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@@ -23,6 +23,7 @@ run
|
||||
logs
|
||||
/misc
|
||||
/libs
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||||
libs_src
|
||||
libsfordeobf
|
||||
generated
|
||||
Thumbs.db
|
||||
+3
-1
@@ -1,7 +1,7 @@
|
||||
# Credits
|
||||
|
||||
Electroblob's Wizardry
|
||||
Version 4.1.4
|
||||
Version 4.2.6
|
||||
For Minecraft 1.12.2
|
||||
|
||||
Designed, coded and textured by Electroblob
|
||||
@@ -21,6 +21,8 @@ In addition, I'd like to thank the following individuals for their contributions
|
||||
- Tora-B
|
||||
- Avatair
|
||||
- Aeronica
|
||||
- UltraHex
|
||||
- Azim-Palmer
|
||||
|
||||
#### Translations
|
||||
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
# Wizardry [](https://minecraft.curseforge.com/projects/electroblobs-wizardry) [](https://minecraft.curseforge.com/projects/electroblobs-wizardry/files) [](https://minecraft.curseforge.com/projects/electroblobs-wizardry/relations/dependents) [](https://discord.gg/MTmMzMv)
|
||||
# Wizardry [](https://minecraft.curseforge.com/projects/electroblobs-wizardry) [](https://minecraft.curseforge.com/projects/electroblobs-wizardry/files) [](https://discord.gg/MTmMzMv)
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||||
|
||||

|
||||

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Source code for Electroblob's Wizardry, a Minecraft mod currently for versions 1.7.10, 1.10.2, 1.11.2, and 1.12.2. Wizardry adds an RPG-style system of magic spells to Minecraft with the aim of being as playable as possible. No crazy constructs, no perk trees, no complex recipes - simply find spell books, cast spells, and master the arcane!
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Please read the [guide for contributing](guide_for_contributing.md) before submitting an issue or a PR.
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||||
Please read the [guide for contributing](CONTRIBUTING.md) before submitting an issue or a PR.
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||||
<b>Links</b>
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||||
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+1
-1
@@ -11,7 +11,7 @@ apply plugin: 'net.minecraftforge.gradle.forge'
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//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
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version = "4.2.2" // There, it matches semver, happy now?
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version = "4.2.6" // There, it matches semver, happy now?
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group= "electroblob.wizardry"// http://maven.apache.org/guides/mini/guide-naming-conventions.html
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archivesBaseName = "ElectroblobsWizardry"
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||||
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||||
@@ -7,6 +7,7 @@ import electroblob.wizardry.spell.Spell;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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||||
import net.minecraft.util.ResourceLocation;
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||||
import net.minecraft.util.SoundCategory;
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@@ -238,6 +239,9 @@ public class CommonProxy {
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||||
+ "of sound events, but the given array contained less than 3 sound events!");
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||||
playSpellSoundLoop(world, x, y, z, spell, sounds[0], sounds[1], sounds[2], category, volume, pitch, duration);
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||||
}
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||||
|
||||
/** Starts the first-person blink overlay effect for the specified player. */
|
||||
public void playBlinkEffect(EntityPlayer player){}
|
||||
|
||||
/**
|
||||
* Gets the client side world using Minecraft.getMinecraft().world. <b>Only to be called client side!</b> Returns
|
||||
|
||||
@@ -17,6 +17,7 @@ import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.*;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
@@ -168,6 +169,8 @@ public final class Settings {
|
||||
/** <b>[Server-only]</b> Whether to replace Minecraft's distance-based fall damage calculation with an equivalent,
|
||||
* velocity-based one. */
|
||||
public boolean replaceVanillaFallDamage = true;
|
||||
/** <b>[Server-only]</b> Whether using bonemeal on grass blocks has a chance to grow crystal flowers. */
|
||||
public boolean bonemealGrowsCrystalFlowers = true;
|
||||
/**
|
||||
* <b>[Server-only]</b> List of registry names of entities which summoned creatures are allowed to attack, in addition
|
||||
* to the defaults.
|
||||
@@ -364,7 +367,7 @@ public final class Settings {
|
||||
*/
|
||||
void initConfig(FMLPreInitializationEvent event){
|
||||
|
||||
config = new Configuration(event.getSuggestedConfigurationFile());
|
||||
config = new Configuration(new File(Wizardry.configDirectory, Wizardry.MODID + ".cfg"));
|
||||
config.load();
|
||||
|
||||
Wizardry.logger.info("Setting up main config");
|
||||
@@ -541,6 +544,13 @@ public final class Settings {
|
||||
slowTimeAffectsPlayers = property.getBoolean();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(GAMEPLAY_CATEGORY, "bonemealGrowsCrystalFlowers", true,
|
||||
"Whether using bonemeal on grass blocks has a chance to grow crystal flowers.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".bonemeal_grows_crystal_flowers");
|
||||
Wizardry.proxy.setToNamedBooleanEntry(property);
|
||||
bonemealGrowsCrystalFlowers = property.getBoolean();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(GAMEPLAY_CATEGORY, "mobLootTableWhitelist", new String[0], "Whitelist for loot tables to inject additional mob drops (as specified in loot_tables/entities/mob_additions.json) into. Wizardry makes a best guess as to which loot tables belong to hostile mobs, but this may not always be correct or appropriate; add loot table locations (not entity IDs) to this list to manually include them.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".mob_loot_table_whitelist");
|
||||
property.setRequiresMcRestart(true);
|
||||
@@ -700,7 +710,7 @@ public final class Settings {
|
||||
fastWorldgen = property.getBoolean();
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "towerDimensions", new int[]{0}, "List of dimension ids in which wizard towers will generate.");
|
||||
property = config.get(WORLDGEN_CATEGORY, "towerDimensions", new int[]{0}, "List of dimension ids in which wizard towers will generate. Remove all dimensions to disable wizard towers completely.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".tower_dimensions");
|
||||
property.setRequiresWorldRestart(true);
|
||||
towerDimensions = property.getIntList();
|
||||
@@ -725,20 +735,20 @@ public final class Settings {
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "towerFiles", new String[]{Wizardry.MODID + ":wizard_tower_0", Wizardry.MODID + ":wizard_tower_1", Wizardry.MODID + ":wizard_tower_2", Wizardry.MODID + ":wizard_tower_3"},
|
||||
"List of structure file locations for wizard towers without loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.");
|
||||
"List of structure file locations for wizard towers without loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable wizard towers, use the tower dimensions setting.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".tower_files");
|
||||
property.setRequiresWorldRestart(true);
|
||||
towerFiles = getResourceLocationList(property);
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "towerWithChestFiles", new String[]{Wizardry.MODID + ":wizard_tower_chest_0", Wizardry.MODID + ":wizard_tower_chest_1", Wizardry.MODID + ":wizard_tower_chest_2", Wizardry.MODID + ":wizard_tower_chest_3"},
|
||||
"List of structure file locations for wizard towers with loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.");
|
||||
"List of structure file locations for wizard towers with loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable wizard towers, use the tower dimensions setting.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".tower_with_chest_files");
|
||||
property.setRequiresWorldRestart(true);
|
||||
towerWithChestFiles = getResourceLocationList(property);
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "obeliskDimensions", new int[]{0, -1}, "List of dimension ids in which obelisks will generate.");
|
||||
property = config.get(WORLDGEN_CATEGORY, "obeliskDimensions", new int[]{0, -1}, "List of dimension ids in which obelisks will generate. Remove all dimensions to disable obelisks completely.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".obelisk_dimensions");
|
||||
property.setRequiresWorldRestart(true);
|
||||
obeliskDimensions = property.getIntList();
|
||||
@@ -752,13 +762,13 @@ public final class Settings {
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "obeliskFiles", new String[]{Wizardry.MODID + ":obelisk_0", Wizardry.MODID + ":obelisk_1", Wizardry.MODID + ":obelisk_2", Wizardry.MODID + ":obelisk_3", Wizardry.MODID + ":obelisk_4"},
|
||||
"List of structure file locations for obelisks. One of these files will be randomly selected each time an obelisk is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.");
|
||||
"List of structure file locations for obelisks. One of these files will be randomly selected each time an obelisk is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable obelisks, use the obelisk dimensions setting.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".obelisk_files");
|
||||
property.setRequiresWorldRestart(true);
|
||||
obeliskFiles = getResourceLocationList(property);
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "shrineDimensions", new int[]{0, -1}, "List of dimension ids in which shrines will generate.");
|
||||
property = config.get(WORLDGEN_CATEGORY, "shrineDimensions", new int[]{0, -1}, "List of dimension ids in which shrines will generate. Remove all dimensions to disable shrines completely.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".shrine_dimensions");
|
||||
property.setRequiresWorldRestart(true);
|
||||
shrineDimensions = property.getIntList();
|
||||
@@ -772,7 +782,7 @@ public final class Settings {
|
||||
propOrder.add(property.getName());
|
||||
|
||||
property = config.get(WORLDGEN_CATEGORY, "shrineFiles", new String[]{Wizardry.MODID + ":shrine_0", Wizardry.MODID + ":shrine_1", Wizardry.MODID + ":shrine_2", Wizardry.MODID + ":shrine_3", Wizardry.MODID + ":shrine_4", Wizardry.MODID + ":shrine_5", Wizardry.MODID + ":shrine_6", Wizardry.MODID + ":shrine_7"},
|
||||
"List of structure file locations for shrines. One of these files will be randomly selected each time a shrine is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.");
|
||||
"List of structure file locations for shrines. One of these files will be randomly selected each time a shrine is generated. File locations are of the format [mod id]:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable shrines, use the shrine dimensions setting.");
|
||||
property.setLanguageKey("config." + Wizardry.MODID + ".shrine_files");
|
||||
property.setRequiresWorldRestart(true);
|
||||
shrineFiles = getResourceLocationList(property);
|
||||
|
||||
@@ -12,10 +12,10 @@ import electroblob.wizardry.misc.Forfeit;
|
||||
import electroblob.wizardry.packet.WizardryPacketHandler;
|
||||
import electroblob.wizardry.registry.*;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.util.CustomSoundCategory;
|
||||
import electroblob.wizardry.util.SpellProperties;
|
||||
import electroblob.wizardry.worldgen.*;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.event.RegistryEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
@@ -31,6 +31,9 @@ import net.minecraftforge.fml.common.network.NetworkRegistry;
|
||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.Calendar;
|
||||
|
||||
/**
|
||||
* <i>"Electroblob's Wizardry adds an RPG-like system of spells to Minecraft, with the aim of being as playable as
|
||||
* possible. No crazy constructs, no perk trees, no complex recipes - simply find spell books, cast spells, and master
|
||||
@@ -61,7 +64,7 @@ public class Wizardry {
|
||||
* 1.x.x represents Minecraft 1.7.x versions, 2.x.x represents Minecraft 1.10.x versions, 3.x.x represents Minecraft
|
||||
* 1.11.x versions, and so on.
|
||||
*/
|
||||
public static final String VERSION = "4.2.2";
|
||||
public static final String VERSION = "4.2.6";
|
||||
|
||||
// IDEA: Triggering of inbuilt Forge events in relevant places?
|
||||
// IDEA: Abstract the vanilla particles behind the particle builder
|
||||
@@ -82,6 +85,12 @@ public class Wizardry {
|
||||
* - <b>INFO</b>: Anything that might happen during normal mod operation that the user needs to know about. */
|
||||
public static Logger logger;
|
||||
|
||||
/** A {@link File} object representing wizardry's config folder, {@code config/ebwizardry}). As of wizardry 4.2.4,
|
||||
* this folder contains the main config file and the global spell properties folder, if used. */
|
||||
public static File configDirectory;
|
||||
|
||||
public static boolean tisTheSeason;
|
||||
|
||||
// The instance of wizardry that Forge uses.
|
||||
@Instance(Wizardry.MODID)
|
||||
public static Wizardry instance;
|
||||
@@ -97,8 +106,13 @@ public class Wizardry {
|
||||
|
||||
proxy.registerResourceReloadListeners();
|
||||
|
||||
configDirectory = new File(event.getModConfigurationDirectory(), Wizardry.MODID);
|
||||
settings.initConfig(event);
|
||||
|
||||
Calendar calendar = Calendar.getInstance();
|
||||
tisTheSeason = calendar.get(Calendar.MONTH) + 1 == 12 && calendar.get(Calendar.DAY_OF_MONTH) >= 24
|
||||
&& calendar.get(Calendar.DAY_OF_MONTH) <= 26;
|
||||
|
||||
// Capabilities
|
||||
WizardData.register();
|
||||
DispenserCastingData.register();
|
||||
@@ -113,7 +127,8 @@ public class Wizardry {
|
||||
proxy.registerRenderers();
|
||||
proxy.registerKeyBindings();
|
||||
|
||||
WizardrySounds.SPELLS = CustomSoundCategory.add(Wizardry.MODID + "_spells");
|
||||
// Commented out for 4.2.3 to get rid of the sound bug, reinstate once a fix is found.
|
||||
WizardrySounds.SPELLS = SoundCategory.PLAYERS;//CustomSoundCategory.add(Wizardry.MODID + "_spells");
|
||||
|
||||
WizardryBaublesIntegration.init();
|
||||
WizardryAntiqueAtlasIntegration.init();
|
||||
|
||||
@@ -2,7 +2,6 @@ package electroblob.wizardry;
|
||||
|
||||
import electroblob.wizardry.item.ItemSpellBook;
|
||||
import electroblob.wizardry.item.ItemWizardHandbook;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.tileentity.ContainerArcaneWorkbench;
|
||||
import electroblob.wizardry.tileentity.ContainerPortableWorkbench;
|
||||
import electroblob.wizardry.tileentity.TileEntityArcaneWorkbench;
|
||||
@@ -48,9 +47,9 @@ public class WizardryGuiHandler implements IGuiHandler {
|
||||
return new electroblob.wizardry.client.gui.handbook.GuiWizardHandbook();
|
||||
}else if(id == SPELL_BOOK){
|
||||
if(player.getHeldItemMainhand().getItem() instanceof ItemSpellBook){
|
||||
return new electroblob.wizardry.client.gui.GuiSpellBook(Spell.byMetadata(player.getHeldItemMainhand().getItemDamage()));
|
||||
return new electroblob.wizardry.client.gui.GuiSpellBook(player.getHeldItemMainhand());
|
||||
}else if(player.getHeldItemOffhand().getItem() instanceof ItemSpellBook){
|
||||
return new electroblob.wizardry.client.gui.GuiSpellBook(Spell.byMetadata(player.getHeldItemOffhand().getItemDamage()));
|
||||
return new electroblob.wizardry.client.gui.GuiSpellBook(player.getHeldItemOffhand());
|
||||
}
|
||||
}else if(id == PORTABLE_CRAFTING){
|
||||
return new electroblob.wizardry.client.gui.GuiPortableCrafting(player.inventory, world, new BlockPos(x, y, z));
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.block;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.registry.WizardryBlocks;
|
||||
import electroblob.wizardry.util.ParticleBuilder;
|
||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
@@ -56,7 +57,7 @@ public class BlockCrystalFlower extends BlockBush {
|
||||
@SubscribeEvent
|
||||
public static void onBonemealEvent(BonemealEvent event){
|
||||
// Grows crystal flowers when bonemeal is used on grass
|
||||
if(event.getBlock().getBlock() == Blocks.GRASS){
|
||||
if(Wizardry.settings.bonemealGrowsCrystalFlowers && event.getBlock().getBlock() == Blocks.GRASS){
|
||||
|
||||
BlockPos pos = event.getPos().add(event.getWorld().rand.nextInt(8) - event.getWorld().rand.nextInt(8),
|
||||
event.getWorld().rand.nextInt(4) - event.getWorld().rand.nextInt(4),
|
||||
|
||||
@@ -141,7 +141,8 @@ public class BlockTransportationStone extends Block {
|
||||
if(locations.isEmpty()) locations.add(here);
|
||||
else{
|
||||
locations.remove(here); // Prevents duplicates
|
||||
locations.set(Math.max(locations.size() - 1, 0), here);
|
||||
if(locations.isEmpty()) locations.add(here);
|
||||
else locations.set(Math.max(locations.size() - 1, 0), here);
|
||||
}
|
||||
if(!world.isRemote) player.sendStatusMessage(new TextComponentTranslation("tile." + Wizardry.MODID + ":transportation_stone.confirm", Spells.transportation.getNameForTranslationFormatted()), true);
|
||||
}
|
||||
|
||||
@@ -190,6 +190,11 @@ public class ClientProxy extends CommonProxy {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void playBlinkEffect(EntityPlayer player){
|
||||
if(Minecraft.getMinecraft().player == player) WizardryClientEventHandler.playBlinkEffect();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<String> getSpellHUDSkins(){
|
||||
return GuiSpellDisplay.getSkinKeys();
|
||||
|
||||
@@ -23,11 +23,8 @@ import net.minecraft.client.renderer.OpenGlHelper;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraft.entity.EntityLiving;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.SharedMonsterAttributes;
|
||||
import net.minecraft.entity.ai.attributes.AttributeModifier;
|
||||
import net.minecraft.entity.item.EntityArmorStand;
|
||||
import net.minecraft.inventory.Slot;
|
||||
import net.minecraft.item.ItemStack;
|
||||
@@ -35,18 +32,17 @@ import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.tileentity.TileEntityDispenser;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.village.MerchantRecipe;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.event.*;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.lang.reflect.Method;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Event handler responsible for client-side only events, mostly rendering.
|
||||
@@ -71,12 +67,6 @@ public final class WizardryClientEventHandler {
|
||||
private static int blinkEffectTimer;
|
||||
/** The number of ticks the blink effect lasts for. */
|
||||
private static final int BLINK_EFFECT_DURATION = 8;
|
||||
|
||||
private static final Method unpressKey;
|
||||
|
||||
static {
|
||||
unpressKey = ObfuscationReflectionHelper.findMethod(KeyBinding.class, "func_74505_d", void.class);
|
||||
}
|
||||
|
||||
/** Starts the first person blink overlay effect. */
|
||||
public static void playBlinkEffect(){
|
||||
@@ -151,7 +141,10 @@ public final class WizardryClientEventHandler {
|
||||
|
||||
if(world == null) return;
|
||||
|
||||
for(TileEntity tileentity : world.loadedTileEntityList){
|
||||
// Somehow this was throwing a CME, I have no idea why so I'm just going to cheat and copy the list
|
||||
List<TileEntity> tileEntities = new ArrayList<>(world.loadedTileEntityList);
|
||||
|
||||
for(TileEntity tileentity : tileEntities){
|
||||
if(tileentity instanceof TileEntityDispenser){
|
||||
if(DispenserCastingData.get((TileEntityDispenser)tileentity) != null){
|
||||
DispenserCastingData.get((TileEntityDispenser)tileentity).update();
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
package electroblob.wizardry.client.gui;
|
||||
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.client.DrawingUtils;
|
||||
import electroblob.wizardry.constants.Tier;
|
||||
import electroblob.wizardry.data.SpellGlyphData;
|
||||
import electroblob.wizardry.data.WizardData;
|
||||
import electroblob.wizardry.item.ItemSpellBook;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.registry.WizardrySounds;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
@@ -14,27 +14,22 @@ import net.minecraft.client.audio.PositionedSoundRecord;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import org.lwjgl.input.Keyboard;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public class GuiSpellBook extends GuiScreen {
|
||||
|
||||
private int xSize, ySize;
|
||||
private ItemSpellBook book;
|
||||
private Spell spell;
|
||||
|
||||
private static final Map<Tier, ResourceLocation> textures = ImmutableMap.of(
|
||||
Tier.NOVICE, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_novice.png"),
|
||||
Tier.APPRENTICE, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_apprentice.png"),
|
||||
Tier.ADVANCED, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_advanced.png"),
|
||||
Tier.MASTER, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_master.png"));
|
||||
|
||||
public GuiSpellBook(Spell spell){
|
||||
public GuiSpellBook(ItemStack stack){
|
||||
super();
|
||||
xSize = 288;
|
||||
ySize = 180;
|
||||
this.spell = spell;
|
||||
if(!(stack.getItem() instanceof ItemSpellBook)) throw new ClassCastException("Cannot create spell book GUI for item that does not extend ItemSpellBook!");
|
||||
this.book = (ItemSpellBook)stack.getItem();
|
||||
this.spell = Spell.byMetadata(stack.getItemDamage());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -59,7 +54,7 @@ public class GuiSpellBook extends GuiScreen {
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(discovered ? spell.getIcon() : Spells.none.getIcon());
|
||||
DrawingUtils.drawTexturedRect(xPos + 146, yPos + 20, 0, 0, 128, 128, 128, 128);
|
||||
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(textures.get(spell.getTier()));
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(book.getGuiTexture(spell));
|
||||
DrawingUtils.drawTexturedRect(xPos, yPos, 0, 0, xSize, ySize, xSize, 256);
|
||||
|
||||
super.drawScreen(par1, par2, par3);
|
||||
@@ -77,7 +72,7 @@ public class GuiSpellBook extends GuiScreen {
|
||||
//this.fontRenderer.drawString("-------------------", xPos + 17, yPos + 35, 0);
|
||||
|
||||
if(spell.getTier() == Tier.NOVICE){
|
||||
// Basic is usually white but this doesn't show up.
|
||||
// Novice is usually white but this doesn't show up.
|
||||
this.fontRenderer.drawString("Tier: \u00A77" + Tier.NOVICE.getDisplayName(), xPos + 17, yPos + 45, 0);
|
||||
}else{
|
||||
this.fontRenderer.drawString("Tier: " + spell.getTier().getDisplayNameWithFormatting(), xPos + 17, yPos + 45, 0);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.client.model;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.block.BlockStatue;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
@@ -13,6 +14,7 @@ public class ModelWizardArmour extends ModelArmourFixer {
|
||||
ModelRenderer hatSegment4;
|
||||
ModelRenderer hatSegment5;
|
||||
ModelRenderer hatSegment6;
|
||||
ModelRenderer hatBobble;
|
||||
ModelRenderer robe;
|
||||
|
||||
public ModelWizardArmour(float delta){
|
||||
@@ -75,6 +77,13 @@ public class ModelWizardArmour extends ModelArmourFixer {
|
||||
hatSegment6.mirror = true;
|
||||
setRotation(hatSegment6, -0.5585054F, 0F, 0F);
|
||||
|
||||
hatBobble = new ModelRenderer(this, 52, 47);
|
||||
hatBobble.addBox(0F, 0F, 0F, 3, 3, 3);
|
||||
hatBobble.setRotationPoint(-1.5F, -15.1F, 4F);
|
||||
hatBobble.setTextureSize(64, 64);
|
||||
hatBobble.mirror = true;
|
||||
setRotation(hatBobble, -0.65F, 0F, 0F);
|
||||
|
||||
bipedBody = new ModelRenderer(this, 16, 16);
|
||||
bipedBody.addBox(-4F, 0F, -2F, 8, 11, 4, delta);
|
||||
bipedBody.setRotationPoint(0F, 0F, 0F);
|
||||
@@ -97,6 +106,7 @@ public class ModelWizardArmour extends ModelArmourFixer {
|
||||
bipedHead.addChild(hatSegment4);
|
||||
bipedHead.addChild(hatSegment5);
|
||||
bipedHead.addChild(hatSegment6);
|
||||
bipedHead.addChild(hatBobble);
|
||||
}
|
||||
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5){
|
||||
@@ -129,6 +139,8 @@ public class ModelWizardArmour extends ModelArmourFixer {
|
||||
this.robe.rotateAngleX = (this.bipedLeftLeg.rotateAngleX + this.bipedRightLeg.rotateAngleX) / 2f;
|
||||
this.robe.rotateAngleY = this.bipedBody.rotateAngleY;
|
||||
this.robe.rotateAngleZ = (this.bipedLeftLeg.rotateAngleZ + this.bipedRightLeg.rotateAngleZ) / 2f;
|
||||
|
||||
this.hatBobble.showModel = Wizardry.tisTheSeason;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ import electroblob.wizardry.item.ItemCrystal;
|
||||
import electroblob.wizardry.registry.WizardryBlocks;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.block.model.ModelBakery;
|
||||
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
|
||||
import net.minecraft.client.renderer.block.statemap.StateMap;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
@@ -66,10 +67,10 @@ public final class WizardryModels {
|
||||
|
||||
registerMultiTexturedModel((ItemCrystal)WizardryItems.magic_crystal);
|
||||
|
||||
registerItemModel(WizardryItems.magic_wand);
|
||||
registerItemModel(WizardryItems.apprentice_wand);
|
||||
registerItemModel(WizardryItems.advanced_wand);
|
||||
registerItemModel(WizardryItems.master_wand);
|
||||
registerWandModel(WizardryItems.magic_wand);
|
||||
registerWandModel(WizardryItems.apprentice_wand);
|
||||
registerWandModel(WizardryItems.advanced_wand);
|
||||
registerWandModel(WizardryItems.master_wand);
|
||||
|
||||
registerItemModel(WizardryItems.spell_book);
|
||||
// Wildcard registered for wizard trades.
|
||||
@@ -77,37 +78,37 @@ public final class WizardryModels {
|
||||
registerItemModel(WizardryItems.arcane_tome);
|
||||
registerItemModel(WizardryItems.wizard_handbook);
|
||||
|
||||
registerItemModel(WizardryItems.novice_fire_wand);
|
||||
registerItemModel(WizardryItems.novice_ice_wand);
|
||||
registerItemModel(WizardryItems.novice_lightning_wand);
|
||||
registerItemModel(WizardryItems.novice_necromancy_wand);
|
||||
registerItemModel(WizardryItems.novice_earth_wand);
|
||||
registerItemModel(WizardryItems.novice_sorcery_wand);
|
||||
registerItemModel(WizardryItems.novice_healing_wand);
|
||||
registerWandModel(WizardryItems.novice_fire_wand);
|
||||
registerWandModel(WizardryItems.novice_ice_wand);
|
||||
registerWandModel(WizardryItems.novice_lightning_wand);
|
||||
registerWandModel(WizardryItems.novice_necromancy_wand);
|
||||
registerWandModel(WizardryItems.novice_earth_wand);
|
||||
registerWandModel(WizardryItems.novice_sorcery_wand);
|
||||
registerWandModel(WizardryItems.novice_healing_wand);
|
||||
|
||||
registerItemModel(WizardryItems.apprentice_fire_wand);
|
||||
registerItemModel(WizardryItems.apprentice_ice_wand);
|
||||
registerItemModel(WizardryItems.apprentice_lightning_wand);
|
||||
registerItemModel(WizardryItems.apprentice_necromancy_wand);
|
||||
registerItemModel(WizardryItems.apprentice_earth_wand);
|
||||
registerItemModel(WizardryItems.apprentice_sorcery_wand);
|
||||
registerItemModel(WizardryItems.apprentice_healing_wand);
|
||||
registerWandModel(WizardryItems.apprentice_fire_wand);
|
||||
registerWandModel(WizardryItems.apprentice_ice_wand);
|
||||
registerWandModel(WizardryItems.apprentice_lightning_wand);
|
||||
registerWandModel(WizardryItems.apprentice_necromancy_wand);
|
||||
registerWandModel(WizardryItems.apprentice_earth_wand);
|
||||
registerWandModel(WizardryItems.apprentice_sorcery_wand);
|
||||
registerWandModel(WizardryItems.apprentice_healing_wand);
|
||||
|
||||
registerItemModel(WizardryItems.advanced_fire_wand);
|
||||
registerItemModel(WizardryItems.advanced_ice_wand);
|
||||
registerItemModel(WizardryItems.advanced_lightning_wand);
|
||||
registerItemModel(WizardryItems.advanced_necromancy_wand);
|
||||
registerItemModel(WizardryItems.advanced_earth_wand);
|
||||
registerItemModel(WizardryItems.advanced_sorcery_wand);
|
||||
registerItemModel(WizardryItems.advanced_healing_wand);
|
||||
registerWandModel(WizardryItems.advanced_fire_wand);
|
||||
registerWandModel(WizardryItems.advanced_ice_wand);
|
||||
registerWandModel(WizardryItems.advanced_lightning_wand);
|
||||
registerWandModel(WizardryItems.advanced_necromancy_wand);
|
||||
registerWandModel(WizardryItems.advanced_earth_wand);
|
||||
registerWandModel(WizardryItems.advanced_sorcery_wand);
|
||||
registerWandModel(WizardryItems.advanced_healing_wand);
|
||||
|
||||
registerItemModel(WizardryItems.master_fire_wand);
|
||||
registerItemModel(WizardryItems.master_ice_wand);
|
||||
registerItemModel(WizardryItems.master_lightning_wand);
|
||||
registerItemModel(WizardryItems.master_necromancy_wand);
|
||||
registerItemModel(WizardryItems.master_earth_wand);
|
||||
registerItemModel(WizardryItems.master_sorcery_wand);
|
||||
registerItemModel(WizardryItems.master_healing_wand);
|
||||
registerWandModel(WizardryItems.master_fire_wand);
|
||||
registerWandModel(WizardryItems.master_ice_wand);
|
||||
registerWandModel(WizardryItems.master_lightning_wand);
|
||||
registerWandModel(WizardryItems.master_necromancy_wand);
|
||||
registerWandModel(WizardryItems.master_earth_wand);
|
||||
registerWandModel(WizardryItems.master_sorcery_wand);
|
||||
registerWandModel(WizardryItems.master_healing_wand);
|
||||
|
||||
registerItemModel(WizardryItems.spectral_sword);
|
||||
registerItemModel(WizardryItems.spectral_pickaxe);
|
||||
@@ -294,24 +295,30 @@ public final class WizardryModels {
|
||||
|
||||
/**
|
||||
* Registers an item model, using the item's registry name as the model name (this convention makes it easier to
|
||||
* keep track of everything). Variant defaults to "normal". Registers the model for metadata 0 automatically, plus
|
||||
* all the other metadata values that the item can take, as defined in
|
||||
* {@link Item#getSubItems(CreativeTabs, NonNullList)}. The creative tab supplied
|
||||
* to the aforementioned method will be whichever one the item is in.
|
||||
* keep track of everything). Variant defaults to "normal". Registers the model for all metadata values.
|
||||
*/
|
||||
private static void registerItemModel(Item item){
|
||||
|
||||
if(item.getHasSubtypes()){
|
||||
NonNullList<ItemStack> items = NonNullList.create();
|
||||
item.getSubItems(item.getCreativeTab(), items); // Client-only method, but we're client-side so this is OK.
|
||||
for(ItemStack stack : items){
|
||||
ModelLoader.setCustomModelResourceLocation(item, stack.getMetadata(),
|
||||
new ModelResourceLocation(item.getRegistryName(), "inventory"));
|
||||
}
|
||||
}
|
||||
// Changing the last parameter from null to "inventory" fixed the item/block model weirdness. No idea why!
|
||||
ModelLoader.setCustomModelResourceLocation(item, 0,
|
||||
new ModelResourceLocation(item.getRegistryName(), "inventory"));
|
||||
ModelBakery.registerItemVariants(item, new ModelResourceLocation(item.getRegistryName(), "inventory"));
|
||||
// Assigns the model for all metadata values
|
||||
ModelLoader.setCustomMeshDefinition(item, s -> new ModelResourceLocation(item.getRegistryName(), "inventory"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a wand model, using the item's registry name as the model name (this convention makes it easier to
|
||||
* keep track of everything).
|
||||
*/
|
||||
private static void registerWandModel(Item item){
|
||||
|
||||
if(Wizardry.tisTheSeason){
|
||||
// Changing the last parameter from null to "inventory" fixed the item/block model weirdness. No idea why!
|
||||
ModelBakery.registerItemVariants(item, new ModelResourceLocation("ebwizardry:festive_wand", "inventory"));
|
||||
// Assigns the model for all metadata values
|
||||
ModelLoader.setCustomMeshDefinition(item, s -> new ModelResourceLocation("ebwizardry:festive_wand", "inventory"));
|
||||
}else{
|
||||
registerItemModel(item);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -112,7 +112,7 @@ public class LayerFrost implements LayerRenderer<EntityLivingBase> {
|
||||
double scaleX = 1, scaleY = 1;
|
||||
// It's more logical to use the model's texture size, but some classes don't bother setting it properly
|
||||
// (e.g. ModelVillager), so to get the correct dimensions I'm getting them from the first box instead.
|
||||
if(model.boxList != null && model.boxList.get(0) != null){
|
||||
if(model.boxList != null && model.boxList.size() >= 1 && model.boxList.get(0) != null){
|
||||
scaleX = (double)model.boxList.get(0).textureWidth / 16d;
|
||||
scaleY = (double)model.boxList.get(0).textureHeight / 16d;
|
||||
}else{ // Fallback to model fields; should never be needed
|
||||
@@ -121,11 +121,26 @@ public class LayerFrost implements LayerRenderer<EntityLivingBase> {
|
||||
}
|
||||
GlStateManager.scale(scaleX, scaleY, 1);
|
||||
GlStateManager.matrixMode(GL11.GL_MODELVIEW);
|
||||
|
||||
|
||||
boolean headWearHidden = false;
|
||||
boolean bodyWearHidden = false;
|
||||
boolean leftArmWearHidden = false;
|
||||
boolean rightArmWearHidden = false;
|
||||
boolean leftLegWearHidden = false;
|
||||
boolean rightLegWearHidden = false;
|
||||
|
||||
// Hides the hat layer for bipeds
|
||||
if(this.model instanceof ModelBiped) ((ModelBiped)this.model).bipedHeadwear.isHidden = true;
|
||||
if(this.model instanceof ModelBiped){
|
||||
headWearHidden = ((ModelBiped)this.model).bipedHeadwear.isHidden;
|
||||
((ModelBiped)this.model).bipedHeadwear.isHidden = true;
|
||||
}
|
||||
|
||||
if(this.model instanceof ModelPlayer){
|
||||
bodyWearHidden = ((ModelPlayer)this.model).bipedBodyWear.isHidden;
|
||||
leftArmWearHidden = ((ModelPlayer)this.model).bipedLeftArmwear.isHidden;
|
||||
rightArmWearHidden = ((ModelPlayer)this.model).bipedRightArmwear.isHidden;
|
||||
leftLegWearHidden = ((ModelPlayer)this.model).bipedLeftLegwear.isHidden;
|
||||
rightLegWearHidden = ((ModelPlayer)this.model).bipedRightLegwear.isHidden;
|
||||
((ModelPlayer)this.model).bipedBodyWear.isHidden = true;
|
||||
((ModelPlayer)this.model).bipedLeftArmwear.isHidden = true;
|
||||
((ModelPlayer)this.model).bipedRightArmwear.isHidden = true;
|
||||
@@ -136,7 +151,15 @@ public class LayerFrost implements LayerRenderer<EntityLivingBase> {
|
||||
this.model.setLivingAnimations(entity, limbSwing, limbSwingAmount, partialTicks);
|
||||
this.model.render(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
|
||||
|
||||
if(this.model instanceof ModelBiped) ((ModelBiped)this.model).bipedHeadwear.isHidden = false;
|
||||
if(this.model instanceof ModelBiped) ((ModelBiped)this.model).bipedHeadwear.isHidden = headWearHidden;
|
||||
|
||||
if(this.model instanceof ModelPlayer){
|
||||
((ModelPlayer)this.model).bipedBodyWear.isHidden = bodyWearHidden;
|
||||
((ModelPlayer)this.model).bipedLeftArmwear.isHidden = leftArmWearHidden;
|
||||
((ModelPlayer)this.model).bipedRightArmwear.isHidden = rightArmWearHidden;
|
||||
((ModelPlayer)this.model).bipedLeftLegwear.isHidden = leftLegWearHidden;
|
||||
((ModelPlayer)this.model).bipedRightLegwear.isHidden = rightLegWearHidden;
|
||||
}
|
||||
|
||||
// Undoes the texture scaling
|
||||
GlStateManager.matrixMode(GL11.GL_TEXTURE);
|
||||
|
||||
@@ -42,6 +42,7 @@ public class RenderArcaneLock {
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.enableBlend();
|
||||
boolean lighting = GL11.glIsEnabled(GL11.GL_LIGHTING);
|
||||
GlStateManager.disableLighting();
|
||||
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240);
|
||||
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
@@ -62,6 +63,8 @@ public class RenderArcaneLock {
|
||||
List<TileEntity> tileentities = new ArrayList<>(world.loadedTileEntityList);
|
||||
|
||||
for(TileEntity tileentity : tileentities){
|
||||
|
||||
if(tileentity == null) continue; // What the heck VoxelMap
|
||||
|
||||
if(tileentity.getDistanceSq(origin.x, origin.y, origin.z) <= tileentity.getMaxRenderDistanceSquared()
|
||||
&& tileentity.getTileData().hasUniqueId(ArcaneLock.NBT_KEY)){
|
||||
@@ -82,7 +85,9 @@ public class RenderArcaneLock {
|
||||
|
||||
GlStateManager.disableBlend();
|
||||
GlStateManager.enableTexture2D();
|
||||
GlStateManager.enableLighting();
|
||||
if (lighting) {
|
||||
GlStateManager.enableLighting();
|
||||
}
|
||||
GlStateManager.disableRescaleNormal();
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
||||
@@ -53,9 +53,8 @@ public class RenderBlackHole extends Render<EntityBlackHole> {
|
||||
(float)blackhole.ticksExisted / 10);
|
||||
}
|
||||
if(blackhole.ticksExisted > blackhole.lifetime - 10){
|
||||
GlStateManager.scale((float)(blackhole.lifetime - blackhole.ticksExisted) / 10,
|
||||
(float)(blackhole.lifetime - blackhole.ticksExisted) / 10,
|
||||
(float)(blackhole.lifetime - blackhole.ticksExisted) / 10);
|
||||
float scale = Math.max(0, (float)(blackhole.lifetime - blackhole.ticksExisted) / 10);
|
||||
GlStateManager.scale(scale, scale, scale);
|
||||
}
|
||||
|
||||
this.bindTexture(texture);
|
||||
|
||||
@@ -12,9 +12,9 @@ import java.util.Random;
|
||||
public enum Tier {
|
||||
|
||||
NOVICE(700, 3, 12, 0, new Style().setColor(TextFormatting.WHITE), "novice"),
|
||||
APPRENTICE(1000, 5, 5, 4000, new Style().setColor(TextFormatting.AQUA), "apprentice"),
|
||||
ADVANCED(1500, 7, 2, 6000, new Style().setColor(TextFormatting.DARK_BLUE), "advanced"),
|
||||
MASTER(2500, 9, 1, 10000, new Style().setColor(TextFormatting.DARK_PURPLE), "master");
|
||||
APPRENTICE(1000, 5, 5, 2000, new Style().setColor(TextFormatting.AQUA), "apprentice"),
|
||||
ADVANCED(1500, 7, 2, 3500, new Style().setColor(TextFormatting.DARK_BLUE), "advanced"),
|
||||
MASTER(2500, 9, 1, 6000, new Style().setColor(TextFormatting.DARK_PURPLE), "master");
|
||||
|
||||
/** Maximum mana a wand of this tier can store. */
|
||||
public final int maxCharge;
|
||||
|
||||
@@ -166,7 +166,10 @@ public class DispenserCastingData extends BlockCastingData<TileEntityDispenser>
|
||||
// This will fire once for each dimension, but since we want dispenser-casting to work in all dimensions,
|
||||
// this is correct (the loaded tile entity list will of course be different in each case.
|
||||
|
||||
for(TileEntity tileentity : event.world.loadedTileEntityList){
|
||||
// Somehow this was throwing a CME, I have no idea why so I'm just going to cheat and copy the list
|
||||
List<TileEntity> tileEntities = new ArrayList<>(event.world.loadedTileEntityList);
|
||||
|
||||
for(TileEntity tileentity : tileEntities){
|
||||
if(tileentity instanceof TileEntityDispenser){
|
||||
if(DispenserCastingData.get((TileEntityDispenser)tileentity) != null){
|
||||
DispenserCastingData.get((TileEntityDispenser)tileentity).update();
|
||||
|
||||
@@ -29,9 +29,9 @@ public class EntityIceSpike extends EntityMagicConstruct {
|
||||
this.setRotation(-facing.getHorizontalAngle(), WizardryUtilities.getPitch(facing));
|
||||
float yaw = (-facing.getHorizontalAngle()) * (float)Math.PI/180;
|
||||
float pitch = (WizardryUtilities.getPitch(facing) - 90) * (float)Math.PI/180;
|
||||
Vec3d min = new Vec3d(-width/2, 0, -width/2).rotatePitch(pitch).rotateYaw(yaw);
|
||||
Vec3d max = new Vec3d(width/2, height, width/2).rotatePitch(pitch).rotateYaw(yaw);
|
||||
this.setEntityBoundingBox(new AxisAlignedBB(this.getPositionVector().add(min), this.getPositionVector().add(max)));
|
||||
Vec3d min = this.getPositionVector().add(new Vec3d(-width/2, 0, -width/2).rotatePitch(pitch).rotateYaw(yaw));
|
||||
Vec3d max = this.getPositionVector().add(new Vec3d(width/2, height, width/2).rotatePitch(pitch).rotateYaw(yaw));
|
||||
this.setEntityBoundingBox(new AxisAlignedBB(min.x, min.y, min.z, max.x, max.y, max.z));
|
||||
}
|
||||
|
||||
public EnumFacing getFacing(){
|
||||
|
||||
@@ -35,11 +35,17 @@ import net.minecraft.world.DifficultyInstance;
|
||||
import net.minecraft.world.EnumDifficulty;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.Constants.NBT;
|
||||
import net.minecraftforge.event.entity.living.LivingSpawnEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.*;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntityAdditionalSpawnData {
|
||||
|
||||
private EntityAIAttackSpell<EntityEvilWizard> spellCastingAI = new EntityAIAttackSpell<>(this, 0.5D, 14.0F, 30, 50);
|
||||
@@ -283,16 +289,6 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
||||
public int getMaxSpawnedInChunk(){
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getCanSpawnHere(){
|
||||
// Evil wizards can only spawn in the specified dimensions
|
||||
for(int id : Wizardry.settings.mobSpawnDimensions){
|
||||
if(this.dimension == id) return super.getCanSpawnHere();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean canDespawn(){
|
||||
@@ -393,4 +389,13 @@ public class EntityEvilWizard extends EntityMob implements ISpellCaster, IEntity
|
||||
textureIndex = data.readInt();
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onCheckSpawnEvent(LivingSpawnEvent.CheckSpawn event){
|
||||
// We have no way of checking if it's a spawner in getCanSpawnHere() so this has to be done here instead
|
||||
if(event.getEntityLiving() instanceof EntityEvilWizard && !event.isSpawner()){
|
||||
if(!ArrayUtils.contains(Wizardry.settings.mobSpawnDimensions, event.getWorld().provider.getDimension()))
|
||||
event.setResult(Event.Result.DENY);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -52,7 +52,7 @@ public class EntityIceGiant extends EntityIronGolem implements ISummonedCreature
|
||||
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
|
||||
this.tasks.addTask(7, new EntityAILookIdle(this));
|
||||
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
|
||||
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityLivingBase>(this, EntityLivingBase.class,
|
||||
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class,
|
||||
0, false, true, this.getTargetSelector()));
|
||||
}
|
||||
|
||||
|
||||
@@ -16,7 +16,13 @@ import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.entity.living.LivingSpawnEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class EntityIceWraith extends EntityBlazeMinion {
|
||||
|
||||
/** The version from EntityLivingBase is only used in onLivingUpdate, so it can safely be copied. */
|
||||
@@ -185,12 +191,16 @@ public class EntityIceWraith extends EntityBlazeMinion {
|
||||
|
||||
@Override
|
||||
public boolean getCanSpawnHere(){
|
||||
// Only spawns in the specified dimensions
|
||||
for(int id : Wizardry.settings.mobSpawnDimensions){
|
||||
if(this.dimension == id) return super.getCanSpawnHere() && this.isValidLightLevel();
|
||||
}
|
||||
return super.getCanSpawnHere() && this.isValidLightLevel();
|
||||
}
|
||||
|
||||
return false;
|
||||
@SubscribeEvent
|
||||
public static void onCheckSpawnEvent(LivingSpawnEvent.CheckSpawn event){
|
||||
// We have no way of checking if it's a spawner in getCanSpawnHere() so this has to be done here instead
|
||||
if(event.getEntityLiving() instanceof EntityLightningWraith && !event.isSpawner()){
|
||||
if(!ArrayUtils.contains(Wizardry.settings.mobSpawnDimensions, event.getWorld().provider.getDimension()))
|
||||
event.setResult(Event.Result.DENY);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -13,7 +13,16 @@ import net.minecraft.init.MobEffects;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.entity.living.LivingSpawnEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import org.apache.commons.lang3.ArrayUtils;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.function.IntPredicate;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class EntityLightningWraith extends EntityBlazeMinion {
|
||||
|
||||
public EntityLightningWraith(World world){
|
||||
@@ -74,14 +83,17 @@ public class EntityLightningWraith extends EntityBlazeMinion {
|
||||
|
||||
@Override
|
||||
public boolean getCanSpawnHere(){
|
||||
// Only spawns in the specified dimensions, during thunderstorms
|
||||
if(!world.isThundering()) return false;
|
||||
return super.getCanSpawnHere() && this.isValidLightLevel();
|
||||
}
|
||||
|
||||
for(int id : Wizardry.settings.mobSpawnDimensions){
|
||||
if(this.dimension == id) return super.getCanSpawnHere() && this.isValidLightLevel();
|
||||
@SubscribeEvent
|
||||
public static void onCheckSpawnEvent(LivingSpawnEvent.CheckSpawn event){
|
||||
// We have no way of checking if it's a spawner in getCanSpawnHere() so this has to be done here instead
|
||||
if(event.getEntityLiving() instanceof EntityLightningWraith && !event.isSpawner()){
|
||||
if(!event.getWorld().isThundering()) event.setResult(Event.Result.DENY);
|
||||
if(!ArrayUtils.contains(Wizardry.settings.mobSpawnDimensions, event.getWorld().provider.getDimension()))
|
||||
event.setResult(Event.Result.DENY);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -50,7 +50,7 @@ public class EntityPhoenix extends EntitySummonedCreature implements ISpellCaste
|
||||
this.tasks.addTask(3, new EntityAILookIdle(this));
|
||||
// this.targetTasks.addTask(0, new EntityAIMoveTowardsTarget(this, 1, 10));
|
||||
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
|
||||
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityLivingBase>(this, EntityLivingBase.class,
|
||||
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class,
|
||||
0, false, true, this.getTargetSelector()));
|
||||
|
||||
this.setAIMoveSpeed((float)AISpeed);
|
||||
|
||||
@@ -45,7 +45,7 @@ public class EntityShadowWraith extends EntitySummonedCreature implements ISpell
|
||||
this.tasks.addTask(2, new EntityAIWander(this, AISpeed));
|
||||
this.tasks.addTask(3, new EntityAILookIdle(this));
|
||||
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
|
||||
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityLivingBase>(this, EntityLivingBase.class,
|
||||
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<>(this, EntityLivingBase.class,
|
||||
0, false, true, this.getTargetSelector()));
|
||||
|
||||
this.setAIMoveSpeed((float)AISpeed);
|
||||
|
||||
@@ -218,7 +218,8 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
// Copied from EntityVillager
|
||||
if(!this.world.isRemote && this.livingSoundTime > -this.getTalkInterval() + 20){
|
||||
this.livingSoundTime = -this.getTalkInterval();
|
||||
this.playSound(stack.isEmpty() ? WizardrySounds.ENTITY_WIZARD_NO : WizardrySounds.ENTITY_WIZARD_YES, this.getSoundVolume(), this.getSoundPitch());
|
||||
SoundEvent yes = Wizardry.tisTheSeason ? WizardrySounds.ENTITY_WIZARD_HOHOHO : WizardrySounds.ENTITY_WIZARD_YES;
|
||||
this.playSound(stack.isEmpty() ? WizardrySounds.ENTITY_WIZARD_NO : yes, this.getSoundVolume(), this.getSoundPitch());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -256,6 +257,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
|
||||
@Override
|
||||
protected SoundEvent getAmbientSound(){
|
||||
if(Wizardry.tisTheSeason) return WizardrySounds.ENTITY_WIZARD_HOHOHO;
|
||||
return this.isTrading() ? WizardrySounds.ENTITY_WIZARD_TRADING : WizardrySounds.ENTITY_WIZARD_AMBIENT;
|
||||
}
|
||||
|
||||
@@ -414,7 +416,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
this.spells = (List<Spell>)NBTExtras.NBTToList(nbt.getTagList("spells", NBT.TAG_INT),
|
||||
(NBTTagInt tag) -> Spell.byMetadata(tag.getInt()));
|
||||
|
||||
NBTTagList tagList = nbt.getTagList("towerBlocks", NBT.TAG_LONG);
|
||||
NBTTagList tagList = nbt.getTagList("towerBlocks", NBT.TAG_COMPOUND);
|
||||
if(!tagList.isEmpty()){
|
||||
this.towerBlocks = new HashSet<>(NBTExtras.NBTToList(tagList, NBTUtil::getPosFromTag));
|
||||
}else{
|
||||
@@ -780,6 +782,7 @@ public class EntityWizard extends EntityCreature implements INpc, IMerchant, ISp
|
||||
Tier maxTier = Tier.NOVICE;
|
||||
|
||||
List<Spell> npcSpells = Spell.getSpells(Spell.npcSpells);
|
||||
npcSpells.removeIf(s -> !s.applicableForItem(WizardryItems.spell_book));
|
||||
|
||||
for(int i = 0; i < n; i++){
|
||||
|
||||
|
||||
@@ -221,7 +221,8 @@ public interface ISummonedCreature extends IEntityAdditionalSpawnData, IEntityOw
|
||||
* possible for implementors to override this in order to do something special when selecting a target.
|
||||
*/
|
||||
default Predicate<Entity> getTargetSelector(){
|
||||
return entity -> getCaster() == null ? entity instanceof EntityPlayer : !entity.isInvisible() && isValidTarget(entity);
|
||||
return entity -> !entity.isInvisible() && (getCaster() == null ? entity instanceof EntityPlayer &&
|
||||
!((EntityPlayer)entity).isCreative() : isValidTarget(entity));
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.entity.projectile;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.registry.WizardrySounds;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
@@ -44,15 +45,34 @@ public class EntityMagicMissile extends EntityMagicArrow {
|
||||
public void tickInAir(){
|
||||
|
||||
if(this.world.isRemote){
|
||||
ParticleBuilder.create(Type.SPARKLE, rand, posX, posY, posZ, 0.03, true).clr(1, 1, 0.65f).fade(0.7f, 0, 1)
|
||||
.time(20 + rand.nextInt(10)).spawn(world);
|
||||
|
||||
if(this.ticksExisted > 1){ // Don't spawn particles behind where it started!
|
||||
double x = posX - motionX/2;
|
||||
double y = posY - motionY/2;
|
||||
double z = posZ - motionZ/2;
|
||||
ParticleBuilder.create(Type.SPARKLE, rand, x, y, z, 0.03, true).clr(1, 1, 0.65f).fade(0.7f, 0, 1)
|
||||
.time(20 + rand.nextInt(10)).spawn(world);
|
||||
|
||||
if(Wizardry.tisTheSeason){
|
||||
|
||||
ParticleBuilder.create(Type.SPARKLE, rand, posX, posY, posZ, 0.03, true).clr(0.8f, 0.15f, 0.15f)
|
||||
.time(20 + rand.nextInt(10)).spawn(world);
|
||||
|
||||
ParticleBuilder.create(Type.SNOW).pos(posX, posY, posZ).spawn(world);
|
||||
|
||||
if(this.ticksExisted > 1){ // Don't spawn particles behind where it started!
|
||||
double x = posX - motionX / 2;
|
||||
double y = posY - motionY / 2;
|
||||
double z = posZ - motionZ / 2;
|
||||
ParticleBuilder.create(Type.SPARKLE, rand, x, y, z, 0.03, true).clr(0.15f, 0.7f, 0.15f)
|
||||
.time(20 + rand.nextInt(10)).spawn(world);
|
||||
}
|
||||
|
||||
}else{
|
||||
|
||||
ParticleBuilder.create(Type.SPARKLE, rand, posX, posY, posZ, 0.03, true).clr(1, 1, 0.65f).fade(0.7f, 0, 1)
|
||||
.time(20 + rand.nextInt(10)).spawn(world);
|
||||
|
||||
if(this.ticksExisted > 1){ // Don't spawn particles behind where it started!
|
||||
double x = posX - motionX / 2;
|
||||
double y = posY - motionY / 2;
|
||||
double z = posZ - motionZ / 2;
|
||||
ParticleBuilder.create(Type.SPARKLE, rand, x, y, z, 0.03, true).clr(1, 1, 0.65f).fade(0.7f, 0, 1)
|
||||
.time(20 + rand.nextInt(10)).spawn(world);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -58,6 +58,8 @@ public interface IConjuredItem {
|
||||
*/
|
||||
default int getMaxDamageFromNBT(ItemStack stack, Spell spell){
|
||||
|
||||
if(!spell.arePropertiesInitialised()) return 600; // Failsafe, some edge-cases call this during preInit
|
||||
|
||||
float baseDuration = spell.getProperty(SpellConjuration.ITEM_LIFETIME).floatValue();
|
||||
|
||||
if(stack.hasTagCompound() && stack.getTagCompound().hasKey(DURATION_MULTIPLIER_KEY)){
|
||||
|
||||
@@ -265,7 +265,7 @@ public class ItemArtefact extends Item {
|
||||
|
||||
if(artefact == WizardryItems.ring_condensing){
|
||||
|
||||
if(world.isRemote && player.ticksExisted % 150 == 0){
|
||||
if(player.ticksExisted % 150 == 0){
|
||||
for(ItemStack stack : WizardryUtilities.getHotbar(player)){
|
||||
// Needs to be both of these interfaces because this ring only recharges wands
|
||||
// (or more accurately, chargeable spellcasting items)
|
||||
@@ -276,7 +276,7 @@ public class ItemArtefact extends Item {
|
||||
|
||||
}else if(artefact == WizardryItems.amulet_arcane_defence){
|
||||
|
||||
if(world.isRemote && player.ticksExisted % 300 == 0){
|
||||
if(player.ticksExisted % 300 == 0){
|
||||
for(ItemStack stack : player.getArmorInventoryList()){
|
||||
// IManaStoringItem is sufficient, since anything in the armour slots is probably armour
|
||||
if(stack.getItem() instanceof IManaStoringItem)
|
||||
@@ -601,7 +601,7 @@ public class ItemArtefact extends Item {
|
||||
|
||||
}else if(artefact == WizardryItems.amulet_transience){
|
||||
|
||||
if(player.getHealth() <= 2 && player.world.rand.nextFloat() < 0.25f){
|
||||
if(player.getHealth() <= 6 && player.world.rand.nextFloat() < 0.25f){
|
||||
player.addPotionEffect(new PotionEffect(WizardryPotions.transience, 300));
|
||||
player.addPotionEffect(new PotionEffect(MobEffects.INVISIBILITY, 300, 0, false, false));
|
||||
}
|
||||
@@ -639,6 +639,7 @@ public class ItemArtefact extends Item {
|
||||
|
||||
WizardryUtilities.getEntitiesWithinRadius(3, player.posX, player.posY, player.posZ, world).stream()
|
||||
.filter(WizardryUtilities::isLiving)
|
||||
.filter(e -> e != player)
|
||||
.min(Comparator.comparingDouble(player::getDistanceSq))
|
||||
.ifPresent(target -> {
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.item;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.constants.Constants;
|
||||
import electroblob.wizardry.data.WizardData;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
@@ -11,11 +12,13 @@ import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.Slot;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class ItemBlankScroll extends Item implements IWorkbenchItem {
|
||||
|
||||
public ItemBlankScroll(){
|
||||
this.setCreativeTab(WizardryTabs.WIZARDRY);
|
||||
this.addPropertyOverride(new ResourceLocation("festive"), (s, w, e) -> Wizardry.tisTheSeason ? 1 : 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -3,6 +3,7 @@ package electroblob.wizardry.item;
|
||||
import com.google.common.collect.Multimap;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.registry.WizardryPotions;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
import electroblob.wizardry.util.MagicDamage;
|
||||
import electroblob.wizardry.util.MagicDamage.DamageType;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
@@ -81,6 +82,12 @@ public class ItemFrostAxe extends ItemAxe implements IConjuredItem {
|
||||
stack.setItemDamage(damage + 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Multimap<String, AttributeModifier> getItemAttributeModifiers(EntityEquipmentSlot equipmentSlot){
|
||||
attackDamage = Spells.frost_axe.getProperty(Spell.DAMAGE).floatValue();
|
||||
return super.getItemAttributeModifiers(equipmentSlot);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase wielder){
|
||||
if(!MagicDamage.isEntityImmune(DamageType.FROST, target))
|
||||
|
||||
@@ -14,10 +14,7 @@ import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
@@ -37,6 +34,7 @@ public class ItemScroll extends Item implements ISpellCastingItem {
|
||||
setHasSubtypes(true);
|
||||
setMaxStackSize(16);
|
||||
setCreativeTab(WizardryTabs.SPELLS);
|
||||
this.addPropertyOverride(new ResourceLocation("festive"), (s, w, e) -> Wizardry.tisTheSeason ? 1 : 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -51,13 +49,14 @@ public class ItemScroll extends Item implements ISpellCastingItem {
|
||||
|
||||
@Override
|
||||
public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> list){
|
||||
|
||||
if(tab == WizardryTabs.SPELLS){
|
||||
// In this particular case, getTotalSpellCount() is a more efficient way of doing this since the spell instance
|
||||
// is not required, only the metadata.
|
||||
for(int i = 0; i < Spell.getTotalSpellCount(); i++){
|
||||
// i+1 is used so that the metadata ties up with the metadata() method. In other words, the none spell has metadata
|
||||
// 0 and since this is not used as a spell book the metadata starts at 1.
|
||||
list.add(new ItemStack(this, 1, i + 1));
|
||||
|
||||
List<Spell> spells = Spell.getSpells(Spell.allSpells);
|
||||
spells.removeIf(s -> !s.applicableForItem(this));
|
||||
|
||||
for(Spell spell : spells){
|
||||
list.add(new ItemStack(this, 1, spell.metadata()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
package electroblob.wizardry.item;
|
||||
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.WizardryGuiHandler;
|
||||
import electroblob.wizardry.constants.Tier;
|
||||
import electroblob.wizardry.data.SpellGlyphData;
|
||||
import electroblob.wizardry.registry.WizardryTabs;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
@@ -9,35 +11,41 @@ import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
public class ItemSpellBook extends Item {
|
||||
|
||||
private static final Map<Tier, ResourceLocation> guiTextures = ImmutableMap.of(
|
||||
Tier.NOVICE, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_novice.png"),
|
||||
Tier.APPRENTICE, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_apprentice.png"),
|
||||
Tier.ADVANCED, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_advanced.png"),
|
||||
Tier.MASTER, new ResourceLocation(Wizardry.MODID, "textures/gui/spell_book_master.png"));
|
||||
|
||||
public ItemSpellBook(){
|
||||
super();
|
||||
setHasSubtypes(true);
|
||||
setMaxStackSize(16);
|
||||
setCreativeTab(WizardryTabs.SPELLS);
|
||||
this.addPropertyOverride(new ResourceLocation("festive"), (s, w, e) -> Wizardry.tisTheSeason ? 1 : 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> list){
|
||||
|
||||
if(tab == WizardryTabs.SPELLS){
|
||||
// In this particular case, getTotalSpellCount() is a more efficient way of doing this since the spell instance
|
||||
// is not required, only the metadata.
|
||||
for(int i = 0; i < Spell.getTotalSpellCount(); i++){
|
||||
// i+1 is used so that the metadata ties up with the metadata() method. In other words, the none spell has metadata
|
||||
// 0 and since this is not used as a spell book the metadata starts at 1.
|
||||
list.add(new ItemStack(this, 1, i + 1));
|
||||
|
||||
List<Spell> spells = Spell.getSpells(Spell.allSpells);
|
||||
spells.removeIf(s -> !s.applicableForItem(this));
|
||||
|
||||
for(Spell spell : spells){
|
||||
list.add(new ItemStack(this, 1, spell.metadata()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -79,4 +87,12 @@ public class ItemSpellBook extends Item {
|
||||
return Wizardry.proxy.getFontRenderer(stack);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the GUI texture to be used when this spell book is opened.
|
||||
* @param spell The spell for the book being opened.
|
||||
*/
|
||||
public ResourceLocation getGuiTexture(Spell spell){
|
||||
return guiTextures.get(spell.getTier());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -27,10 +27,7 @@ import net.minecraft.inventory.Slot;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
@@ -57,12 +57,12 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
|
||||
}
|
||||
|
||||
/** Should only be used by vanilla's armour damage calculations; use {@link ItemWizardArmour#setMana(ItemStack, int)}
|
||||
* to modify wand mana from elsewhere. */
|
||||
* to modify armour mana from elsewhere. */
|
||||
@Override
|
||||
public void setDamage(ItemStack stack, int damage){
|
||||
// Overridden to stop repair things from 'repairing' the mana in wizard armour
|
||||
// This being armour, it's much easier to let its damage increase normally, but block it from being decreased
|
||||
if(stack.getItemDamage() < damage) super.setDamage(stack, damage);
|
||||
if(stack.getItemDamage() < damage) super.setDamage(stack, Math.min(damage, stack.getMaxDamage()));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -178,9 +178,14 @@ public class ItemWizardArmour extends ItemArmor implements IWorkbenchItem, IMana
|
||||
|
||||
String s = "wizard_armour";
|
||||
|
||||
if(this.element != null) s = s + "_" + this.element.getName();
|
||||
if(Wizardry.tisTheSeason){
|
||||
s = s + "_festive";
|
||||
}else{
|
||||
if(this.element != null) s = s + "_" + this.element.getName();
|
||||
if(stack.hasTagCompound() && stack.getTagCompound().getBoolean("legendary")) s = "legendary_" + s;
|
||||
}
|
||||
|
||||
if(slot == EntityEquipmentSlot.LEGS) s = s + "_legs";
|
||||
if(stack.hasTagCompound() && stack.getTagCompound().getBoolean("legendary")) s = "legendary_" + s;
|
||||
|
||||
return "ebwizardry:textures/armour/" + s + ".png";
|
||||
}
|
||||
|
||||
@@ -108,10 +108,14 @@ public class RandomSpell extends LootFunction {
|
||||
// element = null;
|
||||
}
|
||||
|
||||
SpellProperties.Context spellContext = context.getLootedEntity() == null ? SpellProperties.Context.TREASURE
|
||||
: SpellProperties.Context.LOOTING;
|
||||
|
||||
// Here's a thought: does randomly selecting the element beforehand (as opposed to leaving it null and letting
|
||||
// the spell randomiser use any element) change the overall outcome at all?
|
||||
List<Spell> spellsList = Spell.getSpells(new Spell.TierElementFilter(tier, element, SpellProperties.Context.TREASURE));
|
||||
List<Spell> spellsList = Spell.getSpells(new Spell.TierElementFilter(tier, element, spellContext));
|
||||
|
||||
spellsList.removeIf(s -> !s.applicableForItem(stack.getItem()));
|
||||
if(stack.getItem() instanceof ItemScroll) spellsList.removeIf(s -> !s.isEnabled(SpellProperties.Context.SCROLL));
|
||||
if(stack.getItem() instanceof ItemSpellBook) spellsList.removeIf(s -> !s.isEnabled(SpellProperties.Context.BOOK));
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ import com.google.gson.JsonObject;
|
||||
import com.google.gson.JsonSerializationContext;
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.entity.living.ISpellCaster;
|
||||
import electroblob.wizardry.item.ItemScroll;
|
||||
import electroblob.wizardry.item.ItemSpellBook;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.spell.Spell;
|
||||
@@ -33,13 +34,18 @@ public class WizardSpell extends LootFunction {
|
||||
@Override
|
||||
public ItemStack apply(ItemStack stack, Random random, LootContext context){
|
||||
|
||||
if(!(stack.getItem() instanceof ItemSpellBook)) Wizardry.logger
|
||||
if(!(stack.getItem() instanceof ItemSpellBook) && !(stack.getItem() instanceof ItemScroll)) Wizardry.logger
|
||||
.warn("Applying the wizard_spell loot function to an item that isn't a spell book or scroll.");
|
||||
|
||||
if(context.getLootedEntity() instanceof ISpellCaster){
|
||||
List<Spell> spells = ((ISpellCaster)context.getLootedEntity()).getSpells();
|
||||
spells.remove(Spells.magic_missile); // Can't drop magic missile
|
||||
stack.setItemDamage(spells.get(random.nextInt(spells.size())).metadata());
|
||||
spells.removeIf(s -> !s.applicableForItem(stack.getItem()));
|
||||
if(spells.isEmpty()){
|
||||
Wizardry.logger.warn("Tried to apply the wizard_spell loot function to an item, but none of the looted entity's spells were applicable for that item. This is probably a bug!");
|
||||
}else{
|
||||
stack.setItemDamage(spells.get(random.nextInt(spells.size())).metadata());
|
||||
}
|
||||
}else{
|
||||
Wizardry.logger.warn("Applying the wizard_spell loot function to an entity that isn't a spell caster.");
|
||||
}
|
||||
|
||||
@@ -162,7 +162,7 @@ public abstract class Forfeit {
|
||||
|
||||
event.setCanceled(true);
|
||||
|
||||
Forfeit forfeit = getRandomForfeit(event.getWorld().rand, event.getSpell().getTier(), event.getSpell().getElement());
|
||||
Forfeit forfeit = getRandomForfeit(data.synchronisedRandom, event.getSpell().getTier(), event.getSpell().getElement());
|
||||
|
||||
if(forfeit == null){ // Should never happen, but just in case...
|
||||
if(!event.getWorld().isRemote) player.sendMessage(new TextComponentTranslation("forfeit.ebwizardry:do_nothing"));
|
||||
|
||||
@@ -15,8 +15,6 @@ import net.minecraftforge.fml.common.gameevent.PlayerEvent;
|
||||
import net.minecraftforge.oredict.OreDictionary;
|
||||
import net.minecraftforge.oredict.ShapelessOreRecipe;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
/**
|
||||
* Implements a dynamic crafting recipe for recharging items with mana flasks.
|
||||
*
|
||||
@@ -42,16 +40,17 @@ public class RecipeRechargeWithFlask extends ShapelessOreRecipe {
|
||||
this.flask = flask;
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public ItemStack getRecipeOutput(){
|
||||
return ItemStack.EMPTY; // According to the javadoc, dynamic recipes are supposed to return an empty stack here
|
||||
}
|
||||
// Commented out for now because JEI spams the log with errors about the recipe having no output
|
||||
// @Nonnull
|
||||
// @Override
|
||||
// public ItemStack getRecipeOutput(){
|
||||
// return ItemStack.EMPTY; // According to the javadoc, dynamic recipes are supposed to return an empty stack here
|
||||
// }
|
||||
|
||||
@Override
|
||||
public ItemStack getCraftingResult(InventoryCrafting inv){
|
||||
ItemStack result = super.getCraftingResult(inv);
|
||||
rechargeItem(result, inv);
|
||||
rechargeItemAndCopyNBT(result, inv);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -62,11 +61,12 @@ public class RecipeRechargeWithFlask extends ShapelessOreRecipe {
|
||||
return super.matches(inv, world);
|
||||
}
|
||||
|
||||
private void rechargeItem(ItemStack toCharge, InventoryCrafting inv){
|
||||
private void rechargeItemAndCopyNBT(ItemStack toCharge, InventoryCrafting inv){
|
||||
if(toCharge.getItem() == chargeable){
|
||||
ItemStack stack = findItemToCharge(inv);
|
||||
if(!stack.isEmpty()) chargeable.setMana(toCharge, chargeable.getMana(stack));
|
||||
chargeable.rechargeMana(toCharge, flask.size.capacity);
|
||||
toCharge.setTagCompound(stack.getTagCompound()); // Copy NBT to new stack
|
||||
}else{
|
||||
Wizardry.logger.warn("Tried to recharge item {} with mana flask, but it did not match the recipe result {}!", toCharge.getItem(), chargeable);
|
||||
}
|
||||
@@ -95,7 +95,7 @@ public class RecipeRechargeWithFlask extends ShapelessOreRecipe {
|
||||
if(recipe instanceof RecipeRechargeWithFlask
|
||||
&& recipe.matches((InventoryCrafting)event.craftMatrix, event.player.world)){
|
||||
// Have to modify the itemstack in the actual event, it cannot be replaced
|
||||
((RecipeRechargeWithFlask)recipe).rechargeItem(event.crafting, (InventoryCrafting)event.craftMatrix);
|
||||
((RecipeRechargeWithFlask)recipe).rechargeItemAndCopyNBT(event.crafting, (InventoryCrafting)event.craftMatrix);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -243,7 +243,12 @@ public final class Spells {
|
||||
IForgeRegistry<Spell> registry = event.getRegistry();
|
||||
|
||||
registry.register(new None());
|
||||
registry.register(new SpellArrow<>("magic_missile", EntityMagicMissile::new).addProperties(Spell.DAMAGE).soundValues(1, 1.4f, 0.4f));
|
||||
registry.register(new SpellArrow<EntityMagicMissile>("magic_missile", EntityMagicMissile::new){
|
||||
@Override
|
||||
protected String getTranslationKey(){
|
||||
return Wizardry.tisTheSeason ? super.getTranslationKey() + "_festive" : super.getTranslationKey();
|
||||
}
|
||||
}.addProperties(Spell.DAMAGE).soundValues(1, 1.4f, 0.4f));
|
||||
registry.register(new Ignite());
|
||||
registry.register(new Freeze());
|
||||
registry.register(new Snowball());
|
||||
|
||||
@@ -88,6 +88,7 @@ public final class WizardrySounds {
|
||||
public static final SoundEvent ENTITY_WIZARD_TRADING = createSound("entity.wizard.trading");
|
||||
public static final SoundEvent ENTITY_WIZARD_HURT = createSound("entity.wizard.hurt");
|
||||
public static final SoundEvent ENTITY_WIZARD_DEATH = createSound("entity.wizard.death");
|
||||
public static final SoundEvent ENTITY_WIZARD_HOHOHO = createSound("entity.wizard.hohoho");
|
||||
|
||||
public static final SoundEvent ENTITY_DARKNESS_ORB_HIT = createSound("entity.darkness_orb.hit");
|
||||
public static final SoundEvent ENTITY_DART_HIT = createSound("entity.dart.hit");
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.event.SpellCastEvent;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.registry.WizardryPotions;
|
||||
@@ -18,12 +19,21 @@ import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.entity.living.LivingEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
|
||||
import net.minecraftforge.fml.common.eventhandler.EventPriority;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class ArcaneJammer extends SpellRay {
|
||||
|
||||
private static final Field spellTicks;
|
||||
|
||||
static { // Yay more reflection
|
||||
spellTicks = ObfuscationReflectionHelper.findField(EntitySpellcasterIllager.class, "field_193087_b");
|
||||
}
|
||||
|
||||
public ArcaneJammer(){
|
||||
super("arcane_jammer", false, EnumAction.NONE);
|
||||
this.soundValues(0.7f, 1, 0.4f);
|
||||
@@ -68,9 +78,17 @@ public class ArcaneJammer extends SpellRay {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onLivingUpdateEvent(LivingEvent.LivingUpdateEvent event){
|
||||
|
||||
if(event.getEntity() instanceof EntitySpellcasterIllager
|
||||
&& event.getEntityLiving().isPotionActive(WizardryPotions.arcane_jammer)){
|
||||
|
||||
((EntitySpellcasterIllager)event.getEntity()).setSpellType(EntitySpellcasterIllager.SpellType.NONE);
|
||||
|
||||
try{
|
||||
spellTicks.set(event.getEntity(), 10);
|
||||
}catch(IllegalAccessException e){
|
||||
Wizardry.logger.error("Error setting evoker spell timer:", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.ParticleBuilder;
|
||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
@@ -7,6 +8,7 @@ import electroblob.wizardry.util.SpellModifiers;
|
||||
import electroblob.wizardry.util.WizardryUtilities;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
@@ -78,9 +80,7 @@ public class Banish extends SpellRay {
|
||||
world.rand.nextDouble() - 0.5, world.rand.nextDouble() - 0.5);
|
||||
}
|
||||
|
||||
// Can't be bothered to route this through the proxies!
|
||||
if(entity == net.minecraft.client.Minecraft.getMinecraft().player)
|
||||
electroblob.wizardry.client.WizardryClientEventHandler.playBlinkEffect();
|
||||
if(entity instanceof EntityPlayer) Wizardry.proxy.playBlinkEffect((EntityPlayer)entity);
|
||||
}
|
||||
|
||||
if(y != null){
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.RayTracer;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
@@ -41,9 +42,8 @@ public class Blink extends Spell {
|
||||
world.spawnParticle(EnumParticleTypes.PORTAL, dx, dy, dz, world.rand.nextDouble() - 0.5,
|
||||
world.rand.nextDouble() - 0.5, world.rand.nextDouble() - 0.5);
|
||||
}
|
||||
|
||||
// Can't be bothered to route this through the proxies!
|
||||
electroblob.wizardry.client.WizardryClientEventHandler.playBlinkEffect();
|
||||
|
||||
Wizardry.proxy.playBlinkEffect(caster);
|
||||
}
|
||||
|
||||
if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.BLOCK){
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.constants.Constants;
|
||||
import electroblob.wizardry.event.SpellCastEvent;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
@@ -66,6 +67,11 @@ public class EmpoweringPresence extends Spell {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String getTranslationKey(){
|
||||
return Wizardry.tisTheSeason ? super.getTranslationKey() + "_festive" : super.getTranslationKey();
|
||||
}
|
||||
|
||||
@SubscribeEvent(priority = EventPriority.LOW) // Doesn't really matter but there's no point processing it if casting is blocked
|
||||
public static void onSpellCastPreEvent(SpellCastEvent.Pre event){
|
||||
// Empowerment stacks extra potency on top of the existing potency.
|
||||
@@ -78,4 +84,5 @@ public class EmpoweringPresence extends Spell {
|
||||
event.getModifiers().get(SpellModifiers.POTENCY) * potency, true);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -11,6 +11,7 @@ public class FrostAxe extends SpellConjuration {
|
||||
|
||||
public FrostAxe(){
|
||||
super("frost_axe", WizardryItems.frost_axe);
|
||||
addProperties(DAMAGE);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.util.AllyDesignationSystem;
|
||||
import electroblob.wizardry.util.ParticleBuilder;
|
||||
@@ -62,4 +63,9 @@ public class InvigoratingPresence extends Spell {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String getTranslationKey(){
|
||||
return Wizardry.tisTheSeason ? super.getTranslationKey() + "_festive" : super.getTranslationKey();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -43,8 +43,7 @@ public class PhaseStep extends Spell {
|
||||
world.rand.nextDouble() - 0.5, world.rand.nextDouble() - 0.5);
|
||||
}
|
||||
|
||||
// Can't be bothered to route this through the proxies!
|
||||
electroblob.wizardry.client.WizardryClientEventHandler.playBlinkEffect();
|
||||
Wizardry.proxy.playBlinkEffect(caster);
|
||||
}
|
||||
|
||||
if(rayTrace != null && rayTrace.typeOfHit == RayTraceResult.Type.BLOCK){
|
||||
|
||||
@@ -10,6 +10,7 @@ import electroblob.wizardry.item.ItemSpellBook;
|
||||
import electroblob.wizardry.packet.PacketSpellProperties;
|
||||
import electroblob.wizardry.packet.WizardryPacketHandler;
|
||||
import electroblob.wizardry.registry.Spells;
|
||||
import electroblob.wizardry.registry.WizardryItems;
|
||||
import electroblob.wizardry.registry.WizardrySounds;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
import electroblob.wizardry.util.SpellProperties;
|
||||
@@ -18,6 +19,7 @@ import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
@@ -27,6 +29,10 @@ import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextComponentTranslation;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.RegistryEvent;
|
||||
import net.minecraftforge.event.world.WorldEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.network.FMLNetworkEvent;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import net.minecraftforge.registries.ForgeRegistry;
|
||||
@@ -82,6 +88,7 @@ import java.util.stream.Collectors;
|
||||
* @see ItemScroll ItemScroll
|
||||
* @see Spells
|
||||
*/
|
||||
@Mod.EventBusSubscriber
|
||||
public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements Comparable<Spell> {
|
||||
|
||||
// Spell checklist:
|
||||
@@ -115,6 +122,8 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
private final String unlocalisedName;
|
||||
/** This spell's associated SpellProperties object. */
|
||||
private SpellProperties properties;
|
||||
/** A reference to the global spell properties for this spell, so they are only loaded once. */
|
||||
private SpellProperties globalProperties;
|
||||
/** Used in initialisation. */
|
||||
private Set<String> propertyKeys = new HashSet<>();
|
||||
|
||||
@@ -248,6 +257,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
|
||||
if(!arePropertiesInitialised()){
|
||||
this.properties = properties;
|
||||
if(this.globalProperties == null) this.globalProperties = properties;
|
||||
}else{
|
||||
Wizardry.logger.info("A mod attempted to set a spell's properties, but they were already initialised.");
|
||||
}
|
||||
@@ -264,9 +274,14 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
.map(s -> s.properties).toArray(SpellProperties[]::new)));
|
||||
}else{
|
||||
// On the client side, wipe the spell properties so the new ones can be set
|
||||
for(Spell spell : registry){
|
||||
spell.properties = null; // TESTME: Can we guarantee this happens before the packet arrives?
|
||||
}
|
||||
// TESTME: Can we guarantee this happens before the packet arrives?
|
||||
clearProperties();
|
||||
}
|
||||
}
|
||||
|
||||
private static void clearProperties(){
|
||||
for(Spell spell : registry){
|
||||
spell.properties = null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -559,6 +574,13 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
this.enabled = isEnabled;
|
||||
}
|
||||
|
||||
/** Returns true if the given item has a variant for this spell. By default, returns true if the given item is
|
||||
* either {@link WizardryItems#spell_book} or {@link WizardryItems#scroll}. Override to give the spell a special
|
||||
* type of book or scroll. */
|
||||
public boolean applicableForItem(Item item){
|
||||
return item == WizardryItems.spell_book || item == WizardryItems.scroll;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the unlocalised name of the spell, without any prefixes or suffixes, e.g. "flame_ray". <b>This should
|
||||
* only be used for translation purposes.</b>
|
||||
@@ -575,13 +597,23 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
* translating it. If, for whatever reason, you need to supply an ITextComponent but don't want it translated
|
||||
* (perhaps a name?), you can use TextComponentString, which will simply keep the raw string it is given. */
|
||||
|
||||
/** Returns the translation key for this spell. */
|
||||
protected String getTranslationKey(){
|
||||
return "spell." + unlocalisedName;
|
||||
}
|
||||
|
||||
/** Returns the translation key for this spell's description. */
|
||||
protected String getDescriptionTranslationKey(){
|
||||
return "spell." + unlocalisedName + ".desc";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the translated display name of the spell, without formatting (i.e. not coloured). <b>Client-side
|
||||
* only!</b> On the server side, use {@link TextComponentTranslation} (see {@link Spell#getNameForTranslation()}).
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public String getDisplayName(){
|
||||
return net.minecraft.client.resources.I18n.format("spell." + unlocalisedName);
|
||||
return net.minecraft.client.resources.I18n.format(getTranslationKey());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -589,7 +621,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
* formatting (i.e. not coloured).
|
||||
*/
|
||||
public ITextComponent getNameForTranslation(){
|
||||
return new TextComponentTranslation("spell." + unlocalisedName);
|
||||
return new TextComponentTranslation(getTranslationKey());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -598,7 +630,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public String getDisplayNameWithFormatting(){
|
||||
return this.getElement().getFormattingCode() + net.minecraft.client.resources.I18n.format("spell." + unlocalisedName);
|
||||
return this.getElement().getFormattingCode() + net.minecraft.client.resources.I18n.format(getTranslationKey());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -606,7 +638,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
* formatting (i.e. coloured).
|
||||
*/
|
||||
public ITextComponent getNameForTranslationFormatted(){
|
||||
return new TextComponentTranslation("spell." + unlocalisedName).setStyle(this.getElement().getColour());
|
||||
return new TextComponentTranslation(getTranslationKey()).setStyle(this.getElement().getColour());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -615,7 +647,7 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public String getDescription(){
|
||||
return net.minecraft.client.resources.I18n.format("spell." + unlocalisedName + ".desc");
|
||||
return net.minecraft.client.resources.I18n.format(getDescriptionTranslationKey());
|
||||
}
|
||||
|
||||
// ============================================ Sound methods ==============================================
|
||||
@@ -862,4 +894,32 @@ public abstract class Spell extends IForgeRegistryEntry.Impl<Spell> implements C
|
||||
&& (this.element == null || spell.getElement() == this.element);
|
||||
}
|
||||
}
|
||||
|
||||
// ============================================ Event handlers ==============================================
|
||||
|
||||
// Not ideal but it solves the reloading of spell properties without breaking encapsulation
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onWorldLoadEvent(WorldEvent.Load event){
|
||||
if(!event.getWorld().isRemote){
|
||||
if(event.getWorld().provider.getDimension() != 0) return; // Only do it once per save file
|
||||
clearProperties();
|
||||
SpellProperties.loadWorldSpecificSpellProperties(event.getWorld());
|
||||
for(Spell spell : Spell.registry){
|
||||
if(!spell.arePropertiesInitialised()) spell.setProperties(spell.globalProperties);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onClientDisconnectEvent(FMLNetworkEvent.ClientDisconnectionFromServerEvent event){
|
||||
// Why does the world UNLOAD event happen during world LOADING? How does that even work?!
|
||||
clearProperties();
|
||||
for(Spell spell : Spell.registry){
|
||||
// If someone wants to access them from the menu, they'll get the global ones (not sure why you'd want to)
|
||||
// No need to sync here since the server is about to shut down anyway
|
||||
spell.setProperties(spell.globalProperties);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package electroblob.wizardry.spell;
|
||||
|
||||
import electroblob.wizardry.Wizardry;
|
||||
import electroblob.wizardry.util.ParticleBuilder;
|
||||
import electroblob.wizardry.util.ParticleBuilder.Type;
|
||||
import electroblob.wizardry.util.SpellModifiers;
|
||||
@@ -9,7 +10,11 @@ import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.EnumAction;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextComponentTranslation;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
public class SummonSnowGolem extends Spell {
|
||||
|
||||
@@ -45,4 +50,8 @@ public class SummonSnowGolem extends Spell {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String getTranslationKey(){
|
||||
return Wizardry.tisTheSeason ? super.getTranslationKey() + "_festive" : super.getTranslationKey();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,13 +13,16 @@ import electroblob.wizardry.spell.Spell;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.util.JsonUtils;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.crafting.CraftingHelper;
|
||||
import net.minecraftforge.fml.common.Loader;
|
||||
import net.minecraftforge.fml.common.ModContainer;
|
||||
import org.apache.commons.io.FileUtils;
|
||||
import org.apache.commons.io.FilenameUtils;
|
||||
import org.apache.commons.io.IOUtils;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
import java.util.*;
|
||||
@@ -40,9 +43,6 @@ import java.util.stream.Collectors;
|
||||
* @author Electroblob
|
||||
* @since Wizardry 4.2
|
||||
*/
|
||||
// There is not a particular semantic reason to separate this from the Spell class itself. However, doing so means that
|
||||
// everything related to the JSON spell system is kept in one place and doesn't clutter the (already long) Spell class.
|
||||
// Additionally, it allows SpellProperties objects to be passed around during loading and syncing.
|
||||
public final class SpellProperties {
|
||||
|
||||
private static final Gson gson = new Gson();
|
||||
@@ -245,32 +245,57 @@ public final class SpellProperties {
|
||||
// things don't work as expected then that may be why - pretty sure it's fine though since the properties get
|
||||
// wiped client-side on each login anyway.
|
||||
public static void init(){
|
||||
|
||||
// Collecting to a set should give us one of each mod ID
|
||||
Set<String> modIDs = Spell.getSpells(Spell.allSpells).stream().map(s -> s.getRegistryName().getNamespace()).collect(Collectors.toSet());
|
||||
|
||||
boolean flag = true;
|
||||
boolean flag = loadConfigSpellProperties();
|
||||
|
||||
for(String modID : modIDs){
|
||||
flag &= loadSpellProperties(modID); // Don't short-circuit, or mods later on won't get loaded!
|
||||
flag &= loadBuiltInSpellProperties(modID); // Don't short-circuit, or mods later on won't get loaded!
|
||||
}
|
||||
|
||||
if(!flag) Wizardry.logger.warn("Some spell property files did not load correctly; this will likely cause problems later!");
|
||||
}
|
||||
|
||||
// Sooooooo I just realised that resource packs - you know, that famously client-side thing - can now define
|
||||
// stuff that should be specified by the server. No wonder it all got moved to data packs in 1.13...
|
||||
// Anyway, for the time being we're in 1.12 so we're gonna have to do this instead.
|
||||
// There are now three 'layers' of spell properties - in order of priority, these are:
|
||||
// 1. World-specific properties, stored in saves/[world]/data/spells
|
||||
// 2. Global overrides, stored in config/ebwizardry/spells
|
||||
// 3. Built-in properties, stored in mods/[mod jar]/assets/spells
|
||||
// There's a method for loading each of these below, because that makes sense to me!
|
||||
|
||||
public static void loadWorldSpecificSpellProperties(World world){
|
||||
|
||||
Wizardry.logger.info("Loading custom spell properties for world {}", world.getWorldInfo().getWorldName());
|
||||
|
||||
File spellJSONDir = new File(new File(world.getSaveHandler().getWorldDirectory(), "data"), "spells");
|
||||
|
||||
if(spellJSONDir.mkdirs()) return; // If it just got created it can't possibly have anything inside
|
||||
|
||||
if(!loadSpellPropertiesFromDir(spellJSONDir)) Wizardry.logger.warn("Some spell property files did not load correctly; this will likely cause problems later!");
|
||||
}
|
||||
|
||||
private static boolean loadConfigSpellProperties(){
|
||||
|
||||
Wizardry.logger.info("Loading spell properties from config folder");
|
||||
|
||||
File spellJSONDir = new File(Wizardry.configDirectory, "spells");
|
||||
|
||||
if(!spellJSONDir.exists()) return true; // If there's no global spell properties folder, do nothing
|
||||
|
||||
return loadSpellPropertiesFromDir(spellJSONDir);
|
||||
}
|
||||
|
||||
// For crafting recipes, Forge does some stuff behind the scenes to load recipe JSON files from mods' namespaces.
|
||||
// This leverages the same methods.
|
||||
|
||||
private static boolean loadSpellProperties(String modID){
|
||||
private static boolean loadBuiltInSpellProperties(String modID){
|
||||
|
||||
// Yes, I know you're not supposed to do orElse(null). But... meh.
|
||||
ModContainer mod = Loader.instance().getModList().stream().filter(m -> m.getModId().equals(modID)).findFirst().orElse(null);
|
||||
|
||||
if(mod == null){
|
||||
Wizardry.logger.warn("Tried to load spell properties for mod with ID '" + modID + "', but no such mod was loaded");
|
||||
Wizardry.logger.warn("Tried to load built-in spell properties for mod with ID '" + modID + "', but no such mod was loaded");
|
||||
return false; // Failed!
|
||||
}
|
||||
|
||||
@@ -279,7 +304,7 @@ public final class SpellProperties {
|
||||
List<Spell> spells = Spell.getSpells(s -> s.getRegistryName().getNamespace().equals(modID));
|
||||
if(modID.equals(Wizardry.MODID)) spells.add(Spells.none); // In this particular case we do need the none spell
|
||||
|
||||
Wizardry.logger.info("Loading spell properties for " + spells.size() + " spells in mod " + modID);
|
||||
Wizardry.logger.info("Loading built-in spell properties for " + spells.size() + " spells in mod " + modID);
|
||||
|
||||
// This method is used by Forge to load mod recipes and advancements, so it's a fair bet it's the right one
|
||||
// In the absence of Javadoc, here's what the non-obvious parameters do:
|
||||
@@ -307,12 +332,16 @@ public final class SpellProperties {
|
||||
return true;
|
||||
}
|
||||
|
||||
BufferedReader reader = null;
|
||||
|
||||
// We want to do this regardless of whether the JSON file got read properly, because that prints its
|
||||
// own separate warning
|
||||
if(!spells.remove(spell)) Wizardry.logger.warn("What's going on?!");
|
||||
|
||||
// Ignore spells overridden in the config folder
|
||||
// This needs to be done AFTER the above line or it'll think there are missing spell properties files
|
||||
if(spell.arePropertiesInitialised()) return true;
|
||||
|
||||
BufferedReader reader = null;
|
||||
|
||||
try{
|
||||
|
||||
reader = Files.newBufferedReader(file);
|
||||
@@ -348,6 +377,54 @@ public final class SpellProperties {
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
private static boolean loadSpellPropertiesFromDir(File dir){
|
||||
|
||||
boolean success = true;
|
||||
|
||||
for(File file : FileUtils.listFiles(dir, new String[]{"json"}, true)){
|
||||
|
||||
// The structure in world and config folders is subtly different in that the "spells" and mod id directories
|
||||
// are in the opposite order, i.e. it's spells/modid/whatever.json instead of modid/spells/whatever.json
|
||||
String relative = dir.toPath().relativize(file.toPath()).toString(); // modid\whatever.json
|
||||
String nameAndModID = FilenameUtils.removeExtension(relative).replaceAll("\\\\", "/"); // modid/whatever
|
||||
String modID = nameAndModID.split("/")[0]; // modid
|
||||
String name = nameAndModID.substring(nameAndModID.indexOf('/') + 1); // whatever
|
||||
|
||||
ResourceLocation key = new ResourceLocation(modID, name);
|
||||
|
||||
Spell spell = Spell.registry.getValue(key);
|
||||
|
||||
// If no spell matches a particular file, log it and just ignore the file
|
||||
if(spell == null){
|
||||
Wizardry.logger.info("Spell properties file " + nameAndModID + ".json does not match any registered spells; ensure the filename is spelled correctly.");
|
||||
continue;
|
||||
}
|
||||
|
||||
BufferedReader reader = null;
|
||||
|
||||
try{
|
||||
|
||||
reader = Files.newBufferedReader(file.toPath());
|
||||
|
||||
JsonObject json = JsonUtils.fromJson(gson, reader, JsonObject.class);
|
||||
SpellProperties properties = new SpellProperties(json, spell);
|
||||
spell.setProperties(properties);
|
||||
|
||||
}catch(JsonParseException jsonparseexception){
|
||||
Wizardry.logger.error("Parsing error loading spell property file for " + key, jsonparseexception);
|
||||
success = false;
|
||||
}catch(IOException ioexception){
|
||||
Wizardry.logger.error("Couldn't read spell property file for " + key, ioexception);
|
||||
success = false;
|
||||
}finally{
|
||||
IOUtils.closeQuietly(reader);
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// We probably could have used the attribute system for all of this, but I am reluctant to do so for a number of
|
||||
|
||||
@@ -270,7 +270,7 @@ public final class WizardryUtilities {
|
||||
|
||||
/** Surface criterion which defines a surface as the boundary between a block that is solid on the required side and
|
||||
* a block that is replaceable. This means the surface can be built on. */
|
||||
SurfaceCriteria BUILDABLE = (world, pos, side) -> world.isSideSolid(pos, side) && world.getBlockState(pos.offset(side)).getBlock().isReplaceable(world, pos);
|
||||
SurfaceCriteria BUILDABLE = (world, pos, side) -> world.isSideSolid(pos, side) && world.getBlockState(pos.offset(side)).getBlock().isReplaceable(world, pos.offset(side));
|
||||
|
||||
/** Surface criterion which defines a surface as the boundary between a block that is solid on the required side
|
||||
* or a liquid, and an air block. Used for freezing water and placing snow. */
|
||||
|
||||
@@ -27,7 +27,6 @@ import net.minecraft.world.gen.structure.MapGenStructureData;
|
||||
import net.minecraft.world.gen.structure.StructureBoundingBox;
|
||||
import net.minecraft.world.gen.structure.template.PlacementSettings;
|
||||
import net.minecraft.world.gen.structure.template.Template;
|
||||
import net.minecraftforge.common.BiomeDictionary;
|
||||
import net.minecraftforge.common.util.Constants;
|
||||
import net.minecraftforge.fml.common.IWorldGenerator;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
@@ -120,6 +119,7 @@ public abstract class WorldGenSurfaceStructure implements IWorldGenerator {
|
||||
* @param world The world in which to spawn the structure
|
||||
* @param chunkX The x-coordinate of the chunk being populated
|
||||
* @param chunkZ The z-coordinate of the chunk being populated
|
||||
* @param structureFile The name of the structure file, used for error messages.
|
||||
* @return The coordinates of the position found, or null if no suitable position was found. The returned
|
||||
* {@code BlockPos} is <b>always</b> the northwest corner of the structure, and the y-coordinate is that of the
|
||||
* uppermost block at those (x, z) coordinates. If the structure is being rotated this needs to be altered using
|
||||
@@ -128,7 +128,7 @@ public abstract class WorldGenSurfaceStructure implements IWorldGenerator {
|
||||
*/
|
||||
@Nullable
|
||||
protected BlockPos findValidPosition(Template template, PlacementSettings settings, Random random, World world,
|
||||
int chunkX, int chunkZ){
|
||||
int chunkX, int chunkZ, String structureFile){
|
||||
|
||||
// Offset by (8, 8) to minimise cascading worldgen lag
|
||||
// See https://www.reddit.com/r/feedthebeast/cowmments/5x0twz/investigating_extreme_worldgen_lag/?ref=share&ref_source=embed&utm_content=title&utm_medium=post_embed&utm_name=c07cbb545f74487793783012794733d8&utm_source=embedly&utm_term=5x0twz
|
||||
@@ -136,6 +136,11 @@ public abstract class WorldGenSurfaceStructure implements IWorldGenerator {
|
||||
BlockPos origin = new BlockPos(8 + (chunkX << 4) + random.nextInt(16), 0, 8 + (chunkZ << 4) + random.nextInt(16));
|
||||
|
||||
BlockPos size = template.transformedSize(settings.getRotation());
|
||||
|
||||
if(size.getX() == 0 || size.getY() == 0 || size.getZ() == 0){
|
||||
Wizardry.logger.warn("Structure template file {} is missing or empty! If you're trying to disable structure spawning, pointing to a non-existent location is NOT the correct way to do so; use the structure dimension lists instead.", structureFile);
|
||||
}
|
||||
|
||||
// Estimate a starting height for searching for the floor
|
||||
BlockPos centre = world.getTopSolidOrLiquidBlock(new BlockPos(origin.add(size.getX()/2, 0, size.getZ()/2)));
|
||||
Integer startingHeight = WizardryUtilities.getNearestSurface(world, centre, EnumFacing.UP, 32, true,
|
||||
@@ -145,8 +150,8 @@ public abstract class WorldGenSurfaceStructure implements IWorldGenerator {
|
||||
|
||||
if(Wizardry.settings.fastWorldgen){
|
||||
BlockPos result = origin.up(startingHeight);
|
||||
// Fast worldgen doesn't check for water, instead it checks the biome like vanilla, which is crude but fast
|
||||
return BiomeDictionary.hasType(world.getBiome(result), BiomeDictionary.Type.WATER) ? null : result;
|
||||
// Fast worldgen only checks the central position for water, which isn't perfect but it is faster
|
||||
return world.getBlockState(new BlockPos(centre.getX(), startingHeight + 1, centre.getZ())).getMaterial().isLiquid() ? null : result;
|
||||
}
|
||||
|
||||
int[] floorHeights = new int[size.getX() * size.getZ()];
|
||||
@@ -212,7 +217,7 @@ public abstract class WorldGenSurfaceStructure implements IWorldGenerator {
|
||||
BlockPos origin;
|
||||
|
||||
do {
|
||||
origin = findValidPosition(template, settings, random, world, chunkX, chunkZ);
|
||||
origin = findValidPosition(template, settings, random, world, chunkX, chunkZ, structureFile.toString());
|
||||
triesLeft--;
|
||||
}while(triesLeft > 0 && origin != null);
|
||||
|
||||
@@ -244,7 +249,7 @@ public abstract class WorldGenSurfaceStructure implements IWorldGenerator {
|
||||
|
||||
spawnStructure(random, world, origin, template, settings, structureFile);
|
||||
|
||||
if(!Wizardry.settings.fastWorldgen) removeFloatingTrees(world, box);
|
||||
if(!Wizardry.settings.fastWorldgen) removeFloatingTrees(world, box, random);
|
||||
|
||||
structureMap.put(ChunkPos.asLong(origin.getX() >> 4, origin.getZ() >> 4), settings.getBoundingBox());
|
||||
|
||||
@@ -306,7 +311,7 @@ public abstract class WorldGenSurfaceStructure implements IWorldGenerator {
|
||||
}
|
||||
|
||||
/** Finds and removes any floating bits of tree in and above the given structure bounding box. */
|
||||
protected static void removeFloatingTrees(World world, StructureBoundingBox boundingBox){
|
||||
protected static void removeFloatingTrees(World world, StructureBoundingBox boundingBox, Random random){
|
||||
|
||||
boolean changed = true;
|
||||
int y = boundingBox.minY;
|
||||
@@ -354,7 +359,7 @@ public abstract class WorldGenSurfaceStructure implements IWorldGenerator {
|
||||
}
|
||||
|
||||
for(int i=0; i<16; i++){
|
||||
leaves.forEach(p -> world.getBlockState(p).getBlock().updateTick(world, p, world.getBlockState(p), null));
|
||||
leaves.forEach(p -> world.getBlockState(p).getBlock().updateTick(world, p, world.getBlockState(p), random));
|
||||
}
|
||||
|
||||
// Finally, remove all the items that were dropped as a result of leaf decay
|
||||
|
||||
@@ -1117,6 +1117,8 @@ config.ebwizardry.creative_bypasses_arcane_lock.true=Anyone in creative mode
|
||||
config.ebwizardry.creative_bypasses_arcane_lock.false=Only ops in creative mode
|
||||
config.ebwizardry.slow_time_affects_players=Slow Time Affects Players
|
||||
config.ebwizardry.slow_time_affects_players.tooltip=Whether players are slowed when another nearby player uses the slow time spell. If this is disabled, mobs and projectiles will still be affected but players will move at normal speed.
|
||||
config.ebwizardry.bonemeal_grows_crystal_flowers=Bonemeal Grows Crystal Flowers
|
||||
config.ebwizardry.bonemeal_grows_crystal_flowers.tooltip=Whether using bonemeal on grass blocks has a chance to grow crystal flowers.
|
||||
config.ebwizardry.mob_loot_table_whitelist=Mob Loot Table Whitelist
|
||||
config.ebwizardry.mob_loot_table_whitelist.tooltip=Whitelist for loot tables to inject additional mob drops (as specified in loot_tables/entities/mob_additions.json) into. Wizardry makes a best guess as to which loot tables belong to hostile mobs, but this may not always be correct or appropriate; add loot table locations (not entity IDs) to this list to manually include them.
|
||||
config.ebwizardry.mob_loot_table_blacklist=Mob Loot Table Blacklist
|
||||
@@ -1164,27 +1166,27 @@ config.ebwizardry.fast_worldgen.tooltip=Controls which algorithm wizardry uses f
|
||||
config.ebwizardry.fast_worldgen.true=Fast
|
||||
config.ebwizardry.fast_worldgen.false=Fancy
|
||||
config.ebwizardry.tower_dimensions=Tower Dimensions
|
||||
config.ebwizardry.tower_dimensions.tooltip=List of ids of dimensions in which wizard towers will generate.
|
||||
config.ebwizardry.tower_dimensions.tooltip=List of ids of dimensions in which wizard towers will generate. Remove all dimensions to disable wizard towers completely.
|
||||
config.ebwizardry.tower_rarity=Tower Rarity
|
||||
config.ebwizardry.tower_rarity.tooltip=Rarity of wizard towers. 1 in this many chunks will contain a wizard tower, meaning higher numbers are rarer.
|
||||
config.ebwizardry.evil_wizard_chance=Evil Wizard Chance
|
||||
config.ebwizardry.evil_wizard_chance.tooltip=The chance for wizard towers to generate with an evil wizard and chest inside, instead of a friendly wizard.
|
||||
config.ebwizardry.tower_files=Tower Structure Files
|
||||
config.ebwizardry.tower_files.tooltip=List of structure file locations for wizard towers without loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]\:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.
|
||||
config.ebwizardry.tower_files.tooltip=List of structure file locations for wizard towers without loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]\:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable wizard towers, use the tower dimensions setting.
|
||||
config.ebwizardry.tower_with_chest_files=Tower With Chest Structure Files
|
||||
config.ebwizardry.tower_with_chest_files.tooltip=List of structure file locations for wizard towers with loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]\:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.
|
||||
config.ebwizardry.tower_with_chest_files.tooltip=List of structure file locations for wizard towers with loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]\:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable wizard towers, use the tower dimensions setting.
|
||||
config.ebwizardry.obelisk_dimensions=Obelisk Dimensions
|
||||
config.ebwizardry.obelisk_dimensions.tooltip=List of ids of dimensions in which obelisks will generate.
|
||||
config.ebwizardry.obelisk_dimensions.tooltip=List of ids of dimensions in which obelisks will generate. Remove all dimensions to disable obelisks completely.
|
||||
config.ebwizardry.obelisk_rarity=Obelisk Rarity
|
||||
config.ebwizardry.obelisk_rarity.tooltip=Rarity of obelisks. 1 in this many chunks will contain an obelisk, meaning higher numbers are rarer.
|
||||
config.ebwizardry.obelisk_files=Obelisk Structure Files
|
||||
config.ebwizardry.obelisk_files.tooltip=List of structure file locations for obelisks. One of these files will be randomly selected each time an obelisk is generated. File locations are of the format [mod id]\:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.
|
||||
config.ebwizardry.obelisk_files.tooltip=List of structure file locations for obelisks. One of these files will be randomly selected each time an obelisk is generated. File locations are of the format [mod id]\:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable obelisks, use the obelisk dimensions setting.
|
||||
config.ebwizardry.shrine_dimensions=Shrine Dimensions
|
||||
config.ebwizardry.shrine_dimensions.tooltip=List of ids of dimensions in which shrines will generate.
|
||||
config.ebwizardry.shrine_dimensions.tooltip=List of ids of dimensions in which shrines will generate. Remove all dimensions to disable shrines completely.
|
||||
config.ebwizardry.shrine_rarity=Shrine Rarity
|
||||
config.ebwizardry.shrine_rarity.tooltip=Rarity of shrines. 1 in this many chunks will contain a shrine, meaning higher numbers are rarer.
|
||||
config.ebwizardry.shrine_files=Shrine Structure Files
|
||||
config.ebwizardry.shrine_files.tooltip=List of structure file locations for shrines. One of these files will be randomly selected each time a shrine is generated. File locations are of the format [mod id]\:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.
|
||||
config.ebwizardry.shrine_files.tooltip=List of structure file locations for shrines. One of these files will be randomly selected each time a shrine is generated. File locations are of the format [mod id]\:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable shrines, use the shrine dimensions setting.
|
||||
config.ebwizardry.tree_blocks=Tree Blocks
|
||||
config.ebwizardry.tree_blocks.tooltip=List of registry names of blocks which can be overwritten by wizardry's structure generators, affecting both fast and fancy structure generation. Most tree blocks and other foliage should work automatically, but those that don't can be added manually here. Block names are not case sensitive. For mod blocks, prefix with the mod ID (e.g. dynamictrees:oakbranch).
|
||||
config.ebwizardry.ore_dimensions=Ore Dimensions
|
||||
@@ -1287,4 +1289,9 @@ integration.antiqueatlas.marker.ebwizardry\:wizard_tower=Wizard Tower
|
||||
integration.antiqueatlas.marker.ebwizardry\:obelisk=Obelisk
|
||||
integration.antiqueatlas.marker.ebwizardry\:shrine=Shrine
|
||||
|
||||
spell.ebwizardry\:magic_missile_festive=Magic Mistletoe
|
||||
spell.ebwizardry\:summon_snow_golem_festive=Summon Frosty The Snowman
|
||||
spell.ebwizardry\:invigorating_presence_festive=Invigorating Presents
|
||||
spell.ebwizardry\:empowering_presence_festive=Empowering Presents
|
||||
|
||||
wizard.debug=%1$s, %2$s, %3$s
|
||||
|
||||
@@ -1117,6 +1117,8 @@ config.ebwizardry.creative_bypasses_arcane_lock.true=Anyone in creative mode
|
||||
config.ebwizardry.creative_bypasses_arcane_lock.false=Only ops in creative mode
|
||||
config.ebwizardry.slow_time_affects_players=Slow Time Affects Players
|
||||
config.ebwizardry.slow_time_affects_players.tooltip=Whether players are slowed when another nearby player uses the slow time spell. If this is disabled, mobs and projectiles will still be affected but players will move at normal speed.
|
||||
config.ebwizardry.bonemeal_grows_crystal_flowers=Bonemeal Grows Crystal Flowers
|
||||
config.ebwizardry.bonemeal_grows_crystal_flowers.tooltip=Whether using bonemeal on grass blocks has a chance to grow crystal flowers.
|
||||
config.ebwizardry.mob_loot_table_whitelist=Mob Loot Table Whitelist
|
||||
config.ebwizardry.mob_loot_table_whitelist.tooltip=Whitelist for loot tables to inject additional mob drops (as specified in loot_tables/entities/mob_additions.json) into. Wizardry makes a best guess as to which loot tables belong to hostile mobs, but this may not always be correct or appropriate; add loot table locations (not entity IDs) to this list to manually include them.
|
||||
config.ebwizardry.mob_loot_table_blacklist=Mob Loot Table Blacklist
|
||||
@@ -1164,27 +1166,27 @@ config.ebwizardry.fast_worldgen.tooltip=Controls which algorithm wizardry uses f
|
||||
config.ebwizardry.fast_worldgen.true=Fast
|
||||
config.ebwizardry.fast_worldgen.false=Fancy
|
||||
config.ebwizardry.tower_dimensions=Tower Dimensions
|
||||
config.ebwizardry.tower_dimensions.tooltip=List of ids of dimensions in which wizard towers will generate.
|
||||
config.ebwizardry.tower_dimensions.tooltip=List of ids of dimensions in which wizard towers will generate. Remove all dimensions to disable wizard towers completely.
|
||||
config.ebwizardry.tower_rarity=Tower Rarity
|
||||
config.ebwizardry.tower_rarity.tooltip=Rarity of wizard towers. 1 in this many chunks will contain a wizard tower, meaning higher numbers are rarer.
|
||||
config.ebwizardry.evil_wizard_chance=Evil Wizard Chance
|
||||
config.ebwizardry.evil_wizard_chance.tooltip=The chance for wizard towers to generate with an evil wizard and chest inside, instead of a friendly wizard.
|
||||
config.ebwizardry.tower_files=Tower Structure Files
|
||||
config.ebwizardry.tower_files.tooltip=List of structure file locations for wizard towers without loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]\:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.
|
||||
config.ebwizardry.tower_files.tooltip=List of structure file locations for wizard towers without loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]\:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable wizard towers, use the tower dimensions setting.
|
||||
config.ebwizardry.tower_with_chest_files=Tower With Chest Structure Files
|
||||
config.ebwizardry.tower_with_chest_files.tooltip=List of structure file locations for wizard towers with loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]\:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.
|
||||
config.ebwizardry.tower_with_chest_files.tooltip=List of structure file locations for wizard towers with loot chests. One of these files will be randomly selected each time a wizard tower is generated. File locations are of the format [mod id]\:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable wizard towers, use the tower dimensions setting.
|
||||
config.ebwizardry.obelisk_dimensions=Obelisk Dimensions
|
||||
config.ebwizardry.obelisk_dimensions.tooltip=List of ids of dimensions in which obelisks will generate.
|
||||
config.ebwizardry.obelisk_dimensions.tooltip=List of ids of dimensions in which obelisks will generate. Remove all dimensions to disable obelisks completely.
|
||||
config.ebwizardry.obelisk_rarity=Obelisk Rarity
|
||||
config.ebwizardry.obelisk_rarity.tooltip=Rarity of obelisks. 1 in this many chunks will contain an obelisk, meaning higher numbers are rarer.
|
||||
config.ebwizardry.obelisk_files=Obelisk Structure Files
|
||||
config.ebwizardry.obelisk_files.tooltip=List of structure file locations for obelisks. One of these files will be randomly selected each time an obelisk is generated. File locations are of the format [mod id]\:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.
|
||||
config.ebwizardry.obelisk_files.tooltip=List of structure file locations for obelisks. One of these files will be randomly selected each time an obelisk is generated. File locations are of the format [mod id]\:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable obelisks, use the obelisk dimensions setting.
|
||||
config.ebwizardry.shrine_dimensions=Shrine Dimensions
|
||||
config.ebwizardry.shrine_dimensions.tooltip=List of ids of dimensions in which shrines will generate.
|
||||
config.ebwizardry.shrine_dimensions.tooltip=List of ids of dimensions in which shrines will generate. Remove all dimensions to disable shrines completely.
|
||||
config.ebwizardry.shrine_rarity=Shrine Rarity
|
||||
config.ebwizardry.shrine_rarity.tooltip=Rarity of shrines. 1 in this many chunks will contain a shrine, meaning higher numbers are rarer.
|
||||
config.ebwizardry.shrine_files=Shrine Structure Files
|
||||
config.ebwizardry.shrine_files.tooltip=List of structure file locations for shrines. One of these files will be randomly selected each time a shrine is generated. File locations are of the format [mod id]\:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves.
|
||||
config.ebwizardry.shrine_files.tooltip=List of structure file locations for shrines. One of these files will be randomly selected each time a shrine is generated. File locations are of the format [mod id]\:[filename], which refers to the file assets/[mod id]/structures/[filename].nbt. Duplicate entries are permitted, allowing for simple weighting without duplicating the structure files themselves. This list should not be empty; to disable shrines, use the shrine dimensions setting.
|
||||
config.ebwizardry.tree_blocks=Tree Blocks
|
||||
config.ebwizardry.tree_blocks.tooltip=List of registry names of blocks which can be overwritten by wizardry's structure generators, affecting both fast and fancy structure generation. Most tree blocks and other foliage should work automatically, but those that don't can be added manually here. Block names are not case sensitive. For mod blocks, prefix with the mod ID (e.g. dynamictrees:oakbranch).
|
||||
config.ebwizardry.ore_dimensions=Ore Dimensions
|
||||
@@ -1287,4 +1289,9 @@ integration.antiqueatlas.marker.ebwizardry\:wizard_tower=Wizard Tower
|
||||
integration.antiqueatlas.marker.ebwizardry\:obelisk=Obelisk
|
||||
integration.antiqueatlas.marker.ebwizardry\:shrine=Shrine
|
||||
|
||||
spell.ebwizardry\:magic_missile_festive=Magic Mistletoe
|
||||
spell.ebwizardry\:summon_snow_golem_festive=Summon Frosty The Snowman
|
||||
spell.ebwizardry\:invigorating_presence_festive=Invigorating Presents
|
||||
spell.ebwizardry\:empowering_presence_festive=Empowering Presents
|
||||
|
||||
wizard.debug=%1$s, %2$s, %3$s
|
||||
|
||||
@@ -103,7 +103,7 @@
|
||||
{
|
||||
"type": "item",
|
||||
"name": "ebwizardry:astral_diamond",
|
||||
"weight": 1
|
||||
"weight": 2
|
||||
},
|
||||
{
|
||||
"type": "item",
|
||||
@@ -113,7 +113,7 @@
|
||||
{
|
||||
"type": "item",
|
||||
"name": "ebwizardry:grand_crystal",
|
||||
"weight": 1
|
||||
"weight": 2
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -108,7 +108,7 @@
|
||||
{
|
||||
"type": "item",
|
||||
"name": "ebwizardry:astral_diamond",
|
||||
"weight": 1
|
||||
"weight": 2
|
||||
},
|
||||
{
|
||||
"type": "item",
|
||||
@@ -118,7 +118,7 @@
|
||||
{
|
||||
"type": "item",
|
||||
"name": "ebwizardry:grand_crystal",
|
||||
"weight": 1
|
||||
"weight": 2
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
@@ -2,5 +2,13 @@
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "ebwizardry:items/scroll"
|
||||
}
|
||||
},
|
||||
"overrides": [
|
||||
{
|
||||
"predicate": {
|
||||
"festive": 1
|
||||
},
|
||||
"model": "ebwizardry:item/festive_scroll"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "ebwizardry:items/scroll_festive"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "ebwizardry:items/spell_book_festive"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "item/handheld",
|
||||
"textures": {
|
||||
"layer0": "ebwizardry:items/wand_festive"
|
||||
}
|
||||
}
|
||||
@@ -2,5 +2,13 @@
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "ebwizardry:items/scroll"
|
||||
}
|
||||
},
|
||||
"overrides": [
|
||||
{
|
||||
"predicate": {
|
||||
"festive": 1
|
||||
},
|
||||
"model": "ebwizardry:item/festive_scroll"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -2,5 +2,13 @@
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "ebwizardry:items/spell_book"
|
||||
}
|
||||
},
|
||||
"overrides": [
|
||||
{
|
||||
"predicate": {
|
||||
"festive": 1
|
||||
},
|
||||
"model": "ebwizardry:item/festive_spell_book"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -7,7 +7,7 @@
|
||||
"item.wand.levelup": {"category": "player", "sounds": ["random/levelup"]},
|
||||
"item.wand.melee": {"category": "player", "sounds": ["ebwizardry:effect1", "ebwizardry:effect2"]},
|
||||
"item.armour.equip_silk": {"category": "player", "sounds": ["item/armor/equip_leather1", "item/armor/equip_leather2", "item/armor/equip_leather3", "item/armor/equip_leather4", "item/armor/equip_leather5", "item/armor/equip_leather6"]},
|
||||
"item.purifying_elixir.drink": {"category": "player", "sounds": ["ebwizardry:spellbind"]},
|
||||
"item.purifying_elixir.drink": {"category": "player", "sounds": ["ebwizardry:buff_large"]},
|
||||
|
||||
"entity.black_hole.ambient": {"category": "spells", "sounds": ["portal/portal"]},
|
||||
"entity.black_hole.vanish": {"category": "spells", "sounds": ["portal/trigger"]},
|
||||
@@ -62,7 +62,8 @@
|
||||
"entity.wizard.no": {"category": "neutral", "sounds": ["mob/villager/no1", "mob/villager/no2", "mob/villager/no3"]},
|
||||
"entity.wizard.hurt": {"category": "neutral", "sounds": ["mob/villager/hit1", "mob/villager/hit2", "mob/villager/hit3", "mob/villager/hit4"]},
|
||||
"entity.wizard.death": {"category": "neutral", "sounds": ["mob/villager/death"]},
|
||||
|
||||
"entity.wizard.hohoho": {"category": "neutral", "sounds": ["ebwizardry:hohoho"]},
|
||||
|
||||
"entity.darkness_orb.hit": {"category": "spells", "sounds": ["mob/wither/hurt1", "mob/wither/hurt2", "mob/wither/hurt3", "mob/wither/hurt4"]},
|
||||
"entity.dart.hit": {"category": "spells", "sounds": ["damage/hit1", "damage/hit2", "damage/hit3"]},
|
||||
"entity.dart.hit_block": {"category": "spells", "sounds": ["random/bowhit1", "random/bowhit2", "random/bowhit3"]},
|
||||
@@ -158,8 +159,8 @@
|
||||
"spell.flaming_axe": {"category": "spells", "sounds": ["ebwizardry:buff"]},
|
||||
"spell.flaming_weapon": {"category": "spells", "sounds": ["ebwizardry:buff"]},
|
||||
"spell.flight": {"category": "spells", "sounds": ["mob/enderdragon/wings1", "mob/enderdragon/wings2", "mob/enderdragon/wings3", "mob/enderdragon/wings4", "mob/enderdragon/wings5", "mob/enderdragon/wings6"]},
|
||||
"spell.font_of_mana": {"category": "spells", "sounds": ["ebwizardry:spellbind"]},
|
||||
"spell.font_of_vitality": {"category": "spells", "sounds": ["ebwizardry:spellbind"]},
|
||||
"spell.font_of_mana": {"category": "spells", "sounds": ["ebwizardry:buff_large"]},
|
||||
"spell.font_of_vitality": {"category": "spells", "sounds": ["ebwizardry:buff_large"]},
|
||||
"spell.force_arrow": {"category": "spells", "sounds": ["ebwizardry:force"]},
|
||||
"spell.forcefield": {"category": "spells", "sounds": ["ebwizardry:conjure_large"]},
|
||||
"spell.force_orb": {"category": "spells", "sounds": ["random/bow"]},
|
||||
@@ -179,11 +180,11 @@
|
||||
"spell.grapple.pull": {"category": "spells", "sounds": ["ebwizardry:pull1", "ebwizardry:pull2"]},
|
||||
"spell.grapple.release": {"category": "spells", "sounds": ["random/bowhit1", "random/bowhit2", "random/bowhit3"]},
|
||||
"spell.greater_fireball": {"category": "spells", "sounds": ["mob/ghast/fireball4"]},
|
||||
"spell.greater_heal": {"category": "spells", "sounds": ["ebwizardry:spellbind"]},
|
||||
"spell.greater_heal": {"category": "spells", "sounds": ["ebwizardry:buff_large"]},
|
||||
"spell.greater_telekinesis.start": {"category": "spells", "sounds": ["ebwizardry:aura_start"]},
|
||||
"spell.greater_telekinesis.loop": {"category": "spells", "sounds": ["ebwizardry:aura_loop"]},
|
||||
"spell.greater_telekinesis.end": {"category": "spells", "sounds": ["ebwizardry:aura_end"]},
|
||||
"spell.greater_ward": {"category": "spells", "sounds": ["ebwizardry:spellbind"]},
|
||||
"spell.greater_ward": {"category": "spells", "sounds": ["ebwizardry:buff_large"]},
|
||||
"spell.group_heal": {"category": "spells", "sounds": ["ebwizardry:heal"]},
|
||||
"spell.growth_aura": {"category": "spells", "sounds": ["ebwizardry:conjure_large"]},
|
||||
"spell.hailstorm": {"category": "spells", "sounds": ["mob/illusion_illager/prepare_blind"]},
|
||||
@@ -250,12 +251,12 @@
|
||||
"spell.ray_of_purification.start": {"category": "spells", "sounds": ["ebwizardry:aura_start"]},
|
||||
"spell.ray_of_purification.loop": {"category": "spells", "sounds": ["ebwizardry:aura_loop"]},
|
||||
"spell.ray_of_purification.end": {"category": "spells", "sounds": ["ebwizardry:aura_end"]},
|
||||
"spell.remove_curse": {"category": "spells", "sounds": ["ebwizardry:spellbind"]},
|
||||
"spell.remove_curse": {"category": "spells", "sounds": ["ebwizardry:buff_large"]},
|
||||
"spell.replenish_hunger": {"category": "spells", "sounds": ["ebwizardry:heal"]},
|
||||
"spell.resurrection": {"category": "spells", "sounds": ["ebwizardry:spellbind"]},
|
||||
"spell.resurrection": {"category": "spells", "sounds": ["ebwizardry:buff_large"]},
|
||||
"spell.reversal": {"category": "spells", "sounds": ["mob/wither/hurt1", "mob/wither/hurt2", "mob/wither/hurt3", "mob/wither/hurt4"]},
|
||||
"spell.ring_of_fire": {"category": "spells", "sounds": ["mob/ghast/fireball4"]},
|
||||
"spell.satiety": {"category": "spells", "sounds": ["ebwizardry:spellbind"]},
|
||||
"spell.satiety": {"category": "spells", "sounds": ["ebwizardry:buff_large"]},
|
||||
"spell.shadow_ward.start": {"category": "spells", "sounds": ["ebwizardry:dark_aura_start"]},
|
||||
"spell.shadow_ward.loop": {"category": "spells", "sounds": ["ebwizardry:dark_aura_loop"]},
|
||||
"spell.shadow_ward.end": {"category": "spells", "sounds": ["ebwizardry:dark_aura_end"]},
|
||||
|
||||
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user