand);
registerWandModel(WizardryItems.advanced_lightning_wand);
registerWandModel(WizardryItems.advanced_necromancy_wand);
registerWandModel(WizardryItems.advanced_earth_wand);
registerWandModel(WizardryItems.advanced_sorcery_wand);
registerWandModel(WizardryItems.advanced_healing_wand);
registerItemModel(WizardryItems.master_fire_wand);
registerItemModel(WizardryItems.master_ice_wand);
registerItemModel(WizardryItems.master_lightning_wand);
registerItemModel(WizardryItems.master_necromancy_wand);
registerItemModel(WizardryItems.master_earth_wand);
registerItemModel(WizardryItems.master_sorcery_wand);
registerItemModel(WizardryItems.master_healing_wand);
registerWandModel(WizardryItems.master_fire_wand);
registerWandModel(WizardryItems.master_ice_wand);
registerWandModel(WizardryItems.master_lightning_wand);
registerWandModel(WizardryItems.master_necromancy_wand);
registerWandModel(WizardryItems.master_earth_wand);
registerWandModel(WizardryItems.master_sorcery_wand);
registerWandModel(WizardryItems.master_healing_wand);
registerItemModel(WizardryItems.spectral_sword);
registerItemModel(WizardryItems.spectral_pickaxe);
@@ -303,6 +303,23 @@ public final class WizardryModels {
// Assigns the model for all metadata values
ModelLoader.setCustomMeshDefinition(item, s -> new ModelResourceLocation(item.getRegistryName(), "inventory"));
}
/**
* Registers a wand model, using the item's registry name as the model name (this convention makes it easier to
* keep track of everything).
*/
private static void registerWandModel(Item item){
if(Wizardry.tisTheSeason){
// Changing the last parameter from null to "inventory" fixed the item/block model weirdness. No idea why!
ModelBakery.registerItemVariants(item, new ModelResourceLocation("ebwizardry:festive_wand", "inventory"));
// Assigns the model for all metadata values
ModelLoader.setCustomMeshDefinition(item, s -> new ModelResourceLocation("ebwizardry:festive_wand", "inventory"));
}else{
registerItemModel(item);
}
}
/**
* Registers an item model, using the itemstack-sensitive {@link IMultiTexturedItem#getModelName(ItemStack)} as the
@@ -525,30 +525,42 @@ public abstract class ParticleWizardry extends Particle {
// =============================================== Helper Methods ===============================================
/** Internal overload for {@link ParticleWizardry#generateTextures(String, String, int)} which uses wizardry's mod
* ID automatically. */
public static ResourceLocation[] generateTextures(String stem, int n){
return generateTextures(Wizardry.MODID, stem, n);
}
/** Static helper method that generates an array of n ResourceLocations using the particle file naming convention,
* which is the given stem plus an underscore plus the integer index. */
public static ResourceLocation[] generateTextures(String stem, int n){
public static ResourceLocation[] generateTextures(String modID, String stem, int n){
ResourceLocation[] textures = new ResourceLocation[n];
for(int i=0; i<n; i++){
textures[i] = new ResourceLocation(Wizardry.MODID, "particle/" + stem + "_" + i);
textures[i] = new ResourceLocation(modID, "particle/" + stem + "_" + i);
}
return textures;
}
/** Internal overload for {@link ParticleWizardry#generateTextures(String, String, int, int)} which uses wizardry's
* mod ID automatically. */
public static ResourceLocation[][] generateTextures(String stem, int m, int n){
return generateTextures(Wizardry.MODID, stem, m, n);
}
/** Static helper method that generates a 2D m x n array of ResourceLocations using the particle file naming
* convention, which is the given stem plus an underscore plus the first index, plus an underscore plus the second
* index. Useful for animated particles that also pick a random animation strip. */
public static ResourceLocation[][] generateTextures(String stem, int m, int n){
public static ResourceLocation[][] generateTextures(String modID, String stem, int m, int n){
ResourceLocation[][] textures = new ResourceLocation[m][n];
for(int i=0; i<m; i++){
for(int j=0; j<n; j++){
textures[i][j] = new ResourceLocation(Wizardry.MODID, "particle/" + stem + "_" + i + "_" + j);
textures[i][j] = new ResourceLocation(modID, "particle/" + stem + "_" + i + "_" + j);
}
}
@@ -112,7 +112,7 @@ public class LayerFrost implements LayerRenderer<EntityLivingBase> {
double scaleX = 1, scaleY = 1;
// It's more logical to use the model's texture size, but some classes don't bother setting it properly
// (e.g. ModelVillager), so to get the correct dimensions I'm getting them from the first box instead.
if(model.boxList != null && model.boxList.get(0) != null){
if(model.boxList != null && model.boxList.size() >= 1 && model.boxList.get(0) != null){
scaleX = (double)model.boxList.get(0).textureWidth / 16d;
scaleY = (double)model.boxList.get(0).textureHeight / 16d;
}else{ // Fallback to model fields; should never be needed
@@ -121,11 +121,26 @@ public class LayerFrost implements LayerRenderer<EntityLivingBase> {
}
GlStateManager.scale(scaleX, scaleY, 1);
GlStateManager.matrixMode(GL11.GL_MODELVIEW);
boolean headWearHidden = false;
boolean bodyWearHidden = false;
boolean leftArmWearHidden = false;
boolean rightArmWearHidden = false;
boolean leftLegWearHidden = false;
boolean rightLegWearHidden = false;
// Hides the hat layer for bipeds
if(this.model instanceof ModelBiped) ((ModelBiped)this.model).bipedHeadwear.isHidden = true;
if(this.model instanceof ModelBiped){
headWearHidden = ((ModelBiped)this.model).bipedHeadwear.isHidden;
((ModelBiped)this.model).bipedHeadwear.isHidden = true;
}
if(this.model instanceof ModelPlayer){
bodyWearHidden = ((ModelPlayer)this.model).bipedBodyWear.isHidden;
leftArmWearHidden = ((ModelPlayer)this.model).bipedLeftArmwear.isHidden;
rightArmWearHidden = ((ModelPlayer)this.model).bipedRightArmwear.isHidden;
leftLegWearHidden = ((ModelPlayer)this.model).bipedLeftLegwear.isHidden;
rightLegWearHidden = ((ModelPlayer)this.model).bipedRightLegwear.isHidden;
((ModelPlayer)this.model).bipedBodyWear.isHidden = true;
((ModelPlayer)this.model).bipedLeftArmwear.isHidden = true;
((ModelPlayer)this.model).bipedRightArmwear.isHidden = true;
@@ -136,7 +151,15 @@ public class LayerFrost implements LayerRenderer<EntityLivingBase> {
this.model.setLivingAnimations(entity, limbSwing, limbSwingAmount, partialTicks);
this.model.render(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
if(this.model instanceof ModelBiped) ((ModelBiped)this.model).bipedHeadwear.isHidden = false;
if(this.model instanceof ModelBiped) ((ModelBiped)this.model).bipedHeadwear.isHidden = headWearHidden;
if(this.model instanceof ModelPlayer){
((ModelPlayer)this.model).bipedBodyWear.isHidden = bodyWearHidden;
((ModelPlayer)this.model).bipedLeftArmwear.isHidden = leftArmWearHidden;
((ModelPlayer)this.model).bipedRightArmwear.isHidden = rightArmWearHidden;
((ModelPlayer)this.model).bipedLeftLegwear.isHidden = leftLegWearHidden;
((ModelPlayer)this.model).bipedRightLegwear.isHidden = rightLegWearHidden;
}
// Undoes the texture scaling
GlStateManager.matrixMode(GL11.GL_TEXTURE);
@@ -42,6 +42,7 @@ public class RenderArcaneLock {
GlStateManager.pushMatrix();
GlStateManager.enableBlend();
boolean lighting = GL11.glIsEnabled(GL11.GL_LIGHTING);
GlStateManager.disableLighting();
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240);
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
@@ -62,6 +63,8 @@ public class RenderArcaneLock {
List<TileEntity> tileentities = new ArrayList<>(world.loadedTileEntityList);
for(TileEntity tileentity : tileentities){
if(tileentity == null) continue; // What the heck VoxelMap
if(tileentity.getDistanceSq(origin.x, origin.y, origin.z) <= tileentity.getMaxRenderDistanceSquared()
&& tileentity.getTileData().hasUniqueId(ArcaneLock.NBT_KEY)){
@@ -82,7 +85,9 @@ public class RenderArcaneLock {
GlStateManager.disableBlend();
GlStateManager.enableTexture2D();
GlStateManager.enableLighting();
if (lighting) {
GlStateManager.enableLighting();
}
GlStateManager.disableRescaleNormal();
GlStateManager.popMatrix();
}
@@ -53,9 +53,8 @@ public class RenderBlackHole extends Render<EntityBlackHole> {
(float)blackhole.ticksExisted / 10);
}
if(blackhole.ticksExisted > blackhole.lifetime - 10){
GlStateManager.scale((float)(blackhole.lifetime - blackhole.ticksExisted) / 10,
(float)(blackhole.lifetime - blackhole.ticksExisted) / 10,
(float)(blackhole.lifetime - blackhole.ticksExisted) / 10);
float scale = Math.max(0, (float)(blackhole.lifetime - blackhole.ticksExisted) / 10);
GlStateManager.scale(scale, scale, scale);
}
this.bindTexture(texture);
@@ -190,7 +190,8 @@ public class CommandCastSpell extends CommandBase {
}
if(spell.isContinuous){
// We need not query Spell#canBeCastByDispensers since with commands there's no difference between
// a spell that can't be cast positionally and one that can be cast positionally but fails
if(spell.cast(world, origin.x, origin.y, origin.z, direction, 0, duration, modifiers)){
MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(Source.COMMAND, spell, world, origin.x, origin.y, origin.z, direction, modifiers));
@@ -113,7 +113,7 @@ public class CommandDiscoverSpell extends CommandBase {
if(server.sendCommandFeedback()) sender.sendMessage(
new TextComponentTranslation("commands." + Wizardry.MODID + ":discoverspell.clear", player.getName()));
}else if(all){
data.spellsDiscovered.addAll(Spell.getSpells(Spell.allSpells));
data.spellsDiscovered.addAll(Spell.getAllSpells());
if(server.sendCommandFeedback()) sender.sendMessage(
new TextComponentTranslation("commands." + Wizardry.MODID + ":discoverspell.all", player.getName()));
}else{
@@ -4,6 +4,7 @@ import electroblob.wizardry.Wizardry;
import electroblob.wizardry.data.SpellEmitterData;
import electroblob.wizardry.event.SpellCastEvent;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.NBTExtras;
import electroblob.wizardry.util.SpellModifiers;
import io.netty.buffer.ByteBuf;
import net.minecraft.nbt.NBTTagCompound;
@@ -129,7 +130,7 @@ public class SpellEmitter implements ITickable {
nbt.setDouble("z", z);
nbt.setInteger("direction", direction.getIndex());
nbt.setInteger("duration", duration);
nbt.setTag("modifiers", modifiers.toNBT());
NBTExtras.storeTagSafely(nbt, "modifiers", modifiers.toNBT());
nbt.setInteger("castingTick", castingTick);
return nbt;
@@ -7,6 +7,7 @@ import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.spell.None;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.NBTExtras;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
@@ -141,7 +142,7 @@ public abstract class BlockCastingData<T extends TileEntity> implements INBTSeri
nbt.setInteger("spell", spell.metadata());
nbt.setInteger("castingTick", castingTick);
nbt.setTag("modifiers", modifiers.toNBT());
NBTExtras.storeTagSafely(nbt, "modifiers", modifiers.toNBT());
return nbt;
}
@@ -166,7 +166,10 @@ public class DispenserCastingData extends BlockCastingData<TileEntityDispenser>
// This will fire once for each dimension, but since we want dispenser-casting to work in all dimensions,
// this is correct (the loaded tile entity list will of course be different in each case.
for(TileEntity tileentity : event.world.loadedTileEntityList){
// Somehow this was throwing a CME, I have no idea why so I'm just going to cheat and copy the list
List<TileEntity> tileEntities = new ArrayList<>(event.world.loadedTileEntityList);
for(TileEntity tileentity : tileEntities){
if(tileentity instanceof TileEntityDispenser){
if(DispenserCastingData.get((TileEntityDispenser)tileentity) != null){
DispenserCastingData.get((TileEntityDispenser)tileentity).update();
@@ -1,5 +1,6 @@
package electroblob.wizardry.data;
import electroblob.wizardry.util.NBTExtras;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
@@ -89,7 +90,7 @@ public interface IStoredVariable<T> extends IVariable<T> {
@Override
public void write(NBTTagCompound nbt, T value){
if(value != null) nbt.setTag(key, serialiser.apply(value));
if(value != null) NBTExtras.storeTagSafely(nbt, key, serialiser.apply(value));
}
@Override
@@ -91,7 +91,7 @@ public class SpellEmitterData extends WorldSavedData {
@Override
public NBTTagCompound writeToNBT(NBTTagCompound compound){
compound.setTag("emitters", NBTExtras.listToNBT(emitters, SpellEmitter::toNBT));
NBTExtras.storeTagSafely(compound, "emitters", NBTExtras.listToNBT(emitters, SpellEmitter::toNBT));
return compound;
}
@@ -4,6 +4,7 @@ import electroblob.wizardry.Wizardry;
import electroblob.wizardry.packet.PacketGlyphData;
import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.NBTExtras;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
@@ -43,11 +44,11 @@ public class SpellGlyphData extends WorldSavedData {
/** Generates random names and descriptions for any spells which don't already have them. */
public void generateGlyphNames(World world){
for(Spell spell : Spell.getSpells(Spell.allSpells)){
for(Spell spell : Spell.getAllSpells()){
if(!randomNames.containsKey(spell)) randomNames.put(spell, generateRandomName(world.rand));
}
for(Spell spell : Spell.getSpells(Spell.allSpells)){
for(Spell spell : Spell.getAllSpells()){
if(!randomDescriptions.containsKey(spell))
randomDescriptions.put(spell, generateRandomDescription(world.rand));
}
@@ -161,7 +162,7 @@ public class SpellGlyphData extends WorldSavedData {
NBTTagList tagList = new NBTTagList();
for(Spell spell : Spell.getSpells(Spell.allSpells)){
for(Spell spell : Spell.getAllSpells()){
// Much like the enchantments tag for items, this stores a list of spell-id-to-name tag pairs
// The description is now also included; there's no point in making a second compound tag!
NBTTagCompound tag = new NBTTagCompound();
@@ -171,7 +172,7 @@ public class SpellGlyphData extends WorldSavedData {
tagList.appendTag(tag);
}
nbt.setTag("spellGlyphData", tagList);
NBTExtras.storeTagSafely(nbt, "spellGlyphData", tagList);
return nbt;
}
@@ -515,12 +515,12 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
NBTTagCompound properties = new NBTTagCompound();
properties.setTag("imbuements", NBTExtras.mapToNBT(this.imbuementDurations,
NBTExtras.storeTagSafely(properties, "imbuements", NBTExtras.mapToNBT(this.imbuementDurations,
imbuement -> new NBTTagInt(Enchantment.getEnchantmentID((Enchantment)imbuement)), NBTTagInt::new));
// Mmmmmm Java 8....
properties.setTag("allies", NBTExtras.listToNBT(this.allies, NBTUtil::createUUIDTag));
properties.setTag("allyNames", NBTExtras.listToNBT(this.allyNames, NBTTagString::new));
NBTExtras.storeTagSafely(properties, "allies", NBTExtras.listToNBT(this.allies, NBTUtil::createUUIDTag));
NBTExtras.storeTagSafely(properties, "allyNames", NBTExtras.listToNBT(this.allyNames, NBTTagString::new));
// Might be worth converting this over to WizardryUtilities.listToNBT.
int[] spells = new int[this.spellsDiscovered.size()];
@@ -531,7 +531,7 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
}
properties.setIntArray("discoveredSpells", spells);
properties.setTag("recentSpells", NBTExtras.listToNBT(recentSpells, s -> new NBTTagInt(s.metadata())));
NBTExtras.storeTagSafely(properties, "recentSpells", NBTExtras.listToNBT(recentSpells, s -> new NBTTagInt(s.metadata())));
storedVariables.forEach(k -> k.write(properties, this.spellData.get(k)));
@@ -5,6 +5,7 @@ import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.AllyDesignationSystem;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.NBTExtras;
import electroblob.wizardry.util.WizardryUtilities;
import io.netty.buffer.ByteBuf;
import net.minecraft.block.Block;
@@ -183,7 +184,7 @@ public class EntityLevitatingBlock extends EntityFallingBlock implements IEntity
NBTBase nbtbase = this.tileEntityData.getTag(s);
if(!"x".equals(s) && !"y".equals(s) && !"z".equals(s)){
nbttagcompound.setTag(s, nbtbase.copy());
NBTExtras.storeTagSafely(nbttagcompound, s, nbtbase.copy());
}
}
@@ -65,7 +65,7 @@ public class EntityBubble extends EntityMagicConstruct {
if(isDarkOrb){
if(WizardryUtilities.getRider(this) != null
&& this.ticksExisted % Spells.entrapment.getProperty(Entrapment.DAMAGE_INTERVAL).intValue() == 0){
&& WizardryUtilities.getRider(this).ticksExisted % Spells.entrapment.getProperty(Entrapment.DAMAGE_INTERVAL).intValue() == 0){
if(this.getCaster() != null){
WizardryUtilities.getRider(this).attackEntityFrom(
MagicDamage.causeIndirectMagicDamage(this, getCaster(), DamageType.MAGIC),
@@ -1,6 +1,5 @@
package electroblob.wizardry.entity.construct;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.WizardryUtilities;
@@ -80,8 +80,8 @@ public class EntityHammer extends EntityMagicConstruct {
if(this.world.isRemote && this.ticksExisted % 3 == 0){
ParticleBuilder.create(Type.SPARK)
.pos(this.posX - 0.5d + rand.nextDouble(), this.posY + 2 * rand.nextDouble(), this.posZ - 0.5d + rand.nextDouble())
.spawn(world);
.pos(this.posX - 0.5d + rand.nextDouble(), this.posY + 2 * rand.nextDouble(), this.posZ - 0.5d + rand.nextDouble())
.spawn(world);
}
this.prevPosX = this.posX;
@@ -103,39 +103,37 @@ public class EntityHammer extends EntityMagicConstruct {
this.rotationPitch = 0;
this.spin = false;
if(this.ticksExisted % Spells.lightning_hammer.getProperty(LightningHammer.ATTACK_INTERVAL).floatValue() == 0){
double seekerRange = Spells.lightning_hammer.getProperty(Spell.EFFECT_RADIUS).doubleValue();
double seekerRange = Spells.lightning_hammer.getProperty(Spell.EFFECT_RADIUS).doubleValue();
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(seekerRange, this.posX,
this.posY + 1, this.posZ, world);
List<EntityLivingBase> targets = WizardryUtilities.getEntitiesWithinRadius(seekerRange, this.posX,
this.posY + 1, this.posZ, world);
int maxTargets = Spells.lightning_hammer.getProperty(LightningHammer.SECONDARY_MAX_TARGETS).intValue();
while(targets.size() > maxTargets) targets.remove(targets.size() - 1);
int maxTargets = Spells.lightning_hammer.getProperty(LightningHammer.SECONDARY_MAX_TARGETS).intValue();
while(targets.size() > maxTargets) targets.remove(targets.size() - 1);
for(EntityLivingBase target : targets){
for(EntityLivingBase target : targets){
if(WizardryUtilities.isLiving(target) && this.isValidTarget(target)
&& target.ticksExisted % Spells.lightning_hammer.getProperty(LightningHammer.ATTACK_INTERVAL).floatValue() == 0){
if(WizardryUtilities.isLiving(target) && this.isValidTarget(target)){
if(world.isRemote){
if(world.isRemote){
ParticleBuilder.create(Type.LIGHTNING).pos(posX, posY + height - 0.1, posZ) .target(target).spawn(world);
ParticleBuilder.create(Type.LIGHTNING).pos(posX, posY + height - 0.1, posZ) .target(target).spawn(world);
ParticleBuilder.spawnShockParticles(world, target.posX,
target.getEntityBoundingBox().minY + target.height, target.posZ);
}
ParticleBuilder.spawnShockParticles(world, target.posX,
target.getEntityBoundingBox().minY + target.height, target.posZ);
}
target.playSound(WizardrySounds.ENTITY_HAMMER_ATTACK, 1.0F, rand.nextFloat() * 0.4F + 1.5F);
target.playSound(WizardrySounds.ENTITY_HAMMER_ATTACK, 1.0F, rand.nextFloat() * 0.4F + 1.5F);
float damage = Spells.lightning_hammer.getProperty(Spell.SPLASH_DAMAGE).floatValue() * damageMultiplier;
float damage = Spells.lightning_hammer.getProperty(Spell.SPLASH_DAMAGE).floatValue() * damageMultiplier;
if(this.getCaster() != null){
WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeIndirectMagicDamage(
this, getCaster(), DamageType.SHOCK), damage);
WizardryUtilities.applyStandardKnockback(this, target);
}else{
target.attackEntityFrom(DamageSource.MAGIC, damage);
}
if(this.getCaster() != null){
WizardryUtilities.attackEntityWithoutKnockback(target, MagicDamage.causeIndirectMagicDamage(
this, getCaster(), DamageType.SHOCK), damage);
WizardryUtilities.applyStandardKnockback(this, target);
}else{
target.attackEntityFrom(DamageSource.MAGIC, damage);
}
}
}
@@ -62,7 +62,7 @@ public class EntityHealAura extends EntityMagicConstruct {
target.motionZ = velZ;
}
}else if(target.getHealth() < target.getMaxHealth() && this.ticksExisted % 5 == 0){
}else if(target.getHealth() < target.getMaxHealth() && target.ticksExisted % 5 == 0){
target.heal(Spells.healing_aura.getProperty(Spell.HEALTH).floatValue() * damageMultiplier);
}
}
@@ -29,9 +29,9 @@ public class EntityIceSpike extends EntityMagicConstruct {
this.setRotation(-facing.getHorizontalAngle(), WizardryUtilities.getPitch(facing));
float yaw = (-facing.getHorizontalAngle()) * (float)Math.PI/180;
float pitch = (WizardryUtilities.getPitch(facing) - 90) * (float)Math.PI/180;
Vec3d min = new Vec3d(-width/2, 0, -width/2).rotatePitch(pitch).rotateYaw(yaw);
Vec3d max = new Vec3d(width/2, height, width/2).rotatePitch(pitch).rotateYaw(yaw);
this.setEntityBoundingBox(new AxisAlignedBB(this.getPositionVector().add(min), this.getPositionVector().add(max)));
Vec3d min = this.getPositionVector().add(new Vec3d(-width/2, 0, -width/2).rotatePitch(pitch).rotateYaw(yaw));
Vec3d max = this.getPositionVector().add(new Vec3d(width/2, height, width/2).rotatePitch(pitch).rotateYaw(yaw));
this.setEntityBoundingBox(new AxisAlignedBB(min.x, min.y, min.z, max.x, max.y, max.z));
}
public EnumFacing getFacing(){
@@ -213,6 +213,7 @@ public class EntityAIAttackSpell<T extends EntityLiving & ISpellCaster> extends
return false;
}
// This is only called when spell casting starts so ticksInUse is always zero
if(spell.cast(attacker.world, attacker, EnumHand.MAIN_HAND, 0, target, modifiers)){
if(spell.isContinuous){
@@ -74,6 +74,7 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
// Field implementations
private List<Spell> spells = new ArrayList<Spell>(4);
private Spell continuousSpell;
private int spellCounter;
public EntityEvilWizard(World world){
@@ -175,6 +176,16 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
public Spell getContinuousSpell(){
return this.continuousSpell;
}
@Override
public void setSpellCounter(int count){
spellCounter = count;
}
@Override
public int getSpellCounter(){
return spellCounter;
}
@Override
public int getAimingError(EnumDifficulty difficulty){
@@ -252,7 +263,7 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
// When right-clicked with a spell book in creative, sets one of the spells to that spell
if(player.isCreative() && stack.getItem() instanceof ItemSpellBook){
Spell spell = Spell.byMetadata(stack.getItemDamage());
if(this.spells.size() >= 4 && spell.canBeCastByNPCs()){
if(this.spells.size() >= 4 && spell.canBeCastBy(this, true)){
// The set(...) method returns the element that was replaced - neat!
player.sendMessage(new TextComponentTranslation("item." + Wizardry.MODID + ":spell_book.apply_to_wizard",
this.getDisplayName(), this.spells.set(rand.nextInt(3) + 1, spell).getNameForTranslationFormatted(),
@@ -269,9 +280,9 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
super.writeEntityToNBT(nbt);
nbt.setInteger("element", this.getElement().ordinal());
nbt.setInteger("skin", this.textureIndex);
nbt.setTag("spells", NBTExtras.listToNBT(spells, spell -> new NBTTagInt(spell.metadata())));
NBTExtras.storeTagSafely(nbt, "spells", NBTExtras.listToNBT(spells, spell -> new NBTTagInt(spell.metadata())));
nbt.setBoolean("hasStructure", this.hasStructure);
nbt.setTag("groupUUIDs", NBTExtras.listToNBT(groupUUIDs, NBTUtil::createUUIDTag));
NBTExtras.storeTagSafely(nbt, "groupUUIDs", NBTExtras.listToNBT(groupUUIDs, NBTUtil::createUUIDTag));
}
@Override
@@ -369,7 +380,7 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
// All wizards know magic missile, even if it is disabled.
spells.add(Spells.magic_missile);
Tier maxTier = EntityWizard.populateSpells(spells, element, hasStructure, 3, rand);
Tier maxTier = EntityWizard.populateSpells(this, spells, element, hasStructure, 3, rand);
// Now done after the spells so it can take the tier into account. For evil wizards this is slightly different;
// it picks a random wand which is at least a high enough tier for the spells the wizard has.
@@ -52,7 +52,7 @@ public class EntityIceGiant extends EntityIronGolem implements ISummonedCreature
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(7, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityLivingBase>(this, EntityLivingBase.class,
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class,
0, false, true, this.getTargetSelector()));
}
@@ -19,9 +19,6 @@ import net.minecraftforge.fml.common.eventhandler.Event;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import org.apache.commons.lang3.ArrayUtils;
import java.util.Arrays;
import java.util.function.IntPredicate;
@Mod.EventBusSubscriber
public class EntityLightningWraith extends EntityBlazeMinion {
@@ -30,6 +30,7 @@ public class EntityPhoenix extends EntitySummonedCreature implements ISpellCaste
private EntityAIAttackSpell<EntityPhoenix> spellAttackAI = new EntityAIAttackSpell<>(this, AISpeed, 15f, 60, 140);
private Spell continuousSpell;
private int spellCounter;
private static final List<Spell> attack = Collections.singletonList(Spells.flame_ray);
@@ -50,7 +51,7 @@ public class EntityPhoenix extends EntitySummonedCreature implements ISpellCaste
this.tasks.addTask(3, new EntityAILookIdle(this));
// this.targetTasks.addTask(0, new EntityAIMoveTowardsTarget(this, 1, 10));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityLivingBase>(this, EntityLivingBase.class,
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class,
0, false, true, this.getTargetSelector()));
this.setAIMoveSpeed((float)AISpeed);
@@ -76,6 +77,16 @@ public class EntityPhoenix extends EntitySummonedCreature implements ISpellCaste
continuousSpell = spell;
}
@Override
public void setSpellCounter(int count){
spellCounter = count;
}
@Override
public int getSpellCounter(){
return spellCounter;
}
@Override
public boolean hasRangedAttack(){
return true;
@@ -45,7 +45,7 @@ public class EntityShadowWraith extends EntitySummonedCreature implements ISpell
this.tasks.addTask(2, new EntityAIWander(this, AISpeed));
this.tasks.addTask(3, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityLivingBase>(this, EntityLivingBase.class,
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class,
0, false, true, this.getTargetSelector()));
this.setAIMoveSpeed((float)AISpeed);
@@ -61,21 +61,6 @@ public class EntityShadowWraith extends EntitySummonedCreature implements ISpell
return attack;
}
@Override
public SpellModifiers getModifiers(){
return new SpellModifiers();
}
@Override
public Spell getContinuousSpell(){
return Spells.none;
}
@Override
public void setContinuousSpell(Spell spell){
// Doesn't use continuous spells.
}
@Override
protected void applyEntityAttributes(){
super.applyEntityAttributes();
@@ -59,21 +59,6 @@ public class EntityStormElemental extends EntitySummonedCreature implements ISpe
return attack;
}
@Override
public SpellModifiers getModifiers(){
return new SpellModifiers();
}
@Override
public Spell getContinuousSpell(){
return Spells.none;
}
@Override
public void setContinuousSpell(Spell spell){
// Doesn't use continuous spells.
}
@Override
protected void applyEntityAttributes(){
super.applyEntityAttributes();
@@ -83,6 +83,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
// Field implementations
private List<Spell> spells = new ArrayList<Spell>(4);
private Spell continuousSpell;
private int spellCounter;
/** A set of the positions of the blocks that are part of this wizard's tower. */
private Set<BlockPos> towerBlocks;
@@ -187,7 +188,17 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
public Spell getContinuousSpell(){
return this.continuousSpell;
}
@Override
public void setSpellCounter(int count){
spellCounter = count;
}
@Override
public int getSpellCounter(){
return spellCounter;
}
@Override
public int getAimingError(EnumDifficulty difficulty){
// Being more intelligent than skeletons, wizards are a little more accurate.
@@ -218,7 +229,8 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
// Copied from EntityVillager
if(!this.world.isRemote && this.livingSoundTime > -this.getTalkInterval() + 20){
this.livingSoundTime = -this.getTalkInterval();
this.playSound(stack.isEmpty() ? WizardrySounds.ENTITY_WIZARD_NO : WizardrySounds.ENTITY_WIZARD_YES, this.getSoundVolume(), this.getSoundPitch());
SoundEvent yes = Wizardry.tisTheSeason ? WizardrySounds.ENTITY_WIZARD_HOHOHO : WizardrySounds.ENTITY_WIZARD_YES;
this.playSound(stack.isEmpty() ? WizardrySounds.ENTITY_WIZARD_NO : yes, this.getSoundVolume(), this.getSoundPitch());
}
}
@@ -256,6 +268,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
@Override
protected SoundEvent getAmbientSound(){
if(Wizardry.tisTheSeason) return WizardrySounds.ENTITY_WIZARD_HOHOHO;
return this.isTrading() ? WizardrySounds.ENTITY_WIZARD_TRADING : WizardrySounds.ENTITY_WIZARD_AMBIENT;
}
@@ -357,7 +370,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
// When right-clicked with a spell book in creative, sets one of the spells to that spell
if(player.isCreative() && stack.getItem() instanceof ItemSpellBook){
Spell spell = Spell.byMetadata(stack.getItemDamage());
if(this.spells.size() >= 4 && spell.canBeCastByNPCs()){
if(this.spells.size() >= 4 && spell.canBeCastBy(this, true)){
// The set(...) method returns the element that was replaced - neat!
player.sendMessage(new TextComponentTranslation("item." + Wizardry.MODID + ":spell_book.apply_to_wizard",
this.getDisplayName(), this.spells.set(rand.nextInt(3) + 1, spell).getNameForTranslationFormatted(),
@@ -387,15 +400,15 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
super.writeEntityToNBT(nbt);
if(this.trades != null){
nbt.setTag("trades", this.trades.getRecipiesAsTags());
NBTExtras.storeTagSafely(nbt, "trades", this.trades.getRecipiesAsTags());
}
nbt.setInteger("element", this.getElement().ordinal());
nbt.setInteger("skin", this.textureIndex);
nbt.setTag("spells", NBTExtras.listToNBT(spells, spell -> new NBTTagInt(spell.metadata())));
NBTExtras.storeTagSafely(nbt, "spells", NBTExtras.listToNBT(spells, spell -> new NBTTagInt(spell.metadata())));
if(this.towerBlocks != null && this.towerBlocks.size() > 0){
nbt.setTag("towerBlocks", NBTExtras.listToNBT(this.towerBlocks, NBTUtil::createPosTag));
NBTExtras.storeTagSafely(nbt, "towerBlocks", NBTExtras.listToNBT(this.towerBlocks, NBTUtil::createPosTag));
}
}
@@ -414,7 +427,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
this.spells = (List<Spell>)NBTExtras.NBTToList(nbt.getTagList("spells", NBT.TAG_INT),
(NBTTagInt tag) -> Spell.byMetadata(tag.getInt()));
NBTTagList tagList = nbt.getTagList("towerBlocks", NBT.TAG_LONG);
NBTTagList tagList = nbt.getTagList("towerBlocks", NBT.TAG_COMPOUND);
if(!tagList.isEmpty()){
this.towerBlocks = new HashSet<>(NBTExtras.NBTToList(tagList, NBTUtil::getPosFromTag));
}else{
@@ -750,7 +763,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
// All wizards know magic missile, even if it is disabled.
spells.add(Spells.magic_missile);
Tier maxTier = populateSpells(spells, element, false, 3, rand);
Tier maxTier = populateSpells(this, spells, element, false, 3, rand);
// Now done after the spells so it can take the tier into account.
ItemStack wand = new ItemStack(WizardryItems.getWand(maxTier, element));
@@ -767,19 +780,21 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
/**
* Adds n random spells to the given list. The spells will be of the given element if possible. Extracted as a
* separate function since it was the same in both EntityWizard and EntityEvilWizard.
*
*
* @param wizard The wizard whose spells are to be populated.
* @param spells The spell list to be populated.
* @param e The element that the spells should belong to, or {@link Element#MAGIC} for a random element each time.
* @param master Whether to include master spells.
* @param n The number of spells to add.
* @param random A random number generator to use.
* @return The tier of the highest-tier spell that was added to the list.
*/
static Tier populateSpells(List<Spell> spells, Element e, boolean master, int n, Random random){
static Tier populateSpells(final EntityLiving wizard, List<Spell> spells, Element e, boolean master, int n, Random random){
// This is the tier of the highest tier spell added.
Tier maxTier = Tier.NOVICE;
List<Spell> npcSpells = Spell.getSpells(Spell.npcSpells);
List<Spell> npcSpells = Spell.getSpells(s -> s.canBeCastBy(wizard, false));
npcSpells.removeIf(s -> !s.applicableForItem(WizardryItems.spell_book));
for(int i = 0; i < n; i++){
@@ -19,7 +19,9 @@ import java.util.List;
* packets) is handled by that class, and all the implementor needs to do is decide which spell(s) to select.
* <p></p>
* This class also allows Wizardry to do all the syncing necessary for continuous spell casting. All the implementor
* needs to do is store the actual fields involved.
* needs to do is store the actual fields involved, by implementing {@link ISpellCaster#setContinuousSpell(Spell)},
* {@link ISpellCaster#getContinuousSpell()}, {@link ISpellCaster#setSpellCounter(int)}, {@link ISpellCaster#getSpellCounter()}
* and {@link ISpellCaster#getModifiers()}.
*/
/* Perhaps this should be a capability? Though I can't help thinking they're mainly for attaching data to vanilla
* classes, rather than custom ones. For now, the main purpose of this is to centralise code within wizardry itself, and
@@ -36,10 +38,10 @@ public interface ISpellCaster {
*
* @return A list of {@link Spell} instances. A random spell from this list will be cast when the entity attacks.
* The list will not be modified by the AI class and can therefore be an immutable list. The spells in the
* list <b>must</b> be castable by NPCs (i.e. {@link Spell#canBeCastByNPCs()} returns true).
* list <b>must</b> be castable by NPCs (i.e. {@link Spell#canBeCastBy(net.minecraft.entity.EntityLiving, boolean)} returns true).
*/
@Nonnull
public List<Spell> getSpells();
List<Spell> getSpells();
/**
* Called each time the entity attacks to get the modifiers to apply to the spell.
@@ -48,31 +50,47 @@ public interface ISpellCaster {
* required, pass in an empty {@code SpellModifiers} object.
*/
@Nonnull
public SpellModifiers getModifiers();
default SpellModifiers getModifiers(){
return new SpellModifiers(); // May seem wasteful but this should never be called so it doesn't matter
}
/**
* Returns the continuous spell that is currently being cast, or the None spell if there is none. Implementors
* should simply store this as a private field and return it here. Will be synced by the AI class, but whether it is
* saved to NBT is up to you. If the implementing class does not deal with continuous spells, just return
* {@link Spells#none}. If the implementing class only ever uses one continuous spell, do <b>not</b> just return
* that spell; the field must still be stored.
* saved to NBT is up to you. If the implementing class only ever uses one continuous spell, do <b>not</b> just
* return that spell; the field must still be stored.
*/
@Nonnull
public Spell getContinuousSpell();
default Spell getContinuousSpell(){
return Spells.none;
}
/**
* Sets the continuous spell that is currently being cast, or the None spell if there is none. Implementors should
* simply store this as a private field and assign it here. Will be synced by the AI class, but whether it is saved
* to NBT is up to you. If the implementing class does not deal with continuous spells, leave this method blank.
*/
public void setContinuousSpell(Spell spell);
default void setContinuousSpell(Spell spell){
// Do nothing
}
/** Returns the number of ticks the current spell has been cast for. Implementors should simply store this as a
* private field and return it here. This is only used client-side. */
default int getSpellCounter(){
return 0;
}
/** Sets the number of ticks the current spell has been cast for. Implementors should simply store this as a
* private field and assign it here. This is only used client-side. */
default void setSpellCounter(int count){
// Do nothing
}
/**
* Returns the aiming arror for the given difficulty, used in projectile spells. Defaults to the values used by
* Returns the aiming error for the given difficulty, used in projectile spells. Defaults to the values used by
* skeletons, which are: Easy - 10, Normal - 6, Hard - 2, Peaceful - 10 (rarely used).
*/
// This is what default methods are actually intended for!
public default int getAimingError(EnumDifficulty difficulty) {
default int getAimingError(EnumDifficulty difficulty) {
return WizardryUtilities.getDefaultAimingError(difficulty);
}
}
@@ -221,7 +221,8 @@ public interface ISummonedCreature extends IEntityAdditionalSpawnData, IEntityOw
* possible for implementors to override this in order to do something special when selecting a target.
*/
default Predicate<Entity> getTargetSelector(){
return entity -> getCaster() == null ? entity instanceof EntityPlayer : !entity.isInvisible() && isValidTarget(entity);
return entity -> !entity.isInvisible() && (getCaster() == null ? entity instanceof EntityPlayer &&
!((EntityPlayer)entity).isCreative() : isValidTarget(entity));
}
/**
@@ -9,11 +9,15 @@ import electroblob.wizardry.util.ParticleBuilder;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.projectile.EntitySmallFireball;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
import net.minecraftforge.fml.common.Mod;
@@ -131,6 +135,54 @@ public class EntityMagicFireball extends EntityMagicProjectile {
}
}
@Override
public boolean canBeCollidedWith(){
return true;
}
@Override
public float getCollisionBorderSize(){
return 1.0F;
}
@Override
public boolean attackEntityFrom(DamageSource source, float amount){
if(this.isEntityInvulnerable(source)){
return false;
}else{
this.markVelocityChanged();
if(source.getTrueSource() != null){
Vec3d vec3d = source.getTrueSource().getLookVec();
if(vec3d != null){
double speed = MathHelper.sqrt(motionX * motionX + motionY * motionY + motionZ * motionZ);
this.motionX = vec3d.x * speed;
this.motionY = vec3d.y * speed;
this.motionZ = vec3d.z * speed;
this.lifetime = 160;
}
if(source.getTrueSource() instanceof EntityLivingBase){
this.setCaster((EntityLivingBase)source.getTrueSource());
}
return true;
}else{
return false;
}
}
}
public void setLifetime(int lifetime){
this.lifetime = lifetime;
}
@@ -1,5 +1,6 @@
package electroblob.wizardry.entity.projectile;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.spell.Spell;
@@ -44,15 +45,34 @@ public class EntityMagicMissile extends EntityMagicArrow {
public void tickInAir(){
if(this.world.isRemote){
ParticleBuilder.create(Type.SPARKLE, rand, posX, posY, posZ, 0.03, true).clr(1, 1, 0.65f).fade(0.7f, 0, 1)
.time(20 + rand.nextInt(10)).spawn(world);
if(this.ticksExisted > 1){ // Don't spawn particles behind where it started!
double x = posX - motionX/2;
double y = posY - motionY/2;
double z = posZ - motionZ/2;
ParticleBuilder.create(Type.SPARKLE, rand, x, y, z, 0.03, true).clr(1, 1, 0.65f).fade(0.7f, 0, 1)
.time(20 + rand.nextInt(10)).spawn(world);
if(Wizardry.tisTheSeason){
ParticleBuilder.create(Type.SPARKLE, rand, posX, posY, posZ, 0.03, true).clr(0.8f, 0.15f, 0.15f)
.time(20 + rand.nextInt(10)).spawn(world);
ParticleBuilder.create(Type.SNOW).pos(posX, posY, posZ).spawn(world);
if(this.ticksExisted > 1){ // Don't spawn particles behind where it started!
double x = posX - motionX / 2;
double y = posY - motionY / 2;
double z = posZ - motionZ / 2;
ParticleBuilder.create(Type.SPARKLE, rand, x, y, z, 0.03, true).clr(0.15f, 0.7f, 0.15f)
.time(20 + rand.nextInt(10)).spawn(world);
}
}else{
ParticleBuilder.create(Type.SPARKLE, rand, posX, posY, posZ, 0.03, true).clr(1, 1, 0.65f).fade(0.7f, 0, 1)
.time(20 + rand.nextInt(10)).spawn(world);
if(this.ticksExisted > 1){ // Don't spawn particles behind where it started!
double x = posX - motionX / 2;
double y = posY - motionY / 2;
double z = posZ - motionZ / 2;
ParticleBuilder.create(Type.SPARKLE, rand, x, y, z, 0.03, true).clr(1, 1, 0.65f).fade(0.7f, 0, 1)
.time(20 + rand.nextInt(10)).spawn(world);
}
}
}
}
@@ -71,7 +71,7 @@ public abstract class EntityMagicProjectile extends EntityThrowable implements I
double dy = !this.hasNoGravity() ? target.getEntityBoundingBox().minY + (double)(target.height / 3.0f) - this.posY
: target.getEntityBoundingBox().minY + (double)(target.height / 2.0f) - this.posY;
double dz = target.posZ - caster.posZ;
double horizontalDistance = (double)MathHelper.sqrt(dx * dx + dz * dz);
double horizontalDistance = MathHelper.sqrt(dx * dx + dz * dz);
if(horizontalDistance >= 1.0E-7D){
@@ -9,7 +9,6 @@ import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.MobEffects;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.EnumParticleTypes;
@@ -66,12 +65,11 @@ public class EntitySmokeBomb extends EntityBomb {
for(EntityLivingBase target : targets){
if(target != this.getThrower()){
// Gives the target blindness if it is a player, mind trick otherwise (since this has the desired
// Gives the target blindness, and mind trick if it's not a player (since this has the desired
// effect of preventing targeting)
if(target instanceof EntityPlayer){
target.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, duration, 0));
}else if(target instanceof EntityLiving){
// New AI
target.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, duration, 0));
if(target instanceof EntityLiving){
((EntityLiving)target).setAttackTarget(null);
target.addPotionEffect(new PotionEffect(WizardryPotions.mind_trick, duration, 0));
}
@@ -58,6 +58,8 @@ public interface IConjuredItem {
*/
default int getMaxDamageFromNBT(ItemStack stack, Spell spell){
if(!spell.arePropertiesInitialised()) return 600; // Failsafe, some edge-cases call this during preInit
float baseDuration = spell.getProperty(SpellConjuration.ITEM_LIFETIME).floatValue();
if(stack.hasTagCompound() && stack.getTagCompound().hasKey(DURATION_MULTIPLIER_KEY)){
@@ -61,11 +61,10 @@ public class ItemArcaneTome extends Item {
Tier tier = Tier.values()[stack.getItemDamage()];
Tier tier2 = Tier.values()[stack.getItemDamage() - 1];
tooltip.add(tier.getDisplayNameWithFormatting());
tooltip.add("\u00A77" + net.minecraft.client.resources.I18n.format("item." + Wizardry.MODID + ":arcane_tome.desc1",
tier2.getDisplayNameWithFormatting()));
tooltip.add("\u00A77" + net.minecraft.client.resources.I18n.format("item." + Wizardry.MODID + ":arcane_tome.desc2",
tier.getDisplayNameWithFormatting() + "\u00A77"));
Wizardry.proxy.addMultiLineDescription(tooltip, "item." + this.getRegistryName() + ".desc",
tier2.getDisplayNameWithFormatting() + "\u00A77", tier.getDisplayNameWithFormatting() + "\u00A77");
}
}
@@ -639,6 +639,7 @@ public class ItemArtefact extends Item {
WizardryUtilities.getEntitiesWithinRadius(3, player.posX, player.posY, player.posZ, world).stream()
.filter(WizardryUtilities::isLiving)
.filter(e -> e != player)
.min(Comparator.comparingDouble(player::getDistanceSq))
.ifPresent(target -> {
@@ -1,5 +1,6 @@
package electroblob.wizardry.item;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.constants.Constants;
import electroblob.wizardry.data.WizardData;
import electroblob.wizardry.registry.Spells;
@@ -11,11 +12,13 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
public class ItemBlankScroll extends Item implements IWorkbenchItem {
public ItemBlankScroll(){
this.setCreativeTab(WizardryTabs.WIZARDRY);
this.addPropertyOverride(new ResourceLocation("festive"), (s, w, e) -> Wizardry.tisTheSeason ? 1 : 0);
}
@Override
@@ -45,10 +48,14 @@ public class ItemBlankScroll extends Item implements IWorkbenchItem {
int cost = spell.getCost() * centre.getStack().getCount();
// Continuous spell scrolls require enough mana to cast them for the duration defined in ItemScroll.
if(spell.isContinuous) cost *= ItemScroll.CASTING_TIME / 20;
int manaPerItem = Constants.MANA_PER_CRYSTAL;
if(crystals.getStack().getItem() == WizardryItems.crystal_shard) manaPerItem = Constants.MANA_PER_SHARD;
if(crystals.getStack().getItem() == WizardryItems.grand_crystal) manaPerItem = Constants.GRAND_CRYSTAL_MANA;
if(crystals.getStack().getCount() * Constants.MANA_PER_CRYSTAL > cost){
if(crystals.getStack().getCount() * manaPerItem > cost){
// Rounds up to the nearest whole crystal
crystals.decrStackSize(cost / Constants.MANA_PER_CRYSTAL + 1);
crystals.decrStackSize(cost / manaPerItem + 1);
centre.putStack(new ItemStack(WizardryItems.scroll, centre.getStack().getCount(), spell.metadata()));
return true;
}
@@ -3,6 +3,7 @@ package electroblob.wizardry.item;
import com.google.common.collect.Multimap;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.MagicDamage;
import electroblob.wizardry.util.MagicDamage.DamageType;
import electroblob.wizardry.util.WizardryUtilities;
@@ -81,6 +82,12 @@ public class ItemFrostAxe extends ItemAxe implements IConjuredItem {
stack.setItemDamage(damage + 1);
}
@Override
public Multimap<String, AttributeModifier> getItemAttributeModifiers(EntityEquipmentSlot equipmentSlot){
attackDamage = Spells.frost_axe.getProperty(Spell.DAMAGE).floatValue();
return super.getItemAttributeModifiers(equipmentSlot);
}
@Override
public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase wielder){
if(!MagicDamage.isEntityImmune(DamageType.FROST, target))
@@ -1,7 +1,6 @@
package electroblob.wizardry.item;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.data.SpellGlyphData;
import electroblob.wizardry.event.SpellCastEvent;
import electroblob.wizardry.event.SpellCastEvent.Source;
import electroblob.wizardry.packet.PacketCastSpell;
@@ -14,16 +13,12 @@ import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.*;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.oredict.OreDictionary;
import java.util.List;
@@ -37,6 +32,7 @@ public class ItemScroll extends Item implements ISpellCastingItem {
setHasSubtypes(true);
setMaxStackSize(16);
setCreativeTab(WizardryTabs.SPELLS);
this.addPropertyOverride(new ResourceLocation("festive"), (s, w, e) -> Wizardry.tisTheSeason ? 1 : 0);
}
@Override
@@ -54,7 +50,7 @@ public class ItemScroll extends Item implements ISpellCastingItem {
if(tab == WizardryTabs.SPELLS){
List<Spell> spells = Spell.getSpells(Spell.allSpells);
List<Spell> spells = Spell.getAllSpells();
spells.removeIf(s -> !s.applicableForItem(this));
for(Spell spell : spells){
@@ -33,6 +33,7 @@ public class ItemSpellBook extends Item {
setHasSubtypes(true);
setMaxStackSize(16);
setCreativeTab(WizardryTabs.SPELLS);
this.addPropertyOverride(new ResourceLocation("festive"), (s, w, e) -> Wizardry.tisTheSeason ? 1 : 0);
}
@Override
@@ -40,7 +41,7 @@ public class ItemSpellBook extends Item {
if(tab == WizardryTabs.SPELLS){
List<Spell> spells = Spell.getSpells(Spell.allSpells);
List<Spell> spells = Spell.getAllSpells();
spells.removeIf(s -> !s.applicableForItem(this));
for(Spell spell : spells){
@@ -400,7 +400,7 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
if(MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Tick(Source.WAND, spell, caster, modifiers, castingTick))) return false;
}
int cost = (int)(spell.getCost() * modifiers.get(SpellModifiers.COST));
int cost = (int)(spell.getCost() * modifiers.get(SpellModifiers.COST) + 0.1f); // Weird floaty rounding
// As of wizardry 4.2 mana cost is only divided over two intervals each second
if(spell.isContinuous) cost = getDistributedCost(cost, castingTick);
@@ -436,7 +436,7 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
caster.setActiveHand(hand);
// Mana cost
int cost = (int)(spell.getCost() * modifiers.get(SpellModifiers.COST));
int cost = (int)(spell.getCost() * modifiers.get(SpellModifiers.COST) + 0.1f); // Weird floaty rounding
// As of wizardry 4.2 mana cost is only divided over two intervals each second
if(spell.isContinuous) cost = getDistributedCost(cost, castingTick);
@@ -497,7 +497,7 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
int castingTick = stack.getMaxItemUseDuration() - timeLeft; // Might as well include this
int cost = getDistributedCost((int)(spell.getCost() * modifiers.get(SpellModifiers.COST)), castingTick);
int cost = getDistributedCost((int)(spell.getCost() * modifiers.get(SpellModifiers.COST) + 0.1f), castingTick);
// Still need to check there's enough mana or the spell will finish twice, since running out of mana is
// handled separately.
@@ -57,12 +57,12 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
}
/** Should only be used by vanilla's armour damage calculations; use {@link ItemWizardArmour#setMana(ItemStack, int)}
* to modify wand mana from elsewhere. */
* to modify armour mana from elsewhere. */
@Override
public void setDamage(ItemStack stack, int damage){
// Overridden to stop repair things from 'repairing' the mana in wizard armour
// This being armour, it's much easier to let its damage increase normally, but block it from being decreased
if(stack.getItemDamage() < damage) super.setDamage(stack, damage);
if(stack.getItemDamage() < damage) super.setDamage(stack, Math.min(damage, stack.getMaxDamage()));
}
@Override
@@ -178,9 +178,14 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
String s = "wizard_armour";
if(this.element != null) s = s + "_" + this.element.getName();
if(Wizardry.tisTheSeason){
s = s + "_festive";
}else{
if(this.element != null) s = s + "_" + this.element.getName();
if(stack.hasTagCompound() && stack.getTagCompound().getBoolean("legendary")) s = "legendary_" + s;
}
if(slot == EntityEquipmentSlot.LEGS) s = s + "_legs";
if(stack.hasTagCompound() && stack.getTagCompound().getBoolean("legendary")) s = "legendary_" + s;
return "ebwizardry:textures/armour/" + s + ".png";
}
@@ -325,7 +330,7 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
IAttributeInstance attribute = event.getEntityLiving().getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE);
double followRange = attribute == null ? 16 : attribute.getAttributeValue();
if(event.getTarget().isSneaking()) followRange *= 0.8;
float f = armourPieces / ((EntityPlayer)event.getTarget()).inventory.armorInventory.size();
float f = (float)armourPieces / ((EntityPlayer)event.getTarget()).inventory.armorInventory.size();
if(f < 0.1F) f = 0.1F;
followRange *= (double)(0.7F * f);
// Don't need to worry about the isSuitableTarget check since it must already have been checked to get this far
@@ -62,7 +62,7 @@ public class BehaviourSpellDispense extends BehaviorDispenseOptional {
if(world.isSideSolid(source.getBlockPos().offset(direction), direction.getOpposite())) return stack;
// If the scroll can never be cast by a dispenser, it should be dispensed as an item.
if(!spell.canBeCastByDispensers()) return super.dispenseStack(source, stack);
if(!spell.canBeCastBy(source.getBlockTileEntity())) return super.dispenseStack(source, stack);
SpellModifiers modifiers = new SpellModifiers();
@@ -1,47 +0,0 @@
package electroblob.wizardry.packet;
import electroblob.wizardry.Wizardry;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.Entity;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
/** <b>[Server -> Client]</b> This packet is sent when the slow time potion effect expires or is removed from an
* entity to unblock all nearby entities' updates. */
public class PacketEndSlowTime implements IMessageHandler<PacketEndSlowTime.Message, IMessage> {
@Override
public IMessage onMessage(Message message, MessageContext ctx){
// Just to make sure that the side is correct
if(ctx.side.isClient()){
net.minecraft.client.Minecraft.getMinecraft().addScheduledTask(() -> Wizardry.proxy.handleEndSlowTimePacket(message));
}
return null;
}
public static class Message implements IMessage {
public int hostID;
// This constructor is required otherwise you'll get errors (used somewhere in fml through reflection)
public Message(){
}
public Message(Entity host){
this.hostID = host.getEntityId();
}
@Override
public void fromBytes(ByteBuf buf){
this.hostID = buf.readInt();
}
@Override
public void toBytes(ByteBuf buf){
buf.writeInt(hostID);
}
}
}
@@ -26,7 +26,6 @@ public class WizardryPacketHandler {
registerMessage(PacketSpellProperties.class, PacketSpellProperties.Message.class);
registerMessage(PacketSyncAdvancements.class, PacketSyncAdvancements.Message.class);
registerMessage(PacketRequestAdvancementSync.class, PacketRequestAdvancementSync.Message.class);
registerMessage(PacketEndSlowTime.class, PacketEndSlowTime.Message.class);
registerMessage(PacketResurrection.class, PacketResurrection.Message.class);
registerMessage(PacketCastSpellAtPos.class, PacketCastSpellAtPos.Message.class);
registerMessage(PacketEmitterData.class, PacketEmitterData.Message.class);
@@ -2,6 +2,7 @@ package electroblob.wizardry.potion;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.util.NBTExtras;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayerMP;
@@ -40,7 +41,7 @@ public class PotionContainment extends PotionMagicEffect {
// Initialise the containment position to the entity's position if it wasn't set already
if(!target.getEntityData().hasKey(ENTITY_TAG)){
target.getEntityData().setTag(ENTITY_TAG, NBTUtil.createPosTag(new BlockPos(target.getPositionVector().subtract(0.5, 0.5, 0.5))));
NBTExtras.storeTagSafely(target.getEntityData(), ENTITY_TAG, NBTUtil.createPosTag(new BlockPos(target.getPositionVector().subtract(0.5, 0.5, 0.5))));
}
Vec3d origin = WizardryUtilities.getCentre(NBTUtil.getPosFromTag(target.getEntityData().getCompoundTag(ENTITY_TAG)));
@@ -2,8 +2,6 @@ package electroblob.wizardry.potion;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.item.ItemArtefact;
import electroblob.wizardry.packet.PacketEndSlowTime;
import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardryPotions;
@@ -17,11 +15,15 @@ import net.minecraft.entity.IProjectile;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
import net.minecraftforge.event.entity.living.PotionEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import java.util.ArrayList;
import java.util.List;
@Mod.EventBusSubscriber
@@ -29,6 +31,8 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
// FIXME: Minecarts with entities in them (and, I suspect, any other ridden entities) go crazy when time-slowed
public static final String NBT_KEY = "time_slowed";
public PotionSlowTime(boolean isBadEffect, int liquidColour){
super(isBadEffect, liquidColour, new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icon_slow_time.png"));
this.setPotionName("potion." + Wizardry.MODID + ":slow_time");
@@ -61,6 +65,8 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
for(Entity entity : targetsInRange){
entity.getEntityData().setBoolean(NBT_KEY, true);
// If time is stopped, block all updates; otherwise block all updates except every [interval] ticks
entity.updateBlocked = stopTime || host.ticksExisted % interval != 0;
@@ -130,6 +136,29 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
}
/**
* Goes through every entity in the given world and does the following:<br>
* 1. Checks if they have the slow time NBT tag<br>
* 2. If so, scans the area nearby for players or NPCs with the slow time effect<br>
* 3. If none are found, removes the slow time NBT tag and unblocks the entity's updates
*/
public static void cleanUpEntities(World world){
// Had trouble with accessing loadedTileEntityList from tick events causing random CMEs so I'm making a
// copy of this too just in case
List<Entity> loadedEntityList = new ArrayList<>(world.loadedEntityList);
for(Entity entity : loadedEntityList){
if(entity.getEntityData().getBoolean(NBT_KEY)){
// Currently only players can cast slow time, but you could apply the effect to NPCs with commands
List<EntityLivingBase> nearby = WizardryUtilities.getEntitiesWithinRadius(getEffectRadius(), entity.posX, entity.posY, entity.posZ, entity.world, EntityLivingBase.class);
if(nearby.stream().noneMatch(e -> e.isPotionActive(WizardryPotions.slow_time))){
entity.getEntityData().removeTag(NBT_KEY);
entity.updateBlocked = false;
}
}
}
}
@SubscribeEvent
public static void onLivingUpdateEvent(LivingUpdateEvent event){
@@ -150,23 +179,16 @@ public class PotionSlowTime extends PotionMagicEffect implements ISyncedPotion {
}
@SubscribeEvent
public static void onPotionExpiryEvent(PotionEvent.PotionExpiryEvent event){
if(event.getPotionEffect() != null && event.getPotionEffect().getPotion() == WizardryPotions.slow_time){
unblockNearbyEntities(event.getEntityLiving());
if(!event.getEntity().world.isRemote){
WizardryPacketHandler.net.sendToDimension(new PacketEndSlowTime.Message(event.getEntityLiving()), event.getEntity().dimension);
}
}
public static void tick(TickEvent.WorldTickEvent event){
if(!event.world.isRemote && event.phase == TickEvent.Phase.END) cleanUpEntities(event.world);
}
// We still need this as well as tick events because the player hasn't moved anywhere, they just logged out
// In fact, it won't really matter since the tick event fixes it on login anyway, but if the mod is uninstalled or
// something else weird happens...
@SubscribeEvent
public static void onPotionRemoveEvent(PotionEvent.PotionRemoveEvent event){
if(event.getPotionEffect() != null && event.getPotionEffect().getPotion() == WizardryPotions.slow_time){
unblockNearbyEntities(event.getEntityLiving());
if(!event.getEntity().world.isRemote){
WizardryPacketHandler.net.sendToDimension(new PacketEndSlowTime.Message(event.getEntityLiving()), event.getEntity().dimension);
}
}
public static void onPlayerLoggedOutEvent(PlayerEvent.PlayerLoggedOutEvent event){
if(event.player.updateBlocked) event.player.updateBlocked = false;
}
}
@@ -5,6 +5,7 @@ import electroblob.wizardry.entity.construct.*;
import electroblob.wizardry.entity.living.*;
import electroblob.wizardry.entity.projectile.*;
import electroblob.wizardry.spell.*;
import net.minecraft.entity.projectile.EntitySnowball;
import net.minecraft.init.MobEffects;
import net.minecraft.item.EnumAction;
import net.minecraft.util.ResourceLocation;
@@ -243,10 +244,15 @@ public final class Spells {
IForgeRegistry<Spell> registry = event.getRegistry();
registry.register(new None());
registry.register(new SpellArrow<>("magic_missile", EntityMagicMissile::new).addProperties(Spell.DAMAGE).soundValues(1, 1.4f, 0.4f));
registry.register(new SpellArrow<EntityMagicMissile>("magic_missile", EntityMagicMissile::new){
@Override
protected String getTranslationKey(){
return Wizardry.tisTheSeason ? super.getTranslationKey() + "_festive" : super.getTranslationKey();
}
}.addProperties(Spell.DAMAGE).soundValues(1, 1.4f, 0.4f));
registry.register(new Ignite());
registry.register(new Freeze());
registry.register(new Snowball());
registry.register(new SpellThrowable<>("snowball", EntitySnowball::new).npcSelector((e, o) -> o).soundValues(0.5f, 0.4f, 0.2f)); // Let's spare wizards the pain of the snowball spell
registry.register(new Arc());
registry.register(new SpellProjectile<>("thunderbolt", EntityThunderbolt::new).addProperties(Spell.DAMAGE, EntityThunderbolt.KNOCKBACK_STRENGTH).soundValues(0.8f, 0.9f, 0.2f));
registry.register(new SummonZombie());
@@ -316,7 +322,7 @@ public final class Spells {
registry.register(new SpellProjectile<>("darkness_orb", EntityDarknessOrb::new).addProperties(Spell.DAMAGE, Spell.EFFECT_DURATION, Spell.EFFECT_STRENGTH).soundValues(0.5f, 0.4f, 0.2f));
registry.register(new ShadowWard());
registry.register(new Decay());
registry.register(new SpellBuff("water_breathing", 0.3f, 0.3f, 1, () -> MobEffects.WATER_BREATHING){ @Override public boolean canBeCastByNPCs(){ return false; } }.soundValues(0.7f, 1.2f, 0.4f));
registry.register(new SpellBuff("water_breathing", 0.3f, 0.3f, 1, () -> MobEffects.WATER_BREATHING).npcSelector((e, o) -> false).soundValues(0.7f, 1.2f, 0.4f));
registry.register(new Tornado());
registry.register(new Glide());
registry.register(new SummonSpiritHorse());
@@ -367,7 +373,7 @@ public final class Spells {
registry.register(new Intimidate());
registry.register(new Banish());
registry.register(new SixthSense());
registry.register(new SpellBuff("darkvision", 0, 0.4f, 0.7f, () -> MobEffects.NIGHT_VISION){ @Override public boolean canBeCastByNPCs(){ return false; } }.soundValues(0.7f, 1.2f, 0.4f));
registry.register(new SpellBuff("darkvision", 0, 0.4f, 0.7f, () -> MobEffects.NIGHT_VISION).npcSelector((e, o) -> false).soundValues(0.7f, 1.2f, 0.4f));
registry.register(new Clairvoyance());
registry.register(new PocketWorkbench());
registry.register(new ImbueWeapon());
@@ -5,7 +5,6 @@ import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.loot.RandomSpell;
import electroblob.wizardry.loot.WizardSpell;
import electroblob.wizardry.spell.Spell;
import net.minecraft.entity.EntityList;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.storage.loot.*;
@@ -88,6 +88,7 @@ public final class WizardrySounds {
public static final SoundEvent ENTITY_WIZARD_TRADING = createSound("entity.wizard.trading");
public static final SoundEvent ENTITY_WIZARD_HURT = createSound("entity.wizard.hurt");
public static final SoundEvent ENTITY_WIZARD_DEATH = createSound("entity.wizard.death");
public static final SoundEvent ENTITY_WIZARD_HOHOHO = createSound("entity.wizard.hohoho");
public static final SoundEvent ENTITY_DARKNESS_ORB_HIT = createSound("entity.darkness_orb.hit");
public static final SoundEvent ENTITY_DART_HIT = createSound("entity.dart.hit");
@@ -132,10 +133,17 @@ public final class WizardrySounds {
public static final SoundEvent MISC_PAGE_TURN = createSound("misc.page_turn");
public static final SoundEvent MISC_FREEZE = createSound("misc.freeze");
/** Trick borrowed from the Twilight Forest, makes things neater. */
// Trick borrowed from the Twilight Forest, makes things neater.
/** Overload for {@link WizardrySounds#createSound(String, String)} which assigns wizardry's mod ID automatically. */
public static SoundEvent createSound(String name){
return createSound(Wizardry.MODID, name);
}
/** Creates a sound with the given name, to be read from {@code assets/[modID]/sounds.json}. */
public static SoundEvent createSound(String modID, String name){
// All the setRegistryName methods delegate to this one, it doesn't matter which you use.
return new SoundEvent(new ResourceLocation(Wizardry.MODID, name)).setRegistryName(name);
return new SoundEvent(new ResourceLocation(modID, name)).setRegistryName(name);
}
// For some reason, sound events seem to work even when they aren't registered, without even so much as a warning.
@@ -250,7 +258,7 @@ public final class WizardrySounds {
event.getRegistry().register(MISC_PAGE_TURN);
event.getRegistry().register(MISC_FREEZE);
for(Spell spell : Spell.getSpells(Spell.allSpells)){
for(Spell spell : Spell.getAllSpells()){
event.getRegistry().registerAll(spell.getSounds());
}
@@ -6,11 +6,13 @@ import electroblob.wizardry.util.NBTExtras;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@@ -32,9 +34,9 @@ public class ArcaneLock extends SpellRay {
@Override public boolean requiresPacket(){ return true; }
@Override public boolean canBeCastByDispensers(){ return false; }
@Override public boolean canBeCastBy(TileEntityDispenser dispenser){ return false; }
@Override public boolean canBeCastByNPCs(){ return false; }
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return false; }
@Override
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
@@ -1,5 +1,6 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
@@ -7,6 +8,7 @@ import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
@@ -78,9 +80,7 @@ public class Banish extends SpellRay {
world.rand.nextDouble() - 0.5, world.rand.nextDouble() - 0.5);
}
// Can't be bothered to route this through the proxies!
if(entity == net.minecraft.client.Minecraft.getMinecraft().player)
electroblob.wizardry.client.WizardryClientEventHandler.playBlinkEffect();
if(entity instanceof EntityPlayer) Wizardry.proxy.playBlinkEffect((EntityPlayer)entity);
}
if(y != null){
@@ -1,5 +1,6 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.RayTracer;
import electroblob.wizardry.util.SpellModifiers;
@@ -41,9 +42,8 @@ public class Blink extends Spell {
world.spawnParticle(EnumParticleTypes.PORTAL, dx, dy, dz, world.rand.nextDouble() - 0.5,
world.rand.nextDouble() - 0.5, world.rand.nextDouble() - 0.5);
}
// Can't be bothered to route this through the proxies!
electroblob.wizardry.client.WizardryClientEventHandler.playBlinkEffect();
Wizardry.proxy.playBlinkEffect(caster);
}
if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.BLOCK){
@@ -136,7 +136,7 @@ public class Blink extends Spell {
}
@Override
public boolean canBeCastByNPCs(){
public boolean canBeCastBy(EntityLiving npc, boolean override){
return true;
}
@@ -12,6 +12,7 @@ import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.entity.player.EntityPlayer;
@@ -21,6 +22,7 @@ import net.minecraft.item.ItemStack;
import net.minecraft.pathfinding.Path;
import net.minecraft.pathfinding.PathNodeType;
import net.minecraft.pathfinding.PathPoint;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentTranslation;
@@ -44,8 +46,8 @@ public class Clairvoyance extends Spell {
WizardData.registerStoredVariables(LOCATION_KEY, DIMENSION_KEY);
}
@Override public boolean canBeCastByNPCs() { return false; }
@Override public boolean canBeCastByDispensers() { return false; }
@Override public boolean canBeCastBy(EntityLiving npc, boolean override) { return false; }
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return false; }
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
@@ -3,6 +3,7 @@ package electroblob.wizardry.spell;
import com.google.common.collect.ImmutableMap;
import electroblob.wizardry.item.IConjuredItem;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.NBTExtras;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.player.EntityPlayer;
@@ -40,7 +41,7 @@ public class ConjureArmour extends SpellConjuration {
armour = new ItemStack(SPECTRAL_ARMOUR_MAP.get(slot));
IConjuredItem.setDurationMultiplier(armour, modifiers.get(WizardryItems.duration_upgrade));
// Sets a blank "ench" tag to trick the renderer into showing the enchantment effect on the armour model
armour.getTagCompound().setTag("ench", new NBTTagList());
NBTExtras.storeTagSafely(armour.getTagCompound(), "ench", new NBTTagList());
caster.setItemStackToSlot(slot, armour);
flag = true;
}
@@ -9,12 +9,14 @@ import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.*;
import electroblob.wizardry.util.ParticleBuilder.Type;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.nbt.NBTUtil;
import net.minecraft.potion.PotionEffect;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
@@ -45,9 +47,9 @@ public class CurseOfSoulbinding extends SpellRay {
WizardData.registerStoredVariables(TARGETS_KEY);
}
@Override public boolean canBeCastByNPCs() { return false; }
@Override public boolean canBeCastBy(EntityLiving npc, boolean override) { return false; }
// You can't damage a dispenser so this would be nonsense!
@Override public boolean canBeCastByDispensers() { return false; }
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return false; }
@Override
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
@@ -21,7 +21,7 @@ public class Decoy extends Spell {
addProperties(DECOY_LIFETIME, MOB_TRICK_CHANCE);
}
@Override public boolean canBeCastByNPCs(){ return true; }
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return true; }
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
@@ -85,7 +85,7 @@ public class DragonFireball extends Spell {
}
@Override
public boolean canBeCastByNPCs(){
public boolean canBeCastBy(EntityLiving npc, boolean override){
return true;
}
@@ -1,5 +1,6 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.constants.Constants;
import electroblob.wizardry.event.SpellCastEvent;
import electroblob.wizardry.registry.WizardryItems;
@@ -66,10 +67,16 @@ public class EmpoweringPresence extends Spell {
return true;
}
@Override
protected String getTranslationKey(){
return Wizardry.tisTheSeason ? super.getTranslationKey() + "_festive" : super.getTranslationKey();
}
@SubscribeEvent(priority = EventPriority.LOW) // Doesn't really matter but there's no point processing it if casting is blocked
public static void onSpellCastPreEvent(SpellCastEvent.Pre event){
// Empowerment stacks extra potency on top of the existing potency.
if(event.getCaster() != null && event.getCaster().isPotionActive(WizardryPotions.empowerment)){
if(event.getCaster() != null && event.getCaster().isPotionActive(WizardryPotions.empowerment)
&& !(event.getSpell() instanceof EmpoweringPresence)){ // Prevent exponential empowerment stacking!
float potency = 1 + Constants.EMPOWERMENT_POTENCY_PER_LEVEL
* (event.getCaster().getActivePotionEffect(WizardryPotions.empowerment).getAmplifier() + 1);
@@ -78,4 +85,5 @@ public class EmpoweringPresence extends Spell {
event.getModifiers().get(SpellModifiers.POTENCY) * potency, true);
}
}
}
@@ -11,6 +11,7 @@ import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
@@ -29,8 +30,8 @@ public class ForestOfThorns extends Spell {
}
@Override public boolean requiresPacket(){ return false; }
@Override public boolean canBeCastByNPCs(){ return true; }
@Override public boolean canBeCastByDispensers(){ return true; }
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return true; }
@Override public boolean canBeCastBy(TileEntityDispenser dispenser){ return true; }
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
@@ -11,6 +11,7 @@ public class FrostAxe extends SpellConjuration {
public FrostAxe(){
super("frost_axe", WizardryItems.frost_axe);
addProperties(DAMAGE);
}
@Override
@@ -9,7 +9,6 @@ import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundEvent;
import net.minecraft.world.World;
public class Glide extends Spell {
@@ -19,6 +19,7 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.EnumAction;
import net.minecraft.network.play.server.SPacketEntityVelocity;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundEvent;
@@ -58,12 +59,12 @@ public class Grapple extends Spell {
}
@Override
public boolean canBeCastByNPCs(){
return super.canBeCastByNPCs();
public boolean canBeCastBy(EntityLiving npc, boolean override){
return true;
}
@Override
public boolean canBeCastByDispensers(){
public boolean canBeCastBy(TileEntityDispenser dispenser){
return true;
}
@@ -9,12 +9,14 @@ import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityTNTPrimed;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.EnumAction;
import net.minecraft.network.play.server.SPacketEntityVelocity;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.BlockPos;
@@ -41,8 +43,8 @@ public class GreaterTelekinesis extends SpellRay {
this.soundValues(0.8f, 1, 0.2f);
}
@Override public boolean canBeCastByNPCs() { return false; }
@Override public boolean canBeCastByDispensers() { return false; }
@Override public boolean canBeCastBy(EntityLiving npc, boolean override) { return false; }
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return false; }
@Override
protected SoundEvent[] createSounds(){
@@ -1,5 +1,6 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.AllyDesignationSystem;
import electroblob.wizardry.util.ParticleBuilder;
@@ -62,4 +63,9 @@ public class InvigoratingPresence extends Spell {
return true;
}
@Override
protected String getTranslationKey(){
return Wizardry.tisTheSeason ? super.getTranslationKey() + "_festive" : super.getTranslationKey();
}
}
@@ -10,6 +10,7 @@ import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.*;
import net.minecraft.entity.passive.*;
@@ -52,7 +53,7 @@ public class Metamorphosis extends SpellRay {
this.soundValues(0.5f, 1f, 0);
}
@Override public boolean canBeCastByNPCs() { return false; }
@Override public boolean canBeCastBy(EntityLiving npc, boolean override) { return false; }
@Override
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
@@ -19,6 +19,7 @@ import net.minecraft.item.EnumAction;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.PotionEffect;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@@ -43,8 +44,8 @@ public class MindControl extends SpellRay {
addProperties(EFFECT_DURATION);
}
@Override public boolean canBeCastByNPCs() { return false; }
@Override public boolean canBeCastByDispensers() { return false; }
@Override public boolean canBeCastBy(EntityLiving npc, boolean override) { return false; }
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return false; }
@Override
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
@@ -43,8 +43,7 @@ public class PhaseStep extends Spell {
world.rand.nextDouble() - 0.5, world.rand.nextDouble() - 0.5);
}
// Can't be bothered to route this through the proxies!
electroblob.wizardry.client.WizardryClientEventHandler.playBlinkEffect();
Wizardry.proxy.playBlinkEffect(caster);
}
if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.BLOCK){
@@ -8,6 +8,7 @@ import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.MobEffects;
@@ -28,7 +29,7 @@ public class Poison extends SpellRay {
}
@Override
public boolean canBeCastByNPCs(){
public boolean canBeCastBy(EntityLiving npc, boolean override){
return true;
}
@@ -16,6 +16,7 @@ import electroblob.wizardry.packet.PacketPossession;
import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.NBTExtras;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import electroblob.wizardry.util.SpellModifiers;
@@ -43,6 +44,7 @@ import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.potion.PotionEffect;
import net.minecraft.potion.PotionUtils;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.*;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
@@ -123,8 +125,8 @@ public class Possession extends SpellRay {
addProperties(EFFECT_DURATION, CRITICAL_HEALTH);
}
@Override public boolean canBeCastByNPCs() { return false; }
@Override public boolean canBeCastByDispensers() { return false; }
@Override public boolean canBeCastBy(EntityLiving npc, boolean override) { return false; }
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return false; }
@Override
public boolean requiresPacket(){
@@ -267,7 +269,7 @@ public class Possession extends SpellRay {
// Inventory and items
if(possessor.getEntityData() != null){
possessor.getEntityData().setTag(INVENTORY_NBT_KEY, possessor.inventory.writeToNBT(new NBTTagList()));
NBTExtras.storeTagSafely(possessor.getEntityData(), INVENTORY_NBT_KEY, possessor.inventory.writeToNBT(new NBTTagList()));
}
possessor.inventory.clear();
@@ -1,6 +1,7 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumHand;
@@ -17,7 +18,7 @@ public class ReplenishHunger extends SpellBuff {
addProperties(HUNGER_POINTS, SATURATION_MODIFIER);
}
@Override public boolean canBeCastByNPCs(){ return false; }
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return false; }
@Override
protected boolean applyEffects(EntityLivingBase caster, SpellModifiers modifiers){
@@ -25,6 +25,8 @@ public class Resurrection extends Spell {
public static final String WAIT_TIME = "wait_time";
private static final String POTION_CORE_FIX_NBT_KEY = "Potion Core - Health Fix";
public Resurrection(){
super("resurrection", EnumAction.NONE, false);
addProperties(EFFECT_RADIUS, WAIT_TIME);
@@ -90,6 +92,8 @@ public class Resurrection extends Spell {
player.experience = 0;
player.experienceLevel = 0;
player.experienceTotal = 0;
// Not sure what potion core is 'fixing' but it breaks my resurrection, so let's unfix it!
player.getEntityData().removeTag(POTION_CORE_FIX_NBT_KEY);
if(player.world.isRemote){
ParticleBuilder.spawnHealParticles(player.world, player);
@@ -8,6 +8,7 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.EnumAction;
import net.minecraft.potion.PotionEffect;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@@ -28,7 +29,7 @@ public class Reversal extends SpellRay {
}
@Override
public boolean canBeCastByDispensers(){
public boolean canBeCastBy(TileEntityDispenser dispenser){
return false;
}
@@ -1,6 +1,7 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumHand;
@@ -17,7 +18,7 @@ public class Satiety extends SpellBuff {
addProperties(HUNGER_POINTS, SATURATION_MODIFIER);
}
@Override public boolean canBeCastByNPCs(){ return false; }
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return false; }
@Override
protected boolean applyEffects(EntityLivingBase caster, SpellModifiers modifiers){
@@ -1,6 +1,7 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.NBTExtras;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.Entity;
@@ -12,6 +13,7 @@ import net.minecraft.entity.projectile.EntityShulkerBullet;
import net.minecraft.item.EnumAction;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTUtil;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
@@ -29,9 +31,9 @@ public class ShulkerBullet extends Spell {
addProperties(RANGE);
}
@Override public boolean canBeCastByNPCs(){ return true; }
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return true; }
@Override public boolean canBeCastByDispensers(){ return true; }
@Override public boolean canBeCastBy(TileEntityDispenser dispenser){ return true; }
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
@@ -89,7 +91,7 @@ public class ShulkerBullet extends Spell {
targetTag.setInteger("X", pos.getX());
targetTag.setInteger("Y", pos.getY());
targetTag.setInteger("Z", pos.getZ());
nbt.setTag("Target", targetTag);
NBTExtras.storeTagSafely(nbt, "Target", targetTag);
bullet.readFromNBT(nbt); // LOL I just modified private fields without reflection
world.spawnEntity(bullet);
@@ -3,7 +3,9 @@ package electroblob.wizardry.spell;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.registry.WizardryPotions;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
@@ -35,12 +37,12 @@ public class SlowTime extends SpellBuff {
}
@Override
public boolean canBeCastByDispensers(){
public boolean canBeCastBy(TileEntityDispenser dispenser){
return false;
}
@Override
public boolean canBeCastByNPCs(){
public boolean canBeCastBy(EntityLiving npc, boolean override){
return false;
}
}
@@ -1,45 +0,0 @@
package electroblob.wizardry.spell;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntitySnowball;
import net.minecraft.item.EnumAction;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
public class Snowball extends Spell {
public Snowball(){
super("snowball", EnumAction.NONE, false);
addProperties(RANGE);
soundValues(0.5f, 0.4f, 0.2f);
}
@Override
public boolean requiresPacket(){
return false;
}
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
if(!world.isRemote){
// Trajectory calculation - see SpellProjectile for a more detailed explanation
float g = 0.03f;
float launchHeight = caster.getEyeHeight();
float range = getProperty(RANGE).floatValue() * modifiers.get(WizardryItems.range_upgrade);
float velocity = MathHelper.sqrt(MathHelper.sqrt(g*g * (launchHeight*launchHeight + range*range)) - g*launchHeight);
EntitySnowball snowball = new EntitySnowball(world, caster);
snowball.shoot(caster, caster.rotationPitch, caster.rotationYaw, 0.0f, velocity, 1.0f);
world.spawnEntity(snowball);
}
this.playSound(world, caster, ticksInUse, -1, modifiers);
caster.swingArm(hand);
return true;
}
}
@@ -20,6 +20,7 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
@@ -42,6 +43,7 @@ import net.minecraftforge.registries.IForgeRegistryEntry;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.*;
import java.util.function.BiPredicate;
import java.util.function.Predicate;
import java.util.stream.Collectors;
@@ -149,6 +151,17 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
/** The pitch variation of the sound played when this spell is cast. Defaults to 0. */
protected float pitchVariation = 0;
// The following two fields are supposed to eliminate the need for boilerplate classes in spell packs.
// As an example, spells in the twilight forest spell pack only appear on custom spell book and scroll items and
// NPCs can only cast them if they spawned in the twilight forest. Without these convenience fields, spells that
// would not otherwise require their own classes have to have one just so they can override those two behaviours.
/** List of items for which this spell is applicable (used by default behaviour of {@link Spell#applicableForItem(Item)}). */
protected Item[] applicableItems;
/** Predicate that specifies a condition that NPCs must satisfy in order to spawn with this spell equipped (used by
* default behaviour of {@link Spell#canBeCastBy(EntityLiving, boolean)}). */
protected BiPredicate<EntityLiving, Boolean> npcSelector; // Kinda ugly but it's better than boilerplate classes
private static int nextSpellId = 0;
/** The spell's integer ID, mainly used for networking. */
// This was added after I learnt the hard way why you can't assume Forge's registry IDs are sequential...
@@ -186,6 +199,8 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
this.icon = new ResourceLocation(modID, "textures/spells/" + name + ".png");
this.sounds = createSounds();
this.id = nextSpellId++;
this.items(WizardryItems.spell_book, WizardryItems.scroll);
this.npcSelector((e, o) -> canBeCastByNPCs()); // Fallback to old behaviour until we remove it entirely
}
// ========================================= Initialisation methods ===========================================
@@ -204,7 +219,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
* @see Spell#playSound(World, double, double, double, int, int, SpellModifiers, String...)
*/
protected SoundEvent[] createSounds(){
return new SoundEvent[]{WizardrySounds.createSound("spell." + this.getRegistryName().getPath())};
return new SoundEvent[]{WizardrySounds.createSound(this.getRegistryName().getNamespace(), "spell." + this.getRegistryName().getPath())};
}
// Note 1: The aim here is conciseness. Keeping the identifiers in the spell classes means we don't usually have to
@@ -294,7 +309,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
* @see Spell#createSoundsWithSuffixes(String[])
*/
public final SoundEvent createSoundWithSuffix(String suffix){
return WizardrySounds.createSound("spell." + this.getRegistryName().getPath() + "." + suffix);
return WizardrySounds.createSound(this.getRegistryName().getNamespace(), "spell." + this.getRegistryName().getPath() + "." + suffix);
}
/**
@@ -354,7 +369,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
* work if the caster is on full health).
* <p></p>
* This method is intended for use by NPCs (see {@link EntityWizard}) so that they can cast spells. Override it if
* you want a spell to be cast by wizards. Note that you must also override {@link Spell#canBeCastByNPCs()} to
* you want a spell to be cast by wizards. Note that you must also override {@link Spell#canBeCastBy(EntityLiving, boolean)} to
* return true to allow wizards to select the spell. For some spells, this method may well be exactly the same as
* the regular cast method; for others it won't be - for example, projectile-based spells are normally done using
* the player's look vector, but NPCs need to use a target-based method instead.
@@ -390,7 +405,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
* won't work if the caster is on full health).
* <p></p>
* This method is intended for use by dispensers and command blocks so that they can cast spells. Override it if
* you want a spell to be cast by dispensers. Note that you must also override {@link Spell#canBeCastByDispensers()} to
* you want a spell to be cast by dispensers. Note that you must also override {@link Spell#canBeCastBy(TileEntityDispenser)} to
* return true to allow dispensers to select the spell. For some spells, this method may well be exactly the same as
* the regular cast method; for others it won't be - for example, projectile-based spells are normally done using
* the player's look vector, but dispensers need to use a facing-based method instead.
@@ -446,20 +461,50 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
public void finishCasting(World world, @Nullable EntityLivingBase caster, double x, double y, double z,
@Nullable EnumFacing direction, int duration, SpellModifiers modifiers){}
/**
* Whether the given entity can cast this spell. If you have overridden
* {@link Spell#cast(World, EntityLiving, EnumHand, int, EntityLivingBase, SpellModifiers)}, you should override
* this to return true (either always or under certain circumstances), or alternatively assign an NPC selector via
* {@link Spell#npcSelector(BiPredicate)} (recommended for general spell classes).
* @param npc The entity to query.
* @param override True if a player in creative mode is assigning this spell to the given entity, false otherwise.
* Usually this means situational conditions should be ignored.
*/
// We could make this final and force everyone to move over to the predicate system, but for particularly complex
// behaviour (i.e. several lines of code) it gets too ugly, and then you end up moving the contents of the predicate
// to a static method anyway and referring to it via method reference... so we may as well leave people the option.
public boolean canBeCastBy(EntityLiving npc, boolean override){
return npcSelector.test(npc, override);
}
/**
* Whether NPCs such as wizards can cast this spell. If you have overridden
* {@link Spell#cast(World, EntityLiving, EnumHand, int, EntityLivingBase, SpellModifiers)}, you should override
* this to return true.
* @deprecated Use the entity-sensitive version {@link Spell#canBeCastBy(EntityLiving, boolean)}.
*/
@Deprecated
public boolean canBeCastByNPCs(){
return false;
}
/**
* Whether the given dispenser can cast this spell. If you have overridden
* {@link Spell#cast(World, double, double, double, EnumFacing, int, int, SpellModifiers)}, you should override this
* to return true (either always or under certain circumstances).
* @param dispenser The dispenser to query.
*/
public boolean canBeCastBy(TileEntityDispenser dispenser){
return canBeCastByDispensers();
}
/**
* Whether dispensers can cast this spell. If you have overridden
* {@link Spell#cast(World, double, double, double, EnumFacing, int, int, SpellModifiers)}, you should override this
* to return true.
* @deprecated Use the tileentity-sensitive version {@link Spell#canBeCastBy(TileEntityDispenser)}.
*/
@Deprecated
public boolean canBeCastByDispensers(){
return false;
}
@@ -561,26 +606,6 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
return properties.getBaseValue(identifier);
}
/** Returns whether the spell is enabled in any of the given {@link electroblob.wizardry.util.SpellProperties.Context Context}s.
* A spell may be disabled globally in the config, or it may be disabled for one or more specific contexts in
* its JSON file using a resource pack. If called with no arguments, defaults to any context, i.e. only returns
* false if the spell is completely disabled in all contexts. */
public final boolean isEnabled(SpellProperties.Context... contexts){
return enabled && (contexts.length == 0 || properties.isEnabled(contexts));
}
/** Sets whether the spell is enabled or not. */
public final void setEnabled(boolean isEnabled){
this.enabled = isEnabled;
}
/** Returns true if the given item has a variant for this spell. By default, returns true if the given item is
* either {@link WizardryItems#spell_book} or {@link WizardryItems#scroll}. Override to give the spell a special
* type of book or scroll. */
public boolean applicableForItem(Item item){
return item == WizardryItems.spell_book || item == WizardryItems.scroll;
}
/**
* Returns the unlocalised name of the spell, without any prefixes or suffixes, e.g. "flame_ray". <b>This should
* only be used for translation purposes.</b>
@@ -597,13 +622,23 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
* translating it. If, for whatever reason, you need to supply an ITextComponent but don't want it translated
* (perhaps a name?), you can use TextComponentString, which will simply keep the raw string it is given. */
/** Returns the translation key for this spell. */
protected String getTranslationKey(){
return "spell." + unlocalisedName;
}
/** Returns the translation key for this spell's description. */
protected String getDescriptionTranslationKey(){
return "spell." + unlocalisedName + ".desc";
}
/**
* Returns the translated display name of the spell, without formatting (i.e. not coloured). <b>Client-side
* only!</b> On the server side, use {@link TextComponentTranslation} (see {@link Spell#getNameForTranslation()}).
*/
@SideOnly(Side.CLIENT)
public String getDisplayName(){
return net.minecraft.client.resources.I18n.format("spell." + unlocalisedName);
return net.minecraft.client.resources.I18n.format(getTranslationKey());
}
/**
@@ -611,7 +646,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
* formatting (i.e. not coloured).
*/
public ITextComponent getNameForTranslation(){
return new TextComponentTranslation("spell." + unlocalisedName);
return new TextComponentTranslation(getTranslationKey());
}
/**
@@ -620,7 +655,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
*/
@SideOnly(Side.CLIENT)
public String getDisplayNameWithFormatting(){
return this.getElement().getFormattingCode() + net.minecraft.client.resources.I18n.format("spell." + unlocalisedName);
return this.getElement().getFormattingCode() + net.minecraft.client.resources.I18n.format(getTranslationKey());
}
/**
@@ -628,7 +663,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
* formatting (i.e. coloured).
*/
public ITextComponent getNameForTranslationFormatted(){
return new TextComponentTranslation("spell." + unlocalisedName).setStyle(this.getElement().getColour());
return new TextComponentTranslation(getTranslationKey()).setStyle(this.getElement().getColour());
}
/**
@@ -637,7 +672,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
*/
@SideOnly(Side.CLIENT)
public String getDescription(){
return net.minecraft.client.resources.I18n.format("spell." + unlocalisedName + ".desc");
return net.minecraft.client.resources.I18n.format(getDescriptionTranslationKey());
}
// ============================================ Sound methods ==============================================
@@ -757,6 +792,51 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
}
}
// ============================================= Misc methods ===============================================
/** Returns whether the spell is enabled in any of the given {@link electroblob.wizardry.util.SpellProperties.Context Context}s.
* A spell may be disabled globally in the config, or it may be disabled for one or more specific contexts in
* its JSON file using a resource pack. If called with no arguments, defaults to any context, i.e. only returns
* false if the spell is completely disabled in all contexts. */
public final boolean isEnabled(SpellProperties.Context... contexts){
return enabled && (contexts.length == 0 || properties.isEnabled(contexts));
}
/** Sets whether the spell is enabled or not. */
public final void setEnabled(boolean isEnabled){
this.enabled = isEnabled;
}
/** Returns true if the given item has a variant for this spell. By default, returns true if the given item is
* in this spell's {@link Spell#applicableItems} list (set using {@link Spell#items(Item...)}). Override to do
* something more complex. */
public boolean applicableForItem(Item item){
return Arrays.asList(applicableItems).contains(item);
}
/**
* Sets which items this spell can appear on (these default to the regular spell book and scroll).
* @param applicableItems The items this spell should naturally appear on (or no items at all).
* @return The spell instance, allowing this method to be chained onto the constructor. Note that since this method
* only returns a {@code Spell}, if you are chaining multiple methods onto the constructor this should be called last.
*/
public Spell items(Item... applicableItems){
this.applicableItems = applicableItems;
return this;
}
/**
* Specifies a condition that NPCs must satisfy in order to spawn with this spell equipped (this defaults to always
* true).
* @param selector A condition that NPCs must satisfy in order to spawn with this spell equipped.
* @return The spell instance, allowing this method to be chained onto the constructor. Note that since this method
* only returns a {@code Spell}, if you are chaining multiple methods onto the constructor this should be called last.
*/
public Spell npcSelector(BiPredicate<EntityLiving, Boolean> selector){
this.npcSelector = selector;
return this;
}
// Spells are sorted according to tier and element. Where several spells have the same tier and element,
// they will remain in the order they were registered.
@Override
@@ -775,7 +855,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
/**
* Returns the total number of registered spells, excluding the 'None' spell. Returns the same number that would be
* returned by {@code Spell.getSpells(Spell.allSpells).size()}, but this method is more efficient.
* returned by {@code Spell.getAllSpells().size()}, but this method is more efficient.
*/
public static int getTotalSpellCount(){
return registry.getValuesCollection().size() - 1;
@@ -823,31 +903,37 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
/**
* Returns a list containing all spells matching the given {@link Predicate}. The returned list is separate from the
* internal spells list; any changes you make to the returned list will have no effect on wizardry since the
* returned list is local to this method. Never includes the {@link None} spell. For convenience, there are some
* predefined predicates in the Spell class (some of these really aren't shortcuts any more):
* <p></p>
* {@link Spell#allSpells} will allow all spells to be returned<br>
* {@link Spell#npcSpells} will only allow enabled spells that can be cast by NPCs (see
* {@link Spell#canBeCastByNPCs()})<br>
* {@link Spell#nonContinuousSpells} will filter out continuous spells but not disabled spells<br>
* {@link TierElementFilter} will only allow enabled spells of the specified tier and element
* returned list is local to this method. Never includes the {@link None} spell.
*
* @param filter A <code>Predicate&ltSpell&gt</code> that the returned spells must satisfy.
*
* @return A <b>local, modifiable</b> list of spells matching the given predicate. <i>Note that this list may be
* empty.</i>
*
* @see TierElementFilter
*/
public static List<Spell> getSpells(Predicate<Spell> filter){
return registry.getValuesCollection().stream().filter(filter.and(s -> s != Spells.none)).collect(Collectors.toList());
}
/** Predicate which allows all spells. */
/** Returns all registered spells, except the {@link None} spell. */
public static List<Spell> getAllSpells(){
return getSpells(s -> true);
}
/** Predicate which allows all spells.
* @deprecated Use {@link Spell#getAllSpells()}. */
@Deprecated
public static Predicate<Spell> allSpells = s -> true;
/** Predicate which allows all non-continuous spells, even those that have been disabled. */
/** Predicate which allows all non-continuous spells, even those that have been disabled.
* @deprecated Nobody ever uses this now we have continuous scrolls, if you really need it just use a lambda. */
@Deprecated
public static Predicate<Spell> nonContinuousSpells = s -> !s.isContinuous;
/** Predicate which allows all enabled spells for which {@link Spell#canBeCastByNPCs()} returns true. */
/** Predicate which allows all enabled spells for which {@link Spell#canBeCastBy(EntityLiving, boolean)} returns true.
* @deprecated in favour of entity-sensitive version, use a lambda expression directly. */
@Deprecated
public static Predicate<Spell> npcSpells = s -> s.isEnabled(SpellProperties.Context.NPCS) && s.canBeCastByNPCs();
/**
@@ -11,6 +11,7 @@ import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.MathHelper;
@@ -29,9 +30,9 @@ import java.util.function.Function;
* <p></p>
* Properties added by this type of spell: {@link Spell#RANGE}
* <p></p>
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastByNPCs()}
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastBy(EntityLiving, boolean)}
* <p></p>
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastByDispensers()}
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastBy(TileEntityDispenser)}
* <p></p>
* By default, this type of spell does not require a packet to be sent. {@link Spell#requiresPacket()}
*
@@ -58,13 +59,12 @@ public class SpellArrow<T extends EntityMagicArrow> extends Spell {
super(modID, name, EnumAction.NONE, false);
this.arrowFactory = arrowFactory;
this.addProperties(RANGE);
this.npcSelector((e, o) -> true);
}
@Override public boolean requiresPacket(){ return false; }
@Override public boolean canBeCastByNPCs(){ return true; }
@Override public boolean canBeCastByDispensers() { return true; }
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return true; }
/** Computes the velocity the projectile should be launched at to achieve the required range. */
// Long story short, it doesn't make much sense to me to have the JSON file specify the velocity - even less so if
@@ -11,6 +11,7 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.AxisAlignedBB;
@@ -32,9 +33,9 @@ import java.util.stream.Collectors;
* <p></p>
* Properties added by this type of spell: {@link SpellBuff#getDurationKey(Potion)}, {@link SpellBuff#getStrengthKey(Potion)}
* <p></p>
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastByNPCs()}
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastBy(EntityLiving, boolean)}
* <p></p>
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastByDispensers()}
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastBy(TileEntityDispenser)}
* <p></p>
* By default, this type of spell requires a packet to be sent. {@link Spell#requiresPacket()}
*
@@ -67,6 +68,7 @@ public class SpellBuff extends Spell {
this.r = r;
this.g = g;
this.b = b;
this.npcSelector((e, o) -> true);
}
@Override
@@ -103,9 +105,7 @@ public class SpellBuff extends Spell {
return this;
}
@Override public boolean canBeCastByNPCs(){ return true; }
@Override public boolean canBeCastByDispensers() { return true; }
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return true; }
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
@@ -24,9 +24,9 @@ import net.minecraft.world.World;
* <p></p>
* Properties added by this type of spell: {@link SpellConjuration#ITEM_LIFETIME}
* <p></p>
* By default, this type of spell cannot be cast by NPCs. {@link Spell#canBeCastByNPCs()}
* By default, this type of spell cannot be cast by NPCs. {@link Spell#canBeCastBy(net.minecraft.entity.EntityLiving, boolean)}
* <p></p>
* By default, this type of spell cannot be cast by dispensers. {@link Spell#canBeCastByDispensers()}
* By default, this type of spell cannot be cast by dispensers. {@link Spell#canBeCastBy(net.minecraft.tileentity.TileEntityDispenser)}
* <p></p>
* By default, this type of spell requires a packet to be sent. {@link Spell#requiresPacket()}
*
@@ -9,6 +9,7 @@ import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
@@ -29,9 +30,9 @@ import java.util.function.Function;
* <p></p>
* Properties added by this type of spell: {@link Spell#DURATION} (if the construct is not permanent)
* <p></p>
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastByNPCs()}
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastBy(EntityLiving, boolean)}
* <p></p>
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastByDispensers()}
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastBy(TileEntityDispenser)}
* <p></p>
* By default, this type of spell does not require a packet to be sent. {@link Spell#requiresPacket()}
*
@@ -58,14 +59,13 @@ public class SpellConstruct<T extends EntityMagicConstruct> extends Spell {
super(modID, name, action, false);
this.constructFactory = constructFactory;
this.permanent = permanent;
this.npcSelector((e, o) -> true);
if(!permanent) this.addProperties(DURATION);
}
@Override public boolean requiresPacket(){ return false; }
@Override public boolean canBeCastByNPCs(){ return true; }
@Override public boolean canBeCastByDispensers() { return true; }
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return true; }
/**
* Sets whether the construct must be spawned on the ground.
@@ -10,6 +10,7 @@ import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
@@ -30,9 +31,9 @@ import java.util.function.Function;
* Properties added by this type of spell: {@link Spell#RANGE}, {@link Spell#DURATION} (if the construct is not
* permanent)
* <p></p>
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastByNPCs()}
* By default, this type of spell can be cast by NPCs. {@link Spell#canBeCastBy(EntityLiving, boolean)}
* <p></p>
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastByDispensers()}
* By default, this type of spell can be cast by dispensers. {@link Spell#canBeCastBy(TileEntityDispenser)}
* <p></p>
* By default, this type of spell does not require a packet to be sent. {@link Spell#requiresPacket()}
*
@@ -54,6 +55,7 @@ public class SpellConstructRanged<T extends EntityMagicConstruct> extends SpellC
public SpellConstructRanged(String modID, String name, Function<World, T> constructFactory, boolean permanent){
super(modID, name, EnumAction.NONE, constructFactory, permanent);
this.addProperties(RANGE);
this.npcSelector((e, o) -> true);
}
/**
@@ -79,10 +81,8 @@ public class SpellConstructRanged<T extends EntityMagicConstruct> extends SpellC
}
@Override public boolean requiresPacket(){ return false; }
@Override public boolean canBeCastByNPCs(){ return true; }
@Override public boolean canBeCastByDispensers() { return true; }
@Override public boolean canBeCastBy(TileEntityDispenser dispenser) { return true; }
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){

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