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209 Commits

Author SHA1 Message Date
PrototypeTrousers 770db27777 add recipes 2022-10-11 22:30:54 -03:00
PrototypeTrousers de674f72bd fix fluid search by name 2022-10-11 21:38:18 -03:00
PrototypeTrousers 19747ba1f1 lang, models, textures 2022-10-10 22:25:28 -03:00
PrototypeTrousers 024b5c6503 fix fluid slots offsets 2022-10-10 20:02:22 -03:00
PrototypeTrousers 63dd035c85 works 2022-10-10 19:48:24 -03:00
PrototypeTrousers e611b1fb76 make Enter also set the string on the storage bus gui 2022-10-10 04:14:16 -03:00
PrototypeTrousers 4c8ad87875 fix lang typo ( 4k cell having 16k as name ) 2022-10-05 13:12:29 -03:00
PrototypeTrousers 194d1171f9 bump version 2022-09-30 20:08:39 -03:00
PrototypeTrousers 376bbf7e84 additional security checks to P2P parts 2022-09-30 20:08:08 -03:00
PrototypeTrousers ddfac3a339 return early instead of cancelling 2022-09-30 19:55:35 -03:00
PrototypeTrousers 95d8216992 Fix craft-only export busses also exporting stocked items 2022-09-25 14:37:00 -03:00
PrototypeTrousers 4e2afb297e push security station slots further down to match the GUI 2022-09-25 14:35:52 -03:00
PrototypeTrousers d9588441b0 delay repo view sorting to once per tick 2022-09-25 14:35:13 -03:00
PrototypeTrousers 86a42e970f Merge remote-tracking branch 'LasmGratel/async-itemrepo' into AE2-Omnifactory 2022-09-25 13:52:30 -03:00
Xikaro bdb0ac14c5 Add color lang (#150), Fixes WAILA wrong lang keys 2022-09-25 13:46:33 -03:00
Lasm Gratel 8c735305d7 Speed up ME Terminal search performance by using CompletableFuture 2022-09-20 18:21:57 +08:00
YoungOnion 9011273229 reformatted all src files (#141) 2022-09-17 08:08:02 -03:00
PrototypeTrousers 3328bfcda2 flip a condition 2022-09-15 12:43:25 -03:00
PrototypeTrousers 158d7c6a04 fix GTEU p2p injecting power on the side of the P2P input 2022-09-14 18:50:07 -03:00
brachy84 0085262779 sort terminal by bogosorter sort rules (#138) 2022-09-10 08:37:59 -03:00
PrototypeTrousers 1ed654843c Fix patterns needing to be encoded twice 2022-09-10 08:35:40 -03:00
PrototypeTrousers 6277058167 p2p fixes 2022-09-09 12:49:47 -03:00
PrototypeTrousers 6e6f8d33cd 0.52.5 2022-09-05 15:35:24 -03:00
PrototypeTrousers efb9ab512a minor cleanup 2022-09-05 15:30:28 -03:00
James a9c891f69a added renaming feature with quartz cutting knife 2022-09-05 15:06:46 -03:00
yanxiatao 2ea120e614 add InterfaceConfigurationTerminal Chinese traslate (#133) 2022-08-29 19:46:57 -03:00
PrototypeTrousers 29c18bbf33 fix a dupe bug 2022-08-29 19:46:29 -03:00
PrototypeTrousers 027e8477c2 push down some buttons so the JEI doesnt get cutoff vertically.
ME autocrafting now uses the cached storage list instead of a full simulated network extraction
2022-08-26 17:28:00 -03:00
PrototypeTrousers f8bac0475a more tinkering with JEI exclusion areas 2022-08-25 02:57:39 -03:00
Yang Xizhi 55c527e557 fix scroll bar being rendered wrongly (#130)
* fix scroll bar being rendered wrongly

* tooltip overlap

* fix the first cpu select grid render
2022-08-22 18:43:00 -03:00
PrototypeTrousers 7714f5196e bump version 2022-08-19 11:33:28 -03:00
PrototypeTrousers 430ee8430d apply JEI extra areas to missing GUIs 2022-08-19 11:32:41 -03:00
PrototypeTrousers 2e98ec015c Merge branch 'better-crafting-status' into AE2-Omnifactory 2022-08-19 11:32:13 -03:00
PrototypeTrousers b6955d42b6 Fixes "Device missing channel" when channels are disabled and a ME
controller is present on the network
2022-08-19 11:31:56 -03:00
alongstringofnumbers e696b31013 Remove some commented out code 2022-08-17 16:02:59 -07:00
alongstringofnumbers b84c25e64c Implement Crafting CPU selector widget 2022-08-17 15:54:03 -07:00
PrototypeTrousers 327b26559f bump version 2022-08-15 01:15:03 -03:00
YoungOnion f434688f3a Allow max size of controller to be configurable (#126)
* modifiable max length of a controller in all 3 axis

* added a 1-255 range on the sizes

* fixed values to [1, 63]
2022-08-15 01:13:33 -03:00
PrototypeTrousers 7996c44075 Make ME Controller still usable even without channels on. gives energy
discount. 
Hide channel count from Waila and TOP, if channels are disabled
2022-08-15 01:12:23 -03:00
PrototypeTrousers f5e9df07d4 version 0.53.0 2022-08-12 23:03:50 -03:00
PrototypeTrousers 159a9370c9 Attempt to fix #127 2022-08-12 23:03:02 -03:00
PrototypeTrousers ad5dcf5c97 Merge branch 'cit' into AE2-Omnifactory 2022-08-12 23:01:54 -03:00
PrototypeTrousers 104d6fc34d Implement Interface Configuration Terminal 2022-08-12 23:01:35 -03:00
PrototypeTrousers 40caeec92f JEI Ghost items work, missing some click interactions and GUI work 2022-08-11 04:05:45 -03:00
PrototypeTrousers 119cdbc2c0 missing JEI ghost support 2022-08-11 03:19:13 -03:00
PrototypeTrousers a44c74b0d7 wip 2022-08-09 03:41:31 -03:00
PrototypeTrousers a55dbb061c fix autocrafting logic bug with container items and processing patterns
fix message reporting missing items having their values swapped
2022-08-08 19:06:50 -03:00
PrototypeTrousers 9fdf0345b3 Fix #123 2022-07-20 22:25:19 -03:00
PrototypeTrousers 346f5aeaac fix GTEU energy tax evasion
fix StackOverflow crash
2022-07-20 17:09:56 -03:00
PrototypeTrousers d4b5d0dc26 allow automation insertion "gemCertusQuartz" oredictd items into charger
Fixes #120
2022-07-13 20:11:42 -03:00
PrototypeTrousers d77838146d fix patterns "not extracting" due to acidental dragging
bump version
2022-05-30 23:28:17 -03:00
PrototypeTrousers 5b1f98b2d8 fix expanded processing pattern terminal not refreshing when placing
patterns on the encoding output slot
2022-05-30 22:28:50 -03:00
PrototypeTrousers 1c197c0f20 Fix incorrect with behavior with interfaces and storage busses
while using interfaces with crafting cards
2022-05-15 08:18:59 -03:00
PrototypeTrousers 46a1faaca2 Merge pull request #105 from Xikaro/AE2-Omnifactory
Update ru_ru.lang
2022-05-15 08:17:16 -03:00
PrototypeTrousers dd28b610e1 bump version
last minute fix
2022-05-13 15:04:34 -03:00
Xikaro aa2bb45199 Update ru_ru.lang 2022-05-13 08:18:33 +05:00
PrototypeTrousers 48146af137 Blocking mode for sub-networks 2022-05-12 19:55:38 -03:00
PrototypeTrousers 582d7f140c bump version 2022-05-09 14:18:10 -03:00
PrototypeTrousers ffdc052d99 fix last facade on off hand deleting the item on the main hand when used
fixes #101
2022-05-09 14:15:10 -03:00
PrototypeTrousers de7d6321f0 Merge pull request #102 from TechLord22/dust_texture_fix
Fix Misaligned Dust Textures
2022-05-09 14:14:49 -03:00
tech22 235eef23e3 fix misaligned dust textures 2022-05-08 14:51:16 -04:00
PrototypeTrousers c7fcdf7d8b small tweaks to the crafting amount gui
number starts selected if want to override the default of 1.
keypad enter also works to start craft
2022-04-28 22:57:22 -03:00
PrototypeTrousers 3a6ab149e4 Merge pull request #100 from GTModpackTeam/fix-japan-lang
fix ja_JP.lang
2022-04-28 22:43:30 -03:00
tier940 9337eceb82 [fix] lang record & SearchMode 2022-04-28 20:53:27 +09:00
PrototypeTrousers 35f91bf0d0 reduce packets sent while dragging items around in GUIs 2022-04-25 12:10:41 -03:00
PrototypeTrousers 6d14d082b0 hold items inplace 2022-04-25 12:09:29 -03:00
PrototypeTrousers 98ad919f1b items oredicted "crystalCertusQuartz" can go into the charger
and change to ae2 charged certus quartz
2022-04-15 15:42:35 -03:00
PrototypeTrousers fb4af262b7 Merge pull request #88 from Mr-Ao-Dragon/AE2-Omnifactory
Update zh-cn lang file.
2022-04-15 14:27:10 -03:00
PrototypeTrousers 5f774749e8 Merge pull request #94 from GTModpackTeam/add-japanese-lang
Japanese translation files
2022-04-15 14:26:58 -03:00
PrototypeTrousers 81b3ff6976 fix autocrafting with substitute crafting option enabled 2022-04-13 15:38:47 -03:00
PrototypeTrousers c8698fc2bf enable controller and smart cables registration, even with channels off 2022-04-12 17:39:20 -03:00
PrototypeTrousers be9fb6d04c try to hold hold items in place while extracting holding down shift 2022-04-11 23:51:03 -03:00
PrototypeTrousers 90ca2c7e92 Fix condenser not creating new items after item extraction without
inserting new items
reworked pattern terminal and crafting terminal search expression matching
2022-04-11 15:15:29 -03:00
PrototypeTrousers 39ac308889 wip 2022-04-11 05:13:16 -03:00
PrototypeTrousers 4d268b97a9 cache itemstack on export bus 2022-04-11 03:50:33 -03:00
PrototypeTrousers 4b6fbf68b6 Added config for auto crafting of substitutions
Change missing items information to a packet (missing localization stuff yet)
2022-04-11 02:00:31 -03:00
PrototypeTrousers a289dec832 fix crash with GTCEu 2.2 and higher 2022-04-06 14:34:37 -03:00
PrototypeTrousers a4f50ea9ef actually fixes 2022-04-04 08:25:11 -03:00
PrototypeTrousers 0e8f7c9d03 added packets for missing items report 2022-04-04 03:57:04 -03:00
PrototypeTrousers 7c0935f447 fix (?) weird substitution items on crafting tree 2022-04-04 03:20:21 -03:00
PrototypeTrousers 1e9e8d2639 more checks if "gregtech" mod is loaded 2022-03-31 21:16:14 -03:00
tier940 3455e815b8 [fix] Rename crafting_accelerator 2022-03-29 16:50:38 +09:00
tier940 a08e61b818 [fix] lang table 2022-03-29 16:39:47 +09:00
PrototypeTrousers 19c6e2ff2d support for IC2 damageable items 2022-03-27 08:52:37 -03:00
PrototypeTrousers 4f25c1551b increase internal buffer of ME Chest
Fix item amount not refreshing when inserted/extracted
2022-03-27 08:10:02 -03:00
PrototypeTrousers 3b94e9420d fix NPE with ae2fc and blocking mode 2022-03-25 23:46:52 -03:00
PrototypeTrousers f30f334a23 move nonblocking call out of method used by ae2fc coremod 2022-03-24 23:25:28 -03:00
tier940 ed702a5c73 [fix] タイポ 2022-03-18 22:20:43 +09:00
tier940 1364117374 [update] change to latest 2022-03-18 21:52:43 +09:00
tier940 ed4b864ba2 [add] Japanese lang file 2022-03-17 18:24:48 +09:00
PrototypeTrousers 706e577dab Fix container item crafting (again)
avoid making some copies
fix crash without JEI
2022-03-16 00:52:38 -03:00
PrototypeTrousers ccc8486571 check if gregtech is loaded before checking for MetaTools 2022-03-12 22:36:22 -03:00
PrototypeTrousers 3e8440644e fix autocrafting with container items 2022-03-12 22:21:04 -03:00
PrototypeTrousers 50f4e08b64 Merge remote-tracking branch 'origin/AE2-Omnifactory' into AE2-Omnifactory 2022-03-12 17:27:17 -03:00
PrototypeTrousers cfa9fa2843 invalidate cached itemstack if its gonna be used in a real insertion 2022-03-12 17:14:37 -03:00
PrototypeTrousers 47f819e021 invalidate cached itemstack if its gonna be used in a real insertion 2022-03-12 11:03:04 -03:00
MrAoDragon e67b196e19 update zh-cn lang file 2022-03-12 17:34:14 +08:00
PrototypeTrousers 6d151bb890 GTCEu blocking mode fix 2022-03-11 23:11:52 -03:00
PrototypeTrousers 3305270a71 clean-up 2022-03-11 22:04:58 -03:00
PrototypeTrousers f824bfd2e1 small optimization 2022-03-10 21:35:18 -03:00
PrototypeTrousers 036f4e1c5b heavily tweaked auto-crafting 2022-03-09 23:14:02 -03:00
PrototypeTrousers 146d3f5628 fix fluid dupe 2022-03-06 08:24:29 -03:00
PrototypeTrousers 9c821cb015 cleaning 2022-03-05 23:29:20 -03:00
PrototypeTrousers 3a83c99b1f fix container items return properly 2022-03-05 11:15:32 -03:00
PrototypeTrousers 447c6debab account for interfaces priority affecting which items are extractable 2022-03-04 22:49:55 -03:00
PrototypeTrousers 50470ae3cf version 2022-03-04 21:44:58 -03:00
PrototypeTrousers 993be652c9 delay container item return when simulating crafting tree 2022-03-04 21:30:26 -03:00
PrototypeTrousers b3bfbd0b58 remove debugging log 2022-03-04 17:08:23 -03:00
PrototypeTrousers 49b3dc8b60 undo partially pattern cache rebuild optimization
enabled pattern substitution now can use substitute patterned items
2022-03-03 22:25:10 -03:00
PrototypeTrousers 71ffcfb839 JEI transfer handler OutOfBounds fix 2022-03-01 13:02:09 -03:00
PrototypeTrousers 73f76a6654 clean up 2022-02-28 23:30:52 -03:00
PrototypeTrousers 645de1d868 Merge branch 'craftingtree-tweaks' into AE2-Omnifactory 2022-02-28 23:17:21 -03:00
PrototypeTrousers 8f40478695 version 2022-02-28 23:16:53 -03:00
PrototypeTrousers 056fcc3818 switch to extractable instead of cached item list 2022-02-28 23:16:53 -03:00
PrototypeTrousers 0ed0eb9d5f better logging 2022-02-28 23:16:49 -03:00
PrototypeTrousers 3ddc846648 Merge branch 'craftingtree-tweaks' into AE2-Omnifactory 2022-02-28 23:06:11 -03:00
PrototypeTrousers f98f6ef852 misc cleaning 2022-02-28 22:57:35 -03:00
PrototypeTrousers 4192d721a0 only fire simulation if a player requested it 2022-02-28 21:25:33 -03:00
PrototypeTrousers a0f3ef9d86 cut crafting tree earlier if ingredients are available 2022-02-28 21:25:13 -03:00
PrototypeTrousers 6b29288de6 remove crafting penalties 2022-02-28 00:13:07 -03:00
PrototypeTrousers 285fc6314c small optimization to crafting tree 2022-02-27 23:04:29 -03:00
PrototypeTrousers 50fd83e96b adjust default blocking mode settings 2022-02-25 00:09:33 -03:00
PrototypeTrousers cc51138a6a blocking mode changes again
misc cleaning
2022-02-24 23:54:50 -03:00
PrototypeTrousers 918df0bf7f clean up 2022-02-22 23:55:52 -03:00
PrototypeTrousers c852199901 bump version 2022-02-22 22:55:44 -03:00
PrototypeTrousers fd95d3de47 fixed typo gtceu -> gteu 2022-02-22 22:37:28 -03:00
PrototypeTrousers c3dd6dabe1 fix blocking mode again... 2022-02-22 22:11:57 -03:00
PrototypeTrousers b0e81ac2d1 fix blocking mode somehow voiding items 2022-02-22 19:40:15 -03:00
PrototypeTrousers 30f4cdf545 attempt at pattern rebuild optimization 2022-02-22 00:02:17 -03:00
PrototypeTrousers ee9441474e tweak cache reset on interface config 2022-02-21 18:25:58 -03:00
PrototypeTrousers 8846202270 More itemstacks caching
Micro optimization on molecular assemblers
2022-02-21 15:11:16 -03:00
PrototypeTrousers 17a900ae9a actually return if a crafting job is running 2022-02-19 23:03:33 -03:00
PrototypeTrousers 66bc243b41 cache more itemstacks 2022-02-19 23:02:40 -03:00
PrototypeTrousers a2bda8f449 tile fluid textures on fluid interfaces properly 2022-02-17 20:15:29 -03:00
PrototypeTrousers a2c2a4df0f oops, add integrated circuit to default non blocking items 2022-02-15 19:33:56 -03:00
PrototypeTrousers b4e237244a fix interfaces with crafting cards attached to storage bus not working
add missing buttons to oredict storagebus
2022-02-14 17:15:51 -03:00
PrototypeTrousers b541ad8d18 misc cleaning
add lenses to non blocking list
2022-02-10 20:15:58 -03:00
PrototypeTrousers 64f29a7dba make it work 2022-02-10 17:59:03 -03:00
PrototypeTrousers 6d25b7ef3c reworked blocking mode. now items are configurable per mod 2022-02-09 22:15:44 -03:00
PrototypeTrousers c3a608ef59 fix export busses exporting items out of nowhere 2022-01-31 16:51:06 -03:00
PrototypeTrousers af1f5c34d2 fix npe when placing down an ore dict storage bus 2022-01-30 17:19:01 -03:00
PrototypeTrousers f5378e060e fix importing from storage drawers 2022-01-29 17:21:12 -03:00
PrototypeTrousers 47407acc42 backport of #5823 - try emptying interfaces first before handling crafting jobs 2022-01-29 17:03:15 -03:00
PrototypeTrousers d7f3428824 fix for infinite loop while loading 2022-01-24 13:19:31 -03:00
PrototypeTrousers 63e339b88b cache itemstacks more aggressively 2022-01-24 13:17:50 -03:00
PrototypeTrousers 98761809fd add the patterns inside the terminal to the drop list of the terminal 2022-01-23 23:08:47 -03:00
PrototypeTrousers 8cb013b686 versioning 2022-01-22 23:19:49 -03:00
PrototypeTrousers f2fe376982 Merge pull request #74 from Syrcan/GTEU-fix
GTEU input fix
2022-01-22 23:06:39 -03:00
Syrcan 603452de1f GTEU input fix 2022-01-22 10:11:23 +01:00
PrototypeTrousers 40bd96d21c tweak crafting job size again
null check
2022-01-21 18:12:18 -03:00
PrototypeTrousers a14d160a07 Reworked oredict storage bus
have a recipe now
expression matcher and validator from GTCEU by brachy84
2022-01-20 22:43:18 -03:00
PrototypeTrousers df28a5520f fix mod name
implement GTCEU Energy adapter
2022-01-20 20:02:26 -03:00
PrototypeTrousers 0d096944cc Merge branch 'gtceu-p2p' into AE2-Omnifactory 2022-01-20 17:48:07 -03:00
PrototypeTrousers 963d3414d8 update version
more of renaming mod
2022-01-20 17:46:07 -03:00
PrototypeTrousers 4414451f5e more gtceu p2p fixes 2022-01-20 17:05:21 -03:00
PrototypeTrousers e0ddb92b81 attune gtce p2p with cables 2022-01-20 13:28:08 -03:00
PrototypeTrousers 6f551ad67f wip gtceu p2p 2022-01-20 00:04:04 -03:00
PrototypeTrousers fd3349614d fix terminal crashing and not cleaning leftovers of larger recipe patterns 2022-01-11 11:23:40 -03:00
PrototypeTrousers 903f211044 fix crash while configuring fluid storage bus 2022-01-10 03:17:46 -03:00
PrototypeTrousers 78e1e26a11 Fix issues with the expanded pattern terminal and its patterns crafting 2022-01-05 21:36:49 -03:00
PrototypeTrousers 2a6de11597 update version 2022-01-04 17:08:55 -03:00
PrototypeTrousers cd2b53af85 Cherry-picked 5554ba903e74c2980b2e395c78555b40fc379e80
Be more lenient with extended block states being passed by other mods.
2022-01-04 17:01:55 -03:00
PrototypeTrousers 1c5565491a finish oredict storage bus 2022-01-03 13:16:27 -03:00
PrototypeTrousers 311cc5c6f6 more oredictbus work 2022-01-03 11:32:48 -03:00
PrototypeTrousers 41796449ed cache oredict filter list 2022-01-03 10:47:35 -03:00
PrototypeTrousers 9eef9d3840 partial implementation of oredict storage bus
missing proper GUI, text, item models, memorycard support.
logic works
2022-01-03 02:33:08 -03:00
PrototypeTrousers 13afa6908a implement expanded processing pattern terminal 2022-01-02 18:27:41 -03:00
PrototypeTrousers 103438f805 do full reset level emitter on stack update 2021-12-13 02:02:02 -03:00
PrototypeTrousers eaa01f7648 flip some boolean so craftables actually show up 2021-12-10 20:26:29 -03:00
PrototypeTrousers e81fb09599 when in off-hand, memory card wild paste as input 2021-12-10 14:02:56 -03:00
PrototypeTrousers 94d73aec7c wwww 2021-12-09 23:34:57 -03:00
PrototypeTrousers b51af43dba item/fluid count changes.. again 2021-12-07 21:10:04 -03:00
PrototypeTrousers 85dc8ae7c1 item costs/ghost fixes 2021-11-29 00:50:32 -03:00
PrototypeTrousers c34176f392 fix (?) item desync issues 2021-11-23 20:25:05 -03:00
PrototypeTrousers 76fe2175a0 moved p2p forge event to an upper class
add an extra update after the network has finished booting
2021-11-15 00:09:04 -03:00
PrototypeTrousers c5d33ed892 p2p fixes redton, light, items 2021-11-11 20:54:40 -03:00
PrototypeTrousers b423d99879 tweak crafting byte costs 2021-11-02 17:56:12 -03:00
PrototypeTrousers 81156b411d version 2021-11-02 15:34:45 -03:00
PrototypeTrousers 6be1660d41 Merge branch 'item-issues' into AE2-Omnifactory 2021-11-02 15:34:02 -03:00
PrototypeTrousers 304f394497 cut crafting tree earlier if the item is available
fix job byte size to 8 per crafting + 1 per item used/stored
2021-11-02 15:33:14 -03:00
PrototypeTrousers 50f21125c8 log if non-patterned items go missing before starting a craft 2021-11-02 02:00:01 -03:00
PrototypeTrousers 30b85bd239 potential fix for showing proper item names when failing to start craft 2021-11-01 23:23:45 -03:00
PrototypeTrousers 9ce00d338f only try to extract if its already in the cache 2021-10-29 17:04:24 -03:00
PrototypeTrousers 11f5b71089 update directly instead of relying on forge events 2021-10-29 15:14:33 -03:00
PrototypeTrousers e7da72163b backported #5349 2021-10-29 15:13:46 -03:00
PrototypeTrousers 6d7c65dd70 potential fix for an infinite loop while adding nodes 2021-10-29 14:09:19 -03:00
PrototypeTrousers 5e21101619 n-to-n p2p
network monitor checks nesting by action source
2021-10-28 23:49:16 -03:00
PrototypeTrousers 3db8d0185f fix security terminal and portable cell stored items not showing 2021-10-23 17:56:15 -03:00
PrototypeTrousers 2f5ecfe638 energy fixes 2021-10-22 15:37:08 -03:00
PrototypeTrousers 75843e802d WIP 2021-10-21 12:22:00 -03:00
PrototypeTrousers e41b6943aa fix swapping cells giving wrong item/fluid count 2021-09-28 23:29:52 -03:00
PrototypeTrousers 92347ad2f5 fix looping item count and hopefully energy issues 2021-09-26 22:07:16 -03:00
PrototypeTrousers 517bd77df7 yet another try at energy issues
fix requesters not being added to the energy grid


partially revert the energy 'fixes'


potential desync on item count


energy and items change
2021-09-17 00:09:49 -03:00
PrototypeTrousers 19f928a9a5 fluid pass 2021-09-13 04:22:52 -03:00
PrototypeTrousers 73251a0fe5 more item count changes.... 2021-09-13 02:10:28 -03:00
PrototypeTrousers 9335daff7d Revert "fixes item showing incorrect amounts"
This reverts commit 618e9390c6.
2021-09-11 22:48:45 -03:00
PrototypeTrousers cc5377d53b fluid storage bus handler cache tweaks and simplify energy cache 2021-09-06 23:51:32 -03:00
Salomão 059f20d801 yet another try at fixing power issues 2021-09-05 20:28:37 -03:00
Salomão d229570495 try to fix energy issues again
fix issue with voiding p2p parts when shift-right clicking with a memory card
2021-09-04 18:59:46 -03:00
PrototypeTrousers c284748b6c fix p2p not updating properly on memory card loading 2021-09-02 20:42:02 -03:00
PrototypeTrousers 880a9c8821 another case of wrong item count caused by weak reset logic overriding
a full reset needed
2021-09-01 16:11:45 -03:00
PrototypeTrousers c68c02ef3b more cases of wrong item counting fixed 2021-08-26 22:03:23 -03:00
PrototypeTrousers 89c4d2736c borrowed some fancy, colored, fluid rendering from gregicality
thank you @Yefancy
2021-08-23 22:35:26 -03:00
PrototypeTrousers 01778794e5 try to fix #51 2021-08-22 23:59:02 -03:00
PrototypeTrousers 8f2a06e457 fix #49. you can now actually clear storage and conversion monitors 2021-08-20 23:26:33 -03:00
PrototypeTrousers 2d71b75019 actually fix it 2021-08-17 07:46:47 -03:00
PrototypeTrousers 9f09cd04d4 enforce cache reset of storage bus attached to interfaces were configs
changed
2021-08-16 21:55:35 -03:00
PrototypeTrousers b041fae0d5 fix storage/monitors wrong item count and interactions 2021-08-16 19:26:25 -03:00
Salomão c466a0e00e fix items in level emitters with crafting cards not showing up 2021-08-14 09:44:47 -03:00
1121 changed files with 92530 additions and 106720 deletions
+1 -1
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@@ -57,7 +57,7 @@ tasks.withType(JavaCompile) {
options.encoding = 'UTF-8' options.encoding = 'UTF-8'
} }
version = aeversion + "-" + aechannel + "-" + aebuild + " " + trousers version = aeversion + "-" + aechannel + "-" + aebuild + "-" + extended + "-" + extendedversion
group = aegroup group = aegroup
archivesBaseName = aebasename archivesBaseName = aebasename
+4 -5
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@@ -3,20 +3,18 @@ aechannel=stable
aebuild=7 aebuild=7
aegroup=appeng aegroup=appeng
aebasename=appliedenergistics2 aebasename=appliedenergistics2
trousers=omni-fixes-v46e extended=extended_life
extendedversion=v0.53.8
######################################################### #########################################################
# Versions # # Versions #
######################################################### #########################################################
minecraft_version=1.12.2 minecraft_version=1.12.2
mcp_mappings=snapshot_20171003 mcp_mappings=snapshot_20171003
forge_version=14.23.5.2847 forge_version=14.23.5.2847
######################################################### #########################################################
# Installable # # Installable #
######################################################### #########################################################
hwyla_version=1.8.26-B41_1.12.2 hwyla_version=1.8.26-B41_1.12.2
######################################################### #########################################################
# Provided APIs # # Provided APIs #
######################################################### #########################################################
@@ -27,8 +25,9 @@ top_version=1.12-1.4.23-16
cofhcore_version=1.12.2-4.5.2.19 cofhcore_version=1.12.2-4.5.2.19
crafttweaker_version=4.1.8.9 crafttweaker_version=4.1.8.9
inventorytweaks_version=1.63 inventorytweaks_version=1.63
bogosorter_version=1.1.0
ctm_version=MC1.12.2-0.3.1.16 ctm_version=MC1.12.2-0.3.1.16
forestry_version=5.8.2.387
######################################################### #########################################################
# Deployment # # Deployment #
######################################################### #########################################################
+5 -3
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@@ -31,7 +31,7 @@ repositories {
maven { maven {
name = "Tesla repo" name = "Tesla repo"
url "http://maven.mcmoddev.com" url "https://maven.mcmoddev.com"
} }
maven { maven {
@@ -80,8 +80,7 @@ configurations {
} }
dependencies { dependencies {
compileOnly "gregtechce:gregtech:1.12.2:1.15.1.735" deobfCompile "gregtechce:gregtech:1.12.2:1.15.1.735"
// installable runtime dependencies // installable runtime dependencies
mods "mcp.mobius.waila:Hwyla:${hwyla_version}" mods "mcp.mobius.waila:Hwyla:${hwyla_version}"
mods "net.industrial-craft:industrialcraft-2:${ic2_version}:dev" mods "net.industrial-craft:industrialcraft-2:${ic2_version}:dev"
@@ -96,8 +95,11 @@ dependencies {
compileOnly "cofh:CoFHCore:${cofhcore_version}:deobf" compileOnly "cofh:CoFHCore:${cofhcore_version}:deobf"
compileOnly "CraftTweaker2:CraftTweaker2-API:${crafttweaker_version}" compileOnly "CraftTweaker2:CraftTweaker2-API:${crafttweaker_version}"
compileOnly "inventory-tweaks:InventoryTweaks:${inventorytweaks_version}:api" compileOnly "inventory-tweaks:InventoryTweaks:${inventorytweaks_version}:api"
compileOnly "inventory-bogo-sorter:bogosorter:${bogosorter_version}"
compileOnly "team.chisel.ctm:CTM:${ctm_version}" compileOnly "team.chisel.ctm:CTM:${ctm_version}"
compileOnly "de.ellpeck.actuallyadditions:ActuallyAdditions:1.12.2-r152.16:api" compileOnly "de.ellpeck.actuallyadditions:ActuallyAdditions:1.12.2-r152.16:api"
deobfCompile "net.sengir.forestry:forestry_${minecraft_version}:$forestry_version"
// at runtime, use the full JEI jar // at runtime, use the full JEI jar
runtime "mezz.jei:jei_${minecraft_version}:${jei_version}" runtime "mezz.jei:jei_${minecraft_version}:${jei_version}"
@@ -28,7 +28,8 @@ public enum PowerUnits
{ {
AE( "gui.appliedenergistics2.units.appliedenergstics" ), // Native Units - AE Energy AE( "gui.appliedenergistics2.units.appliedenergstics" ), // Native Units - AE Energy
EU( "gui.appliedenergistics2.units.ic2" ), // IndustrialCraft 2 - Energy Units EU( "gui.appliedenergistics2.units.ic2" ), // IndustrialCraft 2 - Energy Units
RF( "gui.appliedenergistics2.units.rf" ); // RF - Redstone Flux RF( "gui.appliedenergistics2.units.rf" ), // RF - Redstone Flux
GTEU( "gui.appliedenergistics2.units.gteu" ); // RF - Redstone Flux
/** /**
* unlocalized name for the power unit. * unlocalized name for the power unit.
@@ -46,14 +47,13 @@ public enum PowerUnits
/** /**
* do power conversion using AE's conversion rates. * do power conversion using AE's conversion rates.
* * <p>
* Example: PowerUnits.EU.convertTo( PowerUnits.AE, 32 ); * Example: PowerUnits.EU.convertTo( PowerUnits.AE, 32 );
* * <p>
* will normally returns 64, as it will convert the EU, to AE with AE's power settings. * will normally returns 64, as it will convert the EU, to AE with AE's power settings.
* *
* @param target target power unit * @param target target power unit
* @param value value * @param value value
*
* @return value converted to target units, from this units. * @return value converted to target units, from this units.
*/ */
public double convertTo( final PowerUnits target, final double value ) public double convertTo( final PowerUnits target, final double value )
@@ -29,6 +29,7 @@ public enum TunnelType
ME, // Network Tunnel ME, // Network Tunnel
IC2_POWER, // EU Tunnel IC2_POWER, // EU Tunnel
FE_POWER, // Forge Energy tunnel FE_POWER, // Forge Energy tunnel
GTEU_POWER, // Forge Energy tunnel
REDSTONE, // Redstone Tunnel REDSTONE, // Redstone Tunnel
FLUID, // Fluid Tunnel FLUID, // Fluid Tunnel
ITEM, // Item Tunnel ITEM, // Item Tunnel
@@ -30,8 +30,7 @@ import appeng.api.util.AEColoredItemDefinition;
/** /**
* A list of all parts in AE * A list of all parts in AE
*/ */
public interface IParts public interface IParts {
{
AEColoredItemDefinition cableSmart(); AEColoredItemDefinition cableSmart();
AEColoredItemDefinition cableCovered(); AEColoredItemDefinition cableCovered();
@@ -58,6 +57,8 @@ public interface IParts
IItemDefinition storageBus(); IItemDefinition storageBus();
IItemDefinition oreDictStorageBus();
IItemDefinition importBus(); IItemDefinition importBus();
IItemDefinition exportBus(); IItemDefinition exportBus();
@@ -86,6 +87,8 @@ public interface IParts
IItemDefinition p2PTunnelFE(); IItemDefinition p2PTunnelFE();
IItemDefinition p2PTunnelGTEU();
IItemDefinition p2PTunnelLight(); IItemDefinition p2PTunnelLight();
// IItemDefinition p2PTunnelOpenComputers(); // IItemDefinition p2PTunnelOpenComputers();
@@ -102,6 +105,12 @@ public interface IParts
IItemDefinition patternTerminal(); IItemDefinition patternTerminal();
IItemDefinition expandedProcessingPatternTerminal();
IItemDefinition interfaceConfigurationTerminal();
IItemDefinition fluidInterfaceConfigurationTerminal();
IItemDefinition craftingTerminal(); IItemDefinition craftingTerminal();
IItemDefinition terminal(); IItemDefinition terminal();
@@ -28,6 +28,8 @@ import appeng.api.networking.security.IActionSource;
import appeng.api.networking.storage.IBaseMonitor; import appeng.api.networking.storage.IBaseMonitor;
import appeng.api.storage.data.IAEItemStack; import appeng.api.storage.data.IAEItemStack;
import javax.annotation.Nullable;
public interface ICraftingCPU extends IBaseMonitor<IAEItemStack> public interface ICraftingCPU extends IBaseMonitor<IAEItemStack>
{ {
@@ -56,4 +58,30 @@ public interface ICraftingCPU extends IBaseMonitor<IAEItemStack>
* @return an empty string or the name of the cpu. * @return an empty string or the name of the cpu.
*/ */
String getName(); String getName();
/**
* @return final output of the current crafting operation, or null if not crafting
*/
@Nullable
default IAEItemStack getFinalOutput()
{
return null;
}
/**
* @return remaining count of items (or other units of processing) for the current crafting job
*/
default long getRemainingItemCount()
{
return 0;
}
/**
* @return total count of items (or other units of processing) for the current crafting job
*/
default long getStartItemCount()
{
return 0;
}
} }
@@ -119,6 +119,10 @@ public interface IAEItemStack extends IAEStack<IAEItemStack>
* *
* @param is An item stack * @param is An item stack
*/ */
boolean equals(ItemStack is); boolean equals( ItemStack is );
ItemStack getCachedItemStack( long stackSize );
void setCachedItemStack( ItemStack is );
} }
@@ -39,7 +39,7 @@ import appeng.api.storage.IStorageChannel;
* - For fluids: AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class).createList() * - For fluids: AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class).createList()
* - Replace with the corresponding {@link IStorageChannel} type for non native channels * - Replace with the corresponding {@link IStorageChannel} type for non native channels
*/ */
public interface IItemList<T extends IAEStack<T>> extends IItemContainer<T>, Iterable<T> public interface IItemList<T extends IAEStack<T>> extends IItemContainer<T>, Iterable<T>, Cloneable
{ {
/** /**
@@ -85,4 +85,9 @@ public interface IItemList<T extends IAEStack<T>> extends IItemContainer<T>, Ite
* resets stack sizes to 0. * resets stack sizes to 0.
*/ */
void resetStatus(); void resetStatus();
/**
* create a copy of this list.
*/
IItemList<T> clone();
} }
+135 -220
View File
@@ -19,11 +19,12 @@
package appeng.block; package appeng.block;
import java.util.ArrayList; import appeng.api.util.IOrientable;
import java.util.List; import appeng.api.util.IOrientableBlock;
import appeng.helpers.AEGlassMaterial;
import javax.annotation.Nullable; import appeng.helpers.ICustomCollision;
import appeng.util.LookDirection;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.SoundType; import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
@@ -46,16 +47,12 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.IOrientable; import javax.annotation.Nullable;
import appeng.api.util.IOrientableBlock; import java.util.ArrayList;
import appeng.helpers.AEGlassMaterial; import java.util.List;
import appeng.helpers.ICustomCollision;
import appeng.util.LookDirection;
import appeng.util.Platform;
public abstract class AEBaseBlock extends Block public abstract class AEBaseBlock extends Block {
{
private boolean isOpaque = true; private boolean isOpaque = true;
private boolean isFullSize = true; private boolean isFullSize = true;
@@ -64,292 +61,238 @@ public abstract class AEBaseBlock extends Block
protected AxisAlignedBB boundingBox = FULL_BLOCK_AABB; protected AxisAlignedBB boundingBox = FULL_BLOCK_AABB;
protected AEBaseBlock( final Material mat ) protected AEBaseBlock(final Material mat) {
{ super(mat);
super( mat );
if( mat == AEGlassMaterial.INSTANCE || mat == Material.GLASS ) if (mat == AEGlassMaterial.INSTANCE || mat == Material.GLASS) {
{ this.setSoundType(SoundType.GLASS);
this.setSoundType( SoundType.GLASS ); } else if (mat == Material.ROCK) {
} this.setSoundType(SoundType.STONE);
else if( mat == Material.ROCK ) } else if (mat == Material.WOOD) {
{ this.setSoundType(SoundType.WOOD);
this.setSoundType( SoundType.STONE ); } else {
} this.setSoundType(SoundType.METAL);
else if( mat == Material.WOOD )
{
this.setSoundType( SoundType.WOOD );
}
else
{
this.setSoundType( SoundType.METAL );
} }
this.setLightOpacity( 255 ); this.setLightOpacity(255);
this.setLightLevel( 0 ); this.setLightLevel(0);
this.setHardness( 2.2F ); this.setHardness(2.2F);
this.setHarvestLevel( "pickaxe", 0 ); this.setHarvestLevel("pickaxe", 0);
// Workaround as vanilla sets it way too early. // Workaround as vanilla sets it way too early.
this.fullBlock = this.isFullSize(); this.fullBlock = this.isFullSize();
} }
@Override @Override
protected BlockStateContainer createBlockState() protected BlockStateContainer createBlockState() {
{ return new BlockStateContainer(this, this.getAEStates());
return new BlockStateContainer( this, this.getAEStates() );
} }
@Override @Override
public final boolean isNormalCube( IBlockState state ) public final boolean isNormalCube(IBlockState state) {
{
return this.isFullSize() && this.isOpaque(); return this.isFullSize() && this.isOpaque();
} }
@Override @Override
public AxisAlignedBB getBoundingBox( IBlockState state, IBlockAccess source, BlockPos pos ) public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
{
return this.boundingBox; return this.boundingBox;
} }
@SuppressWarnings( "deprecation" ) @SuppressWarnings("deprecation")
@Override @Override
public void addCollisionBoxToList( final IBlockState state, final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, @Nullable final Entity e, boolean p_185477_7_ ) public void addCollisionBoxToList(final IBlockState state, final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, @Nullable final Entity e, boolean p_185477_7_) {
{ final ICustomCollision collisionHandler = this.getCustomCollision(w, pos);
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
if( collisionHandler != null && bb != null ) if (collisionHandler != null && bb != null) {
{
final List<AxisAlignedBB> tmp = new ArrayList<>(); final List<AxisAlignedBB> tmp = new ArrayList<>();
collisionHandler.addCollidingBlockToList( w, pos, bb, tmp, e ); collisionHandler.addCollidingBlockToList(w, pos, bb, tmp, e);
for( final AxisAlignedBB b : tmp ) for (final AxisAlignedBB b : tmp) {
{ final AxisAlignedBB offset = b.offset(pos.getX(), pos.getY(), pos.getZ());
final AxisAlignedBB offset = b.offset( pos.getX(), pos.getY(), pos.getZ() ); if (bb.intersects(offset)) {
if( bb.intersects( offset ) ) out.add(offset);
{
out.add( offset );
} }
} }
} } else {
else super.addCollisionBoxToList(state, w, pos, bb, out, e, p_185477_7_);
{
super.addCollisionBoxToList( state, w, pos, bb, out, e, p_185477_7_ );
} }
} }
@SuppressWarnings( "deprecation" ) @SuppressWarnings("deprecation")
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public AxisAlignedBB getSelectedBoundingBox( IBlockState state, final World w, final BlockPos pos ) public AxisAlignedBB getSelectedBoundingBox(IBlockState state, final World w, final BlockPos pos) {
{ final ICustomCollision collisionHandler = this.getCustomCollision(w, pos);
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
if( collisionHandler != null ) if (collisionHandler != null) {
{ if (Platform.isClient()) {
if( Platform.isClient() )
{
final EntityPlayer player = Minecraft.getMinecraft().player; final EntityPlayer player = Minecraft.getMinecraft().player;
final LookDirection ld = Platform.getPlayerRay( player, Platform.getEyeOffset( player ) ); final LookDirection ld = Platform.getPlayerRay(player, Platform.getEyeOffset(player));
final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, Minecraft.getMinecraft().player, true ); final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool(w, pos, Minecraft.getMinecraft().player, true);
AxisAlignedBB br = null; AxisAlignedBB br = null;
double lastDist = 0; double lastDist = 0;
for( final AxisAlignedBB bb : bbs ) for (final AxisAlignedBB bb : bbs) {
{
this.boundingBox = bb; this.boundingBox = bb;
final RayTraceResult r = super.collisionRayTrace( state, w, pos, ld.getA(), ld.getB() ); final RayTraceResult r = super.collisionRayTrace(state, w, pos, ld.getA(), ld.getB());
this.boundingBox = FULL_BLOCK_AABB; this.boundingBox = FULL_BLOCK_AABB;
if( r != null ) if (r != null) {
{ final double xLen = (ld.getA().x - r.hitVec.x);
final double xLen = ( ld.getA().x - r.hitVec.x ); final double yLen = (ld.getA().y - r.hitVec.y);
final double yLen = ( ld.getA().y - r.hitVec.y ); final double zLen = (ld.getA().z - r.hitVec.z);
final double zLen = ( ld.getA().z - r.hitVec.z );
final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen; final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
if( br == null || lastDist > thisDist ) if (br == null || lastDist > thisDist) {
{
lastDist = thisDist; lastDist = thisDist;
br = bb; br = bb;
} }
} }
} }
if( br != null ) if (br != null) {
{ br = new AxisAlignedBB(br.minX + pos.getX(), br.minY + pos.getY(), br.minZ + pos.getZ(), br.maxX + pos.getX(), br.maxY + pos
br = new AxisAlignedBB( br.minX + pos.getX(), br.minY + pos.getY(), br.minZ + pos.getZ(), br.maxX + pos.getX(), br.maxY + pos .getY(), br.maxZ + pos.getZ());
.getY(), br.maxZ + pos.getZ() );
return br; return br;
} }
} }
AxisAlignedBB b = null; // new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d ); AxisAlignedBB b = null; // new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d );
for( final AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, null, false ) ) for (final AxisAlignedBB bx : collisionHandler.getSelectedBoundingBoxesFromPool(w, pos, null, false)) {
{ if (b == null) {
if( b == null )
{
b = bx; b = bx;
continue; continue;
} }
final double minX = Math.min( b.minX, bx.minX ); final double minX = Math.min(b.minX, bx.minX);
final double minY = Math.min( b.minY, bx.minY ); final double minY = Math.min(b.minY, bx.minY);
final double minZ = Math.min( b.minZ, bx.minZ ); final double minZ = Math.min(b.minZ, bx.minZ);
final double maxX = Math.max( b.maxX, bx.maxX ); final double maxX = Math.max(b.maxX, bx.maxX);
final double maxY = Math.max( b.maxY, bx.maxY ); final double maxY = Math.max(b.maxY, bx.maxY);
final double maxZ = Math.max( b.maxZ, bx.maxZ ); final double maxZ = Math.max(b.maxZ, bx.maxZ);
b = new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ); b = new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ);
} }
if( b == null ) if (b == null) {
{ b = new AxisAlignedBB(16d, 16d, 16d, 0d, 0d, 0d);
b = new AxisAlignedBB( 16d, 16d, 16d, 0d, 0d, 0d ); } else {
} b = new AxisAlignedBB(b.minX + pos.getX(), b.minY + pos.getY(), b.minZ + pos.getZ(), b.maxX + pos.getX(), b.maxY + pos.getY(), b.maxZ + pos
else .getZ());
{
b = new AxisAlignedBB( b.minX + pos.getX(), b.minY + pos.getY(), b.minZ + pos.getZ(), b.maxX + pos.getX(), b.maxY + pos.getY(), b.maxZ + pos
.getZ() );
} }
return b; return b;
} }
return super.getSelectedBoundingBox( state, w, pos ); return super.getSelectedBoundingBox(state, w, pos);
} }
@Override @Override
public final boolean isOpaqueCube( IBlockState state ) public final boolean isOpaqueCube(IBlockState state) {
{
return this.isOpaque(); return this.isOpaque();
} }
@SuppressWarnings( "deprecation" ) @SuppressWarnings("deprecation")
@Override @Override
public RayTraceResult collisionRayTrace( final IBlockState state, final World w, final BlockPos pos, final Vec3d a, final Vec3d b ) public RayTraceResult collisionRayTrace(final IBlockState state, final World w, final BlockPos pos, final Vec3d a, final Vec3d b) {
{ final ICustomCollision collisionHandler = this.getCustomCollision(w, pos);
final ICustomCollision collisionHandler = this.getCustomCollision( w, pos );
if( collisionHandler != null ) if (collisionHandler != null) {
{ final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool(w, pos, null, true);
final Iterable<AxisAlignedBB> bbs = collisionHandler.getSelectedBoundingBoxesFromPool( w, pos, null, true );
RayTraceResult br = null; RayTraceResult br = null;
double lastDist = 0; double lastDist = 0;
for( final AxisAlignedBB bb : bbs ) for (final AxisAlignedBB bb : bbs) {
{
this.boundingBox = bb; this.boundingBox = bb;
final RayTraceResult r = super.collisionRayTrace( state, w, pos, a, b ); final RayTraceResult r = super.collisionRayTrace(state, w, pos, a, b);
this.boundingBox = FULL_BLOCK_AABB; this.boundingBox = FULL_BLOCK_AABB;
if( r != null ) if (r != null) {
{ final double xLen = (a.x - r.hitVec.x);
final double xLen = ( a.x - r.hitVec.x ); final double yLen = (a.y - r.hitVec.y);
final double yLen = ( a.y - r.hitVec.y ); final double zLen = (a.z - r.hitVec.z);
final double zLen = ( a.z - r.hitVec.z );
final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen; final double thisDist = xLen * xLen + yLen * yLen + zLen * zLen;
if( br == null || lastDist > thisDist ) if (br == null || lastDist > thisDist) {
{
lastDist = thisDist; lastDist = thisDist;
br = r; br = r;
} }
} }
} }
if( br != null )
{
return br; return br;
} }
return null;
}
this.boundingBox = FULL_BLOCK_AABB; this.boundingBox = FULL_BLOCK_AABB;
return super.collisionRayTrace( state, w, pos, a, b ); return super.collisionRayTrace(state, w, pos, a, b);
} }
@Override @Override
public boolean hasComparatorInputOverride( IBlockState state ) public boolean hasComparatorInputOverride(IBlockState state) {
{
return this.isInventory(); return this.isInventory();
} }
@Override @Override
public int getComparatorInputOverride( IBlockState state, final World worldIn, final BlockPos pos ) public int getComparatorInputOverride(IBlockState state, final World worldIn, final BlockPos pos) {
{
return 0; return 0;
} }
@Override @Override
public final boolean isNormalCube( IBlockState state, final IBlockAccess world, final BlockPos pos ) public final boolean isNormalCube(IBlockState state, final IBlockAccess world, final BlockPos pos) {
{
return this.isFullSize(); return this.isFullSize();
} }
@Override @Override
public boolean rotateBlock( final World w, final BlockPos pos, final EnumFacing axis ) public boolean rotateBlock(final World w, final BlockPos pos, final EnumFacing axis) {
{ final IOrientable rotatable = this.getOrientable(w, pos);
final IOrientable rotatable = this.getOrientable( w, pos );
if( rotatable != null && rotatable.canBeRotated() ) if (rotatable != null && rotatable.canBeRotated()) {
{ if (this.hasCustomRotation()) {
if( this.hasCustomRotation() ) this.customRotateBlock(rotatable, axis);
{
this.customRotateBlock( rotatable, axis );
return true; return true;
} } else {
else
{
EnumFacing forward = rotatable.getForward(); EnumFacing forward = rotatable.getForward();
EnumFacing up = rotatable.getUp(); EnumFacing up = rotatable.getUp();
for( int rs = 0; rs < 4; rs++ ) for (int rs = 0; rs < 4; rs++) {
{ forward = Platform.rotateAround(forward, axis);
forward = Platform.rotateAround( forward, axis ); up = Platform.rotateAround(up, axis);
up = Platform.rotateAround( up, axis );
if( this.isValidOrientation( w, pos, forward, up ) ) if (this.isValidOrientation(w, pos, forward, up)) {
{ rotatable.setOrientation(forward, up);
rotatable.setOrientation( forward, up );
return true; return true;
} }
} }
} }
} }
return super.rotateBlock( w, pos, axis ); return super.rotateBlock(w, pos, axis);
} }
@Override @Override
public EnumFacing[] getValidRotations( final World w, final BlockPos pos ) public EnumFacing[] getValidRotations(final World w, final BlockPos pos) {
{
return new EnumFacing[0]; return new EnumFacing[0];
} }
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
@Override @Override
public void addInformation( final ItemStack is, final World world, final List<String> lines, final ITooltipFlag advancedItemTooltips ) public void addInformation(final ItemStack is, final World world, final List<String> lines, final ITooltipFlag advancedItemTooltips) {
{
} }
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{
return false; return false;
} }
public final EnumFacing mapRotation( final IOrientable ori, final EnumFacing dir ) public final EnumFacing mapRotation(final IOrientable ori, final EnumFacing dir) {
{
// case DOWN: return bottomIcon; // case DOWN: return bottomIcon;
// case UP: return blockIcon; // case UP: return blockIcon;
// case NORTH: return northIcon; // case NORTH: return northIcon;
@@ -360,8 +303,7 @@ public abstract class AEBaseBlock extends Block
final EnumFacing forward = ori.getForward(); final EnumFacing forward = ori.getForward();
final EnumFacing up = ori.getUp(); final EnumFacing up = ori.getUp();
if( forward == null || up == null ) if (forward == null || up == null) {
{
return dir; return dir;
} }
@@ -370,43 +312,34 @@ public abstract class AEBaseBlock extends Block
final int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX(); final int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
EnumFacing west = null; EnumFacing west = null;
for( final EnumFacing dx : EnumFacing.VALUES ) for (final EnumFacing dx : EnumFacing.VALUES) {
{ if (dx.getFrontOffsetX() == west_x && dx.getFrontOffsetY() == west_y && dx.getFrontOffsetZ() == west_z) {
if( dx.getFrontOffsetX() == west_x && dx.getFrontOffsetY() == west_y && dx.getFrontOffsetZ() == west_z )
{
west = dx; west = dx;
} }
} }
if( west == null ) if (west == null) {
{
return dir; return dir;
} }
if( dir == forward ) if (dir == forward) {
{
return EnumFacing.SOUTH; return EnumFacing.SOUTH;
} }
if( dir == forward.getOpposite() ) if (dir == forward.getOpposite()) {
{
return EnumFacing.NORTH; return EnumFacing.NORTH;
} }
if( dir == up ) if (dir == up) {
{
return EnumFacing.UP; return EnumFacing.UP;
} }
if( dir == up.getOpposite() ) if (dir == up.getOpposite()) {
{
return EnumFacing.DOWN; return EnumFacing.DOWN;
} }
if( dir == west ) if (dir == west) {
{
return EnumFacing.WEST; return EnumFacing.WEST;
} }
if( dir == west.getOpposite() ) if (dir == west.getOpposite()) {
{
return EnumFacing.EAST; return EnumFacing.EAST;
} }
@@ -414,95 +347,77 @@ public abstract class AEBaseBlock extends Block
} }
@Override @Override
public String toString() public String toString() {
{
String regName = this.getRegistryName() != null ? this.getRegistryName().getResourcePath() : "unregistered"; String regName = this.getRegistryName() != null ? this.getRegistryName().getResourcePath() : "unregistered";
return this.getClass().getSimpleName() + "[" + regName + "]"; return this.getClass().getSimpleName() + "[" + regName + "]";
} }
protected String getUnlocalizedName( final ItemStack is ) protected String getUnlocalizedName(final ItemStack is) {
{
return this.getUnlocalizedName(); return this.getUnlocalizedName();
} }
protected boolean hasCustomRotation() protected boolean hasCustomRotation() {
{
return false; return false;
} }
protected void customRotateBlock( final IOrientable rotatable, final EnumFacing axis ) protected void customRotateBlock(final IOrientable rotatable, final EnumFacing axis) {
{
} }
protected IOrientable getOrientable( final IBlockAccess w, final BlockPos pos ) protected IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) {
{ if (this instanceof IOrientableBlock) {
if( this instanceof IOrientableBlock )
{
IOrientableBlock orientable = (IOrientableBlock) this; IOrientableBlock orientable = (IOrientableBlock) this;
return orientable.getOrientable( w, pos ); return orientable.getOrientable(w, pos);
} }
return null; return null;
} }
protected boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up ) protected boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
{
return true; return true;
} }
protected ICustomCollision getCustomCollision( final World w, final BlockPos pos ) protected ICustomCollision getCustomCollision(final World w, final BlockPos pos) {
{ if (this instanceof ICustomCollision) {
if( this instanceof ICustomCollision )
{
return (ICustomCollision) this; return (ICustomCollision) this;
} }
return null; return null;
} }
protected IProperty[] getAEStates() protected IProperty[] getAEStates() {
{
return new IProperty[0]; return new IProperty[0];
} }
protected boolean isOpaque() protected boolean isOpaque() {
{
return this.isOpaque; return this.isOpaque;
} }
protected boolean setOpaque( final boolean isOpaque ) protected boolean setOpaque(final boolean isOpaque) {
{
this.isOpaque = isOpaque; this.isOpaque = isOpaque;
return isOpaque; return isOpaque;
} }
protected boolean hasSubtypes() protected boolean hasSubtypes() {
{
return this.hasSubtypes; return this.hasSubtypes;
} }
protected void setHasSubtypes( final boolean hasSubtypes ) protected void setHasSubtypes(final boolean hasSubtypes) {
{
this.hasSubtypes = hasSubtypes; this.hasSubtypes = hasSubtypes;
} }
protected boolean isFullSize() protected boolean isFullSize() {
{
return this.isFullSize; return this.isFullSize;
} }
protected boolean setFullSize( final boolean isFullSize ) protected boolean setFullSize(final boolean isFullSize) {
{
this.isFullSize = isFullSize; this.isFullSize = isFullSize;
return isFullSize; return isFullSize;
} }
protected boolean isInventory() protected boolean isInventory() {
{
return this.isInventory; return this.isInventory;
} }
protected void setInventory( final boolean isInventory ) protected void setInventory(final boolean isInventory) {
{
this.isInventory = isInventory; this.isInventory = isInventory;
} }
+50 -86
View File
@@ -19,8 +19,13 @@
package appeng.block; package appeng.block;
import java.util.List; import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.misc.BlockLightDetector;
import appeng.block.misc.BlockSkyCompass;
import appeng.block.networking.BlockWireless;
import appeng.me.helpers.IGridProxyable;
import appeng.tile.AEBaseTile;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.util.ITooltipFlag; import net.minecraft.client.util.ITooltipFlag;
@@ -34,102 +39,74 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.IOrientable; import java.util.List;
import appeng.api.util.IOrientableBlock;
import appeng.block.misc.BlockLightDetector;
import appeng.block.misc.BlockSkyCompass;
import appeng.block.networking.BlockWireless;
import appeng.me.helpers.IGridProxyable;
import appeng.tile.AEBaseTile;
public class AEBaseItemBlock extends ItemBlock public class AEBaseItemBlock extends ItemBlock {
{
private final AEBaseBlock blockType; private final AEBaseBlock blockType;
public AEBaseItemBlock( final Block id ) public AEBaseItemBlock(final Block id) {
{ super(id);
super( id );
this.blockType = (AEBaseBlock) id; this.blockType = (AEBaseBlock) id;
this.hasSubtypes = this.blockType.hasSubtypes(); this.hasSubtypes = this.blockType.hasSubtypes();
} }
@Override @Override
public int getMetadata( final int dmg ) public int getMetadata(final int dmg) {
{ if (this.hasSubtypes) {
if( this.hasSubtypes )
{
return dmg; return dmg;
} }
return 0; return 0;
} }
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public final void addInformation( final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips ) public final void addInformation(final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips) {
{ this.addCheckedInformation(itemStack, world, toolTip, advancedTooltips);
this.addCheckedInformation( itemStack, world, toolTip, advancedTooltips );
} }
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void addCheckedInformation( final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips ) public void addCheckedInformation(final ItemStack itemStack, final World world, final List<String> toolTip, final ITooltipFlag advancedTooltips) {
{ this.blockType.addInformation(itemStack, world, toolTip, advancedTooltips);
this.blockType.addInformation( itemStack, world, toolTip, advancedTooltips );
} }
@Override @Override
public boolean isBookEnchantable( final ItemStack itemstack1, final ItemStack itemstack2 ) public boolean isBookEnchantable(final ItemStack itemstack1, final ItemStack itemstack2) {
{
return false; return false;
} }
@Override @Override
public String getUnlocalizedName( final ItemStack is ) public String getUnlocalizedName(final ItemStack is) {
{ return this.blockType.getUnlocalizedName(is);
return this.blockType.getUnlocalizedName( is );
} }
@Override @Override
public boolean placeBlockAt( final ItemStack stack, final EntityPlayer player, final World w, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ, final IBlockState newState ) public boolean placeBlockAt(final ItemStack stack, final EntityPlayer player, final World w, final BlockPos pos, final EnumFacing side, final float hitX, final float hitY, final float hitZ, final IBlockState newState) {
{
EnumFacing up = null; EnumFacing up = null;
EnumFacing forward = null; EnumFacing forward = null;
if( this.blockType instanceof AEBaseTileBlock ) if (this.blockType instanceof AEBaseTileBlock) {
{ if (this.blockType instanceof BlockLightDetector) {
if( this.blockType instanceof BlockLightDetector )
{
up = side; up = side;
if( up == EnumFacing.UP || up == EnumFacing.DOWN ) if (up == EnumFacing.UP || up == EnumFacing.DOWN) {
{
forward = EnumFacing.SOUTH; forward = EnumFacing.SOUTH;
} } else {
else
{
forward = EnumFacing.UP; forward = EnumFacing.UP;
} }
} } else if (this.blockType instanceof BlockWireless || this.blockType instanceof BlockSkyCompass) {
else if( this.blockType instanceof BlockWireless || this.blockType instanceof BlockSkyCompass )
{
forward = side; forward = side;
if( forward == EnumFacing.UP || forward == EnumFacing.DOWN ) if (forward == EnumFacing.UP || forward == EnumFacing.DOWN) {
{
up = EnumFacing.SOUTH; up = EnumFacing.SOUTH;
} } else {
else
{
up = EnumFacing.UP; up = EnumFacing.UP;
} }
} } else {
else
{
up = EnumFacing.UP; up = EnumFacing.UP;
final byte rotation = (byte) ( MathHelper.floor( ( player.rotationYaw * 4F ) / 360F + 2.5D ) & 3 ); final byte rotation = (byte) (MathHelper.floor((player.rotationYaw * 4F) / 360F + 2.5D) & 3);
switch( rotation ) switch (rotation) {
{
default: default:
case 0: case 0:
forward = EnumFacing.SOUTH; forward = EnumFacing.SOUTH;
@@ -145,13 +122,10 @@ public class AEBaseItemBlock extends ItemBlock
break; break;
} }
if( player.rotationPitch > 65 ) if (player.rotationPitch > 65) {
{
up = forward.getOpposite(); up = forward.getOpposite();
forward = EnumFacing.UP; forward = EnumFacing.UP;
} } else if (player.rotationPitch < -65) {
else if( player.rotationPitch < -65 )
{
up = forward.getOpposite(); up = forward.getOpposite();
forward = EnumFacing.DOWN; forward = EnumFacing.DOWN;
} }
@@ -159,49 +133,39 @@ public class AEBaseItemBlock extends ItemBlock
} }
IOrientable ori = null; IOrientable ori = null;
if( this.blockType instanceof IOrientableBlock ) if (this.blockType instanceof IOrientableBlock) {
{ ori = ((IOrientableBlock) this.blockType).getOrientable(w, pos);
ori = ( (IOrientableBlock) this.blockType ).getOrientable( w, pos );
up = side; up = side;
forward = EnumFacing.SOUTH; forward = EnumFacing.SOUTH;
if( up.getFrontOffsetY() == 0 ) if (up.getFrontOffsetY() == 0) {
{
forward = EnumFacing.UP; forward = EnumFacing.UP;
} }
} }
if( !this.blockType.isValidOrientation( w, pos, forward, up ) ) if (!this.blockType.isValidOrientation(w, pos, forward, up)) {
{
return false; return false;
} }
if( super.placeBlockAt( stack, player, w, pos, side, hitX, hitY, hitZ, newState ) ) if (super.placeBlockAt(stack, player, w, pos, side, hitX, hitY, hitZ, newState)) {
{ if (this.blockType instanceof AEBaseTileBlock && !(this.blockType instanceof BlockLightDetector)) {
if( this.blockType instanceof AEBaseTileBlock && !( this.blockType instanceof BlockLightDetector ) ) final AEBaseTile tile = ((AEBaseTileBlock) this.blockType).getTileEntity(w, pos);
{
final AEBaseTile tile = ( (AEBaseTileBlock) this.blockType ).getTileEntity( w, pos );
ori = tile; ori = tile;
if( tile == null ) if (tile == null) {
{
return true; return true;
} }
if( ori.canBeRotated() && !this.blockType.hasCustomRotation() ) if (ori.canBeRotated() && !this.blockType.hasCustomRotation()) {
{ ori.setOrientation(forward, up);
ori.setOrientation( forward, up );
} }
if( tile instanceof IGridProxyable ) if (tile instanceof IGridProxyable) {
{ ((IGridProxyable) tile).getProxy().setOwner(player);
( (IGridProxyable) tile ).getProxy().setOwner( player );
} }
tile.onPlacement( stack, player, side ); tile.onPlacement(stack, player, side);
} } else if (this.blockType instanceof IOrientableBlock) {
else if( this.blockType instanceof IOrientableBlock ) ori.setOrientation(forward, up);
{
ori.setOrientation( forward, up );
} }
return true; return true;
@@ -19,17 +19,6 @@
package appeng.block; package appeng.block;
import java.text.MessageFormat;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.config.AccessRestriction; import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable; import appeng.api.config.Actionable;
import appeng.api.config.PowerUnits; import appeng.api.config.PowerUnits;
@@ -38,118 +27,110 @@ import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.core.Api; import appeng.core.Api;
import appeng.core.localization.GuiText; import appeng.core.localization.GuiText;
import appeng.util.Platform; import appeng.util.Platform;
import net.minecraft.block.Block;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.text.MessageFormat;
import java.util.List;
public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEItemPowerStorage public class AEBaseItemBlockChargeable extends AEBaseItemBlock implements IAEItemPowerStorage {
{
public AEBaseItemBlockChargeable( final Block id ) public AEBaseItemBlockChargeable(final Block id) {
{ super(id);
super( id );
} }
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void addCheckedInformation( final ItemStack stack, final World world, final List<String> lines, final ITooltipFlag advancedTooltips ) public void addCheckedInformation(final ItemStack stack, final World world, final List<String> lines, final ITooltipFlag advancedTooltips) {
{
final NBTTagCompound tag = stack.getTagCompound(); final NBTTagCompound tag = stack.getTagCompound();
double internalCurrentPower = 0; double internalCurrentPower = 0;
final double internalMaxPower = this.getMaxEnergyCapacity(); final double internalMaxPower = this.getMaxEnergyCapacity();
if( internalMaxPower > 0 ) if (internalMaxPower > 0) {
{ if (tag != null) {
if( tag != null ) internalCurrentPower = tag.getDouble("internalCurrentPower");
{
internalCurrentPower = tag.getDouble( "internalCurrentPower" );
} }
final double percent = internalCurrentPower / internalMaxPower; final double percent = internalCurrentPower / internalMaxPower;
lines.add( GuiText.StoredEnergy.getLocal() + ':' + MessageFormat.format( " {0,number,#} ", internalCurrentPower ) + Platform lines.add(GuiText.StoredEnergy.getLocal() + ':' + MessageFormat.format(" {0,number,#} ", internalCurrentPower) + Platform
.gui_localize( PowerUnits.AE.unlocalizedName ) + " - " + MessageFormat.format( " {0,number,#.##%} ", percent ) ); .gui_localize(PowerUnits.AE.unlocalizedName) + " - " + MessageFormat.format(" {0,number,#.##%} ", percent));
} }
} }
@Override @Override
public double injectAEPower( final ItemStack is, double amount, Actionable mode ) public double injectAEPower(final ItemStack is, double amount, Actionable mode) {
{ final double internalCurrentPower = this.getInternal(is);
final double internalCurrentPower = this.getInternal( is ); final double internalMaxPower = this.getAEMaxPower(is);
final double internalMaxPower = this.getAEMaxPower( is );
final double required = internalMaxPower - internalCurrentPower; final double required = internalMaxPower - internalCurrentPower;
final double overflow = Math.max( 0, amount - required ); final double overflow = Math.max(0, amount - required);
if( mode == Actionable.MODULATE ) if (mode == Actionable.MODULATE) {
{ final double toAdd = Math.min(required, amount);
final double toAdd = Math.min( required, amount );
final double newPowerStored = internalCurrentPower + toAdd; final double newPowerStored = internalCurrentPower + toAdd;
this.setInternal( is, newPowerStored ); this.setInternal(is, newPowerStored);
} }
return overflow; return overflow;
} }
@Override @Override
public double extractAEPower( final ItemStack is, double amount, Actionable mode ) public double extractAEPower(final ItemStack is, double amount, Actionable mode) {
{ final double internalCurrentPower = this.getInternal(is);
final double internalCurrentPower = this.getInternal( is ); final double fulfillable = Math.min(amount, internalCurrentPower);
final double fulfillable = Math.min( amount, internalCurrentPower );
if( mode == Actionable.MODULATE ) if (mode == Actionable.MODULATE) {
{
final double newPowerStored = internalCurrentPower - fulfillable; final double newPowerStored = internalCurrentPower - fulfillable;
this.setInternal( is, newPowerStored ); this.setInternal(is, newPowerStored);
} }
return fulfillable; return fulfillable;
} }
@Override @Override
public double getAEMaxPower( final ItemStack is ) public double getAEMaxPower(final ItemStack is) {
{
return this.getMaxEnergyCapacity(); return this.getMaxEnergyCapacity();
} }
@Override @Override
public double getAECurrentPower( final ItemStack is ) public double getAECurrentPower(final ItemStack is) {
{ return this.getInternal(is);
return this.getInternal( is );
} }
@Override @Override
public AccessRestriction getPowerFlow( final ItemStack is ) public AccessRestriction getPowerFlow(final ItemStack is) {
{
return AccessRestriction.WRITE; return AccessRestriction.WRITE;
} }
private double getMaxEnergyCapacity() private double getMaxEnergyCapacity() {
{ final Block blockID = Block.getBlockFromItem(this);
final Block blockID = Block.getBlockFromItem( this );
final IBlockDefinition energyCell = Api.INSTANCE.definitions().blocks().energyCell(); final IBlockDefinition energyCell = Api.INSTANCE.definitions().blocks().energyCell();
return energyCell.maybeBlock().map( block -> return energyCell.maybeBlock().map(block ->
{
if( blockID == block )
{ {
if (blockID == block) {
return 200000; return 200000;
} } else {
else
{
return 8 * 200000; return 8 * 200000;
} }
} ).orElse( 0 ); }).orElse(0);
} }
private double getInternal( final ItemStack is ) private double getInternal(final ItemStack is) {
{ final NBTTagCompound nbt = Platform.openNbtData(is);
final NBTTagCompound nbt = Platform.openNbtData( is ); return nbt.getDouble("internalCurrentPower");
return nbt.getDouble( "internalCurrentPower" );
} }
private void setInternal( final ItemStack is, final double amt ) private void setInternal(final ItemStack is, final double amt) {
{ final NBTTagCompound nbt = Platform.openNbtData(is);
final NBTTagCompound nbt = Platform.openNbtData( is ); nbt.setDouble("internalCurrentPower", amt);
nbt.setDouble( "internalCurrentPower", amt );
} }
} }
@@ -20,29 +20,25 @@ package appeng.block;
import com.google.common.base.Preconditions; import com.google.common.base.Preconditions;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockStairs; import net.minecraft.block.BlockStairs;
public abstract class AEBaseStairBlock extends BlockStairs public abstract class AEBaseStairBlock extends BlockStairs {
{
protected AEBaseStairBlock( final Block block, final String type ) protected AEBaseStairBlock(final Block block, final String type) {
{ super(block.getDefaultState());
super( block.getDefaultState() );
Preconditions.checkNotNull( block ); Preconditions.checkNotNull(block);
Preconditions.checkNotNull( block.getUnlocalizedName() ); Preconditions.checkNotNull(block.getUnlocalizedName());
Preconditions.checkArgument( block.getUnlocalizedName().length() > 0 ); Preconditions.checkArgument(block.getUnlocalizedName().length() > 0);
this.setUnlocalizedName( "stair." + type ); this.setUnlocalizedName("stair." + type);
this.setLightOpacity( 0 ); this.setLightOpacity(0);
} }
@Override @Override
public String toString() public String toString() {
{
String regName = this.getRegistryName() != null ? this.getRegistryName().getResourcePath() : "unregistered"; String regName = this.getRegistryName() != null ? this.getRegistryName().getResourcePath() : "unregistered";
return this.getClass().getSimpleName() + "[" + regName + "]"; return this.getClass().getSimpleName() + "[" + regName + "]";
} }
+137 -189
View File
@@ -19,14 +19,23 @@
package appeng.block; package appeng.block;
import java.util.ArrayList; import appeng.api.implementations.items.IMemoryCard;
import java.util.List; import appeng.api.implementations.items.MemoryCardMessages;
import appeng.api.implementations.tiles.IColorableTile;
import javax.annotation.Nonnull; import appeng.api.util.AEColor;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.api.util.IOrientable;
import appeng.block.networking.BlockCableBus;
import appeng.core.sync.GuiBridge;
import appeng.helpers.ICustomCollision;
import appeng.items.tools.quartz.ToolQuartzCuttingKnife;
import appeng.tile.AEBaseInvTile;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.TileCableBus;
import appeng.tile.storage.TileSkyChest;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
import com.google.common.collect.Lists; import com.google.common.collect.Lists;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.ITileEntityProvider; import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
@@ -46,111 +55,88 @@ import net.minecraft.world.World;
import net.minecraftforge.common.property.ExtendedBlockState; import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.event.ForgeEventFactory;
import net.minecraftforge.items.ItemHandlerHelper; import net.minecraftforge.items.ItemHandlerHelper;
import appeng.api.implementations.items.IMemoryCard; import javax.annotation.Nonnull;
import appeng.api.implementations.items.MemoryCardMessages; import javax.annotation.Nullable;
import appeng.api.implementations.tiles.IColorableTile; import java.util.ArrayList;
import appeng.api.util.AEColor; import java.util.List;
import appeng.api.util.IOrientable;
import appeng.block.networking.BlockCableBus;
import appeng.helpers.ICustomCollision;
import appeng.tile.AEBaseInvTile;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.TileCableBus;
import appeng.tile.storage.TileSkyChest;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntityProvider public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntityProvider {
{
@Nonnull @Nonnull
private Class<? extends AEBaseTile> tileEntityType; private Class<? extends AEBaseTile> tileEntityType;
public AEBaseTileBlock( final Material mat ) public AEBaseTileBlock(final Material mat) {
{ super(mat);
super( mat );
} }
public static final UnlistedDirection FORWARD = new UnlistedDirection( "forward" ); public static final UnlistedDirection FORWARD = new UnlistedDirection("forward");
public static final UnlistedDirection UP = new UnlistedDirection( "up" ); public static final UnlistedDirection UP = new UnlistedDirection("up");
@Override @Override
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos ) public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
{
// A subclass may decide it doesn't want extended block state for whatever reason // A subclass may decide it doesn't want extended block state for whatever reason
if( !( state instanceof IExtendedBlockState ) ) if (!(state instanceof IExtendedBlockState)) {
{
return state; return state;
} }
AEBaseTile tile = this.getTileEntity( world, pos ); AEBaseTile tile = this.getTileEntity(world, pos);
if( tile == null ) if (tile == null) {
{
return state; // No info available return state; // No info available
} }
IExtendedBlockState extState = (IExtendedBlockState) state; IExtendedBlockState extState = (IExtendedBlockState) state;
return extState.withProperty( FORWARD, tile.getForward() ).withProperty( UP, tile.getUp() ); return extState.withProperty(FORWARD, tile.getForward()).withProperty(UP, tile.getUp());
} }
@Override @Override
protected BlockStateContainer createBlockState() protected BlockStateContainer createBlockState() {
{ return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] {
FORWARD, FORWARD,
UP UP
} ); });
} }
@Override @Override
public int getMetaFromState( IBlockState state ) public int getMetaFromState(IBlockState state) {
{
return 0; return 0;
} }
// TODO : Was this change needed? // TODO : Was this change needed?
public void setTileEntity( final Class<? extends AEBaseTile> c ) public void setTileEntity(final Class<? extends AEBaseTile> c) {
{
this.tileEntityType = c; this.tileEntityType = c;
this.setInventory( AEBaseInvTile.class.isAssignableFrom( c ) ); this.setInventory(AEBaseInvTile.class.isAssignableFrom(c));
} }
@Override @Override
public boolean hasTileEntity( IBlockState state ) public boolean hasTileEntity(IBlockState state) {
{
return this.hasBlockTileEntity(); return this.hasBlockTileEntity();
} }
private boolean hasBlockTileEntity() private boolean hasBlockTileEntity() {
{
return this.tileEntityType != null; return this.tileEntityType != null;
} }
public Class<? extends AEBaseTile> getTileEntityClass() public Class<? extends AEBaseTile> getTileEntityClass() {
{
return this.tileEntityType; return this.tileEntityType;
} }
@Nullable @Nullable
public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final int x, final int y, final int z ) public <T extends AEBaseTile> T getTileEntity(final IBlockAccess w, final int x, final int y, final int z) {
{ return this.getTileEntity(w, new BlockPos(x, y, z));
return this.getTileEntity( w, new BlockPos( x, y, z ) );
} }
@Nullable @Nullable
public <T extends AEBaseTile> T getTileEntity( final IBlockAccess w, final BlockPos pos ) public <T extends AEBaseTile> T getTileEntity(final IBlockAccess w, final BlockPos pos) {
{ if (!this.hasBlockTileEntity()) {
if( !this.hasBlockTileEntity() )
{
return null; return null;
} }
final TileEntity te = w.getTileEntity( pos ); final TileEntity te = w.getTileEntity(pos);
if( this.tileEntityType.isInstance( te ) ) if (this.tileEntityType.isInstance(te)) {
{
return (T) te; return (T) te;
} }
@@ -158,21 +144,14 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntity
} }
@Override @Override
public final TileEntity createNewTileEntity( final World var1, final int var2 ) public final TileEntity createNewTileEntity(final World var1, final int var2) {
{ if (this.hasBlockTileEntity()) {
if( this.hasBlockTileEntity() ) try {
{
try
{
return this.tileEntityType.newInstance(); return this.tileEntityType.newInstance();
} } catch (final InstantiationException e) {
catch( final InstantiationException e ) throw new IllegalStateException("Failed to create a new instance of an illegal class " + this.tileEntityType, e);
{ } catch (final IllegalAccessException e) {
throw new IllegalStateException( "Failed to create a new instance of an illegal class " + this.tileEntityType, e ); throw new IllegalStateException("Failed to create a new instance of " + this.tileEntityType + ", because lack of permissions", e);
}
catch( final IllegalAccessException e )
{
throw new IllegalStateException( "Failed to create a new instance of " + this.tileEntityType + ", because lack of permissions", e );
} }
} }
@@ -180,214 +159,183 @@ public abstract class AEBaseTileBlock extends AEBaseBlock implements ITileEntity
} }
@Override @Override
public void breakBlock( final World w, final BlockPos pos, final IBlockState state ) public void breakBlock(final World w, final BlockPos pos, final IBlockState state) {
{ final AEBaseTile te = this.getTileEntity(w, pos);
final AEBaseTile te = this.getTileEntity( w, pos ); if (te != null) {
if( te != null )
{
final ArrayList<ItemStack> drops = new ArrayList<>(); final ArrayList<ItemStack> drops = new ArrayList<>();
if( te.dropItems() ) if (te.dropItems()) {
{ te.getDrops(w, pos, drops);
te.getDrops( w, pos, drops ); } else {
} te.getNoDrops(w, pos, drops);
else
{
te.getNoDrops( w, pos, drops );
} }
// Cry ;_; ... // Cry ;_; ...
Platform.spawnDrops( w, pos, drops ); Platform.spawnDrops(w, pos, drops);
} }
// super will remove the TE, as it is not an instance of BlockContainer // super will remove the TE, as it is not an instance of BlockContainer
super.breakBlock( w, pos, state ); super.breakBlock(w, pos, state);
} }
@Override @Override
public final EnumFacing[] getValidRotations( final World w, final BlockPos pos ) public final EnumFacing[] getValidRotations(final World w, final BlockPos pos) {
{ final AEBaseTile obj = this.getTileEntity(w, pos);
final AEBaseTile obj = this.getTileEntity( w, pos ); if (obj != null && obj.canBeRotated()) {
if( obj != null && obj.canBeRotated() )
{
return EnumFacing.VALUES; return EnumFacing.VALUES;
} }
return super.getValidRotations( w, pos ); return super.getValidRotations(w, pos);
} }
@Override @Override
public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color ) public boolean recolorBlock(final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color) {
{ final TileEntity te = this.getTileEntity(world, pos);
final TileEntity te = this.getTileEntity( world, pos );
if( te instanceof IColorableTile ) if (te instanceof IColorableTile) {
{
final IColorableTile ct = (IColorableTile) te; final IColorableTile ct = (IColorableTile) te;
final AEColor c = ct.getColor(); final AEColor c = ct.getColor();
final AEColor newColor = AEColor.values()[color.getMetadata()]; final AEColor newColor = AEColor.values()[color.getMetadata()];
if( c != newColor ) if (c != newColor) {
{ ct.recolourBlock(side, newColor, null);
ct.recolourBlock( side, newColor, null );
return true; return true;
} }
return false; return false;
} }
return super.recolorBlock( world, pos, side, color ); return super.recolorBlock(world, pos, side, color);
} }
@Override @Override
public int getComparatorInputOverride( IBlockState state, final World w, final BlockPos pos ) public int getComparatorInputOverride(IBlockState state, final World w, final BlockPos pos) {
{ final TileEntity te = this.getTileEntity(w, pos);
final TileEntity te = this.getTileEntity( w, pos ); if (te instanceof AEBaseInvTile) {
if( te instanceof AEBaseInvTile )
{
AEBaseInvTile invTile = (AEBaseInvTile) te; AEBaseInvTile invTile = (AEBaseInvTile) te;
if( invTile.getInternalInventory().getSlots() > 0 ) if (invTile.getInternalInventory().getSlots() > 0) {
{ return ItemHandlerHelper.calcRedstoneFromInventory(invTile.getInternalInventory());
return ItemHandlerHelper.calcRedstoneFromInventory( invTile.getInternalInventory() );
} }
} }
return 0; return 0;
} }
@Override @Override
public boolean eventReceived( final IBlockState state, final World worldIn, final BlockPos pos, final int eventID, final int eventParam ) public boolean eventReceived(final IBlockState state, final World worldIn, final BlockPos pos, final int eventID, final int eventParam) {
{ super.eventReceived(state, worldIn, pos, eventID, eventParam);
super.eventReceived( state, worldIn, pos, eventID, eventParam ); final TileEntity tileentity = worldIn.getTileEntity(pos);
final TileEntity tileentity = worldIn.getTileEntity( pos ); return tileentity != null && tileentity.receiveClientEvent(eventID, eventParam);
return tileentity != null ? tileentity.receiveClientEvent( eventID, eventParam ) : false;
} }
@Override @Override
public void onBlockPlacedBy( final World w, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack is ) public void onBlockPlacedBy(final World w, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack is) {
{ if (is.hasDisplayName()) {
if( is.hasDisplayName() ) final TileEntity te = this.getTileEntity(w, pos);
{ if (te instanceof AEBaseTile) {
final TileEntity te = this.getTileEntity( w, pos ); ((AEBaseTile) w.getTileEntity(pos)).setName(is.getDisplayName());
if( te instanceof AEBaseTile )
{
( (AEBaseTile) w.getTileEntity( pos ) ).setName( is.getDisplayName() );
} }
} }
} }
@Override @Override
public boolean onBlockActivated( World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ ) public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
{
ItemStack heldItem; ItemStack heldItem;
if( player != null && !player.getHeldItem( hand ).isEmpty() ) if (player != null && !player.getHeldItem(hand).isEmpty()) {
{ heldItem = player.getHeldItem(hand);
heldItem = player.getHeldItem( hand );
if( Platform.isWrench( player, heldItem, pos ) && player.isSneaking() ) if (Platform.isWrench(player, heldItem, pos) && player.isSneaking()) {
{ final IBlockState blockState = world.getBlockState(pos);
final IBlockState blockState = world.getBlockState( pos );
final Block block = blockState.getBlock(); final Block block = blockState.getBlock();
if( block == null ) if (block == null) {
{
return false; return false;
} }
final AEBaseTile tile = this.getTileEntity( world, pos ); final AEBaseTile tile = this.getTileEntity(world, pos);
if( tile == null ) if (tile == null) {
{
return false; return false;
} }
if( tile instanceof TileCableBus || tile instanceof TileSkyChest ) if (tile instanceof TileCableBus || tile instanceof TileSkyChest) {
{
return false; return false;
} }
final ItemStack[] itemDropCandidates = Platform.getBlockDrops( world, pos ); final ItemStack[] itemDropCandidates = Platform.getBlockDrops(world, pos);
final ItemStack op = new ItemStack( this ); final ItemStack op = new ItemStack(this);
for( final ItemStack ol : itemDropCandidates ) for (final ItemStack ol : itemDropCandidates) {
{ if (Platform.itemComparisons().isEqualItemType(ol, op)) {
if( Platform.itemComparisons().isEqualItemType( ol, op ) ) final NBTTagCompound tag = tile.downloadSettings(SettingsFrom.DISMANTLE_ITEM);
{ if (tag != null) {
final NBTTagCompound tag = tile.downloadSettings( SettingsFrom.DISMANTLE_ITEM ); ol.setTagCompound(tag);
if( tag != null )
{
ol.setTagCompound( tag );
} }
} }
} }
if( block.removedByPlayer( blockState, world, pos, player, false ) ) if (block.removedByPlayer(blockState, world, pos, player, false)) {
{ final List<ItemStack> itemsToDrop = Lists.newArrayList(itemDropCandidates);
final List<ItemStack> itemsToDrop = Lists.newArrayList( itemDropCandidates ); Platform.spawnDrops(world, pos, itemsToDrop);
Platform.spawnDrops( world, pos, itemsToDrop ); world.setBlockToAir(pos);
world.setBlockToAir( pos );
} }
return false; return false;
} }
if( heldItem.getItem() instanceof IMemoryCard && !( this instanceof BlockCableBus ) ) if (heldItem.getItem() instanceof IMemoryCard && !(this instanceof BlockCableBus)) {
{
final IMemoryCard memoryCard = (IMemoryCard) heldItem.getItem(); final IMemoryCard memoryCard = (IMemoryCard) heldItem.getItem();
final AEBaseTile tileEntity = this.getTileEntity( world, pos ); final AEBaseTile tileEntity = this.getTileEntity(world, pos);
if( tileEntity == null ) if (tileEntity == null) {
{
return false; return false;
} }
final String name = this.getUnlocalizedName(); final String name = this.getUnlocalizedName();
if( player.isSneaking() ) if (player.isSneaking()) {
{ final NBTTagCompound data = tileEntity.downloadSettings(SettingsFrom.MEMORY_CARD);
final NBTTagCompound data = tileEntity.downloadSettings( SettingsFrom.MEMORY_CARD ); if (data != null) {
if( data != null ) memoryCard.setMemoryCardContents(heldItem, name, data);
{ memoryCard.notifyUser(player, MemoryCardMessages.SETTINGS_SAVED);
memoryCard.setMemoryCardContents( heldItem, name, data );
memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_SAVED );
} }
} } else {
else final String savedName = memoryCard.getSettingsName(heldItem);
{ final NBTTagCompound data = memoryCard.getData(heldItem);
final String savedName = memoryCard.getSettingsName( heldItem );
final NBTTagCompound data = memoryCard.getData( heldItem );
if( this.getUnlocalizedName().equals( savedName ) ) if (this.getUnlocalizedName().equals(savedName)) {
{ tileEntity.uploadSettings(SettingsFrom.MEMORY_CARD, data);
tileEntity.uploadSettings( SettingsFrom.MEMORY_CARD, data ); memoryCard.notifyUser(player, MemoryCardMessages.SETTINGS_LOADED);
memoryCard.notifyUser( player, MemoryCardMessages.SETTINGS_LOADED ); } else {
} memoryCard.notifyUser(player, MemoryCardMessages.INVALID_MACHINE);
else
{
memoryCard.notifyUser( player, MemoryCardMessages.INVALID_MACHINE );
} }
} }
return true; return true;
} }
if (heldItem.getItem() instanceof ToolQuartzCuttingKnife && !(this instanceof BlockCableBus)) {
if (ForgeEventFactory.onItemUseStart(player, heldItem, 1) <= 0) return false;
final AEBaseTile tile = this.getTileEntity(world, pos);
if (tile == null) return false;
Platform.openGUI(player, tile, AEPartLocation.fromFacing(facing), GuiBridge.GUI_RENAMER);
return true;
}
} }
return this.onActivated( world, pos, player, hand, player.getHeldItem( hand ), facing, hitX, hitY, hitZ ); return this.onActivated(world, pos, player, hand, player.getHeldItem(hand), facing, hitX, hitY, hitZ);
} }
@Override @Override
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos ) public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) {
{ return this.getTileEntity(w, pos);
return this.getTileEntity( w, pos );
} }
@Override @Override
public ICustomCollision getCustomCollision( final World w, final BlockPos pos ) public ICustomCollision getCustomCollision(final World w, final BlockPos pos) {
{ final AEBaseTile te = this.getTileEntity(w, pos);
final AEBaseTile te = this.getTileEntity( w, pos ); if (te instanceof ICustomCollision) {
if( te instanceof ICustomCollision )
{
return (ICustomCollision) te; return (ICustomCollision) te;
} }
return super.getCustomCollision( w, pos ); return super.getCustomCollision(w, pos);
} }
} }
@@ -22,10 +22,8 @@ package appeng.block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
public abstract class AEDecorativeBlock extends AEBaseBlock public abstract class AEDecorativeBlock extends AEBaseBlock {
{ public AEDecorativeBlock(final Material mat) {
public AEDecorativeBlock( final Material mat ) super(mat);
{
super( mat );
} }
} }
@@ -23,29 +23,24 @@ import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
public final class UnlistedBlockAccess implements IUnlistedProperty<IBlockAccess> public final class UnlistedBlockAccess implements IUnlistedProperty<IBlockAccess> {
{
@Override @Override
public String getName() public String getName() {
{
return "ba"; return "ba";
} }
@Override @Override
public boolean isValid( final IBlockAccess value ) public boolean isValid(final IBlockAccess value) {
{
return true; return true;
} }
@Override @Override
public Class<IBlockAccess> getType() public Class<IBlockAccess> getType() {
{
return IBlockAccess.class; return IBlockAccess.class;
} }
@Override @Override
public String valueToString( final IBlockAccess value ) public String valueToString(final IBlockAccess value) {
{
return null; return null;
} }
} }
@@ -23,29 +23,24 @@ import net.minecraft.util.math.BlockPos;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
public final class UnlistedBlockPos implements IUnlistedProperty<BlockPos> public final class UnlistedBlockPos implements IUnlistedProperty<BlockPos> {
{
@Override @Override
public String getName() public String getName() {
{
return "pos"; return "pos";
} }
@Override @Override
public boolean isValid( final BlockPos value ) public boolean isValid(final BlockPos value) {
{
return true; return true;
} }
@Override @Override
public Class<BlockPos> getType() public Class<BlockPos> getType() {
{
return BlockPos.class; return BlockPos.class;
} }
@Override @Override
public String valueToString( final BlockPos value ) public String valueToString(final BlockPos value) {
{
return null; return null;
} }
} }
@@ -23,37 +23,31 @@ import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
public class UnlistedDirection implements IUnlistedProperty<EnumFacing> public class UnlistedDirection implements IUnlistedProperty<EnumFacing> {
{
private final String name; private final String name;
public UnlistedDirection( String name ) public UnlistedDirection(String name) {
{
this.name = name; this.name = name;
} }
@Override @Override
public String getName() public String getName() {
{
return this.name; return this.name;
} }
@Override @Override
public boolean isValid( EnumFacing value ) public boolean isValid(EnumFacing value) {
{
return value != null; return value != null;
} }
@Override @Override
public Class<EnumFacing> getType() public Class<EnumFacing> getType() {
{
return EnumFacing.class; return EnumFacing.class;
} }
@Override @Override
public String valueToString( EnumFacing value ) public String valueToString(EnumFacing value) {
{
return value.getName(); return value.getName();
} }
@@ -19,6 +19,9 @@
package appeng.block.crafting; package appeng.block.crafting;
import appeng.api.util.AEColor;
import appeng.client.UnlistedProperty;
import appeng.tile.crafting.TileCraftingMonitorTile;
import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs; import net.minecraft.creativetab.CreativeTabs;
@@ -33,57 +36,47 @@ import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor;
import appeng.client.UnlistedProperty;
import appeng.tile.crafting.TileCraftingMonitorTile;
public class BlockCraftingMonitor extends BlockCraftingUnit {
public class BlockCraftingMonitor extends BlockCraftingUnit public static final UnlistedProperty<AEColor> COLOR = new UnlistedProperty<>("color", AEColor.class);
{
public static final UnlistedProperty<AEColor> COLOR = new UnlistedProperty<>( "color", AEColor.class ); public BlockCraftingMonitor() {
super(CraftingUnitType.MONITOR);
public BlockCraftingMonitor()
{
super( CraftingUnitType.MONITOR );
} }
@Override @Override
protected BlockStateContainer createBlockState() protected BlockStateContainer createBlockState() {
{ return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] {
STATE, STATE,
COLOR, COLOR,
FORWARD, FORWARD,
UP UP
} ); });
} }
@Override @Override
public IExtendedBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos ) public IExtendedBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
{
AEColor color = AEColor.TRANSPARENT; AEColor color = AEColor.TRANSPARENT;
EnumFacing forward = EnumFacing.NORTH; EnumFacing forward = EnumFacing.NORTH;
EnumFacing up = EnumFacing.UP; EnumFacing up = EnumFacing.UP;
TileCraftingMonitorTile te = this.getTileEntity( world, pos ); TileCraftingMonitorTile te = this.getTileEntity(world, pos);
if( te != null ) if (te != null) {
{
color = te.getColor(); color = te.getColor();
forward = te.getForward(); forward = te.getForward();
up = te.getUp(); up = te.getUp();
} }
return super.getExtendedState( state, world, pos ) return super.getExtendedState(state, world, pos)
.withProperty( COLOR, color ) .withProperty(COLOR, color)
.withProperty( FORWARD, forward ) .withProperty(FORWARD, forward)
.withProperty( UP, up ); .withProperty(UP, up);
} }
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks ) public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) {
{ itemStacks.add(new ItemStack(this, 1, 0));
itemStacks.add( new ItemStack( this, 1, 0 ) );
} }
} }
@@ -19,12 +19,10 @@
package appeng.block.crafting; package appeng.block.crafting;
public class BlockCraftingStorage extends BlockCraftingUnit public class BlockCraftingStorage extends BlockCraftingUnit {
{
public BlockCraftingStorage( final CraftingUnitType type ) public BlockCraftingStorage(final CraftingUnitType type) {
{ super(type);
super( type );
} }
} }
@@ -19,8 +19,13 @@
package appeng.block.crafting; package appeng.block.crafting;
import java.util.EnumSet; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.crafting.CraftingCubeState;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileCraftingTile;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -38,130 +43,105 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import appeng.api.util.AEPartLocation; import java.util.EnumSet;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.crafting.CraftingCubeState;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileCraftingTile;
import appeng.util.Platform;
public class BlockCraftingUnit extends AEBaseTileBlock public class BlockCraftingUnit extends AEBaseTileBlock {
{ public static final PropertyBool FORMED = PropertyBool.create("formed");
public static final PropertyBool FORMED = PropertyBool.create( "formed" ); public static final PropertyBool POWERED = PropertyBool.create("powered");
public static final PropertyBool POWERED = PropertyBool.create( "powered" ); public static final UnlistedProperty<CraftingCubeState> STATE = new UnlistedProperty<>("state", CraftingCubeState.class);
public static final UnlistedProperty<CraftingCubeState> STATE = new UnlistedProperty<>( "state", CraftingCubeState.class );
public final CraftingUnitType type; public final CraftingUnitType type;
public BlockCraftingUnit( final CraftingUnitType type ) public BlockCraftingUnit(final CraftingUnitType type) {
{ super(Material.IRON);
super( Material.IRON );
this.type = type; this.type = type;
} }
@Override @Override
protected IProperty[] getAEStates() protected IProperty[] getAEStates() {
{ return new IProperty[]{POWERED, FORMED};
return new IProperty[] { POWERED, FORMED };
} }
@Override @Override
public IExtendedBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos ) public IExtendedBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
{
EnumSet<EnumFacing> connections = EnumSet.noneOf( EnumFacing.class ); EnumSet<EnumFacing> connections = EnumSet.noneOf(EnumFacing.class);
for( EnumFacing facing : EnumFacing.values() ) for (EnumFacing facing : EnumFacing.values()) {
{ if (this.isConnected(world, pos, facing)) {
if( this.isConnected( world, pos, facing ) ) connections.add(facing);
{
connections.add( facing );
} }
} }
IExtendedBlockState extState = (IExtendedBlockState) state; IExtendedBlockState extState = (IExtendedBlockState) state;
return extState.withProperty( STATE, new CraftingCubeState( connections ) ); return extState.withProperty(STATE, new CraftingCubeState(connections));
} }
private boolean isConnected( IBlockAccess world, BlockPos pos, EnumFacing side ) private boolean isConnected(IBlockAccess world, BlockPos pos, EnumFacing side) {
{ BlockPos adjacentPos = pos.offset(side);
BlockPos adjacentPos = pos.offset( side ); return world.getBlockState(adjacentPos).getBlock() instanceof BlockCraftingUnit;
return world.getBlockState( adjacentPos ).getBlock() instanceof BlockCraftingUnit;
} }
@Override @Override
protected BlockStateContainer createBlockState() protected BlockStateContainer createBlockState() {
{ return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{STATE});
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { STATE } );
} }
@Override @Override
public IBlockState getStateFromMeta( final int meta ) public IBlockState getStateFromMeta(final int meta) {
{ return this.getDefaultState().withProperty(POWERED, (meta & 1) == 1).withProperty(FORMED, (meta & 2) == 2);
return this.getDefaultState().withProperty( POWERED, ( meta & 1 ) == 1 ).withProperty( FORMED, ( meta & 2 ) == 2 );
} }
@Override @Override
public int getMetaFromState( final IBlockState state ) public int getMetaFromState(final IBlockState state) {
{ boolean p = state.getValue(POWERED);
boolean p = state.getValue( POWERED ); boolean f = state.getValue(FORMED);
boolean f = state.getValue( FORMED ); return (p ? 1 : 0) | (f ? 2 : 0);
return ( p ? 1 : 0 ) | ( f ? 2 : 0 );
} }
@Override @Override
public void neighborChanged( final IBlockState state, final World worldIn, final BlockPos pos, final Block blockIn, final BlockPos fromPos ) public void neighborChanged(final IBlockState state, final World worldIn, final BlockPos pos, final Block blockIn, final BlockPos fromPos) {
{ final TileCraftingTile cp = this.getTileEntity(worldIn, pos);
final TileCraftingTile cp = this.getTileEntity( worldIn, pos ); if (cp != null) {
if( cp != null )
{
cp.updateMultiBlock(); cp.updateMultiBlock();
} }
} }
@Override @Override
public BlockRenderLayer getBlockLayer() public BlockRenderLayer getBlockLayer() {
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
public void breakBlock( final World w, final BlockPos pos, final IBlockState state ) public void breakBlock(final World w, final BlockPos pos, final IBlockState state) {
{ final TileCraftingTile cp = this.getTileEntity(w, pos);
final TileCraftingTile cp = this.getTileEntity( w, pos ); if (cp != null) {
if( cp != null )
{
cp.breakCluster(); cp.breakCluster();
} }
super.breakBlock( w, pos, state ); super.breakBlock(w, pos, state);
} }
@Override @Override
public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onBlockActivated(final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ final TileCraftingTile tg = this.getTileEntity(w, pos);
final TileCraftingTile tg = this.getTileEntity( w, pos );
if( tg != null && !p.isSneaking() && tg.isFormed() && tg.isActive() ) if (tg != null && !p.isSneaking() && tg.isFormed() && tg.isActive()) {
{ if (Platform.isClient()) {
if( Platform.isClient() )
{
return true; return true;
} }
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CRAFTING_CPU ); Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_CRAFTING_CPU);
return true; return true;
} }
return super.onBlockActivated( w, pos, state, p, hand, side, hitX, hitY, hitZ ); return super.onBlockActivated(w, pos, state, p, hand, side, hitX, hitY, hitZ);
} }
public enum CraftingUnitType public enum CraftingUnitType {
{
UNIT, ACCELERATOR, STORAGE_1K, STORAGE_4K, STORAGE_16K, STORAGE_64K, MONITOR UNIT, ACCELERATOR, STORAGE_1K, STORAGE_4K, STORAGE_16K, STORAGE_64K, MONITOR
} }
} }
@@ -19,6 +19,11 @@
package appeng.block.crafting; package appeng.block.crafting;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileMolecularAssembler;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyBool;
@@ -33,79 +38,71 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.crafting.TileMolecularAssembler;
import appeng.util.Platform;
public class BlockMolecularAssembler extends AEBaseTileBlock {
public class BlockMolecularAssembler extends AEBaseTileBlock public static final PropertyBool POWERED = PropertyBool.create("powered");
{
public static final PropertyBool POWERED = PropertyBool.create( "powered" ); public BlockMolecularAssembler() {
super(Material.IRON);
public BlockMolecularAssembler() this.setOpaque(false);
{
super( Material.IRON );
this.setOpaque( false );
this.lightOpacity = 1; this.lightOpacity = 1;
} }
@Override @Override
protected IProperty[] getAEStates() protected IProperty[] getAEStates() {
{ return new IProperty[]{POWERED};
return new IProperty[] { POWERED };
} }
@Override @Override
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos ) public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
{
boolean powered = false; boolean powered = false;
TileMolecularAssembler te = this.getTileEntity( worldIn, pos ); TileMolecularAssembler te = this.getTileEntity(worldIn, pos);
if( te != null ) if (te != null) {
{
powered = te.isPowered(); powered = te.isPowered();
} }
return super.getActualState( state, worldIn, pos ).withProperty( POWERED, powered ); return super.getActualState(state, worldIn, pos).withProperty(POWERED, powered);
} }
/** /**
* NOTE: This is only used to determine how to render an item being held in hand. * NOTE: This is only used to determine how to render an item being held in hand.
* For determining block rendering, the method below is used (canRenderInLayer). * For determining block rendering, the method below is used (canRenderInLayer).
*/ */
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
@Override @Override
public BlockRenderLayer getBlockLayer() public BlockRenderLayer getBlockLayer() {
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
@Override @Override
public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer ) public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) {
{
return layer == BlockRenderLayer.CUTOUT || layer == BlockRenderLayer.TRANSLUCENT; return layer == BlockRenderLayer.CUTOUT || layer == BlockRenderLayer.TRANSLUCENT;
} }
@Override @Override
public boolean isFullCube( IBlockState state ) public boolean isFullCube(IBlockState state) {
{
return false; return false;
} }
@Override @Override
public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onBlockActivated(final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ final TileMolecularAssembler tg = this.getTileEntity(w, pos);
final TileMolecularAssembler tg = this.getTileEntity( w, pos ); if (tg != null && !p.isSneaking()) {
if( tg != null && !p.isSneaking() ) Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_MAC);
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_MAC );
return true; return true;
} }
return super.onBlockActivated( w, pos, state, p, hand, side, hitX, hitY, hitZ ); return super.onBlockActivated(w, pos, state, p, hand, side, hitX, hitY, hitZ);
}
@Override
public void onNeighborChange(IBlockAccess world, BlockPos pos, BlockPos neighbor) {
final TileMolecularAssembler tg = this.getTileEntity(world, pos);
if (tg != null) {
tg.updateNeighbors(world, pos, neighbor);
}
} }
} }
@@ -19,32 +19,27 @@
package appeng.block.crafting; package appeng.block.crafting;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
import appeng.api.AEApi; import appeng.api.AEApi;
import appeng.block.AEBaseItemBlock; import appeng.block.AEBaseItemBlock;
import appeng.core.AEConfig; import appeng.core.AEConfig;
import appeng.core.features.AEFeature; import appeng.core.features.AEFeature;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
public class ItemCraftingStorage extends AEBaseItemBlock public class ItemCraftingStorage extends AEBaseItemBlock {
{
public ItemCraftingStorage( final Block id ) public ItemCraftingStorage(final Block id) {
{ super(id);
super( id );
} }
@Override @Override
public ItemStack getContainerItem( final ItemStack itemStack ) public ItemStack getContainerItem(final ItemStack itemStack) {
{ return AEApi.instance().definitions().blocks().craftingUnit().maybeStack(1).orElse(ItemStack.EMPTY);
return AEApi.instance().definitions().blocks().craftingUnit().maybeStack( 1 ).orElse( ItemStack.EMPTY );
} }
@Override @Override
public boolean hasContainerItem( final ItemStack stack ) public boolean hasContainerItem(final ItemStack stack) {
{ return AEConfig.instance().isFeatureEnabled(AEFeature.ENABLE_DISASSEMBLY_CRAFTING);
return AEConfig.instance().isFeatureEnabled( AEFeature.ENABLE_DISASSEMBLY_CRAFTING );
} }
} }
@@ -19,8 +19,11 @@
package appeng.block.grindstone; package appeng.block.grindstone;
import javax.annotation.Nullable; import appeng.api.implementations.tiles.ICrankable;
import appeng.block.AEBaseTileBlock;
import appeng.core.stats.Stats;
import appeng.tile.AEBaseTile;
import appeng.tile.grindstone.TileCrank;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockFaceShape; import net.minecraft.block.state.BlockFaceShape;
@@ -37,144 +40,113 @@ import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer; import net.minecraftforge.common.util.FakePlayer;
import appeng.api.implementations.tiles.ICrankable; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.stats.Stats;
import appeng.tile.AEBaseTile;
import appeng.tile.grindstone.TileCrank;
public class BlockCrank extends AEBaseTileBlock public class BlockCrank extends AEBaseTileBlock {
{
public BlockCrank() public BlockCrank() {
{ super(Material.WOOD);
super( Material.WOOD );
this.setLightOpacity( 0 ); this.setLightOpacity(0);
this.setHarvestLevel( "axe", 0 ); this.setHarvestLevel("axe", 0);
this.setFullSize( this.setOpaque( false ) ); this.setFullSize(this.setOpaque(false));
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ if (player instanceof FakePlayer || player == null) {
if( player instanceof FakePlayer || player == null ) this.dropCrank(w, pos);
{
this.dropCrank( w, pos );
return true; return true;
} }
final AEBaseTile tile = this.getTileEntity( w, pos ); final AEBaseTile tile = this.getTileEntity(w, pos);
if( tile instanceof TileCrank ) if (tile instanceof TileCrank) {
{ if (((TileCrank) tile).power()) {
if( ( (TileCrank) tile ).power() ) Stats.TurnedCranks.addToPlayer(player, 1);
{
Stats.TurnedCranks.addToPlayer( player, 1 );
} }
} }
return true; return true;
} }
private void dropCrank( final World world, final BlockPos pos ) private void dropCrank(final World world, final BlockPos pos) {
{ world.destroyBlock(pos, true); // w.destroyBlock( x, y, z, true );
world.destroyBlock( pos, true ); // w.destroyBlock( x, y, z, true ); world.notifyBlockUpdate(pos, this.getDefaultState(), world.getBlockState(pos), 3);
world.notifyBlockUpdate( pos, this.getDefaultState(), world.getBlockState( pos ), 3 );
} }
@Override @Override
public void onBlockPlacedBy( final World world, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack stack ) public void onBlockPlacedBy(final World world, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack stack) {
{ final AEBaseTile tile = this.getTileEntity(world, pos);
final AEBaseTile tile = this.getTileEntity( world, pos ); if (tile != null) {
if( tile != null ) final EnumFacing mnt = this.findCrankable(world, pos);
{
final EnumFacing mnt = this.findCrankable( world, pos );
EnumFacing forward = EnumFacing.UP; EnumFacing forward = EnumFacing.UP;
if( mnt == EnumFacing.UP || mnt == EnumFacing.DOWN ) if (mnt == EnumFacing.UP || mnt == EnumFacing.DOWN) {
{
forward = EnumFacing.SOUTH; forward = EnumFacing.SOUTH;
} }
tile.setOrientation( forward, mnt.getOpposite() ); tile.setOrientation(forward, mnt.getOpposite());
} } else {
else this.dropCrank(world, pos);
{
this.dropCrank( world, pos );
} }
} }
@Override @Override
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up ) public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
{ final TileEntity te = w.getTileEntity(pos);
final TileEntity te = w.getTileEntity( pos ); return !(te instanceof TileCrank) || this.isCrankable(w, pos, up.getOpposite());
return !( te instanceof TileCrank ) || this.isCrankable( w, pos, up.getOpposite() );
} }
private EnumFacing findCrankable( final World world, final BlockPos pos ) private EnumFacing findCrankable(final World world, final BlockPos pos) {
{ for (final EnumFacing dir : EnumFacing.VALUES) {
for( final EnumFacing dir : EnumFacing.VALUES ) if (this.isCrankable(world, pos, dir)) {
{
if( this.isCrankable( world, pos, dir ) )
{
return dir; return dir;
} }
} }
return null; return null;
} }
private boolean isCrankable( final World world, final BlockPos pos, final EnumFacing offset ) private boolean isCrankable(final World world, final BlockPos pos, final EnumFacing offset) {
{ final BlockPos o = pos.offset(offset);
final BlockPos o = pos.offset( offset ); final TileEntity te = world.getTileEntity(o);
final TileEntity te = world.getTileEntity( o );
return te instanceof ICrankable && ( (ICrankable) te ).canCrankAttach( offset.getOpposite() ); return te instanceof ICrankable && ((ICrankable) te).canCrankAttach(offset.getOpposite());
} }
@Override @Override
public EnumBlockRenderType getRenderType( IBlockState state ) public EnumBlockRenderType getRenderType(IBlockState state) {
{
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED; return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
} }
@Override @Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos ) public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
{
final AEBaseTile tile = this.getTileEntity( world, pos ); final AEBaseTile tile = this.getTileEntity(world, pos);
if( tile != null ) if (tile != null) {
{ if (!this.isCrankable(world, pos, tile.getUp().getOpposite())) {
if( !this.isCrankable( world, pos, tile.getUp().getOpposite() ) ) this.dropCrank(world, pos);
{
this.dropCrank( world, pos );
} }
} } else {
else this.dropCrank(world, pos);
{
this.dropCrank( world, pos );
} }
} }
@Override @Override
public boolean canPlaceBlockAt( final World world, final BlockPos pos ) public boolean canPlaceBlockAt(final World world, final BlockPos pos) {
{ return this.findCrankable(world, pos) != null;
return this.findCrankable( world, pos ) != null;
} }
@Override @Override
public boolean isFullCube( IBlockState state ) public boolean isFullCube(IBlockState state) {
{
return false; return false;
} }
@Override @Override
public boolean canPlaceTorchOnTop( IBlockState state, IBlockAccess world, BlockPos pos ) public boolean canPlaceTorchOnTop(IBlockState state, IBlockAccess world, BlockPos pos) {
{
return false; return false;
} }
@Override @Override
public BlockFaceShape getBlockFaceShape( IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face ) public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) {
{
return BlockFaceShape.UNDEFINED; return BlockFaceShape.UNDEFINED;
} }
@@ -19,8 +19,11 @@
package appeng.block.grindstone; package appeng.block.grindstone;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.grindstone.TileGrinder;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
@@ -29,30 +32,22 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.grindstone.TileGrinder;
import appeng.util.Platform;
public class BlockGrinder extends AEBaseTileBlock public class BlockGrinder extends AEBaseTileBlock {
{
public BlockGrinder() public BlockGrinder() {
{ super(Material.ROCK);
super( Material.ROCK );
this.setHardness( 3.2F ); this.setHardness(3.2F);
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ final TileGrinder tg = this.getTileEntity(w, pos);
final TileGrinder tg = this.getTileEntity( w, pos ); if (tg != null && !p.isSneaking()) {
if( tg != null && !p.isSneaking() ) Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_GRINDER);
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_GRINDER );
return true; return true;
} }
return false; return false;
@@ -19,22 +19,19 @@
package appeng.block.grindstone; package appeng.block.grindstone;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.tesr.CrankTESR; import appeng.client.render.tesr.CrankTESR;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class CrankRendering extends BlockRenderingCustomizer public class CrankRendering extends BlockRenderingCustomizer {
{
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void customize( IBlockRendering rendering, IItemRendering itemRendering ) public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
{ rendering.tesr(new CrankTESR());
rendering.tesr( new CrankTESR() );
} }
} }
@@ -19,8 +19,11 @@
package appeng.block.misc; package appeng.block.misc;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCellWorkbench;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
@@ -29,35 +32,25 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCellWorkbench;
import appeng.util.Platform;
public class BlockCellWorkbench extends AEBaseTileBlock public class BlockCellWorkbench extends AEBaseTileBlock {
{
public BlockCellWorkbench() public BlockCellWorkbench() {
{ super(Material.IRON);
super( Material.IRON );
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ if (p.isSneaking()) {
if( p.isSneaking() )
{
return false; return false;
} }
final TileCellWorkbench tg = this.getTileEntity( w, pos ); final TileCellWorkbench tg = this.getTileEntity(w, pos);
if( tg != null ) if (tg != null) {
{ if (Platform.isServer()) {
if( Platform.isServer() ) Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_CELL_WORKBENCH);
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CELL_WORKBENCH );
} }
return true; return true;
} }
@@ -19,17 +19,18 @@
package appeng.block.misc; package appeng.block.misc;
import java.util.Collections; import appeng.api.AEApi;
import java.util.List; import appeng.api.util.AEAxisAlignedBB;
import java.util.Random; import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.LightningFX;
import javax.annotation.Nullable; import appeng.client.render.renderable.ItemRenderable;
import appeng.client.render.tesr.ModularTESR;
import org.apache.commons.lang3.tuple.ImmutablePair; import appeng.core.AEConfig;
import org.apache.commons.lang3.tuple.Pair; import appeng.core.AppEng;
import org.lwjgl.util.vector.Matrix4f; import appeng.helpers.ICustomCollision;
import org.lwjgl.util.vector.Vector3f; import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileCharger;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
@@ -44,46 +45,36 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import org.lwjgl.util.vector.Matrix4f;
import org.lwjgl.util.vector.Vector3f;
import appeng.api.AEApi; import javax.annotation.Nullable;
import appeng.api.util.AEAxisAlignedBB; import java.util.Collections;
import appeng.block.AEBaseTileBlock; import java.util.List;
import appeng.client.render.effects.LightningFX; import java.util.Random;
import appeng.client.render.renderable.ItemRenderable;
import appeng.client.render.tesr.ModularTESR;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileCharger;
import appeng.util.Platform;
public class BlockCharger extends AEBaseTileBlock implements ICustomCollision public class BlockCharger extends AEBaseTileBlock implements ICustomCollision {
{
public BlockCharger() public BlockCharger() {
{ super(Material.IRON);
super( Material.IRON );
this.setLightOpacity( 2 ); this.setLightOpacity(2);
this.setFullSize( this.setOpaque( false ) ); this.setFullSize(this.setOpaque(false));
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ if (player.isSneaking()) {
if( player.isSneaking() )
{
return false; return false;
} }
if( Platform.isServer() ) if (Platform.isServer()) {
{ final TileCharger tc = this.getTileEntity(w, pos);
final TileCharger tc = this.getTileEntity( w, pos ); if (tc != null) {
if( tc != null ) tc.activate(player);
{
tc.activate( player );
} }
} }
@@ -91,37 +82,30 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
} }
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r ) public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) {
{ if (!AEConfig.instance().isEnableEffects()) {
if( !AEConfig.instance().isEnableEffects() )
{
return; return;
} }
if( r.nextFloat() < 0.98 ) if (r.nextFloat() < 0.98) {
{
return; return;
} }
final AEBaseTile tile = this.getTileEntity( w, pos ); final AEBaseTile tile = this.getTileEntity(w, pos);
if( tile instanceof TileCharger ) if (tile instanceof TileCharger) {
{
final TileCharger tc = (TileCharger) tile; final TileCharger tc = (TileCharger) tile;
if( AEApi.instance().definitions().materials().certusQuartzCrystalCharged().isSameAs( tc.getInternalInventory().getStackInSlot( 0 ) ) ) if (AEApi.instance().definitions().materials().certusQuartzCrystalCharged().isSameAs(tc.getInternalInventory().getStackInSlot(0))) {
{
final double xOff = 0.0; final double xOff = 0.0;
final double yOff = 0.0; final double yOff = 0.0;
final double zOff = 0.0; final double zOff = 0.0;
for( int bolts = 0; bolts < 3; bolts++ ) for (int bolts = 0; bolts < 3; bolts++) {
{ if (AppEng.proxy.shouldAddParticles(r)) {
if( AppEng.proxy.shouldAddParticles( r ) ) final LightningFX fx = new LightningFX(w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos
{ .getZ(), 0.0D, 0.0D, 0.0D);
final LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos Minecraft.getMinecraft().effectRenderer.addEffect(fx);
.getZ(), 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
} }
} }
} }
@@ -129,34 +113,28 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b ) public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
{ final TileCharger tile = this.getTileEntity(w, pos);
final TileCharger tile = this.getTileEntity( w, pos ); if (tile != null) {
if( tile != null )
{
final double twoPixels = 2.0 / 16.0; final double twoPixels = 2.0 / 16.0;
final EnumFacing up = tile.getUp(); final EnumFacing up = tile.getUp();
final EnumFacing forward = tile.getForward(); final EnumFacing forward = tile.getForward();
final AEAxisAlignedBB bb = new AEAxisAlignedBB( twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels ); final AEAxisAlignedBB bb = new AEAxisAlignedBB(twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels);
if( up.getFrontOffsetX() != 0 ) if (up.getFrontOffsetX() != 0) {
{
bb.minX = 0; bb.minX = 0;
bb.maxX = 1; bb.maxX = 1;
} }
if( up.getFrontOffsetY() != 0 ) if (up.getFrontOffsetY() != 0) {
{
bb.minY = 0; bb.minY = 0;
bb.maxY = 1; bb.maxY = 1;
} }
if( up.getFrontOffsetZ() != 0 ) if (up.getFrontOffsetZ() != 0) {
{
bb.minZ = 0; bb.minZ = 0;
bb.maxZ = 1; bb.maxZ = 1;
} }
switch( forward ) switch (forward) {
{
case DOWN: case DOWN:
bb.maxY = 1; bb.maxY = 1;
break; break;
@@ -179,29 +157,26 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
break; break;
} }
return Collections.singletonList( bb.getBoundingBox() ); return Collections.singletonList(bb.getBoundingBox());
} }
return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) ); return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0));
} }
@Override @Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e ) public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
{ out.add(new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 1.0, 1.0));
out.add( new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
} }
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public static TileEntitySpecialRenderer<TileCharger> createTesr() public static TileEntitySpecialRenderer<TileCharger> createTesr() {
{ return new ModularTESR<>(new ItemRenderable<>(BlockCharger::getRenderedItem));
return new ModularTESR<>( new ItemRenderable<>( BlockCharger::getRenderedItem ) );
} }
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private static Pair<ItemStack, Matrix4f> getRenderedItem( TileCharger tile ) private static Pair<ItemStack, Matrix4f> getRenderedItem(TileCharger tile) {
{
Matrix4f transform = new Matrix4f(); Matrix4f transform = new Matrix4f();
transform.translate( new Vector3f( 0.5f, 0.4f, 0.5f ) ); transform.translate(new Vector3f(0.5f, 0.4f, 0.5f));
return new ImmutablePair<>( tile.getInternalInventory().getStackInSlot( 0 ), transform ); return new ImmutablePair<>(tile.getInternalInventory().getStackInSlot(0), transform);
} }
} }
@@ -19,8 +19,11 @@
package appeng.block.misc; package appeng.block.misc;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCondenser;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
@@ -29,35 +32,25 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileCondenser;
import appeng.util.Platform;
public class BlockCondenser extends AEBaseTileBlock public class BlockCondenser extends AEBaseTileBlock {
{
public BlockCondenser() public BlockCondenser() {
{ super(Material.IRON);
super( Material.IRON );
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ if (player.isSneaking()) {
if( player.isSneaking() )
{
return false; return false;
} }
if( Platform.isServer() ) if (Platform.isServer()) {
{ final TileCondenser tc = this.getTileEntity(w, pos);
final TileCondenser tc = this.getTileEntity( w, pos ); if (tc != null && !player.isSneaking()) {
if( tc != null && !player.isSneaking() ) Platform.openGUI(player, tc, AEPartLocation.fromFacing(side), GuiBridge.GUI_CONDENSER);
{
Platform.openGUI( player, tc, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CONDENSER );
return true; return true;
} }
} }
@@ -19,8 +19,11 @@
package appeng.block.misc; package appeng.block.misc;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInscriber;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
@@ -31,38 +34,28 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInscriber;
import appeng.util.Platform;
public class BlockInscriber extends AEBaseTileBlock public class BlockInscriber extends AEBaseTileBlock {
{
public BlockInscriber() public BlockInscriber() {
{ super(Material.IRON);
super( Material.IRON );
this.setLightOpacity( 2 ); this.setLightOpacity(2);
this.setFullSize( this.setOpaque( false ) ); this.setFullSize(this.setOpaque(false));
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ if (p.isSneaking()) {
if( p.isSneaking() )
{
return false; return false;
} }
final TileInscriber tg = this.getTileEntity( w, pos ); final TileInscriber tg = this.getTileEntity(w, pos);
if( tg != null ) if (tg != null) {
{ if (Platform.isServer()) {
if( Platform.isServer() ) Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_INSCRIBER);
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_INSCRIBER );
} }
return true; return true;
} }
@@ -70,14 +63,12 @@ public class BlockInscriber extends AEBaseTileBlock
} }
@Override @Override
public EnumBlockRenderType getRenderType( IBlockState state ) public EnumBlockRenderType getRenderType(IBlockState state) {
{
return EnumBlockRenderType.MODEL; return EnumBlockRenderType.MODEL;
} }
@Override @Override
public String getUnlocalizedName( final ItemStack is ) public String getUnlocalizedName(final ItemStack is) {
{ return super.getUnlocalizedName(is);
return super.getUnlocalizedName( is );
} }
} }
@@ -19,8 +19,12 @@
package appeng.block.misc; package appeng.block.misc;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.api.util.IOrientable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInterface;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyBool;
@@ -33,59 +37,45 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.api.util.IOrientable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileInterface;
import appeng.util.Platform;
public class BlockInterface extends AEBaseTileBlock public class BlockInterface extends AEBaseTileBlock {
{
private static final PropertyBool OMNIDIRECTIONAL = PropertyBool.create( "omnidirectional" ); private static final PropertyBool OMNIDIRECTIONAL = PropertyBool.create("omnidirectional");
public BlockInterface() public BlockInterface() {
{ super(Material.IRON);
super( Material.IRON );
} }
@Override @Override
protected IProperty[] getAEStates() protected IProperty[] getAEStates() {
{ return new IProperty[]{OMNIDIRECTIONAL};
return new IProperty[] { OMNIDIRECTIONAL };
} }
@Override @Override
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos ) public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
{
// Determine whether the interface is omni-directional or not // Determine whether the interface is omni-directional or not
TileInterface te = this.getTileEntity( world, pos ); TileInterface te = this.getTileEntity(world, pos);
boolean omniDirectional = true; // The default boolean omniDirectional = true; // The default
if( te != null ) if (te != null) {
{
omniDirectional = te.isOmniDirectional(); omniDirectional = te.isOmniDirectional();
} }
return super.getActualState( state, world, pos ) return super.getActualState(state, world, pos)
.withProperty( OMNIDIRECTIONAL, omniDirectional ); .withProperty(OMNIDIRECTIONAL, omniDirectional);
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ if (p.isSneaking()) {
if( p.isSneaking() )
{
return false; return false;
} }
final TileInterface tg = this.getTileEntity( w, pos ); final TileInterface tg = this.getTileEntity(w, pos);
if( tg != null ) if (tg != null) {
{ if (Platform.isServer()) {
if( Platform.isServer() ) Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_INTERFACE);
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_INTERFACE );
} }
return true; return true;
} }
@@ -93,17 +83,14 @@ public class BlockInterface extends AEBaseTileBlock
} }
@Override @Override
protected boolean hasCustomRotation() protected boolean hasCustomRotation() {
{
return true; return true;
} }
@Override @Override
protected void customRotateBlock( final IOrientable rotatable, final EnumFacing axis ) protected void customRotateBlock(final IOrientable rotatable, final EnumFacing axis) {
{ if (rotatable instanceof TileInterface) {
if( rotatable instanceof TileInterface ) ((TileInterface) rotatable).setSide(axis);
{
( (TileInterface) rotatable ).setSide( axis );
} }
} }
} }
@@ -19,10 +19,12 @@
package appeng.block.misc; package appeng.block.misc;
import java.util.Collections; import appeng.api.util.IOrientable;
import java.util.List; import appeng.api.util.IOrientableBlock;
import java.util.Random; import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
import appeng.tile.misc.TileLightDetector;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -39,105 +41,88 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.IOrientable; import java.util.Collections;
import appeng.api.util.IOrientableBlock; import java.util.List;
import appeng.block.AEBaseTileBlock; import java.util.Random;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
import appeng.tile.misc.TileLightDetector;
public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBlock, ICustomCollision public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBlock, ICustomCollision {
{
// Cannot use the vanilla FACING property here because it excludes facing DOWN // Cannot use the vanilla FACING property here because it excludes facing DOWN
public static final PropertyDirection FACING = PropertyDirection.create( "facing" ); public static final PropertyDirection FACING = PropertyDirection.create("facing");
// Used to alternate between two variants of the fixture on adjacent blocks // Used to alternate between two variants of the fixture on adjacent blocks
public static final PropertyBool ODD = PropertyBool.create( "odd" ); public static final PropertyBool ODD = PropertyBool.create("odd");
public BlockLightDetector() public BlockLightDetector() {
{ super(Material.CIRCUITS);
super( Material.CIRCUITS );
this.setDefaultState( this.blockState.getBaseState().withProperty( FACING, EnumFacing.UP ).withProperty( ODD, false ) ); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.UP).withProperty(ODD, false));
this.setLightOpacity( 0 ); this.setLightOpacity(0);
this.setFullSize( false ); this.setFullSize(false);
this.setOpaque( false ); this.setOpaque(false);
} }
@Override @Override
public int getMetaFromState( final IBlockState state ) public int getMetaFromState(final IBlockState state) {
{ return state.getValue(FACING).ordinal();
return state.getValue( FACING ).ordinal();
} }
@Override @Override
public IBlockState getStateFromMeta( final int meta ) public IBlockState getStateFromMeta(final int meta) {
{
EnumFacing facing = EnumFacing.values()[meta]; EnumFacing facing = EnumFacing.values()[meta];
return this.getDefaultState().withProperty( FACING, facing ); return this.getDefaultState().withProperty(FACING, facing);
} }
@Override @Override
protected IProperty[] getAEStates() protected IProperty[] getAEStates() {
{ return new IProperty[]{FACING, ODD};
return new IProperty[] { FACING, ODD };
} }
@Override @Override
public int getWeakPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side ) public int getWeakPower(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) {
{ if (w instanceof World && ((TileLightDetector) this.getTileEntity(w, pos)).isReady()) {
if( w instanceof World && ( (TileLightDetector) this.getTileEntity( w, pos ) ).isReady() ) return ((World) w).getLightFromNeighbors(pos) - 6;
{
return ( (World) w ).getLightFromNeighbors( pos ) - 6;
} }
return 0; return 0;
} }
@Override @Override
public void onNeighborChange( final IBlockAccess world, final BlockPos pos, final BlockPos neighbor ) public void onNeighborChange(final IBlockAccess world, final BlockPos pos, final BlockPos neighbor) {
{ super.onNeighborChange(world, pos, neighbor);
super.onNeighborChange( world, pos, neighbor );
final TileLightDetector tld = this.getTileEntity( world, pos ); final TileLightDetector tld = this.getTileEntity(world, pos);
if( tld != null ) if (tld != null) {
{
tld.updateLight(); tld.updateLight();
} }
} }
@Override @Override
public void randomDisplayTick( final IBlockState state, final World worldIn, final BlockPos pos, final Random rand ) public void randomDisplayTick(final IBlockState state, final World worldIn, final BlockPos pos, final Random rand) {
{
// cancel out lightning // cancel out lightning
} }
@Override @Override
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up ) public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
{ return this.canPlaceAt(w, pos, up.getOpposite());
return this.canPlaceAt( w, pos, up.getOpposite() );
} }
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir ) private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) {
{ return w.isSideSolid(pos.offset(dir), dir.getOpposite(), false);
return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b ) public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
{ final EnumFacing up = this.getOrientable(w, pos).getUp();
final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX(); final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY(); final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ(); final double zOff = -0.3 * up.getFrontOffsetZ();
return Collections.singletonList( new AxisAlignedBB( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) ); return Collections.singletonList(new AxisAlignedBB(xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7));
} }
@Override @Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e ) public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {/*
{/*
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * * double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 *
* getUp().offsetY; double zOff = -0.15 * getUp().offsetZ; out.add( * getUp().offsetY; double zOff = -0.15 * getUp().offsetZ; out.add(
* AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + * AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff +
@@ -147,29 +132,23 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
} }
@Override @Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos ) public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
{ final EnumFacing up = this.getOrientable(world, pos).getUp();
final EnumFacing up = this.getOrientable( world, pos ).getUp(); if (!this.canPlaceAt(world, pos, up.getOpposite())) {
if( !this.canPlaceAt( world, pos, up.getOpposite() ) ) this.dropTorch(world, pos);
{
this.dropTorch( world, pos );
} }
} }
private void dropTorch( final World w, final BlockPos pos ) private void dropTorch(final World w, final BlockPos pos) {
{ final IBlockState prev = w.getBlockState(pos);
final IBlockState prev = w.getBlockState( pos ); w.destroyBlock(pos, true);
w.destroyBlock( pos, true ); w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3);
w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
} }
@Override @Override
public boolean canPlaceBlockAt( final World w, final BlockPos pos ) public boolean canPlaceBlockAt(final World w, final BlockPos pos) {
{ for (final EnumFacing dir : EnumFacing.VALUES) {
for( final EnumFacing dir : EnumFacing.VALUES ) if (this.canPlaceAt(w, pos, dir)) {
{
if( this.canPlaceAt( w, pos, dir ) )
{
return true; return true;
} }
} }
@@ -177,28 +156,24 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
} }
@Override @Override
public boolean usesMetadata() public boolean usesMetadata() {
{
return false; return false;
} }
@Override @Override
public boolean isFullCube( IBlockState state ) public boolean isFullCube(IBlockState state) {
{
return false; return false;
} }
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer() public BlockRenderLayer getBlockLayer() {
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos ) public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) {
{ return new MetaRotation(w, pos, FACING);
return new MetaRotation( w, pos, FACING );
} }
} }
@@ -19,10 +19,14 @@
package appeng.block.misc; package appeng.block.misc;
import java.util.Collections; import appeng.api.util.IOrientable;
import java.util.List; import appeng.api.util.IOrientableBlock;
import java.util.Random; import appeng.block.AEBaseBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -40,92 +44,77 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.IOrientable; import java.util.Collections;
import appeng.api.util.IOrientableBlock; import java.util.List;
import appeng.block.AEBaseBlock; import java.util.Random;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.helpers.ICustomCollision;
import appeng.helpers.MetaRotation;
public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock, ICustomCollision public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock, ICustomCollision {
{
// Cannot use the vanilla FACING property here because it excludes facing DOWN // Cannot use the vanilla FACING property here because it excludes facing DOWN
public static final PropertyDirection FACING = PropertyDirection.create( "facing" ); public static final PropertyDirection FACING = PropertyDirection.create("facing");
// Used to alternate between two variants of the fixture on adjacent blocks // Used to alternate between two variants of the fixture on adjacent blocks
public static final PropertyBool ODD = PropertyBool.create( "odd" ); public static final PropertyBool ODD = PropertyBool.create("odd");
public BlockQuartzFixture() public BlockQuartzFixture() {
{ super(Material.CIRCUITS);
super( Material.CIRCUITS );
this.setDefaultState( this.blockState.getBaseState().withProperty( FACING, EnumFacing.UP ).withProperty( ODD, false ) ); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.UP).withProperty(ODD, false));
this.setLightLevel( 0.9375F ); this.setLightLevel(0.9375F);
this.setLightOpacity( 0 ); this.setLightOpacity(0);
this.setFullSize( false ); this.setFullSize(false);
this.setOpaque( false ); this.setOpaque(false);
} }
/** /**
* Sets the "ODD" property of the block state according to the placement of the block. * Sets the "ODD" property of the block state according to the placement of the block.
*/ */
@Override @Override
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos ) public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
{ boolean oddPlacement = ((pos.getX() + pos.getY() + pos.getZ()) % 2) != 0;
boolean oddPlacement = ( ( pos.getX() + pos.getY() + pos.getZ() ) % 2 ) != 0;
return super.getActualState( state, worldIn, pos ) return super.getActualState(state, worldIn, pos)
.withProperty( ODD, oddPlacement ); .withProperty(ODD, oddPlacement);
} }
@Override @Override
public int getMetaFromState( final IBlockState state ) public int getMetaFromState(final IBlockState state) {
{ return state.getValue(FACING).ordinal();
return state.getValue( FACING ).ordinal();
} }
@Override @Override
public IBlockState getStateFromMeta( final int meta ) public IBlockState getStateFromMeta(final int meta) {
{
EnumFacing facing = EnumFacing.values()[meta]; EnumFacing facing = EnumFacing.values()[meta];
return this.getDefaultState().withProperty( FACING, facing ); return this.getDefaultState().withProperty(FACING, facing);
} }
@Override @Override
protected IProperty[] getAEStates() protected IProperty[] getAEStates() {
{ return new IProperty[]{FACING, ODD};
return new IProperty[] { FACING, ODD };
} }
@Override @Override
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up ) public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
{ return this.canPlaceAt(w, pos, up.getOpposite());
return this.canPlaceAt( w, pos, up.getOpposite() );
} }
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir ) private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) {
{ final BlockPos test = pos.offset(dir);
final BlockPos test = pos.offset( dir ); return w.isSideSolid(test, dir.getOpposite(), false);
return w.isSideSolid( test, dir.getOpposite(), false );
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity e, final boolean isVisual ) public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity e, final boolean isVisual) {
{ final EnumFacing up = this.getOrientable(w, pos).getUp();
final EnumFacing up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX(); final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY(); final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ(); final double zOff = -0.3 * up.getFrontOffsetZ();
return Collections.singletonList( new AxisAlignedBB( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) ); return Collections.singletonList(new AxisAlignedBB(xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7));
} }
@Override @Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List out, final Entity e ) public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List out, final Entity e) {/*
{/*
* double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 * * double xOff = -0.15 * getUp().offsetX; double yOff = -0.15 * getUp().offsetY; double zOff = -0.15 *
* getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + (double) y + 0.15, * getUp().offsetZ; out.add( AxisAlignedBB.getBoundingBox( xOff + (double) x + 0.15, yOff + (double) y + 0.15,
* zOff * zOff
@@ -134,58 +123,47 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
} }
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r ) public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) {
{ if (!AEConfig.instance().isEnableEffects()) {
if( !AEConfig.instance().isEnableEffects() )
{
return; return;
} }
if( r.nextFloat() < 0.98 ) if (r.nextFloat() < 0.98) {
{
return; return;
} }
final EnumFacing up = this.getOrientable( w, pos ).getUp(); final EnumFacing up = this.getOrientable(w, pos).getUp();
final double xOff = -0.3 * up.getFrontOffsetX(); final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY(); final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ(); final double zOff = -0.3 * up.getFrontOffsetZ();
for( int bolts = 0; bolts < 3; bolts++ ) for (int bolts = 0; bolts < 3; bolts++) {
{ if (AppEng.proxy.shouldAddParticles(r)) {
if( AppEng.proxy.shouldAddParticles( r ) ) final LightningFX fx = new LightningFX(w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D);
{
final LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( fx ); Minecraft.getMinecraft().effectRenderer.addEffect(fx);
} }
} }
} }
@Override @Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos ) public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
{ final EnumFacing up = this.getOrientable(world, pos).getUp();
final EnumFacing up = this.getOrientable( world, pos ).getUp(); if (!this.canPlaceAt(world, pos, up.getOpposite())) {
if( !this.canPlaceAt( world, pos, up.getOpposite() ) ) this.dropTorch(world, pos);
{
this.dropTorch( world, pos );
} }
} }
private void dropTorch( final World w, final BlockPos pos ) private void dropTorch(final World w, final BlockPos pos) {
{ final IBlockState prev = w.getBlockState(pos);
final IBlockState prev = w.getBlockState( pos ); w.destroyBlock(pos, true);
w.destroyBlock( pos, true ); w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3);
w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
} }
@Override @Override
public boolean canPlaceBlockAt( final World w, final BlockPos pos ) public boolean canPlaceBlockAt(final World w, final BlockPos pos) {
{ for (final EnumFacing dir : EnumFacing.VALUES) {
for( final EnumFacing dir : EnumFacing.VALUES ) if (this.canPlaceAt(w, pos, dir)) {
{
if( this.canPlaceAt( w, pos, dir ) )
{
return true; return true;
} }
} }
@@ -193,33 +171,28 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
} }
@Override @Override
public boolean usesMetadata() public boolean usesMetadata() {
{
return true; return true;
} }
@Override @Override
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos ) public IOrientable getOrientable(final IBlockAccess w, final BlockPos pos) {
{ return new MetaRotation(w, pos, FACING);
return new MetaRotation( w, pos, FACING );
} }
@Override @Override
public boolean isOpaque() public boolean isOpaque() {
{
return false; return false;
} }
@Override @Override
public boolean isFullCube( IBlockState state ) public boolean isFullCube(IBlockState state) {
{
return false; return false;
} }
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer() public BlockRenderLayer getBlockLayer() {
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@@ -19,8 +19,13 @@
package appeng.block.misc; package appeng.block.misc;
import java.util.Random; import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.tile.misc.TileQuartzGrowthAccelerator;
import appeng.util.Platform;
import net.minecraft.block.SoundType; import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -34,62 +39,49 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.IOrientableBlock; import java.util.Random;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.effects.LightningFX;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.tile.misc.TileQuartzGrowthAccelerator;
import appeng.util.Platform;
public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOrientableBlock public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOrientableBlock {
{
private static final PropertyBool POWERED = PropertyBool.create( "powered" ); private static final PropertyBool POWERED = PropertyBool.create("powered");
public BlockQuartzGrowthAccelerator() public BlockQuartzGrowthAccelerator() {
{ super(Material.ROCK);
super( Material.ROCK ); this.setSoundType(SoundType.METAL);
this.setSoundType( SoundType.METAL ); this.setDefaultState(this.getDefaultState().withProperty(POWERED, false));
this.setDefaultState( this.getDefaultState().withProperty( POWERED, false ) );
} }
@Override @Override
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos ) public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
{ TileQuartzGrowthAccelerator te = this.getTileEntity(world, pos);
TileQuartzGrowthAccelerator te = this.getTileEntity( world, pos );
boolean powered = te != null && te.isPowered(); boolean powered = te != null && te.isPowered();
return super.getActualState( state, world, pos ) return super.getActualState(state, world, pos)
.withProperty( POWERED, powered ); .withProperty(POWERED, powered);
} }
@Override @Override
protected IProperty[] getAEStates() protected IProperty[] getAEStates() {
{ return new IProperty[]{POWERED};
return new IProperty[] { POWERED };
} }
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
@Override @Override
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r ) public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) {
{ if (!AEConfig.instance().isEnableEffects()) {
if( !AEConfig.instance().isEnableEffects() )
{
return; return;
} }
final TileQuartzGrowthAccelerator cga = this.getTileEntity( w, pos ); final TileQuartzGrowthAccelerator cga = this.getTileEntity(w, pos);
if( cga != null && cga.isPowered() && AppEng.proxy.shouldAddParticles( r ) ) if (cga != null && cga.isPowered() && AppEng.proxy.shouldAddParticles(r)) {
{
final double d0 = r.nextFloat() - 0.5F; final double d0 = r.nextFloat() - 0.5F;
final double d1 = r.nextFloat() - 0.5F; final double d1 = r.nextFloat() - 0.5F;
final EnumFacing up = cga.getUp(); final EnumFacing up = cga.getUp();
final EnumFacing forward = cga.getForward(); final EnumFacing forward = cga.getForward();
final EnumFacing west = Platform.crossProduct( forward, up ); final EnumFacing west = Platform.crossProduct(forward, up);
double rx = 0.5 + pos.getX(); double rx = 0.5 + pos.getX();
double ry = 0.5 + pos.getY(); double ry = 0.5 + pos.getY();
@@ -107,36 +99,34 @@ public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOr
double dx = 0; double dx = 0;
BlockPos pt = null; BlockPos pt = null;
switch( r.nextInt( 4 ) ) switch (r.nextInt(4)) {
{
case 0: case 0:
dx = 0.6; dx = 0.6;
dz = d1; dz = d1;
pt = new BlockPos( x + west.getFrontOffsetX(), y + west.getFrontOffsetY(), z + west.getFrontOffsetZ() ); pt = new BlockPos(x + west.getFrontOffsetX(), y + west.getFrontOffsetY(), z + west.getFrontOffsetZ());
break; break;
case 1: case 1:
dx = d1; dx = d1;
dz += 0.6; dz += 0.6;
pt = new BlockPos( x + forward.getFrontOffsetX(), y + forward.getFrontOffsetY(), z + forward.getFrontOffsetZ() ); pt = new BlockPos(x + forward.getFrontOffsetX(), y + forward.getFrontOffsetY(), z + forward.getFrontOffsetZ());
break; break;
case 2: case 2:
dx = d1; dx = d1;
dz = -0.6; dz = -0.6;
pt = new BlockPos( x - forward.getFrontOffsetX(), y - forward.getFrontOffsetY(), z - forward.getFrontOffsetZ() ); pt = new BlockPos(x - forward.getFrontOffsetX(), y - forward.getFrontOffsetY(), z - forward.getFrontOffsetZ());
break; break;
case 3: case 3:
dx = -0.6; dx = -0.6;
dz = d1; dz = d1;
pt = new BlockPos( x - west.getFrontOffsetX(), y - west.getFrontOffsetY(), z - west.getFrontOffsetZ() ); pt = new BlockPos(x - west.getFrontOffsetX(), y - west.getFrontOffsetY(), z - west.getFrontOffsetZ());
break; break;
} }
if( !w.getBlockState( pt ).getBlock().isAir( w.getBlockState( pt ), w, pt ) ) if (!w.getBlockState(pt).getBlock().isAir(w.getBlockState(pt), w, pt)) {
{
return; return;
} }
@@ -148,14 +138,13 @@ public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock implements IOr
ry += dz * forward.getFrontOffsetY(); ry += dz * forward.getFrontOffsetY();
rz += dz * forward.getFrontOffsetZ(); rz += dz * forward.getFrontOffsetZ();
final LightningFX fx = new LightningFX( w, rx, ry, rz, 0.0D, 0.0D, 0.0D ); final LightningFX fx = new LightningFX(w, rx, ry, rz, 0.0D, 0.0D, 0.0D);
Minecraft.getMinecraft().effectRenderer.addEffect( fx ); Minecraft.getMinecraft().effectRenderer.addEffect(fx);
} }
} }
@Override @Override
public boolean usesMetadata() public boolean usesMetadata() {
{
return false; return false;
} }
@@ -19,8 +19,11 @@
package appeng.block.misc; package appeng.block.misc;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileSecurityStation;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyBool;
@@ -34,68 +37,54 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileSecurityStation;
import appeng.util.Platform;
public class BlockSecurityStation extends AEBaseTileBlock public class BlockSecurityStation extends AEBaseTileBlock {
{
private static final PropertyBool POWERED = PropertyBool.create( "powered" ); private static final PropertyBool POWERED = PropertyBool.create("powered");
public BlockSecurityStation() public BlockSecurityStation() {
{ super(Material.IRON);
super( Material.IRON );
this.setDefaultState( this.getDefaultState().withProperty( POWERED, false ) ); this.setDefaultState(this.getDefaultState().withProperty(POWERED, false));
} }
@Override @Override
protected IProperty[] getAEStates() protected IProperty[] getAEStates() {
{ return new IProperty[]{POWERED};
return new IProperty[] { POWERED };
} }
@Override @Override
public BlockRenderLayer getBlockLayer() public BlockRenderLayer getBlockLayer() {
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos ) public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
{
boolean powered = false; boolean powered = false;
TileSecurityStation te = this.getTileEntity( world, pos ); TileSecurityStation te = this.getTileEntity(world, pos);
if( te != null ) if (te != null) {
{
powered = te.isActive(); powered = te.isActive();
} }
return super.getActualState( state, world, pos ) return super.getActualState(state, world, pos)
.withProperty( POWERED, powered ); .withProperty(POWERED, powered);
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ if (p.isSneaking()) {
if( p.isSneaking() )
{
return false; return false;
} }
final TileSecurityStation tg = this.getTileEntity( w, pos ); final TileSecurityStation tg = this.getTileEntity(w, pos);
if( tg != null ) if (tg != null) {
{ if (Platform.isClient()) {
if( Platform.isClient() )
{
return true; return true;
} }
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_SECURITY ); Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_SECURITY);
return true; return true;
} }
return false; return false;
@@ -19,9 +19,9 @@
package appeng.block.misc; package appeng.block.misc;
import java.util.Collections; import appeng.block.AEBaseTileBlock;
import java.util.List; import appeng.helpers.ICustomCollision;
import appeng.tile.misc.TileSkyCompass;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.BlockStateContainer;
@@ -36,72 +36,59 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.common.property.PropertyFloat; import net.minecraftforge.common.property.PropertyFloat;
import appeng.block.AEBaseTileBlock; import java.util.Collections;
import appeng.helpers.ICustomCollision; import java.util.List;
import appeng.tile.misc.TileSkyCompass;
public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision {
{
// Rotation is expressed as radians // Rotation is expressed as radians
public static final PropertyFloat ROTATION = new PropertyFloat( "rotation" ); public static final PropertyFloat ROTATION = new PropertyFloat("rotation");
public BlockSkyCompass() public BlockSkyCompass() {
{ super(Material.CIRCUITS);
super( Material.CIRCUITS ); this.setLightOpacity(0);
this.setLightOpacity( 0 ); this.setFullSize(false);
this.setFullSize( false ); this.setOpaque(false);
this.setOpaque( false );
} }
@Override @Override
protected BlockStateContainer createBlockState() protected BlockStateContainer createBlockState() {
{ return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{FORWARD, UP, ROTATION});
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { FORWARD, UP, ROTATION } );
} }
@Override @Override
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up ) public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
{ final TileSkyCompass sc = this.getTileEntity(w, pos);
final TileSkyCompass sc = this.getTileEntity( w, pos ); if (sc != null) {
if( sc != null )
{
return false; return false;
} }
return this.canPlaceAt( w, pos, forward.getOpposite() ); return this.canPlaceAt(w, pos, forward.getOpposite());
} }
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir ) private boolean canPlaceAt(final World w, final BlockPos pos, final EnumFacing dir) {
{ return w.isSideSolid(pos.offset(dir), dir.getOpposite(), false);
return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
} }
@Override @Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos ) public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
{ final TileSkyCompass sc = this.getTileEntity(world, pos);
final TileSkyCompass sc = this.getTileEntity( world, pos );
final EnumFacing forward = sc.getForward(); final EnumFacing forward = sc.getForward();
if( !this.canPlaceAt( world, pos, forward.getOpposite() ) ) if (!this.canPlaceAt(world, pos, forward.getOpposite())) {
{ this.dropTorch(world, pos);
this.dropTorch( world, pos );
} }
} }
private void dropTorch( final World w, final BlockPos pos ) private void dropTorch(final World w, final BlockPos pos) {
{ final IBlockState prev = w.getBlockState(pos);
final IBlockState prev = w.getBlockState( pos ); w.destroyBlock(pos, true);
w.destroyBlock( pos, true ); w.notifyBlockUpdate(pos, prev, w.getBlockState(pos), 3);
w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
} }
@Override @Override
public boolean canPlaceBlockAt( final World w, final BlockPos pos ) public boolean canPlaceBlockAt(final World w, final BlockPos pos) {
{ for (final EnumFacing dir : EnumFacing.VALUES) {
for( final EnumFacing dir : EnumFacing.VALUES ) if (this.canPlaceAt(w, pos, dir)) {
{
if( this.canPlaceAt( w, pos, dir ) )
{
return true; return true;
} }
} }
@@ -109,11 +96,9 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b ) public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
{ final TileSkyCompass tile = this.getTileEntity(w, pos);
final TileSkyCompass tile = this.getTileEntity( w, pos ); if (tile != null) {
if( tile != null )
{
final EnumFacing forward = tile.getForward(); final EnumFacing forward = tile.getForward();
double minX = 0; double minX = 0;
@@ -123,8 +108,7 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
double maxY = 1; double maxY = 1;
double maxZ = 1; double maxZ = 1;
switch( forward ) switch (forward) {
{
case DOWN: case DOWN:
minZ = minX = 5.0 / 16.0; minZ = minX = 5.0 / 16.0;
maxZ = maxX = 11.0 / 16.0; maxZ = maxX = 11.0 / 16.0;
@@ -165,26 +149,23 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
break; break;
} }
return Collections.singletonList( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) ); return Collections.singletonList(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ));
} }
return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) ); return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0));
} }
@Override @Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e ) public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
{
} }
@Override @Override
public EnumBlockRenderType getRenderType( IBlockState state ) public EnumBlockRenderType getRenderType(IBlockState state) {
{
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED; return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
} }
@Override @Override
public boolean isFullBlock( IBlockState state ) public boolean isFullBlock(IBlockState state) {
{
return false; return false;
} }
@@ -19,11 +19,9 @@
package appeng.block.misc; package appeng.block.misc;
import java.util.Collections; import appeng.block.AEBaseBlock;
import java.util.List; import appeng.entity.EntityTinyTNTPrimed;
import appeng.helpers.ICustomCollision;
import javax.annotation.Nullable;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.SoundType; import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
@@ -43,126 +41,105 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.Explosion; import net.minecraft.world.Explosion;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.block.AEBaseBlock; import javax.annotation.Nullable;
import appeng.entity.EntityTinyTNTPrimed; import java.util.Collections;
import appeng.helpers.ICustomCollision; import java.util.List;
public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision {
{
public BlockTinyTNT() public BlockTinyTNT() {
{ super(Material.TNT);
super( Material.TNT );
this.boundingBox = new AxisAlignedBB( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f ); this.boundingBox = new AxisAlignedBB(0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f);
this.setLightOpacity( 2 ); this.setLightOpacity(2);
this.setFullSize( false ); this.setFullSize(false);
this.setOpaque( false ); this.setOpaque(false);
this.setSoundType( SoundType.GROUND ); this.setSoundType(SoundType.GROUND);
this.setHardness( 0F ); this.setHardness(0F);
} }
@Override @Override
public boolean isFullCube( IBlockState state ) public boolean isFullCube(IBlockState state) {
{
return false; return false;
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ if (heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL) {
if( heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL ) this.startFuse(w, pos, player);
{ w.setBlockToAir(pos);
this.startFuse( w, pos, player ); heldItem.damageItem(1, player);
w.setBlockToAir( pos );
heldItem.damageItem( 1, player );
return true; return true;
} } else {
else return super.onActivated(w, pos, player, hand, heldItem, side, hitX, hitY, hitZ);
{
return super.onActivated( w, pos, player, hand, heldItem, side, hitX, hitY, hitZ );
} }
} }
public void startFuse( final World w, final BlockPos pos, final EntityLivingBase igniter ) public void startFuse(final World w, final BlockPos pos, final EntityLivingBase igniter) {
{ if (!w.isRemote) {
if( !w.isRemote ) final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed(w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter);
{ w.spawnEntity(primedTinyTNTEntity);
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter ); w.playSound(null, primedTinyTNTEntity.posX, primedTinyTNTEntity.posY, primedTinyTNTEntity.posZ, SoundEvents.ENTITY_TNT_PRIMED,
w.spawnEntity( primedTinyTNTEntity ); SoundCategory.BLOCKS, 1, 1);
w.playSound( null, primedTinyTNTEntity.posX, primedTinyTNTEntity.posY, primedTinyTNTEntity.posZ, SoundEvents.ENTITY_TNT_PRIMED,
SoundCategory.BLOCKS, 1, 1 );
} }
} }
@Override @Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos ) public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
{ if (world.isBlockIndirectlyGettingPowered(pos) > 0) {
if( world.isBlockIndirectlyGettingPowered( pos ) > 0 ) this.startFuse(world, pos, null);
{ world.setBlockToAir(pos);
this.startFuse( world, pos, null );
world.setBlockToAir( pos );
} }
} }
@Override @Override
public void onBlockAdded( final World w, final BlockPos pos, final IBlockState state ) public void onBlockAdded(final World w, final BlockPos pos, final IBlockState state) {
{ super.onBlockAdded(w, pos, state);
super.onBlockAdded( w, pos, state );
if( w.isBlockIndirectlyGettingPowered( pos ) > 0 ) if (w.isBlockIndirectlyGettingPowered(pos) > 0) {
{ this.startFuse(w, pos, null);
this.startFuse( w, pos, null ); w.setBlockToAir(pos);
w.setBlockToAir( pos );
} }
} }
@Override @Override
public void onEntityWalk( final World w, final BlockPos pos, final Entity entity ) public void onEntityWalk(final World w, final BlockPos pos, final Entity entity) {
{ if (entity instanceof EntityArrow && !w.isRemote) {
if( entity instanceof EntityArrow && !w.isRemote )
{
final EntityArrow entityarrow = (EntityArrow) entity; final EntityArrow entityarrow = (EntityArrow) entity;
if( entityarrow.isBurning() ) if (entityarrow.isBurning()) {
{ this.startFuse(w, pos, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null);
this.startFuse( w, pos, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null ); w.setBlockToAir(pos);
w.setBlockToAir( pos );
} }
} }
} }
@Override @Override
public boolean canDropFromExplosion( final Explosion exp ) public boolean canDropFromExplosion(final Explosion exp) {
{
return false; return false;
} }
@Override @Override
public void onBlockExploded( final World w, final BlockPos pos, final Explosion exp ) public void onBlockExploded(final World w, final BlockPos pos, final Explosion exp) {
{ super.onBlockExploded(w, pos, exp);
super.onBlockExploded( w, pos, exp ); if (!w.isRemote) {
if( !w.isRemote ) final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed(w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp
{ .getExplosivePlacedBy());
final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp primedTinyTNTEntity.setFuse(w.rand.nextInt(primedTinyTNTEntity.getFuse() / 4) + primedTinyTNTEntity.getFuse() / 8);
.getExplosivePlacedBy() ); w.spawnEntity(primedTinyTNTEntity);
primedTinyTNTEntity.setFuse( w.rand.nextInt( primedTinyTNTEntity.getFuse() / 4 ) + primedTinyTNTEntity.getFuse() / 8 );
w.spawnEntity( primedTinyTNTEntity );
} }
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b ) public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
{ return Collections.singletonList(new AxisAlignedBB(0.25, 0, 0.25, 0.75, 0.5, 0.75));
return Collections.singletonList( new AxisAlignedBB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
} }
@Override @Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e ) public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
{ out.add(new AxisAlignedBB(0.25, 0, 0.25, 0.75, 0.5, 0.75));
out.add( new AxisAlignedBB( 0.25, 0, 0.25, 0.75, 0.5, 0.75 ) );
} }
} }
@@ -19,10 +19,13 @@
package appeng.block.misc; package appeng.block.misc;
import java.util.Random; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import javax.annotation.Nullable; import appeng.core.AEConfig;
import appeng.core.sync.GuiBridge;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileVibrationChamber;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyBool;
@@ -36,58 +39,45 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock; import java.util.Random;
import appeng.core.AEConfig;
import appeng.core.sync.GuiBridge;
import appeng.tile.AEBaseTile;
import appeng.tile.misc.TileVibrationChamber;
import appeng.util.Platform;
public final class BlockVibrationChamber extends AEBaseTileBlock public final class BlockVibrationChamber extends AEBaseTileBlock {
{
// Indicates that the vibration chamber is currently working // Indicates that the vibration chamber is currently working
private static final PropertyBool ACTIVE = PropertyBool.create( "active" ); private static final PropertyBool ACTIVE = PropertyBool.create("active");
public BlockVibrationChamber() public BlockVibrationChamber() {
{ super(Material.IRON);
super( Material.IRON ); this.setHardness(4.2F);
this.setHardness( 4.2F ); this.setDefaultState(this.getDefaultState().withProperty(ACTIVE, false));
this.setDefaultState( this.getDefaultState().withProperty( ACTIVE, false ) );
} }
@Override @Override
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos ) public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
{ TileVibrationChamber te = this.getTileEntity(world, pos);
TileVibrationChamber te = this.getTileEntity( world, pos );
boolean active = te != null && te.isOn; boolean active = te != null && te.isOn;
return super.getActualState( state, world, pos ) return super.getActualState(state, world, pos)
.withProperty( ACTIVE, active ); .withProperty(ACTIVE, active);
} }
@Override @Override
protected IProperty[] getAEStates() protected IProperty[] getAEStates() {
{ return new IProperty[]{ACTIVE};
return new IProperty[] { ACTIVE };
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ if (player.isSneaking()) {
if( player.isSneaking() )
{
return false; return false;
} }
if( Platform.isServer() ) if (Platform.isServer()) {
{ final TileVibrationChamber tc = this.getTileEntity(w, pos);
final TileVibrationChamber tc = this.getTileEntity( w, pos ); if (tc != null && !player.isSneaking()) {
if( tc != null && !player.isSneaking() ) Platform.openGUI(player, tc, AEPartLocation.fromFacing(side), GuiBridge.GUI_VIBRATION_CHAMBER);
{
Platform.openGUI( player, tc, AEPartLocation.fromFacing( side ), GuiBridge.GUI_VIBRATION_CHAMBER );
return true; return true;
} }
} }
@@ -96,19 +86,15 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
} }
@Override @Override
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r ) public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random r) {
{ if (!AEConfig.instance().isEnableEffects()) {
if( !AEConfig.instance().isEnableEffects() )
{
return; return;
} }
final AEBaseTile tile = this.getTileEntity( w, pos ); final AEBaseTile tile = this.getTileEntity(w, pos);
if( tile instanceof TileVibrationChamber ) if (tile instanceof TileVibrationChamber) {
{
final TileVibrationChamber tc = (TileVibrationChamber) tile; final TileVibrationChamber tc = (TileVibrationChamber) tile;
if( tc.isOn ) if (tc.isOn) {
{
float f1 = pos.getX() + 0.5F; float f1 = pos.getX() + 0.5F;
float f2 = pos.getY() + 0.5F; float f2 = pos.getY() + 0.5F;
float f3 = pos.getZ() + 0.5F; float f3 = pos.getZ() + 0.5F;
@@ -127,16 +113,16 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
final float ox = r.nextFloat(); final float ox = r.nextFloat();
final float oy = r.nextFloat() * 0.2f; final float oy = r.nextFloat() * 0.2f;
f1 += up.getFrontOffsetX() * ( -0.3 + oy ); f1 += up.getFrontOffsetX() * (-0.3 + oy);
f2 += up.getFrontOffsetY() * ( -0.3 + oy ); f2 += up.getFrontOffsetY() * (-0.3 + oy);
f3 += up.getFrontOffsetZ() * ( -0.3 + oy ); f3 += up.getFrontOffsetZ() * (-0.3 + oy);
f1 += west_x * ( 0.3 * ox - 0.15 ); f1 += west_x * (0.3 * ox - 0.15);
f2 += west_y * ( 0.3 * ox - 0.15 ); f2 += west_y * (0.3 * ox - 0.15);
f3 += west_z * ( 0.3 * ox - 0.15 ); f3 += west_z * (0.3 * ox - 0.15);
w.spawnParticle( EnumParticleTypes.SMOKE_NORMAL, f1, f2, f3, 0.0D, 0.0D, 0.0D, new int[0] ); w.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, f1, f2, f3, 0.0D, 0.0D, 0.0D);
w.spawnParticle( EnumParticleTypes.FLAME, f1, f2, f3, 0.0D, 0.0D, 0.0D, new int[0] ); w.spawnParticle(EnumParticleTypes.FLAME, f1, f2, f3, 0.0D, 0.0D, 0.0D);
} }
} }
} }
@@ -1,24 +1,20 @@
package appeng.block.misc; package appeng.block.misc;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.tesr.InscriberTESR; import appeng.client.render.tesr.InscriberTESR;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class InscriberRendering extends BlockRenderingCustomizer public class InscriberRendering extends BlockRenderingCustomizer {
{
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
@Override @Override
public void customize( IBlockRendering rendering, IItemRendering itemRendering ) public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
{ rendering.tesr(new InscriberTESR());
rendering.tesr( new InscriberTESR() );
} }
} }
@@ -19,25 +19,22 @@
package appeng.block.misc; package appeng.block.misc;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor; import appeng.api.util.AEColor;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.ColorableTileBlockColor; import appeng.client.render.ColorableTileBlockColor;
import appeng.client.render.StaticItemColor; import appeng.client.render.StaticItemColor;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class SecurityStationRendering extends BlockRenderingCustomizer public class SecurityStationRendering extends BlockRenderingCustomizer {
{
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void customize( IBlockRendering rendering, IItemRendering itemRendering ) public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
{ rendering.blockColor(ColorableTileBlockColor.INSTANCE);
rendering.blockColor( ColorableTileBlockColor.INSTANCE ); itemRendering.color(new StaticItemColor(AEColor.TRANSPARENT));
itemRendering.color( new StaticItemColor( AEColor.TRANSPARENT ) );
} }
} }
@@ -19,29 +19,26 @@
package appeng.block.misc; package appeng.block.misc;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.model.SkyCompassModel; import appeng.client.render.model.SkyCompassModel;
import appeng.client.render.tesr.SkyCompassTESR; import appeng.client.render.tesr.SkyCompassTESR;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class SkyCompassRendering extends BlockRenderingCustomizer public class SkyCompassRendering extends BlockRenderingCustomizer {
{
private static final ModelResourceLocation ITEM_MODEL = new ModelResourceLocation( "appliedenergistics2:sky_compass", "normal" ); private static final ModelResourceLocation ITEM_MODEL = new ModelResourceLocation("appliedenergistics2:sky_compass", "normal");
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void customize( IBlockRendering rendering, IItemRendering itemRendering ) public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
{ rendering.tesr(new SkyCompassTESR());
rendering.tesr( new SkyCompassTESR() ); itemRendering.model(ITEM_MODEL);
itemRendering.model( ITEM_MODEL ); itemRendering.builtInModel("models/block/builtin/sky_compass", new SkyCompassModel());
itemRendering.builtInModel( "models/block/builtin/sky_compass", new SkyCompassModel() );
} }
} }
@@ -19,12 +19,29 @@
package appeng.block.networking; package appeng.block.networking;
import java.util.EnumSet; import appeng.api.parts.IFacadeContainer;
import java.util.List; import appeng.api.parts.IFacadePart;
import java.util.Random; import appeng.api.parts.PartItemStack;
import appeng.api.parts.SelectedPart;
import javax.annotation.Nullable; import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.cablebus.CableBusBakedModel;
import appeng.client.render.cablebus.CableBusRenderState;
import appeng.core.Api;
import appeng.core.AppEng;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketClick;
import appeng.helpers.AEGlassMaterial;
import appeng.integration.abstraction.IAEFacade;
import appeng.parts.ICableBusContainer;
import appeng.parts.NullCableBusContainer;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.CableBusTESR;
import appeng.tile.networking.TileCableBus;
import appeng.tile.networking.TileCableBusTESR;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.BlockStateContainer;
@@ -61,35 +78,15 @@ import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.parts.IFacadeContainer; import javax.annotation.Nullable;
import appeng.api.parts.IFacadePart; import java.util.EnumSet;
import appeng.api.parts.PartItemStack; import java.util.List;
import appeng.api.parts.SelectedPart; import java.util.Random;
import appeng.api.util.AEColor;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.cablebus.CableBusBakedModel;
import appeng.client.render.cablebus.CableBusRenderState;
import appeng.core.Api;
import appeng.core.AppEng;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketClick;
import appeng.helpers.AEGlassMaterial;
import appeng.integration.abstraction.IAEFacade;
import appeng.parts.ICableBusContainer;
import appeng.parts.NullCableBusContainer;
import appeng.tile.AEBaseTile;
import appeng.tile.networking.CableBusTESR;
import appeng.tile.networking.TileCableBus;
import appeng.tile.networking.TileCableBusTESR;
import appeng.util.Platform;
public class BlockCableBus extends AEBaseTileBlock implements IAEFacade public class BlockCableBus extends AEBaseTileBlock implements IAEFacade {
{
public static final UnlistedProperty<CableBusRenderState> RENDER_STATE_PROPERTY = new UnlistedProperty<>( "cable_bus_render_state", CableBusRenderState.class ); public static final UnlistedProperty<CableBusRenderState> RENDER_STATE_PROPERTY = new UnlistedProperty<>("cable_bus_render_state", CableBusRenderState.class);
private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer(); private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer();
@@ -97,151 +94,126 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
private static Class<? extends AEBaseTile> tesrTile; private static Class<? extends AEBaseTile> tesrTile;
public BlockCableBus() public BlockCableBus() {
{ super(AEGlassMaterial.INSTANCE);
super( AEGlassMaterial.INSTANCE ); this.setLightOpacity(0);
this.setLightOpacity( 0 ); this.setFullSize(false);
this.setFullSize( false ); this.setOpaque(false);
this.setOpaque( false );
// this will actually be overwritten later through setupTile and the // this will actually be overwritten later through setupTile and the
// combined layers // combined layers
this.setTileEntity( TileCableBus.class ); this.setTileEntity(TileCableBus.class);
} }
@Override @Override
public boolean isFullCube( IBlockState state ) public boolean isFullCube(IBlockState state) {
{
return false; return false;
} }
@Override @Override
protected BlockStateContainer createBlockState() protected BlockStateContainer createBlockState() {
{ return new ExtendedBlockState(this, new IProperty[0], new IUnlistedProperty[]{RENDER_STATE_PROPERTY});
return new ExtendedBlockState( this, new IProperty[0], new IUnlistedProperty[] { RENDER_STATE_PROPERTY } );
} }
@Override @Override
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos ) public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
{ CableBusRenderState renderState = this.cb(world, pos).getRenderState();
CableBusRenderState renderState = this.cb( world, pos ).getRenderState(); renderState.setWorld(world);
renderState.setWorld( world ); renderState.setPos(pos);
renderState.setPos( pos ); return ((IExtendedBlockState) state).withProperty(RENDER_STATE_PROPERTY, renderState);
return ( (IExtendedBlockState) state ).withProperty( RENDER_STATE_PROPERTY, renderState );
} }
@Override @Override
public void randomDisplayTick( final IBlockState state, final World worldIn, final BlockPos pos, final Random rand ) public void randomDisplayTick(final IBlockState state, final World worldIn, final BlockPos pos, final Random rand) {
{ this.cb(worldIn, pos).randomDisplayTick(worldIn, pos, rand);
this.cb( worldIn, pos ).randomDisplayTick( worldIn, pos, rand );
} }
@Override @Override
public void onNeighborChange( final IBlockAccess w, final BlockPos pos, final BlockPos neighbor ) public void onNeighborChange(final IBlockAccess w, final BlockPos pos, final BlockPos neighbor) {
{ this.cb(w, pos).onNeighborChanged(w, pos, neighbor);
this.cb( w, pos ).onNeighborChanged( w, pos, neighbor );
} }
@Override @Override
public Item getItemDropped( final IBlockState state, final Random rand, final int fortune ) public Item getItemDropped(final IBlockState state, final Random rand, final int fortune) {
{
return null; return null;
} }
@Override @Override
public int getWeakPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side ) public int getWeakPower(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) {
{ return this.cb(w, pos).isProvidingWeakPower(side.getOpposite()); // TODO:
return this.cb( w, pos ).isProvidingWeakPower( side.getOpposite() ); // TODO:
// IS // IS
// OPPOSITE!? // OPPOSITE!?
} }
@Override @Override
public boolean canProvidePower( final IBlockState state ) public boolean canProvidePower(final IBlockState state) {
{
return true; return true;
} }
@Override @Override
public void onEntityCollidedWithBlock( final World w, final BlockPos pos, final IBlockState state, final Entity entityIn ) public void onEntityCollidedWithBlock(final World w, final BlockPos pos, final IBlockState state, final Entity entityIn) {
{ this.cb(w, pos).onEntityCollision(entityIn);
this.cb( w, pos ).onEntityCollision( entityIn );
} }
@Override @Override
public int getStrongPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side ) public int getStrongPower(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) {
{ return this.cb(w, pos).isProvidingStrongPower(side.getOpposite()); // TODO:
return this.cb( w, pos ).isProvidingStrongPower( side.getOpposite() ); // TODO:
// IS // IS
// OPPOSITE!? // OPPOSITE!?
} }
@Override @Override
public int getLightValue( final IBlockState state, final IBlockAccess world, final BlockPos pos ) public int getLightValue(final IBlockState state, final IBlockAccess world, final BlockPos pos) {
{ if (state.getBlock() != this) {
if( state.getBlock() != this ) return state.getBlock().getLightValue(state, world, pos);
{
return state.getBlock().getLightValue( state, world, pos );
} }
return this.cb( world, pos ).getLightValue(); return this.cb(world, pos).getLightValue();
} }
@Override @Override
public boolean isLadder( final IBlockState state, final IBlockAccess world, final BlockPos pos, final EntityLivingBase entity ) public boolean isLadder(final IBlockState state, final IBlockAccess world, final BlockPos pos, final EntityLivingBase entity) {
{ return this.cb(world, pos).isLadder(entity);
return this.cb( world, pos ).isLadder( entity );
} }
@Override @Override
public boolean isSideSolid( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side ) public boolean isSideSolid(final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side) {
{ return this.cb(w, pos).isSolidOnSide(side);
return this.cb( w, pos ).isSolidOnSide( side );
} }
@Override @Override
public boolean isReplaceable( final IBlockAccess w, final BlockPos pos ) public boolean isReplaceable(final IBlockAccess w, final BlockPos pos) {
{ return this.cb(w, pos).isEmpty();
return this.cb( w, pos ).isEmpty();
} }
@Override @Override
public boolean removedByPlayer( final IBlockState state, final World world, final BlockPos pos, final EntityPlayer player, final boolean willHarvest ) public boolean removedByPlayer(final IBlockState state, final World world, final BlockPos pos, final EntityPlayer player, final boolean willHarvest) {
{ if (player.capabilities.isCreativeMode) {
if( player.capabilities.isCreativeMode ) final AEBaseTile tile = this.getTileEntity(world, pos);
{ if (tile != null) {
final AEBaseTile tile = this.getTileEntity( world, pos );
if( tile != null )
{
tile.disableDrops(); tile.disableDrops();
} }
// maybe ray trace? // maybe ray trace?
} }
return super.removedByPlayer( state, world, pos, player, willHarvest ); return super.removedByPlayer(state, world, pos, player, willHarvest);
} }
@Override @Override
public boolean canConnectRedstone( final IBlockState state, final IBlockAccess w, final BlockPos pos, EnumFacing side ) public boolean canConnectRedstone(final IBlockState state, final IBlockAccess w, final BlockPos pos, EnumFacing side) {
{ if (side == null) {
if( side == null )
{
side = EnumFacing.UP; side = EnumFacing.UP;
} }
return this.cb( w, pos ).canConnectRedstone( EnumSet.of( side ) ); return this.cb(w, pos).canConnectRedstone(EnumSet.of(side));
} }
@Override @Override
public ItemStack getPickBlock( final IBlockState state, final RayTraceResult target, final World world, final BlockPos pos, final EntityPlayer player ) public ItemStack getPickBlock(final IBlockState state, final RayTraceResult target, final World world, final BlockPos pos, final EntityPlayer player) {
{ final Vec3d v3 = target.hitVec.subtract(pos.getX(), pos.getY(), pos.getZ());
final Vec3d v3 = target.hitVec.subtract( pos.getX(), pos.getY(), pos.getZ() ); final SelectedPart sp = this.cb(world, pos).selectPart(v3);
final SelectedPart sp = this.cb( world, pos ).selectPart( v3 );
if( sp.part != null ) if (sp.part != null) {
{ return sp.part.getItemStack(PartItemStack.PICK);
return sp.part.getItemStack( PartItemStack.PICK ); } else if (sp.facade != null) {
}
else if( sp.facade != null )
{
return sp.facade.getItemStack(); return sp.facade.getItemStack();
} }
@@ -249,25 +221,22 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
} }
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public boolean addHitEffects( final IBlockState state, final World world, final RayTraceResult target, final ParticleManager effectRenderer ) public boolean addHitEffects(final IBlockState state, final World world, final RayTraceResult target, final ParticleManager effectRenderer) {
{
// Half the particle rate. Since we're spawning concentrated on a specific spot, // Half the particle rate. Since we're spawning concentrated on a specific spot,
// our particle effect otherwise looks too strong // our particle effect otherwise looks too strong
if( Platform.getRandom().nextBoolean() ) if (Platform.getRandom().nextBoolean()) {
{
return true; return true;
} }
ICableBusContainer cb = this.cb( world, target.getBlockPos() ); ICableBusContainer cb = this.cb(world, target.getBlockPos());
// Our built-in model has the actual baked sprites we need // Our built-in model has the actual baked sprites we need
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState( this.getDefaultState() ); IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(this.getDefaultState());
// We cannot add the effect if we don't have the model // We cannot add the effect if we don't have the model
if( !( model instanceof CableBusBakedModel ) ) if (!(model instanceof CableBusBakedModel)) {
{
return true; return true;
} }
@@ -276,33 +245,30 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
CableBusRenderState renderState = cb.getRenderState(); CableBusRenderState renderState = cb.getRenderState();
// Spawn a particle for one of the particle textures // Spawn a particle for one of the particle textures
TextureAtlasSprite texture = Platform.pickRandom( cableBusModel.getParticleTextures( renderState ) ); TextureAtlasSprite texture = Platform.pickRandom(cableBusModel.getParticleTextures(renderState));
if( texture != null ) if (texture != null) {
{
double x = target.hitVec.x; double x = target.hitVec.x;
double y = target.hitVec.y; double y = target.hitVec.y;
double z = target.hitVec.z; double z = target.hitVec.z;
Particle fx = new DestroyFX( world, x, y, z, 0.0D, 0.0D, 0.0D, state ).setBlockPos( target.getBlockPos() ).multipleParticleScaleBy( 0.8F ); Particle fx = new DestroyFX(world, x, y, z, 0.0D, 0.0D, 0.0D, state).setBlockPos(target.getBlockPos()).multipleParticleScaleBy(0.8F);
fx.setParticleTexture( texture ); fx.setParticleTexture(texture);
effectRenderer.addEffect( fx ); effectRenderer.addEffect(fx);
} }
return true; return true;
} }
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public boolean addDestroyEffects( final World world, final BlockPos pos, final ParticleManager effectRenderer ) public boolean addDestroyEffects(final World world, final BlockPos pos, final ParticleManager effectRenderer) {
{ ICableBusContainer cb = this.cb(world, pos);
ICableBusContainer cb = this.cb( world, pos );
// Our built-in model has the actual baked sprites we need // Our built-in model has the actual baked sprites we need
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState( this.getDefaultState() ); IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(this.getDefaultState());
// We cannot add the effect if we dont have the model // We cannot add the effect if we dont have the model
if( !( model instanceof CableBusBakedModel ) ) if (!(model instanceof CableBusBakedModel)) {
{
return true; return true;
} }
@@ -310,28 +276,24 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
CableBusRenderState renderState = cb.getRenderState(); CableBusRenderState renderState = cb.getRenderState();
List<TextureAtlasSprite> textures = cableBusModel.getParticleTextures( renderState ); List<TextureAtlasSprite> textures = cableBusModel.getParticleTextures(renderState);
if( !textures.isEmpty() ) if (!textures.isEmpty()) {
{
// Shamelessly inspired by ParticleManager.addBlockDestroyEffects // Shamelessly inspired by ParticleManager.addBlockDestroyEffects
for( int j = 0; j < 4; ++j ) for (int j = 0; j < 4; ++j) {
{ for (int k = 0; k < 4; ++k) {
for( int k = 0; k < 4; ++k ) for (int l = 0; l < 4; ++l) {
{
for( int l = 0; l < 4; ++l )
{
// Randomly select one of the textures if the cable bus has more than just one possibility here // Randomly select one of the textures if the cable bus has more than just one possibility here
final TextureAtlasSprite texture = Platform.pickRandom( textures ); final TextureAtlasSprite texture = Platform.pickRandom(textures);
final double d0 = pos.getX() + ( j + 0.5D ) / 4.0D; final double d0 = pos.getX() + (j + 0.5D) / 4.0D;
final double d1 = pos.getY() + ( k + 0.5D ) / 4.0D; final double d1 = pos.getY() + (k + 0.5D) / 4.0D;
final double d2 = pos.getZ() + ( l + 0.5D ) / 4.0D; final double d2 = pos.getZ() + (l + 0.5D) / 4.0D;
final ParticleDigging particle = new DestroyFX( world, d0, d1, d2, d0 - pos.getX() - 0.5D, d1 - pos final ParticleDigging particle = new DestroyFX(world, d0, d1, d2, d0 - pos.getX() - 0.5D, d1 - pos
.getY() - 0.5D, d2 - pos.getZ() - 0.5D, this.getDefaultState() ).setBlockPos( pos ); .getY() - 0.5D, d2 - pos.getZ() - 0.5D, this.getDefaultState()).setBlockPos(pos);
particle.setParticleTexture( texture ); particle.setParticleTexture(texture);
effectRenderer.addEffect( particle ); effectRenderer.addEffect(particle);
} }
} }
} }
@@ -341,159 +303,129 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
} }
@Override @Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos ) public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
{ if (Platform.isServer()) {
if( Platform.isServer() ) this.cb(world, pos).onNeighborChanged(world, pos, fromPos);
{
this.cb( world, pos ).onNeighborChanged( world, pos, fromPos );
} }
} }
private ICableBusContainer cb( final IBlockAccess w, final BlockPos pos ) private ICableBusContainer cb(final IBlockAccess w, final BlockPos pos) {
{ final TileEntity te = w.getTileEntity(pos);
final TileEntity te = w.getTileEntity( pos );
ICableBusContainer out = null; ICableBusContainer out = null;
if( te instanceof TileCableBus ) if (te instanceof TileCableBus) {
{ out = ((TileCableBus) te).getCableBus();
out = ( (TileCableBus) te ).getCableBus();
} }
return out == null ? NULL_CABLE_BUS : out; return out == null ? NULL_CABLE_BUS : out;
} }
@Nullable @Nullable
private IFacadeContainer fc( final IBlockAccess w, final BlockPos pos ) private IFacadeContainer fc(final IBlockAccess w, final BlockPos pos) {
{ final TileEntity te = w.getTileEntity(pos);
final TileEntity te = w.getTileEntity( pos );
IFacadeContainer out = null; IFacadeContainer out = null;
if( te instanceof TileCableBus ) if (te instanceof TileCableBus) {
{ out = ((TileCableBus) te).getCableBus().getFacadeContainer();
out = ( (TileCableBus) te ).getCableBus().getFacadeContainer();
} }
return out; return out;
} }
@Override @Override
public void onBlockClicked( World worldIn, BlockPos pos, EntityPlayer playerIn ) public void onBlockClicked(World worldIn, BlockPos pos, EntityPlayer playerIn) {
{ if (Platform.isClient()) {
if( Platform.isClient() )
{
final RayTraceResult rtr = Minecraft.getMinecraft().objectMouseOver; final RayTraceResult rtr = Minecraft.getMinecraft().objectMouseOver;
if( rtr != null && rtr.typeOfHit == Type.BLOCK && pos.equals( rtr.getBlockPos() ) ) if (rtr != null && rtr.typeOfHit == Type.BLOCK && pos.equals(rtr.getBlockPos())) {
{ final Vec3d hitVec = rtr.hitVec.subtract(new Vec3d(pos));
final Vec3d hitVec = rtr.hitVec.subtract( new Vec3d( pos ) );
if( this.cb( worldIn, pos ).clicked( playerIn, EnumHand.MAIN_HAND, hitVec ) ) if (this.cb(worldIn, pos).clicked(playerIn, EnumHand.MAIN_HAND, hitVec)) {
{
NetworkHandler.instance() NetworkHandler.instance()
.sendToServer( .sendToServer(
new PacketClick( pos, rtr.sideHit, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, EnumHand.MAIN_HAND, true ) ); new PacketClick(pos, rtr.sideHit, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, EnumHand.MAIN_HAND, true));
} }
} }
} }
} }
public void onBlockClickPacket( World worldIn, BlockPos pos, EntityPlayer playerIn, EnumHand hand, Vec3d hitVec ) public void onBlockClickPacket(World worldIn, BlockPos pos, EntityPlayer playerIn, EnumHand hand, Vec3d hitVec) {
{ this.cb(worldIn, pos).clicked(playerIn, hand, hitVec);
this.cb( worldIn, pos ).clicked( playerIn, hand, hitVec );
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ return this.cb(w, pos).activate(player, hand, new Vec3d(hitX, hitY, hitZ));
return this.cb( w, pos ).activate( player, hand, new Vec3d( hitX, hitY, hitZ ) );
} }
@Override @Override
public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color ) public boolean recolorBlock(final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color) {
{ return this.recolorBlock(world, pos, side, color, null);
return this.recolorBlock( world, pos, side, color, null );
} }
public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color, final EntityPlayer who ) public boolean recolorBlock(final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color, final EntityPlayer who) {
{ try {
try return this.cb(world, pos).recolourBlock(side, AEColor.values()[color.ordinal()], who);
{ } catch (final Throwable ignored) {
return this.cb( world, pos ).recolourBlock( side, AEColor.values()[color.ordinal()], who );
}
catch( final Throwable ignored )
{
} }
return false; return false;
} }
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks ) public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) {
{
// do nothing // do nothing
} }
public void setupTile() public void setupTile() {
{ noTesrTile = Api.INSTANCE.partHelper().getCombinedInstance(TileCableBus.class);
noTesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBus.class ); this.setTileEntity(noTesrTile);
this.setTileEntity( noTesrTile );
GameRegistry.registerTileEntity( noTesrTile, AppEng.MOD_ID.toLowerCase() + ":" + "BlockCableBus" ); GameRegistry.registerTileEntity(noTesrTile, AppEng.MOD_ID.toLowerCase() + ":" + "BlockCableBus");
if( Platform.isClient() ) if (Platform.isClient()) {
{
setupTesr(); setupTesr();
} }
} }
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private static void setupTesr() private static void setupTesr() {
{ tesrTile = Api.INSTANCE.partHelper().getCombinedInstance(TileCableBusTESR.class);
tesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBusTESR.class ); GameRegistry.registerTileEntity(tesrTile, AppEng.MOD_ID.toLowerCase() + ":" + "ClientOnly_TESR_CableBus");
GameRegistry.registerTileEntity( tesrTile, AppEng.MOD_ID.toLowerCase() + ":" + "ClientOnly_TESR_CableBus" ); ClientRegistry.bindTileEntitySpecialRenderer(BlockCableBus.getTesrTile(), new CableBusTESR());
ClientRegistry.bindTileEntitySpecialRenderer( BlockCableBus.getTesrTile(), new CableBusTESR() );
} }
@Override @Override
public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer ) public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) {
{
return true; return true;
} }
@Override @Override
public IBlockState getFacadeState( IBlockAccess world, BlockPos pos, EnumFacing side ) public IBlockState getFacadeState(IBlockAccess world, BlockPos pos, EnumFacing side) {
{ if (side != null) {
if( side != null ) IFacadeContainer container = this.fc(world, pos);
{ if (container != null) {
IFacadeContainer container = this.fc( world, pos ); IFacadePart facade = container.getFacade(AEPartLocation.fromFacing(side));
if( container != null ) if (facade != null) {
{
IFacadePart facade = container.getFacade( AEPartLocation.fromFacing( side ) );
if( facade != null )
{
return facade.getBlockState(); return facade.getBlockState();
} }
} }
} }
return world.getBlockState( pos ); return world.getBlockState(pos);
} }
public static Class<? extends AEBaseTile> getNoTesrTile() public static Class<? extends AEBaseTile> getNoTesrTile() {
{
return noTesrTile; return noTesrTile;
} }
public static Class<? extends AEBaseTile> getTesrTile() public static Class<? extends AEBaseTile> getTesrTile() {
{
return tesrTile; return tesrTile;
} }
// Helper to get access to the protected constructor // Helper to get access to the protected constructor
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private static class DestroyFX extends ParticleDigging private static class DestroyFX extends ParticleDigging {
{ DestroyFX(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, IBlockState state) {
DestroyFX( World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, IBlockState state ) super(worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn, state);
{
super( worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn, state );
} }
} }
} }
@@ -19,6 +19,8 @@
package appeng.block.networking; package appeng.block.networking;
import appeng.block.AEBaseTileBlock;
import appeng.tile.networking.TileController;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -31,20 +33,14 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.block.AEBaseTileBlock;
import appeng.tile.networking.TileController;
public class BlockController extends AEBaseTileBlock {
public class BlockController extends AEBaseTileBlock public enum ControllerBlockState implements IStringSerializable {
{
public enum ControllerBlockState implements IStringSerializable
{
offline, online, conflicted; offline, online, conflicted;
@Override @Override
public String getName() public String getName() {
{
return this.name(); return this.name();
} }
@@ -55,41 +51,36 @@ public class BlockController extends AEBaseTileBlock
* inside_a and inside_b are alternating patterns for a controller that is enclosed by other controllers, * inside_a and inside_b are alternating patterns for a controller that is enclosed by other controllers,
* and since they are always offline, they do not have the usual sub-states. * and since they are always offline, they do not have the usual sub-states.
*/ */
public enum ControllerRenderType implements IStringSerializable public enum ControllerRenderType implements IStringSerializable {
{
block, column_x, column_y, column_z, inside_a, inside_b; block, column_x, column_y, column_z, inside_a, inside_b;
@Override @Override
public String getName() public String getName() {
{
return this.name(); return this.name();
} }
} }
public static final PropertyEnum<ControllerBlockState> CONTROLLER_STATE = PropertyEnum.create( "state", ControllerBlockState.class ); public static final PropertyEnum<ControllerBlockState> CONTROLLER_STATE = PropertyEnum.create("state", ControllerBlockState.class);
public static final PropertyEnum<ControllerRenderType> CONTROLLER_TYPE = PropertyEnum.create( "type", ControllerRenderType.class ); public static final PropertyEnum<ControllerRenderType> CONTROLLER_TYPE = PropertyEnum.create("type", ControllerRenderType.class);
public BlockController() public BlockController() {
{ super(Material.IRON);
super( Material.IRON ); this.setHardness(6);
this.setHardness( 6 ); this.setDefaultState(this.getDefaultState()
this.setDefaultState( this.getDefaultState() .withProperty(CONTROLLER_STATE, ControllerBlockState.offline)
.withProperty( CONTROLLER_STATE, ControllerBlockState.offline ) .withProperty(CONTROLLER_TYPE, ControllerRenderType.block));
.withProperty( CONTROLLER_TYPE, ControllerRenderType.block ) );
} }
@Override @Override
protected IProperty[] getAEStates() protected IProperty[] getAEStates() {
{ return new IProperty[]{CONTROLLER_STATE, CONTROLLER_TYPE};
return new IProperty[] { CONTROLLER_STATE, CONTROLLER_TYPE };
} }
@Override @Override
protected BlockStateContainer createBlockState() protected BlockStateContainer createBlockState() {
{ return new BlockStateContainer(this, this.getAEStates());
return new BlockStateContainer( this, this.getAEStates() );
} }
/** /**
@@ -98,8 +89,7 @@ public class BlockController extends AEBaseTileBlock
* get a rudimentary connected texture feel for the controller based on how it is placed. * get a rudimentary connected texture feel for the controller based on how it is placed.
*/ */
@Override @Override
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos ) public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
{
// Only used for columns, really // Only used for columns, really
ControllerRenderType type = ControllerRenderType.block; ControllerRenderType type = ControllerRenderType.block;
@@ -109,76 +99,60 @@ public class BlockController extends AEBaseTileBlock
int z = pos.getZ(); int z = pos.getZ();
// Detect whether controllers are on both sides of the x, y, and z axes // Detect whether controllers are on both sides of the x, y, and z axes
final boolean xx = this.getTileEntity( world, x - 1, y, z ) instanceof TileController && this.getTileEntity( world, x + 1, y, final boolean xx = this.getTileEntity(world, x - 1, y, z) instanceof TileController && this.getTileEntity(world, x + 1, y,
z ) instanceof TileController; z) instanceof TileController;
final boolean yy = this.getTileEntity( world, x, y - 1, z ) instanceof TileController && this.getTileEntity( world, x, y + 1, final boolean yy = this.getTileEntity(world, x, y - 1, z) instanceof TileController && this.getTileEntity(world, x, y + 1,
z ) instanceof TileController; z) instanceof TileController;
final boolean zz = this.getTileEntity( world, x, y, z - 1 ) instanceof TileController && this.getTileEntity( world, x, y, final boolean zz = this.getTileEntity(world, x, y, z - 1) instanceof TileController && this.getTileEntity(world, x, y,
z + 1 ) instanceof TileController; z + 1) instanceof TileController;
if( xx && !yy && !zz ) if (xx && !yy && !zz) {
{
type = ControllerRenderType.column_x; type = ControllerRenderType.column_x;
} } else if (!xx && yy && !zz) {
else if( !xx && yy && !zz )
{
type = ControllerRenderType.column_y; type = ControllerRenderType.column_y;
} } else if (!xx && !yy && zz) {
else if( !xx && !yy && zz )
{
type = ControllerRenderType.column_z; type = ControllerRenderType.column_z;
} } else if ((xx ? 1 : 0) + (yy ? 1 : 0) + (zz ? 1 : 0) >= 2) {
else if( ( xx ? 1 : 0 ) + ( yy ? 1 : 0 ) + ( zz ? 1 : 0 ) >= 2 ) final int v = (Math.abs(x) + Math.abs(y) + Math.abs(z)) % 2;
{
final int v = ( Math.abs( x ) + Math.abs( y ) + Math.abs( z ) ) % 2;
// While i'd like this to be based on the blockstate randomization feature, this generates // While i'd like this to be based on the blockstate randomization feature, this generates
// an alternating pattern based on world position, so this is not 100% doable with blockstates. // an alternating pattern based on world position, so this is not 100% doable with blockstates.
if( v == 0 ) if (v == 0) {
{
type = ControllerRenderType.inside_a; type = ControllerRenderType.inside_a;
} } else {
else
{
type = ControllerRenderType.inside_b; type = ControllerRenderType.inside_b;
} }
} }
return state.withProperty( CONTROLLER_TYPE, type ); return state.withProperty(CONTROLLER_TYPE, type);
} }
@Override @Override
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos ) public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
{
return state; return state;
} }
@Override @Override
public int getMetaFromState( final IBlockState state ) public int getMetaFromState(final IBlockState state) {
{ return state.getValue(CONTROLLER_STATE).ordinal();
return state.getValue( CONTROLLER_STATE ).ordinal();
} }
@Override @Override
public IBlockState getStateFromMeta( final int meta ) public IBlockState getStateFromMeta(final int meta) {
{
ControllerBlockState state = ControllerBlockState.values()[meta]; ControllerBlockState state = ControllerBlockState.values()[meta];
return this.getDefaultState().withProperty( CONTROLLER_STATE, state ); return this.getDefaultState().withProperty(CONTROLLER_STATE, state);
} }
@Override @Override
public BlockRenderLayer getBlockLayer() public BlockRenderLayer getBlockLayer() {
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos ) public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
{ final TileController tc = this.getTileEntity(world, pos);
final TileController tc = this.getTileEntity( world, pos ); if (tc != null) {
if( tc != null ) tc.onNeighborChange(false);
{
tc.onNeighborChange( false );
} }
} }
} }
@@ -23,11 +23,9 @@ import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial; import appeng.helpers.AEGlassMaterial;
public class BlockCreativeEnergyCell extends AEBaseTileBlock public class BlockCreativeEnergyCell extends AEBaseTileBlock {
{
public BlockCreativeEnergyCell() public BlockCreativeEnergyCell() {
{ super(AEGlassMaterial.INSTANCE);
super( AEGlassMaterial.INSTANCE );
} }
} }
@@ -19,17 +19,14 @@
package appeng.block.networking; package appeng.block.networking;
public class BlockDenseEnergyCell extends BlockEnergyCell public class BlockDenseEnergyCell extends BlockEnergyCell {
{
public BlockDenseEnergyCell() public BlockDenseEnergyCell() {
{
} }
@Override @Override
public double getMaxPower() public double getMaxPower() {
{
return 200000.0 * 8.0; return 200000.0 * 8.0;
} }
} }
@@ -19,16 +19,13 @@
package appeng.block.networking; package appeng.block.networking;
import appeng.block.AEBaseTileBlock;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import appeng.block.AEBaseTileBlock;
public class BlockEnergyAcceptor extends AEBaseTileBlock {
public class BlockEnergyAcceptor extends AEBaseTileBlock public BlockEnergyAcceptor() {
{ super(Material.IRON);
public BlockEnergyAcceptor()
{
super( Material.IRON );
} }
} }
@@ -19,6 +19,9 @@
package appeng.block.networking; package appeng.block.networking;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial;
import appeng.util.Platform;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
@@ -29,56 +32,45 @@ import net.minecraft.util.NonNullList;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.AEGlassMaterial;
import appeng.util.Platform;
public class BlockEnergyCell extends AEBaseTileBlock {
public class BlockEnergyCell extends AEBaseTileBlock public static final PropertyInteger ENERGY_STORAGE = PropertyInteger.create("fullness", 0, 7);
{
public static final PropertyInteger ENERGY_STORAGE = PropertyInteger.create( "fullness", 0, 7 );
@Override @Override
public int getMetaFromState( final IBlockState state ) public int getMetaFromState(final IBlockState state) {
{ return state.getValue(ENERGY_STORAGE);
return state.getValue( ENERGY_STORAGE );
} }
@Override @Override
public IBlockState getStateFromMeta( final int meta ) public IBlockState getStateFromMeta(final int meta) {
{ return this.getDefaultState().withProperty(ENERGY_STORAGE, Math.min(7, Math.max(0, meta)));
return this.getDefaultState().withProperty( ENERGY_STORAGE, Math.min( 7, Math.max( 0, meta ) ) );
} }
public BlockEnergyCell() public BlockEnergyCell() {
{ super(AEGlassMaterial.INSTANCE);
super( AEGlassMaterial.INSTANCE );
} }
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks ) public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) {
{ super.getSubBlocks(tabs, itemStacks);
super.getSubBlocks( tabs, itemStacks );
final ItemStack charged = new ItemStack( this, 1 ); final ItemStack charged = new ItemStack(this, 1);
final NBTTagCompound tag = Platform.openNbtData( charged ); final NBTTagCompound tag = Platform.openNbtData(charged);
tag.setDouble( "internalCurrentPower", this.getMaxPower() ); tag.setDouble("internalCurrentPower", this.getMaxPower());
tag.setDouble( "internalMaxPower", this.getMaxPower() ); tag.setDouble("internalMaxPower", this.getMaxPower());
itemStacks.add( charged ); itemStacks.add(charged);
} }
public double getMaxPower() public double getMaxPower() {
{
return 200000.0; return 200000.0;
} }
@Override @Override
protected IProperty[] getAEStates() protected IProperty[] getAEStates() {
{ return new IProperty[]{ENERGY_STORAGE};
return new IProperty[] { ENERGY_STORAGE };
} }
} }
@@ -19,32 +19,28 @@
package appeng.block.networking; package appeng.block.networking;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import appeng.api.implementations.items.IAEItemPowerStorage; import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.block.AEBaseItemBlockChargeable; import appeng.block.AEBaseItemBlockChargeable;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.tile.networking.TileEnergyCell; import appeng.tile.networking.TileEnergyCell;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
public class BlockEnergyCellRendering extends BlockRenderingCustomizer public class BlockEnergyCellRendering extends BlockRenderingCustomizer {
{
private final ResourceLocation baseModel; private final ResourceLocation baseModel;
public BlockEnergyCellRendering( ResourceLocation baseModel ) public BlockEnergyCellRendering(ResourceLocation baseModel) {
{
this.baseModel = baseModel; this.baseModel = baseModel;
} }
@Override @Override
public void customize( IBlockRendering rendering, IItemRendering itemRendering ) public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
{ itemRendering.meshDefinition(this::getItemModel);
itemRendering.meshDefinition( this::getItemModel );
// Note: Since we use the block models, we dont need to register custom variants // Note: Since we use the block models, we dont need to register custom variants
} }
@@ -52,28 +48,25 @@ public class BlockEnergyCellRendering extends BlockRenderingCustomizer
* Determines which version of the energy cell model should be used depending on the fill factor * Determines which version of the energy cell model should be used depending on the fill factor
* of the item stack. * of the item stack.
*/ */
private ModelResourceLocation getItemModel( ItemStack is ) private ModelResourceLocation getItemModel(ItemStack is) {
{ double fillFactor = getFillFactor(is);
double fillFactor = getFillFactor( is );
int storageLevel = TileEnergyCell.getStorageLevelFromFillFactor( fillFactor ); int storageLevel = TileEnergyCell.getStorageLevelFromFillFactor(fillFactor);
return new ModelResourceLocation( this.baseModel, "fullness=" + storageLevel ); return new ModelResourceLocation(this.baseModel, "fullness=" + storageLevel);
} }
/** /**
* Helper method that returns the energy fill factor (between 0 and 1) of a given item stack. * Helper method that returns the energy fill factor (between 0 and 1) of a given item stack.
* Returns 0 if the item stack has no fill factor. * Returns 0 if the item stack has no fill factor.
*/ */
private static double getFillFactor( ItemStack is ) private static double getFillFactor(ItemStack is) {
{ if (!(is.getItem() instanceof IAEItemPowerStorage)) {
if( !( is.getItem() instanceof IAEItemPowerStorage ) )
{
return 0; return 0;
} }
AEBaseItemBlockChargeable itemChargeable = (AEBaseItemBlockChargeable) is.getItem(); AEBaseItemBlockChargeable itemChargeable = (AEBaseItemBlockChargeable) is.getItem();
double curPower = itemChargeable.getAECurrentPower( is ); double curPower = itemChargeable.getAECurrentPower(is);
double maxPower = itemChargeable.getAEMaxPower( is ); double maxPower = itemChargeable.getAEMaxPower(is);
return curPower / maxPower; return curPower / maxPower;
} }
@@ -19,9 +19,13 @@
package appeng.block.networking; package appeng.block.networking;
import java.util.Collections; import appeng.api.util.AEPartLocation;
import java.util.List; import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.networking.TileWireless;
import appeng.util.Platform;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
@@ -36,99 +40,78 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.api.util.AEPartLocation; import java.util.Collections;
import appeng.block.AEBaseTileBlock; import java.util.List;
import appeng.core.sync.GuiBridge;
import appeng.helpers.AEGlassMaterial;
import appeng.helpers.ICustomCollision;
import appeng.tile.networking.TileWireless;
import appeng.util.Platform;
public class BlockWireless extends AEBaseTileBlock implements ICustomCollision public class BlockWireless extends AEBaseTileBlock implements ICustomCollision {
{
enum State implements IStringSerializable enum State implements IStringSerializable {
{
OFF, OFF,
ON, ON,
HAS_CHANNEL; HAS_CHANNEL;
@Override @Override
public String getName() public String getName() {
{
return this.name().toLowerCase(); return this.name().toLowerCase();
} }
} }
public static final PropertyEnum<State> STATE = PropertyEnum.create( "state", State.class ); public static final PropertyEnum<State> STATE = PropertyEnum.create("state", State.class);
public BlockWireless() public BlockWireless() {
{ super(AEGlassMaterial.INSTANCE);
super( AEGlassMaterial.INSTANCE ); this.setLightOpacity(0);
this.setLightOpacity( 0 ); this.setFullSize(false);
this.setFullSize( false ); this.setOpaque(false);
this.setOpaque( false ); this.setDefaultState(this.getDefaultState().withProperty(STATE, State.OFF));
this.setDefaultState( this.getDefaultState().withProperty( STATE, State.OFF ) );
} }
@Override @Override
public BlockRenderLayer getBlockLayer() public BlockRenderLayer getBlockLayer() {
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos ) public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
{
State teState = State.OFF; State teState = State.OFF;
TileWireless te = this.getTileEntity( worldIn, pos ); TileWireless te = this.getTileEntity(worldIn, pos);
if( te != null ) if (te != null) {
{ if (te.isActive()) {
if( te.isActive() )
{
teState = State.HAS_CHANNEL; teState = State.HAS_CHANNEL;
} } else if (te.isPowered()) {
else if( te.isPowered() )
{
teState = State.ON; teState = State.ON;
} }
} }
return super.getActualState( state, worldIn, pos ) return super.getActualState(state, worldIn, pos)
.withProperty( STATE, teState ); .withProperty(STATE, teState);
} }
@Override @Override
protected IProperty[] getAEStates() protected IProperty[] getAEStates() {
{ return new IProperty[]{STATE};
return new IProperty[] { STATE };
} }
@Override @Override
public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer player, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onBlockActivated(final World w, final BlockPos pos, final IBlockState state, final EntityPlayer player, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ final TileWireless tg = this.getTileEntity(w, pos);
final TileWireless tg = this.getTileEntity( w, pos );
if( tg != null && !player.isSneaking() ) if (tg != null && !player.isSneaking()) {
{ if (Platform.isServer()) {
if( Platform.isServer() ) Platform.openGUI(player, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_WIRELESS);
{
Platform.openGUI( player, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_WIRELESS );
} }
return true; return true;
} }
return super.onBlockActivated( w, pos, state, player, hand, side, hitX, hitY, hitZ ); return super.onBlockActivated(w, pos, state, player, hand, side, hitX, hitY, hitZ);
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b ) public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
{ final TileWireless tile = this.getTileEntity(w, pos);
final TileWireless tile = this.getTileEntity( w, pos ); if (tile != null) {
if( tile != null )
{
final EnumFacing forward = tile.getForward(); final EnumFacing forward = tile.getForward();
double minX = 0; double minX = 0;
@@ -138,8 +121,7 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
double maxY = 1; double maxY = 1;
double maxZ = 1; double maxZ = 1;
switch( forward ) switch (forward) {
{
case DOWN: case DOWN:
minZ = minX = 3.0 / 16.0; minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0; maxZ = maxX = 13.0 / 16.0;
@@ -180,17 +162,15 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
break; break;
} }
return Collections.singletonList( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) ); return Collections.singletonList(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ));
} }
return Collections.singletonList( new AxisAlignedBB( 0.0, 0, 0.0, 1.0, 1.0, 1.0 ) ); return Collections.singletonList(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0));
} }
@Override @Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e ) public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
{ final TileWireless tile = this.getTileEntity(w, pos);
final TileWireless tile = this.getTileEntity( w, pos ); if (tile != null) {
if( tile != null )
{
final EnumFacing forward = tile.getForward(); final EnumFacing forward = tile.getForward();
double minX = 0; double minX = 0;
@@ -200,8 +180,7 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
double maxY = 1; double maxY = 1;
double maxZ = 1; double maxZ = 1;
switch( forward ) switch (forward) {
{
case DOWN: case DOWN:
minZ = minX = 3.0 / 16.0; minZ = minX = 3.0 / 16.0;
maxZ = maxX = 13.0 / 16.0; maxZ = maxX = 13.0 / 16.0;
@@ -242,17 +221,14 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
break; break;
} }
out.add( new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ) ); out.add(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ));
} } else {
else out.add(new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 1.0, 1.0));
{
out.add( new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
} }
} }
@Override @Override
public boolean isFullCube( IBlockState state ) public boolean isFullCube(IBlockState state) {
{
return false; return false;
} }
@@ -19,6 +19,8 @@
package appeng.block.networking; package appeng.block.networking;
import appeng.api.util.AEColor;
import appeng.client.render.cablebus.CableBusRenderState;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.color.IBlockColor; import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
@@ -27,33 +29,26 @@ import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor;
import appeng.client.render.cablebus.CableBusRenderState;
/** /**
* Exposes the cable bus color as tint indices 0 (dark variant), 1 (medium variant) and 2 (bright variant). * Exposes the cable bus color as tint indices 0 (dark variant), 1 (medium variant) and 2 (bright variant).
*/ */
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public class CableBusColor implements IBlockColor public class CableBusColor implements IBlockColor {
{
@Override @Override
public int colorMultiplier( IBlockState state, IBlockAccess worldIn, BlockPos pos, int color ) public int colorMultiplier(IBlockState state, IBlockAccess worldIn, BlockPos pos, int color) {
{
AEColor busColor = AEColor.TRANSPARENT; AEColor busColor = AEColor.TRANSPARENT;
if( state instanceof IExtendedBlockState ) if (state instanceof IExtendedBlockState) {
{ CableBusRenderState renderState = ((IExtendedBlockState) state).getValue(BlockCableBus.RENDER_STATE_PROPERTY);
CableBusRenderState renderState = ( (IExtendedBlockState) state ).getValue( BlockCableBus.RENDER_STATE_PROPERTY ); if (renderState != null) {
if( renderState != null )
{
busColor = renderState.getCableColor(); busColor = renderState.getCableColor();
} }
} }
return busColor.getVariantByTintIndex( color ); return busColor.getVariantByTintIndex(color);
} }
} }
@@ -19,34 +19,30 @@
package appeng.block.networking; package appeng.block.networking;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.cablebus.CableBusModel; import appeng.client.render.cablebus.CableBusModel;
import appeng.core.features.registries.PartModels; import appeng.core.features.registries.PartModels;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
/** /**
* Customizes the rendering behavior for cable busses, which are the biggest multipart of AE2. * Customizes the rendering behavior for cable busses, which are the biggest multipart of AE2.
*/ */
public class CableBusRendering extends BlockRenderingCustomizer public class CableBusRendering extends BlockRenderingCustomizer {
{
private final PartModels partModels; private final PartModels partModels;
public CableBusRendering( PartModels partModels ) public CableBusRendering(PartModels partModels) {
{
this.partModels = partModels; this.partModels = partModels;
} }
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void customize( IBlockRendering rendering, IItemRendering itemRendering ) public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
{ rendering.builtInModel("models/block/builtin/cable_bus", new CableBusModel(this.partModels));
rendering.builtInModel( "models/block/builtin/cable_bus", new CableBusModel( this.partModels ) ); rendering.blockColor(new CableBusColor());
rendering.blockColor( new CableBusColor() ); rendering.modelCustomizer((loc, model) -> model);
rendering.modelCustomizer( ( loc, model ) -> model );
} }
} }
@@ -24,12 +24,10 @@ import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
public class ControllerRendering extends BlockRenderingCustomizer public class ControllerRendering extends BlockRenderingCustomizer {
{
@Override @Override
public void customize( IBlockRendering rendering, IItemRendering itemRendering ) public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
{
// Disables the default model rotator // Disables the default model rotator
rendering.modelCustomizer( ( loc, model ) -> model ); rendering.modelCustomizer((loc, model) -> model);
} }
} }
@@ -1,23 +1,19 @@
package appeng.block.networking; package appeng.block.networking;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor; import appeng.api.util.AEColor;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.StaticBlockColor; import appeng.client.render.StaticBlockColor;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class WirelessRendering extends BlockRenderingCustomizer public class WirelessRendering extends BlockRenderingCustomizer {
{
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void customize( IBlockRendering rendering, IItemRendering itemRendering ) public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
{ rendering.blockColor(new StaticBlockColor(AEColor.TRANSPARENT));
rendering.blockColor( new StaticBlockColor( AEColor.TRANSPARENT ) );
} }
} }
@@ -19,10 +19,10 @@
package appeng.block.paint; package appeng.block.paint;
import java.util.Collection; import appeng.block.AEBaseTileBlock;
import java.util.Collections; import appeng.helpers.Splotch;
import java.util.Random; import appeng.tile.misc.TilePaint;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.MapColor; import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.MaterialLiquid; import net.minecraft.block.material.MaterialLiquid;
@@ -44,112 +44,94 @@ import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.block.AEBaseTileBlock; import java.util.Collection;
import appeng.helpers.Splotch; import java.util.Collections;
import appeng.tile.misc.TilePaint; import java.util.Random;
import appeng.util.Platform;
public class BlockPaint extends AEBaseTileBlock public class BlockPaint extends AEBaseTileBlock {
{
static final PaintSplotchesProperty SPLOTCHES = new PaintSplotchesProperty(); static final PaintSplotchesProperty SPLOTCHES = new PaintSplotchesProperty();
public BlockPaint() public BlockPaint() {
{ super(new MaterialLiquid(MapColor.AIR));
super( new MaterialLiquid( MapColor.AIR ) );
this.setLightOpacity( 0 ); this.setLightOpacity(0);
this.setFullSize( false ); this.setFullSize(false);
this.setOpaque( false ); this.setOpaque(false);
} }
@Override @Override
protected BlockStateContainer createBlockState() protected BlockStateContainer createBlockState() {
{ return new ExtendedBlockState(this, new IProperty[0], new IUnlistedProperty[]{SPLOTCHES});
return new ExtendedBlockState( this, new IProperty[0], new IUnlistedProperty[] { SPLOTCHES } );
} }
@Override @Override
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos ) public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
{
IExtendedBlockState extState = (IExtendedBlockState) state; IExtendedBlockState extState = (IExtendedBlockState) state;
TilePaint te = this.getTileEntity( world, pos ); TilePaint te = this.getTileEntity(world, pos);
Collection<Splotch> splotches = Collections.emptyList(); Collection<Splotch> splotches = Collections.emptyList();
if( te != null ) if (te != null) {
{
splotches = te.getDots(); splotches = te.getDots();
} }
return extState.withProperty( SPLOTCHES, new PaintSplotches( splotches ) ); return extState.withProperty(SPLOTCHES, new PaintSplotches(splotches));
} }
@Override @Override
public BlockRenderLayer getBlockLayer() public BlockRenderLayer getBlockLayer() {
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks ) public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) {
{
// do nothing // do nothing
} }
@Override @Override
public AxisAlignedBB getCollisionBoundingBox( IBlockState blockState, IBlockAccess worldIn, BlockPos pos ) public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos) {
{
return null; return null;
} }
@Override @Override
public boolean canCollideCheck( final IBlockState state, final boolean hitIfLiquid ) public boolean canCollideCheck(final IBlockState state, final boolean hitIfLiquid) {
{
return false; return false;
} }
@Override @Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos ) public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
{ final TilePaint tp = this.getTileEntity(world, pos);
final TilePaint tp = this.getTileEntity( world, pos );
if( tp != null ) if (tp != null) {
{
tp.neighborChanged(); tp.neighborChanged();
} }
} }
@Override @Override
public Item getItemDropped( final IBlockState state, final Random rand, final int fortune ) public Item getItemDropped(final IBlockState state, final Random rand, final int fortune) {
{
return null; return null;
} }
@Override @Override
public void dropBlockAsItemWithChance( final World worldIn, final BlockPos pos, final IBlockState state, final float chance, final int fortune ) public void dropBlockAsItemWithChance(final World worldIn, final BlockPos pos, final IBlockState state, final float chance, final int fortune) {
{
} }
@Override @Override
public void fillWithRain( final World w, final BlockPos pos ) public void fillWithRain(final World w, final BlockPos pos) {
{ if (Platform.isServer()) {
if( Platform.isServer() ) w.setBlockToAir(pos);
{
w.setBlockToAir( pos );
} }
} }
@Override @Override
public int getLightValue( final IBlockState state, final IBlockAccess w, final BlockPos pos ) public int getLightValue(final IBlockState state, final IBlockAccess w, final BlockPos pos) {
{ final TilePaint tp = this.getTileEntity(w, pos);
final TilePaint tp = this.getTileEntity( w, pos );
if( tp != null ) if (tp != null) {
{
return tp.getLightLevel(); return tp.getLightLevel();
} }
@@ -157,14 +139,12 @@ public class BlockPaint extends AEBaseTileBlock
} }
@Override @Override
public boolean isAir( final IBlockState state, final IBlockAccess world, final BlockPos pos ) public boolean isAir(final IBlockState state, final IBlockAccess world, final BlockPos pos) {
{
return true; return true;
} }
@Override @Override
public boolean isReplaceable( final IBlockAccess worldIn, final BlockPos pos ) public boolean isReplaceable(final IBlockAccess worldIn, final BlockPos pos) {
{
return true; return true;
} }
@@ -1,16 +1,10 @@
package appeng.block.paint; package appeng.block.paint;
import java.util.ArrayList; import appeng.client.render.cablebus.CubeBuilder;
import java.util.Collections; import appeng.core.AppEng;
import java.util.List; import appeng.helpers.Splotch;
import java.util.function.Function;
import javax.annotation.Nullable;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad; import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.block.model.IBakedModel;
@@ -22,9 +16,11 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import appeng.client.render.cablebus.CubeBuilder; import javax.annotation.Nullable;
import appeng.core.AppEng; import java.util.ArrayList;
import appeng.helpers.Splotch; import java.util.Collections;
import java.util.List;
import java.util.function.Function;
/** /**
@@ -32,70 +28,60 @@ import appeng.helpers.Splotch;
* a * a
* matter cannon with paint balls. * matter cannon with paint balls.
*/ */
class PaintBakedModel implements IBakedModel class PaintBakedModel implements IBakedModel {
{
private static final ResourceLocation TEXTURE_PAINT1 = new ResourceLocation( AppEng.MOD_ID, "blocks/paint1" ); private static final ResourceLocation TEXTURE_PAINT1 = new ResourceLocation(AppEng.MOD_ID, "blocks/paint1");
private static final ResourceLocation TEXTURE_PAINT2 = new ResourceLocation( AppEng.MOD_ID, "blocks/paint2" ); private static final ResourceLocation TEXTURE_PAINT2 = new ResourceLocation(AppEng.MOD_ID, "blocks/paint2");
private static final ResourceLocation TEXTURE_PAINT3 = new ResourceLocation( AppEng.MOD_ID, "blocks/paint3" ); private static final ResourceLocation TEXTURE_PAINT3 = new ResourceLocation(AppEng.MOD_ID, "blocks/paint3");
private final VertexFormat vertexFormat; private final VertexFormat vertexFormat;
private final TextureAtlasSprite[] textures; private final TextureAtlasSprite[] textures;
PaintBakedModel( VertexFormat vertexFormat, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter ) PaintBakedModel(VertexFormat vertexFormat, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
{
this.vertexFormat = vertexFormat; this.vertexFormat = vertexFormat;
this.textures = new TextureAtlasSprite[] { this.textures = new TextureAtlasSprite[]{
bakedTextureGetter.apply( TEXTURE_PAINT1 ), bakedTextureGetter.apply(TEXTURE_PAINT1),
bakedTextureGetter.apply( TEXTURE_PAINT2 ), bakedTextureGetter.apply(TEXTURE_PAINT2),
bakedTextureGetter.apply( TEXTURE_PAINT3 ) bakedTextureGetter.apply(TEXTURE_PAINT3)
}; };
} }
@Override @Override
public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand ) public List<BakedQuad> getQuads(@Nullable IBlockState state, @Nullable EnumFacing side, long rand) {
{ if (side != null) {
if( side != null )
{
return Collections.emptyList(); return Collections.emptyList();
} }
if( !( state instanceof IExtendedBlockState ) ) if (!(state instanceof IExtendedBlockState)) {
{
// This is the inventory model which should usually not be used other than in special cases // This is the inventory model which should usually not be used other than in special cases
List<BakedQuad> quads = new ArrayList<>( 1 ); List<BakedQuad> quads = new ArrayList<>(1);
CubeBuilder builder = new CubeBuilder( this.vertexFormat, quads ); CubeBuilder builder = new CubeBuilder(this.vertexFormat, quads);
builder.setTexture( this.textures[0] ); builder.setTexture(this.textures[0]);
builder.addCube( 0, 0, 0, 16, 16, 16 ); builder.addCube(0, 0, 0, 16, 16, 16);
return quads; return quads;
} }
IExtendedBlockState extendedBlockState = (IExtendedBlockState) state; IExtendedBlockState extendedBlockState = (IExtendedBlockState) state;
PaintSplotches splotchesState = extendedBlockState.getValue( BlockPaint.SPLOTCHES ); PaintSplotches splotchesState = extendedBlockState.getValue(BlockPaint.SPLOTCHES);
if( splotchesState == null ) if (splotchesState == null) {
{
return Collections.emptyList(); return Collections.emptyList();
} }
List<Splotch> splotches = splotchesState.getSplotches(); List<Splotch> splotches = splotchesState.getSplotches();
CubeBuilder builder = new CubeBuilder( this.vertexFormat ); CubeBuilder builder = new CubeBuilder(this.vertexFormat);
float offsetConstant = 0.001f; float offsetConstant = 0.001f;
for( final Splotch s : splotches ) for (final Splotch s : splotches) {
{
if( s.isLumen() ) if (s.isLumen()) {
{ builder.setColorRGB(s.getColor().whiteVariant);
builder.setColorRGB( s.getColor().whiteVariant ); builder.setRenderFullBright(true);
builder.setRenderFullBright( true ); } else {
} builder.setColorRGB(s.getColor().mediumVariant);
else builder.setRenderFullBright(false);
{
builder.setColorRGB( s.getColor().mediumVariant );
builder.setRenderFullBright( false );
} }
float offset = offsetConstant; float offset = offsetConstant;
@@ -106,46 +92,45 @@ class PaintBakedModel implements IBakedModel
float pos_x = s.x(); float pos_x = s.x();
float pos_y = s.y(); float pos_y = s.y();
pos_x = Math.max( buffer, Math.min( 1.0f - buffer, pos_x ) ); pos_x = Math.max(buffer, Math.min(1.0f - buffer, pos_x));
pos_y = Math.max( buffer, Math.min( 1.0f - buffer, pos_y ) ); pos_y = Math.max(buffer, Math.min(1.0f - buffer, pos_y));
TextureAtlasSprite ico = this.textures[s.getSeed() % this.textures.length]; TextureAtlasSprite ico = this.textures[s.getSeed() % this.textures.length];
builder.setTexture( ico ); builder.setTexture(ico);
builder.setCustomUv( s.getSide().getOpposite(), 0, 0, 16, 16 ); builder.setCustomUv(s.getSide().getOpposite(), 0, 0, 16, 16);
switch( s.getSide() ) switch (s.getSide()) {
{
case UP: case UP:
offset = 1.0f - offset; offset = 1.0f - offset;
builder.addQuad( EnumFacing.DOWN, pos_x - buffer, offset, pos_y - buffer, builder.addQuad(EnumFacing.DOWN, pos_x - buffer, offset, pos_y - buffer,
pos_x + buffer, offset, pos_y + buffer ); pos_x + buffer, offset, pos_y + buffer);
break; break;
case DOWN: case DOWN:
builder.addQuad( EnumFacing.UP, pos_x - buffer, offset, pos_y - buffer, builder.addQuad(EnumFacing.UP, pos_x - buffer, offset, pos_y - buffer,
pos_x + buffer, offset, pos_y + buffer ); pos_x + buffer, offset, pos_y + buffer);
break; break;
case EAST: case EAST:
offset = 1.0f - offset; offset = 1.0f - offset;
builder.addQuad( EnumFacing.WEST, offset, pos_x - buffer, pos_y - buffer, builder.addQuad(EnumFacing.WEST, offset, pos_x - buffer, pos_y - buffer,
offset, pos_x + buffer, pos_y + buffer ); offset, pos_x + buffer, pos_y + buffer);
break; break;
case WEST: case WEST:
builder.addQuad( EnumFacing.EAST, offset, pos_x - buffer, pos_y - buffer, builder.addQuad(EnumFacing.EAST, offset, pos_x - buffer, pos_y - buffer,
offset, pos_x + buffer, pos_y + buffer ); offset, pos_x + buffer, pos_y + buffer);
break; break;
case SOUTH: case SOUTH:
offset = 1.0f - offset; offset = 1.0f - offset;
builder.addQuad( EnumFacing.NORTH, pos_x - buffer, pos_y - buffer, offset, builder.addQuad(EnumFacing.NORTH, pos_x - buffer, pos_y - buffer, offset,
pos_x + buffer, pos_y + buffer, offset ); pos_x + buffer, pos_y + buffer, offset);
break; break;
case NORTH: case NORTH:
builder.addQuad( EnumFacing.SOUTH, pos_x - buffer, pos_y - buffer, offset, builder.addQuad(EnumFacing.SOUTH, pos_x - buffer, pos_y - buffer, offset,
pos_x + buffer, pos_y + buffer, offset ); pos_x + buffer, pos_y + buffer, offset);
break; break;
default: default:
@@ -156,44 +141,37 @@ class PaintBakedModel implements IBakedModel
} }
@Override @Override
public boolean isAmbientOcclusion() public boolean isAmbientOcclusion() {
{
return false; return false;
} }
@Override @Override
public boolean isGui3d() public boolean isGui3d() {
{
return true; return true;
} }
@Override @Override
public boolean isBuiltInRenderer() public boolean isBuiltInRenderer() {
{
return false; return false;
} }
@Override @Override
public TextureAtlasSprite getParticleTexture() public TextureAtlasSprite getParticleTexture() {
{
return this.textures[0]; return this.textures[0];
} }
@Override @Override
public ItemCameraTransforms getItemCameraTransforms() public ItemCameraTransforms getItemCameraTransforms() {
{
return ItemCameraTransforms.DEFAULT; return ItemCameraTransforms.DEFAULT;
} }
@Override @Override
public ItemOverrideList getOverrides() public ItemOverrideList getOverrides() {
{
return ItemOverrideList.NONE; return ItemOverrideList.NONE;
} }
static List<ResourceLocation> getRequiredTextures() static List<ResourceLocation> getRequiredTextures() {
{
return ImmutableList.of( return ImmutableList.of(
TEXTURE_PAINT1, TEXTURE_PAINT2, TEXTURE_PAINT3 ); TEXTURE_PAINT1, TEXTURE_PAINT2, TEXTURE_PAINT3);
} }
} }
@@ -1,11 +1,6 @@
package appeng.block.paint; package appeng.block.paint;
import java.util.Collection;
import java.util.Collections;
import java.util.function.Function;
import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat; import net.minecraft.client.renderer.vertex.VertexFormat;
@@ -14,31 +9,30 @@ import net.minecraftforge.client.model.IModel;
import net.minecraftforge.common.model.IModelState; import net.minecraftforge.common.model.IModelState;
import net.minecraftforge.common.model.TRSRTransformation; import net.minecraftforge.common.model.TRSRTransformation;
import java.util.Collection;
import java.util.Collections;
import java.util.function.Function;
class PaintModel implements IModel
{ class PaintModel implements IModel {
@Override @Override
public Collection<ResourceLocation> getDependencies() public Collection<ResourceLocation> getDependencies() {
{
return Collections.emptyList(); return Collections.emptyList();
} }
@Override @Override
public Collection<ResourceLocation> getTextures() public Collection<ResourceLocation> getTextures() {
{
return PaintBakedModel.getRequiredTextures(); return PaintBakedModel.getRequiredTextures();
} }
@Override @Override
public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter ) public IBakedModel bake(IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
{ return new PaintBakedModel(format, bakedTextureGetter);
return new PaintBakedModel( format, bakedTextureGetter );
} }
@Override @Override
public IModelState getDefaultState() public IModelState getDefaultState() {
{
return TRSRTransformation.identity(); return TRSRTransformation.identity();
} }
@@ -1,24 +1,20 @@
package appeng.block.paint; package appeng.block.paint;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class PaintRendering extends BlockRenderingCustomizer public class PaintRendering extends BlockRenderingCustomizer {
{
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void customize( IBlockRendering rendering, IItemRendering itemRendering ) public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
{ rendering.builtInModel("models/block/paint", new PaintModel());
rendering.builtInModel( "models/block/paint", new PaintModel() );
// Disable auto rotation // Disable auto rotation
rendering.modelCustomizer( ( location, model ) -> model ); rendering.modelCustomizer((location, model) -> model);
} }
} }
@@ -1,30 +1,25 @@
package appeng.block.paint; package appeng.block.paint;
import java.util.Collection; import appeng.helpers.Splotch;
import java.util.List;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import appeng.helpers.Splotch; import java.util.Collection;
import java.util.List;
/** /**
* Used to transfer the state about paint splotches from the game thread to the render thread. * Used to transfer the state about paint splotches from the game thread to the render thread.
*/ */
class PaintSplotches class PaintSplotches {
{
private final List<Splotch> splotches; private final List<Splotch> splotches;
PaintSplotches( Collection<Splotch> splotches ) PaintSplotches(Collection<Splotch> splotches) {
{ this.splotches = ImmutableList.copyOf(splotches);
this.splotches = ImmutableList.copyOf( splotches );
} }
List<Splotch> getSplotches() List<Splotch> getSplotches() {
{
return this.splotches; return this.splotches;
} }
@@ -1,34 +1,28 @@
package appeng.block.paint; package appeng.block.paint;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
class PaintSplotchesProperty implements IUnlistedProperty<PaintSplotches> class PaintSplotchesProperty implements IUnlistedProperty<PaintSplotches> {
{
@Override @Override
public String getName() public String getName() {
{
return "paint_splots"; return "paint_splots";
} }
@Override @Override
public boolean isValid( PaintSplotches value ) public boolean isValid(PaintSplotches value) {
{
return value != null; return value != null;
} }
@Override @Override
public Class<PaintSplotches> getType() public Class<PaintSplotches> getType() {
{
return PaintSplotches.class; return PaintSplotches.class;
} }
@Override @Override
public String valueToString( PaintSplotches value ) public String valueToString(PaintSplotches value) {
{
return null; return null;
} }
} }
@@ -19,6 +19,9 @@
package appeng.block.qnb; package appeng.block.qnb;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.tile.qnb.TileQuantumBridge;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
@@ -34,97 +37,79 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import appeng.block.AEBaseTileBlock;
import appeng.helpers.ICustomCollision;
import appeng.tile.qnb.TileQuantumBridge;
public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICustomCollision {
public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICustomCollision public static final PropertyBool FORMED = PropertyBool.create("formed");
{
public static final PropertyBool FORMED = PropertyBool.create( "formed" );
public static final QnbFormedStateProperty FORMED_STATE = new QnbFormedStateProperty(); public static final QnbFormedStateProperty FORMED_STATE = new QnbFormedStateProperty();
public BlockQuantumBase( final Material mat ) public BlockQuantumBase(final Material mat) {
{ super(mat);
super( mat );
final float shave = 2.0f / 16.0f; final float shave = 2.0f / 16.0f;
this.boundingBox = new AxisAlignedBB( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave ); this.boundingBox = new AxisAlignedBB(shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave);
this.setLightOpacity( 0 ); this.setLightOpacity(0);
this.setFullSize( this.setOpaque( false ) ); this.setFullSize(this.setOpaque(false));
this.setDefaultState( this.getDefaultState().withProperty( FORMED, false ) ); this.setDefaultState(this.getDefaultState().withProperty(FORMED, false));
} }
@Override @Override
protected IProperty[] getAEStates() protected IProperty[] getAEStates() {
{ return new IProperty[]{FORMED};
return new IProperty[] { FORMED };
} }
@Override @Override
protected BlockStateContainer createBlockState() protected BlockStateContainer createBlockState() {
{ return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{FORMED_STATE});
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { FORMED_STATE } );
} }
@Override @Override
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos ) public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
{
IExtendedBlockState extState = (IExtendedBlockState) state; IExtendedBlockState extState = (IExtendedBlockState) state;
TileQuantumBridge bridge = this.getTileEntity( world, pos ); TileQuantumBridge bridge = this.getTileEntity(world, pos);
if( bridge != null ) if (bridge != null) {
{ QnbFormedState formedState = new QnbFormedState(bridge.getAdjacentQuantumBridges(), bridge.isCorner(), bridge.isPowered());
QnbFormedState formedState = new QnbFormedState( bridge.getAdjacentQuantumBridges(), bridge.isCorner(), bridge.isPowered() ); extState = extState.withProperty(FORMED_STATE, formedState);
extState = extState.withProperty( FORMED_STATE, formedState );
} }
return extState; return extState;
} }
@Override @Override
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos ) public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
{ TileQuantumBridge bridge = this.getTileEntity(worldIn, pos);
TileQuantumBridge bridge = this.getTileEntity( worldIn, pos ); if (bridge != null) {
if( bridge != null ) state = state.withProperty(FORMED, bridge.isFormed());
{
state = state.withProperty( FORMED, bridge.isFormed() );
} }
return state; return state;
} }
@Override @Override
public BlockRenderLayer getBlockLayer() public BlockRenderLayer getBlockLayer() {
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos ) public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
{ final TileQuantumBridge bridge = this.getTileEntity(world, pos);
final TileQuantumBridge bridge = this.getTileEntity( world, pos ); if (bridge != null) {
if( bridge != null )
{
bridge.neighborUpdate(); bridge.neighborUpdate();
} }
} }
@Override @Override
public void breakBlock( final World w, final BlockPos pos, final IBlockState state ) public void breakBlock(final World w, final BlockPos pos, final IBlockState state) {
{ final TileQuantumBridge bridge = this.getTileEntity(w, pos);
final TileQuantumBridge bridge = this.getTileEntity( w, pos ); if (bridge != null) {
if( bridge != null )
{
bridge.breakCluster(); bridge.breakCluster();
} }
super.breakBlock( w, pos, state ); super.breakBlock(w, pos, state);
} }
@Override @Override
public boolean isFullCube( IBlockState state ) public boolean isFullCube(IBlockState state) {
{
return false; return false;
} }
} }
@@ -19,12 +19,13 @@
package appeng.block.qnb; package appeng.block.qnb;
import java.util.Collections; import appeng.api.util.AEPartLocation;
import java.util.List; import appeng.client.EffectType;
import java.util.Random; import appeng.core.AppEng;
import appeng.core.sync.GuiBridge;
import javax.annotation.Nullable; import appeng.helpers.AEGlassMaterial;
import appeng.tile.qnb.TileQuantumBridge;
import appeng.util.Platform;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
@@ -35,53 +36,40 @@ import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.client.EffectType; import java.util.Collections;
import appeng.core.AppEng; import java.util.List;
import appeng.core.sync.GuiBridge; import java.util.Random;
import appeng.helpers.AEGlassMaterial;
import appeng.tile.qnb.TileQuantumBridge;
import appeng.util.Platform;
public class BlockQuantumLinkChamber extends BlockQuantumBase public class BlockQuantumLinkChamber extends BlockQuantumBase {
{
public BlockQuantumLinkChamber() public BlockQuantumLinkChamber() {
{ super(AEGlassMaterial.INSTANCE);
super( AEGlassMaterial.INSTANCE );
} }
@Override @Override
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random rand ) public void randomDisplayTick(final IBlockState state, final World w, final BlockPos pos, final Random rand) {
{ final TileQuantumBridge bridge = this.getTileEntity(w, pos);
final TileQuantumBridge bridge = this.getTileEntity( w, pos ); if (bridge != null) {
if( bridge != null ) if (bridge.hasQES()) {
{ if (AppEng.proxy.shouldAddParticles(rand)) {
if( bridge.hasQES() ) AppEng.proxy.spawnEffect(EffectType.Energy, w, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, null);
{
if( AppEng.proxy.shouldAddParticles( rand ) )
{
AppEng.proxy.spawnEffect( EffectType.Energy, w, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, null );
} }
} }
} }
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ if (p.isSneaking()) {
if( p.isSneaking() )
{
return false; return false;
} }
final TileQuantumBridge tg = this.getTileEntity( w, pos ); final TileQuantumBridge tg = this.getTileEntity(w, pos);
if( tg != null ) if (tg != null) {
{ if (Platform.isServer()) {
if( Platform.isServer() ) Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_QNB);
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_QNB );
} }
return true; return true;
} }
@@ -89,16 +77,14 @@ public class BlockQuantumLinkChamber extends BlockQuantumBase
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b ) public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
{
final double onePixel = 2.0 / 16.0; final double onePixel = 2.0 / 16.0;
return Collections.singletonList( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) ); return Collections.singletonList(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
} }
@Override @Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e ) public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
{
final double onePixel = 2.0 / 16.0; final double onePixel = 2.0 / 16.0;
out.add( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) ); out.add(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
} }
} }
@@ -19,55 +19,44 @@
package appeng.block.qnb; package appeng.block.qnb;
import java.util.Collections; import appeng.tile.qnb.TileQuantumBridge;
import java.util.List;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.tile.qnb.TileQuantumBridge; import java.util.Collections;
import java.util.List;
public class BlockQuantumRing extends BlockQuantumBase public class BlockQuantumRing extends BlockQuantumBase {
{
public BlockQuantumRing() public BlockQuantumRing() {
{ super(Material.IRON);
super( Material.IRON );
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b ) public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
{
double onePixel = 2.0 / 16.0; double onePixel = 2.0 / 16.0;
final TileQuantumBridge bridge = this.getTileEntity( w, pos ); final TileQuantumBridge bridge = this.getTileEntity(w, pos);
if( bridge != null && bridge.isCorner() ) if (bridge != null && bridge.isCorner()) {
{
onePixel = 4.0 / 16.0; onePixel = 4.0 / 16.0;
} } else if (bridge != null && bridge.isFormed()) {
else if( bridge != null && bridge.isFormed() )
{
onePixel = 1.0 / 16.0; onePixel = 1.0 / 16.0;
} }
return Collections.singletonList( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) ); return Collections.singletonList(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
} }
@Override @Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e ) public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
{
double onePixel = 2.0 / 16.0; double onePixel = 2.0 / 16.0;
final TileQuantumBridge bridge = this.getTileEntity( w, pos ); final TileQuantumBridge bridge = this.getTileEntity(w, pos);
if( bridge != null && bridge.isCorner() ) if (bridge != null && bridge.isCorner()) {
{
onePixel = 4.0 / 16.0; onePixel = 4.0 / 16.0;
} } else if (bridge != null && bridge.isFormed()) {
else if( bridge != null && bridge.isFormed() )
{
onePixel = 1.0 / 16.0; onePixel = 1.0 / 16.0;
} }
out.add( new AxisAlignedBB( onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel ) ); out.add(new AxisAlignedBB(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
} }
} }
@@ -1,16 +1,10 @@
package appeng.block.qnb; package appeng.block.qnb;
import java.util.EnumSet; import appeng.api.AEApi;
import java.util.List; import appeng.client.render.cablebus.CubeBuilder;
import java.util.Set; import appeng.core.AppEng;
import java.util.function.Function;
import javax.annotation.Nullable;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad; import net.minecraft.client.renderer.block.model.BakedQuad;
@@ -23,20 +17,21 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import appeng.api.AEApi; import javax.annotation.Nullable;
import appeng.client.render.cablebus.CubeBuilder; import java.util.EnumSet;
import appeng.core.AppEng; import java.util.List;
import java.util.Set;
import java.util.function.Function;
class QnbFormedBakedModel implements IBakedModel class QnbFormedBakedModel implements IBakedModel {
{
private static final ResourceLocation TEXTURE_LINK = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_link" ); private static final ResourceLocation TEXTURE_LINK = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_link");
private static final ResourceLocation TEXTURE_RING = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_ring" ); private static final ResourceLocation TEXTURE_RING = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_ring");
private static final ResourceLocation TEXTURE_RING_LIGHT = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_ring_light" ); private static final ResourceLocation TEXTURE_RING_LIGHT = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_ring_light");
private static final ResourceLocation TEXTURE_RING_LIGHT_CORNER = new ResourceLocation( AppEng.MOD_ID, "blocks/quantum_ring_light_corner" ); private static final ResourceLocation TEXTURE_RING_LIGHT_CORNER = new ResourceLocation(AppEng.MOD_ID, "blocks/quantum_ring_light_corner");
private static final ResourceLocation TEXTURE_CABLE_GLASS = new ResourceLocation( AppEng.MOD_ID, "parts/cable/glass/transparent" ); private static final ResourceLocation TEXTURE_CABLE_GLASS = new ResourceLocation(AppEng.MOD_ID, "parts/cable/glass/transparent");
private static final ResourceLocation TEXTURE_COVERED_CABLE = new ResourceLocation( AppEng.MOD_ID, "parts/cable/covered/transparent" ); private static final ResourceLocation TEXTURE_COVERED_CABLE = new ResourceLocation(AppEng.MOD_ID, "parts/cable/covered/transparent");
private static final float DEFAULT_RENDER_MIN = 2.0f; private static final float DEFAULT_RENDER_MIN = 2.0f;
private static final float DEFAULT_RENDER_MAX = 14.0f; private static final float DEFAULT_RENDER_MAX = 14.0f;
@@ -60,103 +55,89 @@ class QnbFormedBakedModel implements IBakedModel
private final TextureAtlasSprite lightTexture; private final TextureAtlasSprite lightTexture;
private final TextureAtlasSprite lightCornerTexture; private final TextureAtlasSprite lightCornerTexture;
public QnbFormedBakedModel( VertexFormat vertexFormat, IBakedModel baseModel, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter ) public QnbFormedBakedModel(VertexFormat vertexFormat, IBakedModel baseModel, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
{
this.vertexFormat = vertexFormat; this.vertexFormat = vertexFormat;
this.baseModel = baseModel; this.baseModel = baseModel;
this.linkTexture = bakedTextureGetter.apply( TEXTURE_LINK ); this.linkTexture = bakedTextureGetter.apply(TEXTURE_LINK);
this.ringTexture = bakedTextureGetter.apply( TEXTURE_RING ); this.ringTexture = bakedTextureGetter.apply(TEXTURE_RING);
this.glassCableTexture = bakedTextureGetter.apply( TEXTURE_CABLE_GLASS ); this.glassCableTexture = bakedTextureGetter.apply(TEXTURE_CABLE_GLASS);
this.coveredCableTexture = bakedTextureGetter.apply( TEXTURE_COVERED_CABLE ); this.coveredCableTexture = bakedTextureGetter.apply(TEXTURE_COVERED_CABLE);
this.lightTexture = bakedTextureGetter.apply( TEXTURE_RING_LIGHT ); this.lightTexture = bakedTextureGetter.apply(TEXTURE_RING_LIGHT);
this.lightCornerTexture = bakedTextureGetter.apply( TEXTURE_RING_LIGHT_CORNER ); this.lightCornerTexture = bakedTextureGetter.apply(TEXTURE_RING_LIGHT_CORNER);
this.linkBlock = AEApi.instance().definitions().blocks().quantumLink().maybeBlock().orElse( null ); this.linkBlock = AEApi.instance().definitions().blocks().quantumLink().maybeBlock().orElse(null);
} }
@Override @Override
public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand ) public List<BakedQuad> getQuads(@Nullable IBlockState state, @Nullable EnumFacing side, long rand) {
{
// Get the correct base model // Get the correct base model
if( !( state instanceof IExtendedBlockState ) ) if (!(state instanceof IExtendedBlockState)) {
{ return this.baseModel.getQuads(state, side, rand);
return this.baseModel.getQuads( state, side, rand );
} }
IExtendedBlockState extendedBlockState = (IExtendedBlockState) state; IExtendedBlockState extendedBlockState = (IExtendedBlockState) state;
QnbFormedState formedState = extendedBlockState.getValue( BlockQuantumBase.FORMED_STATE ); QnbFormedState formedState = extendedBlockState.getValue(BlockQuantumBase.FORMED_STATE);
return this.getQuads( formedState, state, side, rand ); return this.getQuads(formedState, state, side, rand);
} }
private List<BakedQuad> getQuads( QnbFormedState formedState, IBlockState state, EnumFacing side, long rand ) private List<BakedQuad> getQuads(QnbFormedState formedState, IBlockState state, EnumFacing side, long rand) {
{ CubeBuilder builder = new CubeBuilder(this.vertexFormat);
CubeBuilder builder = new CubeBuilder( this.vertexFormat );
if( state.getBlock() == this.linkBlock ) if (state.getBlock() == this.linkBlock) {
{
Set<EnumFacing> sides = formedState.getAdjacentQuantumBridges(); Set<EnumFacing> sides = formedState.getAdjacentQuantumBridges();
this.renderCableAt( builder, 0.11f * 16, this.glassCableTexture, 0.141f * 16, sides ); this.renderCableAt(builder, 0.11f * 16, this.glassCableTexture, 0.141f * 16, sides);
this.renderCableAt( builder, 0.188f * 16, this.coveredCableTexture, 0.1875f * 16, sides ); this.renderCableAt(builder, 0.188f * 16, this.coveredCableTexture, 0.1875f * 16, sides);
builder.setTexture( this.linkTexture ); builder.setTexture(this.linkTexture);
builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX ); builder.addCube(DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX);
} } else {
else if (formedState.isCorner()) {
{ this.renderCableAt(builder, 0.188f * 16, this.coveredCableTexture, 0.05f * 16, formedState.getAdjacentQuantumBridges());
if( formedState.isCorner() )
{
this.renderCableAt( builder, 0.188f * 16, this.coveredCableTexture, 0.05f * 16, formedState.getAdjacentQuantumBridges() );
builder.setTexture( this.ringTexture ); builder.setTexture(this.ringTexture);
builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX ); builder.addCube(DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX);
if( formedState.isPowered() ) if (formedState.isPowered()) {
{ builder.setTexture(this.lightCornerTexture);
builder.setTexture( this.lightCornerTexture ); builder.setRenderFullBright(true);
builder.setRenderFullBright( true ); for (EnumFacing facing : EnumFacing.values()) {
for( EnumFacing facing : EnumFacing.values() )
{
// Offset the face by a slight amount so that it is drawn over the already drawn ring texture // Offset the face by a slight amount so that it is drawn over the already drawn ring texture
// (avoids z-fighting) // (avoids z-fighting)
float xOffset = Math.abs( facing.getFrontOffsetX() * 0.01f ); float xOffset = Math.abs(facing.getFrontOffsetX() * 0.01f);
float yOffset = Math.abs( facing.getFrontOffsetY() * 0.01f ); float yOffset = Math.abs(facing.getFrontOffsetY() * 0.01f);
float zOffset = Math.abs( facing.getFrontOffsetZ() * 0.01f ); float zOffset = Math.abs(facing.getFrontOffsetZ() * 0.01f);
builder.setDrawFaces( EnumSet.of( facing ) ); builder.setDrawFaces(EnumSet.of(facing));
builder.addCube( builder.addCube(
DEFAULT_RENDER_MIN - xOffset, DEFAULT_RENDER_MIN - yOffset, DEFAULT_RENDER_MIN - zOffset, DEFAULT_RENDER_MIN - xOffset, DEFAULT_RENDER_MIN - yOffset, DEFAULT_RENDER_MIN - zOffset,
DEFAULT_RENDER_MAX + xOffset, DEFAULT_RENDER_MAX + yOffset, DEFAULT_RENDER_MAX + zOffset ); DEFAULT_RENDER_MAX + xOffset, DEFAULT_RENDER_MAX + yOffset, DEFAULT_RENDER_MAX + zOffset);
} }
} }
} } else {
else builder.setTexture(this.ringTexture);
{
builder.setTexture( this.ringTexture );
builder.addCube( 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 16, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX ); builder.addCube(0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 16, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX);
builder.addCube( DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, 16, DEFAULT_RENDER_MAX ); builder.addCube(DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, 16, DEFAULT_RENDER_MAX);
builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, 16 ); builder.addCube(DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 0, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, 16);
if( formedState.isPowered() ) if (formedState.isPowered()) {
{ builder.setTexture(this.lightTexture);
builder.setTexture( this.lightTexture ); builder.setRenderFullBright(true);
builder.setRenderFullBright( true ); for (EnumFacing facing : EnumFacing.values()) {
for( EnumFacing facing : EnumFacing.values() )
{
// Offset the face by a slight amount so that it is drawn over the already drawn ring texture // Offset the face by a slight amount so that it is drawn over the already drawn ring texture
// (avoids z-fighting) // (avoids z-fighting)
float xOffset = Math.abs( facing.getFrontOffsetX() * 0.01f ); float xOffset = Math.abs(facing.getFrontOffsetX() * 0.01f);
float yOffset = Math.abs( facing.getFrontOffsetY() * 0.01f ); float yOffset = Math.abs(facing.getFrontOffsetY() * 0.01f);
float zOffset = Math.abs( facing.getFrontOffsetZ() * 0.01f ); float zOffset = Math.abs(facing.getFrontOffsetZ() * 0.01f);
builder.setDrawFaces( EnumSet.of( facing ) ); builder.setDrawFaces(EnumSet.of(facing));
builder.addCube( builder.addCube(
-xOffset, -yOffset, -zOffset, -xOffset, -yOffset, -zOffset,
16 + xOffset, 16 + yOffset, 16 + zOffset ); 16 + xOffset, 16 + yOffset, 16 + zOffset);
} }
} }
} }
@@ -165,80 +146,66 @@ class QnbFormedBakedModel implements IBakedModel
return builder.getOutput(); return builder.getOutput();
} }
private void renderCableAt( CubeBuilder builder, float thickness, TextureAtlasSprite texture, float pull, Set<EnumFacing> connections ) private void renderCableAt(CubeBuilder builder, float thickness, TextureAtlasSprite texture, float pull, Set<EnumFacing> connections) {
{ builder.setTexture(texture);
builder.setTexture( texture );
if( connections.contains( EnumFacing.WEST ) ) if (connections.contains(EnumFacing.WEST)) {
{ builder.addCube(0, 8 - thickness, 8 - thickness, 8 - thickness - pull, 8 + thickness, 8 + thickness);
builder.addCube( 0, 8 - thickness, 8 - thickness, 8 - thickness - pull, 8 + thickness, 8 + thickness );
} }
if( connections.contains( EnumFacing.EAST ) ) if (connections.contains(EnumFacing.EAST)) {
{ builder.addCube(8 + thickness + pull, 8 - thickness, 8 - thickness, 16, 8 + thickness, 8 + thickness);
builder.addCube( 8 + thickness + pull, 8 - thickness, 8 - thickness, 16, 8 + thickness, 8 + thickness );
} }
if( connections.contains( EnumFacing.NORTH ) ) if (connections.contains(EnumFacing.NORTH)) {
{ builder.addCube(8 - thickness, 8 - thickness, 0, 8 + thickness, 8 + thickness, 8 - thickness - pull);
builder.addCube( 8 - thickness, 8 - thickness, 0, 8 + thickness, 8 + thickness, 8 - thickness - pull );
} }
if( connections.contains( EnumFacing.SOUTH ) ) if (connections.contains(EnumFacing.SOUTH)) {
{ builder.addCube(8 - thickness, 8 - thickness, 8 + thickness + pull, 8 + thickness, 8 + thickness, 16);
builder.addCube( 8 - thickness, 8 - thickness, 8 + thickness + pull, 8 + thickness, 8 + thickness, 16 );
} }
if( connections.contains( EnumFacing.DOWN ) ) if (connections.contains(EnumFacing.DOWN)) {
{ builder.addCube(8 - thickness, 0, 8 - thickness, 8 + thickness, 8 - thickness - pull, 8 + thickness);
builder.addCube( 8 - thickness, 0, 8 - thickness, 8 + thickness, 8 - thickness - pull, 8 + thickness );
} }
if( connections.contains( EnumFacing.UP ) ) if (connections.contains(EnumFacing.UP)) {
{ builder.addCube(8 - thickness, 8 + thickness + pull, 8 - thickness, 8 + thickness, 16, 8 + thickness);
builder.addCube( 8 - thickness, 8 + thickness + pull, 8 - thickness, 8 + thickness, 16, 8 + thickness );
} }
} }
@Override @Override
public boolean isAmbientOcclusion() public boolean isAmbientOcclusion() {
{
return this.baseModel.isAmbientOcclusion(); return this.baseModel.isAmbientOcclusion();
} }
@Override @Override
public boolean isGui3d() public boolean isGui3d() {
{
return true; return true;
} }
@Override @Override
public boolean isBuiltInRenderer() public boolean isBuiltInRenderer() {
{
return false; return false;
} }
@Override @Override
public TextureAtlasSprite getParticleTexture() public TextureAtlasSprite getParticleTexture() {
{
return this.baseModel.getParticleTexture(); return this.baseModel.getParticleTexture();
} }
@Override @Override
public ItemCameraTransforms getItemCameraTransforms() public ItemCameraTransforms getItemCameraTransforms() {
{
return this.baseModel.getItemCameraTransforms(); return this.baseModel.getItemCameraTransforms();
} }
@Override @Override
public ItemOverrideList getOverrides() public ItemOverrideList getOverrides() {
{
return this.baseModel.getOverrides(); return this.baseModel.getOverrides();
} }
public static List<ResourceLocation> getRequiredTextures() public static List<ResourceLocation> getRequiredTextures() {
{
return ImmutableList.of( return ImmutableList.of(
TEXTURE_LINK, TEXTURE_RING, TEXTURE_CABLE_GLASS, TEXTURE_COVERED_CABLE, TEXTURE_RING_LIGHT, TEXTURE_RING_LIGHT_CORNER ); TEXTURE_LINK, TEXTURE_RING, TEXTURE_CABLE_GLASS, TEXTURE_COVERED_CABLE, TEXTURE_RING_LIGHT, TEXTURE_RING_LIGHT_CORNER);
} }
} }
@@ -1,12 +1,8 @@
package appeng.block.qnb; package appeng.block.qnb;
import java.util.Collection; import appeng.core.AppEng;
import java.util.function.Function;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat; import net.minecraft.client.renderer.vertex.VertexFormat;
@@ -16,49 +12,41 @@ import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.common.model.IModelState; import net.minecraftforge.common.model.IModelState;
import net.minecraftforge.common.model.TRSRTransformation; import net.minecraftforge.common.model.TRSRTransformation;
import appeng.core.AppEng; import java.util.Collection;
import java.util.function.Function;
public class QnbFormedModel implements IModel public class QnbFormedModel implements IModel {
{
private static final ResourceLocation MODEL_RING = new ResourceLocation( AppEng.MOD_ID, "block/qnb/ring" ); private static final ResourceLocation MODEL_RING = new ResourceLocation(AppEng.MOD_ID, "block/qnb/ring");
@Override @Override
public Collection<ResourceLocation> getDependencies() public Collection<ResourceLocation> getDependencies() {
{ return ImmutableList.of(MODEL_RING);
return ImmutableList.of( MODEL_RING );
} }
@Override @Override
public Collection<ResourceLocation> getTextures() public Collection<ResourceLocation> getTextures() {
{
return QnbFormedBakedModel.getRequiredTextures(); return QnbFormedBakedModel.getRequiredTextures();
} }
@Override @Override
public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter ) public IBakedModel bake(IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
{ IBakedModel ringModel = this.getBaseModel(MODEL_RING, state, format, bakedTextureGetter);
IBakedModel ringModel = this.getBaseModel( MODEL_RING, state, format, bakedTextureGetter ); return new QnbFormedBakedModel(format, ringModel, bakedTextureGetter);
return new QnbFormedBakedModel( format, ringModel, bakedTextureGetter );
} }
@Override @Override
public IModelState getDefaultState() public IModelState getDefaultState() {
{
return TRSRTransformation.identity(); return TRSRTransformation.identity();
} }
private IBakedModel getBaseModel( ResourceLocation model, IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter ) private IBakedModel getBaseModel(ResourceLocation model, IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter) {
{
// Load the base model // Load the base model
try try {
{ return ModelLoaderRegistry.getModel(model).bake(state, format, bakedTextureGetter);
return ModelLoaderRegistry.getModel( model ).bake( state, format, bakedTextureGetter ); } catch (Exception e) {
} throw new RuntimeException(e);
catch( Exception e )
{
throw new RuntimeException( e );
} }
} }
} }
@@ -1,14 +1,12 @@
package appeng.block.qnb; package appeng.block.qnb;
import java.util.Set;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
import java.util.Set;
public class QnbFormedState
{ public class QnbFormedState {
private final Set<EnumFacing> adjacentQuantumBridges; private final Set<EnumFacing> adjacentQuantumBridges;
@@ -16,25 +14,21 @@ public class QnbFormedState
private final boolean powered; private final boolean powered;
public QnbFormedState( Set<EnumFacing> adjacentQuantumBridges, boolean corner, boolean powered ) public QnbFormedState(Set<EnumFacing> adjacentQuantumBridges, boolean corner, boolean powered) {
{
this.adjacentQuantumBridges = adjacentQuantumBridges; this.adjacentQuantumBridges = adjacentQuantumBridges;
this.corner = corner; this.corner = corner;
this.powered = powered; this.powered = powered;
} }
public Set<EnumFacing> getAdjacentQuantumBridges() public Set<EnumFacing> getAdjacentQuantumBridges() {
{
return this.adjacentQuantumBridges; return this.adjacentQuantumBridges;
} }
public boolean isCorner() public boolean isCorner() {
{
return this.corner; return this.corner;
} }
public boolean isPowered() public boolean isPowered() {
{
return this.powered; return this.powered;
} }
@@ -1,34 +1,28 @@
package appeng.block.qnb; package appeng.block.qnb;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
public class QnbFormedStateProperty implements IUnlistedProperty<QnbFormedState> public class QnbFormedStateProperty implements IUnlistedProperty<QnbFormedState> {
{
@Override @Override
public String getName() public String getName() {
{
return "qnb_formed"; return "qnb_formed";
} }
@Override @Override
public boolean isValid( QnbFormedState value ) public boolean isValid(QnbFormedState value) {
{
return value != null; return value != null;
} }
@Override @Override
public Class<QnbFormedState> getType() public Class<QnbFormedState> getType() {
{
return QnbFormedState.class; return QnbFormedState.class;
} }
@Override @Override
public String valueToString( QnbFormedState value ) public String valueToString(QnbFormedState value) {
{
return null; return null;
} }
} }
@@ -1,24 +1,20 @@
package appeng.block.qnb; package appeng.block.qnb;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class QuantumBridgeRendering extends BlockRenderingCustomizer public class QuantumBridgeRendering extends BlockRenderingCustomizer {
{
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void customize( IBlockRendering rendering, IItemRendering itemRendering ) public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
{ rendering.builtInModel("models/block/qnb/qnb_formed", new QnbFormedModel());
rendering.builtInModel( "models/block/qnb/qnb_formed", new QnbFormedModel() );
// Disable auto rotation // Disable auto rotation
rendering.modelCustomizer( ( location, model ) -> model ); rendering.modelCustomizer((location, model) -> model);
} }
} }
@@ -19,9 +19,8 @@
package appeng.block.spatial; package appeng.block.spatial;
import java.util.Arrays; import appeng.block.AEBaseBlock;
import java.util.List; import appeng.helpers.ICustomCollision;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs; import net.minecraft.creativetab.CreativeTabs;
@@ -36,57 +35,49 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.block.AEBaseBlock; import java.util.Arrays;
import appeng.helpers.ICustomCollision; import java.util.List;
public class BlockMatrixFrame extends AEBaseBlock implements ICustomCollision public class BlockMatrixFrame extends AEBaseBlock implements ICustomCollision {
{
public BlockMatrixFrame() public BlockMatrixFrame() {
{ super(Material.ANVIL);
super( Material.ANVIL ); this.setResistance(6000000.0F);
this.setResistance( 6000000.0F );
this.setBlockUnbreakable(); this.setBlockUnbreakable();
this.setLightOpacity( 0 ); this.setLightOpacity(0);
this.setOpaque( false ); this.setOpaque(false);
} }
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks ) public void getSubBlocks(final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks) {
{
// do nothing // do nothing
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b ) public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
{ return Arrays.asList(new AxisAlignedBB[]{});// AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 )
return Arrays.asList( new AxisAlignedBB[] {} );// AxisAlignedBB.getBoundingBox( 0.25, 0, 0.25, 0.75, 0.5, 0.75 )
// } ); // } );
} }
@Override @Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e ) public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
{ out.add(new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 1.0, 1.0));
out.add( new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, 1.0 ) );
} }
@Override @Override
public boolean canPlaceBlockAt( final World worldIn, final BlockPos pos ) public boolean canPlaceBlockAt(final World worldIn, final BlockPos pos) {
{
return false; return false;
} }
@Override @Override
public void onBlockExploded( final World world, final BlockPos pos, final Explosion explosion ) public void onBlockExploded(final World world, final BlockPos pos, final Explosion explosion) {
{
// Don't explode. // Don't explode.
} }
@Override @Override
public boolean canEntityDestroy( final IBlockState state, final IBlockAccess world, final BlockPos pos, final Entity entity ) public boolean canEntityDestroy(final IBlockState state, final IBlockAccess world, final BlockPos pos, final Entity entity) {
{
return false; return false;
} }
} }
@@ -19,8 +19,11 @@
package appeng.block.spatial; package appeng.block.spatial;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.spatial.TileSpatialIOPort;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
@@ -31,45 +34,33 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.spatial.TileSpatialIOPort;
import appeng.util.Platform;
public class BlockSpatialIOPort extends AEBaseTileBlock public class BlockSpatialIOPort extends AEBaseTileBlock {
{
public BlockSpatialIOPort() public BlockSpatialIOPort() {
{ super(Material.IRON);
super( Material.IRON );
} }
@Override @Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos ) public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
{ final TileSpatialIOPort te = this.getTileEntity(world, pos);
final TileSpatialIOPort te = this.getTileEntity( world, pos ); if (te != null) {
if( te != null )
{
te.updateRedstoneState(); te.updateRedstoneState();
} }
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ if (p.isSneaking()) {
if( p.isSneaking() )
{
return false; return false;
} }
final TileSpatialIOPort tg = this.getTileEntity( w, pos ); final TileSpatialIOPort tg = this.getTileEntity(w, pos);
if( tg != null ) if (tg != null) {
{ if (Platform.isServer()) {
if( Platform.isServer() ) Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_SPATIAL_IO_PORT);
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_SPATIAL_IO_PORT );
} }
return true; return true;
} }
@@ -19,6 +19,10 @@
package appeng.block.spatial; package appeng.block.spatial;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.spatial.SpatialPylonStateProperty;
import appeng.helpers.AEGlassMaterial;
import appeng.tile.spatial.TileSpatialPylon;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
@@ -30,63 +34,48 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.spatial.SpatialPylonStateProperty;
import appeng.helpers.AEGlassMaterial;
import appeng.tile.spatial.TileSpatialPylon;
public class BlockSpatialPylon extends AEBaseTileBlock {
public class BlockSpatialPylon extends AEBaseTileBlock
{
public static final SpatialPylonStateProperty STATE = new SpatialPylonStateProperty(); public static final SpatialPylonStateProperty STATE = new SpatialPylonStateProperty();
public BlockSpatialPylon() public BlockSpatialPylon() {
{ super(AEGlassMaterial.INSTANCE);
super( AEGlassMaterial.INSTANCE );
} }
@Override @Override
protected BlockStateContainer createBlockState() protected BlockStateContainer createBlockState() {
{ return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{STATE});
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] { STATE } );
} }
@Override @Override
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos ) public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
{
IExtendedBlockState extState = (IExtendedBlockState) state; IExtendedBlockState extState = (IExtendedBlockState) state;
return extState.withProperty( STATE, this.getDisplayState( world, pos ) ); return extState.withProperty(STATE, this.getDisplayState(world, pos));
} }
@Override @Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos ) public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
{ final TileSpatialPylon tsp = this.getTileEntity(world, pos);
final TileSpatialPylon tsp = this.getTileEntity( world, pos ); if (tsp != null) {
if( tsp != null )
{
tsp.neighborChanged(); tsp.neighborChanged();
} }
} }
@Override @Override
public int getLightValue( final IBlockState state, final IBlockAccess w, final BlockPos pos ) public int getLightValue(final IBlockState state, final IBlockAccess w, final BlockPos pos) {
{ final TileSpatialPylon tsp = this.getTileEntity(w, pos);
final TileSpatialPylon tsp = this.getTileEntity( w, pos ); if (tsp != null) {
if( tsp != null )
{
return tsp.getLightValue(); return tsp.getLightValue();
} }
return super.getLightValue( state, w, pos ); return super.getLightValue(state, w, pos);
} }
private int getDisplayState( IBlockAccess world, BlockPos pos ) private int getDisplayState(IBlockAccess world, BlockPos pos) {
{ TileSpatialPylon te = this.getTileEntity(world, pos);
TileSpatialPylon te = this.getTileEntity( world, pos );
if( te == null ) if (te == null) {
{
return 0; return 0;
} }
@@ -94,8 +83,7 @@ public class BlockSpatialPylon extends AEBaseTileBlock
} }
@Override @Override
public BlockRenderLayer getBlockLayer() public BlockRenderLayer getBlockLayer() {
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@@ -19,8 +19,12 @@
package appeng.block.storage; package appeng.block.storage;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.localization.PlayerMessages;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileChest;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.properties.PropertyEnum;
@@ -34,81 +38,61 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.localization.PlayerMessages;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileChest;
import appeng.util.Platform;
public class BlockChest extends AEBaseTileBlock public class BlockChest extends AEBaseTileBlock {
{
private final static PropertyEnum<DriveSlotState> SLOT_STATE = PropertyEnum.create( "slot_state", DriveSlotState.class ); private final static PropertyEnum<DriveSlotState> SLOT_STATE = PropertyEnum.create("slot_state", DriveSlotState.class);
public BlockChest() public BlockChest() {
{ super(Material.IRON);
super( Material.IRON ); this.setDefaultState(this.getDefaultState().withProperty(SLOT_STATE, DriveSlotState.EMPTY));
this.setDefaultState( this.getDefaultState().withProperty( SLOT_STATE, DriveSlotState.EMPTY ) );
} }
@Override @Override
protected IProperty[] getAEStates() protected IProperty[] getAEStates() {
{ return new IProperty[]{SLOT_STATE};
return new IProperty[] { SLOT_STATE };
} }
@Override @Override
public BlockRenderLayer getBlockLayer() public BlockRenderLayer getBlockLayer() {
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos ) public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
{
DriveSlotState slotState = DriveSlotState.EMPTY; DriveSlotState slotState = DriveSlotState.EMPTY;
TileChest te = this.getTileEntity( worldIn, pos ); TileChest te = this.getTileEntity(worldIn, pos);
if( te != null ) if (te != null) {
{ if (te.getCellCount() >= 1) {
if( te.getCellCount() >= 1 ) slotState = DriveSlotState.fromCellStatus(te.getCellStatus(0));
{
slotState = DriveSlotState.fromCellStatus( te.getCellStatus( 0 ) );
} }
// Power-state has to be checked separately // Power-state has to be checked separately
if( !te.isPowered() && slotState != DriveSlotState.EMPTY ) if (!te.isPowered() && slotState != DriveSlotState.EMPTY) {
{
slotState = DriveSlotState.OFFLINE; slotState = DriveSlotState.OFFLINE;
} }
} }
return super.getActualState( state, worldIn, pos ) return super.getActualState(state, worldIn, pos)
.withProperty( SLOT_STATE, slotState ); .withProperty(SLOT_STATE, slotState);
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ final TileChest tg = this.getTileEntity(w, pos);
final TileChest tg = this.getTileEntity( w, pos ); if (tg != null && !p.isSneaking()) {
if( tg != null && !p.isSneaking() ) if (Platform.isClient()) {
{
if( Platform.isClient() )
{
return true; return true;
} }
if( side != tg.getUp() ) if (side != tg.getUp()) {
{ Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_CHEST);
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CHEST ); } else {
} if (!tg.openGui(p)) {
else p.sendMessage(PlayerMessages.ChestCannotReadStorageCell.get());
{
if( !tg.openGui( p ) )
{
p.sendMessage( PlayerMessages.ChestCannotReadStorageCell.get() );
} }
} }
@@ -19,8 +19,12 @@
package appeng.block.storage; package appeng.block.storage;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileDrive;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
@@ -36,62 +40,48 @@ import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.IUnlistedProperty;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileDrive;
import appeng.util.Platform;
public class BlockDrive extends AEBaseTileBlock public class BlockDrive extends AEBaseTileBlock {
{
public static final UnlistedProperty<DriveSlotsState> SLOTS_STATE = new UnlistedProperty<>( "drive_slots_state", DriveSlotsState.class ); public static final UnlistedProperty<DriveSlotsState> SLOTS_STATE = new UnlistedProperty<>("drive_slots_state", DriveSlotsState.class);
public BlockDrive() public BlockDrive() {
{ super(Material.IRON);
super( Material.IRON );
} }
@Override @Override
public BlockRenderLayer getBlockLayer() public BlockRenderLayer getBlockLayer() {
{
return BlockRenderLayer.CUTOUT; return BlockRenderLayer.CUTOUT;
} }
@Override @Override
protected BlockStateContainer createBlockState() protected BlockStateContainer createBlockState() {
{ return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{
return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] {
SLOTS_STATE, SLOTS_STATE,
FORWARD, FORWARD,
UP UP
} ); });
} }
@Override @Override
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos ) public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) {
{ TileDrive te = this.getTileEntity(world, pos);
TileDrive te = this.getTileEntity( world, pos ); IExtendedBlockState extState = (IExtendedBlockState) super.getExtendedState(state, world, pos);
IExtendedBlockState extState = (IExtendedBlockState) super.getExtendedState( state, world, pos ); return extState.withProperty(SLOTS_STATE, te == null ? DriveSlotsState.createEmpty(10) : DriveSlotsState.fromChestOrDrive(te));
return extState.withProperty( SLOTS_STATE, te == null ? DriveSlotsState.createEmpty( 10 ) : DriveSlotsState.fromChestOrDrive( te ) );
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ if (p.isSneaking()) {
if( p.isSneaking() )
{
return false; return false;
} }
final TileDrive tg = this.getTileEntity( w, pos ); final TileDrive tg = this.getTileEntity(w, pos);
if( tg != null ) if (tg != null) {
{ if (Platform.isServer()) {
if( Platform.isServer() ) Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_DRIVE);
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_DRIVE );
} }
return true; return true;
} }
@@ -19,8 +19,11 @@
package appeng.block.storage; package appeng.block.storage;
import javax.annotation.Nullable; import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileIOPort;
import appeng.util.Platform;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
@@ -31,45 +34,33 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.storage.TileIOPort;
import appeng.util.Platform;
public class BlockIOPort extends AEBaseTileBlock public class BlockIOPort extends AEBaseTileBlock {
{
public BlockIOPort() public BlockIOPort() {
{ super(Material.IRON);
super( Material.IRON );
} }
@Override @Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos ) public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
{ final TileIOPort te = this.getTileEntity(world, pos);
final TileIOPort te = this.getTileEntity( world, pos ); if (te != null) {
if( te != null )
{
te.updateRedstoneState(); te.updateRedstoneState();
} }
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ if (p.isSneaking()) {
if( p.isSneaking() )
{
return false; return false;
} }
final TileIOPort tg = this.getTileEntity( w, pos ); final TileIOPort tg = this.getTileEntity(w, pos);
if( tg != null ) if (tg != null) {
{ if (Platform.isServer()) {
if( Platform.isServer() ) Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_IOPORT);
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_IOPORT );
} }
return true; return true;
} }
@@ -19,11 +19,12 @@
package appeng.block.storage; package appeng.block.storage;
import java.util.Collections; import appeng.api.util.AEPartLocation;
import java.util.List; import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import javax.annotation.Nullable; import appeng.helpers.ICustomCollision;
import appeng.tile.storage.TileSkyChest;
import appeng.util.Platform;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
@@ -36,78 +37,65 @@ import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import appeng.api.util.AEPartLocation; import javax.annotation.Nullable;
import appeng.block.AEBaseTileBlock; import java.util.Collections;
import appeng.core.sync.GuiBridge; import java.util.List;
import appeng.helpers.ICustomCollision;
import appeng.tile.storage.TileSkyChest;
import appeng.util.Platform;
public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision {
{
private static final double AABB_OFFSET_BOTTOM = 0.00; private static final double AABB_OFFSET_BOTTOM = 0.00;
private static final double AABB_OFFSET_SIDES = 0.06; private static final double AABB_OFFSET_SIDES = 0.06;
private static final double AABB_OFFSET_TOP = 0.125; private static final double AABB_OFFSET_TOP = 0.125;
public enum SkyChestType public enum SkyChestType {
{
STONE, BLOCK STONE, BLOCK
}; }
public final SkyChestType type; public final SkyChestType type;
public BlockSkyChest( final SkyChestType type ) public BlockSkyChest(final SkyChestType type) {
{ super(Material.ROCK);
super( Material.ROCK ); this.setOpaque(this.setFullSize(false));
this.setOpaque( this.setFullSize( false ) );
this.lightOpacity = 0; this.lightOpacity = 0;
this.setHardness( 50 ); this.setHardness(50);
this.blockResistance = 150.0f; this.blockResistance = 150.0f;
this.type = type; this.type = type;
} }
@Override @Override
public EnumBlockRenderType getRenderType( IBlockState state ) public EnumBlockRenderType getRenderType(IBlockState state) {
{
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED; return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
} }
@Override @Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ ) public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
{ if (Platform.isServer()) {
if( Platform.isServer() ) Platform.openGUI(player, this.getTileEntity(w, pos), AEPartLocation.fromFacing(side), GuiBridge.GUI_SKYCHEST);
{
Platform.openGUI( player, this.getTileEntity( w, pos ), AEPartLocation.fromFacing( side ), GuiBridge.GUI_SKYCHEST );
} }
return true; return true;
} }
@Override @Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity thePlayer, final boolean b ) public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) {
{ final AxisAlignedBB aabb = this.computeAABB(w, pos);
final AxisAlignedBB aabb = this.computeAABB( w, pos );
return Collections.singletonList( aabb ); return Collections.singletonList(aabb);
} }
@Override @Override
public void addCollidingBlockToList( final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e ) public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e) {
{ final AxisAlignedBB aabb = this.computeAABB(w, pos);
final AxisAlignedBB aabb = this.computeAABB( w, pos );
out.add( aabb ); out.add(aabb);
} }
private AxisAlignedBB computeAABB( final World w, final BlockPos pos ) private AxisAlignedBB computeAABB(final World w, final BlockPos pos) {
{ final TileSkyChest sk = this.getTileEntity(w, pos);
final TileSkyChest sk = this.getTileEntity( w, pos );
EnumFacing o = EnumFacing.UP; EnumFacing o = EnumFacing.UP;
if( sk != null ) if (sk != null) {
{
o = sk.getUp(); o = sk.getUp();
} }
@@ -116,14 +104,14 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
final double offsetZ = o.getFrontOffsetZ() == 0 ? AABB_OFFSET_SIDES : 0.0; final double offsetZ = o.getFrontOffsetZ() == 0 ? AABB_OFFSET_SIDES : 0.0;
// for x/z top and bottom is swapped // for x/z top and bottom is swapped
final double minX = Math.max( 0.0, offsetX + ( o.getFrontOffsetX() < 0 ? AABB_OFFSET_BOTTOM : ( o.getFrontOffsetX() * AABB_OFFSET_TOP ) ) ); final double minX = Math.max(0.0, offsetX + (o.getFrontOffsetX() < 0 ? AABB_OFFSET_BOTTOM : (o.getFrontOffsetX() * AABB_OFFSET_TOP)));
final double minY = Math.max( 0.0, offsetY + ( o.getFrontOffsetY() < 0 ? AABB_OFFSET_TOP : ( o.getFrontOffsetY() * AABB_OFFSET_BOTTOM ) ) ); final double minY = Math.max(0.0, offsetY + (o.getFrontOffsetY() < 0 ? AABB_OFFSET_TOP : (o.getFrontOffsetY() * AABB_OFFSET_BOTTOM)));
final double minZ = Math.max( 0.0, offsetZ + ( o.getFrontOffsetZ() < 0 ? AABB_OFFSET_BOTTOM : ( o.getFrontOffsetZ() * AABB_OFFSET_TOP ) ) ); final double minZ = Math.max(0.0, offsetZ + (o.getFrontOffsetZ() < 0 ? AABB_OFFSET_BOTTOM : (o.getFrontOffsetZ() * AABB_OFFSET_TOP)));
final double maxX = Math.min( 1.0, 1.0 - offsetX - ( o.getFrontOffsetX() < 0 ? AABB_OFFSET_TOP : ( o.getFrontOffsetX() * AABB_OFFSET_BOTTOM ) ) ); final double maxX = Math.min(1.0, 1.0 - offsetX - (o.getFrontOffsetX() < 0 ? AABB_OFFSET_TOP : (o.getFrontOffsetX() * AABB_OFFSET_BOTTOM)));
final double maxY = Math.min( 1.0, 1.0 - offsetY - ( o.getFrontOffsetY() < 0 ? AABB_OFFSET_BOTTOM : ( o.getFrontOffsetY() * AABB_OFFSET_TOP ) ) ); final double maxY = Math.min(1.0, 1.0 - offsetY - (o.getFrontOffsetY() < 0 ? AABB_OFFSET_BOTTOM : (o.getFrontOffsetY() * AABB_OFFSET_TOP)));
final double maxZ = Math.min( 1.0, 1.0 - offsetZ - ( o.getFrontOffsetZ() < 0 ? AABB_OFFSET_TOP : ( o.getFrontOffsetZ() * AABB_OFFSET_BOTTOM ) ) ); final double maxZ = Math.min(1.0, 1.0 - offsetZ - (o.getFrontOffsetZ() < 0 ? AABB_OFFSET_TOP : (o.getFrontOffsetZ() * AABB_OFFSET_BOTTOM)));
return new AxisAlignedBB( minX, minY, minZ, maxX, maxY, maxZ ); return new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ);
} }
} }
@@ -19,27 +19,24 @@
package appeng.block.storage; package appeng.block.storage;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEColor; import appeng.api.util.AEColor;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.ColorableTileBlockColor; import appeng.client.render.ColorableTileBlockColor;
import appeng.client.render.StaticItemColor; import appeng.client.render.StaticItemColor;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class ChestRendering extends BlockRenderingCustomizer public class ChestRendering extends BlockRenderingCustomizer {
{
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void customize( IBlockRendering rendering, IItemRendering itemRendering ) public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
{
// I checked, the ME chest doesn't keep its color in item form // I checked, the ME chest doesn't keep its color in item form
itemRendering.color( new StaticItemColor( AEColor.TRANSPARENT ) ); itemRendering.color(new StaticItemColor(AEColor.TRANSPARENT));
rendering.blockColor( new ColorableTileBlockColor() ); rendering.blockColor(new ColorableTileBlockColor());
} }
} }
@@ -25,11 +25,9 @@ import appeng.bootstrap.IItemRendering;
import appeng.client.render.model.DriveModel; import appeng.client.render.model.DriveModel;
public class DriveRendering extends BlockRenderingCustomizer public class DriveRendering extends BlockRenderingCustomizer {
{
@Override @Override
public void customize( IBlockRendering rendering, IItemRendering itemRendering ) public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
{ rendering.builtInModel("models/block/builtin/drive", new DriveModel());
rendering.builtInModel( "models/block/builtin/drive", new DriveModel() );
} }
} }
@@ -25,41 +25,36 @@ import net.minecraft.util.IStringSerializable;
/** /**
* Describes the different states a single slot of a BlockDrive can be in in terms of rendering. * Describes the different states a single slot of a BlockDrive can be in in terms of rendering.
*/ */
public enum DriveSlotState implements IStringSerializable public enum DriveSlotState implements IStringSerializable {
{
// No cell in slot // No cell in slot
EMPTY( "empty" ), EMPTY("empty"),
// Cell in slot, but unpowered // Cell in slot, but unpowered
OFFLINE( "offline" ), OFFLINE("offline"),
// Online and free space // Online and free space
ONLINE( "online" ), ONLINE("online"),
// Types full, space left // Types full, space left
TYPES_FULL( "types_full" ), TYPES_FULL("types_full"),
// Completely full // Completely full
FULL( "full" ); FULL("full");
private final String name; private final String name;
DriveSlotState( String name ) DriveSlotState(String name) {
{
this.name = name; this.name = name;
} }
@Override @Override
public String getName() public String getName() {
{
return this.name; return this.name;
} }
public static DriveSlotState fromCellStatus( int cellStatus ) public static DriveSlotState fromCellStatus(int cellStatus) {
{ switch (cellStatus) {
switch( cellStatus )
{
default: default:
case 0: case 0:
return DriveSlotState.EMPTY; return DriveSlotState.EMPTY;
@@ -25,64 +25,49 @@ import appeng.api.implementations.tiles.IChestOrDrive;
/** /**
* Contains the full information about what the state of the slots in a BlockDrive is. * Contains the full information about what the state of the slots in a BlockDrive is.
*/ */
public class DriveSlotsState public class DriveSlotsState {
{
private final DriveSlotState[] slots; private final DriveSlotState[] slots;
private DriveSlotsState( DriveSlotState[] slots ) private DriveSlotsState(DriveSlotState[] slots) {
{
this.slots = slots; this.slots = slots;
} }
public DriveSlotState getState( int index ) public DriveSlotState getState(int index) {
{ if (index >= this.slots.length) {
if( index >= this.slots.length )
{
return DriveSlotState.EMPTY; return DriveSlotState.EMPTY;
} }
return this.slots[index]; return this.slots[index];
} }
public int getSlotCount() public int getSlotCount() {
{
return this.slots.length; return this.slots.length;
} }
/** /**
* Retrieve an array that describes the state of each slot in this drive or chest. * Retrieve an array that describes the state of each slot in this drive or chest.
*/ */
public static DriveSlotsState fromChestOrDrive( IChestOrDrive chestOrDrive ) public static DriveSlotsState fromChestOrDrive(IChestOrDrive chestOrDrive) {
{
DriveSlotState[] slots = new DriveSlotState[chestOrDrive.getCellCount()]; DriveSlotState[] slots = new DriveSlotState[chestOrDrive.getCellCount()];
for( int i = 0; i < chestOrDrive.getCellCount(); i++ ) for (int i = 0; i < chestOrDrive.getCellCount(); i++) {
{ if (!chestOrDrive.isPowered()) {
if( !chestOrDrive.isPowered() ) if (chestOrDrive.getCellStatus(i) != 0) {
{
if( chestOrDrive.getCellStatus( i ) != 0 )
{
slots[i] = DriveSlotState.OFFLINE; slots[i] = DriveSlotState.OFFLINE;
} } else {
else
{
slots[i] = DriveSlotState.EMPTY; slots[i] = DriveSlotState.EMPTY;
} }
} } else {
else slots[i] = DriveSlotState.fromCellStatus(chestOrDrive.getCellStatus(i));
{
slots[i] = DriveSlotState.fromCellStatus( chestOrDrive.getCellStatus( i ) );
} }
} }
return new DriveSlotsState( slots ); return new DriveSlotsState(slots);
} }
public static DriveSlotsState createEmpty( int slotCount ) public static DriveSlotsState createEmpty(int slotCount) {
{
DriveSlotState[] slots = new DriveSlotState[slotCount]; DriveSlotState[] slots = new DriveSlotState[slotCount];
for( int i = 0; i < slotCount; i++ ) for (int i = 0; i < slotCount; i++) {
{
slots[i] = DriveSlotState.EMPTY; slots[i] = DriveSlotState.EMPTY;
} }
return new DriveSlotsState( slots ); return new DriveSlotsState(slots);
} }
} }
@@ -19,43 +19,37 @@
package appeng.block.storage; package appeng.block.storage;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.BlockRenderingCustomizer; import appeng.bootstrap.BlockRenderingCustomizer;
import appeng.bootstrap.IBlockRendering; import appeng.bootstrap.IBlockRendering;
import appeng.bootstrap.IItemRendering; import appeng.bootstrap.IItemRendering;
import appeng.client.render.tesr.SkyChestTESR; import appeng.client.render.tesr.SkyChestTESR;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class SkyChestRenderingCustomizer extends BlockRenderingCustomizer public class SkyChestRenderingCustomizer extends BlockRenderingCustomizer {
{
private final BlockSkyChest.SkyChestType type; private final BlockSkyChest.SkyChestType type;
public SkyChestRenderingCustomizer( BlockSkyChest.SkyChestType type ) public SkyChestRenderingCustomizer(BlockSkyChest.SkyChestType type) {
{
this.type = type; this.type = type;
} }
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
@Override @Override
public void customize( IBlockRendering rendering, IItemRendering itemRendering ) public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
{ rendering.tesr(new SkyChestTESR());
rendering.tesr( new SkyChestTESR() );
// Register a custom non-tesr item model // Register a custom non-tesr item model
String modelName = this.getModelFromType(); String modelName = this.getModelFromType();
ModelResourceLocation model = new ModelResourceLocation( "appliedenergistics2:" + modelName, "inventory" ); ModelResourceLocation model = new ModelResourceLocation("appliedenergistics2:" + modelName, "inventory");
itemRendering.model( model ).variants( model ); itemRendering.model(model).variants(model);
} }
private String getModelFromType() private String getModelFromType() {
{
final String modelName; final String modelName;
switch( this.type ) switch (this.type) {
{
default: default:
case STONE: case STONE:
modelName = "sky_stone_chest"; modelName = "sky_stone_chest";
@@ -19,25 +19,6 @@
package appeng.bootstrap; package appeng.bootstrap;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.Supplier;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.definitions.IBlockDefinition; import appeng.api.definitions.IBlockDefinition;
import appeng.block.AEBaseBlock; import appeng.block.AEBaseBlock;
import appeng.block.AEBaseItemBlock; import appeng.block.AEBaseItemBlock;
@@ -49,17 +30,29 @@ import appeng.bootstrap.definitions.TileEntityDefinition;
import appeng.core.AEConfig; import appeng.core.AEConfig;
import appeng.core.AppEng; import appeng.core.AppEng;
import appeng.core.CreativeTab; import appeng.core.CreativeTab;
import appeng.core.features.AEFeature; import appeng.core.features.*;
import appeng.core.features.ActivityState;
import appeng.core.features.BlockDefinition;
import appeng.core.features.BlockStackSrc;
import appeng.core.features.TileDefinition;
import appeng.tile.AEBaseTile; import appeng.tile.AEBaseTile;
import appeng.util.Platform; import appeng.util.Platform;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.Supplier;
class BlockDefinitionBuilder implements IBlockBuilder class BlockDefinitionBuilder implements IBlockBuilder {
{
private final FeatureFactory factory; private final FeatureFactory factory;
@@ -69,9 +62,9 @@ class BlockDefinitionBuilder implements IBlockBuilder
private final List<BiFunction<Block, Item, IBootstrapComponent>> bootstrapComponents = new ArrayList<>(); private final List<BiFunction<Block, Item, IBootstrapComponent>> bootstrapComponents = new ArrayList<>();
private final EnumSet<AEFeature> features = EnumSet.noneOf( AEFeature.class ); private final EnumSet<AEFeature> features = EnumSet.noneOf(AEFeature.class);
private CreativeTabs creativeTab = CreativeTab.instance; private final CreativeTabs creativeTab = CreativeTab.instance;
private TileEntityDefinition tileEntityDefinition; private TileEntityDefinition tileEntityDefinition;
@@ -79,203 +72,167 @@ class BlockDefinitionBuilder implements IBlockBuilder
private Function<Block, ItemBlock> itemFactory; private Function<Block, ItemBlock> itemFactory;
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private BlockRendering blockRendering; private BlockRendering blockRendering;
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private ItemRendering itemRendering; private ItemRendering itemRendering;
BlockDefinitionBuilder( FeatureFactory factory, String id, Supplier<? extends Block> blockSupplier ) BlockDefinitionBuilder(FeatureFactory factory, String id, Supplier<? extends Block> blockSupplier) {
{
this.factory = factory; this.factory = factory;
this.registryName = id; this.registryName = id;
this.blockSupplier = blockSupplier; this.blockSupplier = blockSupplier;
if( Platform.isClient() ) if (Platform.isClient()) {
{
this.blockRendering = new BlockRendering(); this.blockRendering = new BlockRendering();
this.itemRendering = new ItemRendering(); this.itemRendering = new ItemRendering();
} }
} }
@Override @Override
public BlockDefinitionBuilder bootstrap( BiFunction<Block, Item, IBootstrapComponent> callback ) public BlockDefinitionBuilder bootstrap(BiFunction<Block, Item, IBootstrapComponent> callback) {
{ this.bootstrapComponents.add(callback);
this.bootstrapComponents.add( callback );
return this; return this;
} }
@Override @Override
public IBlockBuilder features( AEFeature... features ) public IBlockBuilder features(AEFeature... features) {
{
this.features.clear(); this.features.clear();
this.addFeatures( features ); this.addFeatures(features);
return this; return this;
} }
@Override @Override
public IBlockBuilder addFeatures( AEFeature... features ) public IBlockBuilder addFeatures(AEFeature... features) {
{ Collections.addAll(this.features, features);
Collections.addAll( this.features, features );
return this; return this;
} }
@Override @Override
public BlockDefinitionBuilder rendering( BlockRenderingCustomizer callback ) public BlockDefinitionBuilder rendering(BlockRenderingCustomizer callback) {
{ if (Platform.isClient()) {
if( Platform.isClient() ) this.customizeForClient(callback);
{
this.customizeForClient( callback );
} }
return this; return this;
} }
@Override @Override
public IBlockBuilder tileEntity( TileEntityDefinition tileEntityDefinition ) public IBlockBuilder tileEntity(TileEntityDefinition tileEntityDefinition) {
{
this.tileEntityDefinition = tileEntityDefinition; this.tileEntityDefinition = tileEntityDefinition;
return this; return this;
} }
@Override @Override
public IBlockBuilder useCustomItemModel() public IBlockBuilder useCustomItemModel() {
{ this.rendering(new BlockRenderingCustomizer() {
this.rendering( new BlockRenderingCustomizer()
{
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public void customize( IBlockRendering rendering, IItemRendering itemRendering ) public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
{ ModelResourceLocation model = new ModelResourceLocation(new ResourceLocation(AppEng.MOD_ID, BlockDefinitionBuilder.this.registryName), "inventory");
ModelResourceLocation model = new ModelResourceLocation( new ResourceLocation( AppEng.MOD_ID, BlockDefinitionBuilder.this.registryName ), "inventory" ); itemRendering.model(model).variants(model);
itemRendering.model( model ).variants( model );
} }
} ); });
return this; return this;
} }
@Override @Override
public IBlockBuilder item( Function<Block, ItemBlock> factory ) public IBlockBuilder item(Function<Block, ItemBlock> factory) {
{
this.itemFactory = factory; this.itemFactory = factory;
return this; return this;
} }
@Override @Override
public IBlockBuilder disableItem() public IBlockBuilder disableItem() {
{
this.disableItem = true; this.disableItem = true;
return this; return this;
} }
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private void customizeForClient( BlockRenderingCustomizer callback ) private void customizeForClient(BlockRenderingCustomizer callback) {
{ callback.customize(this.blockRendering, this.itemRendering);
callback.customize( this.blockRendering, this.itemRendering );
} }
@SuppressWarnings( "unchecked" ) @SuppressWarnings("unchecked")
@Override @Override
public <T extends IBlockDefinition> T build() public <T extends IBlockDefinition> T build() {
{ if (!AEConfig.instance().areFeaturesEnabled(this.features)) {
if( !AEConfig.instance().areFeaturesEnabled( this.features ) ) return (T) new TileDefinition(this.registryName, null, null);
{
return (T) new TileDefinition( this.registryName, null, null );
} }
// Create block and matching item, and set factory name of both // Create block and matching item, and set factory name of both
Block block = this.blockSupplier.get(); Block block = this.blockSupplier.get();
block.setRegistryName( AppEng.MOD_ID, this.registryName ); block.setRegistryName(AppEng.MOD_ID, this.registryName);
block.setUnlocalizedName( "appliedenergistics2." + this.registryName ); block.setUnlocalizedName("appliedenergistics2." + this.registryName);
ItemBlock item = this.constructItemFromBlock( block ); ItemBlock item = this.constructItemFromBlock(block);
if( item != null ) if (item != null) {
{ item.setRegistryName(AppEng.MOD_ID, this.registryName);
item.setRegistryName( AppEng.MOD_ID, this.registryName );
} }
// Register the item and block with the game // Register the item and block with the game
this.factory.addBootstrapComponent( (IBlockRegistrationComponent) ( side, registry ) -> registry.register( block ) ); this.factory.addBootstrapComponent((IBlockRegistrationComponent) (side, registry) -> registry.register(block));
if( item != null ) if (item != null) {
{ this.factory.addBootstrapComponent((IItemRegistrationComponent) (side, registry) -> registry.register(item));
this.factory.addBootstrapComponent( (IItemRegistrationComponent) ( side, registry ) -> registry.register( item ) );
} }
block.setCreativeTab( this.creativeTab ); block.setCreativeTab(this.creativeTab);
// Register all extra handlers // Register all extra handlers
this.bootstrapComponents.forEach( component -> this.factory.addBootstrapComponent( component.apply( block, item ) ) ); this.bootstrapComponents.forEach(component -> this.factory.addBootstrapComponent(component.apply(block, item)));
if( this.tileEntityDefinition != null && block instanceof AEBaseTileBlock ) if (this.tileEntityDefinition != null && block instanceof AEBaseTileBlock) {
{ ((AEBaseTileBlock) block).setTileEntity(this.tileEntityDefinition.getTileEntityClass());
( (AEBaseTileBlock) block ).setTileEntity( this.tileEntityDefinition.getTileEntityClass() ); if (this.tileEntityDefinition.getName() == null) {
if( this.tileEntityDefinition.getName() == null ) this.tileEntityDefinition.setName(this.registryName);
{
this.tileEntityDefinition.setName( this.registryName );
} }
} }
if( Platform.isClient() ) if (Platform.isClient()) {
{ if (block instanceof AEBaseTileBlock) {
if( block instanceof AEBaseTileBlock )
{
AEBaseTileBlock tileBlock = (AEBaseTileBlock) block; AEBaseTileBlock tileBlock = (AEBaseTileBlock) block;
this.blockRendering.apply( this.factory, block, tileBlock.getTileEntityClass() ); this.blockRendering.apply(this.factory, block, tileBlock.getTileEntityClass());
} } else {
else this.blockRendering.apply(this.factory, block, null);
{
this.blockRendering.apply( this.factory, block, null );
} }
if( item != null ) if (item != null) {
{ this.itemRendering.apply(this.factory, item);
this.itemRendering.apply( this.factory, item );
} }
} }
if( block instanceof AEBaseTileBlock ) if (block instanceof AEBaseTileBlock) {
{ this.factory.addBootstrapComponent((IPreInitComponent) side ->
this.factory.addBootstrapComponent( (IPreInitComponent) side ->
{ {
AEBaseTile.registerTileItem( AEBaseTile.registerTileItem(
this.tileEntityDefinition == null ? ( (AEBaseTileBlock) block ).getTileEntityClass() : this.tileEntityDefinition.getTileEntityClass(), this.tileEntityDefinition == null ? ((AEBaseTileBlock) block).getTileEntityClass() : this.tileEntityDefinition.getTileEntityClass(),
new BlockStackSrc( block, 0, ActivityState.Enabled ) ); new BlockStackSrc(block, 0, ActivityState.Enabled));
} ); });
if( this.tileEntityDefinition != null ) if (this.tileEntityDefinition != null) {
{ this.factory.tileEntityComponent.addTileEntity(this.tileEntityDefinition);
this.factory.tileEntityComponent.addTileEntity( this.tileEntityDefinition );
} }
return (T) new TileDefinition( this.registryName, (AEBaseTileBlock) block, item ); return (T) new TileDefinition(this.registryName, (AEBaseTileBlock) block, item);
} } else {
else return (T) new BlockDefinition(this.registryName, block, item);
{
return (T) new BlockDefinition( this.registryName, block, item );
} }
} }
@Nullable @Nullable
private ItemBlock constructItemFromBlock( Block block ) private ItemBlock constructItemFromBlock(Block block) {
{ if (this.disableItem) {
if( this.disableItem )
{
return null; return null;
} }
if( this.itemFactory != null ) if (this.itemFactory != null) {
{ return this.itemFactory.apply(block);
return this.itemFactory.apply( block ); } else if (block instanceof AEBaseBlock) {
} return new AEBaseItemBlock(block);
else if( block instanceof AEBaseBlock ) } else {
{ return new ItemBlock(block);
return new AEBaseItemBlock( block );
}
else
{
return new ItemBlock( block );
} }
} }
} }
@@ -19,10 +19,11 @@
package appeng.bootstrap; package appeng.bootstrap;
import java.util.HashMap; import appeng.block.AEBaseTileBlock;
import java.util.Map; import appeng.bootstrap.components.BlockColorComponent;
import java.util.function.BiFunction; import appeng.bootstrap.components.StateMapperComponent;
import appeng.bootstrap.components.TesrComponent;
import appeng.client.render.model.AutoRotatingModel;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.client.renderer.block.model.ModelResourceLocation;
@@ -33,103 +34,87 @@ import net.minecraftforge.client.model.IModel;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.block.AEBaseTileBlock; import java.util.HashMap;
import appeng.bootstrap.components.BlockColorComponent; import java.util.Map;
import appeng.bootstrap.components.StateMapperComponent; import java.util.function.BiFunction;
import appeng.bootstrap.components.TesrComponent;
import appeng.client.render.model.AutoRotatingModel;
class BlockRendering implements IBlockRendering class BlockRendering implements IBlockRendering {
{
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> modelCustomizer; private BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> modelCustomizer;
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private IBlockColor blockColor; private IBlockColor blockColor;
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private TileEntitySpecialRenderer<?> tesr; private TileEntitySpecialRenderer<?> tesr;
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private IStateMapper stateMapper; private IStateMapper stateMapper;
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private Map<String, IModel> builtInModels = new HashMap<>(); private final Map<String, IModel> builtInModels = new HashMap<>();
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public IBlockRendering modelCustomizer( BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> customizer ) public IBlockRendering modelCustomizer(BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> customizer) {
{
this.modelCustomizer = customizer; this.modelCustomizer = customizer;
return this; return this;
} }
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
@Override @Override
public IBlockRendering blockColor( IBlockColor blockColor ) public IBlockRendering blockColor(IBlockColor blockColor) {
{
this.blockColor = blockColor; this.blockColor = blockColor;
return this; return this;
} }
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
@Override @Override
public IBlockRendering tesr( TileEntitySpecialRenderer<?> tesr ) public IBlockRendering tesr(TileEntitySpecialRenderer<?> tesr) {
{
this.tesr = tesr; this.tesr = tesr;
return this; return this;
} }
@Override @Override
public IBlockRendering builtInModel( String name, IModel model ) public IBlockRendering builtInModel(String name, IModel model) {
{ this.builtInModels.put(name, model);
this.builtInModels.put( name, model );
return this; return this;
} }
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
@Override @Override
public IBlockRendering stateMapper( IStateMapper mapper ) public IBlockRendering stateMapper(IStateMapper mapper) {
{
this.stateMapper = mapper; this.stateMapper = mapper;
return this; return this;
} }
void apply( FeatureFactory factory, Block block, Class<?> tileEntityClass ) void apply(FeatureFactory factory, Block block, Class<?> tileEntityClass) {
{ if (this.tesr != null) {
if( this.tesr != null ) if (tileEntityClass == null) {
{ throw new IllegalStateException("Tried to register a TESR for " + block + " even though no tile entity has been specified.");
if( tileEntityClass == null )
{
throw new IllegalStateException( "Tried to register a TESR for " + block + " even though no tile entity has been specified." );
} }
factory.addBootstrapComponent( new TesrComponent( tileEntityClass, this.tesr ) ); factory.addBootstrapComponent(new TesrComponent(tileEntityClass, this.tesr));
} }
if( this.modelCustomizer != null ) if (this.modelCustomizer != null) {
{ factory.addModelOverride(block.getRegistryName().getResourcePath(), this.modelCustomizer);
factory.addModelOverride( block.getRegistryName().getResourcePath(), this.modelCustomizer ); } else if (block instanceof AEBaseTileBlock) {
}
else if( block instanceof AEBaseTileBlock )
{
// This is a default rotating model if the base-block uses an AE tile entity which exposes UP/FRONT as // This is a default rotating model if the base-block uses an AE tile entity which exposes UP/FRONT as
// extended props // extended props
factory.addModelOverride( block.getRegistryName().getResourcePath(), ( l, m ) -> new AutoRotatingModel( m ) ); factory.addModelOverride(block.getRegistryName().getResourcePath(), (l, m) -> new AutoRotatingModel(m));
} }
// TODO : 1.12 // TODO : 1.12
this.builtInModels.forEach( factory::addBuiltInModel ); this.builtInModels.forEach(factory::addBuiltInModel);
if( this.blockColor != null ) if (this.blockColor != null) {
{ factory.addBootstrapComponent(new BlockColorComponent(block, this.blockColor));
factory.addBootstrapComponent( new BlockColorComponent( block, this.blockColor ) );
} }
if( this.stateMapper != null ) if (this.stateMapper != null) {
{ factory.addBootstrapComponent(new StateMapperComponent(block, this.stateMapper));
factory.addBootstrapComponent( new StateMapperComponent( block, this.stateMapper ) );
} }
} }
} }
@@ -28,10 +28,9 @@ import net.minecraftforge.fml.relauncher.SideOnly;
* used * used
* due to them not being able to be annotated with @SideOnly(CLIENT). * due to them not being able to be annotated with @SideOnly(CLIENT).
*/ */
public abstract class BlockRenderingCustomizer public abstract class BlockRenderingCustomizer {
{
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public abstract void customize( IBlockRendering rendering, IItemRendering itemRendering ); public abstract void customize(IBlockRendering rendering, IItemRendering itemRendering);
} }
@@ -19,24 +19,6 @@
package appeng.bootstrap; package appeng.bootstrap;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.function.BiFunction;
import java.util.function.Supplier;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.Item;
import net.minecraftforge.client.model.IModel;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.definitions.IItemDefinition; import appeng.api.definitions.IItemDefinition;
import appeng.api.util.AEColor; import appeng.api.util.AEColor;
import appeng.api.util.AEColoredItemDefinition; import appeng.api.util.AEColoredItemDefinition;
@@ -48,111 +30,107 @@ import appeng.core.features.ActivityState;
import appeng.core.features.ColoredItemDefinition; import appeng.core.features.ColoredItemDefinition;
import appeng.core.features.ItemStackSrc; import appeng.core.features.ItemStackSrc;
import appeng.util.Platform; import appeng.util.Platform;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.Item;
import net.minecraftforge.client.model.IModel;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.*;
import java.util.function.BiFunction;
import java.util.function.Supplier;
public class FeatureFactory public class FeatureFactory {
{
private final AEFeature[] defaultFeatures; private final AEFeature[] defaultFeatures;
private final Map<Class<? extends IBootstrapComponent>, List<IBootstrapComponent>> bootstrapComponents; private final Map<Class<? extends IBootstrapComponent>, List<IBootstrapComponent>> bootstrapComponents;
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private ModelOverrideComponent modelOverrideComponent; private ModelOverrideComponent modelOverrideComponent;
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private BuiltInModelComponent builtInModelComponent; private BuiltInModelComponent builtInModelComponent;
public final TileEntityComponent tileEntityComponent; public final TileEntityComponent tileEntityComponent;
public FeatureFactory() public FeatureFactory() {
{ this.defaultFeatures = new AEFeature[]{AEFeature.CORE};
this.defaultFeatures = new AEFeature[] { AEFeature.CORE };
this.bootstrapComponents = new HashMap<>(); this.bootstrapComponents = new HashMap<>();
this.tileEntityComponent = new TileEntityComponent(); this.tileEntityComponent = new TileEntityComponent();
this.addBootstrapComponent( this.tileEntityComponent ); this.addBootstrapComponent(this.tileEntityComponent);
if( Platform.isClient() ) if (Platform.isClient()) {
{
this.modelOverrideComponent = new ModelOverrideComponent(); this.modelOverrideComponent = new ModelOverrideComponent();
this.addBootstrapComponent( this.modelOverrideComponent ); this.addBootstrapComponent(this.modelOverrideComponent);
this.builtInModelComponent = new BuiltInModelComponent(); this.builtInModelComponent = new BuiltInModelComponent();
this.addBootstrapComponent( this.builtInModelComponent ); this.addBootstrapComponent(this.builtInModelComponent);
} }
} }
private FeatureFactory( FeatureFactory parent, AEFeature... defaultFeatures ) private FeatureFactory(FeatureFactory parent, AEFeature... defaultFeatures) {
{
this.defaultFeatures = defaultFeatures.clone(); this.defaultFeatures = defaultFeatures.clone();
this.bootstrapComponents = parent.bootstrapComponents; this.bootstrapComponents = parent.bootstrapComponents;
this.tileEntityComponent = parent.tileEntityComponent; this.tileEntityComponent = parent.tileEntityComponent;
if( Platform.isClient() ) if (Platform.isClient()) {
{
this.modelOverrideComponent = parent.modelOverrideComponent; this.modelOverrideComponent = parent.modelOverrideComponent;
this.builtInModelComponent = parent.builtInModelComponent; this.builtInModelComponent = parent.builtInModelComponent;
} }
} }
public IBlockBuilder block( String id, Supplier<Block> block ) public IBlockBuilder block(String id, Supplier<Block> block) {
{ return new BlockDefinitionBuilder(this, id, block).features(this.defaultFeatures);
return new BlockDefinitionBuilder( this, id, block ).features( this.defaultFeatures );
} }
public IItemBuilder item( String id, Supplier<Item> item ) public IItemBuilder item(String id, Supplier<Item> item) {
{ return new ItemDefinitionBuilder(this, id, item).features(this.defaultFeatures);
return new ItemDefinitionBuilder( this, id, item ).features( this.defaultFeatures );
} }
public AEColoredItemDefinition colored( IItemDefinition target, int offset ) public AEColoredItemDefinition colored(IItemDefinition target, int offset) {
{
ColoredItemDefinition definition = new ColoredItemDefinition(); ColoredItemDefinition definition = new ColoredItemDefinition();
target.maybeItem().ifPresent( targetItem -> target.maybeItem().ifPresent(targetItem ->
{ {
for( final AEColor color : AEColor.VALID_COLORS ) for (final AEColor color : AEColor.VALID_COLORS) {
{ final ActivityState state = ActivityState.from(target.isEnabled());
final ActivityState state = ActivityState.from( target.isEnabled() );
definition.add( color, new ItemStackSrc( targetItem, offset + color.ordinal(), state ) ); definition.add(color, new ItemStackSrc(targetItem, offset + color.ordinal(), state));
} }
} ); });
return definition; return definition;
} }
public FeatureFactory features( AEFeature... features ) public FeatureFactory features(AEFeature... features) {
{ return new FeatureFactory(this, features);
return new FeatureFactory( this, features );
} }
public void addBootstrapComponent( IBootstrapComponent component ) public void addBootstrapComponent(IBootstrapComponent component) {
{ Arrays.stream(component.getClass().getInterfaces())
Arrays.stream( component.getClass().getInterfaces() ) .filter(i -> IBootstrapComponent.class.isAssignableFrom(i))
.filter( i -> IBootstrapComponent.class.isAssignableFrom( i ) ) .forEach(i -> this.addBootstrapComponent((Class<? extends IBootstrapComponent>) i, component));
.forEach( i -> this.addBootstrapComponent( (Class<? extends IBootstrapComponent>) i, component ) );
} }
private <T extends IBootstrapComponent> void addBootstrapComponent( Class<? extends IBootstrapComponent> eventType, T component ) private <T extends IBootstrapComponent> void addBootstrapComponent(Class<? extends IBootstrapComponent> eventType, T component) {
{ this.bootstrapComponents.computeIfAbsent(eventType, c -> new ArrayList<IBootstrapComponent>()).add(component);
this.bootstrapComponents.computeIfAbsent( eventType, c -> new ArrayList<IBootstrapComponent>() ).add( component );
} }
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
void addBuiltInModel( String path, IModel model ) void addBuiltInModel(String path, IModel model) {
{ this.builtInModelComponent.addModel(path, model);
this.builtInModelComponent.addModel( path, model );
} }
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
void addModelOverride( String resourcePath, BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> customizer ) void addModelOverride(String resourcePath, BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> customizer) {
{ this.modelOverrideComponent.addOverride(resourcePath, customizer);
this.modelOverrideComponent.addOverride( resourcePath, customizer );
} }
public <T extends IBootstrapComponent> Iterator<T> getBootstrapComponents( Class<T> eventType ) public <T extends IBootstrapComponent> Iterator<T> getBootstrapComponents(Class<T> eventType) {
{ return (Iterator<T>) this.bootstrapComponents.getOrDefault(eventType, Collections.emptyList()).iterator();
return (Iterator<T>) this.bootstrapComponents.getOrDefault( eventType, Collections.emptyList() ).iterator();
} }
} }
@@ -19,29 +19,27 @@
package appeng.bootstrap; package appeng.bootstrap;
import java.util.function.BiFunction; import appeng.api.definitions.IBlockDefinition;
import java.util.function.Function; import appeng.bootstrap.definitions.TileEntityDefinition;
import appeng.core.features.AEFeature;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemBlock;
import appeng.api.definitions.IBlockDefinition; import java.util.function.BiFunction;
import appeng.bootstrap.definitions.TileEntityDefinition; import java.util.function.Function;
import appeng.core.features.AEFeature;
public interface IBlockBuilder public interface IBlockBuilder {
{ IBlockBuilder bootstrap(BiFunction<Block, Item, IBootstrapComponent> component);
IBlockBuilder bootstrap( BiFunction<Block, Item, IBootstrapComponent> component );
IBlockBuilder features( AEFeature... features ); IBlockBuilder features(AEFeature... features);
IBlockBuilder addFeatures( AEFeature... features ); IBlockBuilder addFeatures(AEFeature... features);
IBlockBuilder rendering( BlockRenderingCustomizer callback ); IBlockBuilder rendering(BlockRenderingCustomizer callback);
IBlockBuilder tileEntity( TileEntityDefinition tileEntityDefinition ); IBlockBuilder tileEntity(TileEntityDefinition tileEntityDefinition);
/** /**
* Don't register an item for this block. * Don't register an item for this block.
@@ -54,7 +52,7 @@ public interface IBlockBuilder
*/ */
IBlockBuilder useCustomItemModel(); IBlockBuilder useCustomItemModel();
IBlockBuilder item( Function<Block, ItemBlock> factory ); IBlockBuilder item(Function<Block, ItemBlock> factory);
<T extends IBlockDefinition> T build(); <T extends IBlockDefinition> T build();
} }
@@ -19,8 +19,6 @@
package appeng.bootstrap; package appeng.bootstrap;
import java.util.function.BiFunction;
import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.block.statemap.IStateMapper; import net.minecraft.client.renderer.block.statemap.IStateMapper;
@@ -30,29 +28,30 @@ import net.minecraftforge.client.model.IModel;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.function.BiFunction;
/** /**
* Allows for client-side rendering to be customized in the context of block/item registration. * Allows for client-side rendering to be customized in the context of block/item registration.
*/ */
public interface IBlockRendering public interface IBlockRendering {
{
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
IBlockRendering modelCustomizer( BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> customizer ); IBlockRendering modelCustomizer(BiFunction<ModelResourceLocation, IBakedModel, IBakedModel> customizer);
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
IBlockRendering blockColor( IBlockColor blockColor ); IBlockRendering blockColor(IBlockColor blockColor);
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
IBlockRendering stateMapper( IStateMapper mapper ); IBlockRendering stateMapper(IStateMapper mapper);
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
IBlockRendering tesr( TileEntitySpecialRenderer<?> tesr ); IBlockRendering tesr(TileEntitySpecialRenderer<?> tesr);
/** /**
* Registers a built-in model under the given resource path. * Registers a built-in model under the given resource path.
*/ */
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
IBlockRendering builtInModel( String name, IModel model ); IBlockRendering builtInModel(String name, IModel model);
} }
@@ -23,6 +23,5 @@ package appeng.bootstrap;
* Bootstrap components can be registered to take part in the various initialization phases of Forge. * Bootstrap components can be registered to take part in the various initialization phases of Forge.
* See the individual subclasses for a specific forge initalization event. * See the individual subclasses for a specific forge initalization event.
*/ */
public interface IBootstrapComponent public interface IBootstrapComponent {
{
} }
@@ -24,7 +24,6 @@ import net.minecraft.advancements.ICriterionTrigger;
@FunctionalInterface @FunctionalInterface
public interface ICriterionTriggerRegistry public interface ICriterionTriggerRegistry {
{ void register(ICriterionTrigger<? extends ICriterionInstance> trigger);
void register( ICriterionTrigger<? extends ICriterionInstance> trigger );
} }
@@ -19,37 +19,35 @@
package appeng.bootstrap; package appeng.bootstrap;
import java.util.function.Function; import appeng.core.features.AEFeature;
import java.util.function.Supplier; import appeng.core.features.ItemDefinition;
import net.minecraft.creativetab.CreativeTabs; import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.dispenser.IBehaviorDispenseItem; import net.minecraft.dispenser.IBehaviorDispenseItem;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import appeng.core.features.AEFeature; import java.util.function.Function;
import appeng.core.features.ItemDefinition; import java.util.function.Supplier;
/** /**
* Allows an item to be defined and registered with the game. * Allows an item to be defined and registered with the game.
* The item is only registered once build is called. * The item is only registered once build is called.
*/ */
public interface IItemBuilder public interface IItemBuilder {
{ IItemBuilder bootstrap(Function<Item, IBootstrapComponent> component);
IItemBuilder bootstrap( Function<Item, IBootstrapComponent> component );
IItemBuilder features( AEFeature... features ); IItemBuilder features(AEFeature... features);
IItemBuilder addFeatures( AEFeature... features ); IItemBuilder addFeatures(AEFeature... features);
IItemBuilder creativeTab( CreativeTabs tab ); IItemBuilder creativeTab(CreativeTabs tab);
IItemBuilder rendering( ItemRenderingCustomizer callback ); IItemBuilder rendering(ItemRenderingCustomizer callback);
/** /**
* Registers a custom dispenser behavior for this item. * Registers a custom dispenser behavior for this item.
*/ */
IItemBuilder dispenserBehavior( Supplier<IBehaviorDispenseItem> behavior ); IItemBuilder dispenserBehavior(Supplier<IBehaviorDispenseItem> behavior);
ItemDefinition build(); ItemDefinition build();
} }
@@ -19,9 +19,6 @@
package appeng.bootstrap; package appeng.bootstrap;
import java.util.Arrays;
import java.util.Collection;
import net.minecraft.client.renderer.ItemMeshDefinition; import net.minecraft.client.renderer.ItemMeshDefinition;
import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.color.IItemColor; import net.minecraft.client.renderer.color.IItemColor;
@@ -30,66 +27,66 @@ import net.minecraftforge.client.model.IModel;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Arrays;
import java.util.Collection;
/** /**
* Allows the rendering of an item to be customized. * Allows the rendering of an item to be customized.
*/ */
public interface IItemRendering public interface IItemRendering {
{
/** /**
* Registers a custom item mesh definition that will be used to dynamically determine the * Registers a custom item mesh definition that will be used to dynamically determine the
* item model to be used for rendering by inspecting the item stack (i.e. for NBT data). * item model to be used for rendering by inspecting the item stack (i.e. for NBT data).
* Please * Please
*/ */
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
IItemRendering meshDefinition( ItemMeshDefinition meshDefinition ); IItemRendering meshDefinition(ItemMeshDefinition meshDefinition);
/** /**
* Registers an item model for meta=0, see {@link #model(int, ModelResourceLocation)}. * Registers an item model for meta=0, see {@link #model(int, ModelResourceLocation)}.
*/ */
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
default IItemRendering model( ModelResourceLocation model ) default IItemRendering model(ModelResourceLocation model) {
{ return model(0, model);
return model( 0, model );
} }
/** /**
* Registers an item model for a given meta. * Registers an item model for a given meta.
*/ */
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
IItemRendering model( int meta, ModelResourceLocation model ); IItemRendering model(int meta, ModelResourceLocation model);
/** /**
* Convenient override for {@link #variants(Collection)}. * Convenient override for {@link #variants(Collection)}.
*/ */
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
default IItemRendering variants( ResourceLocation... resources ) default IItemRendering variants(ResourceLocation... resources) {
{ return variants(Arrays.asList(resources));
return variants( Arrays.asList( resources ) );
} }
/** /**
* Registers the item variants of this item. This are all models that need to be loaded for this item. * Registers the item variants of this item. This are all models that need to be loaded for this item.
* This has no direct effect on rendering, but is used to load models that are used for example by * This has no direct effect on rendering, but is used to load models that are used for example by
* the ItemMeshDefinition. * the ItemMeshDefinition.
* * <p>
* Models registered via {@link #model(int, ModelResourceLocation)} are automatically added here. * Models registered via {@link #model(int, ModelResourceLocation)} are automatically added here.
*/ */
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
IItemRendering variants( Collection<ResourceLocation> resources ); IItemRendering variants(Collection<ResourceLocation> resources);
/** /**
* Registers a custom item color definition that inspects an item stack and tint and * Registers a custom item color definition that inspects an item stack and tint and
* returns a color multiplier. * returns a color multiplier.
*/ */
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
IItemRendering color( IItemColor itemColor ); IItemRendering color(IItemColor itemColor);
/** /**
* Registers a built-in model under the given resource path. * Registers a built-in model under the given resource path.
*/ */
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
IItemRendering builtInModel( String name, IModel model ); IItemRendering builtInModel(String name, IModel model);
} }
@@ -27,13 +27,12 @@ import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
public interface IModelRegistry public interface IModelRegistry {
{ void registerItemVariants(Item item, ResourceLocation... names);
void registerItemVariants( Item item, ResourceLocation... names );
void setCustomModelResourceLocation( Item item, int metadata, ModelResourceLocation model ); void setCustomModelResourceLocation(Item item, int metadata, ModelResourceLocation model);
void setCustomMeshDefinition( Item item, ItemMeshDefinition meshDefinition ); void setCustomMeshDefinition(Item item, ItemMeshDefinition meshDefinition);
void setCustomStateMapper( Block block, IStateMapper mapper ); void setCustomStateMapper(Block block, IStateMapper mapper);
} }
@@ -19,20 +19,6 @@
package appeng.bootstrap; package appeng.bootstrap;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import java.util.function.Function;
import java.util.function.Supplier;
import net.minecraft.block.BlockDispenser;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.dispenser.IBehaviorDispenseItem;
import net.minecraft.item.Item;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.components.IItemRegistrationComponent; import appeng.bootstrap.components.IItemRegistrationComponent;
import appeng.bootstrap.components.IPostInitComponent; import appeng.bootstrap.components.IPostInitComponent;
import appeng.core.AEConfig; import appeng.core.AEConfig;
@@ -41,10 +27,22 @@ import appeng.core.CreativeTab;
import appeng.core.features.AEFeature; import appeng.core.features.AEFeature;
import appeng.core.features.ItemDefinition; import appeng.core.features.ItemDefinition;
import appeng.util.Platform; import appeng.util.Platform;
import net.minecraft.block.BlockDispenser;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.dispenser.IBehaviorDispenseItem;
import net.minecraft.item.Item;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import java.util.function.Function;
import java.util.function.Supplier;
class ItemDefinitionBuilder implements IItemBuilder class ItemDefinitionBuilder implements IItemBuilder {
{
private final FeatureFactory factory; private final FeatureFactory factory;
@@ -52,115 +50,101 @@ class ItemDefinitionBuilder implements IItemBuilder
private final Supplier<Item> itemSupplier; private final Supplier<Item> itemSupplier;
private final EnumSet<AEFeature> features = EnumSet.noneOf( AEFeature.class ); private final EnumSet<AEFeature> features = EnumSet.noneOf(AEFeature.class);
private final List<Function<Item, IBootstrapComponent>> boostrapComponents = new ArrayList<>(); private final List<Function<Item, IBootstrapComponent>> boostrapComponents = new ArrayList<>();
private Supplier<IBehaviorDispenseItem> dispenserBehaviorSupplier; private Supplier<IBehaviorDispenseItem> dispenserBehaviorSupplier;
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private ItemRendering itemRendering; private ItemRendering itemRendering;
private CreativeTabs creativeTab = CreativeTab.instance; private CreativeTabs creativeTab = CreativeTab.instance;
ItemDefinitionBuilder( FeatureFactory factory, String registryName, Supplier<Item> itemSupplier ) ItemDefinitionBuilder(FeatureFactory factory, String registryName, Supplier<Item> itemSupplier) {
{
this.factory = factory; this.factory = factory;
this.registryName = registryName; this.registryName = registryName;
this.itemSupplier = itemSupplier; this.itemSupplier = itemSupplier;
if( Platform.isClient() ) if (Platform.isClient()) {
{
this.itemRendering = new ItemRendering(); this.itemRendering = new ItemRendering();
} }
} }
@Override @Override
public IItemBuilder bootstrap( Function<Item, IBootstrapComponent> component ) public IItemBuilder bootstrap(Function<Item, IBootstrapComponent> component) {
{ this.boostrapComponents.add(component);
this.boostrapComponents.add( component );
return this; return this;
} }
@Override @Override
public IItemBuilder features( AEFeature... features ) public IItemBuilder features(AEFeature... features) {
{
this.features.clear(); this.features.clear();
this.addFeatures( features ); this.addFeatures(features);
return this; return this;
} }
@Override @Override
public IItemBuilder addFeatures( AEFeature... features ) public IItemBuilder addFeatures(AEFeature... features) {
{ Collections.addAll(this.features, features);
Collections.addAll( this.features, features );
return this; return this;
} }
@Override @Override
public IItemBuilder creativeTab( CreativeTabs tab ) public IItemBuilder creativeTab(CreativeTabs tab) {
{
this.creativeTab = tab; this.creativeTab = tab;
return this; return this;
} }
@Override @Override
public IItemBuilder rendering( ItemRenderingCustomizer callback ) public IItemBuilder rendering(ItemRenderingCustomizer callback) {
{ if (Platform.isClient()) {
if( Platform.isClient() ) this.customizeForClient(callback);
{
this.customizeForClient( callback );
} }
return this; return this;
} }
@Override @Override
public IItemBuilder dispenserBehavior( Supplier<IBehaviorDispenseItem> behavior ) public IItemBuilder dispenserBehavior(Supplier<IBehaviorDispenseItem> behavior) {
{
this.dispenserBehaviorSupplier = behavior; this.dispenserBehaviorSupplier = behavior;
return this; return this;
} }
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private void customizeForClient( ItemRenderingCustomizer callback ) private void customizeForClient(ItemRenderingCustomizer callback) {
{ callback.customize(this.itemRendering);
callback.customize( this.itemRendering );
} }
@Override @Override
public ItemDefinition build() public ItemDefinition build() {
{ if (!AEConfig.instance().areFeaturesEnabled(this.features)) {
if( !AEConfig.instance().areFeaturesEnabled( this.features ) ) return new ItemDefinition(this.registryName, null);
{
return new ItemDefinition( this.registryName, null );
} }
Item item = this.itemSupplier.get(); Item item = this.itemSupplier.get();
item.setRegistryName( AppEng.MOD_ID, this.registryName ); item.setRegistryName(AppEng.MOD_ID, this.registryName);
ItemDefinition definition = new ItemDefinition( this.registryName, item ); ItemDefinition definition = new ItemDefinition(this.registryName, item);
item.setUnlocalizedName( "appliedenergistics2." + this.registryName ); item.setUnlocalizedName("appliedenergistics2." + this.registryName);
item.setCreativeTab( this.creativeTab ); item.setCreativeTab(this.creativeTab);
// Register all extra handlers // Register all extra handlers
this.boostrapComponents.forEach( component -> this.factory.addBootstrapComponent( component.apply( item ) ) ); this.boostrapComponents.forEach(component -> this.factory.addBootstrapComponent(component.apply(item)));
// Register custom dispenser behavior if requested // Register custom dispenser behavior if requested
if( this.dispenserBehaviorSupplier != null ) if (this.dispenserBehaviorSupplier != null) {
{ this.factory.addBootstrapComponent((IPostInitComponent) side ->
this.factory.addBootstrapComponent( (IPostInitComponent) side ->
{ {
IBehaviorDispenseItem behavior = this.dispenserBehaviorSupplier.get(); IBehaviorDispenseItem behavior = this.dispenserBehaviorSupplier.get();
BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject( item, behavior ); BlockDispenser.DISPENSE_BEHAVIOR_REGISTRY.putObject(item, behavior);
} ); });
} }
this.factory.addBootstrapComponent( (IItemRegistrationComponent) ( side, reg ) -> reg.register( item ) ); this.factory.addBootstrapComponent((IItemRegistrationComponent) (side, reg) -> reg.register(item));
if( Platform.isClient() ) if (Platform.isClient()) {
{ this.itemRendering.apply(this.factory, item);
this.itemRendering.apply( this.factory, item );
} }
return definition; return definition;
@@ -19,15 +19,11 @@
package appeng.bootstrap; package appeng.bootstrap;
import java.util.Collection; import appeng.bootstrap.components.ItemColorComponent;
import java.util.Collections; import appeng.bootstrap.components.ItemMeshDefinitionComponent;
import java.util.HashMap; import appeng.bootstrap.components.ItemModelComponent;
import java.util.HashSet; import appeng.bootstrap.components.ItemVariantsComponent;
import java.util.Map;
import java.util.Set;
import com.google.common.collect.ImmutableMap; import com.google.common.collect.ImmutableMap;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.ItemMeshDefinition; import net.minecraft.client.renderer.ItemMeshDefinition;
@@ -41,137 +37,114 @@ import net.minecraftforge.client.model.IModel;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.bootstrap.components.ItemColorComponent; import java.util.*;
import appeng.bootstrap.components.ItemMeshDefinitionComponent;
import appeng.bootstrap.components.ItemModelComponent;
import appeng.bootstrap.components.ItemVariantsComponent;
class ItemRendering implements IItemRendering class ItemRendering implements IItemRendering {
{
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private IItemColor itemColor; private IItemColor itemColor;
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private ItemMeshDefinition itemMeshDefinition; private ItemMeshDefinition itemMeshDefinition;
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private Map<Integer, ModelResourceLocation> itemModels = new HashMap<>(); private final Map<Integer, ModelResourceLocation> itemModels = new HashMap<>();
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private Set<ResourceLocation> variants = new HashSet<>(); private final Set<ResourceLocation> variants = new HashSet<>();
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
private Map<String, IModel> builtInModels = new HashMap<>(); private final Map<String, IModel> builtInModels = new HashMap<>();
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public IItemRendering meshDefinition( ItemMeshDefinition meshDefinition ) public IItemRendering meshDefinition(ItemMeshDefinition meshDefinition) {
{
this.itemMeshDefinition = meshDefinition; this.itemMeshDefinition = meshDefinition;
return this; return this;
} }
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public IItemRendering model( int meta, ModelResourceLocation model ) public IItemRendering model(int meta, ModelResourceLocation model) {
{ this.itemModels.put(meta, model);
this.itemModels.put( meta, model );
return this; return this;
} }
@Override @Override
public IItemRendering variants( Collection<ResourceLocation> resources ) public IItemRendering variants(Collection<ResourceLocation> resources) {
{ this.variants.addAll(resources);
this.variants.addAll( resources );
return this; return this;
} }
@Override @Override
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public IItemRendering color( IItemColor itemColor ) public IItemRendering color(IItemColor itemColor) {
{
this.itemColor = itemColor; this.itemColor = itemColor;
return this; return this;
} }
@Override @Override
public IItemRendering builtInModel( String name, IModel model ) public IItemRendering builtInModel(String name, IModel model) {
{ this.builtInModels.put(name, model);
this.builtInModels.put( name, model );
return this; return this;
} }
void apply( FeatureFactory factory, Item item ) void apply(FeatureFactory factory, Item item) {
{ if (this.itemMeshDefinition != null) {
if( this.itemMeshDefinition != null ) factory.addBootstrapComponent(new ItemMeshDefinitionComponent(item, this.itemMeshDefinition));
{
factory.addBootstrapComponent( new ItemMeshDefinitionComponent( item, this.itemMeshDefinition ) );
} }
if( !this.itemModels.isEmpty() ) if (!this.itemModels.isEmpty()) {
{ factory.addBootstrapComponent(new ItemModelComponent(item, this.itemModels));
factory.addBootstrapComponent( new ItemModelComponent( item, this.itemModels ) );
} }
Set<ResourceLocation> resources = new HashSet<>( this.variants ); Set<ResourceLocation> resources = new HashSet<>(this.variants);
// Register a default item model if neither items by meta nor an item mesh definition exist // Register a default item model if neither items by meta nor an item mesh definition exist
if( this.itemMeshDefinition == null && this.itemModels.isEmpty() ) if (this.itemMeshDefinition == null && this.itemModels.isEmpty()) {
{
ModelResourceLocation model; ModelResourceLocation model;
// For block items, the default will try to use the default state of the associated block // For block items, the default will try to use the default state of the associated block
if( item instanceof ItemBlock ) if (item instanceof ItemBlock) {
{ Block block = ((ItemBlock) item).getBlock();
Block block = ( (ItemBlock) item ).getBlock();
// We can only do this once the blocks are actually registered... // We can only do this once the blocks are actually registered...
StateMapperHelper helper = new StateMapperHelper( item.getRegistryName() ); StateMapperHelper helper = new StateMapperHelper(item.getRegistryName());
model = helper.getModelResourceLocation( block.getDefaultState() ); model = helper.getModelResourceLocation(block.getDefaultState());
} else {
model = new ModelResourceLocation(item.getRegistryName(), "inventory");
} }
else factory.addBootstrapComponent(new ItemModelComponent(item, ImmutableMap.of(0, model)));
{
model = new ModelResourceLocation( item.getRegistryName(), "inventory" );
}
factory.addBootstrapComponent( new ItemModelComponent( item, ImmutableMap.of( 0, model ) ) );
} }
// TODO : 1.12 // TODO : 1.12
this.builtInModels.forEach( factory::addBuiltInModel ); this.builtInModels.forEach(factory::addBuiltInModel);
if( !resources.isEmpty() ) if (!resources.isEmpty()) {
{ factory.addBootstrapComponent(new ItemVariantsComponent(item, resources));
factory.addBootstrapComponent( new ItemVariantsComponent( item, resources ) ); } else if (this.itemMeshDefinition != null) {
}
else if( this.itemMeshDefinition != null )
{
// Adding an empty variant list here will prevent Vanilla from trying to load the default item model in this // Adding an empty variant list here will prevent Vanilla from trying to load the default item model in this
// case // case
factory.addBootstrapComponent( new ItemVariantsComponent( item, Collections.emptyList() ) ); factory.addBootstrapComponent(new ItemVariantsComponent(item, Collections.emptyList()));
} }
if( this.itemColor != null ) if (this.itemColor != null) {
{ factory.addBootstrapComponent(new ItemColorComponent(item, this.itemColor));
factory.addBootstrapComponent( new ItemColorComponent( item, this.itemColor ) );
} }
} }
private static class StateMapperHelper extends StateMapperBase private static class StateMapperHelper extends StateMapperBase {
{
private final ResourceLocation registryName; private final ResourceLocation registryName;
public StateMapperHelper( ResourceLocation registryName ) public StateMapperHelper(ResourceLocation registryName) {
{
this.registryName = registryName; this.registryName = registryName;
} }
@Override @Override
protected ModelResourceLocation getModelResourceLocation( IBlockState state ) protected ModelResourceLocation getModelResourceLocation(IBlockState state) {
{ return new ModelResourceLocation(this.registryName, this.getPropertyString(state.getProperties()));
return new ModelResourceLocation( this.registryName, this.getPropertyString( state.getProperties() ) );
} }
} }
} }
@@ -28,9 +28,8 @@ import net.minecraftforge.fml.relauncher.SideOnly;
* used * used
* due to them not being able to be annotated with @SideOnly(CLIENT). * due to them not being able to be annotated with @SideOnly(CLIENT).
*/ */
public abstract class ItemRenderingCustomizer public abstract class ItemRenderingCustomizer {
{
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public abstract void customize( IItemRendering rendering ); public abstract void customize(IItemRendering rendering);
} }
@@ -25,23 +25,20 @@ import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
public class BlockColorComponent implements IInitComponent public class BlockColorComponent implements IInitComponent {
{
private final Block block; private final Block block;
private final IBlockColor blockColor; private final IBlockColor blockColor;
public BlockColorComponent( Block block, IBlockColor blockColor ) public BlockColorComponent(Block block, IBlockColor blockColor) {
{
this.block = block; this.block = block;
this.blockColor = blockColor; this.blockColor = blockColor;
} }
@Override @Override
public void initialize( Side side ) public void initialize(Side side) {
{ Minecraft.getMinecraft().getBlockColors().registerBlockColorHandler(this.blockColor, this.block);
Minecraft.getMinecraft().getBlockColors().registerBlockColorHandler( this.blockColor, this.block );
} }
} }
@@ -19,39 +19,34 @@
package appeng.bootstrap.components; package appeng.bootstrap.components;
import java.util.HashMap; import appeng.client.render.model.BuiltInModelLoader;
import java.util.Map;
import com.google.common.base.Preconditions; import com.google.common.base.Preconditions;
import net.minecraftforge.client.model.IModel; import net.minecraftforge.client.model.IModel;
import net.minecraftforge.client.model.ModelLoaderRegistry; import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.client.render.model.BuiltInModelLoader; import java.util.HashMap;
import java.util.Map;
@SideOnly( Side.CLIENT ) @SideOnly(Side.CLIENT)
public class BuiltInModelComponent implements IPreInitComponent public class BuiltInModelComponent implements IPreInitComponent {
{
private final Map<String, IModel> builtInModels = new HashMap<>(); private final Map<String, IModel> builtInModels = new HashMap<>();
private boolean hasInitialized = false; private boolean hasInitialized = false;
public void addModel( String path, IModel model ) public void addModel(String path, IModel model) {
{ Preconditions.checkState(!this.hasInitialized);
Preconditions.checkState( !this.hasInitialized ); this.builtInModels.put(path, model);
this.builtInModels.put( path, model );
} }
@Override @Override
public void preInitialize( Side side ) public void preInitialize(Side side) {
{
this.hasInitialized = true; this.hasInitialized = true;
BuiltInModelLoader loader = new BuiltInModelLoader( this.builtInModels ); BuiltInModelLoader loader = new BuiltInModelLoader(this.builtInModels);
ModelLoaderRegistry.registerLoader( loader ); ModelLoaderRegistry.registerLoader(loader);
} }
} }
@@ -1,16 +1,13 @@
package appeng.bootstrap.components; package appeng.bootstrap.components;
import appeng.bootstrap.IBootstrapComponent;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.registries.IForgeRegistry; import net.minecraftforge.registries.IForgeRegistry;
import appeng.bootstrap.IBootstrapComponent;
@FunctionalInterface @FunctionalInterface
public interface IBlockRegistrationComponent extends IBootstrapComponent public interface IBlockRegistrationComponent extends IBootstrapComponent {
{ void blockRegistration(Side side, IForgeRegistry<Block> blockRegistry);
void blockRegistration( Side side, IForgeRegistry<Block> blockRegistry );
} }
@@ -1,15 +1,12 @@
package appeng.bootstrap.components; package appeng.bootstrap.components;
import appeng.bootstrap.IBootstrapComponent;
import net.minecraftforge.fml.common.registry.EntityEntry; import net.minecraftforge.fml.common.registry.EntityEntry;
import net.minecraftforge.registries.IForgeRegistry; import net.minecraftforge.registries.IForgeRegistry;
import appeng.bootstrap.IBootstrapComponent;
@FunctionalInterface @FunctionalInterface
public interface IEntityRegistrationComponent extends IBootstrapComponent public interface IEntityRegistrationComponent extends IBootstrapComponent {
{ void entityRegistration(IForgeRegistry<EntityEntry> entityRegistry);
void entityRegistration( IForgeRegistry<EntityEntry> entityRegistry );
} }
@@ -19,13 +19,11 @@
package appeng.bootstrap.components; package appeng.bootstrap.components;
import net.minecraftforge.fml.relauncher.Side;
import appeng.bootstrap.IBootstrapComponent; import appeng.bootstrap.IBootstrapComponent;
import net.minecraftforge.fml.relauncher.Side;
@FunctionalInterface @FunctionalInterface
public interface IInitComponent extends IBootstrapComponent public interface IInitComponent extends IBootstrapComponent {
{ void initialize(Side side);
void initialize( Side side );
} }
@@ -1,16 +1,13 @@
package appeng.bootstrap.components; package appeng.bootstrap.components;
import appeng.bootstrap.IBootstrapComponent;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.registries.IForgeRegistry; import net.minecraftforge.registries.IForgeRegistry;
import appeng.bootstrap.IBootstrapComponent;
@FunctionalInterface @FunctionalInterface
public interface IItemRegistrationComponent extends IBootstrapComponent public interface IItemRegistrationComponent extends IBootstrapComponent {
{ void itemRegistration(Side side, IForgeRegistry<Item> itemRegistry);
void itemRegistration( Side side, IForgeRegistry<Item> itemRegistry );
} }
@@ -19,10 +19,9 @@
package appeng.bootstrap.components; package appeng.bootstrap.components;
import net.minecraftforge.fml.relauncher.Side;
import appeng.bootstrap.IBootstrapComponent; import appeng.bootstrap.IBootstrapComponent;
import appeng.bootstrap.IModelRegistry; import appeng.bootstrap.IModelRegistry;
import net.minecraftforge.fml.relauncher.Side;
/** /**
@@ -30,7 +29,6 @@ import appeng.bootstrap.IModelRegistry;
*/ */
@FunctionalInterface @FunctionalInterface
public interface IModelRegistrationComponent extends IBootstrapComponent public interface IModelRegistrationComponent extends IBootstrapComponent {
{ void modelRegistration(Side side, IModelRegistry registry);
void modelRegistration( Side side, IModelRegistry registry );
} }

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