Electroblob77
cfdda5716d
Smooooooth animations
2020-05-31 17:22:23 +01:00
Electroblob77
a33715ad51
Add zombie apocalypse spell
2020-05-31 17:16:55 +01:00
Electroblob77
05aac02966
A good ol' splash of optimise imports
2020-05-24 23:59:13 +01:00
Electroblob77
1af0186886
Add config options for disabling specific artefacts
2020-05-24 23:58:20 +01:00
Electroblob77
3e0dbb9755
It's about time we sorted out all these translations
2020-05-24 23:57:46 +01:00
Electroblob77
d9f7d94115
Remove unused translation keys
2020-05-24 22:55:51 +01:00
Electroblob77
94f4e680af
Sync tile entities with casters properly, and tidy up a few other related things
2020-05-24 22:09:09 +01:00
Electroblob77
e17b5d2300
Remove incorrect !world.isRemote check and redundant constructor, fixes #446
2020-05-23 21:04:29 +01:00
Electroblob77
601f8a97fa
Helps if you actually save the settings...
2020-05-22 18:08:05 +01:00
Electroblob77
e6b7f25932
Apparently the default is false
2020-05-22 17:57:17 +01:00
Electroblob77
6c08b21f7f
More accurate descriptions, and make it synchronised
2020-05-22 17:54:53 +01:00
Electroblob77
d22c530f79
Default value should be false
2020-05-22 17:37:58 +01:00
Electroblob77
ddcaffc1b1
Add config option to treat passive creatures as allies
2020-05-22 17:34:07 +01:00
Electroblob77
6696be59a4
Allow crystal flowers to be placed in flower pots
2020-05-22 16:43:24 +01:00
Electroblob77
e1df468d93
Change remnant spawn egg colours
2020-05-22 12:52:55 +01:00
Electroblob77
5a57e8341a
Add icarus medallion and void opal
2020-05-22 12:49:45 +01:00
Electroblob77
dd137c68f6
Make remnants spawn from obelisk spawners (bye bye mobelisks o/)
2020-05-21 20:55:10 +01:00
Electroblob77
1275f1d31f
Add remnants
2020-05-21 18:40:01 +01:00
Electroblob77
30f2a99a2c
Not sure what was going on here
2020-05-19 22:08:36 +01:00
Electroblob77
650344a0c8
Add stormcloud spell
2020-05-18 20:41:41 +01:00
Electroblob77
ebde514c98
Fix scrolls not triggering spell casting finish method and event
2020-05-17 00:35:56 +01:00
Electroblob77
4739d9f9fc
Add cooldowns (using the vanilla mechanic) to various consumable items
2020-05-17 00:32:02 +01:00
Electroblob77
ef39757229
Add right-click use for mana flasks - right-click while holding a mana flask to charge the emptiest item from the hotbar, offhand or armour slots
2020-05-17 00:04:38 +01:00
Electroblob77
e09f9313f9
This is nullable
2020-05-16 23:35:23 +01:00
Electroblob77
94a17a63c1
Sync tile entity when book texture changes
2020-05-16 22:24:14 +01:00
Electroblob77
594c546f11
Make all valid books work with shift-clicking and hopper insertion
2020-05-16 18:33:53 +01:00
Electroblob77
cda9947e17
All synchronised settings require world restart!
2020-05-16 18:26:59 +01:00
Electroblob77
48a350b63a
Allow any book to be placed in a bookshelf
...
- Modifies the bookshelf model and blockstate to choose a texture dynamically based on the book item
- Changes bookshelf slots to accept all books from wizardry and vanilla minecraft by default
- Adds a couple of hooks to allow addons to register their own book items and model textures
- Adds a config option to allow modpack makers to add more book items
2020-05-15 22:52:32 +01:00
Electroblob77
28da6810d7
Oops
2020-05-15 21:21:21 +01:00
Electroblob77
f5ce186a7d
Well this hasn't been looked at in a while
2020-05-15 20:30:56 +01:00
Electroblob77
04bebe5910
Allow receptacles to be ignited using dispensers
2020-05-14 17:20:19 +01:00
Electroblob77
fe5060a2c0
Don't decrement spell index if spells haven't been initialised, and add the missing safety check to getCurrentMaxCooldown - fixes #428
2020-05-13 12:06:41 +01:00
Electroblob77
9205f082f1
Rename texture variable to something more sensible
2020-05-12 23:56:36 +01:00
Electroblob77
ff4c17d1c1
Add crafting recipe for receptacle
2020-05-12 23:49:18 +01:00
Electroblob77
34a4609af2
Tweak receptacle model
2020-05-12 23:46:05 +01:00
Electroblob77
25475632d9
Require line-of-sight for summoning spells
2020-05-12 23:28:05 +01:00
Electroblob77
bfc23ce6f7
Remove a bunch of deprecated methods
2020-05-12 23:09:48 +01:00
Electroblob77
a97abd26d0
Add receptacles
2020-05-11 18:42:00 +01:00
Electroblob77
11821ff14d
Apparently we don't need this any more
2020-05-11 18:38:18 +01:00
Electroblob77
5c34b379d1
Update French translations, courtesy of Crowller
2020-05-11 18:36:58 +01:00
Electroblob77
c4d4c67302
Well this is awkward :/
2020-05-11 18:35:37 +01:00
Electroblob77
c04ee35fc3
Helps if you actually define the curative items... fixes #435
2020-05-11 18:29:32 +01:00
Electroblob77
09b52a4586
Reorganise block registry
2020-05-10 16:21:24 +01:00
Electroblob77
1f9f5a1cc5
Add spectral dust
2020-05-10 11:10:52 +01:00
Electroblob77
be250e218e
Add player animation system!
...
- Hooks into ModelRenderer by wrapping it in an extended version that allows modification of angles after the model has set them
- Is compatible with pretty much everything, yay (even modded armour!)
- Adds property overrides to ItemWand so that gets animated too
- Adds a system for generating override models from a template at runtime so I don't have to duplicate all the wand models
- Tweaks particles and ray spells so they line up with the end of the newly-animated wand
- Fixes a long-standing bug where wand usage actions would stop immediately for all non-continuous spells
2020-05-09 20:17:15 +01:00
Electroblob77
cf38a16f49
A slightly better way of loading the book model texture
2020-05-07 23:22:52 +01:00
Electroblob77
a31b1c79e3
Make indirect magic damage count as magic damage, fixes #396
2020-05-06 20:21:49 +01:00
Electroblob77
0354f99bd2
Make wizardry-specific overloads package-private where possible to avoid confusion
2020-04-25 13:00:40 +01:00
Electroblob77
301ec86c27
Add comparator behaviour to bookshelves
2020-04-22 17:14:21 +01:00
Electroblob77
ee96ff3ddd
Reflect into Block#getSilkTouchDrop instead of copying it, fixes #418
2020-04-22 17:13:55 +01:00