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53 Commits

Author SHA1 Message Date
Electroblob77 43b66df22a Update version number 2019-09-09 00:06:01 +01:00
Electroblob77 b192a431d7 Copy NBT to new stack in mana flask charging recipes, fixes #242 2019-09-09 00:03:38 +01:00
Electroblob77 3be98ab612 Fix JEI log spam about mana flask recharging recipes having empty output
Either JEI shouldn't be erroring or the Forge javadoc is wrong. Either way, it seems to make no difference so let's not bother with it.
2019-09-08 23:43:10 +01:00
Electroblob77 ed950322ff Temporarily disable the spells sound category to stop issue #238 from happening 2019-09-08 23:40:13 +01:00
Electroblob77 4cde8c60bc Fix NPE in WandHelper#getCurrentCooldown 2019-09-05 00:47:50 +01:00
Electroblob77 9924e10f13 Rebalance progression again 2019-09-05 00:33:45 +01:00
Electroblob77 eeb0640525 Fix incorrect description for tome of the diligent 2019-09-05 00:32:40 +01:00
Electroblob77 693c11ada0 Fix wands not resetting their progression when upgraded 2019-09-05 00:28:42 +01:00
Electroblob77 038fd7225f Add progression bar to arcane workbench GUI 2019-09-05 00:28:05 +01:00
Electroblob77 999e32f37c Add lower limit checks for wand cooldown indices in NBT, fixes #155 2019-09-05 00:20:13 +01:00
Electroblob77 8c2ac5adbb Update credits 2019-09-04 23:09:00 +01:00
Electroblob77 9c1e2e08c3 Update version number 2019-09-04 13:51:41 +01:00
Electroblob77 e7f7960540 Display intended Minecraft version in handbook instead of the exact version running (used to display the ugly 1.12.2-[forge version] string) 2019-09-04 13:50:14 +01:00
Electroblob77 a46bad4497 Prevent forfeits from breaking blocks they shouldn't break, fixes #190 2019-09-04 13:21:54 +01:00
Electroblob77 06d02ad45d Swap order of attacker/target null checks in ADS, fixes #185 2019-09-04 13:11:08 +01:00
Electroblob77 c39a213e62 Add null check for side hit to ice spikes spell, fixes #188 2019-09-04 13:04:40 +01:00
Electroblob77 2caca39a22 Merge branch '1.12.2' of https://github.com/Electroblob77/Wizardry into 1.12.2 2019-09-04 12:48:19 +01:00
Electroblob 8d46191ff8 Update guide_for_contributing.md 2019-09-04 12:46:49 +01:00
Electroblob77 fb7af9328d Correct typos in lang files 2019-09-04 12:31:10 +01:00
Electroblob77 0991baf964 Fix clairvoyance particles not moving correctly 2019-09-04 12:30:59 +01:00
Electroblob77 bdefecbe9b Replace event cancellation with setting target to null, fixes #236 2019-09-04 11:51:06 +01:00
Electroblob77 eef48f319a Commented code is dead code! 2019-09-04 11:48:19 +01:00
Electroblob77 3a788c867c Reimplement fix for #68 from #110, using IManaStoringItem and multiple mana flask sizes 2019-09-04 11:47:23 +01:00
Electroblob77 1ba723ade1 Add Polish translations, courtesy of Trozuu 2019-09-03 20:59:17 +01:00
Electroblob77 c06105cd00 Add tier, element and spell type to advanced tooltips for spell books and scrolls 2019-09-03 20:55:41 +01:00
Electroblob77 97c72685bb Fix construct spells crashing the game when cast by dispensers, fixes #182 2019-09-03 18:37:56 +01:00
Electroblob77 23fccaac9c How did that happen?! 2019-09-03 18:37:17 +01:00
Electroblob77 74b6bdba0f Merge branch '1.12.2' of https://github.com/Electroblob77/Wizardry into 1.12.2 2019-09-03 17:42:55 +01:00
Electroblob77 d69e3a253d Add check for first person player when applying/removing possession shaders, fixes #179 2019-09-03 17:37:02 +01:00
Electroblob77 744c7a2331 Rebalance resistance spells 2019-09-03 17:31:38 +01:00
Electroblob c355cb034c Update issue templates 2019-09-03 17:27:33 +01:00
Electroblob77 5e321cc4cf Require the player to be sneaking to dispel a block with conjure block 2019-09-03 17:19:09 +01:00
Electroblob77 fbecce0543 Fix spectral block lighting and make it full brightness 2019-09-03 17:18:20 +01:00
Electroblob77 a6c24e9cb6 Cleanup 2019-09-03 16:27:55 +01:00
Electroblob77 14a624db3f Helps if you actually populate the enchantment fields... fixes imbuement spells not working properly, see #217 2019-09-03 16:27:03 +01:00
Electroblob77 16a4c8231f Remove isHandActive check from spectral bow reequip method, fixes part 7 of #217 2019-09-03 15:58:43 +01:00
Electroblob77 931c99617c Move sound category initialisation to preInit and replace the colon with an underscore, fixes #198
I should learn to read, it's literally written in the javadoc for CustomSoundCategory...
2019-09-03 15:45:25 +01:00
Electroblob77 037f340a03 Add keys for WAWLA enchantment description support, fixes #210 2019-09-02 19:25:56 +01:00
Electroblob77 b6cc417641 Reduce required progression for each tier a bit 2019-09-02 19:19:45 +01:00
Electroblob77 6565a0734a Add 5x progression modifier for casting an undiscovered spell for the first time 2019-09-02 19:11:08 +01:00
Electroblob77 0aac70c5fb Reduce spells tracked for wand progression from 10 to 5 2019-09-02 19:10:11 +01:00
Electroblob77 8551dc407b Add array range checks to all cooldown methods that don't have them, fixes #183
I'm concerned this may just be convering up the problem, but without being able to recreate it there's little else I can do.
2019-09-02 19:03:08 +01:00
Electroblob77 1eec7921ce Add Minecraft and Forge version requirements 2019-09-02 18:51:51 +01:00
Electroblob77 18920a24c5 Increase default rarity of structures 2019-09-02 18:24:07 +01:00
Electroblob77 e0c6f0f00f Add null check in transportation packet handler, fixes #229 2019-09-02 17:47:19 +01:00
Electroblob77 a4f6391fac Why was that outside the check?! 2019-09-02 17:46:38 +01:00
Electroblob77 a570bd57d0 Replace call to client-side-only method setVelocity, fixes #228 2019-09-02 17:39:36 +01:00
Electroblob77 f1ff179b98 Check if spell properties are initialised when setting lightning hammer item attribute modifiers, fixes #219 2019-09-02 17:05:21 +01:00
Electroblob77 6d09acc78e Make combustion rune respect playerBlockDamage and mobGriefing settings, fixes part of #217 2019-09-02 16:32:03 +01:00
Electroblob77 960d97de49 Prevent IndexOutOfBoundsException when clicking an already-remembered stone circle, fixes second crash in #217 2019-09-02 16:03:40 +01:00
Electroblob77 ebe64b06e3 Move setBlockState call inside !world.isRemote check, fixes #216 2019-09-02 15:51:44 +01:00
Electroblob77 99887f95e2 Copy loaded tile entity list before iterating client-side, fixes #205 2019-09-02 15:18:17 +01:00
Electroblob77 2e5a9fce3e Don't call canCast() from WizardryUtilities#isCasting(), fixes #196 2019-09-02 15:15:36 +01:00
55 changed files with 1755 additions and 253 deletions
+1 -1
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@@ -10,7 +10,7 @@ assignees: ''
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting.
Minecraft version: 1.12.2 [change as necessary]
Wizardry version: 4.1.4 [change as necessary]
Wizardry version: 4.2.2 [change as necessary]
Environment: Singleplayer/LAN game/Server [delete as necessary]
Issue details: [describe what you were doing when the issue occurred, what went wrong, what you expected to happen, etc.]
+17
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@@ -0,0 +1,17 @@
---
name: Question
about: Ask a question about the mod or the code
title: "[Give a brief, relevant title here]"
labels: question
assignees: ''
---
Please read the [guide for contributing](https://github.com/Electroblob77/Wizardry/blob/1.12.2/guide_for_contributing.md) before posting.
Minecraft version: 1.12.2 [change as necessary]
Wizardry version: 4.2.2 [change as necessary]
Question details: [explain your question here]
Other mods involved: [if this question involves other mods, list them here]
+11 -4
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@@ -1,7 +1,7 @@
# Credits
Electroblob's Wizardry
Version 4.1.4
Version 4.2.3
For Minecraft 1.12.2
Designed, coded and textured by Electroblob
@@ -18,11 +18,18 @@ In addition, I'd like to thank the following individuals for their contributions
- 12foo
- Shadows-of-Fire
- HellFirePvP
- Tora-B
- Avatair
- Aeronica
#### Translations
- Russian: VilagVil
- Spanish and Mexican Spanish: MadWrist
- Chinese: ZHENGLOC and dragon-evol
- Spanish and Mexican Spanish: MadWrist
- Russian: VilagVil, kellixon
- French: Hahdrim
- Brazilian Portuguese: lorrampi
- Chinese: ZHENGLOC, dragon-evol
- Korean: shejery, rewi_wire
- Polish: Trozuu
Lightning ray sound effect from OhhWowProductions
+1 -1
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@@ -11,7 +11,7 @@ apply plugin: 'net.minecraftforge.gradle.forge'
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
version = "4.2.1" // There, it matches semver, happy now?
version = "4.2.3" // There, it matches semver, happy now?
group= "electroblob.wizardry"// http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "ElectroblobsWizardry"
+2
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@@ -8,6 +8,8 @@ When submitting an issue, I would be grateful if you could follow these few guid
- Please stick to the issue template, it's there to help you provide the right information so I can fix the problem more easily. If you're not sure what to put for anything, that's ok, just leave it as it is.
- One issue per issue please! Make a separate issue for each bug/suggestion. If you think multiple different issues may be related, reference between them using # followed by the issue number.
- Please give me as much information about the issue as you can, but keep it relevant. "This is really annoying me and my friend" does not help me fix the problem!
- Make sure your wizardry and Forge versions are both up-to-date for the game version you are using.
@@ -89,7 +89,7 @@ public final class Settings {
/** <b>[Server-only]</b> List of dimension ids in which to generate wizard towers. */
public int[] towerDimensions = {0};
/** <b>[Server-only]</b> The rarity of wizard towers, used by the world generator. Larger numbers are rarer. */
public int towerRarity = 600;
public int towerRarity = 900;
/** <b>[Server-only]</b> List of structure file locations for wizard towers without loot chests. */
public ResourceLocation[] towerFiles = {new ResourceLocation(Wizardry.MODID, "wizard_tower_0"),
new ResourceLocation(Wizardry.MODID, "wizard_tower_1"),
@@ -103,7 +103,7 @@ public final class Settings {
/** <b>[Server-only]</b> List of dimension ids in which to generate obelisks. */
public int[] obeliskDimensions = {0, -1};
/** <b>[Server-only]</b> The rarity of obelisks, used by the world generator. Larger numbers are rarer. */
public int obeliskRarity = 550;
public int obeliskRarity = 800;
/** <b>[Server-only]</b> List of structure file locations for obelisks. */
public ResourceLocation[] obeliskFiles = {new ResourceLocation(Wizardry.MODID, "obelisk_0"),
new ResourceLocation(Wizardry.MODID, "obelisk_1"),
@@ -113,7 +113,7 @@ public final class Settings {
/** <b>[Server-only]</b> List of dimension ids in which to generate shrines. */
public int[] shrineDimensions = {0, -1};
/** <b>[Server-only]</b> The rarity of shrines, used by the world generator. Larger numbers are rarer. */
public int shrineRarity = 1000;
public int shrineRarity = 1500;
/** <b>[Server-only]</b> List of structure file locations for shrines. */
public ResourceLocation[] shrineFiles = {new ResourceLocation(Wizardry.MODID, "shrine_0"),
new ResourceLocation(Wizardry.MODID, "shrine_1"),
@@ -706,7 +706,7 @@ public final class Settings {
towerDimensions = property.getIntList();
propOrder.add(property.getName());
property = config.get(WORLDGEN_CATEGORY, "towerRarity", 600, "Rarity of wizard towers. 1 in this many chunks will contain a wizard tower, meaning higher numbers are rarer.", 20, 5000);
property = config.get(WORLDGEN_CATEGORY, "towerRarity", 900, "Rarity of wizard towers. 1 in this many chunks will contain a wizard tower, meaning higher numbers are rarer.", 20, 5000);
property.setLanguageKey("config." + Wizardry.MODID + ".tower_rarity");
property.setRequiresWorldRestart(true);
Wizardry.proxy.setToNumberSliderEntry(property);
@@ -744,7 +744,7 @@ public final class Settings {
obeliskDimensions = property.getIntList();
propOrder.add(property.getName());
property = config.get(WORLDGEN_CATEGORY, "obeliskRarity", 550, "Rarity of obelisks. 1 in this many chunks will contain an obelisk, meaning higher numbers are rarer.", 20, 5000);
property = config.get(WORLDGEN_CATEGORY, "obeliskRarity", 800, "Rarity of obelisks. 1 in this many chunks will contain an obelisk, meaning higher numbers are rarer.", 20, 5000);
property.setLanguageKey("config." + Wizardry.MODID + ".obelisk_rarity");
property.setRequiresWorldRestart(true);
Wizardry.proxy.setToNumberSliderEntry(property);
@@ -764,7 +764,7 @@ public final class Settings {
shrineDimensions = property.getIntList();
propOrder.add(property.getName());
property = config.get(WORLDGEN_CATEGORY, "shrineRarity", 1000, "Rarity of shrines. 1 in this many chunks will contain a shrine, meaning higher numbers are rarer.", 20, 5000);
property = config.get(WORLDGEN_CATEGORY, "shrineRarity", 1500, "Rarity of shrines. 1 in this many chunks will contain a shrine, meaning higher numbers are rarer.", 20, 5000);
property.setLanguageKey("config." + Wizardry.MODID + ".shrine_rarity");
property.setRequiresWorldRestart(true);
Wizardry.proxy.setToNumberSliderEntry(property);
@@ -12,10 +12,10 @@ import electroblob.wizardry.misc.Forfeit;
import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.registry.*;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.CustomSoundCategory;
import electroblob.wizardry.util.SpellProperties;
import electroblob.wizardry.worldgen.*;
import net.minecraft.item.Item;
import net.minecraft.util.SoundCategory;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.fml.common.Mod;
@@ -41,7 +41,10 @@ import org.apache.logging.log4j.Logger;
* @author Electroblob
* @since Wizardry 1.0
*/
@Mod(modid = Wizardry.MODID, name = Wizardry.NAME, version = Wizardry.VERSION, guiFactory = "electroblob.wizardry.WizardryGuiFactory")
@Mod(modid = Wizardry.MODID, name = Wizardry.NAME, version = Wizardry.VERSION, acceptedMinecraftVersions = "[1.12.2]",
guiFactory = "electroblob.wizardry.WizardryGuiFactory", dependencies = "required-after:forge@[14.23.5.2814,)")
public class Wizardry {
/** Wizardry's mod ID. */
@@ -51,14 +54,14 @@ public class Wizardry {
/**
* The version number for this version of wizardry. The following system is used for version numbers:
* <p></p>
* <center><b>[major Minecraft version].[major mod version].[minor mod version/patch]
* <center><b>[major Minecraft version].[major mod version].[minor mod version/patch]</b>
* <p></p>
* </center></b> The major mod version is consistent across Minecraft versions, i.e. Wizardry 1.1 has the same
* </center> The major mod version is consistent across Minecraft versions, i.e. Wizardry 1.1 has the same
* features as Wizardry 2.1, but they are for different versions of Minecraft and have separate minor versioning.
* 1.x.x represents Minecraft 1.7.x versions, 2.x.x represents Minecraft 1.10.x versions, 3.x.x represents Minecraft
* 1.11.x versions, and so on.
*/
public static final String VERSION = "4.2.1";
public static final String VERSION = "4.2.3";
// IDEA: Triggering of inbuilt Forge events in relevant places?
// IDEA: Abstract the vanilla particles behind the particle builder
@@ -110,6 +113,9 @@ public class Wizardry {
proxy.registerRenderers();
proxy.registerKeyBindings();
// Commented out for 4.2.3 to get rid of the sound bug, reinstate once a fix is found.
WizardrySounds.SPELLS = SoundCategory.PLAYERS;//CustomSoundCategory.add(Wizardry.MODID + "_spells");
WizardryBaublesIntegration.init();
WizardryAntiqueAtlasIntegration.init();
@@ -148,8 +154,6 @@ public class Wizardry {
proxy.initGuiBits();
proxy.registerParticles();
proxy.registerSoundEventListener();
WizardrySounds.SPELLS = CustomSoundCategory.add(Wizardry.MODID + ":spells");
}
@EventHandler
@@ -11,7 +11,6 @@ import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
@@ -34,26 +33,16 @@ public class BlockSpectral extends Block implements ITileEntityProvider {
// Replaces getRenderBlockPass
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getRenderLayer(){
return BlockRenderLayer.TRANSLUCENT;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state){
return EnumBlockRenderType.MODEL;
}
// Apparently it's OK to override this, despite it being deprecated. More importantly, it being deprecated is not
// Forge's doing, rather it is Mojang themselves misusing the @Deprecated annotation to mean 'internal, don't call'.
@Override
public boolean isOpaqueCube(IBlockState state){
return false;
}
@Override
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos){
return false;
}
// See BlockTransportationStone for what all these do
@Override public boolean isFullCube(IBlockState state){ return false; }
@Override public boolean isBlockNormalCube(IBlockState state){ return false; }
@Override public boolean isNormalCube(IBlockState state){ return false; }
@Override public boolean isOpaqueCube(IBlockState state){ return false; }
@Override
public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random random){
@@ -67,12 +56,12 @@ public class BlockSpectral extends Block implements ITileEntityProvider {
}
}
// Overriden to make the block always look full brightness despite not emitting
// full light.
@Override
public int getPackedLightmapCoords(IBlockState state, IBlockAccess source, BlockPos pos){
return 15;
}
// // Overriden to make the block always look full brightness despite not emitting
// // full light.
// @Override
// public int getPackedLightmapCoords(IBlockState state, IBlockAccess source, BlockPos pos){
// return 15;
// }
@Override
public boolean hasTileEntity(IBlockState state){
@@ -62,18 +62,12 @@ public class BlockTransportationStone extends Block {
return false;
}
// Forge version of the above method. I still need to override both though because vanilla uses the other one.
@Override
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos){
return false;
}
// ... and this one is for rendering.
@Override
public boolean isOpaqueCube(IBlockState state){
return false;
}
@Override
public boolean isSideSolid(IBlockState base_state, IBlockAccess world, BlockPos pos, EnumFacing side){
return side == EnumFacing.DOWN;
@@ -147,7 +141,7 @@ public class BlockTransportationStone extends Block {
if(locations.isEmpty()) locations.add(here);
else{
locations.remove(here); // Prevents duplicates
locations.set(locations.size() - 1, here);
locations.set(Math.max(locations.size() - 1, 0), here);
}
if(!world.isRemote) player.sendStatusMessage(new TextComponentTranslation("tile." + Wizardry.MODID + ":transportation_stone.confirm", Spells.transportation.getNameForTranslationFormatted()), true);
}
@@ -425,14 +425,15 @@ public class ClientProxy extends CommonProxy {
// Again, no need to check if the spell succeeded, because the packet is only ever sent when it
// succeeds.
MinecraftForge.EVENT_BUS.post(new SpellCastEvent.Post(Source.NPC, spell, (EntityLiving)caster, message.modifiers));
}
if(caster instanceof ISpellCaster){
if(spell.isContinuous || spell instanceof None){
((ISpellCaster)caster).setContinuousSpell(spell);
((EntityLiving)caster).setAttackTarget((EntityLivingBase)target);
if(caster instanceof ISpellCaster){
if(spell.isContinuous || spell instanceof None){
((ISpellCaster)caster).setContinuousSpell(spell);
((EntityLiving)caster).setAttackTarget((EntityLivingBase)target);
}
}
}
}else if(caster != null){
Wizardry.logger.warn("Recieved a PacketNPCCastSpell, but the caster ID was not the ID of an EntityLiving");
}
@@ -474,6 +475,9 @@ public class ClientProxy extends CommonProxy {
World world = Minecraft.getMinecraft().world;
Entity caster = world.getEntityByID(message.casterID);
if(caster == null) return; // Shouldn't happen
// Moved from when the packet is sent to when it is received; fixes the sound not playing in first person.
caster.playSound(WizardrySounds.SPELL_TRANSPORTATION_TRAVEL, 1, 1);
@@ -3,11 +3,13 @@ package electroblob.wizardry.client.gui;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.client.DrawingUtils;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.data.SpellGlyphData;
import electroblob.wizardry.data.WizardData;
import electroblob.wizardry.item.IManaStoringItem;
import electroblob.wizardry.item.ISpellCastingItem;
import electroblob.wizardry.item.IWorkbenchItem;
import electroblob.wizardry.item.ItemWand;
import electroblob.wizardry.packet.PacketControlInput;
import electroblob.wizardry.packet.WizardryPacketHandler;
import electroblob.wizardry.registry.WizardrySounds;
@@ -29,6 +31,8 @@ import net.minecraft.inventory.Slot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
@@ -47,21 +51,25 @@ public class GuiArcaneWorkbench extends GuiContainer {
private IInventory arcaneWorkbenchInventory;
private static final int TOOLTIP_WIDTH = 164;
private static final int TOOLTIP_TEXT_INSET = 6;
/** We report the actual size of the GUI to Minecraft when a wand is in so JEI doesn't overdraw it.
* For calculations, we use the size without the tooltip, which is stored in this constant. */
private static final int MAIN_GUI_WIDTH = 176;
private static final int RUNE_LEFT = 38;
private static final int RUNE_TOP = 22;
private static final int RUNE_WIDTH = 100;
private static final int RUNE_HEIGHT = 100;
private static final int PROGRESSION_BAR_WIDTH = 152;
private static final int PROGRESSION_BAR_HEIGHT = 3;
private static final int HALO_DIAMETER = 156;
private static final int TEXTURE_WIDTH = 512;
private static final int TEXTURE_HEIGHT = 256;
private int animationTimer = 0;
private static final int ANIMATION_DURATION = 20;
@@ -113,28 +121,28 @@ public class GuiArcaneWorkbench extends GuiContainer {
GlStateManager.color(1, 1, 1, 1);
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
// Animation
// Grey background
DrawingUtils.drawTexturedRect(guiLeft + RUNE_LEFT, guiTop + RUNE_TOP, MAIN_GUI_WIDTH + TOOLTIP_WIDTH, 0,
RUNE_WIDTH, RUNE_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
// Yellow 'halo'
if(animationTimer > 0){
GlStateManager.pushMatrix();
GlStateManager.enableBlend();
GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
int x = guiLeft + RUNE_LEFT + RUNE_WIDTH/2;
int y = guiTop + RUNE_TOP + RUNE_HEIGHT/2;
float scale = (animationTimer + partialTicks)/ANIMATION_DURATION;
scale = (float)(1 - Math.pow(1-scale, 1.4f)); // Makes it slower at the start and speed up
GlStateManager.scale(scale, scale, 1);
GlStateManager.translate(x/scale, y/scale, 0);
DrawingUtils.drawTexturedRect(-HALO_DIAMETER /2, -HALO_DIAMETER /2, MAIN_GUI_WIDTH + TOOLTIP_WIDTH, RUNE_HEIGHT,
HALO_DIAMETER, HALO_DIAMETER, TEXTURE_WIDTH, TEXTURE_HEIGHT);
@@ -232,6 +240,26 @@ public class GuiArcaneWorkbench extends GuiContainer {
y += 14;
}
// Progression bar
if(stack.getItem() instanceof ItemWand && !Wizardry.settings.legacyWandLevelling){
y += 10;
Tier tier = ((ItemWand)stack.getItem()).tier;
float progressFraction = 1;
if(tier != Tier.MASTER){
progressFraction = (float)WandHelper.getProgression(stack) / Tier.values()[tier.level + 1].progression;
}
DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, MAIN_GUI_WIDTH, ySize + PROGRESSION_BAR_HEIGHT, PROGRESSION_BAR_WIDTH, PROGRESSION_BAR_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
int width = (int)(PROGRESSION_BAR_WIDTH * progressFraction);
DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, MAIN_GUI_WIDTH, ySize, width, PROGRESSION_BAR_HEIGHT, TEXTURE_WIDTH, TEXTURE_HEIGHT);
y += 8;
}
if(stack.getItem() instanceof ISpellCastingItem && ((ISpellCastingItem)stack.getItem()).showSpellsInWorkbench(this.mc.player, stack)){
Spell[] spells = ((ISpellCastingItem)stack.getItem()).getSpells(stack);
@@ -251,7 +279,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
.bindTexture(discovered ? spell.getElement().getIcon() : Element.MAGIC.getIcon());
// Renders the little element icon
DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + 5, y, 8, 8);
DrawingUtils.drawTexturedRect(guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET - 1, y, 8, 8);
y += 10;
}
@@ -270,8 +298,8 @@ public class GuiArcaneWorkbench extends GuiContainer {
if(level > 0){
ItemStack stack1 = new ItemStack(item, level);
GlStateManager.enableDepth();
this.itemRender.renderItemAndEffectIntoGUI(stack1, guiLeft + MAIN_GUI_WIDTH + 6 + x, y);
this.itemRender.renderItemOverlayIntoGUI(this.fontRenderer, stack1, guiLeft + MAIN_GUI_WIDTH + 6 + x, y,
this.itemRender.renderItemAndEffectIntoGUI(stack1, guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y);
this.itemRender.renderItemOverlayIntoGUI(this.fontRenderer, stack1, guiLeft + MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y,
null);
x += 18;
GlStateManager.disableDepth();
@@ -311,7 +339,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
int y = 6;
this.fontRenderer.drawStringWithShadow("\u00A7f" + stack.getDisplayName(), MAIN_GUI_WIDTH + 6, y, 0);
this.fontRenderer.drawStringWithShadow("\u00A7f" + stack.getDisplayName(), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
if(stack.getItem() instanceof IManaStoringItem && ((IManaStoringItem)stack.getItem()).showManaInWorkbench(this.mc.player, stack)){
y += 14;
@@ -319,7 +347,27 @@ public class GuiArcaneWorkbench extends GuiContainer {
"\u00A77" + I18n.format("container." + Wizardry.MODID + ":arcane_workbench.mana")
+ " " + ((IManaStoringItem)stack.getItem()).getMana(stack) + "/"
+ ((IManaStoringItem)stack.getItem()).getManaCapacity(stack),
MAIN_GUI_WIDTH + 6, y, 0);
MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
}
// Progression tier text
if(stack.getItem() instanceof ItemWand && !Wizardry.settings.legacyWandLevelling){
y += 14;
Tier tier = ((ItemWand)stack.getItem()).tier;
this.fontRenderer.drawStringWithShadow(tier.getDisplayNameWithFormatting(), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
if(tier != Tier.MASTER){
Tier nextTier = Tier.values()[tier.level + 1];
String s = TextFormatting.DARK_GRAY.toString() + nextTier.getDisplayName();
if(WandHelper.getProgression(stack) >= nextTier.progression) s = nextTier.getDisplayNameWithFormatting();
this.fontRenderer.drawStringWithShadow(s, MAIN_GUI_WIDTH + TOOLTIP_WIDTH
- TOOLTIP_TEXT_INSET - fontRenderer.getStringWidth(s), y, 0);
}
y += 4;
}
y += 14;
@@ -337,10 +385,10 @@ public class GuiArcaneWorkbench extends GuiContainer {
}
if(discovered){
this.fontRenderer.drawStringWithShadow(spell.getDisplayNameWithFormatting(), MAIN_GUI_WIDTH + 16, y, 0);
this.fontRenderer.drawStringWithShadow(spell.getDisplayNameWithFormatting(), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + 10, y, 0);
}else{
this.mc.standardGalacticFontRenderer.drawStringWithShadow(
"\u00A79" + SpellGlyphData.getGlyphName(spell, this.mc.world), MAIN_GUI_WIDTH + 16, y, 0);
"\u00A79" + SpellGlyphData.getGlyphName(spell, this.mc.world), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + 10, y, 0);
}
y += 10;
}
@@ -351,7 +399,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
y += 6;
this.fontRenderer.drawStringWithShadow("\u00A7f" + I18n.format("container."
+ Wizardry.MODID + ":arcane_workbench.upgrades"), MAIN_GUI_WIDTH + 6, y, 0);
+ Wizardry.MODID + ":arcane_workbench.upgrades"), MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET, y, 0);
int x = 0;
y += 10;
@@ -364,7 +412,7 @@ public class GuiArcaneWorkbench extends GuiContainer {
if(level > 0){
// The javadoc for isPointInRegion is ambiguous; what it means is that the REGION is
// relative to the GUI but the POINT isn't.
if(isPointInRegion(MAIN_GUI_WIDTH + 6 + x, y, 16, 16, mouseX, mouseY)){
if(isPointInRegion(MAIN_GUI_WIDTH + TOOLTIP_TEXT_INSET + x, y, 16, 16, mouseX, mouseY)){
ItemStack stack1 = new ItemStack(item, level);
this.renderToolTip(stack1, mouseX - guiLeft, mouseY - guiTop);
}
@@ -184,7 +184,7 @@ public class GuiWizardHandbook extends GuiScreen {
addFormatTag("advanced_max_charge", "" + Tier.ADVANCED.maxCharge);
addFormatTag("master_max_charge", "" + Tier.MASTER.maxCharge);
addFormatTag("version", Wizardry.VERSION);
addFormatTag("mcversion", Minecraft.getMinecraft().getVersion());
addFormatTag("mcversion", "1.12.2");
addFormatTag("colour_novice", "\u00A77");
addFormatTag("colour_apprentice", Tier.APPRENTICE.getFormattingCode());
@@ -282,6 +282,9 @@ public final class WizardryModels {
if(location.getPath().contains("runestone") || location.getPath().contains("runestone_pedestal")){
IBakedModel original = event.getModelRegistry().getObject(location);
event.getModelRegistry().putObject(location, new BakedModelGlowingOverlay(original, "overlay"));
}else if(location.getPath().contains("spectral_block")){
IBakedModel original = event.getModelRegistry().getObject(location);
event.getModelRegistry().putObject(location, new BakedModelGlowingOverlay(original, "spectral_block"));
}
}
}
@@ -40,8 +40,6 @@ public class ParticlePath extends ParticleWizardry {
@Override
public void onUpdate(){
super.onUpdate();
this.prevPosX = this.posX;
this.prevPosY = this.posY;
@@ -19,7 +19,7 @@ public class ParticleTornado extends ParticleDigging {
public ParticleTornado(World world, int maxAge, double originX, double originZ, double radius, double yPos,
double velX, double velZ, IBlockState block){
super(world, 0, 0, 0, 0, 0, 0, block);
float angle = this.rand.nextFloat() * (float)Math.PI * 2;
this.angle = this.rand.nextFloat() * (float)Math.PI * 2;
double x = originX - MathHelper.cos(angle) * radius;
double z = originZ + radius * MathHelper.sin(angle);
this.radius = radius;
@@ -20,6 +20,9 @@ import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import org.lwjgl.opengl.GL11;
import java.util.ArrayList;
import java.util.List;
@Mod.EventBusSubscriber(Side.CLIENT)
public class RenderArcaneLock {
@@ -54,9 +57,14 @@ public class RenderArcaneLock {
BufferBuilder buffer = tessellator.getBuffer();
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
for(TileEntity tileentity : world.loadedTileEntityList){
// Someone managed to get a CME here so let's just copy the list to be safe
// It's only cosmetic so if a tileentity somehow gets removed while we're rendering them it's not a big deal
List<TileEntity> tileentities = new ArrayList<>(world.loadedTileEntityList);
if(tileentity.getDistanceSq(origin.x, origin.y, origin.z) <= 64*64 && tileentity.getTileData().hasUniqueId(ArcaneLock.NBT_KEY)){
for(TileEntity tileentity : tileentities){
if(tileentity.getDistanceSq(origin.x, origin.y, origin.z) <= tileentity.getMaxRenderDistanceSquared()
&& tileentity.getTileData().hasUniqueId(ArcaneLock.NBT_KEY)){
Vec3d[] vertices = WizardryUtilities.getVertices(world.getBlockState(tileentity.getPos()).getBoundingBox(world, tileentity.getPos()).grow(0.05).offset(tileentity.getPos()));
@@ -12,9 +12,9 @@ import java.util.Random;
public enum Tier {
NOVICE(700, 3, 12, 0, new Style().setColor(TextFormatting.WHITE), "novice"),
APPRENTICE(1000, 5, 5, 6000, new Style().setColor(TextFormatting.AQUA), "apprentice"),
ADVANCED(1500, 7, 2, 9000, new Style().setColor(TextFormatting.DARK_BLUE), "advanced"),
MASTER(2500, 9, 1, 15000, new Style().setColor(TextFormatting.DARK_PURPLE), "master");
APPRENTICE(1000, 5, 5, 4000, new Style().setColor(TextFormatting.AQUA), "apprentice"),
ADVANCED(1500, 7, 2, 6000, new Style().setColor(TextFormatting.DARK_BLUE), "advanced"),
MASTER(2500, 9, 1, 10000, new Style().setColor(TextFormatting.DARK_PURPLE), "master");
/** Maximum mana a wand of this tier can store. */
public final int maxCharge;
@@ -6,6 +6,7 @@ import electroblob.wizardry.enchantment.Imbuement;
import electroblob.wizardry.entity.living.ISummonedCreature;
import electroblob.wizardry.event.SpellCastEvent;
import electroblob.wizardry.event.SpellCastEvent.Source;
import electroblob.wizardry.item.ItemWand;
import electroblob.wizardry.packet.PacketCastContinuousSpell;
import electroblob.wizardry.packet.PacketPlayerSync;
import electroblob.wizardry.packet.WizardryPacketHandler;
@@ -71,7 +72,7 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
private static final Set<IStoredVariable> storedVariables = new HashSet<>();
/** The maximum number of recent spells to track. */
public static final int MAX_RECENT_SPELLS = 10;
public static final int MAX_RECENT_SPELLS = ItemWand.BASE_SPELL_SLOTS;
/** The player this WizardData instance belongs to. */
private final EntityPlayer player;
@@ -140,7 +141,7 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
// All players can recognise magic missile. This is not done using discoverSpell because that seems to cause
// a crash on load occasionally (probably something to do with achievements being initialised)
this.spellsDiscovered.add(Spells.magic_missile);
this.recentSpells = EvictingQueue.create(MAX_RECENT_SPELLS); // Only keeps a reference to the last 10 spells cast
this.recentSpells = EvictingQueue.create(MAX_RECENT_SPELLS); // Only keeps a reference to the last 5 spells cast
this.castCommandSpell = Spells.none;
this.castCommandModifiers = new SpellModifiers();
this.castCommandTick = 0;
@@ -272,7 +273,7 @@ public class WizardData implements INBTSerializable<NBTTagCompound> {
* @param spell The spell to count casts for.
*/
public int countRecentCasts(Spell spell){
return (int)this.recentSpells.stream().filter(s -> s == spell).count(); // We know this can't be more than 10
return (int)this.recentSpells.stream().filter(s -> s == spell).count(); // We know this can't be more than 5
}
// Imbuements
@@ -1,5 +1,6 @@
package electroblob.wizardry.entity.construct;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.registry.Spells;
import electroblob.wizardry.spell.Spell;
import electroblob.wizardry.util.WizardryUtilities;
@@ -33,7 +34,8 @@ public class EntityCombustionRune extends EntityMagicConstruct {
float strength = Spells.combustion_rune.getProperty(Spell.BLAST_RADIUS).floatValue();
world.newExplosion(this.getCaster(), this.posX, this.posY, this.posZ, strength, true, true);
world.newExplosion(this.getCaster(), this.posX, this.posY, this.posZ, strength, true,
getCaster() != null && WizardryUtilities.canDamageBlocks(getCaster(), world));
// The trap is destroyed once triggered.
this.setDead();
@@ -81,7 +81,9 @@ public class ItemLightningHammer extends Item implements IConjuredItem {
Multimap<String, AttributeModifier> multimap = super.getItemAttributeModifiers(slot);
if(slot == EntityEquipmentSlot.MAINHAND){
multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", Spells.lightning_hammer.getProperty(Spell.DIRECT_DAMAGE).floatValue(), WizardryUtilities.Operations.ADD));
float attackDamage = Spells.lightning_hammer.arePropertiesInitialised() ?
Spells.lightning_hammer.getProperty(Spell.DIRECT_DAMAGE).floatValue() : 10; // Fallback for search tree init, value doesn't really matter
multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", attackDamage, WizardryUtilities.Operations.ADD));
multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Weapon modifier", ATTACK_SPEED, WizardryUtilities.Operations.ADD));
multimap.put(SharedMonsterAttributes.MOVEMENT_SPEED.getName(), new AttributeModifier(MOVEMENT_SPEED_MODIFIER, "Weapon modifier", MOVEMENT_SPEED_REDUCTION, WizardryUtilities.Operations.MULTIPLY_FLAT));
}
@@ -1,6 +1,7 @@
package electroblob.wizardry.item;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.data.SpellGlyphData;
import electroblob.wizardry.event.SpellCastEvent;
import electroblob.wizardry.event.SpellCastEvent.Source;
import electroblob.wizardry.packet.PacketCastSpell;
@@ -22,6 +23,9 @@ import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.oredict.OreDictionary;
import java.util.List;
public class ItemScroll extends Item implements ISpellCastingItem {
@@ -80,6 +84,25 @@ public class ItemScroll extends Item implements ISpellCastingItem {
return Wizardry.proxy.getScrollDisplayName(stack);
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack itemstack, World world, List<String> tooltip, net.minecraft.client.util.ITooltipFlag advanced){
if(world != null){
Spell spell = Spell.byMetadata(itemstack.getItemDamage());
boolean discovered = Wizardry.proxy.shouldDisplayDiscovered(spell, itemstack);
// Advanced tooltips display more information, mainly for searching purposes in creative
if(discovered && advanced.isAdvanced()){ // No cheating!
tooltip.add(spell.getTier().getDisplayName());
tooltip.add(spell.getElement().getDisplayName());
tooltip.add(spell.getType().getDisplayName());
}
}
}
@Override
public int getMaxItemUseDuration(ItemStack stack){
@@ -71,9 +71,10 @@ public class ItemSpectralBow extends ItemBow implements IConjuredItem {
if(!oldStack.isEmpty() || !newStack.isEmpty()){
// We only care about the situation where we specifically want the animation NOT to play.
if(oldStack.getItem() == newStack.getItem() && !slotChanged
if(oldStack.getItem() == newStack.getItem() && !slotChanged)
// This code should only run on the client side, so using Minecraft is ok.
&& !net.minecraft.client.Minecraft.getMinecraft().player.isHandActive())
// Why the heck was this here?
//&& !net.minecraft.client.Minecraft.getMinecraft().player.isHandActive())
return false;
}
@@ -64,10 +64,13 @@ public class ItemSpellBook extends Item {
: "#\u00A79" + SpellGlyphData.getGlyphName(spell, world));
tooltip.add(spell.getTier().getDisplayNameWithFormatting());
// Advanced tooltips display more information, mainly for searching purposes in creative
if(discovered && advanced.isAdvanced()){ // No cheating!
tooltip.add(spell.getElement().getDisplayName());
tooltip.add(spell.getType().getDisplayName());
}
}
/* Removed to streamline the tooltip a bit. Information is now within the book. if(spell.isContinuous){
* tooltip.add("\u00A79Mana Cost: " + spell.cost + " per second"); }else{ tooltip.add("\u00A79Mana Cost: " +
* spell.cost); } */
}
@Override
@@ -73,6 +73,8 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
private static final int CONTINUOUS_TRACKING_INTERVAL = 20;
/** The increase in progression for casting spells of the matching element. */
private static final float ELEMENTAL_PROGRESSION_MODIFIER = 1.2f;
/** The increase in progression for casting an undiscovered spell (can only happen once per spell for each player). */
private static final float DISCOVERY_PROGRESSION_MODIFIER = 5f;
/** The fraction of progression lost when all recently-cast spells are the same as the one being cast. */
private static final float MAX_PROGRESSION_REDUCTION = 0.75f;
@@ -573,6 +575,11 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
progressionModifier *= ELEMENTAL_PROGRESSION_MODIFIER;
}
if(WizardData.get(player) != null && !WizardData.get(player).hasSpellBeenDiscovered(spell)){
// Casting an undiscovered spell now grants 5x progression
progressionModifier *= DISCOVERY_PROGRESSION_MODIFIER;
}
modifiers.set(SpellModifiers.PROGRESSION, progressionModifier, false);
return modifiers;
@@ -635,6 +642,8 @@ public class ItemWand extends Item implements IWorkbenchItem, ISpellCastingItem,
// WandHelper.setProgression(centre.getStack(), WandHelper.getProgression(centre.getStack()) - tier.progression);
// }
WandHelper.setProgression(centre.getStack(), 0);
ItemStack newWand = new ItemStack(WizardryItems.getWand(tier, this.element));
newWand.setTagCompound(centre.getStack().getTagCompound());
// This needs to be done after copying the tag compound so the mana capacity for the new wand
@@ -375,7 +375,7 @@ public abstract class Forfeit {
if(!w.isRemote){
for(EnumFacing direction : EnumFacing.HORIZONTALS){
BlockPos pos = p.getPosition().offset(direction);
w.setBlockState(pos, WizardryBlocks.snare.getDefaultState());
if(WizardryUtilities.canBlockBeReplaced(w, pos)) w.setBlockState(pos, WizardryBlocks.snare.getDefaultState());
}
}
}));
@@ -410,6 +410,7 @@ public abstract class Forfeit {
if(!w.isRemote){
List<BlockPos> sphere = WizardryUtilities.getBlockSphere(p.getPosition(), 4);
sphere.removeIf(pos -> !w.getBlockState(pos).isFullCube());
sphere.removeIf(pos -> WizardryUtilities.isBlockUnbreakable(w, pos));
sphere.forEach(pos -> {
EntityFallingBlock block = new EntityFallingBlock(w, pos.getX() + 0.5, pos.getY() + 0.5,
pos.getZ() + 0.5, w.getBlockState(pos));
@@ -0,0 +1,103 @@
package electroblob.wizardry.misc;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.item.IManaStoringItem;
import electroblob.wizardry.item.ItemManaFlask;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
import net.minecraftforge.oredict.OreDictionary;
import net.minecraftforge.oredict.ShapelessOreRecipe;
/**
* Implements a dynamic crafting recipe for recharging items with mana flasks.
*
* @author Corail31, Electroblob
* @since Wizardry 4.2.2
*/
@Mod.EventBusSubscriber
public class RecipeRechargeWithFlask extends ShapelessOreRecipe {
private final IManaStoringItem chargeable;
private final ItemManaFlask flask;
/**
* Creates a new charging recipe for the given chargeable item using the given flask item.
* @param chargeable The type of item to be charged
* @param flask The mana flask used to charge the item
*/
public RecipeRechargeWithFlask(Item chargeable, ItemManaFlask flask){
super(null, new ItemStack(chargeable, 1, OreDictionary.WILDCARD_VALUE),
new ItemStack(chargeable, 1, OreDictionary.WILDCARD_VALUE), flask);
if(!(chargeable instanceof IManaStoringItem)) throw new IllegalArgumentException("Item to be charged must be an instance of IManaStoringItem");
this.chargeable = (IManaStoringItem)chargeable;
this.flask = flask;
}
// Commented out for now because JEI spams the log with errors about the recipe having no output
// @Nonnull
// @Override
// public ItemStack getRecipeOutput(){
// return ItemStack.EMPTY; // According to the javadoc, dynamic recipes are supposed to return an empty stack here
// }
@Override
public ItemStack getCraftingResult(InventoryCrafting inv){
ItemStack result = super.getCraftingResult(inv);
rechargeItemAndCopyNBT(result, inv);
return result;
}
@Override
public boolean matches(InventoryCrafting inv, World world){
ItemStack stack = findItemToCharge(inv);
if(!stack.isEmpty() && chargeable.isManaFull(stack)) return false;
return super.matches(inv, world);
}
private void rechargeItemAndCopyNBT(ItemStack toCharge, InventoryCrafting inv){
if(toCharge.getItem() == chargeable){
ItemStack stack = findItemToCharge(inv);
if(!stack.isEmpty()) chargeable.setMana(toCharge, chargeable.getMana(stack));
chargeable.rechargeMana(toCharge, flask.size.capacity);
toCharge.setTagCompound(stack.getTagCompound()); // Copy NBT to new stack
}else{
Wizardry.logger.warn("Tried to recharge item {} with mana flask, but it did not match the recipe result {}!", toCharge.getItem(), chargeable);
}
}
private ItemStack findItemToCharge(InventoryCrafting inv){
for(int i=0; i<inv.getSizeInventory(); i++){
ItemStack ingredient = inv.getStackInSlot(i);
if(ingredient.getItem() == chargeable) return ingredient;
}
return ItemStack.EMPTY;
}
@Override
public boolean isDynamic(){
return true; // Stops it appearing in the recipe book
}
@SubscribeEvent
public static void onItemCraftedEvent(PlayerEvent.ItemCraftedEvent event){
// getCraftingResult seems to only work for the result that's displayed, not once it is actually taken
// This means that although I no longer have to replace the result every tick, I still need to do it here
// ... I thought the whole point of the new recipe system was so that I DIDN'T have to do this?!
if(event.craftMatrix instanceof InventoryCrafting){
for(IRecipe recipe : CraftingManager.REGISTRY){
if(recipe instanceof RecipeRechargeWithFlask
&& recipe.matches((InventoryCrafting)event.craftMatrix, event.player.world)){
// Have to modify the itemstack in the actual event, it cannot be replaced
((RecipeRechargeWithFlask)recipe).rechargeItemAndCopyNBT(event.crafting, (InventoryCrafting)event.craftMatrix);
}
}
}
}
}
@@ -86,7 +86,7 @@ public final class WizardryBlocks {
registerBlock(registry, "crystal_flower", new BlockCrystalFlower(Material.PLANTS).setHardness(0.0F).setCreativeTab(WizardryTabs.WIZARDRY));
registerBlock(registry, "snare", new BlockSnare(Material.PLANTS).setHardness(0.0F));
registerBlock(registry, "transportation_stone", new BlockTransportationStone(Material.ROCK).setHardness(0.3F).setLightLevel(0.5f).setLightOpacity(0).setCreativeTab(WizardryTabs.WIZARDRY));
registerBlock(registry, "spectral_block", new BlockSpectral(Material.GLASS).setLightLevel(0.7f).setLightOpacity(0).setBlockUnbreakable().setResistance(6000000.0F));
registerBlock(registry, "spectral_block", new BlockSpectral(Material.GLASS).setLightOpacity(1).setBlockUnbreakable().setResistance(6000000.0F));
registerBlock(registry, "crystal_block", new BlockCrystal(Material.IRON).setHardness(5.0F).setResistance(10.0F).setCreativeTab(WizardryTabs.WIZARDRY));
registerBlock(registry, "meteor", new Block(Material.ROCK).setLightLevel(1));
registerBlock(registry, "vanishing_cobweb", new BlockVanishingCobweb(Material.WEB).setLightOpacity(1).setHardness(4.0F));
@@ -9,6 +9,7 @@ import net.minecraft.enchantment.Enchantment;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.registry.GameRegistry.ObjectHolder;
import javax.annotation.Nonnull;
@@ -18,6 +19,7 @@ import javax.annotation.Nonnull;
* @author Electroblob
* @since Wizardry 2.1
*/
@ObjectHolder(Wizardry.MODID)
@Mod.EventBusSubscriber
public final class WizardryEnchantments {
@@ -3,9 +3,7 @@ package electroblob.wizardry.registry;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.item.IManaStoringItem;
import electroblob.wizardry.item.ItemManaFlask;
import net.minecraft.inventory.ContainerPlayer;
import net.minecraft.inventory.ContainerWorkbench;
import net.minecraft.inventory.IInventory;
import electroblob.wizardry.misc.RecipeRechargeWithFlask;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
@@ -14,9 +12,6 @@ import net.minecraft.util.ResourceLocation;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.oredict.OreDictionary;
import net.minecraftforge.oredict.ShapelessOreRecipe;
import net.minecraftforge.registries.IForgeRegistry;
import java.util.LinkedList;
@@ -54,84 +49,22 @@ public final class WizardryRecipes {
// Mana flask recipes
ItemStack smallFlaskStack = new ItemStack(WizardryItems.small_mana_flask);
ItemStack mediumFlaskStack = new ItemStack(WizardryItems.medium_mana_flask);
ItemStack largeFlaskStack = new ItemStack(WizardryItems.large_mana_flask);
ItemStack chargeable;
Item chargeable;
while(!chargingRecipeQueue.isEmpty()){
// Use remove() and not poll() because the queue shouldn't be empty in here
chargeable = new ItemStack(chargingRecipeQueue.remove(), 1, OreDictionary.WILDCARD_VALUE);
chargeable = chargingRecipeQueue.remove();
registry.register(new ShapelessOreRecipe(null, chargeable, chargeable, smallFlaskStack){
@Override public boolean isDynamic(){ return true; } // Stops it appearing in the recipe book
}.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/small_flask_" + chargeable.getItem().getRegistryName().getPath())));
registry.register(new RecipeRechargeWithFlask(chargeable, (ItemManaFlask)WizardryItems.small_mana_flask)
.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/small_flask_" + chargeable.getRegistryName().getPath())));
registry.register(new ShapelessOreRecipe(null, chargeable, chargeable, mediumFlaskStack){
@Override public boolean isDynamic(){ return true; }
}.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/medium_flask_" + chargeable.getItem().getRegistryName().getPath())));
registry.register(new RecipeRechargeWithFlask(chargeable, (ItemManaFlask)WizardryItems.medium_mana_flask)
.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/medium_flask_" + chargeable.getRegistryName().getPath())));
registry.register(new ShapelessOreRecipe(null, chargeable, chargeable, largeFlaskStack){
@Override public boolean isDynamic(){ return true; }
}.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/large_flask_" + chargeable.getItem().getRegistryName().getPath())));
registry.register(new RecipeRechargeWithFlask(chargeable, (ItemManaFlask)WizardryItems.large_mana_flask)
.setRegistryName(new ResourceLocation(Wizardry.MODID, "recipes/large_flask_" + chargeable.getRegistryName().getPath())));
}
}
@SubscribeEvent
public static void onPlayerTickEvent(TickEvent.PlayerTickEvent event){
if(event.phase == TickEvent.Phase.START){
if(event.player.openContainer instanceof ContainerWorkbench){
IInventory craftMatrix = ((ContainerWorkbench)event.player.openContainer).craftMatrix;
ItemStack output = ((ContainerWorkbench)event.player.openContainer).craftResult.getStackInSlot(0);
processManaFlaskCrafting(craftMatrix, output);
}else if(event.player.openContainer instanceof ContainerPlayer){
IInventory craftMatrix = ((ContainerPlayer)event.player.openContainer).craftMatrix;
ItemStack output = ((ContainerPlayer)event.player.openContainer).craftResult.getStackInSlot(0);
// Unfortunately I have no choice but to call this method every tick when the player isn't using another
// inventory, since the only thing tracking whether the player is looking at their inventory is the GUI
// itself, which is client-side only.
processManaFlaskCrafting(craftMatrix, output);
}
}
}
private static void processManaFlaskCrafting(IInventory craftMatrix, ItemStack output){
// Charges wand using mana flask
ItemManaFlask flask = null;
ItemStack input = ItemStack.EMPTY;
for(int i = 0; i < craftMatrix.getSizeInventory(); i++){
ItemStack stack = craftMatrix.getStackInSlot(i);
if(stack.getItem() instanceof ItemManaFlask){
flask = (ItemManaFlask)stack.getItem();
}
if(stack.getItem() instanceof IManaStoringItem){
input = stack;
}
}
if(flask == null) return;
if(output.getItem() instanceof IManaStoringItem && !input.isEmpty()){
output.setTagCompound((input.getTagCompound()));
int currentMana = ((IManaStoringItem)input.getItem()).getMana(input);
((IManaStoringItem)output.getItem()).setMana(output, Math.min(currentMana + flask.size.capacity,
((IManaStoringItem)input.getItem()).getManaCapacity(input)));
}
}
}
@@ -18,11 +18,14 @@ public class ArrowRain extends SpellConstructRanged<EntityArrowRain> {
// Moves the entity back towards the caster a bit, so the area of effect is better centred on the position.
// 3 is the distance to move the entity back towards the caster.
double dx = caster.posX - x;
double dz = caster.posZ - z;
double distRatio = 3 / Math.sqrt(dx * dx + dz * dz);
x += dx * distRatio;
z += dz * distRatio;
double dx = caster == null ? side.getDirectionVec().getX() : caster.posX - x;
double dz = caster == null ? side.getDirectionVec().getZ() : caster.posZ - z;
double dist = Math.sqrt(dx * dx + dz * dz);
if(dist != 0){
double distRatio = 3 / dist;
x += dx * distRatio;
z += dz * distRatio;
}
// Moves the entity up 5 blocks so that it is above mobs' heads.
y += 5;
@@ -32,7 +35,11 @@ public class ArrowRain extends SpellConstructRanged<EntityArrowRain> {
@Override
protected void addConstructExtras(EntityArrowRain construct, EnumFacing side, EntityLivingBase caster, SpellModifiers modifiers){
// Makes the arrows shoot in the direction the caster was looking when they cast the spell.
construct.rotationYaw = caster.rotationYawHead;
if(caster != null){
construct.rotationYaw = caster.rotationYawHead;
}else{
construct.rotationYaw = side.getHorizontalAngle();
}
}
}
@@ -33,7 +33,7 @@ public class ConjureBlock extends SpellRay {
@Override
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
if(world.getBlockState(pos).getBlock() == WizardryBlocks.spectral_block){
if(caster.isSneaking() && world.getBlockState(pos).getBlock() == WizardryBlocks.spectral_block){
if(!world.isRemote){
// Dispelling of blocks
@@ -23,8 +23,10 @@ public class Decay extends SpellConstructRanged<EntityDecay> {
@Override
protected boolean spawnConstruct(World world, double x, double y, double z, EnumFacing side, EntityLivingBase caster, SpellModifiers modifiers){
if(world.getBlockState(new BlockPos(x, y, z)).isNormalCube()) return false;
BlockPos origin = new BlockPos(x, y, z);
if(world.getBlockState(origin).isNormalCube()) return false;
super.spawnConstruct(world, x, y, z, side, caster, modifiers);
@@ -35,7 +37,7 @@ public class Decay extends SpellConstructRanged<EntityDecay> {
int verticalRange = (int)(6 * modifiers.get(WizardryItems.blast_upgrade));
for(int i=0; i<quantity; i++){
BlockPos pos = WizardryUtilities.findNearbyFloorSpace(caster, horizontalRange, verticalRange);
BlockPos pos = WizardryUtilities.findNearbyFloorSpace(world, origin, horizontalRange, verticalRange);
if(pos == null) break;
super.spawnConstruct(world, pos.getX() + 0.5, pos.getY(), pos.getZ() + 0.5, side, caster, modifiers);
}
@@ -60,7 +60,9 @@ public class Disintegration extends SpellRay {
double z = (world.rand.nextDouble() - 0.5) * target.width;
ember.setPosition(target.posX + x, target.posY + y, target.posZ + z);
float speed = 0.2f;
ember.setVelocity(x * speed, y * 0.5f * speed, z * speed);
ember.motionX = x * speed;
ember.motionY = y * 0.5f * speed;
ember.motionZ = z * speed;
world.spawnEntity(ember);
}
}
@@ -40,20 +40,18 @@
if(world.isRemote){
world.spawnParticle(EnumParticleTypes.EXPLOSION_LARGE, caster.posX,
caster.getEntityBoundingBox().minY + 0.1, caster.posZ, 0, 0, 0);
world.spawnParticle(EnumParticleTypes.EXPLOSION_LARGE, x, y + 0.1, z, 0, 0, 0);
double particleX, particleZ;
for(int i=0; i<40; i++){
particleX = caster.posX - 1.0d + 2 * world.rand.nextDouble();
particleZ = caster.posZ - 1.0d + 2 * world.rand.nextDouble();
particleX = x - 1.0d + 2 * world.rand.nextDouble();
particleZ = z - 1.0d + 2 * world.rand.nextDouble();
IBlockState block = WizardryUtilities.getBlockEntityIsStandingOn(caster);
world.spawnParticle(EnumParticleTypes.BLOCK_DUST, particleX, caster.getEntityBoundingBox().minY,
particleZ, particleX - caster.posX, 0, particleZ - caster.posZ,
Block.getStateId(block));
world.spawnParticle(EnumParticleTypes.BLOCK_DUST, particleX, y,
particleZ, particleX - x, 0, particleZ - z, Block.getStateId(block));
}
}
@@ -6,6 +6,8 @@ import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import javax.annotation.Nullable;
public class Hailstorm extends SpellConstructRanged<EntityHailstorm> {
public Hailstorm(){
@@ -14,15 +16,18 @@ public class Hailstorm extends SpellConstructRanged<EntityHailstorm> {
}
@Override
protected boolean spawnConstruct(World world, double x, double y, double z, EnumFacing side, EntityLivingBase caster, SpellModifiers modifiers){
protected boolean spawnConstruct(World world, double x, double y, double z, EnumFacing side, @Nullable EntityLivingBase caster, SpellModifiers modifiers){
// Moves the entity back towards the caster a bit, so the area of effect is better centred on the position.
// 3 is the distance to move the entity back towards the caster.
double dx = caster.posX - x;
double dz = caster.posZ - z;
double distRatio = 3 / Math.sqrt(dx * dx + dz * dz);
x += dx * distRatio;
z += dz * distRatio;
double dx = caster == null ? side.getDirectionVec().getX() : caster.posX - x;
double dz = caster == null ? side.getDirectionVec().getZ() : caster.posZ - z;
double dist = Math.sqrt(dx * dx + dz * dz);
if(dist != 0){
double distRatio = 3 / dist;
x += dx * distRatio;
z += dz * distRatio;
}
// Moves the entity up 5 blocks so that it is above mobs' heads.
y += 5;
@@ -32,7 +37,11 @@ public class Hailstorm extends SpellConstructRanged<EntityHailstorm> {
@Override
protected void addConstructExtras(EntityHailstorm construct, EnumFacing side, EntityLivingBase caster, SpellModifiers modifiers){
// Makes the arrows shoot in the direction the caster was looking when they cast the spell.
if(caster != null) construct.rotationYaw = caster.rotationYawHead;
if(caster != null){
construct.rotationYaw = caster.rotationYawHead;
}else{
construct.rotationYaw = side.getHorizontalAngle();
}
}
}
@@ -23,8 +23,10 @@ public class IceSpikes extends SpellConstructRanged<EntityIceSpike> {
@Override
protected boolean spawnConstruct(World world, double x, double y, double z, EnumFacing side, EntityLivingBase caster, SpellModifiers modifiers){
if(side == null) return false;
BlockPos blockHit = new BlockPos(x, y, z);
if(side != null && side.getAxisDirection() == EnumFacing.AxisDirection.NEGATIVE) blockHit = blockHit.offset(side);
if(side.getAxisDirection() == EnumFacing.AxisDirection.NEGATIVE) blockHit = blockHit.offset(side);
if(world.getBlockState(blockHit).isNormalCube()) return false;
@@ -247,7 +247,7 @@ public class Possession extends SpellRay {
}
}
if(possessor.world.isRemote){
if(possessor.world.isRemote && possessor == net.minecraft.client.Minecraft.getMinecraft().player){
// Shaders and effects
if(Wizardry.settings.useShaders) net.minecraft.client.Minecraft.getMinecraft().entityRenderer.loadShader(SHADER);
electroblob.wizardry.client.WizardryClientEventHandler.playBlinkEffect(); // Looks quite nice...
@@ -342,7 +342,7 @@ public class Possession extends SpellRay {
player.capabilities.isFlying = false;
}
if(player.world.isRemote){
if(player.world.isRemote && player == net.minecraft.client.Minecraft.getMinecraft().player){
net.minecraft.client.Minecraft.getMinecraft().entityRenderer.stopUseShader();
electroblob.wizardry.client.WizardryClientEventHandler.playBlinkEffect(); // Looks quite nice...
}
@@ -624,7 +624,7 @@ public class Possession extends SpellRay {
EntityLiving possessee = getPossessee((EntityPlayer)event.getTarget());
EntityLiving attacker = (EntityLiving)event.getEntityLiving();
if(possessee != null && !attacker.canAttackClass(possessee.getClass())){
event.setCanceled(true); // Mobs can't target a player possessing an entity they don't normally attack
((EntityLiving)event.getEntityLiving()).setAttackTarget(null); // Mobs can't target a player possessing an entity they don't normally attack
}
}
}
@@ -221,7 +221,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
// Conversely, general spell classes ONLY EVER define the properties they ACTUALLY USE.
public final Spell addProperties(String... keys){
if(properties != null) throw new IllegalStateException("Tried to add spell properties after they were initialised");
if(arePropertiesInitialised()) throw new IllegalStateException("Tried to add spell properties after they were initialised");
for(String key : keys) if(propertyKeys.contains(key)) Wizardry.logger.warn("Tried to add a duplicate property key '"
+ key + "' to spell " + this.getRegistryName());
@@ -236,11 +236,17 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
return propertyKeys.toArray(new String[0]);
}
/** Returns true if this spell's properties have been initialised, false if not. Check this if you're attempting
* to access them from code that could be called before wizardry's {@code init()} method (e.g. item attributes). */
public final boolean arePropertiesInitialised(){
return properties != null;
}
/** Sets this spell's properties to the given {@link SpellProperties} object, but only if it doesn't already
* have one. This prevents spell properties from being changed after initialisation. */
public void setProperties(@Nonnull SpellProperties properties){
if(this.properties == null){
if(!arePropertiesInitialised()){
this.properties = properties;
}else{
Wizardry.logger.info("A mod attempted to set a spell's properties, but they were already initialised.");
@@ -149,7 +149,7 @@ public class SpellConstruct<T extends EntityMagicConstruct> extends Spell {
* @param modifiers The modifiers with which the spell was cast.
* @return false to cause the spell to fail, true to continue with casting.
*/
protected boolean spawnConstruct(World world, double x, double y, double z, @Nullable EnumFacing side, EntityLivingBase caster, SpellModifiers modifiers){
protected boolean spawnConstruct(World world, double x, double y, double z, @Nullable EnumFacing side, @Nullable EntityLivingBase caster, SpellModifiers modifiers){
if(!world.isRemote){
// Creates a new construct using the supplied factory
@@ -5,6 +5,10 @@ import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.EnumAction;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import javax.annotation.Nullable;
public class Tornado extends SpellConstruct<EntityTornado> {
@@ -19,7 +23,8 @@ public class Tornado extends SpellConstruct<EntityTornado> {
@Override
protected void addConstructExtras(EntityTornado construct, EnumFacing side, EntityLivingBase caster, SpellModifiers modifiers){
float speed = getProperty(SPEED).floatValue();
construct.setHorizontalVelocity(caster.getLookVec().x * speed, caster.getLookVec().z * speed);
Vec3d direction = caster == null ? new Vec3d(side.getDirectionVec()) : caster.getLookVec();
construct.setHorizontalVelocity(direction.x * speed, direction.z * speed);
}
}
@@ -142,12 +142,17 @@ public class TileEntityShrineCore extends TileEntity implements ITickable {
double z = this.pos.getZ() + 0.5;
if(!world.isRemote){
WizardryPacketHandler.net.sendToAllAround(new PacketConquerShrine.Message(this.pos),
new NetworkRegistry.TargetPoint(this.world.provider.getDimension(), x, y, z, 64));
}
world.setBlockState(pos, WizardryBlocks.runestone_pedestal.getDefaultState()
.withProperty(BlockPedestal.ELEMENT, world.getBlockState(pos).getValue(BlockPedestal.ELEMENT)));
if(world.getBlockState(pos).getBlock() == WizardryBlocks.runestone_pedestal){
world.setBlockState(pos, WizardryBlocks.runestone_pedestal.getDefaultState()
.withProperty(BlockPedestal.ELEMENT, world.getBlockState(pos).getValue(BlockPedestal.ELEMENT)));
}else{
Wizardry.logger.warn("What's going on?! A shrine core is being conquered but the block at its position is not a runestone pedestal!");
}
}
world.markTileEntityForRemoval(this);
@@ -111,12 +111,12 @@ public final class AllyDesignationSystem {
*/
public static boolean isValidTarget(Entity attacker, Entity target){
// Always return true if the attacker is null
if(attacker == null) return true;
// Always return false if the target is null
if(target == null) return false;
// Always return true if the attacker is null - this must be after the target null check!
if(attacker == null) return true;
// Tests whether the target is the attacker
if(target == attacker) return false;
@@ -44,7 +44,7 @@ public final class CustomSoundCategory {
/**
* Adds a new custom sound category, performing the necessary changes to GameSettings and
*
* @param name A unique name for the sound category
* @param name A unique name for the sound category. <b>Must not contain any colons!</b>
* @return The resulting SoundCategory object
* @throws IllegalArgumentException if name is not unique
*/
@@ -59,8 +59,8 @@ public final class CustomSoundCategory {
constantName = name.toUpperCase().replace(" ", "");
referenceName = constantName.toLowerCase();
// >> Electroblob: Removed array surrounding varargs argument
soundCategory = EnumHelper.addEnum(SoundCategory.class , constantName, new Class[]{String.class}, referenceName);
SOUND_CATEGORIES = ObfuscationReflectionHelper.getPrivateValue(SoundCategory.class, SoundCategory.VOICE ,"SOUND_CATEGORIES", SRG_SOUND_CATEGORIES);
soundCategory = EnumHelper.addEnum(SoundCategory.class , constantName, new Class<?>[]{String.class}, referenceName);
SOUND_CATEGORIES = ObfuscationReflectionHelper.getPrivateValue(SoundCategory.class, SoundCategory.VOICE, SRG_SOUND_CATEGORIES);
if (SOUND_CATEGORIES.containsKey(referenceName))
// >> Electroblob: changed from Error to IllegalArgumentException
throw new IllegalArgumentException("Clash in Sound Category name pools! Cannot insert " + constantName);
@@ -79,8 +79,7 @@ public final class CustomSoundCategory {
// Replace the map in the GameSettings.class
// >> Electroblob: Fully qualified names, because this class gets loaded on both sides
ObfuscationReflectionHelper.setPrivateValue(net.minecraft.client.settings.GameSettings.class,
net.minecraft.client.Minecraft.getMinecraft().gameSettings, soundLevels,
"soundLevels", SRG_soundLevels);
net.minecraft.client.Minecraft.getMinecraft().gameSettings, soundLevels, SRG_soundLevels);
}
}
@@ -50,7 +50,7 @@ public final class WandHelper {
public static final String UPGRADES_KEY = "upgrades";
public static final String PROGRESSION_KEY = "progression";
private static final HashMap<Item, String> upgradeMap = new HashMap<Item, String>();
private static final HashMap<Item, String> upgradeMap = new HashMap<>();
static {
upgradeMap.put(WizardryItems.condenser_upgrade, "condenser");
@@ -251,11 +251,15 @@ public final class WandHelper {
/** Returns the given wand's cooldown for the currently selected spell, or 0 if the wand has no cooldown data. */
public static int getCurrentCooldown(ItemStack wand){
if(wand.getTagCompound() == null) wand.setTagCompound(new NBTTagCompound());
int[] cooldowns = getCooldowns(wand);
if(cooldowns.length == 0) return 0;
int selectedSpell = wand.getTagCompound().getInteger(SELECTED_SPELL_KEY);
if(selectedSpell < 0 || cooldowns.length <= selectedSpell) return 0;
// Don't need to check if the tag compound is null since the above check is equivalent.
return cooldowns[wand.getTagCompound().getInteger(SELECTED_SPELL_KEY)];
return cooldowns[selectedSpell];
}
/** Returns the given wand's cooldown for the spell after the currently selected spell, or 0 if the wand has no
@@ -264,9 +268,11 @@ public final class WandHelper {
int[] cooldowns = getCooldowns(wand);
if(cooldowns.length == 0) return 0;
int nextSpell = getNextSpellIndex(wand);
if(nextSpell < 0 || cooldowns.length <= nextSpell) return 0;
// Don't need to check if the tag compound is null since the above check is equivalent.
return cooldowns[getNextSpellIndex(wand)];
return cooldowns[nextSpell];
}
/** Returns the given wand's cooldown for the spell before the currently selected spell, or 0 if the wand has no
@@ -275,9 +281,11 @@ public final class WandHelper {
int[] cooldowns = getCooldowns(wand);
if(cooldowns.length == 0) return 0;
int previousSpell = getPreviousSpellIndex(wand);
if(previousSpell < 0 || cooldowns.length <= previousSpell) return 0;
// Don't need to check if the tag compound is null since the above check is equivalent.
return cooldowns[getPreviousSpellIndex(wand)];
return cooldowns[previousSpell];
}
/** Sets the given wand's cooldown for the currently selected spell. Will also set the maximum cooldown. */
@@ -287,19 +295,24 @@ public final class WandHelper {
int[] cooldowns = getCooldowns(wand);
int selectedSpell = wand.getTagCompound().getInteger(SELECTED_SPELL_KEY);
int spellCount = getSpells(wand).length;
if(spellCount <= selectedSpell) return; // Probably shouldn't happen
// The length of the spells array must be greater than 0 since this method can only be called if a spell is
// cast, which is impossible if there are no spells.
if(cooldowns.length == 0) cooldowns = new int[getSpells(wand).length];
if(cooldowns.length <= selectedSpell) cooldowns = new int[spellCount];
cooldowns[wand.getTagCompound().getInteger(SELECTED_SPELL_KEY)] = cooldown;
cooldowns[selectedSpell] = cooldown;
setCooldowns(wand, cooldowns);
int[] maxCooldowns = getMaxCooldowns(wand);
if(maxCooldowns.length == 0) maxCooldowns = new int[getSpells(wand).length];
if(maxCooldowns.length <= selectedSpell) maxCooldowns = new int[spellCount];
maxCooldowns[wand.getTagCompound().getInteger(SELECTED_SPELL_KEY)] = cooldown;
maxCooldowns[selectedSpell] = cooldown;
setMaxCooldowns(wand, maxCooldowns);
}
@@ -870,9 +870,10 @@ public final class WizardryUtilities {
ItemStack stack = caster.getHeldItem(caster.getActiveHand());
if(stack.getItem() instanceof ISpellCastingItem && ((ISpellCastingItem)stack.getItem()).getCurrentSpell(stack) == spell
&& ((ISpellCastingItem)stack.getItem()).canCast(stack, spell, (EntityPlayer)caster,
EnumHand.MAIN_HAND, 0, new SpellModifiers())){
if(stack.getItem() instanceof ISpellCastingItem && ((ISpellCastingItem)stack.getItem()).getCurrentSpell(stack) == spell){
// Don't do this, it interferes with stuff! We effectively already tested this with caster.isHandActive() anyway
// && ((ISpellCastingItem)stack.getItem()).canCast(stack, spell, (EntityPlayer)caster,
// EnumHand.MAIN_HAND, 0, new SpellModifiers())){
return true;
}
}
@@ -313,7 +313,7 @@ item.ebwizardry\:amulet_auto_shield.desc=Grants a 25%% chance to trigger the shi
item.ebwizardry\:charm_haggler.name=Haggler's Sign
item.ebwizardry\:charm_haggler.desc=Wizards are guaranteed to offer a new trade every time you trade with them
item.ebwizardry\:charm_experience_tome.name=Tome of the Diligent
item.ebwizardry\:charm_experience_tome.desc=Increases the rate at which wands gain progression by 40%%
item.ebwizardry\:charm_experience_tome.desc=Increases the rate at which wands gain progression by 50%%
item.ebwizardry\:charm_auto_smelt.name=Metallurgist's Mark
item.ebwizardry\:charm_auto_smelt.desc=Pocket furnace triggers automatically when bound to a wand on your hotbar
item.ebwizardry\:charm_lava_walking.name=Nether Ice Core
@@ -719,14 +719,14 @@ spell.ebwizardry\:arc.desc=Fires a spark of lightning at the target.
spell.ebwizardry\:arcane_jammer.desc=Prevents the target from using magic for 15 seconds.
spell.ebwizardry\:arcane_lock.desc=Creates an impenetrable barrier of force around a container, protecting it from being opened or destroyed. The caster and their allies may still open it, however.
spell.ebwizardry\:arrow_rain.desc="Archers, fire!"
spell.ebwizardry\:banish.desc=Teleports the target against its will to a random locations within a certain range.
spell.ebwizardry\:banish.desc=Teleports the target against its will to a random location within a certain range.
spell.ebwizardry\:black_hole.desc=Tear reality asunder.
spell.ebwizardry\:blink.desc=Teleports the caster over a short distance to where they are pointing.
spell.ebwizardry\:blizzard.desc=Creates a zone of swirling icy wind which slows and continually damages anything trapped inside. The caster is immune to the damage but is still slowed.
spell.ebwizardry\:bubble.desc=Fires a jet of bubbles which causes anything it hits to float upwards helplessly. The target will fall after a certain time or if it is damaged.
spell.ebwizardry\:chain_lightning.desc=Fires a spark of lightning at the target, which then chains to additional targets up to twice.
spell.ebwizardry\:charge.desc=Causes the caster to charge rapidly in the direction they are looking, damaging and knocking back anything in their path.
spell.ebwizardry\:clairvoyance.desc=Reveals the path to a remembered locations. With this spell selected, sneak-right-click on a block to set the locations. Cast this spell normally to reveal the path. The path will fade after 90 seconds.
spell.ebwizardry\:clairvoyance.desc=Reveals the path to a remembered location. With this spell selected, sneak-right-click on a block to set the location. Cast this spell normally to reveal the path. The path will fade after 90 seconds.
spell.ebwizardry\:cobwebs.desc=Creates cobwebs where you are pointing, which greatly hamper the movement of any creatures caught amongst them. The cobwebs will vanish after 20 seconds or if broken.
spell.ebwizardry\:combustion_rune.desc=Places a magical landmine on the ground where you are pointing, which explodes when stepped upon.
spell.ebwizardry\:conjure_armour.desc=Creates spectral armour around the caster which offers protection equal to that of iron armour. The armour lasts for 60 seconds. The caster must have an empty armour slot.
@@ -895,9 +895,9 @@ spell.ebwizardry\:transportation.undefined=You must remember the location of a s
spell.ebwizardry\:transportation.wrongdimension=No remembered stone circle in this dimension...
spell.ebwizardry\:clairvoyance.searching=Searching...
spell.ebwizardry\:clairvoyance.confirm=The path revealed upon casting %1$s will now lead back to this point
spell.ebwizardry\:clairvoyance.outofrange=Your remembered locations is too far away or inaccessible...
spell.ebwizardry\:clairvoyance.undefined=You must remember a locations first!
spell.ebwizardry\:clairvoyance.wrongdimension=Your remembered locations is in another dimension...
spell.ebwizardry\:clairvoyance.outofrange=Your remembered location is too far away or inaccessible...
spell.ebwizardry\:clairvoyance.undefined=You must remember a location first!
spell.ebwizardry\:clairvoyance.wrongdimension=Your remembered location is in another dimension...
spell.ebwizardry\:possession.insufficienthealth=You don't have enough health to possess %1$s!
spell.ebwizardry\:possession.success=Press %s to stop possessing
spell.ebwizardry\:divination.nothing=Nothing happened.
@@ -1003,6 +1003,16 @@ enchantment.ebwizardry\:magic_protection=Magic Protection
enchantment.ebwizardry\:frost_protection=Frost Protection
enchantment.ebwizardry\:shock_protection=Shock Protection
enchantment.ebwizardry.magic_sword.desc=Part of the Imbue Weapon spell; unobtainable in survival mode (the book won't work).
enchantment.ebwizardry.magic_bow.desc=Part of the Imbue Weapon spell; unobtainable in survival mode (the book won't work).
enchantment.ebwizardry.flaming_weapon.desc=Part of the Flaming Weapon spell; unobtainable in survival mode (the book won't work).
enchantment.ebwizardry.freezing_weapon.desc=Part of the Freezing Weapon spell; unobtainable in survival mode (the book won't work).
enchantment.ebwizardry.shocking_weapon.desc=Part of the Shocking Weapon spell; unobtainable in survival mode (the book won't work).
enchantment.ebwizardry.magic_protection.desc=Reduces damage from all magic.
enchantment.ebwizardry.frost_protection.desc=Reduces the effects of frost damage.
enchantment.ebwizardry.shock_protection.desc=Reduces the effects of shock damage.
key.categories.ebwizardry=Wizardry
key.ebwizardry.next_spell=Next Spell
@@ -1011,7 +1021,7 @@ key.ebwizardry.previous_spell=Previous Spell
death.attack.wizardry_magic=%1$s was killed by %2$s using magic
death.attack.indirect_wizardry_magic=%1$s was killed by %2$s using magic
soundCategory.ebwizardry\:spells=Spells
soundCategory.ebwizardry_spells=Spells
commands.ebwizardry\:cast.usage=/%1$s <spell> [player | x y z direction] [duration] [modifiers]
commands.ebwizardry\:cast.success=Successfully cast %s
@@ -313,7 +313,7 @@ item.ebwizardry\:amulet_auto_shield.desc=Grants a 25%% chance to trigger the shi
item.ebwizardry\:charm_haggler.name=Haggler's Sign
item.ebwizardry\:charm_haggler.desc=Wizards are guaranteed to offer a new trade every time you trade with them
item.ebwizardry\:charm_experience_tome.name=Tome of the Diligent
item.ebwizardry\:charm_experience_tome.desc=Increases the rate at which wands gain progression by 40%%
item.ebwizardry\:charm_experience_tome.desc=Increases the rate at which wands gain progression by 50%%
item.ebwizardry\:charm_auto_smelt.name=Metallurgist's Mark
item.ebwizardry\:charm_auto_smelt.desc=Pocket furnace triggers automatically when bound to a wand on your hotbar
item.ebwizardry\:charm_lava_walking.name=Nether Ice Core
@@ -719,14 +719,14 @@ spell.ebwizardry\:arc.desc=Fires a spark of lightning at the target.
spell.ebwizardry\:arcane_jammer.desc=Prevents the target from using magic for 15 seconds.
spell.ebwizardry\:arcane_lock.desc=Creates an impenetrable barrier of force around a container, protecting it from being opened or destroyed. The caster and their allies may still open it, however.
spell.ebwizardry\:arrow_rain.desc="Archers, fire!"
spell.ebwizardry\:banish.desc=Teleports the target against its will to a random locations within a certain range.
spell.ebwizardry\:banish.desc=Teleports the target against its will to a random location within a certain range.
spell.ebwizardry\:black_hole.desc=Tear reality asunder.
spell.ebwizardry\:blink.desc=Teleports the caster over a short distance to where they are pointing.
spell.ebwizardry\:blizzard.desc=Creates a zone of swirling icy wind which slows and continually damages anything trapped inside. The caster is immune to the damage but is still slowed.
spell.ebwizardry\:bubble.desc=Fires a jet of bubbles which causes anything it hits to float upwards helplessly. The target will fall after a certain time or if it is damaged.
spell.ebwizardry\:chain_lightning.desc=Fires a spark of lightning at the target, which then chains to additional targets up to twice.
spell.ebwizardry\:charge.desc=Causes the caster to charge rapidly in the direction they are looking, damaging and knocking back anything in their path.
spell.ebwizardry\:clairvoyance.desc=Reveals the path to a remembered locations. With this spell selected, sneak-right-click on a block to set the locations. Cast this spell normally to reveal the path. The path will fade after 90 seconds.
spell.ebwizardry\:clairvoyance.desc=Reveals the path to a remembered location. With this spell selected, sneak-right-click on a block to set the location. Cast this spell normally to reveal the path. The path will fade after 90 seconds.
spell.ebwizardry\:cobwebs.desc=Creates cobwebs where you are pointing, which greatly hamper the movement of any creatures caught amongst them. The cobwebs will vanish after 20 seconds or if broken.
spell.ebwizardry\:combustion_rune.desc=Places a magical landmine on the ground where you are pointing, which explodes when stepped upon.
spell.ebwizardry\:conjure_armour.desc=Creates spectral armor around the caster which offers protection equal to that of iron armor. The armor lasts for 60 seconds. The caster must have an empty armor slot.
@@ -895,9 +895,9 @@ spell.ebwizardry\:transportation.undefined=You must remember the location of a s
spell.ebwizardry\:transportation.wrongdimension=No remembered stone circle in this dimension...
spell.ebwizardry\:clairvoyance.searching=Searching...
spell.ebwizardry\:clairvoyance.confirm=The path revealed upon casting %1$s will now lead back to this point
spell.ebwizardry\:clairvoyance.outofrange=Your remembered locations is too far away or inaccessible...
spell.ebwizardry\:clairvoyance.undefined=You must remember a locations first!
spell.ebwizardry\:clairvoyance.wrongdimension=Your remembered locations is in another dimension...
spell.ebwizardry\:clairvoyance.outofrange=Your remembered location is too far away or inaccessible...
spell.ebwizardry\:clairvoyance.undefined=You must remember a location first!
spell.ebwizardry\:clairvoyance.wrongdimension=Your remembered location is in another dimension...
spell.ebwizardry\:possession.insufficienthealth=You don't have enough health to possess %1$s!
spell.ebwizardry\:possession.success=Press %s to stop possessing
spell.ebwizardry\:divination.nothing=Nothing happened.
@@ -1003,6 +1003,16 @@ enchantment.ebwizardry\:magic_protection=Magic Protection
enchantment.ebwizardry\:frost_protection=Frost Protection
enchantment.ebwizardry\:shock_protection=Shock Protection
enchantment.ebwizardry.magic_sword.desc=Part of the Imbue Weapon spell; unobtainable in survival mode (the book won't work).
enchantment.ebwizardry.magic_bow.desc=Part of the Imbue Weapon spell; unobtainable in survival mode (the book won't work).
enchantment.ebwizardry.flaming_weapon.desc=Part of the Flaming Weapon spell; unobtainable in survival mode (the book won't work).
enchantment.ebwizardry.freezing_weapon.desc=Part of the Freezing Weapon spell; unobtainable in survival mode (the book won't work).
enchantment.ebwizardry.shocking_weapon.desc=Part of the Shocking Weapon spell; unobtainable in survival mode (the book won't work).
enchantment.ebwizardry.magic_protection.desc=Reduces damage from all magic.
enchantment.ebwizardry.frost_protection.desc=Reduces the effects of frost damage.
enchantment.ebwizardry.shock_protection.desc=Reduces the effects of shock damage.
key.categories.ebwizardry=Wizardry
key.ebwizardry.next_spell=Next Spell
@@ -1011,7 +1021,7 @@ key.ebwizardry.previous_spell=Previous Spell
death.attack.wizardry_magic=%1$s was killed by %2$s using magic
death.attack.indirect_wizardry_magic=%1$s was killed by %2$s using magic
soundCategory.ebwizardry\:spells=Spells
soundCategory.ebwizardry_spells=Spells
commands.ebwizardry\:cast.usage=/%1$s <spell> [player | x y z direction] [duration] [modifiers]
commands.ebwizardry\:cast.success=Successfully cast %s
File diff suppressed because it is too large Load Diff
@@ -18,6 +18,6 @@
"cooldown": 300,
"base_properties": {
"resistance_duration": 600,
"resistance_strength": 3
"resistance_strength": 2
}
}
@@ -18,6 +18,6 @@
"cooldown": 100,
"base_properties": {
"resistance_duration": 600,
"resistance_strength": 2
"resistance_strength": 1
}
}
@@ -18,6 +18,6 @@
"cooldown": 50,
"base_properties": {
"resistance_duration": 600,
"resistance_strength": 1
"resistance_strength": 0
}
}
@@ -732,11 +732,11 @@
"Code:",
"- Corail31 \n- 12foo \n- Shadows-of-Fire \n- Tora-B \n- Avatair \n- Aeronica",
"- Corail31 \n- 12foo \n- Shadows-of-Fire \n- HellFirePvP \n- Tora-B \n- Avatair \n- Aeronica",
"Translations:",
"- Spanish and Mexican Spanish: MadWrist \n- Russian: VilagVil, kellixon \n- French: Hahdrim \n- Brazilian Portuguese: lorrampi \n- Chinese: ZHENGLOC, dragon-evol \n-Korean: shejery, rewi_wire",
"- Spanish and Mexican Spanish: MadWrist \n- Russian: VilagVil, kellixon \n- French: Hahdrim \n- Brazilian Portuguese: lorrampi \n- Chinese: ZHENGLOC, dragon-evol \n- Korean: shejery, rewi_wire \n- Polish: Trozuu",
"Lightning ray sound effect from OhhWowProductions",
@@ -732,11 +732,11 @@
"Code:",
"- Corail31 \n- 12foo \n- Shadows-of-Fire \n- Tora-B \n- Avatair \n- Aeronica",
"- Corail31 \n- 12foo \n- Shadows-of-Fire \n- HellFirePvP \n- Tora-B \n- Avatair \n- Aeronica",
"Translations:",
"- Spanish and Mexican Spanish: MadWrist \n- Russian: VilagVil, kellixon \n- French: Hahdrim \n- Brazilian Portuguese: lorrampi \n- Chinese: ZHENGLOC, dragon-evol \n-Korean: shejery, rewi_wire",
"- Spanish and Mexican Spanish: MadWrist \n- Russian: VilagVil, kellixon \n- French: Hahdrim \n- Brazilian Portuguese: lorrampi \n- Chinese: ZHENGLOC, dragon-evol \n- Korean: shejery, rewi_wire \n- Polish: Trozuu",
"Lightning ray sound effect from OhhWowProductions",
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@@ -2,10 +2,10 @@
{
"modid" : "ebwizardry",
"name" : "Electroblob's Wizardry",
"version" : "4.2.1",
"version" : "4.2.3",
"mcversion" : "1.12.2",
"url" : "https://minecraft.curseforge.com/projects/electroblobs-wizardry",
"credits" : "\nDesigned, coded and textured by Electroblob.\nCode contributed by: Corail31, 12foo, Shadows-of-Fire, Tora-B, Avatair, Aeronica.\nTranslators: MadWrist (Spanish, Mexican Spanish), VilagVil & kellixon (Russian), Hahdrim (French), lorrampi (Brazilian Portuguese), ZHENGLOC & dragon-evol (Chinese), shejery & rewi_wire (Korean).",
"credits" : "\nDesigned, coded and textured by Electroblob.\nCode contributed by: Corail31, 12foo, Shadows-of-Fire, Tora-B, Avatair, Aeronica.\nTranslators: MadWrist (Spanish, Mexican Spanish), VilagVil & kellixon (Russian), Hahdrim (French), lorrampi (Brazilian Portuguese), ZHENGLOC & dragon-evol (Chinese), shejery & rewi_wire (Korean), Trozuu (Polish).",
"authorList" : [
"Electroblob"
],