Electroblob77
086d9f6af6
A few tweaks and fixes for flamecatcher
2020-10-21 22:37:53 +01:00
Electroblob77
7e658d74b5
Probably shouldn't be rendering the ends of this
2020-10-21 22:24:07 +01:00
Electroblob77
2bb242e6fb
Add flamecatcher spell, and addItemExtras hook for SpellConjuration
2020-10-21 22:23:54 +01:00
Electroblob77
38aa80d60a
That didn't work :(
2020-10-20 00:22:17 +01:00
Electroblob77
f41effd44f
Add config option to change progression requirements
2020-10-19 23:52:27 +01:00
Electroblob77
1c96c88082
Remove shadow from players under the effects of mirage
2020-10-19 23:37:12 +01:00
Electroblob77
89345d4fbc
Add mirage spell
2020-10-18 22:12:14 +01:00
Electroblob77
0dd26de905
Add guardian beam spell
2020-10-17 15:28:51 +01:00
Electroblob77
795bdcd427
Fix player animations being applied to all instances of the model
2020-10-17 13:02:09 +01:00
Electroblob77
f5cd740497
Add amulet of esundor, plus fixes for frost barrier
2020-10-10 18:30:54 +01:00
Electroblob77
d5d933b4e6
Add dire wolf pelt
2020-10-03 00:54:20 +01:00
Electroblob77
c86cd88a57
Improvements to shield rendering, now with trippy animations!
2020-09-30 18:37:49 +01:00
Electroblob77
ac5b3466e7
A few little optimisations for PlayerAnimator
2020-09-30 17:05:57 +01:00
Electroblob77
3f36f933ff
Only display search tips on the spells tab!
2020-09-27 17:49:46 +01:00
Electroblob77
f32bcae8d3
Better particle interaction for custom hitboxes (now they can't pass through thin stuff)
2020-09-27 17:49:11 +01:00
Electroblob77
c05f4001fd
Add frost barrier spell
2020-09-27 17:48:37 +01:00
Electroblob77
aac931f6b2
Clean up a bunch of TODOs that are no longer relevant
2020-09-23 23:49:36 +01:00
Electroblob77
ed9e9110e5
Remove all references to WandHelper from GuiSpellDisplay and abstract them behind ISpellCastingItem
2020-09-23 23:22:11 +01:00
Electroblob77
ebcfd3963d
Remove all references to Minecraft.getMinecraft().player from RenderPlayerEvent receivers because some mods render players in the main menu, fixes #497
...
(Actually, it probably doesn't matter because all the references were moved inside the situational checks, but it's better to use the event parameters anyway)
2020-09-12 14:16:59 +01:00
Electroblob77
373ab0c3dc
Handy as the search tips are, maybe we shouldn't show them *everywhere*...
2020-08-30 00:26:20 +01:00
Electroblob77
5bca261582
Add tip-top tooltip with top tips for snazzy super-speedy spell searching system
...
And confusingly convoluted commit comments
2020-08-30 00:06:01 +01:00
Electroblob77
1c8011ff74
It never fails to amaze me how many things that should never be null somehow end up being null for one single user...
2020-08-24 21:22:10 +01:00
Electroblob77
2b27729062
Hey lectern, stop doing that, it's really annoying
2020-08-21 23:27:57 +01:00
Electroblob77
dac40ecf98
Extend mind control overlay effect to possessed creatures
2020-08-21 23:24:18 +01:00
Electroblob77
ba487bea41
Add withering totem spell
2020-08-21 00:08:31 +01:00
Electroblob77
aaf5f1ff71
Automatic item model registry, because I'm fed up with registering all my items twice
2020-08-13 22:23:58 +01:00
Electroblob77
e5e01dca88
Client event handlers should be specified as such!
2020-07-27 13:10:05 +01:00
Electroblob77
e4290598d5
Tweak colours
2020-07-19 16:07:54 +01:00
Electroblob77
3343385a7c
Add donor perks and tweak generalise rendering of healing totem
2020-07-19 15:56:07 +01:00
Electroblob77
a945201cec
Use the same test in the new spell icon as the new spell book tooltip
2020-07-15 00:21:37 +01:00
Electroblob77
651eb8834b
Make sure ParticleBuilder warnings only trigger when appropriate, plus misc cleanup
2020-07-06 22:53:10 +01:00
Electroblob77
a78a4147db
Fix summon animation being stuck on frame 0 for permanent summoned creatures
2020-07-06 15:18:10 +01:00
Electroblob77
de7226f792
Various tweaks to boulder
2020-07-05 15:46:49 +01:00
Electroblob77
22a125d720
Add boulder spell
2020-07-05 00:39:06 +01:00
Electroblob77
8ae6bc9102
Tidy up entity geometry stuff:
...
- Add a getCentre method for entities to GeometryUtils
- Replace getPositionEyes(0) with getPositionEyes(1) since it's more efficient, and by definition they must be the same
- Remove all the silly getEntityBoundingBox().minY stuff, this bug has been fixed since 1.8! (which begs the question: if it was considered a bug, how on earth did it go unfixed for that long?)
- A few other small things
2020-07-04 13:34:11 +01:00
Electroblob77
183d5a2416
Add demonic seal
2020-07-03 12:04:48 +01:00
Electroblob77
202552a967
Add cursed helm
2020-07-02 23:47:36 +01:00
Electroblob77
b6ccee010b
Add config options to show/hide spell HUD and charge meter
2020-07-02 17:28:02 +01:00
Electroblob77
429f74393e
Fix sixth sense colour
2020-06-30 15:53:25 +01:00
Electroblob77
68dad2a148
Add mind control overlay
2020-06-29 21:16:10 +01:00
Electroblob77
3a68ba8927
Implement blast modifier support for all applicable constructs, plus misc construct-related cleanup and fixes
2020-06-28 16:56:18 +01:00
Electroblob77
080022127c
Add radiant totem spell
2020-06-26 17:46:47 +01:00
Electroblob77
93b0aa948f
Disable depth mask for magical light rendering
2020-06-23 23:44:44 +01:00
Electroblob77
33c5f79ed7
Add archivist's eyeglass and spectral tether, plus some improvements to teleportation
2020-06-23 22:09:06 +01:00
Electroblob77
76f2145072
Remove hardcoded full brightness for flash particles
2020-06-20 13:27:01 +01:00
Electroblob77
cbc778bff7
Centralise some more particle stuff, still not fixed though :(
2020-06-20 13:08:55 +01:00
Electroblob77
daf174ec3f
Remove unused summon particles, we have a fancier layer system now :D
2020-06-18 18:04:49 +01:00
Electroblob77
7afcdce21e
Fix some particle weirdness (somehow the interp pos is wrong by the time it gets to fx layer 3)
2020-06-18 17:42:16 +01:00
Electroblob77
3bc2ff2853
Cleanup
2020-06-18 16:27:09 +01:00
Electroblob77
f7f9190227
For some reason getTotalWorldTime isn't incrementing client-side in some cases when the doDaylightCycle is off, so replace them with alternatives wherever possible
...
What's really weird is sometimes it works just fine, even in client-side stuff
2020-06-18 16:20:10 +01:00