Merge branch 'main' into main
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
# Configuration file
|
||||
|
||||
cache {
|
||||
S:digest=5663d7aa653f62b9f9120449835f45ee
|
||||
S:digest=d9dcd555327e167c9e7d304a6a27125e
|
||||
|
||||
# Caching can save processing time, if there are a lot of items. [default: true]
|
||||
B:enableCache=true
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
cache {
|
||||
# Waits as many hours, until it checks again. [range: 0 ~ 168, default: 24]
|
||||
I:interval=24
|
||||
S:lastCheck=1764093307909
|
||||
S:lastCheck=1768427479955
|
||||
}
|
||||
|
||||
|
||||
|
||||
+2664
-4013
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,9 @@
|
||||
# Configuration file
|
||||
|
||||
general {
|
||||
# Bypass light updates when placing non-NBT blocks.
|
||||
# 放置无NBT方块时绕过光照更新。
|
||||
B:setBlockStateFastEnable=false
|
||||
}
|
||||
|
||||
|
||||
+23
-23
@@ -1,6 +1,29 @@
|
||||
#ChunkLoader Configuration File
|
||||
#Deleting any element will restore it to it's default value
|
||||
|
||||
#Per player chunk limiting. Values ignored if 0.:Simply add <username>=<value>
|
||||
players
|
||||
{
|
||||
#Forge gives everyone 12500 by default
|
||||
DEFAULT=5000
|
||||
#For server op's only.
|
||||
OP=5000
|
||||
}
|
||||
|
||||
#If set to false, players will have to be logged in for their chunkloaders to work.:Simply add <username>=<true|false>
|
||||
allowoffline
|
||||
{
|
||||
DEFAULT=true
|
||||
OP=true
|
||||
}
|
||||
|
||||
#Set to false to deny a player access to the chunk viewer
|
||||
allowchunkviewer
|
||||
{
|
||||
DEFAULT=true
|
||||
OP=true
|
||||
}
|
||||
|
||||
#The number of minutes since last login within which chunks from a player will remain active, 0 for infinite.
|
||||
awayTimeout=0
|
||||
|
||||
@@ -15,26 +38,3 @@ op-interact=false
|
||||
|
||||
#Set to false to disable the automatic reloading of mystcraft dimensions on server restart
|
||||
reload-dimensions=true
|
||||
|
||||
#Set to false to deny a player access to the chunk viewer
|
||||
allowchunkviewer
|
||||
{
|
||||
DEFAULT=true
|
||||
OP=true
|
||||
}
|
||||
|
||||
#If set to false, players will have to be logged in for their chunkloaders to work.:Simply add <username>=<true|false>
|
||||
allowoffline
|
||||
{
|
||||
DEFAULT=true
|
||||
OP=true
|
||||
}
|
||||
|
||||
#Per player chunk limiting. Values ignored if 0.:Simply add <username>=<value>
|
||||
players
|
||||
{
|
||||
#Forge gives everyone 12500 by default
|
||||
DEFAULT=5000
|
||||
#For server op's only.
|
||||
OP=5000
|
||||
}
|
||||
|
||||
@@ -231,7 +231,8 @@
|
||||
"menu:back39.png",
|
||||
"menu:back40.png",
|
||||
"menu:back41.png",
|
||||
"menu:back42.png"],
|
||||
"menu:back42.png",
|
||||
"menu:back43.png"],
|
||||
"displayDuration" : 100,
|
||||
"shuffle": true,
|
||||
"fadeDuration" : 40
|
||||
|
||||
+105
-21
@@ -180,6 +180,9 @@ frigid {
|
||||
# Maximum Frigid health [1-1000]
|
||||
D:"frigid health"=20.0
|
||||
|
||||
# Summoned Frigid lifespan [1-10000]
|
||||
I:"frigid lifespan"=120
|
||||
|
||||
# Set the spawn rate of Frigid [0-10000]
|
||||
I:"frigid spawn rate"=20
|
||||
}
|
||||
@@ -215,18 +218,27 @@ general {
|
||||
# Allow Molten Hammer active effect to hit players [false/true]
|
||||
B:"allow molten hammer pvp"=false
|
||||
|
||||
# Ability cooldown of Ankh Scepter [1-10000]
|
||||
I:"ankh scepter cooldown"=60
|
||||
|
||||
# BlackBanlist for items that the Golden Heart is unable to mend. Ex. "minecraft:shears" or "mod_lavacow:moltenhammer" [default: ]
|
||||
S:"banlisted items from golden heart" <
|
||||
>
|
||||
|
||||
# Set the bonus damage of Bone Sword to X% [0-100]
|
||||
# Does Beast Claw right click ability require player to be sneaking?. [false/true]
|
||||
B:"beast claw needs sneak"=false
|
||||
I:"bone sword bonus damage"=5
|
||||
|
||||
# Set the bonus damage cap of Bone Sword [0-10000]
|
||||
I:"bone sword bonus damage cap"=5000
|
||||
|
||||
# Allow the Bone Sword to deal extra damage to bosses. [false/true]
|
||||
B:"bone sword boss damage"=true
|
||||
|
||||
# Set the bonus damage of Bone Sword/Fang Arrow to X% [0-100]
|
||||
I:"bone sword/fang arrow bonus damage"=5
|
||||
|
||||
# Set the bonus damage cap of Bone Sword/Fang Arrow [0-10000]
|
||||
I:"bone sword/fang arrow bonus damage cap"=10000
|
||||
|
||||
# Allow the Bone Sword/Fang Arrow to deal extra damage to bosses. [false/true]
|
||||
B:"bone sword/fang arrow boss damage"=false
|
||||
I:"bonesword bonus damage"=5
|
||||
I:"bonesword bonus damage cap"=5000
|
||||
I:"boneworm drop heart"=10
|
||||
@@ -250,10 +262,11 @@ general {
|
||||
|
||||
# The amount of seconds before cocoons hatch into an enigmoth or a vespa
|
||||
I:"cocoon lifespan"=8
|
||||
|
||||
# Should new armor materials be added to Construct's Armory when installed? (requires Tinkers' Construct) [false/true]
|
||||
B:"construct's armory integration"=true
|
||||
|
||||
# Attack damage of "Death" [1-10000]
|
||||
I:"death damage"=16
|
||||
|
||||
# Spawn rate of Desert Tomb (higher number = less frequent) [0-10000]
|
||||
I:"desert tomb spawn rate"=750
|
||||
|
||||
@@ -280,7 +293,10 @@ general {
|
||||
# Should new enchantments be added (existing properties will be preserved). [false/true]
|
||||
B:"enable enchantment"=true
|
||||
|
||||
# Should soulforged armor/tools be created when combining a soulforged heart with any molten armor piece/tool on the anvil (e.g. Molten Warhammer + Soulforged Heart = Soulforged Warhammer). [false/true]
|
||||
# Should the Ankh Scepter/Frozen Grip/Fungal Rod be created when combining a Midnight Mourne with a(n) Ushabti/Frozen Thigh/Poisonous Spore on the anvil. [false/true]
|
||||
B:"enable midnight mourne anvil recipes"=true
|
||||
|
||||
# Should soulforged armor/tools be created when combining a Soulforged Heart with any molten armor piece/tool on the anvil (e.g. Molten Warhammer + Soulforged Heart = Soulforged Warhammer). [false/true]
|
||||
B:"enable soulforged anvil recipes"=true
|
||||
|
||||
# Set the drop rate of Intestine [0-100]
|
||||
@@ -288,6 +304,12 @@ general {
|
||||
B:"fission potion works on entities from other mods"=false
|
||||
I:"flying height limit"=16
|
||||
|
||||
# Ability cooldown of Frozen Grip [1-10000]
|
||||
I:"frozen grip cooldown"=60
|
||||
|
||||
# Ability cooldown of Fungal Staff [1-10000]
|
||||
I:"fungal staff cooldown"=60
|
||||
|
||||
# Generate Cemetery in the Overworld. [false/true]
|
||||
B:"generate cemetery"=true
|
||||
|
||||
@@ -357,7 +379,7 @@ general {
|
||||
contenttweaker:recursive_paper_buggy,0.03
|
||||
contenttweaker:recursive_paper_faithfulundead,0.03
|
||||
enderio:item_capacitor_grainy,0.03
|
||||
>
|
||||
>
|
||||
|
||||
# Customize drop rates of the items which ravens can find. Ex. "minecraft:fish@3,0.4,2" or "mod_lavacow:sharptooth,0.1" [default: [minecraft:beetroot_seeds,0.15], [minecraft:wheat_seeds,0.15,2], [minecraft:melon_seeds,0.15], [minecraft:pumpkin_seeds,0.15], [minecraft:gold_nugget,0.1,2], [minecraft:iron_nugget,0.1,2]]
|
||||
S:"loot table for ravens" <
|
||||
@@ -398,6 +420,9 @@ general {
|
||||
minecraft:skeleton
|
||||
>
|
||||
|
||||
# Area Damage of Molten Warhammer [1-1000]
|
||||
D:"molten hammer attack"=8.0
|
||||
|
||||
# Set the fire damage reduction of Molten Heart/Soulforged Heart to X% [0-10000]
|
||||
I:"molten heart damage reduction"=20
|
||||
|
||||
@@ -410,17 +435,21 @@ general {
|
||||
# Should Piranha and Swarmer attack innocent animals [false/true]
|
||||
B:"piranha attacks animals"=true
|
||||
B:"quark compatibility"=true
|
||||
|
||||
# Should new features be added when Quark is also installed? [false/true]
|
||||
B:"quark integration"=true
|
||||
|
||||
# Ability cooldown of Scarab Scepter [1-10000]
|
||||
I:"scarab scepter cooldown"=60
|
||||
|
||||
# Area Damage of Soulforged Warhammer [1-1000]
|
||||
D:"soulforged hammer attack"=10.0
|
||||
|
||||
# Ability cooldown of Soulforged Warhammer [1-1000]
|
||||
I:"soulforged hammer cooldown"=4
|
||||
|
||||
# Sets the amount of extra health healed with a Soulforged Heart equipped to X% [0-10000]
|
||||
I:"soulforged heart healing boost"=25
|
||||
|
||||
# Customize the Spawn list for the Dreamcatcher. Ex. "mod_lavacow:foglet,40,1,2" or "mod_lavacow:vespa,20,1,1" [default: [minecraft:zombie,40,1,2], [minecraft:skeleton,40,1,2], [minecraft:spider,40,1,2], [minecraft:silverfish,40,1,2], [minecraft:bat,40,4,8], [mod_lavacow:foglet,40,1,2], [mod_lavacow:slothoman,40,1,2], [mod_lavacow:unburied,40,1,2], [mod_lavacow:ptera,40,1,2], [mod_lavacow:lilsludge,40,1,2], [mod_lavacow:amber_scarab,40,1,2], [mod_lavacow:ghost_swarmer,40,1,2], [mod_lavacow:pingu,40,1,2], [mod_lavacow:weta,40,1,2], [minecraft:enderman,20,1,1], [minecraft:cave_spider,20,1,1], [minecraft:witch,20,1,1], [mod_lavacow:undeadswine,20,1,1], [mod_lavacow:ithaqua,20,1,1], [mod_lavacow:sludgelord,20,1,1], [mod_lavacow:amberlord,20,1,1], [mod_lavacow:vespa,20,1,1], [mod_lavacow:scarecrow,20,1,1], [mod_lavacow:boneworm,20,1,1], [mod_lavacow:undertaker,20,1,1], [mod_lavacow:banshee,20,1,1], [mod_lavacow:avaton,20,1,1], [mod_lavacow:wraith,20,1,1], [mod_lavacow:sea_hag,20,1,1], [mod_lavacow:graverobberghost,20,1,1]]
|
||||
# Customize the Spawn list for the Dreamcatcher. Ex. "mod_lavacow:foglet,40,1,2" or "mod_lavacow:vespa,20,1,1" [default: [minecraft:zombie,40,1,2], [minecraft:skeleton,40,1,2], [minecraft:spider,40,1,2], [minecraft:silverfish,40,1,2], [minecraft:bat,40,4,8], [mod_lavacow:foglet,40,1,2], [mod_lavacow:isnachi,40,1,2], [mod_lavacow:unburied,40,1,2], [mod_lavacow:ptera,40,1,2], [mod_lavacow:lilsludge,40,1,2], [mod_lavacow:amber_scarab,40,1,2], [mod_lavacow:ghost_swarmer,40,1,2], [mod_lavacow:pingu,40,1,2], [mod_lavacow:weta,40,1,2], [minecraft:enderman,20,1,1], [minecraft:cave_spider,20,1,1], [minecraft:witch,20,1,1], [mod_lavacow:undeadswine,20,1,1], [mod_lavacow:ithaqua,20,1,1], [mod_lavacow:sludgelord,20,1,1], [mod_lavacow:amberlord,20,1,1], [mod_lavacow:vespa,20,1,1], [mod_lavacow:scarecrow,20,1,1], [mod_lavacow:boneworm,20,1,1], [mod_lavacow:undertaker,20,1,1], [mod_lavacow:banshee,20,1,1], [mod_lavacow:avaton,20,1,1], [mod_lavacow:wraith,20,1,1], [mod_lavacow:sea_hag,20,1,1], [mod_lavacow:graverobberghost,20,1,1]]
|
||||
S:"spawn list for dreamcatcher" <
|
||||
mod_lavacow:foglet,40,1,2
|
||||
mod_lavacow:undeadswine,20,1,1
|
||||
@@ -441,8 +470,6 @@ general {
|
||||
# Mobs in this mod will not burn under daylight. [false/true]
|
||||
B:"sunscreen mode"=false
|
||||
B:"tinkers compatibility"=true
|
||||
|
||||
# Should new tool materials be added to Tinkers' Construct when installed? [false/true]
|
||||
B:"tinkers' construct integration"=true
|
||||
|
||||
# Should zombies (Unburied and variants) scare villagers [false/true]
|
||||
@@ -511,11 +538,26 @@ general {
|
||||
# Set the spawn rate of Ghost Swarmer [0-100]
|
||||
I:"ghost swarmer spawn rate"=10
|
||||
|
||||
# Should Ghots Swarmers spawn underground
|
||||
# Should Ghost Swarmers spawn underground
|
||||
B:"ghost swarmer underground spawn"=false
|
||||
}
|
||||
|
||||
|
||||
ghoul {
|
||||
# Ghoul strength [1-1000]
|
||||
D:"ghoul attack"=5.0
|
||||
|
||||
# Maximum Ghoul health [1-1000]
|
||||
D:"ghoul health"=20.0
|
||||
|
||||
# Set the spawn rate of Ghoul [0-10000]
|
||||
I:"ghoul spawn rate"=20
|
||||
|
||||
# Percentage of wounded health needed to be targeted by a Ghoul [0-100]
|
||||
D:"ghoul target health threshold"=50.0
|
||||
}
|
||||
|
||||
|
||||
glowshroom {
|
||||
B:"glowshroom generation"=true
|
||||
I:"glowshroom spawn rate"=20
|
||||
@@ -527,7 +569,7 @@ glowshroom {
|
||||
# Grave Robber strength [1-1000]
|
||||
D:"grave robber attack"=6.0
|
||||
|
||||
# The chance for a Ghost of Grave Robber to appear after a Grave Robber dies [0-100]
|
||||
# The chance for a Ghost of Grave Robber to appear after a Grave Robber dies [0-1]
|
||||
D:"grave robber ghost chance"=0.5
|
||||
|
||||
# Maximum Grave Robber health [1-1000]
|
||||
@@ -601,8 +643,6 @@ ithaqua {
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
mimicrab {
|
||||
# Mimicrab strength [1-1000]
|
||||
D:"mimicrab attack"=8.0
|
||||
@@ -618,6 +658,30 @@ mimicrab {
|
||||
}
|
||||
|
||||
|
||||
"mod integration" {
|
||||
# Should new armor materials be added to Construct's Armory when installed? (requires Tinkers' Construct) [false/true]
|
||||
B:"construct's armory integration"=true
|
||||
|
||||
# Should new features be added when Quark is also installed? [false/true]
|
||||
B:"quark integration"=true
|
||||
|
||||
# Should Azrael's Scythe and Critical Boost use RLCombat for handling offhand bonuses? [false/true]
|
||||
B:"rlcombat integration"=true
|
||||
|
||||
# Should So Many Enchantment's Lesser, Advanced, and Supreme Enchants be considered? [false/true]
|
||||
B:"somanyenchantments integration"=true
|
||||
|
||||
# Should new tool materials be added to Tinkers' Construct when installed? [false/true]
|
||||
B:"tinkers' construct integration"=true
|
||||
}
|
||||
|
||||
|
||||
"mod integration toggles" {
|
||||
# Should So Many Enchantment's unique enchants work on Fish's Undead Rising item abilities? [false/true]
|
||||
B:"somanyenchantments integration"=true
|
||||
}
|
||||
|
||||
|
||||
moogma {
|
||||
# Chance for Moogmas to spawn with the classic texture (setting it to 1.0 will always cause it to spawn) [0-1]
|
||||
D:"moogma classic texture chance"=1.0
|
||||
@@ -640,6 +704,9 @@ mummy {
|
||||
# Maximum Mummy health [1-1000]
|
||||
D:"mummy health"=24.0
|
||||
|
||||
# Summoned Mummy lifespan [1-10000]
|
||||
I:"mummy lifespan"=120
|
||||
|
||||
# Set the spawn rate of Mummy [0-10000]
|
||||
I:"mummy spawn rate"=100
|
||||
}
|
||||
@@ -652,6 +719,9 @@ mycosis {
|
||||
# Maximum Mycosis health [1-1000]
|
||||
D:"mycosis health"=20.0
|
||||
|
||||
# Summoned Mycosis lifespan [1-10000]
|
||||
I:"mycosis lifespan"=120
|
||||
|
||||
# Set the spawn rate of Mycosis [0-10000]
|
||||
I:"mycosis spawn rate"=40
|
||||
}
|
||||
@@ -718,6 +788,9 @@ parasite {
|
||||
# Should Parasites have a chance to pop out from dying mobs in the host list or mobs under the Infested effect [false/true]
|
||||
B:"parasite hosts"=true
|
||||
|
||||
# The maximum amplifier of the Infested potion effect that scales additional parasite spawns
|
||||
I:"parasite infested amplifier spawns"=4
|
||||
|
||||
# The amount of seconds before Parasites naturally die or form into cocoons
|
||||
I:"parasite lifespan"=16
|
||||
|
||||
@@ -882,15 +955,26 @@ shroom {
|
||||
|
||||
|
||||
"skeleton king" {
|
||||
# Customize the list of Biome tags the King's Crown will check ex. "DRY" or "SANDY" [default: [HOT], [DRY], [SANDY]]
|
||||
S:"Cursed Crown Biomes List" <
|
||||
HOT
|
||||
DRY
|
||||
SANDY
|
||||
>
|
||||
|
||||
# Should King's Crown require all (or just one) valid biome tag [false/true]
|
||||
B:"cursed crown need all tags"=true
|
||||
|
||||
# Skeleton King strength [1-1000]
|
||||
D:"skeleton king attack"=40.0
|
||||
|
||||
# Maximum Skeleton King health [1-1000]
|
||||
D:"skeleton king health"=15000.0
|
||||
|
||||
# Skeleton King strength [1-1000]
|
||||
D:"skeleton king kings wrath attack"=60.0
|
||||
|
||||
# Skeleton King kings wrath projectile strength [1-1000]
|
||||
D:"skeleton king kings wrath projectile strength"=6.0
|
||||
|
||||
# Should Skeleton King drop its loot inside a chest [false/true]
|
||||
B:"skeleton king loot in chest"=false
|
||||
|
||||
@@ -963,7 +1047,7 @@ unburied {
|
||||
# Maximum Unburied health [1-1000]
|
||||
D:"unburied health"=20.0
|
||||
|
||||
# Summoned Unburied (and variants) lifespan [1-10000]
|
||||
# Summoned Unburied lifespan [1-10000]
|
||||
I:"unburied lifespan"=20
|
||||
|
||||
# Set the spawn rate of Unburied [0-10000]
|
||||
|
||||
@@ -11,11 +11,27 @@ books {
|
||||
# This is a global override for all books. [default: true]
|
||||
B:canSpawnWithBooks=true
|
||||
|
||||
##########################################################################################################
|
||||
# spawn
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# If true, the user will spawn with the book.
|
||||
# This defaults to the value the book owner has set and is overridden by this config.
|
||||
##########################################################################################################
|
||||
|
||||
spawn {
|
||||
# [default: false]
|
||||
B:"bloodarsenal:guide"=false
|
||||
|
||||
# [default: false]
|
||||
B:"bloodmagic:guide"=false
|
||||
|
||||
# [default: true]
|
||||
B:"cyclicmagic:guide"=true
|
||||
|
||||
# [default: false]
|
||||
B:"modularrouters:guidebook"=false
|
||||
|
||||
# [default: false]
|
||||
B:"woot:guide"=false
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#Inventory Tweaks Configuration
|
||||
#(Regarding shortcuts, all key names can be found at: http://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html)
|
||||
#Wed Nov 26 09:42:03 CST 2025
|
||||
#Wed Jan 14 15:53:46 CST 2026
|
||||
enableMiddleClick=true
|
||||
showChestButtons=true
|
||||
enableSortingOnPickup=false
|
||||
|
||||
@@ -997,64 +997,6 @@
|
||||
"damage": "*"
|
||||
}
|
||||
],
|
||||
"-11325": [
|
||||
{
|
||||
"item": "cyclicmagic:ender_pearl_mounted",
|
||||
"damage": "*"
|
||||
},
|
||||
{
|
||||
"item": "minecraft:ender_pearl",
|
||||
"damage": "*"
|
||||
},
|
||||
{
|
||||
"item": "enderio:item_travel_staff",
|
||||
"damage": "*"
|
||||
},
|
||||
{
|
||||
"item": "minecraft:chorus_fruit",
|
||||
"damage": "*"
|
||||
},
|
||||
{
|
||||
"item": "cyclicmagic:ender_pearl_reuse",
|
||||
"damage": "*"
|
||||
},
|
||||
{
|
||||
"item": "actuallyadditions:item_tele_staff",
|
||||
"damage": "*"
|
||||
},
|
||||
{
|
||||
"item": "enderutilities:enderbow",
|
||||
"damage": "*"
|
||||
},
|
||||
{
|
||||
"item": "rftools:storage_scanner",
|
||||
"damage": "*"
|
||||
},
|
||||
{
|
||||
"item": "projecte:item.pe_destruction_catalyst",
|
||||
"damage": "*"
|
||||
},
|
||||
{
|
||||
"item": "projecte:item.pe_catalitic_lens",
|
||||
"damage": "*"
|
||||
},
|
||||
{
|
||||
"item": "projecte:item.pe_rm_morning_star",
|
||||
"damage": "*"
|
||||
},
|
||||
{
|
||||
"item": "rftoolsdim:dimension_builder",
|
||||
"damage": "*"
|
||||
},
|
||||
{
|
||||
"item": "rftoolsdim:dimension_enscriber",
|
||||
"damage": "*"
|
||||
},
|
||||
{
|
||||
"item": "rftoolsdim:dimlet_workbench",
|
||||
"damage": "*"
|
||||
}
|
||||
],
|
||||
"163": [
|
||||
{
|
||||
"item": "extrautils2:terraformer",
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
["false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false"]
|
||||
@@ -0,0 +1 @@
|
||||
["false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false"]
|
||||
@@ -0,0 +1 @@
|
||||
["false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false"]
|
||||
@@ -0,0 +1 @@
|
||||
["false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false"]
|
||||
@@ -0,0 +1 @@
|
||||
["false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false"]
|
||||
@@ -19,16 +19,6 @@
|
||||
"When disabled: Llama trophy cannot be rendered"
|
||||
]
|
||||
},
|
||||
"activate_player_render_hook": {
|
||||
"version": 0,
|
||||
"value": "true",
|
||||
"comment": [
|
||||
"Purpose: add hook to player rendering code",
|
||||
"Modified class: net.minecraft.client.renderer.entity.RenderPlayer",
|
||||
"Known users: OpenBlocks hangglider",
|
||||
"When disabled: code may fallback to less compatible mechanism (like replacing renderer)"
|
||||
]
|
||||
},
|
||||
"horse_base_null_fix": {
|
||||
"version": 0,
|
||||
"value": "true",
|
||||
|
||||
+143
-15
@@ -16434,63 +16434,63 @@
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_planks_oak_thaumcraft_plank_silverwood_0|0",
|
||||
"emc": 1
|
||||
"emc": 8
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_planks_oak_thaumcraft_plank_silverwood_0|1",
|
||||
"emc": 1
|
||||
"emc": 8
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_planks_oak_thaumcraft_plank_silverwood_0|2",
|
||||
"emc": 1
|
||||
"emc": 8
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_planks_oak_thaumcraft_plank_silverwood_0|3",
|
||||
"emc": 1
|
||||
"emc": 8
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_planks_oak_thaumcraft_plank_silverwood_0|4",
|
||||
"emc": 1
|
||||
"emc": 8
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_planks_oak_thaumcraft_plank_silverwood_0|5",
|
||||
"emc": 1
|
||||
"emc": 8
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_planks_oak_thaumcraft_plank_silverwood_0|6",
|
||||
"emc": 1
|
||||
"emc": 8
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_planks_oak_thaumcraft_plank_silverwood_0|7",
|
||||
"emc": 1
|
||||
"emc": 8
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_planks_oak_thaumcraft_plank_silverwood_0|8",
|
||||
"emc": 1
|
||||
"emc": 8
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_planks_oak_thaumcraft_plank_silverwood_0|9",
|
||||
"emc": 1
|
||||
"emc": 8
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_planks_oak_thaumcraft_plank_silverwood_0|10",
|
||||
"emc": 1
|
||||
"emc": 8
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_planks_oak_thaumcraft_plank_silverwood_0|11",
|
||||
"emc": 1
|
||||
"emc": 8
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_planks_oak_thaumcraft_plank_silverwood_0|12",
|
||||
"emc": 1
|
||||
"emc": 8
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_planks_oak_thaumcraft_plank_silverwood_0|13",
|
||||
"emc": 1
|
||||
"emc": 8
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_planks_oak_thaumcraft_plank_silverwood_0|14",
|
||||
"emc": 1
|
||||
"emc": 8
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_cobblestone_aether_legacy_holystone_2|0",
|
||||
@@ -23283,6 +23283,134 @@
|
||||
{
|
||||
"item": "packagedauto:distributor|0",
|
||||
"emc": 0
|
||||
},
|
||||
{
|
||||
"item": "extrautils2:biomemarker|0",
|
||||
"emc": 0
|
||||
},
|
||||
{
|
||||
"item": "twilightforest:fluffy_cloud|0",
|
||||
"emc": 16
|
||||
},
|
||||
{
|
||||
"item": "draconicevolution:item_dislocation_inhibitor|0",
|
||||
"emc": 1728
|
||||
},
|
||||
{
|
||||
"item": "iceandfire:chared_dirt|0",
|
||||
"emc": 1
|
||||
},
|
||||
{
|
||||
"item": "iceandfire:chared_grass|0",
|
||||
"emc": 1
|
||||
},
|
||||
{
|
||||
"item": "iceandfire:chared_stone|0",
|
||||
"emc": 1
|
||||
},
|
||||
{
|
||||
"item": "iceandfire:chared_cobblestone|0",
|
||||
"emc": 1
|
||||
},
|
||||
{
|
||||
"item": "iceandfire:chared_gravel|0",
|
||||
"emc": 1
|
||||
},
|
||||
{
|
||||
"item": "iceandfire:chared_grass_path|0",
|
||||
"emc": 1
|
||||
},
|
||||
{
|
||||
"item": "divinerpg:snow_bricks|0",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "chisel:ironpane|0",
|
||||
"emc": 96
|
||||
},
|
||||
{
|
||||
"item": "chisel:ironpane|1",
|
||||
"emc": 96
|
||||
},
|
||||
{
|
||||
"item": "chisel:ironpane|2",
|
||||
"emc": 96
|
||||
},
|
||||
{
|
||||
"item": "chisel:ironpane|3",
|
||||
"emc": 96
|
||||
},
|
||||
{
|
||||
"item": "chisel:ironpane|4",
|
||||
"emc": 96
|
||||
},
|
||||
{
|
||||
"item": "chisel:ironpane|5",
|
||||
"emc": 96
|
||||
},
|
||||
{
|
||||
"item": "chisel:ironpane|6",
|
||||
"emc": 96
|
||||
},
|
||||
{
|
||||
"item": "chisel:ironpane|7",
|
||||
"emc": 96
|
||||
},
|
||||
{
|
||||
"item": "chisel:ironpane|8",
|
||||
"emc": 96
|
||||
},
|
||||
{
|
||||
"item": "chisel:ironpane|9",
|
||||
"emc": 96
|
||||
},
|
||||
{
|
||||
"item": "chisel:ironpane|10",
|
||||
"emc": 96
|
||||
},
|
||||
{
|
||||
"item": "chisel:ironpane|11",
|
||||
"emc": 96
|
||||
},
|
||||
{
|
||||
"item": "chisel:ironpane|12",
|
||||
"emc": 96
|
||||
},
|
||||
{
|
||||
"item": "bewitchment:nethersteel_pentacle|0",
|
||||
"emc": 192
|
||||
},
|
||||
{
|
||||
"item": "bewitchment:nethersteel_polished|0",
|
||||
"emc": 192
|
||||
},
|
||||
{
|
||||
"item": "thaumicaugmentation:stone|7",
|
||||
"emc": 256
|
||||
},
|
||||
{
|
||||
"item": "thaumicaugmentation:bars|0",
|
||||
"emc": 256
|
||||
},
|
||||
{
|
||||
"item": "thaumicaugmentation:stone|3",
|
||||
"emc": 256
|
||||
},
|
||||
{
|
||||
"item": "abyssalcraft:dreadlandsdirt|0",
|
||||
"emc": 2
|
||||
},
|
||||
{
|
||||
"item": "abyssalcraft:fusedabyssalsand|0",
|
||||
"emc": 1
|
||||
},
|
||||
{
|
||||
"item": "aoa3:toxic_dirt|0",
|
||||
"emc": 1
|
||||
},
|
||||
{
|
||||
"item": "tardis:gallifreyan_sand|0",
|
||||
"emc": 1
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -56,7 +56,7 @@ mapperconfigurations {
|
||||
I:divinerpgpriority=1
|
||||
I:equivalentenergisticspriority=1
|
||||
|
||||
# Priority for Mod with ModId = expequiv. Values: 4114 [range: 0 ~ 512, default: 1]
|
||||
# Priority for Mod with ModId = expequiv. Values: 4157 [range: 0 ~ 512, default: 1]
|
||||
I:expequivpriority=1
|
||||
I:metallurgypriority=1
|
||||
|
||||
@@ -248,7 +248,7 @@ mapperconfigurations {
|
||||
apicustomconversionmapper {
|
||||
|
||||
allow {
|
||||
# Allow Mod expequiv to add its 86742 Recipes to the EMC Calculation [default: true]
|
||||
# Allow Mod expequiv to add its 87365 Recipes to the EMC Calculation [default: true]
|
||||
B:expequiv=true
|
||||
}
|
||||
|
||||
|
||||
@@ -69,6 +69,11 @@ general {
|
||||
# Prevents fire projectiles burning entities when blocking with shields
|
||||
B:"Block Fire"=true
|
||||
|
||||
# Sets the required fall height in blocks for boats to break
|
||||
# -1 for vanilla default
|
||||
# 0 for never breaking
|
||||
I:"Boat Breaking Fall Height"=0
|
||||
|
||||
# Fixes entities glitching through the bottom of boats
|
||||
B:"Boat Riding Offset"=true
|
||||
|
||||
@@ -104,7 +109,7 @@ general {
|
||||
B:"Entity ID"=true
|
||||
B:"Entity Lists"=true
|
||||
|
||||
# Prevents corruption of entities caused by invalid health or damage values
|
||||
# Prevents corruption of entities caused by invalid health, absorption, damage and knockback values
|
||||
B:"Entity NaN Values"=true
|
||||
|
||||
# Pushes entities out of blocks when growing up to prevent suffocation
|
||||
|
||||
@@ -63,6 +63,11 @@ general {
|
||||
}
|
||||
|
||||
botania {
|
||||
# Greatly reduces the size of Alfheim Portal NBT data to prevent crashes
|
||||
# This will also make their performance at high item count much better
|
||||
# NOTE: Toggling this option off after it has been enabled will erase existing Alfheim Portals' NBT data!
|
||||
B:"Alfheim Portal NBT Fix"=true
|
||||
|
||||
# Fixes various duplication exploits
|
||||
B:"Duplication Fixes"=true
|
||||
|
||||
@@ -123,6 +128,9 @@ general {
|
||||
}
|
||||
|
||||
"the erebus" {
|
||||
# Disables granting a death compass upon demise without disabling Block o' Bones
|
||||
B:"Disable Death Compass"=false
|
||||
|
||||
# Fixes Cabbage not dropping the correct items in some situations
|
||||
B:"Fix Cabbage Drop"=true
|
||||
|
||||
@@ -150,6 +158,9 @@ general {
|
||||
# Fixes Mob Attack and Health Statistics being repeatedly doubled
|
||||
B:"Fix Deep Dark Stats"=true
|
||||
|
||||
# Makes the Radar skip inventories when the loottable for it has not yet been generated
|
||||
B:"Make Radar skip ungenerated chests"=false
|
||||
|
||||
# Fixes Machine Block drops being immutable, causing a crash on attempting to remove entries from the list
|
||||
B:"Mutable Machine Block Drops"=true
|
||||
}
|
||||
@@ -562,7 +573,7 @@ general {
|
||||
B:"Fix Neromantic Prime Fluid Overflow"=true
|
||||
|
||||
# Amount of fluid extracted per Neromantic Prime operation (in mB per 20-30 ticks)
|
||||
I:"Neromantic Prime Extraction Quantity"=300
|
||||
I:"Neromantic Prime Extraction Quantity"=1000
|
||||
|
||||
# Extends the fluid vein configuration to allow specifying in which dimensions a fluid can generate
|
||||
# This should be done as a list of comma-separated dimension IDs at the 5th field. Leave blank to allow all dimensions.
|
||||
@@ -585,7 +596,6 @@ general {
|
||||
}
|
||||
|
||||
"rftools dimensions" {
|
||||
# Fixes a bug where joining a world or server with any RFTools Dimension registered would disallow entering another world without that dimension until restarting
|
||||
B:"Fully Unregister Dimensions"=true
|
||||
}
|
||||
|
||||
@@ -620,8 +630,39 @@ general {
|
||||
}
|
||||
|
||||
bibliocraft {
|
||||
# Allow the Printing Press to properly work with any itemstack with the dyeBlack oredict, instead of only processing with Ink Sacs
|
||||
B:"Allow Any Black Dye for Printing Press"=true
|
||||
|
||||
# Fixes client-side memory leak by disabling version check
|
||||
B:"Disable Version Check"=true
|
||||
|
||||
# Fix BiblioCraft's custom Armor Stand not respecting the Curse of Binding
|
||||
B:"Fix Armor Stand Binding"=true
|
||||
|
||||
# Fix BiblioCraft's custom Armor Stand using the incorrect slots for items or not recognizing the items as valid
|
||||
B:"Fix Armor Stand Slots"=true
|
||||
|
||||
# Fix Fancy Signs rendering items and blocks in different ways between the GUI and in-world
|
||||
B:"Fix Fancy Sign Rotation"=true
|
||||
|
||||
# Fix IItemHandler#getStackInSlot method not existing due to being obfuscated by IInventory, preventing countless errors
|
||||
# This occurs because BiblioCraft's Tile Entities implement both IInventory and IItemHandler, and getStackInSlot is an obfuscated method in IInventory but not IItemHandler
|
||||
B:"Fix IItemHandler Method Not Existing"=true
|
||||
|
||||
# Make BiblioCraft actually use simulate properly when inserting and extracting items, fixing many item transfer methods
|
||||
B:"Fix Item Transfer"=true
|
||||
|
||||
# Fixes removing an ItemStack not copying all data correctly, particularly for backpacks
|
||||
B:"Fix ItemStack Copying"=true
|
||||
|
||||
# Fixes the Antique Atlas and Clipboard rendering incorrect when the Main Hand is set to Left
|
||||
B:"Fix Left Handed Rendering"=true
|
||||
|
||||
# Fix the Clipboard and the Stockroom Catalogue behaving incorrectly when used in the offhand
|
||||
B:"Fix Using Incorrect Hand"=true
|
||||
|
||||
# Register all sounds, fixing bugs when attempting to play them on servers
|
||||
B:"Multiplayer Sound Fix"=true
|
||||
}
|
||||
|
||||
collective {
|
||||
@@ -634,6 +675,9 @@ general {
|
||||
}
|
||||
|
||||
"ender io" {
|
||||
# When changing colors in the Redstone Conduit GUI, remove the signal from the old color
|
||||
B:"Clear Outdated Redstone Conduit"=true
|
||||
|
||||
# Fixes the Farming Station Chorus Walker being able to loop though and check the same positions endlessly, causing a StackOverflow
|
||||
B:"Fix Chorus Farming StackOverflow"=true
|
||||
|
||||
@@ -648,6 +692,9 @@ general {
|
||||
}
|
||||
|
||||
"in control!" {
|
||||
# Prevents the client thread from modifying a server-only static field
|
||||
B:"Fix ForgeEventHandler Crash"=true
|
||||
|
||||
# Fixes onJoin spawn rules repeatedly modifying mob attack/health/speed
|
||||
B:"Spawn Rule Stats Fix"=true
|
||||
}
|
||||
@@ -710,6 +757,9 @@ general {
|
||||
}
|
||||
|
||||
bewitchment {
|
||||
# Fix the Witches Altar checking blocks causing crashes when scanning blocks that do not have the expected properties, primarily TerraFirmaCraft leaves
|
||||
B:"Fix Altar IBlockState Check"=true
|
||||
|
||||
# Fixes Witches' Oven consuming container fuel items
|
||||
B:"Witches' Oven Fix"=true
|
||||
}
|
||||
@@ -771,6 +821,9 @@ general {
|
||||
# As the tweak "Fix Consuming Incorrect Hand" fixes the bug preventing durability from being used, fixing the stack size is also needed.
|
||||
B:"Fix Aquamarine Stack Size"=true
|
||||
|
||||
# Fixes issues with armor set effects being cleaned up under the wrong conditions that caused crashes
|
||||
B:"Fix Armor Set Effect Cleanup"=true
|
||||
|
||||
# Fix various DivineRPG items consuming the item in the main hand regardless of the hand actually used
|
||||
B:"Fix Consuming Incorrect Hand"=true
|
||||
}
|
||||
@@ -788,6 +841,88 @@ general {
|
||||
B:"Path correction"=true
|
||||
}
|
||||
|
||||
"applied energistics 2 unofficial extended life" {
|
||||
# Mitigates crashes caused by misbehaving IItemHandlers
|
||||
B:"Mitigate Storage Bus Crashes"=false
|
||||
}
|
||||
|
||||
"aether legacy" {
|
||||
# When dropping equipped Accessories, add the drops to the event instead of dropping them directly, allowing compatibility with various grave mods
|
||||
B:"Capture Accessory Drops"=true
|
||||
}
|
||||
|
||||
avaritiaddons {
|
||||
# Fix the Infinity Chest not properly handling the held itemstack when closing the container
|
||||
B:"Fix Container Held Stack Bug"=true
|
||||
}
|
||||
|
||||
cyclic {
|
||||
# Fixes memory leak associated with advancements when creating FakePlayers
|
||||
B:"Memory Leak Fix"=true
|
||||
}
|
||||
|
||||
"dank storage" {
|
||||
# Fixes Max Int (2.1B) stacks being voided when right clicking on them in a Dank
|
||||
B:"Fix Slot voiding"=true
|
||||
}
|
||||
|
||||
"extreme reactors" {
|
||||
# Mitigates NPE in updateServer by no-oping fluid transfers when the direction is null
|
||||
B:"Mitigate Steam Reactor Crash"=true
|
||||
}
|
||||
|
||||
rftools {
|
||||
# Fixes sporadic crashes when using RFTools Storage XNet channels
|
||||
B:"Fix XNet Channel Crash"=true
|
||||
|
||||
# Fixes a bug where joining a world or server with any RFTools Dimension registered would disallow entering another world without that dimension until restarting
|
||||
B:"Fully Unregister Dimensions"=true
|
||||
}
|
||||
|
||||
roots {
|
||||
# Check if the oredict is registered before adding an entry to the list, preventing a bug when copper or silver ingots or nuggets are disabled
|
||||
B:"Check Spirit Drop Oredict"=true
|
||||
|
||||
# Disable opening the Creative Pouch GUI as it immediately crashes
|
||||
B:"Creative Pouch GUI Crash"=true
|
||||
|
||||
# Disable Elemental Soils triggering updates on redstone updates
|
||||
B:"Disable Element Soil Growth Acceleration"=true
|
||||
|
||||
# Save the Icicle entity type as NBT, fixing a crash where the type was null
|
||||
B:"Icicle Type Saving"=true
|
||||
|
||||
# Fix an issue where disabled modifiers would still consume their material, voiding the
|
||||
B:"Modifier GUI Voiding"=true
|
||||
|
||||
# Make the Mortar Spell Dust crafting output a copy of the ItemStack, avoiding issues where the recipe is inadvertently modified
|
||||
B:"Mortar Spell Dust Fix"=true
|
||||
|
||||
# Check if the target block is unbreakable for the Shatter Spell
|
||||
B:"Prevent Shatter Spell Breaking Unbreakable"=true
|
||||
|
||||
# Make the Summon Creatures Ritual stop when checking if blocks out of world are air, preventing an infinite loop when running the ritual above the void
|
||||
B:"Summon Creatures Ritual Infinite loop"=true
|
||||
}
|
||||
|
||||
tombmanygraves2 {
|
||||
# Universal Tweaks always adds AetherLegacyInventory compat to TombManyGraves2,
|
||||
# but this functionality will only work properly if Aether Legacy: Capture Accessory Drops is enabled.
|
||||
# This cannot be disabled, and this config only exists to notify that this functionality exists.
|
||||
S:"Aether Legacy Accessory Compat"=ALWAYS_ENABLED
|
||||
|
||||
# Change the timestamp used from 'MM_dd_YYYY_HH_mm_ss' to an ISO 8601 based format of 'yyyy-MM-dd'T'HH:mm:ss'
|
||||
B:"Change Timestamp"=false
|
||||
|
||||
# Fix TombManyGraves not spawning the grave due to incorrectly checking world height
|
||||
B:"Proper World Size Check"=true
|
||||
}
|
||||
|
||||
xnet {
|
||||
# Patches several ArrayIndexOutOfBoundsExceptions in the controller logic
|
||||
B:"Fix Various Controller Crashes"=true
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -310,8 +310,10 @@ general {
|
||||
# Sets the limit of required hunger to be able to sprint
|
||||
# Value of -1 lets you sprint with empty hunger
|
||||
# Value of 20 prevents you from sprinting at all
|
||||
# 6 for vanilla default
|
||||
# Min: -1
|
||||
# Max: 20
|
||||
I:"Hunger Threshold to Sprint"=6
|
||||
I:"Hunger Treshold to Sprint"=6
|
||||
|
||||
# Lets husks and strays spawn underground like regular zombies and skeletons
|
||||
@@ -319,10 +321,18 @@ general {
|
||||
|
||||
# Replaces vanilla Minecarts dropping a Minecart and the contained item, and instead drop the combined item
|
||||
B:"Minecart Drops Itself"=false
|
||||
|
||||
# Mobs carrying picked up items will drop their equipment and despawn properly
|
||||
B:"Mob Despawn Improvement"=true
|
||||
|
||||
# Mobs carrying picked up items will despawn properly (and optionally drop their equipment)
|
||||
# DEFAULT: Vanilla behavior, no despawning
|
||||
# DESPAWN: Despawn, void equipment
|
||||
# DESPAWN_DROP: Despawn, drop equipment
|
||||
# Valid values:
|
||||
# DEFAULT
|
||||
# DESPAWN
|
||||
# DESPAWN_DROP
|
||||
S:"Mob Despawning Improvement"=DEFAULT
|
||||
|
||||
# Backports 1.16+ knockback to 1.12: Knockback resistance is now a scale instead of a probability
|
||||
B:"Modern Knockback"=true
|
||||
|
||||
@@ -342,6 +352,10 @@ general {
|
||||
# Max: 1.0
|
||||
D:"Rabbit Toast Spawning Chance"=0.05
|
||||
|
||||
# Sets the maximum exhaustion value when healing
|
||||
# 6.0 for vanilla default
|
||||
D:"Regen Exhaustion"=6.0
|
||||
|
||||
# Sets the exhaustion value per cm when riding mounts
|
||||
# Min: 0.0
|
||||
# Max: 1.0
|
||||
@@ -522,6 +536,10 @@ general {
|
||||
|
||||
# Plays an indication sound effect when health is regained
|
||||
B:"[4] Indication Sound"=false
|
||||
|
||||
# Determines the maximum amount of health to regain
|
||||
# 0 for no limitation
|
||||
D:"[5] Max Heal Amount"=0.0
|
||||
}
|
||||
|
||||
sleeping {
|
||||
@@ -686,6 +704,9 @@ general {
|
||||
|
||||
# If the Glowing potion effect will apply particles. Only applies if "[3] Highlight Unsafe Mobs" is true
|
||||
B:"[4] Show Glowing Particles"=false
|
||||
|
||||
# When checking nearby hostile mobs, skip named mobs
|
||||
B:"[5] Ignore Named Mobs"=false
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1016,6 +1037,13 @@ general {
|
||||
# Less than or equal to 0 is set to the default
|
||||
I:"Particle Limit"=-1
|
||||
|
||||
# Sets the percentage of experience players can drop upon death instead of the capped ~7 levels
|
||||
# Range from 0.0 to 1.0
|
||||
# Below 0.0 for vanilla default
|
||||
# Min: -1.0
|
||||
# Max: 1.0
|
||||
D:"Player XP Drop Percentage"=-1.0
|
||||
|
||||
# Always indent keybind entries from the screen edge, preventing them from overflowing off the left side when particularly long keybind names are present
|
||||
B:"Prevent Keybinds from Overflowing Screen"=true
|
||||
|
||||
@@ -1301,6 +1329,9 @@ general {
|
||||
|
||||
# Removes duplicate messages and instead put a number behind the message how often it was repeated
|
||||
B:"[3] Compact Messages"=false
|
||||
|
||||
# When waking up from bed, if the chat had text keep the chat window open
|
||||
B:"[4] Keep Chat Active on waking"=true
|
||||
}
|
||||
|
||||
advancements {
|
||||
|
||||
+5
-1
@@ -1,6 +1,10 @@
|
||||
# Configuration file
|
||||
|
||||
general {
|
||||
# Provide custom access transformers (AT) to expose private members to zs. Use https://mcp.thiakil.com/ to generate AT lines
|
||||
S:accessTransformers <
|
||||
>
|
||||
|
||||
# Allow script to access other scripts loaded by previous loaders. The config is only effective when fastScriptLoading is enabled. Default: false
|
||||
B:crossLoaderAccess=false
|
||||
|
||||
@@ -26,7 +30,7 @@ general {
|
||||
# Enable RandomTickEvent. It patches hotspot random tick code, which may produce performance loss. Do not enable it if you don't need it. Default: false
|
||||
B:enableRandomTickEvent=false
|
||||
|
||||
# Enable fast script loading. Note: If enabled, ONLY PREPROCESSORS AT SCRIPT HEADER ARE EFFECTIVE. (except mixin scripts) Default: false
|
||||
# Enable fast script loading. It also fixes variables at top level or zenClass are reset after reload. Note: If enabled, ONLY PREPROCESSORS AT SCRIPT HEADER ARE EFFECTIVE. (except mixin scripts) Default: false
|
||||
B:fastScriptLoading=false
|
||||
}
|
||||
|
||||
|
||||
@@ -96,6 +96,9 @@ general {
|
||||
# Enables the laser drill machine
|
||||
B:EnableLaserDrill=true
|
||||
|
||||
# Enables the orbital registry machine
|
||||
B:EnableOrbitalRegistry=true
|
||||
|
||||
# Enables terraforming items and blocks
|
||||
B:EnableTerraforming=true
|
||||
|
||||
@@ -138,6 +141,9 @@ general {
|
||||
|
||||
# Maximum gravity the crystalliser will function at. Use 0.0 to disable!
|
||||
D:crystalliserMaximumGravity=0.0
|
||||
|
||||
# Multiplier applied to the Data Bus (Big) max data capacity. (Base=2000 -> default= 4 * 2000 = 8000) [range: 1 ~ 20, default: 4]
|
||||
I:dataBusBigMultiplier=4
|
||||
B:dropExtinguishedTorches=false
|
||||
B:electricPlantsSpawnLightning=true
|
||||
|
||||
@@ -179,7 +185,7 @@ general {
|
||||
>
|
||||
B:laserDrillOres_blacklist=false
|
||||
|
||||
# If true the orbital laser will actually mine blocks on the planet below
|
||||
# If true the orbital laser will actually mine blocks on the planet below, (false makes it a VoidMiner with improved performance especially when using Void Cobble: ON in the GUI)
|
||||
B:laserDrillPlanet=false
|
||||
|
||||
# Outputs and chances of objects from Enriched Lava in the Centrifuge. Format: <oredictionaryEntry>:<weight>. Larger weights are more frequent [default: [nuggetCopper:100], [nuggetIron:100], [nuggetTin:100], [nuggetLead:100], [nuggetSilver:100], [nuggetGold:75], [nuggetDiamond:10], [nuggetUranium:10], [nuggetIridium:1]]
|
||||
@@ -349,6 +355,7 @@ performance {
|
||||
|
||||
|
||||
planet {
|
||||
# List of Biomes to be blacklisted from spawning as BiomeIds during terraforming [default: [minecraft:sky], [minecraft:hell], [minecraft:void]]
|
||||
S:BlacklistedBiomes <
|
||||
minecraft:river
|
||||
minecraft:sky
|
||||
@@ -356,6 +363,8 @@ planet {
|
||||
minecraft:void
|
||||
advancedrocketry:alien forest
|
||||
>
|
||||
|
||||
# Biomes that only spawn on worlds with pressures over 125, will override blacklist. Defaults: StormLands, DeepSwamp [default: [advancedrocketry:deepswamp], [advancedrocketry:stormland]]
|
||||
S:HighPressureBiomes <
|
||||
advancedrocketry:deepswamp
|
||||
advancedrocketry:stormland
|
||||
@@ -363,6 +372,8 @@ planet {
|
||||
|
||||
# setting this to false will will prevent resetPlanetsFromXML from being set to false upon world reload. Recommended for those who want to force ALL saves to ALWAYS use the planetDefs XML in the /config folder. Essentially that 'Are you sure you're sure' option. If resetPlanetsFromXML is false, this option does nothing. [default: true]
|
||||
B:ResetOnlyOnce=true
|
||||
|
||||
# Some worlds have a chance of spawning single biomes contained in this list. Defaults: deepSwamp, crystalChasms, alienForest, desert hills, mushroom island, extreme hills, ice plains [default: [advancedrocketry:volcanicbarren], [advancedrocketry:deepswamp], [advancedrocketry:crystalchasms], [advancedrocketry:alien_forest], [minecraft:desert_hills], [minecraft:mushroom_island], [minecraft:extreme_hills], [minecraft:ice_flats]]
|
||||
S:SingleBiomes <
|
||||
advancedrocketry:volcanicbarren
|
||||
advancedrocketry:deepswamp
|
||||
@@ -401,7 +412,10 @@ planet {
|
||||
|
||||
|
||||
"resource collection missions" {
|
||||
# Per-mission harvest cap = 64,000 mB × multiplier. Actual yield = min(cap, total free tank space at launch). Ignored if gasHarvestInfinite=true.
|
||||
D:gasHarvestAmountMultiplier=1.0
|
||||
|
||||
# Fill all attached tanks up to their total free space at launch, capped at 2,147,483,647 mB per mission.
|
||||
B:gasHarvestInfinite=false
|
||||
|
||||
# Multiplier for the amount of time gas collection missions take
|
||||
@@ -461,6 +475,9 @@ rockets {
|
||||
# The multiplier for the thrust of the nuclear core block. With default configuration, this value provides a (max) thrust of 1000 per core.
|
||||
D:nuclearCoreThrustRatio=1.0
|
||||
|
||||
# Nuclear rocket should respect artifact gating for planets
|
||||
B:nuclearRocketsRespectArtifactGating=true
|
||||
|
||||
# How high the rocket has to go before it reaches orbit. This is used by itself when launching from a planet to LEO, which can be either a satellite, a space station, or another point on this planet's surface. It's used in conjunction with the TBI burn when launching to the moon or asteroids. Warp flights will need orbit height + 10x TBI to launch from planets [range: 255 ~ 2147483647, default: 1000]
|
||||
I:orbitHeight=1000
|
||||
|
||||
|
||||
@@ -1,69 +1,144 @@
|
||||
# Configuration file
|
||||
|
||||
client {
|
||||
# Set to true to disable particles for the sprinklers. [default: false]
|
||||
B:"Disable particles"=true
|
||||
|
||||
# This defines how to display the stats of plants. [default: §a- {0}: [{1}/{2}]]
|
||||
S:"Stat Display"=§a- {0}: [{1}/{2}]
|
||||
}
|
||||
|
||||
|
||||
compatibility {
|
||||
# The amount of energy that the ActuallyAdditions farmer expends to harvest or plant an AgriCraft crop. [range: 250 ~ 10000, default: 250]
|
||||
I:"ActuallyAdditions Farmer Energy Cost"=250
|
||||
}
|
||||
|
||||
|
||||
core {
|
||||
# The maximum attainable value of the stats on a crop. [range: 1 ~ 10, default: 10]
|
||||
I:"Crop Stat Cap"=10
|
||||
|
||||
# The number of crops you get per crafting operation. [range: 1 ~ 4, default: 4]
|
||||
I:"Crops per Craft"=4
|
||||
|
||||
# Set to false to disable automatic JSON writeback. [default: true]
|
||||
B:"Enable JSON Writeback"=true
|
||||
|
||||
# Uses a boring one-line alpha warning message instead of the more interesting default ones. [default: false]
|
||||
B:"Use boring alpha warning messages"=false
|
||||
}
|
||||
|
||||
|
||||
debug {
|
||||
# Set to true to add NBT info to itemstack tooltips. [default: false]
|
||||
B:"Display NBT Tooltips"=false
|
||||
|
||||
# Set to true to add OreDict info to itemstack tooltips. [default: false]
|
||||
B:"Display OreDict Tooltips"=false
|
||||
|
||||
# Set to true to add Registry information to itemstack tooltips. [default: false]
|
||||
B:"Display Registry ToolTips"=false
|
||||
|
||||
# Set to true to enable the AgriCraft Bauble. [default: false]
|
||||
B:"Enable AgriCraft Bauble"=false
|
||||
|
||||
# The radius of the grass breaking tool. [range: 1 ~ 50, default: 10]
|
||||
I:"Grass Breaker Radius"=10
|
||||
|
||||
# Set to true to prevent any annoying AgriCraft model loading errors from spamming the log. [default: true]
|
||||
B:"Suppress Model Errors"=true
|
||||
|
||||
# Set to true to enable debug mode. [default: false]
|
||||
B:debug=false
|
||||
}
|
||||
|
||||
|
||||
decoration {
|
||||
# Set to false to disable the decorative custom wood grates. [default: true]
|
||||
B:"Enable Grates"=true
|
||||
}
|
||||
|
||||
|
||||
farming {
|
||||
# For when a mod uses the IGrowable interface, instead of registering its own fertilizer with AgriCraft.
|
||||
# Note: This does not restrict generic update ticks. [default: true]
|
||||
B:"Allow other mods to apply bonemeal"=true
|
||||
|
||||
# On a mutation the stats on the crop will be divided by this number. [range: 1 ~ 3, default: 2]
|
||||
I:"Crop Stat Divisor"=2
|
||||
|
||||
# The base chance for a crossover to occur during any given tick. Setting this 95% is of questionable morality. [range: 0.05 ~ 0.95, default: 0.15]
|
||||
S:"Crossover Chance"=0.15
|
||||
|
||||
# Set to true to disable vanilla farming, meaning you can only grow plants on crops. [default: false]
|
||||
B:"Disable Vanilla Farming"=false
|
||||
|
||||
# Set to false if you wish to disable using fertilizers on a cross crop to force a mutation. [default: false]
|
||||
B:"Fertilizer Mutations"=false
|
||||
|
||||
# This is a global growth rate multiplier. [range: 0.0 ~ 2.0, default: 1.0]
|
||||
S:"Growth rate multiplier"=1.0
|
||||
|
||||
# Set to true to enable hardcore mode for stat increasing: 1 parent: 3/4 decrement, 1/4 nothing.
|
||||
# 2 parents: 2/4 decrement, 1/4 nothing, 1/4 increment.
|
||||
# 3 parents: 1/4 decrement, 1/2 nothing, 1/4 increment.
|
||||
# 4 parents: 1/4 decrement, 1/4 nothing, 1/2 increment. [default: false]
|
||||
B:"Hardcore stats"=false
|
||||
|
||||
# Define mutation chance (0.0 means no mutations, only spreading and 1.0 means only mutations no spreading. [range: 0.0 ~ 1.0, default: 0.2]
|
||||
S:"Mutation Chance"=0.2
|
||||
|
||||
# True means any crop that is not considered a valid parent will affect stat gain negatively. [default: true]
|
||||
B:"Non parent crops affect stats negatively"=true
|
||||
|
||||
# Set this to true to make only mature crops drop seeds (to encourage trowel usage). [default: false]
|
||||
B:"Only mature crops drop seeds"=false
|
||||
|
||||
# Set to false if you wish to disable drops from raking weeds. [default: true]
|
||||
B:"Raking weeds drops items"=true
|
||||
|
||||
# Set to false if you wish to disable seed drops from raking weeds. [default: false]
|
||||
B:"Raking weeds drops seeds"=false
|
||||
|
||||
# Set to true to warn that vanilla farming is disabled when trying to plant vanilla plant. [default: true]
|
||||
B:"Show Disabled Vanilla Farming Warning"=true
|
||||
|
||||
# Set to true to allow crops that spread from one single crop to increase stats. [default: false]
|
||||
B:"Single spread stat increase"=false
|
||||
|
||||
# What are considered valid parents for stat increasing: 1 = Any. 2 = Mutation parents and identical crops. 3 = Only identical crops. [range: 1 ~ 3, default: 2]
|
||||
I:"Valid parents"=2
|
||||
I:"Weed Growth Rate"=50
|
||||
|
||||
# Set this to true to have weeds destroy the crop sticks when they are broken with weeds (to encourage rake usage). [default: false]
|
||||
B:"Weeds destroy crop sticks"=false
|
||||
|
||||
# Determines if AgriCraft should completeley override grass drops with those confiured in the JSON files. [default: false]
|
||||
B:"Wipe Grass Drops"=false
|
||||
}
|
||||
|
||||
|
||||
irrigation {
|
||||
# The amount of water in mB that an irrigation channel can hold. [range: 100 ~ 2000, default: 500]
|
||||
I:"Channel Capacity"=500
|
||||
|
||||
# Set to true if you want to enable irrigation systems. [default: true]
|
||||
B:"Enable Irrigation"=true
|
||||
|
||||
# Set to true to let tanks fill up when water flows above them. [default: false]
|
||||
B:"Fill tank from flowing water"=false
|
||||
|
||||
# Set to true to let tanks fill up when water falls from the sky. [default: true]
|
||||
B:"Fill tank from rainfall"=true
|
||||
|
||||
# Every loop, each unobscured plant in sprinkler range has this chance to get a growth tick from the sprinkler. [range: 0 ~ 100, default: 20]
|
||||
I:"Sprinkler growth chance"=20
|
||||
|
||||
# The minimum number of ticks between successive starts of irrigation. No effect if it's less than the number required to actually finish. [range: 1 ~ 1200, default: 100]
|
||||
I:"Sprinkler growth interval"=100
|
||||
|
||||
# Defined in terms of mB per second. The irrigation loop progress will pause when there is insufficient water. [range: 0 ~ 10000, default: 10]
|
||||
I:"Sprinkler water usage"=10
|
||||
}
|
||||
|
||||
@@ -71,27 +146,44 @@ irrigation {
|
||||
logging {
|
||||
# Set to true to enable logging on the agricore channel. [default: true]
|
||||
B:agricore_logging=true
|
||||
|
||||
# Set to true to enable logging on the agricraft channel. [default: true]
|
||||
B:agricraft_logging=true
|
||||
}
|
||||
|
||||
|
||||
storage {
|
||||
# Set to true to disable the seed storage systems. [default: false]
|
||||
B:"Disable seed storage system"=false
|
||||
|
||||
# Set to true to disable the seed storage warehouse blocks. [default: false]
|
||||
B:"Disable seed storage warehouses"=false
|
||||
}
|
||||
|
||||
|
||||
tools {
|
||||
# Set to false to disable the Clipper. [default: true]
|
||||
B:"Enable Clipper"=true
|
||||
}
|
||||
|
||||
|
||||
world {
|
||||
# Set to true to disable world gen, no greenhouses will spawn in villages. [default: false]
|
||||
B:"Disable World Gen"=true
|
||||
|
||||
# The maximum number of greenhouses per village. [range: 0 ~ 2, default: 1]
|
||||
I:"Greenhouse limit"=1
|
||||
|
||||
# The maximum tier of plants allowed to spawn in greenhouses. [range: 1 ~ 10, default: 3]
|
||||
I:"Greenhouse plant tier limit"=3
|
||||
|
||||
# The weight for a greenhouse to be generated in a village. [range: 0 ~ 100, default: 10]
|
||||
I:"Greenhouse weight"=10
|
||||
|
||||
# The maximum number of irrigated greenhouses per village. [range: 0 ~ 2, default: 1]
|
||||
I:"Irrigated greenhouse limit"=1
|
||||
|
||||
# The weight for an irrigated greenhouse to be generated in a village. [range: 0 ~ 100, default: 2]
|
||||
I:"Irrigated greenhouse weight"=2
|
||||
}
|
||||
|
||||
|
||||
@@ -436,7 +436,7 @@ perks {
|
||||
|
||||
key_lastbreath {
|
||||
# Defines the damage multiplier you get additionally to your normal damage when being low on health (25% health = 75% of this additional multiplier) [range: 1.0 ~ 32.0, default: 3.0]
|
||||
S:Damage_Increase=3.0
|
||||
S:Damage_Increase=1.5
|
||||
|
||||
# Defines the dig speed multiplier you get additionally to your normal dig speed when being low on health (25% health = 75% of this additional multiplier) [range: 1.0 ~ 32.0, default: 1.5]
|
||||
S:HarvestSpeed_Increase=1.5
|
||||
@@ -1071,12 +1071,14 @@ worldgen {
|
||||
}
|
||||
|
||||
marble {
|
||||
# Defines the blockstates that may be replaced by marble when trying to generate marble. format: <modid>:<name>:<meta> - Use meta -1 for wildcard [default: [minecraft:stone:0]]
|
||||
S:ReplacementStates <
|
||||
minecraft:stone:0
|
||||
>
|
||||
}
|
||||
|
||||
aquamarine {
|
||||
# Defines the blockstates that may be replaced by aquamarine shale when trying to generate aquamarine shale. format: <modid>:<name>:<meta> - Use meta -1 for wildcard [default: [minecraft:sand:0]]
|
||||
S:ReplacementStates <
|
||||
minecraft:sand:0
|
||||
>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
##########################################################################################################
|
||||
|
||||
data {
|
||||
# [default: [minecraft:protection:10], [minecraft:fire_protection:5], [minecraft:feather_falling:5], [minecraft:blast_protection:2], [minecraft:projectile_protection:5], [minecraft:respiration:2], [minecraft:aqua_affinity:2], [minecraft:thorns:1], [minecraft:depth_strider:2], [minecraft:frost_walker:2], [minecraft:sharpness:10], [minecraft:smite:5], [minecraft:bane_of_arthropods:5], [minecraft:knockback:5], [minecraft:fire_aspect:2], [minecraft:looting:2], [minecraft:sweeping:2], [minecraft:efficiency:10], [minecraft:silk_touch:1], [minecraft:unbreaking:5], [minecraft:fortune:2], [minecraft:power:10], [minecraft:punch:2], [minecraft:flame:2], [minecraft:infinity:1], [minecraft:luck_of_the_sea:2], [minecraft:lure:2], [minecraft:mending:2], [draconicevolution:enchant_reaper:2], [railcraft:wrecking:2], [railcraft:implosion:2], [railcraft:destruction:1], [railcraft:smack:1], [extrautils2:xu.kaboomerang:10], [extrautils2:xu.zoomerang:10], [extrautils2:xu.burnerang:10], [extrautils2:xu.bladerang:10], [extrautils2:xu.boomereaperang:10], [randomthings:magnetic:1], [openblocks:explosive:2], [openblocks:last_stand:5], [openblocks:flim_flam:2], [projectred-expansion:electric_efficiency:2], [advancedrocketry:spacebreathing:10], [endercore:xpboost:5], [endercore:autosmelt:2], [tombstone:shadow_step:2], [tombstone:soulbound:2], [tombstone:magic_siphon:2], [tombstone:plague_bringer:2], [tombstone:blessing:2], [tombstone:curse_of_bones:2], [tombstone:spectral_conjurer:2], [enderio:witherweapon:5], [enderio:soulbound:1], [enderio:repellent:1], [enderio:witherarrow:5], [aerialaffinity:aerial_affinity:2], [aoa3:brace:1], [aoa3:intervention:1], [aoa3:archmage:1], [aoa3:sever:5], [aoa3:recharge:2], [aoa3:control:2], [aoa3:shell:5], [aoa3:crush:5], [aoa3:form:2], [ebwizardry:magic_sword:10], [ebwizardry:magic_bow:10], [ebwizardry:flaming_weapon:10], [ebwizardry:freezing_weapon:10], [ebwizardry:magic_protection:5], [ebwizardry:frost_protection:2], [ebwizardry:shock_protection:2], [bewitchment:magic_protection:1], [bibliocraft:bibliocraft.deathcompassench:1], [bibliocraft:bibliocraft.readingench:5], [divinerpg:rive:1], [divinerpg:aftershock:1], [mod_lavacow:poisonous:1], [mod_lavacow:lifesteal:1], [mod_lavacow:corrosive:1], [mod_lavacow:critical_boost:2], [soulshardsrespawn:soul_stealer:5], [thaumictinkerer:ascentboost:2], [thaumictinkerer:pounce:1], [thaumictinkerer:shockwave:5], [thaumictinkerer:slowfall:1], [thaumictinkerer:finalstrike:2], [thaumictinkerer:valiance:5], [thaumictinkerer:vamprisim:2], [thaumictinkerer:dispersedstrikes:2], [thaumictinkerer:focusedstrikes:2], [thaumictinkerer:quickdraw:2], [thaumictinkerer:tunnel:5], [thaumictinkerer:shatter:5], [thaumictinkerer:desintegrate:5], [thaumictinkerer:autosmelt:5], [variegated:manabound:1], [woot:headhunter:2], [abyssalcraft:coralium:2], [abyssalcraft:dread:2], [abyssalcraft:light_pierce:10], [abyssalcraft:iron_wall:5], [abyssalcraft:sapping:5], [abyssalcraft:multi_rend:2], [cofhcore:holding:5], [cofhcore:insight:5], [cofhcore:leech:5], [cofhcore:multishot:5], [cofhcore:smashing:2], [cofhcore:smelting:2], [cofhcore:soulbound:5], [cofhcore:vorpal:2], [cyclicmagic:enchantment.autosmelt:2], [cyclicmagic:enchantment.excavation:1], [cyclicmagic:enchantment.launch:10], [cyclicmagic:enchantment.lifeleech:10], [cyclicmagic:enchantment.magnet:1], [cyclicmagic:enchantment.multishot:1], [cyclicmagic:enchantment.quickdraw:1], [cyclicmagic:enchantment.venom:10], [cyclicmagic:enchantment.waterwalking:1], [cyclicmagic:enchantment.expboost:1], [astralsorcery:enchantment.as.nightvision:1], [astralsorcery:enchantment.as.smelting:1], [simplyjetpacks:fuel_efficiency:1]]
|
||||
# [default: [minecraft:protection:10], [minecraft:fire_protection:5], [minecraft:feather_falling:5], [minecraft:blast_protection:2], [minecraft:projectile_protection:5], [minecraft:respiration:2], [minecraft:aqua_affinity:2], [minecraft:thorns:1], [minecraft:depth_strider:2], [minecraft:frost_walker:2], [minecraft:sharpness:10], [minecraft:smite:5], [minecraft:bane_of_arthropods:5], [minecraft:knockback:5], [minecraft:fire_aspect:2], [minecraft:looting:2], [minecraft:sweeping:2], [minecraft:efficiency:10], [minecraft:silk_touch:1], [minecraft:unbreaking:5], [minecraft:fortune:2], [minecraft:power:10], [minecraft:punch:2], [minecraft:flame:2], [minecraft:infinity:1], [minecraft:luck_of_the_sea:2], [minecraft:lure:2], [minecraft:mending:2], [draconicevolution:enchant_reaper:2], [railcraft:wrecking:2], [railcraft:implosion:2], [railcraft:destruction:1], [railcraft:smack:1], [extrautils2:xu.kaboomerang:10], [extrautils2:xu.zoomerang:10], [extrautils2:xu.burnerang:10], [extrautils2:xu.bladerang:10], [extrautils2:xu.boomereaperang:10], [randomthings:magnetic:1], [openblocks:explosive:2], [openblocks:last_stand:5], [openblocks:flim_flam:2], [projectred-expansion:electric_efficiency:2], [advancedrocketry:spacebreathing:10], [endercore:xpboost:5], [endercore:autosmelt:2], [tombstone:shadow_step:2], [tombstone:soulbound:2], [tombstone:magic_siphon:2], [tombstone:plague_bringer:2], [tombstone:blessing:2], [tombstone:curse_of_bones:2], [tombstone:spectral_conjurer:2], [enderio:witherarrow:5], [enderio:repellent:1], [enderio:soulbound:1], [enderio:witherweapon:5], [aerialaffinity:aerial_affinity:2], [aoa3:brace:1], [aoa3:intervention:1], [aoa3:archmage:1], [aoa3:sever:5], [aoa3:recharge:2], [aoa3:control:2], [aoa3:shell:5], [aoa3:crush:5], [aoa3:form:2], [ebwizardry:magic_sword:10], [ebwizardry:magic_bow:10], [ebwizardry:flaming_weapon:10], [ebwizardry:freezing_weapon:10], [ebwizardry:magic_protection:5], [ebwizardry:frost_protection:2], [ebwizardry:shock_protection:2], [bewitchment:magic_protection:1], [bibliocraft:bibliocraft.deathcompassench:1], [bibliocraft:bibliocraft.readingench:5], [divinerpg:rive:1], [divinerpg:aftershock:1], [mod_lavacow:poisonous:1], [mod_lavacow:lifesteal:1], [mod_lavacow:corrosive:1], [mod_lavacow:critical_boost:2], [mod_lavacow:dominion:1], [soulshardsrespawn:soul_stealer:5], [thaumictinkerer:ascentboost:2], [thaumictinkerer:pounce:1], [thaumictinkerer:shockwave:5], [thaumictinkerer:slowfall:1], [thaumictinkerer:finalstrike:2], [thaumictinkerer:valiance:5], [thaumictinkerer:vamprisim:2], [thaumictinkerer:dispersedstrikes:2], [thaumictinkerer:focusedstrikes:2], [thaumictinkerer:quickdraw:2], [thaumictinkerer:tunnel:5], [thaumictinkerer:shatter:5], [thaumictinkerer:desintegrate:5], [thaumictinkerer:autosmelt:5], [variegated:manabound:1], [woot:headhunter:2], [abyssalcraft:coralium:2], [abyssalcraft:dread:2], [abyssalcraft:light_pierce:10], [abyssalcraft:iron_wall:5], [abyssalcraft:sapping:5], [abyssalcraft:multi_rend:2], [cofhcore:holding:5], [cofhcore:insight:5], [cofhcore:leech:5], [cofhcore:multishot:5], [cofhcore:smashing:2], [cofhcore:smelting:2], [cofhcore:soulbound:5], [cofhcore:vorpal:2], [cyclicmagic:enchantment.autosmelt:2], [cyclicmagic:enchantment.excavation:1], [cyclicmagic:enchantment.launch:10], [cyclicmagic:enchantment.lifeleech:10], [cyclicmagic:enchantment.magnet:1], [cyclicmagic:enchantment.multishot:1], [cyclicmagic:enchantment.quickdraw:1], [cyclicmagic:enchantment.venom:10], [cyclicmagic:enchantment.waterwalking:1], [cyclicmagic:enchantment.expboost:1], [astralsorcery:enchantment.as.nightvision:1], [astralsorcery:enchantment.as.smelting:1], [simplyjetpacks:fuel_efficiency:1]]
|
||||
S:data <
|
||||
minecraft:protection:10
|
||||
minecraft:fire_protection:5
|
||||
|
||||
@@ -9,7 +9,10 @@
|
||||
data {
|
||||
# [default: [water;2147483647;2147483647;14000], [lava;4000000;1000000;7500], [crystaloil;600000;400000;800], [empoweredoil;350000;150000;200], [redstone;120000;70000;500], [glowstone;120000;70000;500], [ender;140000;60000;250], [pyrotheum;200000;120000;200], [cryotheum;200000;120000;200], [refined_oil;480000;400000;600], [refined_fuel;450000;300000;550], [iron;600000;350000;900], [gold;400000;350000;600], [cobalt;150000;150000;80], [ardite;150000;150000;80], [emerald;60000;90000;30], [fluidoil;500000;350000;900], [fluidnitrodiesel;400000;250000;450], [ic2uu_matter;600;800;1], [ic2biomass;300000;200000;600], [ic2biogas;250000;150000;500], [mana;550000;120000;1500], [nacre;150000;250000;250]]
|
||||
S:data <
|
||||
water;2147483647;2147483647;16000
|
||||
water;2147483647;2147483647;5000;0
|
||||
lava;4000000;100000;7500;0,-1
|
||||
twilight_resin;4000000;100000;3000;7
|
||||
oil;4000000;100000;3000;0
|
||||
>
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,11 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# battletowerchestitems
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Syntax for each Item entry is 'Name-Meta-Spawnchance-minAmount-maxAmount', entries are seperated by ';'
|
||||
##########################################################################################################
|
||||
|
||||
battletowerchestitems {
|
||||
S:"Floor 1"=stick-0-75-5-6;integrateddynamics:menril_sapling-0-75-3-5;planks-0-75-5-6;reeds-0-75-3-5;golden_carrot-0-70-2-8;contenttweaker:call_of_the_full_moon-0-10-2-3;contenttweaker:recursive_paper_abyssal-0-10-2-3;contenttweaker:recursive_paper_faithfulundead-0-10-2-3;contenttweaker:recursive_paper_dunerider-0-10-2-3
|
||||
S:"Floor 2"=stone_pickaxe-0-50-1-1;stone_axe-0-50-1-1;torch-0-80-3-3;stone_button-0-50-2-2;golden_carrot-0-70-2-8;contenttweaker:pasta_aglio_olio_peperoncino-0-20-1-4;contenttweaker:call_of_the_bloodhunt-0-10-2-3;contenttweaker:recursive_paper_abyssal-0-10-2-3;contenttweaker:recursive_paper_dunerider-0-10-2-3
|
||||
@@ -273,8 +279,6 @@ mainoptions {
|
||||
I:"Tower Destroying Enabled"=1
|
||||
I:chanceTowerIsUnderGround=15
|
||||
B:noGolemExplosions=false
|
||||
|
||||
# Destroy all Mob Spawners in Tower Area upon Tower Fall?
|
||||
B:towerFallDestroysMobSpawners=false
|
||||
}
|
||||
|
||||
|
||||
@@ -22,6 +22,9 @@ general {
|
||||
# Enabled the popup notices when quests are completed or updated [default: true]
|
||||
B:"Quest Notices"=true
|
||||
|
||||
# The delay, in ticks, after which quests with retrieval tasks will detect changes [range: 1 ~ 200, default: 20]
|
||||
I:"Retrieval Task Detection Interval"=20
|
||||
|
||||
# Increases or decreases the scrolling speed [range: 0.0 ~ 10.0, default: 1.0]
|
||||
S:"Scroll Speed Multiplier"=1.0
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -804,27 +804,6 @@
|
||||
"y:3": -432
|
||||
},
|
||||
"112:10": {
|
||||
"id:3": 901883762,
|
||||
"sizeX:3": 24,
|
||||
"sizeY:3": 24,
|
||||
"x:3": 240,
|
||||
"y:3": 0
|
||||
},
|
||||
"113:10": {
|
||||
"id:3": 1155479328,
|
||||
"sizeX:3": 24,
|
||||
"sizeY:3": 24,
|
||||
"x:3": 192,
|
||||
"y:3": 0
|
||||
},
|
||||
"114:10": {
|
||||
"id:3": 1313906300,
|
||||
"sizeX:3": 24,
|
||||
"sizeY:3": 24,
|
||||
"x:3": 144,
|
||||
"y:3": 0
|
||||
},
|
||||
"115:10": {
|
||||
"id:3": 1878675504,
|
||||
"sizeX:3": 24,
|
||||
"sizeY:3": 24,
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -3735,6 +3735,13 @@
|
||||
"sizeY:3": 24,
|
||||
"x:3": 996,
|
||||
"y:3": -120
|
||||
},
|
||||
"532:10": {
|
||||
"id:3": 2130245126,
|
||||
"sizeX:3": 24,
|
||||
"sizeY:3": 24,
|
||||
"x:3": 924,
|
||||
"y:3": 48
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
{
|
||||
"preRequisites:11": [
|
||||
813659679
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:cleansed_brightsteel_alloy_plate"
|
||||
},
|
||||
"name:8": "The Cleansing"
|
||||
}
|
||||
},
|
||||
"questID:3": 104577917,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:cleansed_brightsteel_alloy_plate"
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
{
|
||||
"preRequisites:11": [
|
||||
1167022541
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:sundered_crimson_heart"
|
||||
},
|
||||
"name:8": "Sundering of the Crimson Heart"
|
||||
}
|
||||
},
|
||||
"questID:3": 107705993,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:evertainted_pebble"
|
||||
},
|
||||
"1:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:sundered_crimson_heart"
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
{
|
||||
"preRequisites:11": [
|
||||
1699772232
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:vengeful_asgardian_crystal"
|
||||
},
|
||||
"name:8": "Constructs of Vengeance"
|
||||
}
|
||||
},
|
||||
"questID:3": 1269996011,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "forge:bucketfilled",
|
||||
"tag:10": {
|
||||
"Amount:3": 1000,
|
||||
"FluidName:8": "protodermis"
|
||||
}
|
||||
},
|
||||
"1:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:vengeful_asgardian_crystal"
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "It took some time and experimentation, but yes, etherium has at least one use. I definitely lack the power and knowledge to fully take advantage of it, though.\nThe existance of something like this is good for me, though. I went from not knowing what I did not know, to knowing what I do not know. That\u0027s progress!",
|
||||
"desc:8": "It took some time and experimentation, but yes, etherium has at least one use. I definitely lack the power and knowledge to fully take advantage of it, though.\nThe existence of something like this is good for me, though. I went from not knowing what I did not know, to knowing what I do not know. That\u0027s progress!",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:arkengem"
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "I\u0027ve learnt something new about astral magic! Its power originates from the influence of numerically imaginary and comples gravity spreading through space time!\nThose that harness this power, including me, use this influence to affect the world around them. After leaving this imaginary realm (I\u0027m not quite sure how to visualize such a thing, but the math makes sense), starlight manifests as a liquid.\nWhile starlight is one form of this power that exists in the imaginary plane of existance, I suspect there may be other types. Who knows what type of magic I may be able to do with other lights.\nThose in the Twilight Horde seem to be able to use these higher-dimensional powers directly for much more powerful uses, including the opening of wormholes!\nBy reverse-engineering this theory, I can now use it to reopen portals to their world!\nI suspect this may have to do with the nature of the Dungeon of Arcana as well, but at the moment it\u0027s a total guess.",
|
||||
"desc:8": "I\u0027ve learnt something new about astral magic! Its power originates from the influence of numerically imaginary and comples gravity spreading through space time!\nThose that harness this power, including me, use this influence to affect the world around them. After leaving this imaginary realm (I\u0027m not quite sure how to visualize such a thing, but the math makes sense), starlight manifests as a liquid.\nWhile starlight is one form of this power that exists in the imaginary plane of existence, I suspect there may be other types. Who knows what type of magic I may be able to do with other lights.\nThose in the Twilight Horde seem to be able to use these higher-dimensional powers directly for much more powerful uses, including the opening of wormholes!\nBy reverse-engineering this theory, I can now use it to reopen portals to their world!\nI suspect this may have to do with the nature of the Dungeon of Arcana as well, but at the moment it\u0027s a total guess.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "divinerpg:divine_rock"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "I was able to reach Terra\u0027s moon, Luna.\nAnd now things make more sense! Terra is the size of a gas giant, yet, it is able to stay solid thanks to strong fields generated by the dimensional shards located within its crust.\nThis is also the cause for the existance of asteroid belts and sky islands located within its atmosphere.\nDimensional Shards, when looked at a macroscopic scale, produce negative gravity, this allowing for really cool phenomena.\nAnd it does make sense why the invaders of Terra want larger and larger amounts of Shards. Well, not fully to be honest, the Twilight Horde was able to bring forth an infinite fortress that defies the laws of nature out of thin air without the need of the space-warping properties of Shards. What else can you do with them?",
|
||||
"desc:8": "I was able to reach Terra\u0027s moon, Luna.\nAnd now things make more sense! Terra is the size of a gas giant, yet, it is able to stay solid thanks to strong fields generated by the dimensional shards located within its crust.\nThis is also the cause for the existence of asteroid belts and sky islands located within its atmosphere.\nDimensional Shards, when looked at a macroscopic scale, produce negative gravity, this allowing for really cool phenomena.\nAnd it does make sense why the invaders of Terra want larger and larger amounts of Shards. Well, not fully to be honest, the Twilight Horde was able to bring forth an infinite fortress that defies the laws of nature out of thin air without the need of the space-warping properties of Shards. What else can you do with them?",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "advancedrocketry:moonturf"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oFreshly crafted Zenith, disenchant Oathbringer, disenchant Thunderfury, enchantmnet applicator in this order: sharpness, vorpal, sweeping edge.\n\nFreshly crafted Magicbane, disenchant Bone Storm, disenchant Fishing Sticc, disenchant the Flim-Flammer, enchantment applicator in this order: sweeping edge, flim-flam, unbreaking.\n\nFreshly crafted Sword of Truth, with just shimmer.\n\nFreshly crafted Kikoku, disenchant Jerry\u0027s Sword, disenchant Soul Stealer, enchantment applicator in this order: XP boost, soul stealer.\n\nFreshly crafted Longbow of the Heavens, give it multishot using the Abyssalcraft Ritual of Mass Enchanting.\n\nFreshly crafted Atlantic Bow, disenchant Prison realm Bow, enchantment applicator power.\n\nFreshly crafted Mithminite Robe, disenchant Mantle of the Stars, disenchant Doped Electrode, enchantment applicator in this order: unbreaking, last stand.\n\nFreshly crafted Tormented Chestplate, give it fire and frost protection using the Abyssalcraft Ritual of Mass Enchanting.",
|
||||
"desc:8": "§7§oFreshly crafted Holylight Sword, Smite from Chainsaw, Army of Darkness Defender Super-Enchant.\n\nFreshly crafted Bone Sword, Sweeping Edge from Harvester Sword, Black Knight Sword Super-Enchant.\n\nFreshly crafted Raw Iron Greatblade, Fire Aspect from Holylight Sword, Sword of Shannara Super-Enchant.\n\nFreshly crafted Mithminite Robe, Fortune from Soulstone Pickaxe, Cornetto Pick Super-Enchant.\n\nFreshly craftedAtraltic Bow, Power from Ender Bow, Prison Realm Bow Super-Enchant.\n\nFreshly crafted Longbow of the Heavens, Power from Abyssalcraft Mass Enchanting, using four Power II books, and four Power I books.\n\nFreshly crafted Kikoku, Sharpness from Crystallite Sword, Eirias Super-Enchant.\n\nFreshly crafted Tormented Chestplate, Thorns from Dreadium Samurai Helmet, Stinger Samurai Helm Super-Enchant.\n\nFreshly crafted Light\u0027s Way, Bane of Arthropods from Adaminite Sword, The Crucible Super-Enchant.\n\nFreshly crafted Magicbane, Sharpness from Knight\u0027s Guard, The Ashbringer Super-Enchant.\n\nFreshly crafted Runic Sword, Looting from Baron Sword, Taeshalach Super-Enchant.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:seal_of_the_arbiter_defender"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "It is thanks to fusion that I can now mythically generate matter from the Ayeraco.\nAnd here\u0027s another link between magical forces. I have no idea what type of powers the majestic beasts that are the Ayeracos hold, but it\u0027s emergent from nuclear interactions.\nWell, mythic magic as a whole seems to come from nuclear interactions, almost as if nuclear fusion and fission could be controlled without the explosions and massive heat.\nAnd on the other hand, there is a connections between recursion and the mere existance of atoms as shown by the existance of meatballium.\nI initially thought mythic properties were the basis of magic, as they are directly tied to the control of reality, but now I think there may be something deeper.",
|
||||
"desc:8": "It is thanks to fusion that I can now mythically generate matter from the Ayeraco.\nAnd here\u0027s another link between magical forces. I have no idea what type of powers the majestic beasts that are the Ayeracos hold, but it\u0027s emergent from nuclear interactions.\nWell, mythic magic as a whole seems to come from nuclear interactions, almost as if nuclear fusion and fission could be controlled without the explosions and massive heat.\nAnd on the other hand, there is a connections between recursion and the mere existence of atoms as shown by the existence of meatballium.\nI initially thought mythic properties were the basis of magic, as they are directly tied to the control of reality, but now I think there may be something deeper.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "modularmachinery:itemblueprint",
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
{
|
||||
"preRequisites:11": [
|
||||
544292152
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:rune_of_valhalla"
|
||||
},
|
||||
"name:8": "Valhalla"
|
||||
}
|
||||
},
|
||||
"questID:3": 1699772232,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:valhalla_callstone"
|
||||
},
|
||||
"1:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:rune_of_valhalla"
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
{
|
||||
"preRequisites:11": [
|
||||
107705993
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:sundering_of_the_twilit_curse"
|
||||
},
|
||||
"name:8": "Freedom for the Twilight Forest"
|
||||
}
|
||||
},
|
||||
"questID:3": 1709108114,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:sundering_of_the_twilit_curse"
|
||||
},
|
||||
"1:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:crimson_warren_remains"
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"preRequisites:11": [
|
||||
2268
|
||||
367
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "Someone else, likely long ago, truggled against the Shyre Empire in the Deeplands. Whoever this person was, they were not successful, but they nevertheless left a useful legacy.\nThis warrior seemes to have wielded a powerful type of metal-manipulation magic, which allowed them to shape, move, and even fuse magnetic matter. This being likely ascended in a way similar to the wizard of Iceika, but successfully, and was able to shape the world around themselves into creature that are themselves capable of some degree of metal-manipulation. These are the grottols now wondering the Deeplands; they likely travelled through the portal their master opened to the Shyre Empire, found themselves in a favorable habitat, and eventually became a staple of the local fauna.\nAfter the Shyre Empire did their thing, though, this once-foe was twisted into madness, and was left as a husk, aimlessly wandering through the Deeplands. The Empire likely wanted to manipulate them into servitude, but could not, and instead just broke its mind, and, tot meing able to use their power, went on ignoring them.",
|
||||
"desc:8": "Someone else, likely long ago, struggled against the Shyre Empire in the Deeplands. Whoever this person was, they were not successful, but they nevertheless left a useful legacy.\nThis warrior seemes to have wielded a powerful type of metal-manipulation magic, which allowed them to shape, move, and even fuse magnetic matter. This being likely ascended in a way similar to the wizard of Iceika, but successfully, and was able to shape the world around themselves into creatures that are themselves capable of some degree of metal-manipulation. These are the grottols now wondering the Deeplands; they likely travelled through the portal their master opened to the Shyre Empire, found themselves in a favorable habitat, and eventually became a staple of the local fauna.\nAfter the Shyre Empire did their thing, though, this once-foe was twisted into madness, and was left as a husk, aimlessly wandering through the Deeplands. The Empire likely wanted to manipulate them into servitude, but could not, and instead just broke its mind, and, not being able to use their power, went on ignoring them.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:wrought_summoner"
|
||||
@@ -60,4 +60,4 @@
|
||||
"taskID:8": "bq_standard:optional_retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
{
|
||||
"preRequisites:11": [
|
||||
1709108114
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:unforgotten_summons"
|
||||
},
|
||||
"name:8": "Heir of the Twilit Hero"
|
||||
}
|
||||
},
|
||||
"questID:3": 202394020,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:twilit_freedom_fabrial"
|
||||
},
|
||||
"1:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:summons_of_the_twilit_hero"
|
||||
},
|
||||
"2:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:unforgotten_summons"
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "Just like the Abyss, L\u0027Borean holds a deep connection with one, or more, of the Elder Ones.\nThe sleeping city of R\u0027lyeh, a plane of existance even deeper than Omothol, seems to merge with thre three \u0027normal\u0027 dimensions of space here in L\u0027Borean.\nThe gatekeepers of this world are located here, and guard it with all their might. This does not eman I can take something from them, though.\nIf the Old Ones are so good at gathering intelligence, anything I take from them must be valuable to someone, right? Right?",
|
||||
"desc:8": "Just like the Abyss, L\u0027Borean holds a deep connection with one, or more, of the Elder Ones.\nThe sleeping city of R\u0027lyeh, a plane of existence even deeper than Omothol, seems to merge with thre three \u0027normal\u0027 dimensions of space here in L\u0027Borean.\nThe gatekeepers of this world are located here, and guard it with all their might. This does not eman I can take something from them, though.\nIf the Old Ones are so good at gathering intelligence, anything I take from them must be valuable to someone, right? Right?",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:gem_of_the_sleeping_city"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§o§o§oFound in the pyramid in volcanic deserts.\n\n§fThere are many, many enemies that are after Dimensional Shards, but how do they know of them, and why do they want them?\nAfter seeing so many that seek them, I still have no idea about the very basics I need to understand my enemies and their motives.\nDeep in the temple of the antlions, the apparent ruling class of the bug world, I may have found some hints.\nMachines, golems of ancient origin, were awoken just a few generations ago, and they are the ones that made the antlions aware of the existance of the Shards.\nIt seems like they are directly tied to a deity, a figure of creation, the one that arbitrates knowledge.\nIs access or use of a large amount of Dimensional Shards tied to gaining some divine power?",
|
||||
"desc:8": "§7§o§o§oFound in the pyramid in volcanic deserts.\n\n§fThere are many, many enemies that are after Dimensional Shards, but how do they know of them, and why do they want them?\nAfter seeing so many that seek them, I still have no idea about the very basics I need to understand my enemies and their motives.\nDeep in the temple of the antlions, the apparent ruling class of the bug world, I may have found some hints.\nMachines, golems of ancient origin, were awoken just a few generations ago, and they are the ones that made the antlions aware of the existence of the Shards.\nIt seems like they are directly tied to a deity, a figure of creation, the one that arbitrates knowledge.\nIs access or use of a large amount of Dimensional Shards tied to gaining some divine power?",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "erebus:antlion_egg"
|
||||
|
||||
@@ -24,6 +24,39 @@
|
||||
"1:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:holographic_ore"
|
||||
},
|
||||
"2:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:ichor"
|
||||
},
|
||||
"3:10": {
|
||||
"Count:3": 1,
|
||||
"Damage:2": 6,
|
||||
"id:8": "tconstruct:metal"
|
||||
},
|
||||
"4:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:ultimate_ore"
|
||||
},
|
||||
"5:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:matrix_ore"
|
||||
},
|
||||
"6:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:living_gold_ore"
|
||||
},
|
||||
"7:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:arkenstone"
|
||||
},
|
||||
"8:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:etherium_ore"
|
||||
},
|
||||
"9:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "avaritiaitem:self_actualizing_stone"
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oCraft the two parts of the altar of cha\u0027garoth and right click in dreadland mountains at y\u003d40.\n\n§f6 dimensions of space arent enough, in order to fully grasp these creatures I needed to gain access to more dimensions.\nLuckily, at the cheap cheap cost of feeling the most depressing nihilism in my entire existance, I can now delve deeper...\nI need to know more about my \u0027curse\u0027, and I finally have a lead!\nIn this dreaded lands, a creature of unspeakable evil whispered a word, that shook me like nothing ever had.\nA single word, Recursion...",
|
||||
"desc:8": "§7§oCraft the two parts of the altar of cha\u0027garoth and right click in dreadland mountains at y\u003d40.\n\n§f6 dimensions of space arent enough, in order to fully grasp these creatures I needed to gain access to more dimensions.\nLuckily, at the cheap cheap cost of feeling the most depressing nihilism in my entire existence, I can now delve deeper...\nI need to know more about my \u0027curse\u0027, and I finally have a lead!\nIn this dreaded lands, a creature of unspeakable evil whispered a word, that shook me like nothing ever had.\nA single word, Recursion...",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "abyssalcraft:dreadkey"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oAssemble the gaia arena and click the beacon with challenge ticket.\n\n§fThe more powerful my calls into the broken world of the Aesirs, the more crazed and twisted the guardians that answer it.\nTheir existance despite the fall of Asgard is interesting. None of the broken creatures I found outside of Arcana appeared to have a will of their own, and, just like the guardians I am calling, they only answer to violence. And yet, both the guardians and the dogs answer when being called. The act of being called, I think, is important here.\nIf the Aesir indeed inhabited the world that is now Arcana, it is likely that the guards of this place had to swear some sort of oath.\nBut what happens to the oath when the world itself that binds it stops existing? My guess; once proud guardian deities of nature are now turned into mindless killers, unable to fulfill their destiny, and yet unable to stop fighting.",
|
||||
"desc:8": "§7§oAssemble the gaia arena and click the beacon with challenge ticket.\n\n§fThe more powerful my calls into the broken world of the Aesirs, the more crazed and twisted the guardians that answer it.\nTheir existence despite the fall of Asgard is interesting. None of the broken creatures I found outside of Arcana appeared to have a will of their own, and, just like the guardians I am calling, they only answer to violence. And yet, both the guardians and the dogs answer when being called. The act of being called, I think, is important here.\nIf the Aesir indeed inhabited the world that is now Arcana, it is likely that the guards of this place had to swear some sort of oath.\nBut what happens to the oath when the world itself that binds it stops existing? My guess; once proud guardian deities of nature are now turned into mindless killers, unable to fulfill their destiny, and yet unable to stop fighting.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"Damage:2": 3,
|
||||
|
||||
@@ -21,6 +21,10 @@
|
||||
"0:10": {
|
||||
"Count:3": 5,
|
||||
"id:8": "contenttweaker:meatball_pasta"
|
||||
},
|
||||
"1:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:tracker_binoculars"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oDivineRPG has the best starting armor. Rupee is good for short term, and bedrock and elite realmite will be good for the nether!\n\n§rWOW! The creatures living here really do not like me!\nIt seems like evolution here happened in ways that are very different from Earth. There are so many different \u0027dominant species\u0027, which makes me wonder, is this what our planet looked like millions of years ago, before humanity started taking over?\nThis is crazy to believe, but some of these creatures are naturally able to travel through higher dimensions, it took us thousands of years just to open a single wormhole, and these things can do it naturally?!? ",
|
||||
"desc:8": "§7§oHaving trouble finding a certain mob?\nPress O to open the mob tracker, and search the mob you want to find.\nDouble click the desired mob name, and if any matching entities are present within 100 blocks, they will start glowing!\nDouble click again to stop tracking.\n\nIn case you were curious, DivineRPG has the best starting armor. Rupee is good for short term, and bedrock and elite realmite will be good for the nether!\n\n§rWOW! The creatures living here really do not like me!\nIt seems like evolution here happened in ways that are very different from Earth. There are so many different \u0027dominant species\u0027, which makes me wonder, is this what our planet looked like millions of years ago, before humanity started taking over?\nThis is crazy to believe, but some of these creatures are naturally able to travel through higher dimensions, it took us thousands of years just to open a single wormhole, and these things can do it naturally?!? ",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"ForgeCaps:10": {
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "...And once again, the answer is mythic excavation!\nI found the compound responsible for Lelyetia\u0027s strange condition, fluctuatite, a mineral that seems to be part of most compounds in the land.\nUnlike anything I\u0027ve seen so far, its gravitational field lines intersect a plane, instead of a sphere, which is what normal matter does.\nIt also possesses complex gravity, like sednanite.\nI don\u0027t have any fluctuatite in my own body, though, which is why I feel weird when I\u0027m in Lelyetia.\nGood news, I can make fluctuatite! Bad news, to achieve the folding of space-time I see in that strange world will need several planets worth of it, at least according to my math.\nThere\u0027s clearly not that much fluctuatite on Lelyetia, so I have to assume there are things I still do not know...\nAlso, the existance of this material makes Lelyetia quite different from Arcana, or other lands of the Twilight Horde. The physical phenomena are the same one, complex gravity being used to create infinite planes of existance separate from the three dimensions of space, but the way ther are achieved is different.",
|
||||
"desc:8": "...And once again, the answer is mythic excavation!\nI found the compound responsible for Lelyetia\u0027s strange condition, fluctuatite, a mineral that seems to be part of most compounds in the land.\nUnlike anything I\u0027ve seen so far, its gravitational field lines intersect a plane, instead of a sphere, which is what normal matter does.\nIt also possesses complex gravity, like sednanite.\nI don\u0027t have any fluctuatite in my own body, though, which is why I feel weird when I\u0027m in Lelyetia.\nGood news, I can make fluctuatite! Bad news, to achieve the folding of space-time I see in that strange world will need several planets worth of it, at least according to my math.\nThere\u0027s clearly not that much fluctuatite on Lelyetia, so I have to assume there are things I still do not know...\nAlso, the existence of this material makes Lelyetia quite different from Arcana, or other lands of the Twilight Horde. The physical phenomena are the same one, complex gravity being used to create infinite planes of existence separate from the three dimensions of space, but the way ther are achieved is different.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:lelyetia_garnet"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "The Deeplands are a cave world, a planet with a surface so incredibly uninhabitable, and with a spawling underground that\u0027s completely separated from its outer layer.\nLife here was born of charged runium, an \u0027excited\u0027 (that\u0027s the best word I can think of at the moment) counterpart of the compound found on Terra. Although it lacks EMC, it has clear alchemical properties, which seem to be responsible for the existance of livable areas in this planet. It can spontaneously transmute rock into air and other ingredients of life, at a slow but steady rate.\nHow does this process work, though? All alchemy I have seen requires a person with intent to guide its power, that\u0027s the whole point. And yet, this mineral, this dumb unconscious rock, has the ability to do the same as a person.\nAm I causing damage to other places if I bring charged runium there? Is it going to start making other rocks into unwanted air.\nMany of these things seem to be experimentally verifiable, thankfully. I may learn something new about the way alchemy works.",
|
||||
"desc:8": "The Deeplands are a cave world, a planet with a surface so incredibly uninhabitable, and with a spawling underground that\u0027s completely separated from its outer layer.\nLife here was born of charged runium, an \u0027excited\u0027 (that\u0027s the best word I can think of at the moment) counterpart of the compound found on Terra. Although it lacks EMC, it has clear alchemical properties, which seem to be responsible for the existence of livable areas in this planet. It can spontaneously transmute rock into air and other ingredients of life, at a slow but steady rate.\nHow does this process work, though? All alchemy I have seen requires a person with intent to guide its power, that\u0027s the whole point. And yet, this mineral, this dumb unconscious rock, has the ability to do the same as a person.\nAm I causing damage to other places if I bring charged runium there? Is it going to start making other rocks into unwanted air.\nMany of these things seem to be experimentally verifiable, thankfully. I may learn something new about the way alchemy works.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "aoa3:deeplands_realmstone"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oThere are special mobs that spawn at low Y levels (below Y \u003d 11). Those will drop corrupted shards, as well as other goodies. A dark room at low Y level is recommended!\n\n§fMagic is real, and there seem to be multiple forces playing a role in what affects magic.\nFrom what I\u0027ve seen so far, there seem to be two methods.\nThe first is based off of manipulating the laws of physics to, for example, reinforce arrows shot from a bow just like I learned, or shoot magic missiles, just like the wizards dwelling in towers around the world.\nThis is done by bending \u0027fields\u0027 existing in higher dimensions, that allow for increased power.\nThere are different types of fields to tap magic energy from, but so far I\u0027ve only become able to discern the one that allows me to \u0027enchant\u0027 weapons and armor.\nThe second magic type, which I like to call Mythic, is more esoteric, and it reminds of the way deities were portrayed in folklore.\nThis allows for the \u0027breaking\u0027 of the rules of reality (as opposed to bending them). This power, which emanates an extremely strong aura, seems to permeate many of the creatures on this planet, allowing them to effortlessly appear out of nothing.",
|
||||
"desc:8": "§7§oThere are special mobs that spawn at low Y levels (below Y \u003d 11). Those will drop corrupted shards, as well as other goodies. A dark room at low Y level is recommended!\n\n§fMagic is real, and there seems to be multiple forces playing a role in what effects magic.\nFrom what I\u0027ve seen so far, there seem to be two methods.\nThe first is based off of manipulating the laws of physics to, for example, reinforce arrows shot from a bow just like I learned, or shoot magic missiles, just like the wizards dwelling in towers around the world.\nThis is done by bending \u0027fields\u0027 existing in higher dimensions, that allow for increased power.\nThere are different types of fields to tap magic energy from, but so far I\u0027ve only become able to discern the one that allows me to \u0027enchant\u0027 weapons and armor.\nThe second magic type, which I like to call Mythic, is more esoteric, and it reminds of the way deities were portrayed in folklore.\nThis allows for the \u0027breaking\u0027 of the rules of reality (as opposed to bending them). This power, which emanates an extremely strong aura, seems to permeate many of the creatures on this planet, allowing them to effortlessly appearing out of nothing",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "divinerpg:altar_of_corruption"
|
||||
@@ -41,4 +41,4 @@
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "I said that being a Fractallite means embodying a mission, but that is not fully correct.\nThat is what is required of becoming a Fractallite. The act of entering the mission is only the first step to a commitment that is eternal. \nCommitting for eternity, that is hard, beyond hard. The sole thought of it brings me an incredible anguish. \nThis thought, this fear, this anguish, is the thought every Fractallite had to endure, and has to endure every day of their existance.\nThat is why the Meatball Man, the leaders of the Shyre Empire, and the beasts of the Twilight Horde are now the way they are. Eternity is too much for someone that is born mortal. Eventually, the mission becomes too much, too heavy of a burden. And that is when the burden is dropped.\nI do not resent them for doing it, weirdly enough. I understand it.\nAnd yet, I understand that it is my mission, my calling as a Fractallite, to put a stop to them.\nThat is why, here, in this world of nightmare, where the true essence of this reality becomes evident, I will face the Wither, guardian of Terra brought forth by the Arbiter, to become mission!",
|
||||
"desc:8": "I said that being a Fractallite means embodying a mission, but that is not fully correct.\nThat is what is required of becoming a Fractallite. The act of entering the mission is only the first step to a commitment that is eternal. \nCommitting for eternity, that is hard, beyond hard. The sole thought of it brings me an incredible anguish. \nThis thought, this fear, this anguish, is the thought every Fractallite had to endure, and has to endure every day of their existence.\nThat is why the Meatball Man, the leaders of the Shyre Empire, and the beasts of the Twilight Horde are now the way they are. Eternity is too much for someone that is born mortal. Eventually, the mission becomes too much, too heavy of a burden. And that is when the burden is dropped.\nI do not resent them for doing it, weirdly enough. I understand it.\nAnd yet, I understand that it is my mission, my calling as a Fractallite, to put a stop to them.\nThat is why, here, in this world of nightmare, where the true essence of this reality becomes evident, I will face the Wither, guardian of Terra brought forth by the Arbiter, to become mission!",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:dream_callstone"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "My soul is now evident to me.\nNot just my being, that is not all that I am.\nMy soul. That idea of me that could not really exist, and is yet approximated by the person I am.\nTo ascend, I must become it, I must bring it into existance.",
|
||||
"desc:8": "My soul is now evident to me.\nNot just my being, that is not all that I am.\nMy soul. That idea of me that could not really exist, and is yet approximated by the person I am.\nTo ascend, I must become it, I must bring it into existence.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "bloodmagic:sentient_sword",
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "I know it was fool of me to think so, but I really thought I had a good grasp about the fundamentals of magic, I thought I knew all there was to know about the fields of magic.\nAnd little did I know, I completely missed the existance of one field; well, at elast one field, as chances are I am missing more. \nThe inhabitants of Crystevia, besides beaing zealots of the Shyre Empire, wield a type of magic I have not seen before. It is elemental in nature, it seems to bie tied to air, or to something that has to do with air; I can feel traces of it when cast, but I am struggling to figure out its source. \nI will have to investigate more; maybe it has to do with the way Crystevia is structured. It consists of a cave world located inside the solid core of a gas giant. The surface out there is a continuous storm of heavy gas elements and particulates, making it impossible for life to develop or evolve. Maybe the recursive properties of one of those particulates is originating this strange magic field. Maybe?",
|
||||
"desc:8": "I know it was fool of me to think so, but I really thought I had a good grasp about the fundamentals of magic, I thought I knew all there was to know about the fields of magic.\nAnd little did I know, I completely missed the existence of one field; well, at elast one field, as chances are I am missing more. \nThe inhabitants of Crystevia, besides beaing zealots of the Shyre Empire, wield a type of magic I have not seen before. It is elemental in nature, it seems to bie tied to air, or to something that has to do with air; I can feel traces of it when cast, but I am struggling to figure out its source. \nI will have to investigate more; maybe it has to do with the way Crystevia is structured. It consists of a cave world located inside the solid core of a gas giant. The surface out there is a continuous storm of heavy gas elements and particulates, making it impossible for life to develop or evolve. Maybe the recursive properties of one of those particulates is originating this strange magic field. Maybe?",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "aoa3:crystevia_realmstone"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oThe four guardians are spawned by wiring and activating the four levers to the guardian altar. After it is activated, use a voliant heart on the altar.\n\nRockrider is summoned by dropping a heavy boulder in the haven.\n\n§fThe existance of a place like the Haven is an interesting precedent for relationships between the Shyre Empire and the Twilight Horde. Whatever motivations drive each of these factions, they do not seem to be fully absolute, and they can be corrupted. I wonder what type of motivation or incentive these traitors may have had.\n\nIf there is anything that can skew someone to openly oppose a ruler high on the Kardashev scale, I definitely want to know what it could be!",
|
||||
"desc:8": "§7§oThe four guardians are spawned by wiring and activating the four levers to the guardian altar. After it is activated, use a voliant heart on the altar.\n\nRockrider is summoned by dropping a heavy boulder in the haven.\n\n§fThe existence of a place like the Haven is an interesting precedent for relationships between the Shyre Empire and the Twilight Horde. Whatever motivations drive each of these factions, they do not seem to be fully absolute, and they can be corrupted. I wonder what type of motivation or incentive these traitors may have had.\n\nIf there is anything that can skew someone to openly oppose a ruler high on the Kardashev scale, I definitely want to know what it could be!",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:haven_cap"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oAnd a great butt!\n\n§fYes, yes it was. It was worth it. \nDo I whish my motives had been more selfless? Yes, but now I know this about myself. I know how I work. I know why I work. And it is not too late to change. I have an entire eternity ahead of myself to become a better person. To be the hero others see me as.\nI am not alone, I have allies, the Bubbell alliance believes in me. They see something in me I do not. They trust me.\nAnd with this knowledge, came power, the power of someone who as seem themselves for what they truly are, the power of someone who has let themselves go, and who has truly seen what is out there. \nAt the cost of discovering the madness of my intents, I gained an extremely deep understanding on the refraction of magical fields.\nForce fields like vis or demonic will can be \u0027bent\u0027 and reshaped through recursion because they come from recursion. That is the force that sits at the bottom of the pyramid of magic. This is what guides the existance of the fields to begin with.\nRecursion is magic, magic is recursion. There are no other fields, they are just varying manifestations of the same fundamental force. And I can see it all.",
|
||||
"desc:8": "§7§oAnd a great butt!\n\n§fYes, yes it was. It was worth it. \nDo I whish my motives had been more selfless? Yes, but now I know this about myself. I know how I work. I know why I work. And it is not too late to change. I have an entire eternity ahead of myself to become a better person. To be the hero others see me as.\nI am not alone, I have allies, the Bubbell alliance believes in me. They see something in me I do not. They trust me.\nAnd with this knowledge, came power, the power of someone who as seem themselves for what they truly are, the power of someone who has let themselves go, and who has truly seen what is out there. \nAt the cost of discovering the madness of my intents, I gained an extremely deep understanding on the refraction of magical fields.\nForce fields like vis or demonic will can be \u0027bent\u0027 and reshaped through recursion because they come from recursion. That is the force that sits at the bottom of the pyramid of magic. This is what guides the existence of the fields to begin with.\nRecursion is magic, magic is recursion. There are no other fields, they are just varying manifestations of the same fundamental force. And I can see it all.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "modularmachinery:itemblueprint",
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oSearch `Teleportation` in JEI for a list of teleporters!\n\n§fThe Thread found in these places is quite interesting. It can be used to bind locations between each other, and to direc the space between them into a short path.\nAfter all the work I put into creating the first wormhole of humanity, it was this easy to perform on this planet?!?",
|
||||
"desc:8": "§7§oSearch `Teleportation` in JEI for a list of teleporters!\n\n§fThe Thread found in these places is quite interesting. It can be used to bind locations between each other, and to direct the space between them into a short path.\nAfter all the work I put into creating the first wormhole of humanity, it was this easy to perform on this planet?!?",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "dimdoors:oak_dimensional_door"
|
||||
@@ -42,4 +42,4 @@
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
{
|
||||
"preRequisites:11": [
|
||||
1145286657
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:breath_of_ragnarok"
|
||||
},
|
||||
"name:8": "Nidhogg"
|
||||
}
|
||||
},
|
||||
"questID:3": 544292152,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:summons_of_ragnarok"
|
||||
},
|
||||
"1:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:breath_of_ragnarok"
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
{
|
||||
"preRequisites:11": [
|
||||
104577917
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:standard_of_the_dragon_reborn"
|
||||
},
|
||||
"name:8": "Avatar of the Arbiter"
|
||||
}
|
||||
},
|
||||
"questID:3": 577649534,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:dragon_reborn_callstone"
|
||||
},
|
||||
"1:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:standard_of_the_dragon_reborn"
|
||||
},
|
||||
"2:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "minecraft:stone"
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
{
|
||||
"preRequisites:11": [
|
||||
1724085619
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:delicate_flower"
|
||||
},
|
||||
"name:8": "The Everbloom"
|
||||
}
|
||||
},
|
||||
"questID:3": 671878690,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:delicate_flower"
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -63,10 +63,6 @@
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:cleansed_brightsteel_alloy_plate"
|
||||
},
|
||||
"1:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:cleansed_cinnamon_apple"
|
||||
}
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
{
|
||||
"preRequisites:11": [
|
||||
1313906300
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "betterquesting:placeholder",
|
||||
"tag:10": {
|
||||
"orig_id:8": "retro_sophisticated_backpacks:backpack_obsidian",
|
||||
"orig_meta:3": 0
|
||||
}
|
||||
},
|
||||
"name:8": "Sophisticated Backpacks Tiers"
|
||||
}
|
||||
},
|
||||
"questID:3": 1155479328,
|
||||
"tasks:9": {
|
||||
"0:10": {
|
||||
"index:3": 0,
|
||||
"requiredItems:9": {
|
||||
"0:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "betterquesting:placeholder",
|
||||
"tag:10": {
|
||||
"orig_id:8": "retro_sophisticated_backpacks:backpack_iron",
|
||||
"orig_meta:3": 0
|
||||
}
|
||||
},
|
||||
"1:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "betterquesting:placeholder",
|
||||
"tag:10": {
|
||||
"orig_id:8": "retro_sophisticated_backpacks:backpack_gold",
|
||||
"orig_meta:3": 0
|
||||
}
|
||||
},
|
||||
"2:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "betterquesting:placeholder",
|
||||
"tag:10": {
|
||||
"orig_id:8": "retro_sophisticated_backpacks:backpack_diamond",
|
||||
"orig_meta:3": 0
|
||||
}
|
||||
},
|
||||
"3:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "betterquesting:placeholder",
|
||||
"tag:10": {
|
||||
"orig_id:8": "retro_sophisticated_backpacks:backpack_obsidian",
|
||||
"orig_meta:3": 0
|
||||
}
|
||||
}
|
||||
},
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
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||||
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||||
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@@ -24,6 +24,10 @@
|
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@@ -11,7 +11,7 @@
|
||||
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|
||||
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|
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|
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|
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|
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@@ -27,4 +27,4 @@
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|
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|
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|
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|
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||||
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|
||||
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|
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|
||||
"desc:8": "§7§oThe infusion claw is a block that, when placed above a Runic Matrix, enables the automation of thaumcraft infusion recipes.\n\nIf the right essentia and item ingredients are present, a redstone signal sent to the claw will start the infusion as if the Matrix had been clicked by a Gauntlet.\n\nNote that the infusion will still follow instability rules, as well as failure if the right essentia is not present.",
|
||||
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|
||||
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|
||||
"id:8": "gadothaumy:infusion_claw"
|
||||
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|
||||
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|
||||
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|
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@@ -4,7 +4,7 @@
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|
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|
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|
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|
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@@ -4,7 +4,7 @@
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],
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|
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|
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|
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"id:8": "appliedenergistics2:fluix_block"
|
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|
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@@ -4,7 +4,7 @@
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"Damage:2": 4,
|
||||
|
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@@ -4,7 +4,7 @@
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],
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|
||||
"desc:8": "§7§oUse the Wormhole Field Generator",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "enderio:block_reinforced_obsidian"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oRight click a warper item",
|
||||
"desc:8": "§7§oUse the Wormhole Field Generator",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "thaumadditions:taintwood_planks"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oRight click a warper item",
|
||||
"desc:8": "§7§oUse the Wormhole Field Generator",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "minecraft:red_sandstone"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oRight click a warper item",
|
||||
"desc:8": "§7§oUse the Wormhole Field Generator",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:ender_dolomite"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oPlace 12 arcana portals in a horizontal square frame (place while standing in center block)\n\n§fNot only magic is real, but so are deities. The Dungeon of arcane, as hard it is to believe, is a separate plane of existance, existing in higher dimensions, similar to the world of Alfheim, origin of many of the powers of natural magic.\nThis (literally) infinite fortress is the realm of two masters of the natural arts, who have used their great power to infinitely extend a three-dimensional space into another higher dimension.\nSimilarly, the power of these \u0027gods\u0027 has allowed for the infinite repetition of their being, meaning that, in this plane, they exist everywhere and nowhere.",
|
||||
"desc:8": "§7§oPlace 12 arcana portals in a horizontal square frame (place while standing in center block)\n\n§fNot only magic is real, but so are deities. The Dungeon of arcane, as hard it is to believe, is a separate plane of existence, existing in higher dimensions, similar to the world of Alfheim, origin of many of the powers of natural magic.\nThis (literally) infinite fortress is the realm of two masters of the natural arts, who have used their great power to infinitely extend a three-dimensional space into another higher dimension.\nSimilarly, the power of these \u0027gods\u0027 has allowed for the infinite repetition of their being, meaning that, in this plane, they exist everywhere and nowhere.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "divinerpg:arcanium_block"
|
||||
|
||||
@@ -1,115 +1,4 @@
|
||||
[
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:divine_star",
|
||||
"catalyst": "minecraft:nether_star",
|
||||
"energy": 100000,
|
||||
"tier": 1,
|
||||
"ingredients": [
|
||||
"divinerpg:divine_rock",
|
||||
"divinerpg:divine_rock",
|
||||
"divinerpg:divine_rock",
|
||||
"divinerpg:divine_rock",
|
||||
"divinerpg:divine_rock",
|
||||
"divinerpg:divine_rock"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:divine_star,2",
|
||||
"catalyst": "minecraft:nether_star,2",
|
||||
"energy": 100000,
|
||||
"tier": 2,
|
||||
"ingredients": [
|
||||
"aoa3:toxic_stone",
|
||||
"aoa3:toxic_stone",
|
||||
"aoa3:toxic_stone",
|
||||
"aoa3:toxic_stone",
|
||||
"aoa3:toxic_stone",
|
||||
"aoa3:toxic_stone"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:divine_star,4",
|
||||
"catalyst": "minecraft:nether_star,4",
|
||||
"energy": 100000,
|
||||
"tier": 3,
|
||||
"ingredients": [
|
||||
"aoa3:borean_stone",
|
||||
"aoa3:borean_stone",
|
||||
"aoa3:borean_stone",
|
||||
"aoa3:borean_stone",
|
||||
"aoa3:borean_stone",
|
||||
"aoa3:borean_stone"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:divine_star,8",
|
||||
"catalyst": "minecraft:nether_star,8",
|
||||
"energy": 100000,
|
||||
"tier": 3,
|
||||
"ingredients": [
|
||||
"aoa3:dustopia_stone",
|
||||
"aoa3:dustopia_stone",
|
||||
"aoa3:dustopia_stone",
|
||||
"aoa3:dustopia_stone",
|
||||
"aoa3:dustopia_stone",
|
||||
"aoa3:dustopia_stone"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:eden_star",
|
||||
"catalyst": "minecraft:nether_star",
|
||||
"energy": 1000000,
|
||||
"tier": 1,
|
||||
"ingredients": [
|
||||
"contenttweaker:rhenium_catalyst",
|
||||
"contenttweaker:rhenium_catalyst",
|
||||
"contenttweaker:rhenium_catalyst",
|
||||
"contenttweaker:rhenium_catalyst",
|
||||
"contenttweaker:rhenium_catalyst",
|
||||
"contenttweaker:rhenium_catalyst",
|
||||
"contenttweaker:rhenium_catalyst",
|
||||
"contenttweaker:rhenium_catalyst"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:eden_star,4",
|
||||
"catalyst": "minecraft:nether_star,4",
|
||||
"energy": 1000000,
|
||||
"tier": 1,
|
||||
"ingredients": [
|
||||
"contenttweaker:dreadful_rhenium_catalyst",
|
||||
"contenttweaker:dreadful_rhenium_catalyst",
|
||||
"contenttweaker:dreadful_rhenium_catalyst",
|
||||
"contenttweaker:dreadful_rhenium_catalyst",
|
||||
"contenttweaker:dreadful_rhenium_catalyst",
|
||||
"contenttweaker:dreadful_rhenium_catalyst",
|
||||
"contenttweaker:dreadful_rhenium_catalyst",
|
||||
"contenttweaker:dreadful_rhenium_catalyst"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:eden_star,8",
|
||||
"catalyst": "minecraft:nether_star,8",
|
||||
"energy": 1000000,
|
||||
"tier": 1,
|
||||
"ingredients": [
|
||||
"contenttweaker:runic_rhenium_catalyst",
|
||||
"contenttweaker:runic_rhenium_catalyst",
|
||||
"contenttweaker:runic_rhenium_catalyst",
|
||||
"contenttweaker:runic_rhenium_catalyst",
|
||||
"contenttweaker:runic_rhenium_catalyst",
|
||||
"contenttweaker:runic_rhenium_catalyst",
|
||||
"contenttweaker:runic_rhenium_catalyst",
|
||||
"contenttweaker:runic_rhenium_catalyst"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "REMOVE",
|
||||
"result": "draconicevolution:crafting_injector,1,2",
|
||||
@@ -131,6 +20,96 @@
|
||||
"contenttweaker:jeweled_runium"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:divination_catalyst",
|
||||
"catalyst": "minecraft:ender_eye",
|
||||
"energy": 256000,
|
||||
"tier": 1,
|
||||
"ingredients": [
|
||||
"actuallyadditions:item_misc,1,19",
|
||||
"actuallyadditions:item_misc,1,19",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:divination_catalyst,4,0",
|
||||
"catalyst": "minecraft:ender_eye",
|
||||
"energy": 256000,
|
||||
"tier": 1,
|
||||
"ingredients": [
|
||||
"contenttweaker:eden_core",
|
||||
"contenttweaker:eden_core",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:divination_catalyst,8,0",
|
||||
"catalyst": "minecraft:ender_eye",
|
||||
"energy": 256000,
|
||||
"tier": 1,
|
||||
"ingredients": [
|
||||
"contenttweaker:wildwood_core",
|
||||
"contenttweaker:wildwood_core",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:divination_catalyst,16,0",
|
||||
"catalyst": "minecraft:ender_eye",
|
||||
"energy": 256000,
|
||||
"tier": 1,
|
||||
"ingredients": [
|
||||
"contenttweaker:apalachia_core",
|
||||
"contenttweaker:apalachia_core",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:divination_catalyst,32,0",
|
||||
"catalyst": "minecraft:ender_eye",
|
||||
"energy": 256000,
|
||||
"tier": 1,
|
||||
"ingredients": [
|
||||
"contenttweaker:skythern_core",
|
||||
"contenttweaker:skythern_core",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:divination_catalyst,64,0",
|
||||
"catalyst": "minecraft:ender_eye",
|
||||
"energy": 256000,
|
||||
"tier": 1,
|
||||
"ingredients": [
|
||||
"contenttweaker:mortum_core",
|
||||
"contenttweaker:mortum_core",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star",
|
||||
"minecraft:nether_star"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:myrmex_artifact",
|
||||
@@ -288,61 +267,6 @@
|
||||
"contenttweaker:voxponds_artifact"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:wildwood_star",
|
||||
"catalyst": "minecraft:nether_star",
|
||||
"energy": 5000000,
|
||||
"tier": 2,
|
||||
"ingredients": [
|
||||
"contenttweaker:pixonia_heart",
|
||||
"contenttweaker:pixonia_heart",
|
||||
"contenttweaker:pixonia_heart",
|
||||
"contenttweaker:pixonia_heart",
|
||||
"contenttweaker:rainbow_heart_canister",
|
||||
"contenttweaker:rainbow_heart_canister"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:wildwood_star,4",
|
||||
"catalyst": "minecraft:nether_star,4",
|
||||
"energy": 5000000,
|
||||
"tier": 2,
|
||||
"ingredients": [
|
||||
"contenttweaker:pixonia_heart",
|
||||
"contenttweaker:pixonia_heart",
|
||||
"contenttweaker:pixonia_heart",
|
||||
"contenttweaker:pixonia_heart",
|
||||
"contenttweaker:pixonia_heart",
|
||||
"contenttweaker:pixonia_heart",
|
||||
"contenttweaker:pixonia_heart",
|
||||
"contenttweaker:pixonia_heart",
|
||||
"contenttweaker:gilded_rainbow_heart_canister",
|
||||
"contenttweaker:gilded_rainbow_heart_canister"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:wildwood_star,8",
|
||||
"catalyst": "minecraft:nether_star,8",
|
||||
"energy": 5000000,
|
||||
"tier": 2,
|
||||
"ingredients": [
|
||||
"contenttweaker:brave_heart_of_pixonia",
|
||||
"contenttweaker:brave_heart_of_pixonia",
|
||||
"contenttweaker:brave_heart_of_pixonia",
|
||||
"contenttweaker:brave_heart_of_pixonia",
|
||||
"contenttweaker:brave_heart_of_pixonia",
|
||||
"contenttweaker:brave_heart_of_pixonia",
|
||||
"contenttweaker:brave_heart_of_pixonia",
|
||||
"contenttweaker:brave_heart_of_pixonia",
|
||||
"contenttweaker:gilded_rainbow_heart_canister",
|
||||
"contenttweaker:gilded_rainbow_heart_canister",
|
||||
"contenttweaker:gilded_rainbow_heart_canister",
|
||||
"contenttweaker:gilded_rainbow_heart_canister"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "aoa3:borean_realmstone",
|
||||
@@ -1110,6 +1034,53 @@
|
||||
"draconicevolution:chaos_shard,1,0"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:balanced_draconium_block",
|
||||
"catalyst": "contenttweaker:defined_draconium_block",
|
||||
"energy": 10000000,
|
||||
"tier": 2,
|
||||
"ingredients": [
|
||||
"contenttweaker:recursium_ingot",
|
||||
"contenttweaker:recursium_ingot",
|
||||
"contenttweaker:chaos_wood",
|
||||
"contenttweaker:order_wood",
|
||||
"ore:ingotInfinity",
|
||||
"ore:ingotInfinity"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:fractal_draconium_block",
|
||||
"catalyst": "contenttweaker:balanced_draconium_block",
|
||||
"energy": 100000000,
|
||||
"tier": 2,
|
||||
"ingredients": [
|
||||
"contenttweaker:cuendillar_plate",
|
||||
"contenttweaker:cuendillar_plate",
|
||||
"contenttweaker:cuendillar_plate",
|
||||
"contenttweaker:cuendillar_plate",
|
||||
"avaritiaitem:fractallite_halite_catalyst",
|
||||
"avaritiaitem:fractallite_halite_catalyst"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "contenttweaker:endlessly_wishing_draconium_block",
|
||||
"catalyst": "contenttweaker:fractal_draconium_block",
|
||||
"energy": 1000000000,
|
||||
"tier": 2,
|
||||
"ingredients": [
|
||||
"contenttweaker:ingot_of_infinite_wishes",
|
||||
"contenttweaker:ingot_of_infinite_wishes",
|
||||
"contenttweaker:ingot_of_infinite_wishes",
|
||||
"contenttweaker:ingot_of_infinite_wishes",
|
||||
"contenttweaker:cuendillar_seal",
|
||||
"contenttweaker:cuendillar_seal",
|
||||
"contenttweaker:cuendillar_seal",
|
||||
"contenttweaker:cuendillar_seal"
|
||||
]
|
||||
},
|
||||
{
|
||||
"mode": "ADD",
|
||||
"result": "draconicevolution:crafting_injector,4,1",
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -1,5 +1,5 @@
|
||||
# The buildcraft detailed configuration file. This contains a lot of miscellaneous options that have no affect on gameplay.
|
||||
# You should refer to the BC source code for a detailed description of what these do. (https://github.com/BuildCraft/BuildCraft)
|
||||
# This file will be overwritten every time that buildcraft starts, so don't change anything other than the values.
|
||||
#Wed Nov 26 09:29:39 CST 2025
|
||||
#Wed Jan 14 15:52:55 CST 2026
|
||||
render.pipe.misc.inside.shade=0.725
|
||||
|
||||
@@ -141,6 +141,8 @@ cyclicmagic {
|
||||
|
||||
# Stardew Furnaces: Quickly fill a furnace by hitting it with fuel or an item, or interact with an empty hand to pull out the results [Inspired by Stardew Valley. Left click only] [default: true]
|
||||
B:"Furnace Speed"=false
|
||||
|
||||
# Default modifier for heart containers a new player will start with when first joining the world. Will not affect existing players once they have joined. (For Maximum heart modifier limit given by the heart containers see 'modpacks' category in the config file) [range: -9 ~ 90, default: 0]
|
||||
I:HeartModifierInitial=0
|
||||
|
||||
# Use a player skull on a sign to name the skull based on the top line [default: true]
|
||||
@@ -614,6 +616,8 @@ cyclicmagic {
|
||||
|
||||
# Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 99]
|
||||
I:dropper_exact=99
|
||||
|
||||
# Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 250]
|
||||
I:fire_starter=250
|
||||
|
||||
# Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 500]
|
||||
@@ -621,6 +625,8 @@ cyclicmagic {
|
||||
|
||||
# Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 50]
|
||||
I:harvester_block=50
|
||||
|
||||
# Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 0]
|
||||
I:peat_farm=64
|
||||
|
||||
# Energy generated by normal Peat [range: 10 ~ 99999, default: 256]
|
||||
@@ -1297,6 +1303,8 @@ modpacks {
|
||||
croparia:stem_*
|
||||
rustic:grape_stem
|
||||
>
|
||||
|
||||
# Maximum number of heart containers you can get by eating heart containers. Does not limit the /setheartmod command [range: 0 ~ 90, default: 10]
|
||||
I:HeartModifierMax=10
|
||||
|
||||
# Maximum number of upgraded hearts [range: 1 ~ 100, default: 20]
|
||||
@@ -1345,6 +1353,8 @@ modpacks {
|
||||
|
||||
# Block Range it will search onclick [range: 2 ~ 256, default: 32]
|
||||
I:ProspectorRange=32
|
||||
|
||||
# Containers that cannot be lifted up with the Empty Sack of Holding. Use block id; for example minecraft:chest [default: [extracells:fluidcrafter], [extracells:ecbaseblock], [extracells:fluidfiller], [refinedstorage:disk_manipulator], [refinedstorage:disk_drive], [refinedstorage:crafter], [refinedstorage:crafter_manager], [refinedstorage:grid], [parabox:parabox], [immersivengineering:metal_device1]]
|
||||
S:SackHoldingBlacklist <
|
||||
extracells:fluidcrafter
|
||||
extracells:ecbaseblock
|
||||
@@ -1403,7 +1413,11 @@ modpacks {
|
||||
|
||||
# Seconds of potion effect caused by using the sleeping mat [range: 0 ~ 600, default: 20]
|
||||
I:SleepingMatPotion=20
|
||||
|
||||
# Damage per second of Diamond spikes [range: 1 ~ 99, default: 5]
|
||||
I:SpikeDiamondDamage=5
|
||||
|
||||
# Damage per second of Iron spikes [range: 1 ~ 99, default: 1]
|
||||
I:SpikeIronDamage=1
|
||||
|
||||
# Does this break low-hardness blocks when thrown [default: false]
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -10,6 +10,7 @@ disableCreatorVisuals=false
|
||||
#The size of each inventory of EnderStorage. 0 = 3x3, 1 = 3x9, 2 = 6x9
|
||||
item.storage-size=2
|
||||
|
||||
|
||||
#The name of the item used to set the chest to personal. Diamond by default. Format <modid>:<registeredItemName>|<meta>, Meta can be replaced with "WILD"
|
||||
personalItem=minecraft:diamond|0
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
y: 8.0d,
|
||||
description: "Place 12 arcana portals in a horizontal square frame (place while standing in center block)",
|
||||
text: [
|
||||
"Not only magic is real, but so are deities. The Dungeon of arcane, as hard it is to believe, is a separate plane of existance, existing in higher dimensions, similar to the world of Alfheim, origin of many of the powers of natural magic.",
|
||||
"Not only magic is real, but so are deities. The Dungeon of arcane, as hard it is to believe, is a separate plane of existence, existing in higher dimensions, similar to the world of Alfheim, origin of many of the powers of natural magic.",
|
||||
"This (literally) infinite fortress is the realm of two masters of the natural arts, who have used their great power to infinitely extend a three-dimensional space into another higher dimension.",
|
||||
"Similarly, the power of these 'gods' has allowed for the infinite repetition of their being, meaning that, in this plane, they exist everywhere and nowhere."
|
||||
],
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
description: "Craft the two parts of the altar of cha'garoth and right click in dreadland mountains at y=40.",
|
||||
text: [
|
||||
"6 dimensions of space arent enough, in order to fully grasp these creatures I needed to gain access to more dimensions.",
|
||||
"Luckily, at the cheap cheap cost of feeling the most depressing nihilism in my entire existance, I can now delve deeper...",
|
||||
"Luckily, at the cheap cheap cost of feeling the most depressing nihilism in my entire existence, I can now delve deeper...",
|
||||
"I need to know more about my 'curse', and I finally have a lead!",
|
||||
"In this dreaded lands, a creature of unspeakable evil whispered a word, that shook me like nothing ever had.",
|
||||
"A single word, Recursion..."
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
"Yet, for some reason, when it comes to the conflict on Terra, they are pretty evenly matched.",
|
||||
"And I think I finally figured out a reason...the star I just crafted is trippy...",
|
||||
"Visiting Lelyetia, it became apparent that, for someone with mastery over recursion, permanent space-time manipulation becomes possible.",
|
||||
"If the existance of places like Lelyetia is a showcase of 'space-stretching' abilities, this recent discovery shows what becomes possible if you're a master at it...",
|
||||
"If the existence of places like Lelyetia is a showcase of 'space-stretching' abilities, this recent discovery shows what becomes possible if you're a master at it...",
|
||||
"Not only the Horde can deform space-time to create their own environments, they can up fold it like an origami!",
|
||||
"The Eden realm I entered is just a 'fold' of the horde's territory, and if I want to reach the rest of their land, I will have 'jump' on next fold..."
|
||||
],
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
text: [
|
||||
"I was able to reach Terra's moon, Luna.",
|
||||
"And now things make more sense! Terra is the size of a gas giant, yet, it is able to stay solid thanks to strong fields generated by the dimensional shards located within its crust.",
|
||||
"This is also the cause for the existance of asteroid belts and sky islands located within its atmosphere.",
|
||||
"This is also the cause for the existence of asteroid belts and sky islands located within its atmosphere.",
|
||||
"Dimensional shards, when looked at a macroscopic scale, produce negative gravity, this allowing for really cool phenomena."
|
||||
],
|
||||
dependencies: [
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
x: 26.0d,
|
||||
y: -6.0d,
|
||||
text: [
|
||||
"Just like magnetism and gravity, the laws of nature allow for the existance of other 'fields', and some of them, vis and flux, hold magical properties.",
|
||||
"Just like magnetism and gravity, the laws of nature allow for the existence of other 'fields', and some of them, vis and flux, hold magical properties.",
|
||||
"Many of the beings I have met on Terra seem to be able to use either of the two. I've yet to fully figure out the nature of these fields, but they can be used for a variety of purposes, both constructive and destructive."
|
||||
],
|
||||
dependencies: [
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
text: [
|
||||
"There is so much about the universe humanity is not aware of.",
|
||||
"We have spent so many years trying to reject things such as magic and superstition in the name of 'science'.",
|
||||
"But it appears that magic and science are just two faces of the same medals, and the existance of other dimensions seems to be the catalyst behind what I'd normally call 'miracles'.",
|
||||
"But it appears that magic and science are just two faces of the same medals, and the existence of other dimensions seems to be the catalyst behind what I'd normally call 'miracles'.",
|
||||
"Diamonds and obsidian seem to be catalysts for magic energy, which is going to allow me to enhance my tools.",
|
||||
"I don't really know what prompted me to study this phenomenon, but, for some reason, paper has something to do with it..."
|
||||
],
|
||||
|
||||
@@ -2712,6 +2712,109 @@ if HaveForestryModule Bees <<
|
||||
Flower_Provider = "extrabees.flower.rock" // See below
|
||||
}
|
||||
}
|
||||
cfg Sacredhoney {
|
||||
Dominant = Yes // Whether species allele is dominant or recessive
|
||||
Glowing = Yes // Whether icon should be glowing
|
||||
|
||||
PrimaryColor = 0x805d2d // Color as a hex number, can also be specified as {r g b} with values (0-1)
|
||||
SecondaryColor = 0xded716
|
||||
|
||||
Secret = No // If true - will not show up in NEI or creative and
|
||||
// will not count against the species total.
|
||||
|
||||
Humidity = Normal // Arid, Normal, Damp
|
||||
Temperature = Normal // None, Icy, Cold, Normal, Warm, Hot, Hellish
|
||||
|
||||
Nocturnal = Yes // If true - only works at night
|
||||
|
||||
Binominal = Bifrost // Fluff
|
||||
Authority = BDEW
|
||||
|
||||
Branch = "gendustry.meatball"
|
||||
|
||||
Products = DropsList( // List of drops with chances
|
||||
40% I:twilightforest:cinder_log
|
||||
)
|
||||
|
||||
Specialty = DropsList(
|
||||
80% I:twilightforest:cinder_log
|
||||
70% I:twilightforest:cinder_log
|
||||
50% I:twilightforest:cinder_log
|
||||
)
|
||||
|
||||
cfg Traits {
|
||||
Base = "forestry.speciesForest" // Copy traits from another species
|
||||
Never_Sleeps = "forestry.boolTrue" // Override a single trait
|
||||
Flower_Provider = "extrabees.flower.rock" // See below
|
||||
}
|
||||
}
|
||||
cfg Chunky {
|
||||
Dominant = Yes // Whether species allele is dominant or recessive
|
||||
Glowing = Yes // Whether icon should be glowing
|
||||
|
||||
PrimaryColor = 0xffe600 // Color as a hex number, can also be specified as {r g b} with values (0-1)
|
||||
SecondaryColor = 0xFF0000
|
||||
|
||||
Secret = No // If true - will not show up in NEI or creative and
|
||||
// will not count against the species total.
|
||||
|
||||
Humidity = Normal // Arid, Normal, Damp
|
||||
Temperature = Normal // None, Icy, Cold, Normal, Warm, Hot, Hellish
|
||||
|
||||
Nocturnal = Yes // If true - only works at night
|
||||
|
||||
Binominal = Bifrost // Fluff
|
||||
Authority = BDEW
|
||||
|
||||
Branch = "gendustry.meatball"
|
||||
|
||||
Products = DropsList( // List of drops with chances
|
||||
40% I:contenttweaker:warren_chunk
|
||||
)
|
||||
|
||||
Specialty = DropsList(
|
||||
80% I:contenttweaker:warren_chunk
|
||||
)
|
||||
|
||||
cfg Traits {
|
||||
Base = "forestry.speciesSpectral" // Copy traits from another species
|
||||
Never_Sleeps = "forestry.boolTrue" // Override a single trait
|
||||
Flower_Provider = "extrabees.flower.rock" // See below
|
||||
}
|
||||
}
|
||||
cfg Prosperous {
|
||||
Dominant = Yes // Whether species allele is dominant or recessive
|
||||
Glowing = Yes // Whether icon should be glowing
|
||||
|
||||
PrimaryColor = 0x3ba100 // Color as a hex number, can also be specified as {r g b} with values (0-1)
|
||||
SecondaryColor = 0x044075
|
||||
|
||||
Secret = No // If true - will not show up in NEI or creative and
|
||||
// will not count against the species total.
|
||||
|
||||
Humidity = Damp // Arid, Normal, Damp
|
||||
Temperature = Normal // None, Icy, Cold, Normal, Warm, Hot, Hellish
|
||||
|
||||
Nocturnal = No // If true - only works at night
|
||||
|
||||
Binominal = Agricultural // Fluff
|
||||
Authority = BDEW
|
||||
|
||||
Branch = "gendustry.meatball"
|
||||
|
||||
Products = DropsList( // List of drops with chances
|
||||
90% I:contenttweaker:prosperous_rock // Can use all the specifiers usable in recipes
|
||||
)
|
||||
|
||||
Specialty = DropsList(
|
||||
980% I:contenttweaker:prosperous_rock
|
||||
)
|
||||
|
||||
cfg Traits {
|
||||
Base = "extrabees.species.rock" // Copy traits from another species
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -3014,6 +3117,8 @@ if HaveForestryModule Bees <<
|
||||
mutation: 99% "extrabees.species.energetic" + "magicbees.speciesSavant" => "gendustry.bee.ChaosStrikez" Req Temperature Normal
|
||||
mutation: 80% "gendustry.bee.Gallifreyan" + "careerbees.honey_smelter" => "gendustry.bee.Honeysmeltest" Req Temperature Normal
|
||||
mutation: 80% "gendustry.bee.UniversalConstellation" + "gendustry.bee.Apothecary" => "gendustry.bee.Ascendant" Req Temperature Normal
|
||||
mutation: 40% "gendustry.bee.Soulsucking" + "gendustry.bee.Gallifreyan" => "gendustry.bee.Chunky" Req Temperature Hot
|
||||
mutation: 40% "gendustry.bee.Agricultural" + "gendustry.bee.Tinkerest" => "gendustry.bee.Prosperous" Req Temperature Hot
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -45,7 +45,7 @@ gendustry.bees.species.Thorium=Thorium
|
||||
gendustry.bees.species.Trinity=Trinity
|
||||
gendustry.bees.species.Necronomibee=Necronomibee
|
||||
gendustry.honeycomb.necronomicomb.name=Necronomicomb
|
||||
gendustry.honeycomb.herblore.name=Herblore
|
||||
gendustry.honeycomb.herblore.name=Herblore Comb
|
||||
gendustry.bees.species.Sandman=Sandman366
|
||||
gendustry.bees.species.Herblore=Herblore
|
||||
gendustry.bees.species.Flux=Flux
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user