Commit Graph

  • dfe6ecadac Generalise isAllied to all living entities Electroblob77 2020-06-20 13:10:44 +01:00
  • e9093b9360 FastTESRs are a thing, they might be useful... Electroblob77 2020-06-20 13:10:16 +01:00
  • cbc778bff7 Centralise some more particle stuff, still not fixed though :( Electroblob77 2020-06-20 13:08:55 +01:00
  • b65709fca4 Add blindness tweak and stop smoke bombs giving the mind trick effect Electroblob77 2020-06-20 13:08:16 +01:00
  • d45bdbc3d0 Reinstate arm swinging for ray spells with extra action check Electroblob77 2020-06-19 22:40:02 +01:00
  • 50f0072c7a Prevent forest of thorns overwriting blocks Electroblob77 2020-06-19 21:52:38 +01:00
  • c443e0d39c Don't transfer slow time when possession ends, fixes #459 Electroblob77 2020-06-19 21:36:29 +01:00
  • 14483629e5 Fade growth sound in and out Electroblob77 2020-06-19 21:08:32 +01:00
  • 3a5a97c6b9 Add potency modifier support for forest of thorns Electroblob77 2020-06-19 21:03:35 +01:00
  • 9936388600 Sync snare too Electroblob77 2020-06-19 21:03:12 +01:00
  • 6aacebcc74 Stop setting the block each tick to make thorns grow and do it properly in the tile entity and getActualState Also fixes ownerless thorns not dealing damage and removes knockback Electroblob77 2020-06-19 20:46:46 +01:00
  • c842fef2f7 Remove unnecessary tile entity from upper thorn blocks, and reminder to do the same for statue blocks Electroblob77 2020-06-19 16:37:03 +01:00
  • a87eca3bd8 Store the caster UUID regardless of whether the entity actually exists, and only read the UUID if it exists in the tag compound Electroblob77 2020-06-19 16:33:57 +01:00
  • daf174ec3f Remove unused summon particles, we have a fancier layer system now :D Electroblob77 2020-06-18 18:04:49 +01:00
  • 7afcdce21e Fix some particle weirdness (somehow the interp pos is wrong by the time it gets to fx layer 3) Electroblob77 2020-06-18 17:42:16 +01:00
  • 3bc2ff2853 Cleanup Electroblob77 2020-06-18 16:27:09 +01:00
  • f7f9190227 For some reason getTotalWorldTime isn't incrementing client-side in some cases when the doDaylightCycle is off, so replace them with alternatives wherever possible What's really weird is sometimes it works just fine, even in client-side stuff Electroblob77 2020-06-18 16:20:10 +01:00
  • bfd7f6e5a5 Improvements to sound loops to try and remove gaps between parts Electroblob77 2020-06-18 15:41:04 +01:00
  • 8e8e249426 Add imbuement altar - Adds imbuement altar block and associated tile entity - Adds basic functionality for imbuing wizard armour (other stuff to be decided) - Incorporates imbuement altar into glowing overlay model event (this could do with being tidied up and generalised) - Adds a TESR for the ray effect (based on some of the oldest code in the entire mod, which definitely needs improving!) - Adds a simple sound effect for the imbuement process, needs upgrading to a ticked sound later Electroblob77 2020-06-17 23:44:02 +01:00
  • 99d0d115c7 Retexture earth crystals Electroblob77 2020-06-17 23:12:25 +01:00
  • 798c015944 Retexture ice giant Electroblob77 2020-06-14 18:39:38 +01:00
  • 732621f37c Fix invisible entities showing the frost layer Electroblob77 2020-06-14 14:54:41 +01:00
  • 238b9d04bb Split up and reorganise WizardryUtilities Electroblob77 2020-06-13 23:29:01 +01:00
  • 57e96458d5 Fix squelch sound not playing for the slime spell Electroblob77 2020-06-13 17:24:41 +01:00
  • 9dbdd2b830 Sort out various problems with freezing things, fixes #460 Electroblob77 2020-06-13 17:23:50 +01:00
  • d60238a400 Remove animation from magic slime Electroblob77 2020-06-13 14:14:46 +01:00
  • 7319651ac4 Blacklist decoys from being possessed Electroblob77 2020-06-13 12:55:20 +01:00
  • 36a228489b Limit currency item stack size to between 1 and 64 (inclusive) Electroblob77 2020-06-13 12:45:27 +01:00
  • 27e9b1d6f2 Add play sound call to empowering presence, fixes #454 Electroblob77 2020-06-13 12:21:03 +01:00
  • 4bf8aff2e6 Make ice age give frostbite II to players for 20 seconds Electroblob77 2020-06-12 23:31:50 +01:00
  • 1c0e046236 Snowstorms! Electroblob77 2020-06-12 23:27:20 +01:00
  • a65c56eb41 Mooore smoooooth animations Electroblob77 2020-06-12 23:12:37 +01:00
  • 00f958a71e Increase volume of charge up sound Electroblob77 2020-06-12 22:20:43 +01:00
  • 8aadf5a446 Various improvements to sounds - Added several new sounds, mostly for ice spells - Added automatic registering of sound events - Finally fixed the frost ray and wall of frost sounds - Removed a few unused sound files Electroblob77 2020-06-12 22:15:44 +01:00
  • a344011486 Limit the number of blocks black hole can unhook per tick Electroblob77 2020-06-12 14:34:31 +01:00
  • a17a20fe8b Add spell charge-up sound Electroblob77 2020-06-12 14:28:37 +01:00
  • ee56aa50be Cleanup Electroblob77 2020-06-12 13:48:21 +01:00
  • b4b32d52e3 Update credits Electroblob77 2020-06-12 13:09:01 +01:00
  • 526dbaf396 Make isCasting account for charge up Electroblob77 2020-06-12 12:55:50 +01:00
  • 737f896070 Add support for charge-up modifiers Electroblob77 2020-06-11 22:49:08 +01:00
  • fb56190f6f Allow the cooldown bar to render properly for continuous spells Electroblob77 2020-06-11 22:23:15 +01:00
  • c4ac1d7e6c Add cooldowns for more powerful continuous spells Electroblob77 2020-06-11 22:20:58 +01:00
  • 7d650ebbc3 Add charge-up mechanic for more powerful spells - Implements spell charge-up in ItemWand - Assigns chargeup values in json files for spells that should have one - Adds a charge meter to the crosshair in first-person - Updates some javadoc comments appropriately Electroblob77 2020-06-11 22:20:04 +01:00
  • 72971b5f16 Fix continuous scrolls not tracking spell modifiers properly Electroblob77 2020-06-11 22:11:34 +01:00
  • 937c791196 Goddamnit MCP, neither of these two methods do what the comments say they do! Electroblob77 2020-06-09 23:25:30 +01:00
  • 3348938d46 Finally got the animation timings right Electroblob77 2020-06-09 17:55:04 +01:00
  • f95819cf37 Only show new spell message in survival with discovery mode on Electroblob77 2020-06-09 17:43:39 +01:00
  • 9563d730bd Remove various unused textures Electroblob77 2020-06-09 17:28:46 +01:00
  • 5be8c8ed36 This should be in here Electroblob77 2020-06-09 17:15:48 +01:00
  • 38b6643d1d Optimise imports Electroblob77 2020-06-09 17:08:25 +01:00
  • 038ead0d55 Tidy up Electroblob77 2020-06-09 17:07:36 +01:00
  • a4d342caa1 Nudge the zombies Electroblob77 2020-06-09 17:01:17 +01:00
  • c00c04acd2 Must've missed that one Electroblob77 2020-06-09 16:55:28 +01:00
  • 7772f2e97f Add new spell indicator icon and tooltip to the wizard trade GUI Electroblob77 2020-06-09 16:55:13 +01:00
  • 99a9524ee7 Add config option to disable player animations Electroblob77 2020-06-07 23:05:50 +01:00
  • 840ef3b3a5 Cleanup Electroblob77 2020-06-06 23:40:20 +01:00
  • 009321d905 Some more cleanup Electroblob77 2020-06-06 23:30:24 +01:00
  • 1a094e1970 Reorganise and clean up client event handlers Electroblob77 2020-06-06 23:25:56 +01:00
  • 6df0d2dc6e Allow permanent constructs to be dispelled by shift-right-clicking with any wand Electroblob77 2020-06-06 22:16:39 +01:00
  • 5011246e79 Don't disable depth Electroblob77 2020-06-05 17:12:45 +01:00
  • c8e07cf857 Make zombie apocalypse account for ceilings Electroblob77 2020-06-05 17:12:31 +01:00
  • a54f00875f Add disintegrate animation, plus misc tweaks to disintegration Electroblob77 2020-06-05 17:11:19 +01:00
  • ce92d564f4 Cleanup Electroblob77 2020-06-04 23:16:43 +01:00
  • afabcbde49 Huskpocalypse! Electroblob77 2020-06-04 23:02:29 +01:00
  • 88d0780d69 Sort out summoned creature particles Electroblob77 2020-06-04 22:48:35 +01:00
  • 33d4652758 Add summoned creature appear/disappear animation Electroblob77 2020-06-04 22:45:39 +01:00
  • 09967ac256 This was indeed no longer necessary - presumably a hangover from older versions Electroblob77 2020-06-04 15:53:16 +01:00
  • aa84b2b8cd Introduce abstract superclass for LayerFrost and LayerStone, and fix some weirdness in the process Electroblob77 2020-06-04 15:35:50 +01:00
  • a8f1ac38fa Derp Electroblob77 2020-06-04 14:50:02 +01:00
  • d11c3fcc2f Carry excess progression over when upgrading Electroblob77 2020-06-04 12:37:57 +01:00
  • 92b54edb4a Add 1.5x progression modifier for tiers the player has already reached Electroblob77 2020-06-04 12:27:10 +01:00
  • e54453e6c6 Animation tweak Electroblob77 2020-06-04 12:07:48 +01:00
  • c7e7bb5c25 Move conjure armour to sorcery Electroblob77 2020-06-03 23:16:12 +01:00
  • 596a17453d Reduce jump strength with the frostbite effect Electroblob77 2020-06-03 21:24:19 +01:00
  • 70a3dee588 Animate bottled thundercloud texture Electroblob77 2020-06-03 21:23:57 +01:00
  • b4fc50ad71 Add amulet of vitality Electroblob77 2020-06-02 23:41:16 +01:00
  • 930ad77db5 ...well this is embarrassing :/ Electroblob77 2020-06-02 23:12:42 +01:00
  • 20de12792f Update banner textures Electroblob77 2020-06-01 23:21:12 +01:00
  • 6eaccb9976 Fix permanent magic light rendering Electroblob77 2020-06-01 22:56:20 +01:00
  • a877275916 Add Hungarian translations, courtesy of Bombadil Electroblob77 2020-06-01 22:50:57 +01:00
  • e4e8e0a444 Add elemental banner patterns Electroblob77 2020-06-01 22:34:53 +01:00
  • ef222e66f2 Change arcane jammer so it only has a chance of preventing spells Electroblob77 2020-05-31 23:16:57 +01:00
  • 31eed1cb48 Add 'glitch' effect to spell HUD when arcane jammed Electroblob77 2020-05-31 21:15:21 +01:00
  • 0cd61b758e More tweaks Electroblob77 2020-05-31 19:03:24 +01:00
  • 4ef54cf8cb Add sounds to zombie apocalypse spell, plus misc tweaks Electroblob77 2020-05-31 18:47:24 +01:00
  • 5066439fef Cleanup Electroblob77 2020-05-31 17:34:21 +01:00
  • dd12d2ebcb Hide zombie particles properly Electroblob77 2020-05-31 17:31:31 +01:00
  • cfdda5716d Smooooooth animations Electroblob77 2020-05-31 17:22:23 +01:00
  • a33715ad51 Add zombie apocalypse spell Electroblob77 2020-05-31 17:16:55 +01:00
  • 05aac02966 A good ol' splash of optimise imports Electroblob77 2020-05-24 23:59:13 +01:00
  • 1af0186886 Add config options for disabling specific artefacts Electroblob77 2020-05-24 23:58:20 +01:00
  • 3e0dbb9755 It's about time we sorted out all these translations Electroblob77 2020-05-24 23:57:46 +01:00
  • d9f7d94115 Remove unused translation keys Electroblob77 2020-05-24 22:55:51 +01:00
  • 94f4e680af Sync tile entities with casters properly, and tidy up a few other related things Electroblob77 2020-05-24 22:09:09 +01:00
  • e17b5d2300 Remove incorrect !world.isRemote check and redundant constructor, fixes #446 Electroblob77 2020-05-23 21:04:29 +01:00
  • 601f8a97fa Helps if you actually save the settings... Electroblob77 2020-05-22 18:08:05 +01:00
  • e6b7f25932 Apparently the default is false Electroblob77 2020-05-22 17:57:17 +01:00
  • 6c08b21f7f More accurate descriptions, and make it synchronised Electroblob77 2020-05-22 17:54:53 +01:00
  • d22c530f79 Default value should be false Electroblob77 2020-05-22 17:37:58 +01:00
  • ddcaffc1b1 Add config option to treat passive creatures as allies Electroblob77 2020-05-22 17:34:07 +01:00