Commit Graph

  • 048c2d0b46 Fix item stack rendering and consolidate it for fluids+items. Sebastian Hartte 2020-06-14 14:19:15 +02:00
  • f5a56682dd Improved TESR rendering for inscriber again: - Use storage block tag to determine if the larger transform should be used to show it in the inscriber. - Use an easing function to retract the stamp Sebastian Hartte 2020-06-14 13:40:22 +02:00
  • 190060754d Fix visual updates for quartz growth accelerator not occuring on power change of TE. Sebastian Hartte 2020-06-14 12:57:03 +02:00
  • 5ec07dc4fe Disable loot table for cable bus block (drops must be handled in tile entity to drop all connected parts). Sebastian Hartte 2020-06-14 12:56:48 +02:00
  • 2003506fd1 Simplified Inscriber TESR. Sebastian Hartte 2020-06-14 12:56:23 +02:00
  • 90a282bf05 Fix the fluix block being craftable with 4 purified fluix crystals. Sebastian Hartte 2020-06-14 11:46:10 +02:00
  • 194fa38b9f When shift-clicking items into a container, and the same item is already in the target slot while its capacity is full, do not needlessly trigger an inventory change. This resets the progress of blocks like the inscriber. Sebastian Hartte 2020-06-14 11:28:32 +02:00
  • 9599a31893 Removed Inscriber Recipe Registry Fixed Inscriber TESR rendering and added a small easing function Sebastian Hartte 2020-06-14 11:27:24 +02:00
  • 8e1d90a873 Removed unused recipe registry. Sebastian Hartte 2020-06-14 00:57:20 +02:00
  • 3989dbd860 Interpolate sky-chest lid angle (like vanilla does) for smoother opening and closing. Sebastian Hartte 2020-06-14 00:52:36 +02:00
  • a620245bbe Fix meteorite placer not re-sending chunks. Sebastian Hartte 2020-06-14 00:51:05 +02:00
  • 2e41d44964 Fix default block properties. Sebastian Hartte 2020-06-13 22:46:13 +02:00
  • d8660a53be Fix placement orientation for tile entities facing away from the player. Sebastian Hartte 2020-06-13 21:15:58 +02:00
  • eb883219a9 Fix loot for quartz ore. Sebastian Hartte 2020-06-13 21:15:41 +02:00
  • d13bbe06ac Crystals will start floating in water once they are no longer growing. Sebastian Hartte 2020-06-13 21:15:27 +02:00
  • 0db7e70722 Fix custom item entities not showing on the client Fix crystal growth not syncing Sebastian Hartte 2020-06-13 20:25:00 +02:00
  • b9381fc2e1 Fix dust textures (1px offset vs. vanilla) and updated gold dust texture to better match vanilla color scheme. Sebastian Hartte 2020-06-13 16:16:48 +02:00
  • 26184c3190 Fix crafting cube model references. Sebastian Hartte 2020-06-13 15:56:09 +02:00
  • a4b16c21a3 Spatial Sky Renderer fixed Changed Tooltips for Spatial Cells Updated forge + mcp Sebastian Hartte 2020-06-13 15:51:04 +02:00
  • 5ec9600177 Refactored spatial dimension data into a helper class. Sebastian Hartte 2020-06-13 13:07:15 +02:00
  • 2b36df9ebf Change dimension id prefix. Sebastian Hartte 2020-06-13 12:31:05 +02:00
  • 832d517e98 Spatial Dimension Changes Sebastian Hartte 2020-06-13 12:28:56 +02:00
  • 94226f3219 Working spatial dimensions teleport. Sebastian Hartte 2020-06-13 01:11:31 +02:00
  • e83429e1bb Updated ids to better match vanilla conventions (#4412) yueh 2020-06-12 19:05:29 +02:00
  • 65482357f7 Meteor world gen (#4409) Eutro 2020-06-12 10:36:45 +01:00
  • ae69ad6d8a Fixes #4388: Ensure correct ticking priority order (#4410) yueh 2020-06-11 20:21:17 +02:00
  • d449ee47c4 Refactored AEStacks & ItemList (#4406) yueh 2020-06-11 20:20:16 +02:00
  • c45a15e13b Github action to build branches except master (#4404) yueh 2020-06-11 20:18:41 +02:00
  • 5cda370746 Fix advancements (or try to) and fix translations Sebastian Hartte 2020-06-11 01:37:30 +02:00
  • 9bde4dd899 Paint Ball Translations Sebastian Hartte 2020-06-11 01:21:48 +02:00
  • d37345ccfe Fix paint balls. Sebastian Hartte 2020-06-11 00:51:41 +02:00
  • ecbcc56997 Added grinder and inscriber recipes. Improved JEI integration. Sebastian Hartte 2020-06-11 00:40:14 +02:00
  • 8ccc114f92 Basic JEI integration is back Sebastian Hartte 2020-06-10 20:27:19 +02:00
  • 19e7fd3544 Fixes javadocs task yueh 2020-06-10 20:07:00 +02:00
  • 1393b4c9dd Flattened Paintballs, great recipe migratin. Sebastian Hartte 2020-06-10 16:07:20 +02:00
  • 8c45807ecd Moving files over to datapack directory. Sebastian Hartte 2020-06-10 00:57:28 +02:00
  • 5f416bcca2 Removing Forge deobf again... Sebastian Hartte 2020-06-10 00:50:49 +02:00
  • 702bab1a12 Trying to fix the build. Sebastian Hartte 2020-06-10 00:42:07 +02:00
  • bd16641638 Fixed formation planes. Sebastian Hartte 2020-06-10 00:25:44 +02:00
  • 3e206ee544 Temporary fix for quad rotator. Sebastian Hartte 2020-06-09 19:22:45 +02:00
  • e1b66a2a1c Renamed items, added back waila. Sebastian Hartte 2020-06-09 18:16:40 +02:00
  • 0f41d4b60c Remove TravisCI (#4403) yueh 2020-06-09 15:32:23 +02:00
  • 962bd3af32 Added actions to build prs and upload artifacts yueh 2020-06-09 13:34:48 +02:00
  • ddd51c419c Only build on pushing to master yueh 2020-06-09 12:53:43 +02:00
  • 4513d33c13 Cache gradle yueh 2020-06-09 12:26:28 +02:00
  • 0466539c1c Cleanup gradle deps yueh 2020-06-09 12:19:48 +02:00
  • df06aaf271 Added workflow for building master yueh 2020-06-09 12:04:11 +02:00
  • 7d3ecd580e Fix CreativeTab ordering and erronous adding to all item groups for some items. Sebastian Hartte 2020-06-09 10:58:09 +02:00
  • 97e065ea1f Part models Sebastian Hartte 2020-06-09 00:53:40 +02:00
  • 4b11b8857b Start of part registration. Sebastian Hartte 2020-06-08 21:27:22 +02:00
  • b2afa0398c More Rendering fixes Sebastian Hartte 2020-06-08 18:35:27 +02:00
  • 679ea1c332 UVLightMap loader now works again (needs another pass). Sebastian Hartte 2020-06-07 18:58:31 +02:00
  • e2c62f0e27 Fixed seeds, materials and other things Sebastian Hartte 2020-06-07 17:30:43 +02:00
  • 7693be3ec5 Remove superfluous website serializer yueh 2020-06-07 17:23:15 +02:00
  • 23b6e195ac Revert using internal API yueh 2020-06-07 17:21:20 +02:00
  • 7715f605eb Fixed compile errors in fluid p2p tunnel yueh 2020-06-07 16:19:43 +02:00
  • 2bed72bb79 Removed superfluous imc handling yueh 2020-06-07 16:06:46 +02:00
  • 61d0781099 Removed old version checker service yueh 2020-06-07 16:02:14 +02:00
  • 1c7a28c606 More Rendering Fixes Sebastian Hartte 2020-06-07 15:56:48 +02:00
  • 2dc2f90d5b Removed item exporter service yueh 2020-06-07 15:54:38 +02:00
  • 6011b2dd49 Added custom method for updating block state from TileEntity state changes. Sebastian Hartte 2020-06-07 12:41:32 +02:00
  • 53fc345e88 Fix button rendering Sebastian Hartte 2020-06-07 12:30:00 +02:00
  • 46b1d1ffdc GUI Rendering and various fixes Sebastian Hartte 2020-06-07 03:29:57 +02:00
  • 97f04922b9 Restored more initialization code. Sebastian Hartte 2020-06-06 22:21:23 +02:00
  • 70418b0bb2 GUI Registration Sebastian Hartte 2020-06-06 21:54:09 +02:00
  • ff042a394b All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes. Sebastian Hartte 2020-06-06 21:16:05 +02:00
  • bb453b0d35 Flattening part 1 Sebastian Hartte 2020-06-05 22:47:29 +02:00
  • c411a800f6 Work on server data and registries. Sebastian Hartte 2020-06-05 19:03:29 +02:00
  • 476c310de6 Fixed Auto Rotating Model (reverted to old code for now, fix later) Sebastian Hartte 2020-06-05 14:23:28 +02:00
  • d0b8a5f33f Working on Inscriber TESR Sebastian Hartte 2020-06-05 00:58:11 +02:00
  • 51e82587c7 Added older registries back in Sebastian Hartte 2020-06-04 23:25:11 +02:00
  • 70444999b9 Added back all blocks. Sebastian Hartte 2020-06-04 20:32:17 +02:00
  • 2139b810d0 Slight fixes Sebastian Hartte 2020-06-04 20:25:19 +02:00
  • c402390282 Compiles again. Sebastian Hartte 2020-06-04 19:58:58 +02:00
  • 237463dd94 Lots of compile fixes Sebastian Hartte 2020-06-04 03:02:48 +02:00
  • 6eb2a9504a Fix client-side init code (checked for thread groups instead of dist). More sky compass fixes. Sebastian Hartte 2020-06-03 18:49:22 +02:00
  • 64651feb3c QuadRotator performance, QaudMatrixTransformer should update orientation covers1624 2020-06-03 20:53:49 +09:30
  • 1e2e34ac54 Auto Rotating Model Sebastian Hartte 2020-06-03 13:19:11 +02:00
  • 36eb8c807e Orientation Fixes when Placing Blocks with Tile Entities Sky Compass Rendering (no rotation yet) Sebastian Hartte 2020-06-03 01:19:18 +02:00
  • 58afa6539f Add data generation. (#4399) Eutro 2020-06-02 22:13:49 +01:00
  • 1056629545 Removed commented out TESR stuff. Sebastian Hartte 2020-06-02 22:57:51 +02:00
  • 2de3a2ecee Grindr, GUI, Container. Sebastian Hartte 2020-06-02 22:52:35 +02:00
  • cf9ab8a13b ActionResultType in onActivated Sebastian Hartte 2020-06-02 19:15:23 +02:00
  • 3e78c713d1 Moved open method to Sky Chest Container. Sebastian Hartte 2020-06-02 18:57:05 +02:00
  • 2f50568237 First Container opens (Sky Chest) Sebastian Hartte 2020-06-02 12:41:03 +02:00
  • 92fa237ce0 startClient works again Sebastian Hartte 2020-06-02 11:54:23 +02:00
  • 7747804385 More Container / GUI fixes Sebastian Hartte 2020-06-02 11:40:26 +02:00
  • fb4995da62 Even more compile covers1624 2020-06-02 19:09:53 +09:30
  • 3f5c299d09 More compile things covers1624 2020-06-02 15:12:30 +09:30
  • 404ef5624b Move some client registration to ClientSetupEvent covers1624 2020-06-02 12:06:26 +09:30
  • d32dbfd3c8 Some models and render stuff compiles covers1624 2020-06-02 11:59:29 +09:30
  • 7483314190 Re-implement stairs. eutropius225 2020-06-02 01:50:02 +01:00
  • 6b40fda793 Re-implement slabs. eutropius225 2020-06-02 01:17:40 +01:00
  • 19cdea7eb5 Move from ByteBuf to PacketBuffer covers1624 2020-06-02 11:07:46 +09:30
  • d4c9e5c490 More Renames Sebastian Hartte 2020-06-02 02:38:10 +02:00
  • fc300745cd Container-Stuff Sebastian Hartte 2020-06-02 02:33:05 +02:00
  • 9f63859769 Work on GUIs (specifically to get SkyChest GUI) Sebastian Hartte 2020-06-02 02:14:09 +02:00
  • 271e8889a1 Sky Chest TESR / Tile Entity Registration Changes Sebastian Hartte 2020-06-01 21:59:08 +02:00
  • 36af72faeb More decorative blocks Sebastian Hartte 2020-06-01 17:26:36 +02:00
  • 2a1ba12516 QuartzFixture and (semi-borked) LightningFX Sebastian Hartte 2020-06-01 16:59:11 +02:00