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Author SHA1 Message Date
shartte e6fb553a53 Fixes #4741: Rework Crafting CPU cycling and extract commonalities into a separate class. (#4742)
Also Fixes:
- Enter key confirms the "Confirm Crafting" dialog again
- Right Mouse Button correctly cycles backwards through CPUs, while left mouse button forward
- Fixes an internal problem with syncing CPU names
- Naming of unnamed CPUs begins at #1 now
2020-09-20 00:26:34 +02:00
shartte 971a9d22e8 Improvements to the usability of the number entry widgets (Priority, Level Emitter, Craft Amount): (#4737)
- Fixed tab order
- Introduced focus state for corner buttons
- Allowed the player to enter any text, but add validation that only persist it if it is a valid number
- Enter will now confirm these dialogs and return to the previous dialog
- The text field is automatically focused and its contents are selected
2020-09-19 16:27:29 +02:00
Sebastian Hartte f368f9dac2 Fixes #4697: Show number of required items in condenser tooltips. 2020-09-17 14:33:43 +02:00
Sebastian Hartte e5b45d51cc Minor style fixes. 2020-09-17 11:43:29 +02:00
shartte 5a1d5356d1 Fixes #4733: Fix a crash bug when an external machine tries draining fluids from a fluid interface without a filter. (#4738) 2020-09-16 23:13:18 +02:00
yueh 5b3ccf26d0 Merge all gradle files (#4732)
* Merge all gradle files

The specific build files are now much smaller, so a single one is mostly acceptable now.
Also updates Gradle to 5.6.3

* Disable the Mixin annotation processor when importing this project into IntelliJ since it should only be needed to generate refmaps on an actual build.

* Removed Sonarqube and JaCoCo plugins.

Co-authored-by: Sebastian Hartte <sebastian@hartte.de>
2020-09-14 14:14:00 +02:00
Sebastian Hartte 38244000c9 Fixes #4731: Take the position where the user clicked the handle into account when calculating the new scrollbar position.
Also fixes: The scrollbar did not subtract the handle height when determining the available space for moving the handle, thus introducing drift the further down a user scrolled.
Also fixes: The scrollbar did not resize it's trackbar when the ME inventory screens were resized and the number of rows changed, same for craft confirm.
2020-09-13 23:12:59 +02:00
Sebastian Hartte d87ff9d1e7 Formatting fixes. 2020-09-13 22:18:38 +02:00
Sebastian Hartte 4ba97ec899 Remove unnecessary debug prints, and rename methods. 2020-09-13 22:11:40 +02:00
Sebastian Hartte 0147e1ddfb Fixes #4730 and also introduces repeat-pageup/pagedown when holding the mouse on the area above or below the scrollbar handle. 2020-09-13 22:09:47 +02:00
shartte d07937fa93 Render Performance Improvements (#4721)
* Return a fixed bounding box for frustrum culling of AE tile entity renderers to prevent Forge from re-retrieving the TE from the world and calculating the collision box (very costly for cables).

* Changed dynamic cable bus lighting to be based on block states to improved rendering speed and fix optifine issues. (Potential fix for #4716).
2020-09-10 22:56:50 +02:00
shartte 65f58913a4 Make players assume ownership of networks when they place security stations onto unsecured ones (#4714)
* Fixes #4712: When a security station is placed onto an unsecured network, the placer assumes ownership of the entire network. Otherwise the contiguous network would not necessarily reconnect in the same way when the chunk is reloaded due to differing player-ids throughout the network.
In addition, changes to the node's owner were not being persisted due to the host never being marked as dirty.

* Fix formatting
2020-09-10 22:34:16 +02:00
Sebastian Hartte 81cc0b804d Fixes #4699: AE's glass should only hide it's sides adjacent to other AE glass.
Also disables spawn on AE's glass same as Vanilla glass.
2020-09-09 00:58:14 +02:00
Sebastian Hartte e1fc9908b3 Fixes #4693: Fix color applicator not working on cable-buses. 2020-09-09 00:51:45 +02:00
shartte 9ed1535477 Fixes #4661: Do not update a tile entity when it's in an unloaded chunk (i.e. during chunk unloading) (#4708) 2020-09-08 22:28:30 +02:00
Sebastian Hartte 1ef345d4a4 Formatting fixes. 2020-09-08 22:24:27 +02:00
Sebastian Hartte ff7d1b9719 Fixes #4704: QNB is not finding a registered QNB because it believes the chunk to be unloaded.
Also adds debug logging to the locatable registry to better debug this issues in the future.
2020-09-08 22:20:33 +02:00
shartte 88c9370e4f Crystal Growth Refactor (#4702)
* Refactored crystal in-world purification:
- Removed iterative formula
- Set the default growth factor to 1 rather than 0.5 to simplify settings
- Made the growth-tick-progress-per-tick a configuration setting for 0-6 accelerators
- Unfinished seeds now slowly sink when ejected by an annihilation plane or other system (emulates a player throwing it in)
- Instead of checking for "isLiquid", we now check for a new tag (appliedenergistics2:crystal_purification_medium) to check if the crystal is submerged in an allowed fluid for growth, defaults to #minecraft:water.

* Removed configuration options for changing how accelerators work,
replaced with improved fluid tag option with a clamped multiplier [1,10].
2020-09-08 18:10:45 +02:00
Sebastian Hartte f2aae3ef0f Added a global Voxelshape cache for cable bus voxel shapes, since combining voxel shapes turns out to be an extremely expensive process (i.e. 1.7s for 10000x5 shapes). 2020-09-08 17:56:02 +02:00
Sebastian Hartte 12739f1e66 Remove unneeded cable-bus inventory-model, which caused the part models to be loaded twice leading to unnecessary memory-usage. 2020-09-08 17:53:14 +02:00
shartte 81d2170ada Implemented a cache with maximum quad-count it will cache for the cable bus, (#4670)
which also fixes concurrent access to the hashmap.

(cherry picked from commit b756d68be1)
2020-09-08 14:28:08 +02:00
Sebastian Hartte 0f34f09b32 Remove object-scanning subscriptions and remove unused test-file. 2020-09-06 20:59:37 +02:00
Sebastian Hartte 8e54a8fed9 Fixes a problem where tile entities would become unremovable (well, one more of these at least),
because they would reset their block state upon removal and loss of power.
2020-09-06 20:59:19 +02:00
Sebastian Hartte d9bb81a00f Fixes #4680: Facade advancement is showing an untextured facade. 2020-09-03 17:36:20 +02:00
yueh 39e038d916 Fixes #4683: Hopefully LazyOptional works as advertised (#4684) 2020-09-02 21:36:40 +02:00
yueh f0d0595c8f Fixes #4669: Take NBT into account for comparing. (#4675)
This only covers combining different items together.
Fuzzy filtering is still a bit too fuzzy for corner cases.
2020-09-01 21:59:08 +02:00
shartte 7c99fca789 Fixes removal of facades not invalidating the cached server-side collision boxes. (#4663)
(cherry picked from commit 957bc4c5cc)
2020-09-01 01:07:30 +02:00
yueh ab393b0ed1 Serialize the complete NBT data to avoid mismatches (#4665)
This might increase the network traffic a bit, but the amount of mods actually using the share tag seems to be very limited.
For now it is worth the risk as it solves the problem. In case we run into actual issues, there might still be other solutions, which will be way more complex and can potentially introduce additional problems.

(cherry picked from commit e90dd2f9c6)
2020-09-01 01:07:28 +02:00
yueh 133ed1f09d Remove GZipStreams from packets. (#4664)
This should now be handled by the normal network manager (hopefully).
Also renamed the `CompressedNBTPacket` to `MEInterfaceUpdatePacket` as that is the only use case.
2020-08-31 23:09:28 +02:00
shartte db9ec2b070 Remove the use of SlotItemHandler since we are only faking an inventory-backed slot, (#4654)
we might as well use what we had used pre-2017, which is simply extending a normal Slot.
This should also fix #4652.
2020-08-29 22:03:35 +02:00
Sebastian Hartte 00d4c20d9f Strip pom.xml dependencies. 2020-08-26 11:39:03 +02:00
Sebastian Hartte 5efc085693 Fix tiles that have a "powered" block state from not being able to be broken when
they are connected to a powered grid.
2020-08-24 23:54:37 +02:00
Sebastian Hartte aff94cec8c Fix search box interactions in the interface terminal. 2020-08-24 22:33:04 +02:00
Sebastian Hartte 2184d03d0b Actually save the rotation when a tile is rotated. 2020-08-24 01:06:26 +02:00
Sebastian Hartte 44c0931c02 Fixes #4635: Actually remove requesters when removing requesters. 2020-08-23 20:47:05 +02:00
yueh 423ab81813 Added step to publish to modmaven (#4607)
(cherry picked from commit 7e1bfdb5ac)
2020-08-21 20:40:03 +02:00
shartte 4e42b17e81 Fixes #4590: Crystal seeds (other than certus) don't display their growth stages. (#4618) 2020-08-19 16:43:45 +02:00
shartte fc0f8eab56 Fixes #4611: Use of client-side only method for Tiny TNT explosion. (#4612) 2020-08-18 01:33:47 +02:00
shartte 41b7900706 Fixes #4598: Incorrectly rotated face for determining block lightlevel in ME Chest renderer. (#4599) (#4609)
(cherry picked from commit 954ce1442e)
2020-08-17 21:58:51 +02:00
shartte 7656157b0d Fixes #4602: Prevent encoding invalid patterns and handle corrupted patterns a little more gracefully. (#4608) 2020-08-17 21:49:37 +02:00
Sebastian Hartte 87c2c94bd4 Use minus sign for minus buttons in number widget. 2020-08-11 16:31:20 +02:00
yueh d591a1492c Fixes #4583: Confine fluix crafting into the same block (#4586)
Fluix crystals will now spawn within an area around the center of the block as well as some tuned down motion while still maintaining some randomness.
2020-08-10 11:30:04 +02:00
shartte d1ba26311b One Spatial Dimension (#4570)
* Ported the "one spatial dimension" concept from pre-1.15

* Apply lighting updates after moving chunks.
Mark world data as dirty when changing it.

* Consolidated naming of spatial storage world/dimension.
Use server light manager to update lighting info in chunk.

* Save last transition information,
and add ae2 spatial command to interact with spatial storage.

* Formatting fixes.

* Improved docs for the origin generation.

Inverted condition on when the x/z axis are flipped.
Also added a helper to map a plot to a region file

* Remove TransitionResult since it's only used in lieu of a boolean.
Rework transition to make the checks BEFORE allocating a new cell.

* Removed unused imports.

Co-authored-by: yueh <yueh@users.noreply.github.com>
2020-08-10 11:29:07 +02:00
shartte 8733c2c11f Fix Special Model Registration (#4577)
* Fixes #4575 by updating Forge (ModelRegistryEvent is a modbus event but was misflagged as not being one). And update Forge because their breaking change breaks our mod.

* Update gradle.properties

Co-authored-by: yueh <yueh@users.noreply.github.com>

* Update src/main/resources/META-INF/mods.toml

Co-authored-by: yueh <yueh@users.noreply.github.com>

Co-authored-by: yueh <yueh@users.noreply.github.com>
2020-08-10 11:25:26 +02:00
yueh 4230fc7325 Fixes #4576: Append the amount to each button (#4580) 2020-08-09 13:23:24 +02:00
shartte 484af8baf3 Fixes #4574 by referencing only non-pure fluix crystals in the fluix dust grinder recipe. (#4578) 2020-08-09 12:24:42 +02:00
shartte 9456f639d4 Simplify "unlit" quad loading and move to Mixins (#4569)
* Simplified the UV loader concept: We only need it to make quads "unlit" which means that the lighting system is not applied to them. They always render at their full brightness.

* More documentation and slight cleanups.
2020-08-09 01:27:19 +02:00
shartte fe753c540b Fixes #4571: When not used for displaying localized text, specify Locale.ROOT for toLowerCase/toUpperCase to avoid issues with locale-specific non-ASCII lowercase conversions for ASCII uppercase characters (i.e. turkish lowercase i for uppercase I). (#4573) 2020-08-08 14:56:51 +02:00
Sebastian Hartte 2fabab3a6a Fix AO lighting for faces not fully snapped to block edges. 2020-08-08 02:20:40 +02:00
shartte 6f39bd8fe8 Move the nether quartz dust tag to the forge namespace and use it instead of AE's internal one. (#4568) 2020-08-07 23:13:02 +02:00
yueh c7d3877129 Use the declared power drain for p2p tunnels (#4567) 2020-08-06 20:07:40 +02:00
Sebastian Hartte 822249dda8 Added missing @Override annotations. 2020-08-05 22:11:00 +02:00
yueh 1404806d3d Fixes #4559: Use visual bounding box for overlay (#4561) 2020-08-05 21:52:34 +02:00
yueh 12e3fa9127 Makes formation planes a bit more consistent and less violent. (#4553)
* Makes formation planes a bit more consistent and less violent.

Items will now have a slower speed when spawning as well as a narrower area to avoid having them glitch into a wall and be teleported around

* Removed debug output, added clarifying parenthesis and extracted method.

* Fixes various other issues with the formation plane

Also removed now useless code

Co-authored-by: Sebastian Hartte <sebastian@hartte.de>
2020-08-05 17:56:42 +02:00
shartte 8617dc8340 Plane Connection Refactor (#4556)
* Refactors all plane parts to use a common helper for
calculating connections to adjacent planes.
Also fixes problems with updating these connections on neighbor updates.

* Fix conflicting GuiSync ID.

* Slightly refactor PlaneConnectionHelper, and fix an issue where the bounding box was calculated incorrectly by using the wrong up-direction.
2020-08-05 17:45:33 +02:00
shartte 9bc844738c Fixes #4547: Name clash between ITooltip#getWidth, ITooltip#getHeight and Vanilla Widget methods leads to missing methods at runtime, since the implementing methods will be remapped to SRG names, while referees of the interface will try to call the renamed methods by their name in the interface, leading to an AbstractMethodError. (#4557) 2020-08-05 16:33:44 +02:00
Sebastian Hartte eab6483bd7 Fixes #4551: Bounding box of annihilation planes is too small. 2020-08-05 00:54:26 +02:00
yueh 7ca9405c8b Apply the FE tunnel behaviour to the fluid tunnel (#4550) 2020-08-04 17:57:59 +02:00
yueh 39959145a3 Revert "Apply the FE tunnel behaviour to the fluid tunnel (#4545)" (#4549)
This reverts commit 22f552217f.
2020-08-04 08:45:10 +02:00
yueh 22f552217f Apply the FE tunnel behaviour to the fluid tunnel (#4545)
* Apply the FE tunnel behaviour to the fluid tunnel

* Make a second pass to try and get all the requested fill amount sent out to outputs.

Co-authored-by: Sebastian Hartte <sebastian@hartte.de>
2020-08-03 21:39:34 +02:00
yueh 8f0e408772 Fixes NPE on empty tooltips (#4546) 2020-08-03 20:57:10 +02:00
Sebastian Hartte 62bbc32763 Minor cleanup. 2020-08-03 20:31:30 +02:00
shartte 872d8d33cb Clean up global state for cable render mode (#4539)
* Clean up the global state used to hack part interaction into respecting
the player's facade render mode. Make the name more indicative of
what is actually happening.

* Fun.
2020-08-03 14:46:39 +02:00
shartte 1801302d8f Fix SkyStone chest model issues that I had introduced back in 1.8. (#4542)
This makes the chest 1 pixel higher to restore the look it had in 1.7.
Since the skystone chest's texture is a grungy mess, only the most
obvious texture problems were fixed, while for the skystone block chest,
the look should be close to what it was now.
Also introduces caching for the skystone chest's block shape.
2020-08-03 14:46:23 +02:00
Sebastian Hartte a85ffec9f9 Unified Parameter-Names for Slots 2020-08-02 22:12:08 +02:00
Sebastian Hartte 5fca946ef3 The lambda has to be replaced with an explicit method to annotate it with @OnlyIn. 2020-08-02 15:45:15 +02:00
Sebastian Hartte f8446209ce Move CraftingMonitor rendering customization out to its own class to circumvent issues with a client-side only lambda method being generated in a common-side class. 2020-08-02 15:40:50 +02:00
Sebastian Hartte 088627aedf Remove client-only methods from ChargerBlock which could potentially create synthetic lambda methods that reference client-only classes (and are not stripped). 2020-08-02 15:13:20 +02:00
shartte c8d08f9726 Fixes sidedness issues that cropped up with 1.16 (#4533) 2020-08-01 22:16:57 +02:00
yueh 259d932946 Fixes 4529: Updated IPart to match new ICapabilityProvider (#4534) 2020-08-01 21:01:19 +02:00
shartte d66986df85 Fix cell models not being loaded. (#4528) 2020-08-01 12:59:05 +02:00
shartte 4fa78a2add Fix #4521: Register RecipeTypes. (#4523) 2020-07-31 17:22:44 +02:00
Sebastian Hartte 98e9faa262 Ported model dependency changes from Fabric 1.16.
Made IChestLid sided.
2020-07-30 22:08:19 +02:00
Sebastian Hartte a628a469ce Fix refmap reference for non-dev deployment. 2020-07-28 21:02:51 +02:00
Sebastian Hartte 2fca330ff1 Use BlockPos.toMutable 2020-07-28 20:25:18 +02:00
Sebastian Hartte 3802eace7a Use StringTextComponent.EMPTY 2020-07-28 20:24:07 +02:00
Sebastian Hartte 2b9c997191 Fix formatting. 2020-07-28 20:19:11 +02:00
Sebastian Hartte 1cb32517ae Added missing chunk generator registration. 2020-07-28 20:11:18 +02:00
yueh b3b7547325 Updated mappings to 20200723-1.16.1 (#4514)
* Limit to 1 gradle worker
2020-07-28 18:33:28 +02:00
yueh 307a6817d4 Remove xvfb steps as runData should now run headless (#4513)
Also run `prepareRunData` in a separate step to avoid a race condition with ForgeGradle writing the generated dependency after it has already written it for `runData`
2020-07-28 14:49:33 +02:00
yueh 0beab559a6 Fix formatting 2020-07-28 11:44:57 +02:00
yueh a65be62cd1 Organize and clean imports 2020-07-28 10:29:57 +02:00
Sebastian Hartte e640918ca0 Compiles, can get ingame, uses Mixins to work around missing Fork Hooks for structures and custom dimensions. 2020-07-28 02:05:24 +02:00
Sebastian Hartte 84e6aaa122 Compiles again. 2020-07-27 23:50:28 +02:00
yueh 56ecda5173 1.16 port 2020-07-27 11:21:50 +02:00
yueh 662dbca3e1 Fixes #4508: Correctly construct the sparse lists. (#4511)
* Fixes #4508: Correctly construct the sparse lists.

Also renamed all uncondensed getters to sparse and all condensed to the simple ones.

* Apply suggestions from code review

Co-authored-by: shartte <shartte@users.noreply.github.com>

* Streamlined collapsing the sparse lists

* Extracted helper to condense stacks

* Sort lists desc by stack size

Co-authored-by: shartte <shartte@users.noreply.github.com>
2020-07-27 11:21:06 +02:00
Sebastian Hartte 6cb6c21495 Mention spotlessApply. 2020-07-26 23:29:34 +02:00
Sebastian Hartte 79e9a3913a Update README.md to reflect that the data generation needs to be run. 2020-07-26 23:29:01 +02:00
shartte 7e89317dd5 Fix substitutions not being correctly recognized. (#4507) 2020-07-26 22:25:18 +02:00
shartte 59e40ccbd9 Fixes mouse handling for right-clicks to clear the search box and middle-click for crafting. (#4505) 2020-07-26 16:30:53 +02:00
yueh 774f88ee90 Clear searchfield on rightclick (#4503) 2020-07-26 15:28:52 +02:00
yueh 0528879833 Moved datagens to appeng.datagen (#4502) 2020-07-26 15:28:18 +02:00
yueh b6110e4f4a Remove all maven repos except modmaven (#4501)
Also upgrades gradle to 4.10.3
2020-07-26 15:27:32 +02:00
yueh 5b82e59264 Removed superfluous crash enhancement (#4498) 2020-07-26 12:42:48 +02:00
yueh 3a4b171443 Fixes #4468: Default to ae serverside (#4496) 2020-07-25 16:05:58 +02:00
yueh 2ac27fd9ce Fixes patterns always returning a recipe. (#4495) 2020-07-24 22:39:38 +02:00
shartte d01aa28cdc Use standard mechanics for damaging the quartz knife. (#4494) 2020-07-24 16:39:32 +02:00
shartte 21aa5ce33b Don't use PacketBuffer#readString since it's client-only. (#4489)
Fixes #4488
2020-07-22 10:22:28 +02:00
shartte f7ef6eb772 Same method name as in superclass leads to ForgeGradle reobf problems. (#4491)
Fixes #4490
2020-07-22 10:22:00 +02:00
shartte 10037a9ac5 Correct link to CurseForge page 2020-07-21 18:39:48 +02:00
yueh 888de430ba Also test for generated asset cache 2020-07-20 22:27:01 +02:00
A. Regnander 83d661ab2a Create sv_se.json (#4485) 2020-07-20 21:33:44 +02:00
shartte a537bcf0ee Merge pull request #4486 from AppliedEnergistics/number-entry-dialogs
Number Entry Dialogs
2020-07-20 20:13:04 +02:00
Sebastian Hartte 590e435ad6 Formatting fixes 2020-07-19 23:51:57 +02:00
Sebastian Hartte 8d92a51e4f Formatting fixes 2020-07-19 23:50:47 +02:00
Sebastian Hartte 4322910614 Added labels that specify the unit of power (AE) and the unit of fluid (mB) for the level emitters. 2020-07-19 23:50:18 +02:00
Sebastian Hartte ebe589a714 Ported the other number entry dialogs over to the shared widget. 2020-07-19 23:25:11 +02:00
Sebastian Hartte 6187e6a7bb Started refactoring number entry dialogs to use shared code. 2020-07-19 20:04:08 +02:00
shartte d5f113eb35 Merge pull request #4484 from AppliedEnergistics/energy-grid-failfast
Guard Against Concurrent EnergyGrid Modifications
2020-07-19 17:56:22 +02:00
shartte 9ad5bb21c0 Merge pull request #4480 from AppliedEnergistics/mb-fixes
Fix more MultiBlock issues
2020-07-19 17:31:06 +02:00
Sebastian Hartte 1c88ea7b78 Fail faster when something modifies the list of energy providers/requesters while an extract/inject operation is ongoing, since this would lead to ConcurrentModificationExceptions later, without a way of tracking down what caused the modification in the first place. 2020-07-19 16:39:37 +02:00
shartte 5a976ebfae Merge pull request #4483 from AppliedEnergistics/texture-cleanup
Texture Cleanup
2020-07-19 16:20:32 +02:00
Sebastian Hartte b45669bb82 Removed several unchecked casts. 2020-07-19 16:01:19 +02:00
Sebastian Hartte e52cc40dbf JSON Formatting Fix 2020-07-19 16:00:01 +02:00
Sebastian Hartte 8a20d3c1d7 Consolidated fluid models to reuse the item counterparts with different textures. 2020-07-19 15:00:46 +02:00
Sebastian Hartte 749ebeb91d Moved part textures from parts to part to be consistent with singular naming used in Minecraft (and for the model directory). 2020-07-19 14:14:18 +02:00
Sebastian Hartte 82586732e3 Removed unused crafting and fluid terminal models and associated textures.
Unified naming for textures used by the fluid terminal.
2020-07-19 14:09:57 +02:00
Sebastian Hartte e023d83e62 Deleted unused matrix frame related documentation images. 2020-07-19 13:40:42 +02:00
Sebastian Hartte de7cbc4949 Moved part-related textures from textures/item/part to textures/parts/ and adapted the level emitter item models to use the normal part texture. 2020-07-19 13:37:23 +02:00
Sebastian Hartte 71a91e51fb Naming improvements 2020-07-19 13:16:50 +02:00
yueh 223163aa0a Fixes #4330: Avoid mutating the input stack (#4481) 2020-07-19 13:13:20 +02:00
Sebastian Hartte bdd22093c3 Account for empty messages when drawing tooltips. 2020-07-19 12:05:26 +02:00
Sebastian Hartte 0367b35ce0 Never return null from Widget#getMessage since the
narrator will always dereference it, leading to a crash.
2020-07-19 12:04:15 +02:00
yueh 755ac12b8a Fix SortedSet using compare for equals (#4479)
Fix SortedSet using compare for equals
2020-07-19 11:43:20 +02:00
Sebastian Hartte e1f9e01404 Force cluster-rebuilds on the first detected change, if their bounds do not match.
Also use a client-side method to update connected textures
for crafting cubes if two previously distinct clusters are connected.
Refactored MBCalculator to use generics for type checks and remove more casts.
2020-07-19 00:16:33 +02:00
Sebastian Hartte 7121426fc9 Disable AO for the Spatial Pylon due to artifacts. 2020-07-19 00:12:35 +02:00
yueh a94e8504f8 Correctly convert milliseconds to microseconds (#4478) 2020-07-18 20:51:30 +02:00
yueh 9275bfe001 Split TickHandler#onTick into more specific event handlers (#4477) 2020-07-18 19:35:33 +02:00
shartte 5b3c4aef79 When blocks adjacent to multiblock-capable blocks are updated, (#4474)
do not always recalculate existing multiblocks. Only do so,
if the adjacent block is either part of the multiblock's bounding
box, or if the adjacent block would be a valid part of the multiblock.
2020-07-18 18:18:24 +02:00
yueh 4a289470e2 Added a priority to IAEPowerStorage (#4473)
Added a priority to IAEPowerStorage
2020-07-18 18:06:05 +02:00
shartte d79c0f642c Do not allow recursive creation of multiblocks. (#4472) 2020-07-18 18:00:40 +02:00
aoisensi 9ecad8749f Added new japanese translate (#4475)
* Added new japanese translate
2020-07-18 12:38:23 +02:00
shartte e8b57c6dc5 Multiblocks sometimes can't be broken because during removal, (#4469)
they update their own block-state to display the disconnected
state, effectively reversing their own removal. This occurs
because the cached block state in the tile entity base class is
outdated and doesn't reflect the removal.
2020-07-17 22:35:49 +02:00
shartte 8142eb90a6 Added new Cell Rendering to ME Chest (#4464)
Moved cell models to origin 0,0,0.
Implemented a TER to render cell models/LED in the ME chest as they are rendered in the drive.
2020-07-17 20:37:07 +02:00
Sebastian Hartte 08abd4a770 Fixed formatting. 2020-07-17 20:26:17 +02:00
Sebastian Hartte b8722dbbc0 Do not rely on exceptions for control flow, when the
cell has no fuzzy mode.
2020-07-17 19:51:59 +02:00
Sebastian Hartte 1ac6d5d967 Fixes creation of entangled singularities. 2020-07-17 15:27:03 +02:00
Sebastian Hartte 5c290789e0 Fixes #4467: Private methods also need to be annotated with @OnlyIn(Dist.CLIENT)
if they use client-side classes.
2020-07-17 12:45:17 +02:00
yueh 38f6bf16f2 Updated dependencies (#4466)
Changed forge to 31.2.31 and also marked it as required version.
Changed JEI to 6.0.2.12 for dev usage.
2020-07-15 23:25:35 +02:00
Sebastian Hartte 4953509255 P2P Fluid Tunnel Fix 2020-07-13 17:45:40 +02:00
Sebastian Hartte 188f105730 Fix the alive check for the matter cannon. 2020-07-12 17:20:42 +02:00
yueh 9bb23bcac8 Refactored crafting patterns (#4458)
* Deduplicate crafting patterns internals

This should save a bit memory for duplicate patterns as well as speed up
loading new patterns on reloading chunks.

* Encode recipe id in pattern
* Use the recipe id directly for looking it up
* Slightly refactored how patterns encode whether they are crafting patterns or not.
* Renamed PatternHelper.
* Added APIs to encode patterns. (#4463)
* Removed ICraftingPatternItem.
* Renamed isCrafting to isCraftable

Co-authored-by: shartte <shartte@users.noreply.github.com>
2020-07-12 16:21:30 +02:00
yueh 06735f5c39 Rewrite drive model to support custom cell models (#4459)
* Rewrite driver model to support custom cell models

Each cell can now register a mapping Item -> ResourceLocation for a
custom cell model. Fallback will always be a 1k item cell.
2020-07-11 23:07:20 +02:00
shartte e8143d3618 Merge pull request #4462 from AppliedEnergistics/aeplugin-loader
Restored the old PluginLoader as AddonLoader
2020-07-11 21:00:58 +02:00
yueh 0d43ca15be Removed AEApi
Moved all internal access to the internal `Api` class using a new static
getter.
2020-07-11 19:40:34 +02:00
yueh d18eabe1fc Restored the old PluginLoader as AddonLoader
Introduce a new `IAEAddon` interface, which has to be implemented and
annotated wit `@AEAddon` to obtain access to our public API.
2020-07-11 18:40:51 +02:00
yueh d9d491d51c Removed deprecated API parts (#4457) 2020-07-10 19:35:29 +02:00
yueh 9a5bd114a4 Updated IStorageCell docs to mention int limitations. 2020-07-10 16:04:30 +02:00
Sebastian Hartte 30cc8c8abc Changed Javadoc for Upgrade tooltip group 2020-07-07 20:43:56 +02:00
shartte 815094e5bf Merge pull request #4454 from AppliedEnergistics/fix-4453
Fixes #4453: Avoid using clientside methods serverside.
2020-07-07 20:23:54 +02:00
yueh 1eaddef694 Fixes #4453: Avoid using clientside methods serverside. 2020-07-07 18:13:32 +02:00
yueh 450299cb67 Updated README.md
Removed crafttweaker info. Will be moved to a wiki page when necessary
again.
Updated API part with the info about github packages and also moved it
higher.
2020-07-07 12:39:37 +02:00
yueh 235fc2e81f Removed superfluous IAEStack methods 2020-07-07 12:12:48 +02:00
yueh 92fb39d53a Added curseforge task 2020-07-07 10:21:58 +02:00
Sebastian Hartte eb0e4289b3 Unify the client/server-side shared itemstack registry to avoid over-dependence on the current thread
when this class is used. Otherwise if a thread is not correctly detected to be part of the server or client
thread groups, a shared item stack from the wrong domain is returned.
2020-07-05 12:23:16 +02:00
Sebastian Hartte ebbb5b1059 Removed unused storage dimension cap. 2020-07-05 12:22:06 +02:00
yueh d4a1590b51 Added a blocktag for movable tile entities with spatial IO. (#4448)
`#spatial/whitelist` needs to be explicitly enabled through a config
value.
`#spatial/blacklist` will always be consider on top of the normal
blacklist.
2020-07-03 20:34:53 +02:00
yueh bd1d9701a9 Try to fail with missing assets (#4449) 2020-07-03 20:31:41 +02:00
yueh 4b3a232add Fix formatting 2020-07-03 20:07:51 +02:00
Sebastian Hartte b8aa810a5f Add equals(ItemStack) to IAEItemStack contract. 2020-07-03 14:32:48 +02:00
yueh 22facb9748 Don't tick debug energy tileentity clientside 2020-07-03 13:56:22 +02:00
yueh ef3cc8a0a0 Enables replicator card to place multiple instances at once. (#4447) 2020-07-03 13:04:12 +02:00
Sebastian Hartte 55b3dc0823 Removed unused class. 2020-07-02 23:22:40 +02:00
shartte 9445fad5a6 Merge pull request #4446 from AppliedEnergistics/removed-part-type
Part type's gone!
2020-07-02 13:49:46 +02:00
shartte 1a7bac1fcc Merge pull request #4438 from AppliedEnergistics/drive-state-sync
Refactored drive state sync
2020-07-02 12:18:40 +02:00
shartte 19dee8d339 Merge pull request #4443 from AppliedEnergistics/cable-bus-redstone-connections
Refactored CableBus to pass the direction directly.
2020-07-02 12:17:54 +02:00
shartte a4f66c5923 Merge pull request #4444 from AppliedEnergistics/update-mappings
Update MCP mappings
2020-07-02 12:17:21 +02:00
Sebastian Hartte fe439bfb23 Part type's gone! 2020-07-02 12:05:34 +02:00
yueh 25da0b7357 Removed unused code from DriveLedTER 2020-07-02 11:37:59 +02:00
shartte a2344f52e1 Merge pull request #4445 from AppliedEnergistics/materials-rework
Changed AEGlassMaterial to Materials
2020-07-02 10:55:32 +02:00
yueh bafc65d3a8 Changed AEGlassMaterial to Materials
Preparation in case we need more to support custom non solid, non
opaque, or similar blocks.
Removed custom fullSize/opaque blocks in favour of Material
2020-07-02 09:57:47 +02:00
shartte 4e8296d3e7 Merge pull request #4442 from AppliedEnergistics/cleanups
Reduce Importance of PartType and Fix Upgrade Card Tooltip Grouping
2020-07-02 09:41:00 +02:00
Sebastian Hartte 26eeeb4c75 Fix player id logging. 2020-07-02 09:25:38 +02:00
Sebastian Hartte f573b52b1b Be more lenient with the return value of BlockItem.tryPlace (it might be CONSUME in future versions). 2020-07-02 01:12:53 +02:00
Sebastian Hartte a1042384e3 Minor simplification of PartPlacement. 2020-07-02 01:09:17 +02:00
yueh 1ce82cc3b9 Update MCP mappings 2020-07-01 20:23:27 +02:00
yueh 7dffbf78ce Refactored CableBus to pass the direction directly. 2020-07-01 19:56:39 +02:00
yueh 0f11c1e0a4 Hide debug tools from JEI when disabled via config (#4439) 2020-07-01 14:29:43 +02:00
yueh 77b544ce4f Refactored drive state sync
Removed blinking state for now
2020-07-01 14:22:07 +02:00
Sebastian Hartte c67dba2f13 Removed reliance on PartType from code outside of Bootstrapping,
and restored ability to group different supported items on
Upgrade Card tooltips.
2020-07-01 00:56:17 +02:00
Sebastian Hartte 400fcdb633 Formatting fix 2020-07-01 00:50:37 +02:00
Sebastian Hartte fba157a707 Removed unused ItemPredicate 2020-07-01 00:44:48 +02:00
Sebastian Hartte 538965e74a Crash when someone tries to overwrite existing grid cache implementations. 2020-07-01 00:44:48 +02:00
shartte 0a56c724ed Merge pull request #4441 from AppliedEnergistics/cleanups
Minor Cleanups / Refactoring
2020-07-01 00:30:25 +02:00
Sebastian Hartte 8d8d3dd2d7 Minor refactoring.
Replaced use of reflection with use of functional factory interface (API change).
2020-06-30 18:58:30 +02:00
Sebastian Hartte d17f8cec92 Removed unused fields. 2020-06-30 18:39:34 +02:00
Sebastian Hartte d0acc9ccf1 Removed reliance of TickTracker on implementation detail to generate additional crash information. 2020-06-30 18:34:36 +02:00
yueh 17b919a171 Mark CableBusBlock as variableOpacity. 2020-06-30 15:37:34 +02:00
yueh 003ef8672c Added cullface to drive cell models. 2020-06-30 10:27:22 +02:00
Sebastian Hartte eaf2873649 Render all sides of the cell models regardless of cullface. 2020-06-29 22:39:34 +02:00
yueh 66d00a4600 Use our own TransparencyState.
ObfuscationReflectionHelper is a massive performance issue.
2020-06-29 22:17:39 +02:00
yueh d79d284690 Fix formatting 2020-06-29 22:17:25 +02:00
Sebastian Hartte 7233b11284 Fix TinyTNT not spawning the correct entity client-side (and the renderer using the wrong shadow). 2020-06-29 21:14:58 +02:00
Sebastian Hartte d5491549eb Fixes TinyTNT not being primable with flint & steel. 2020-06-29 21:01:30 +02:00
Sebastian Hartte f943106419 Fix serialization of 0-amount fluidstacks which is required for properly updating an ME inventory where an existing fluid stack should be fully removed. (I.e. Taking out the last amount of a given fluid via a terminal). 2020-06-29 17:13:04 +02:00
Sebastian Hartte 57fa5576af Fix rendering of the dummy fluid item (i.e. in cell workbenches, fluid terminals are unaffected). 2020-06-29 15:32:49 +02:00
Sebastian Hartte 346e58ff25 Remove duplicate registration of disassembly recipes. 2020-06-29 02:58:52 +02:00
Sebastian Hartte 42c2be5c05 Add version constraint on Forge. 2020-06-29 02:57:38 +02:00
Sebastian Hartte 312abce956 Removed unused interface. 2020-06-28 23:58:36 +02:00
Sebastian Hartte 6379cfe3a2 Removed unused interface. 2020-06-28 23:57:19 +02:00
yueh 208cd70725 Readded cullface to drive model.
Also fixed a debug machine
2020-06-28 20:59:51 +02:00
yueh 130fc74768 Render cells in offline drives as offline. 2020-06-28 20:01:22 +02:00
yueh 6bbea481b8 Grid connections to the front of a drive are no longer valid. 2020-06-28 19:35:19 +02:00
yueh 55d7ac82e5 Removed no channels pathing.
Also use default values for features without a config option
2020-06-28 19:19:05 +02:00
yueh 4ee44970b6 Forgot github token 2020-06-27 16:28:45 +02:00
yueh e323e08192 Merge build and publish steps 2020-06-27 16:17:45 +02:00
yueh 3faab6ae25 Reenable maven publish 2020-06-27 16:03:46 +02:00
yueh 3c53fddd8e Added content type for release assets 2020-06-27 15:53:12 +02:00
yueh f3233d948b Sign jars (#4435) 2020-06-27 15:30:07 +02:00
yueh d5eb16a6b0 Updated README.md 2020-06-25 22:27:55 +02:00
yueh 200ca8d9cc Publish api, sources, and javadoc artifacts 2020-06-25 22:21:11 +02:00
yueh fe8bebe1c3 Fix The One Probe integration crash when not present 2020-06-25 21:54:44 +02:00
yueh d8928070fd Removed superfluous conditional recipes (#4433)
If needed, a global flag to disable all AE2 recipes will be added later.
2020-06-25 21:33:41 +02:00
yueh fd1dd982c1 Fill the crater with water in case there is some adjacent water (#4430)
* Fill the crater with water in case there is some adjacent water
* Removed whitelist/blacklist tags
2020-06-25 20:52:25 +02:00
yueh d7a09f70ef Removed features from config which are no longer possible (#4431) 2020-06-25 20:51:51 +02:00
yueh deaddb8e82 Updated drive model (#4432) 2020-06-25 20:51:34 +02:00
Sebastian Hartte 4e3eb89f84 Improved Meteorite Testcommand 2020-06-23 11:58:43 +02:00
yueh 3e56311f2f Fixes fallout selection (#4429) 2020-06-22 23:09:15 +02:00
yueh cb62d3a706 Refactored how cell state is exposed (#4422)
Replaced fuzzy ints with a well defined enum
Moved API related cell interfaces to a new subpackage
Introduced a new client helper method to register a cell texture for a storage channel
Added a method to obtain the storage channel for a drive or chest slot
Added a new cell state for cells with stored items but neither types nor completely full
2020-06-22 22:18:41 +02:00
yueh adf1bd0191 Added new meteor types (#4428) 2020-06-22 22:18:21 +02:00
Sebastian Hartte f32289d881 A not-perfect cache for the VoxelShape to improve performance. 2020-06-22 16:50:51 +02:00
Sebastian Hartte 26bb08ddb5 Post-Rename Formatting Fixes 2020-06-22 13:25:38 +02:00
Sebastian Hartte b4471b1abb The Great Renamening of 2020 2020-06-22 13:21:23 +02:00
Sebastian Hartte abe3334488 More FIXME fixes 2020-06-22 11:48:30 +02:00
Sebastian Hartte 45dd8930d3 FIXME removals 2020-06-22 11:35:52 +02:00
Sebastian Hartte 195cbecdb3 - Dead code removal
- Fixes crafting slot getRemainingItems
2020-06-22 02:47:09 +02:00
Sebastian Hartte c4b5100283 Removal of lots of fixmes.
Removed InvTweaks sort order (mod indicates it wont update, suggested replacement cpw sorting mod only sorts by count and reg-id).
Reactivated dissassemble special recipe.
Removed leftovers from cable bus non-tesr tile.
Added JEI facade recipes back in.
Removed superflous datagen for quartz tools.
2020-06-22 02:32:19 +02:00
Sebastian Hartte 8350ae5f45 Formatting fixes 2020-06-22 01:30:16 +02:00
Sebastian Hartte 3e0bfec882 Added CTM back in (???)
May need to be tweaked
2020-06-22 01:28:44 +02:00
Sebastian Hartte bfa574ed21 Remove isSolidOnSide since this is now handled by the voxel shape (collision). 2020-06-22 01:03:34 +02:00
Sebastian Hartte 5367315fd3 Fixed Facades Creative Tab.
Moved Facades Whitelist to Tag.
Moved Facades TileEntity config over to an AE feature.
2020-06-22 00:52:38 +02:00
Sebastian Hartte 9d8e23a2ea Reactivated facade Part rendering 2020-06-21 23:42:03 +02:00
Sebastian Hartte 094ee93dbc Re-Activated the facade recipe and item model 2020-06-21 23:35:57 +02:00
Sebastian Hartte 00e794f03f Remove unused stuff 2020-06-21 23:00:07 +02:00
Sebastian Hartte e1131bd1e2 Rewrote matter cannon ammo registry to be tag based. 2020-06-21 22:48:42 +02:00
Sebastian Hartte 9ab91cd98b Fix entropy manipulator. 2020-06-21 22:19:23 +02:00
Sebastian Hartte 8606bd5c61 Fixes the color applicator 2020-06-21 20:59:14 +02:00
yueh 8ed68d9c74 Improved the eraser debug tool (#4427)
Added shift clicking to delete the selected block and common blocks like dirt, stone, logs, leaves, water, lava, etc.
Now limited to a +- 48 block cube around the origin.
2020-06-21 20:34:57 +02:00
Sebastian Hartte ee086366ed Removed ConfigHost facade around AEConfig with explicit config options
Removed unused config options
2020-06-21 18:31:35 +02:00
Sebastian Hartte dd371c2c7f Removing these methods since subclasses have to handle their own collision shapes. 2020-06-21 17:49:52 +02:00
Sebastian Hartte 2ed64f4944 Prevent meteorites from generating in the end or nether. 2020-06-21 17:18:14 +02:00
Sebastian Hartte 25413c58f6 Fixes for meteorite crater decay and placement. 2020-06-21 14:22:29 +02:00
Sebastian Hartte 6d76bb989c Meteorite Worldgen 2020-06-21 13:38:13 +02:00
Sebastian Hartte afe98cbe04 Fix charged quartz generation. 2020-06-20 20:27:25 +02:00
Sebastian Hartte 300e26a372 Improved oregen test command and moved it to the unsupported dev tools feature. 2020-06-20 20:25:52 +02:00
Sebastian Hartte 434386a7ff Added test command for testing ore gen.
Started reimplementing quartz ore gen ontop of vanilla mechanics.
Fixes several sidedness issues.
Added recipe serialization for server->client sync.
2020-06-20 18:04:20 +02:00
Sebastian Hartte daaac300b8 Fix Matter Cannon Range (to 1.7.10 range) 2020-06-20 01:33:33 +02:00
Sebastian Hartte fcdd0bc378 Fix several config default value issues. 2020-06-20 01:33:09 +02:00
Sebastian Hartte bed724b1ce Add fluid annihilation plane blacklist. 2020-06-20 00:56:59 +02:00
Sebastian Hartte 2f8cffdd93 Fix several bugs with fluids (null vs. EMPTY).
Fix IAEFluidStack NBT serialization.
Fix fluid export bus not exporting.
Fix fluid formation planes.
Fix fluid annihilation planes.
2020-06-20 00:45:47 +02:00
Sebastian Hartte 2458f9c890 Fix identity annihilation plane.
Added annihilation plane blacklist tags.
Moved to using loot-table item generation for annihilation plane.
Play fluid pickup sound rather than block break sound for fluid annihilation planes.
Do not play a second block break sound (the server already does).
2020-06-19 21:51:38 +02:00
Sebastian Hartte 0a9e53d78c Fix fluid terminals. 2020-06-19 21:51:38 +02:00
yueh cd49869df7 Added release task (#4423) 2020-06-19 17:57:47 +02:00
Sebastian Hartte f14a32809e Fixes EnergyFX particles 2020-06-19 17:40:20 +02:00
Sebastian Hartte ff65e3936a Formatting fixes 2020-06-19 17:21:31 +02:00
Sebastian Hartte a3284ffdab Fix Fluid Terminal keyboard interaction with search field 2020-06-19 17:21:31 +02:00
yueh fe215f0a91 Code Cleanup 2020-06-19 16:09:06 +02:00
Sebastian Hartte fb31fab2cc Fix crafting and storage monitor display. 2020-06-19 00:30:52 +02:00
Sebastian Hartte f2a9d8c806 Fix crafting CPU name comparision and implement ITextComponent container sync. 2020-06-19 00:08:17 +02:00
Sebastian Hartte 3faa3db2b6 Fix QuartzKnife GUI input text-field interaction. 2020-06-19 00:08:02 +02:00
Sebastian Hartte f733a73d62 Fix nameplate inscriber recipe not applying the name 2020-06-19 00:07:21 +02:00
Sebastian Hartte 268ed4c753 Fix nameplates custom name not showing up in tooltip 2020-06-19 00:07:08 +02:00
Sebastian Hartte 43c06131c6 Fix the inscriber continuously processing an empty input stack. 2020-06-19 00:06:23 +02:00
Sebastian Hartte 608e3a020c Fix cancel button of crafting confirm UI. 2020-06-18 21:57:52 +02:00
Sebastian Hartte f63adf1eca Fix interaction with the search field in interface terminals. 2020-06-18 21:43:49 +02:00
Sebastian Hartte 749742a8aa Fix interface terminal spamming update packets due to matching the wrong name. 2020-06-18 21:32:44 +02:00
yueh c6af3d9a70 Removed special comparison, which was not used since 1.7.10 or longer (#4418) 2020-06-18 19:20:06 +02:00
yueh ec6f331168 Add The One Probe support again (#4420) 2020-06-18 19:08:33 +02:00
Sebastian Hartte fa1ea8582d Formatting fixes 2020-06-18 17:21:07 +02:00
Sebastian Hartte 98d6740bb2 Redo rendering of the molecular assembler and it's animation 2020-06-18 17:15:08 +02:00
yueh 10ab5d0d5a Removed Hywla for now due to breaking our builds (#4421)
Once they provide a maven repo and a reliable backup, it will be added again.
2020-06-18 16:02:24 +02:00
yueh 65d4f2fd1a Try fixing badge 2020-06-17 16:35:34 +02:00
Sebastian Hartte 91f6fedf3a Remove reference to ore-dict (doesn't exist anymore) 2020-06-17 00:56:22 +02:00
Sebastian Hartte c6437465b7 Notify the parent container of a lot more thoroughly when the slot is changed (i.e. items taken from it).
And then make use of that to invalidate the validation state of the crafting pattern in the Molecular Assembler when the pattern is changed.
2020-06-17 00:23:46 +02:00
Sebastian Hartte 52da8bdb67 Makes the molecular assembler check that items are exact matches if the pattern does not allow for substitutions. 2020-06-17 00:15:54 +02:00
Sebastian Hartte e9e06fa7ee Renamed MAC -> Molecular Assembler 2020-06-16 23:17:29 +02:00
Sebastian Hartte ef85c284c6 Fix molecular assembler lighting and lights not being on. 2020-06-16 22:30:11 +02:00
yueh 5225ea426b pick 97420a31d The big reformat of 2020 2020-06-16 21:45:35 +02:00
yueh 5304b3febe Adding spotless to prepare for reformatting 2020-06-16 21:45:35 +02:00
Sebastian Hartte 8cc1cab725 Fix lighting of drive model when rotated (being opaque). 2020-06-16 20:55:41 +02:00
Sebastian Hartte d1622afa38 Re-enabled the encoded pattern rendering hack that shows the crafting/processing output's item model when the player is holding shift (but only in the GUI). 2020-06-16 17:39:53 +02:00
Sebastian Hartte d9f039e1f4 Removed CRAFTING_MANAGER_FALLBACK since the CraftingManager will now always be used and fix a client-side error that prevented encoded pattern recipes from being recognized as valid. 2020-06-16 17:39:27 +02:00
Sebastian Hartte 5f401bf548 Fixes tooltips for encoded patterns with invalid recipes not showing input/output item names. 2020-06-16 17:38:38 +02:00
Sebastian Hartte 4759a6d204 Fixed several tooltips (i.e. Encoded Pattern) losing parts of the text due to TextComponent.shallowCopy not keeping attached siblings. 2020-06-16 17:38:10 +02:00
Sebastian Hartte f6f8ac20e8 Fix the pattern terminal's processing output / crafting result slots not being disabled when switching modes by putting back the old code that simply moves them offscreen. 2020-06-16 17:35:47 +02:00
Sebastian Hartte a005f1c2e8 Clear the cable bus model cache when the resource pack is reloaded (otherwise we might return stale models with incorrect texture sprite coordinates). 2020-06-16 17:34:56 +02:00
Sebastian Hartte 27c5498935 Fix drive item model. 2020-06-16 17:03:53 +02:00
Sebastian Hartte 783a7a62a7 Missing textures. 2020-06-16 16:53:43 +02:00
yueh a23b35ed63 Remove broken and unused import statement 2020-06-16 11:50:18 +02:00
Sebastian Hartte d50dcc31fa Working on drive design.
Several particle crash fixes.
2020-06-15 22:20:29 +02:00
Sebastian Hartte 2356a38898 Fix security station power-state on client-side. 2020-06-14 22:01:11 +02:00
Sebastian Hartte 69c9407796 Fix block state updates for tile-entity dependent block states. 2020-06-14 21:41:25 +02:00
Sebastian Hartte 0232e83196 Consolidated ContainerHelpers. 2020-06-14 21:36:37 +02:00
Sebastian Hartte d43e8d19dd Implements opening containers from items with and without a block context. 2020-06-14 21:23:55 +02:00
yueh bdd522e8d9 Update README.md (#4415) 2020-06-14 21:11:29 +02:00
Sebastian Hartte 129b8f5a2b Remove superflous spaces in tooltip for chargeable block items. 2020-06-14 19:47:41 +02:00
Sebastian Hartte 669fad0497 Fix tooltip for chargeable items. 2020-06-14 19:47:22 +02:00
Sebastian Hartte 8e8cbca57b Fixes transparency of tab button icons.
Fixes priority sub-gui returning to ME-chest-interface rather than storage-cell interface for ME chests.
2020-06-14 19:26:52 +02:00
Sebastian Hartte 42651ed087 Cleaned up a bit of the unimplemented full-width terminal mode.
And promptly disabled it by correctly filtering against the settings.
2020-06-14 19:02:13 +02:00
Sebastian Hartte cbbb9d1ade More warning fixes and cleanup. 2020-06-14 18:13:42 +02:00
Sebastian Hartte 20e9eb66b2 Docs for AESubGui 2020-06-14 18:02:39 +02:00
Sebastian Hartte 85a503e65d Docs for EnumCycler 2020-06-14 18:01:57 +02:00
Sebastian Hartte fd7ed5bbf0 GUI Refactoring and consolidation 2020-06-14 18:00:02 +02:00
Sebastian Hartte 9b19f5b0e2 Enum-Ify ISortSource since it always uses the same enum types
Reactivate JEI integration
2020-06-14 14:30:41 +02:00
yueh 3cb9695026 Increase network energy buffer to 800 AE 2020-06-14 14:25:30 +02:00
Sebastian Hartte 048c2d0b46 Fix item stack rendering and consolidate it for fluids+items. 2020-06-14 14:19:15 +02:00
Sebastian Hartte f5a56682dd Improved TESR rendering for inscriber again:
- Use storage block tag to determine if the larger transform should be used to show it in the inscriber.
- Use an easing function to retract the stamp
2020-06-14 13:40:22 +02:00
Sebastian Hartte 190060754d Fix visual updates for quartz growth accelerator not occuring on power change of TE. 2020-06-14 12:57:03 +02:00
Sebastian Hartte 5ec07dc4fe Disable loot table for cable bus block (drops must be handled in tile entity to drop all connected parts). 2020-06-14 12:56:48 +02:00
Sebastian Hartte 2003506fd1 Simplified Inscriber TESR. 2020-06-14 12:56:23 +02:00
Sebastian Hartte 90a282bf05 Fix the fluix block being craftable with 4 purified fluix crystals. 2020-06-14 11:46:10 +02:00
Sebastian Hartte 194fa38b9f When shift-clicking items into a container, and the same item is already in the target slot while its capacity is full, do not needlessly trigger an inventory change. This resets the progress of blocks like the inscriber. 2020-06-14 11:28:32 +02:00
Sebastian Hartte 9599a31893 Removed Inscriber Recipe Registry
Fixed Inscriber TESR rendering and added a small easing function
2020-06-14 11:27:24 +02:00
Sebastian Hartte 8e1d90a873 Removed unused recipe registry. 2020-06-14 00:57:20 +02:00
Sebastian Hartte 3989dbd860 Interpolate sky-chest lid angle (like vanilla does)
for smoother opening and closing.
2020-06-14 00:52:36 +02:00
Sebastian Hartte a620245bbe Fix meteorite placer not re-sending chunks. 2020-06-14 00:51:05 +02:00
Sebastian Hartte 2e41d44964 Fix default block properties. 2020-06-13 22:46:13 +02:00
Sebastian Hartte d8660a53be Fix placement orientation for tile entities facing away from the player. 2020-06-13 21:15:58 +02:00
Sebastian Hartte eb883219a9 Fix loot for quartz ore. 2020-06-13 21:15:41 +02:00
Sebastian Hartte d13bbe06ac Crystals will start floating in water once they are no longer growing. 2020-06-13 21:15:27 +02:00
Sebastian Hartte 0db7e70722 Fix custom item entities not showing on the client
Fix crystal growth not syncing
2020-06-13 20:25:00 +02:00
Sebastian Hartte b9381fc2e1 Fix dust textures (1px offset vs. vanilla) and updated gold dust texture to better match vanilla color scheme. 2020-06-13 16:16:48 +02:00
Sebastian Hartte 26184c3190 Fix crafting cube model references. 2020-06-13 15:56:09 +02:00
Sebastian Hartte a4b16c21a3 Spatial Sky Renderer fixed
Changed Tooltips for Spatial Cells
Updated forge + mcp
2020-06-13 15:51:04 +02:00
Sebastian Hartte 5ec9600177 Refactored spatial dimension data into a helper class. 2020-06-13 13:07:15 +02:00
Sebastian Hartte 2b36df9ebf Change dimension id prefix. 2020-06-13 12:31:05 +02:00
Sebastian Hartte 832d517e98 Spatial Dimension Changes 2020-06-13 12:28:56 +02:00
Sebastian Hartte 94226f3219 Working spatial dimensions teleport. 2020-06-13 01:11:31 +02:00
yueh e83429e1bb Updated ids to better match vanilla conventions (#4412)
Also changed related textures, models and recipes.
2020-06-12 19:05:29 +02:00
Eutro 65482357f7 Meteor world gen (#4409)
Start doing meteor world gen things
2020-06-12 11:36:45 +02:00
yueh ae69ad6d8a Fixes #4388: Ensure correct ticking priority order (#4410) 2020-06-11 20:21:17 +02:00
yueh d449ee47c4 Refactored AEStacks & ItemList (#4406)
Removed custom VarInt/VarLong solution.
Moved itemstack and fluidstack serialisation to their own NBT tag to avoid interference.
Removed now useless NBT sorting
Added NullItemList
2020-06-11 20:20:16 +02:00
yueh c45a15e13b Github action to build branches except master (#4404) 2020-06-11 20:18:41 +02:00
Sebastian Hartte 5cda370746 Fix advancements (or try to) and fix translations 2020-06-11 01:37:30 +02:00
Sebastian Hartte 9bde4dd899 Paint Ball Translations 2020-06-11 01:21:48 +02:00
Sebastian Hartte d37345ccfe Fix paint balls. 2020-06-11 00:51:41 +02:00
Sebastian Hartte ecbcc56997 Added grinder and inscriber recipes. Improved JEI integration. 2020-06-11 00:40:14 +02:00
Sebastian Hartte 8ccc114f92 Basic JEI integration is back 2020-06-10 20:27:29 +02:00
yueh 19e7fd3544 Fixes javadocs task 2020-06-10 20:07:00 +02:00
Sebastian Hartte 1393b4c9dd Flattened Paintballs, great recipe migratin. 2020-06-10 16:07:20 +02:00
Sebastian Hartte 8c45807ecd Moving files over to datapack directory. 2020-06-10 00:57:28 +02:00
Sebastian Hartte 5f416bcca2 Removing Forge deobf again... 2020-06-10 00:50:49 +02:00
Sebastian Hartte 702bab1a12 Trying to fix the build. 2020-06-10 00:42:07 +02:00
Sebastian Hartte bd16641638 Fixed formation planes. 2020-06-10 00:25:44 +02:00
Sebastian Hartte 3e206ee544 Temporary fix for quad rotator. 2020-06-09 19:22:45 +02:00
Sebastian Hartte e1b66a2a1c Renamed items, added back waila. 2020-06-09 18:19:09 +02:00
yueh 0f41d4b60c Remove TravisCI (#4403) 2020-06-09 15:32:23 +02:00
yueh 962bd3af32 Added actions to build prs and upload artifacts 2020-06-09 13:34:48 +02:00
yueh ddd51c419c Only build on pushing to master 2020-06-09 12:53:43 +02:00
yueh 4513d33c13 Cache gradle 2020-06-09 12:26:28 +02:00
yueh 0466539c1c Cleanup gradle deps 2020-06-09 12:19:48 +02:00
yueh df06aaf271 Added workflow for building master 2020-06-09 12:04:11 +02:00
Sebastian Hartte 7d3ecd580e Fix CreativeTab ordering and erronous adding to all item groups for some items. 2020-06-09 10:58:09 +02:00
Sebastian Hartte 97e065ea1f Part models 2020-06-09 00:53:40 +02:00
Sebastian Hartte 4b11b8857b Start of part registration. 2020-06-08 21:27:22 +02:00
Sebastian Hartte b2afa0398c More Rendering fixes 2020-06-08 18:36:03 +02:00
Sebastian Hartte 679ea1c332 UVLightMap loader now works again (needs another pass). 2020-06-07 18:58:31 +02:00
Sebastian Hartte e2c62f0e27 Fixed seeds, materials and other things 2020-06-07 17:30:43 +02:00
yueh 7693be3ec5 Remove superfluous website serializer 2020-06-07 17:23:15 +02:00
yueh 23b6e195ac Revert using internal API 2020-06-07 17:21:20 +02:00
yueh 7715f605eb Fixed compile errors in fluid p2p tunnel 2020-06-07 16:19:43 +02:00
yueh 2bed72bb79 Removed superfluous imc handling 2020-06-07 16:06:46 +02:00
yueh 61d0781099 Removed old version checker service 2020-06-07 16:02:14 +02:00
Sebastian Hartte 1c7a28c606 More Rendering Fixes 2020-06-07 15:57:07 +02:00
yueh 2dc2f90d5b Removed item exporter service 2020-06-07 15:54:38 +02:00
Sebastian Hartte 6011b2dd49 Added custom method for updating block state from TileEntity state changes. 2020-06-07 12:41:32 +02:00
Sebastian Hartte 53fc345e88 Fix button rendering 2020-06-07 12:30:00 +02:00
Sebastian Hartte 46b1d1ffdc GUI Rendering and various fixes 2020-06-07 03:29:57 +02:00
Sebastian Hartte 97f04922b9 Restored more initialization code. 2020-06-06 22:21:23 +02:00
Sebastian Hartte 70418b0bb2 GUI Registration 2020-06-06 21:54:09 +02:00
Sebastian Hartte ff042a394b All GUI compile errors fixed, switched to excludes over includes in gradle build and lots, LOTS of more fixes. 2020-06-06 21:16:05 +02:00
Sebastian Hartte bb453b0d35 Flattening part 1 2020-06-05 22:47:29 +02:00
Sebastian Hartte c411a800f6 Work on server data and registries. 2020-06-05 19:03:29 +02:00
Sebastian Hartte 476c310de6 Fixed Auto Rotating Model (reverted to old code for now, fix later) 2020-06-05 14:23:28 +02:00
Sebastian Hartte d0b8a5f33f Working on Inscriber TESR 2020-06-05 00:58:11 +02:00
Sebastian Hartte 51e82587c7 Added older registries back in 2020-06-04 23:25:11 +02:00
Sebastian Hartte 70444999b9 Added back all blocks. 2020-06-04 20:32:17 +02:00
Sebastian Hartte 2139b810d0 Slight fixes 2020-06-04 20:25:19 +02:00
Sebastian Hartte c402390282 Compiles again. 2020-06-04 19:58:58 +02:00
Sebastian Hartte 237463dd94 Lots of compile fixes 2020-06-04 03:02:48 +02:00
Sebastian Hartte 6eb2a9504a Fix client-side init code (checked for thread groups instead of dist).
More sky compass fixes.
2020-06-03 18:49:22 +02:00
covers1624 64651feb3c QuadRotator performance, QaudMatrixTransformer should update orientation 2020-06-03 20:54:06 +09:30
Sebastian Hartte 1e2e34ac54 Auto Rotating Model 2020-06-03 13:19:11 +02:00
Sebastian Hartte 36eb8c807e Orientation Fixes when Placing Blocks with Tile Entities
Sky Compass Rendering (no rotation yet)
2020-06-03 01:19:18 +02:00
Eutro 58afa6539f Add data generation. (#4399)
Recipe and other Data Generators
2020-06-02 23:13:49 +02:00
Sebastian Hartte 1056629545 Removed commented out TESR stuff. 2020-06-02 22:57:51 +02:00
Sebastian Hartte 2de3a2ecee Grindr, GUI, Container. 2020-06-02 22:52:35 +02:00
Sebastian Hartte cf9ab8a13b ActionResultType in onActivated 2020-06-02 19:15:23 +02:00
Sebastian Hartte 3e78c713d1 Moved open method to Sky Chest Container. 2020-06-02 18:57:05 +02:00
Sebastian Hartte 2f50568237 First Container opens (Sky Chest) 2020-06-02 12:41:03 +02:00
Sebastian Hartte 92fa237ce0 startClient works again 2020-06-02 11:54:23 +02:00
Sebastian Hartte 7747804385 More Container / GUI fixes 2020-06-02 11:40:36 +02:00
covers1624 fb4995da62 Even more compile 2020-06-02 19:09:53 +09:30
covers1624 3f5c299d09 More compile things 2020-06-02 15:12:30 +09:30
covers1624 404ef5624b Move some client registration to ClientSetupEvent 2020-06-02 12:06:26 +09:30
covers1624 d32dbfd3c8 Some models and render stuff compiles 2020-06-02 11:59:29 +09:30
eutropius225 7483314190 Re-implement stairs. 2020-06-02 11:13:40 +09:30
eutropius225 6b40fda793 Re-implement slabs. 2020-06-02 11:13:40 +09:30
covers1624 19cdea7eb5 Move from ByteBuf to PacketBuffer 2020-06-02 11:07:46 +09:30
Sebastian Hartte d4c9e5c490 More Renames 2020-06-02 02:38:10 +02:00
Sebastian Hartte fc300745cd Container-Stuff 2020-06-02 02:33:05 +02:00
Sebastian Hartte 9f63859769 Work on GUIs (specifically to get SkyChest GUI) 2020-06-02 02:14:09 +02:00
Sebastian Hartte 271e8889a1 Sky Chest TESR / Tile Entity Registration Changes 2020-06-01 21:59:08 +02:00
Sebastian Hartte 36af72faeb More decorative blocks 2020-06-01 17:26:36 +02:00
Sebastian Hartte 2a1ba12516 QuartzFixture and (semi-borked) LightningFX 2020-06-01 16:59:11 +02:00
Sebastian Hartte 260b2d1c92 Vibrant Quartz Glass + Particles 2020-06-01 15:12:16 +02:00
covers1624 dffea9a167 More compile things 2020-06-01 22:17:34 +09:30
Sebastian Hartte 086b9ab1e3 Matrix Frame 2020-06-01 14:41:15 +02:00
Sebastian Hartte 17f73f214d Creative Tab Signature + Matrix Frame 2020-06-01 14:11:05 +02:00
Sebastian Hartte 423aaf0762 Reactivated UV offset and commented what fixed missing sides.
Added missing item models.
2020-06-01 13:18:36 +02:00
Sebastian Hartte adfc2577ed Connected Glass 2020-06-01 13:13:18 +02:00
covers1624 c1f260d95f Clean packet registration, misc compile things 2020-06-01 15:05:40 +09:30
covers1624 848f4238d2 Easy entity renderers 2020-06-01 14:26:30 +09:30
covers1624 e7dadcddbe Packets 2020-06-01 14:23:50 +09:30
covers1624 d6157d78a1 Update some CCL repack stuff 2020-06-01 14:21:45 +09:30
Sebastian Hartte 5cdeff01be Custom Model Loader 2020-06-01 04:02:37 +02:00
Sebastian Hartte 077ff17078 More stuff ingame and showing up. 2020-06-01 01:01:32 +02:00
Sebastian Hartte 6a88728544 First shot at starting. 2020-05-31 17:16:25 +02:00
Sebastian Hartte fdd67bbba4 Copied over handlers from other branch. 2020-05-31 16:23:32 +02:00
Sebastian Hartte ec3b464655 Some additional fixes from other branch. 2020-05-31 16:13:07 +02:00
yueh 16d6d55d7f 1.15 port 2020-05-18 14:02:45 +02:00
yueh 0ea86c939c Removed UV test mod 2020-05-07 17:04:31 +02:00
yueh 2cbff91ab0 Updated API to changed 1.15 classes 2020-05-07 17:03:24 +02:00
yueh 3dff3a5d54 Upgraded buildscripts for minecraft 1.15.2 2020-05-07 16:13:54 +02:00
yueh f3349b0a2d Fixes #4372: Limit validated itemstack to a size of 1 (#4373) 2020-05-07 11:49:00 +02:00
yueh f667e9a5f0 Reduce lock time 2020-04-25 18:28:33 +02:00
Hinara 2c0a2975de Fix #4114 (#4357) 2020-04-25 18:05:14 +02:00
yueh 2e3d6b721a Run daily after the initial cleanup is done 2020-03-30 11:00:43 +02:00
yueh 94e294f4e9 Remove redundant option 2020-03-27 21:28:55 +01:00
yueh 91620a0042 Handle issues and prs 2020-03-27 21:23:29 +01:00
yueh ffc79b5494 Run workflow hourly 2020-03-27 19:43:09 +01:00
yueh ce7c29d0ac Create lock.yml 2020-03-27 18:06:46 +01:00
yueh 6ece190ac4 Fixes #4127: Increase JEI box for grindstone recipes (#4270) 2020-01-30 10:06:14 +01:00
yueh 00a596ea8f Fixes #4268: Disabled JEI facade recipe when disabled. (#4269) 2020-01-30 09:35:45 +01:00
yueh 1fc1d5517d Fixes #4213: Prevent NPE when inserting via conversion monitor (#4265) 2020-01-26 13:36:06 +01:00
yueh d5fc7a5b21 Fixes #4256: Cache AESharedItemStack#hashCode() (#4257) 2020-01-16 13:22:42 +01:00
Rik Pronk 1f85d0f607 Fix CraftTweaker Grindstone second optional output (#4250)
Fixes an issue where the CraftTweaker Grindstone integration registered the second optional output as first optional output
2020-01-16 10:57:18 +01:00
ruifung 5efa6d6251 Update API JavaDocs for clarification (#4180)
* Fix javadoc for IGridBlock.getMachineRepresentation()

Javadoc should state proper semantics for that method, and telling people to return null there is a sure crash. #4178

* Update IPart interface javadoc.

Update the javadoc to state that functional parts should not be allowed to be placed on dense cables.
2019-12-19 10:18:27 +01:00
Andrew Motz 4269a66a4b Fix Typos in README.md (#4183)
"Summery" to "Summary"
2019-12-19 10:16:59 +01:00
Chan, Danny df2a7c1858 Add "cullface" into charged_quartz_ore.json (#4108) 2019-08-07 10:08:05 +02:00
yueh c483bd17f5 Fixes #4089: Render cable core on straight lines of different types. (#4103) 2019-07-23 21:12:17 +02:00
yueh 92536fceb4 Fixes #4090 Portable cell incorrect empty itemstack handling (#4093) 2019-07-23 20:13:15 +02:00
yueh ded71cb2bd Fixes #4062: Rounding error due to float precision. (#4064) 2019-06-20 10:47:28 +02:00
yueh 41a4518c5b Fixes #4005: Persist cell after cleanup. (#4009) 2019-04-21 22:30:45 +02:00
yueh 87643094c3 Fixes #3925: Incorrect API JavaDoc (#4008)
`IGridBlock#getMachineRepresentation()` must be non null.
2019-04-21 22:30:35 +02:00
yueh 8a4c9b58e6 Fixes #3911: Incorrectly used string format. (#4007) 2019-04-21 22:30:21 +02:00
InterPlay 5436e6bf08 Added support for fluids in pt-BR lang file (#3904) 2019-04-21 13:20:57 +02:00
yueh 078112d97b Disable modmaven due to build issues for now (#4011) 2019-04-21 13:10:02 +02:00
yueh 46355a4e9b Fixes #3899: Put fluid interface into configured mode when needed. (#3903) 2019-01-15 12:52:12 +01:00
yueh eb389971a3 Fixes #3901: Ensure fluid terminal respects reported stacksizes. (#3902) 2019-01-15 12:52:00 +01:00
yueh a38ebf7c4d Fixes #3886: Initialise sleeping import bus in pulse mode. (#3887) 2018-12-26 23:28:17 +01:00
yueh dfcba264f3 Fixes #3880: Incorrect compare with empty itemstack. (#3882) 2018-12-25 21:21:19 +01:00
yueh d343ac47f5 Added CTM as actual soft dependency. (#3881) 2018-12-25 21:21:08 +01:00
yueh 05db930a4e Fixes #3821: Unconfigured level emitter now report all fluids. (#3875) 2018-12-24 14:44:40 +01:00
yueh 33bc0a6a3f Fixes #3776: Fixes dupe bug with cell upgrades. (#3874) 2018-12-24 14:11:45 +01:00
yueh f2f48a8d59 Fixes #3767: Fluid Annihilation plane too strict about leftover (#3872) 2018-12-23 23:33:15 +01:00
yueh 0f0af2349b Fixes #3866: Use blockstates to avoid the missing fluid block. (#3869) 2018-12-23 22:42:25 +01:00
yueh 32a4fcab77 Fixes #3768: Damageable items with nbt and without damage could crash. (#3867) 2018-12-23 22:42:09 +01:00
yueh a847a01d8a Feature #3832: Made onRequestChange() less ambiguous (#3833) 2018-12-23 22:41:52 +01:00
yueh ed643787df Updated gradle scripts (#3871)
Includes #3819
2018-12-23 22:41:11 +01:00
covers1624 524b26d2a2 Implement caching for facade item models. 2018-12-19 12:46:43 +01:00
covers1624 184b1f8efb Guard against models providing quads with null orientations. 2018-12-19 12:46:43 +01:00
E. Kim 06cca13087 Update ko_kr.lang (#3674) 2018-11-17 10:31:29 +01:00
徐晨曦 8e735e72ff Update zh_cn.lang (#3570) 2018-11-17 10:31:01 +01:00
yueh d3dd137570 Fixes #3817: Missing 1k Crafting Storage and Monitor from Network Status (#3818) 2018-11-11 13:11:45 +01:00
yueh 78e1126c38 Fixes #3814: IO Port no longer put to sleep on load when having work. (#3816) 2018-11-11 11:52:13 +01:00
yueh ebe3ff045d Fixes #3811: Display crafting unit as themself in the network monitor. (#3815) 2018-11-11 11:52:03 +01:00
yueh 6291a545c3 Fixes #3793: Limit filling fluid inventories to their max capacity. (#3794) 2018-10-21 11:18:02 +02:00
yueh 99fd5a9d53 Fixes #3790: Correctly handle fluids with NBT data. (#3791) 2018-10-21 11:17:27 +02:00
yueh 416c7d2683 Input P2P tunnels can now be assigned a new frequency. (#3765)
Shift right clicking an existing tunnel only allowed to copied the
stored frequency.

When shift right clicking now and the stored frequency being the same as
already stored one, it will now create a new one and save it to the memory
card. In other words doubling clicking will reset now, otherwise the old
behaviour is still kept.
2018-10-21 11:17:01 +02:00
yueh 0c88d1e7ee Fixes #3746: Revert OreDict use for cable anchors. Blame Forge for crashes. (#3764) 2018-10-06 00:02:41 +02:00
fscan d88f550eb0 Switch to new IItemHandler (#3669) 2018-10-04 20:39:06 +02:00
yueh e21c59b326 Fixes #3146: Prevent crash when GlassState is missing. (#3758) 2018-10-04 19:33:10 +02:00
yueh d8af8d26be Updated to new Forge RB (#3760) 2018-10-04 19:32:47 +02:00
yueh 02426bc101 Update bug_report.md
Fixed missing *
2018-10-02 17:38:22 +02:00
yueh 11f8471772 Updated issue templates
Updated bug report
Added feature request
2018-10-01 13:12:44 +02:00
yueh d35b720a16 Update issue templates (#3751) 2018-10-01 13:00:07 +02:00
mezz 7a5b84c10a Allow JEI to differentiate between different cable facades (#3750) 2018-10-01 11:18:38 +02:00
covers1624 800860d4e6 Fixes #3747: Fix issues with facade breaking textures. (#3748) 2018-10-01 11:12:38 +02:00
yueh ac81418684 Changed some fluid recipes to match their item variant. (#3744) 2018-09-28 18:25:05 +02:00
yueh 7daad58607 Fixes #3742: Do not use storableInStorageCell() to identify generic c… (#3743)
Annotated IStorageCell with Nonnull where appropriate.
2018-09-28 17:38:08 +02:00
yueh 038ca23523 Fixes #3688: Invalidate Storage Bus cache immediately upon missing TE. (#3737) 2018-09-28 17:36:58 +02:00
yueh 37d8833b95 Fixes #3708: Move knifes/wrenches to oredict as constants are unreliable (#3729) 2018-09-22 20:14:28 +02:00
yueh fdcba13369 Power off a network in case it losses its local buffer. (#3703)
This better indicates power issue with dynamic consumption like
extracting/inserting items into a network. E.g. the terminals will
shutdown, no light/channel/etc indicators.

Due to the networks trying to extract from the largest possible energy
storage first, the network buffer will be used as last option after
energy cells or controllers.

Potentially needs evaluation in case of adhoc networks with a high
transfer rate locally. Increasing the local buffer might be an idea or
have it scale with the amount of local gridnodes. As long as it does not
invalidates energy cells.
2018-09-02 14:00:15 +02:00
yueh b1ac0adfd8 Added a new facade config. (#3706)
The whitelist is now based on manually add explicit entries instead of
automatically adding every existing block. This alone should save a few
MB of RAM depending on the modpack size.

Additionally the FacadeConfig is no longer extending the normal
Configuration provided by Forge. It will only parse the file once per
start and store the settings in an optimised collection to further
reduce memory consumption.

Any full block without a TileEntity and having a model is whitelisted
automatically and does not need an explicit entry anymore.

By default vanilla and AE2 glass is added as they are no fullblocks
technically.

The whitelist technically allows many more blocks now. E.g. stairs,
slabs or even items like saplings. But with various rendering quality.

Further there is an option to allow facades based on TileEntities, this
is completely unsupported and can work or corrupt the whole save.
2018-09-02 13:59:18 +02:00
covers1624 7ba2893635 New facade system (#3702)
Completely new system to render facades.

It will now support many more cases compared to the old system.
For example connected textures are now possible, as well as multilayer models and so on.
2018-09-02 13:26:20 +02:00
fscan ed8baf8c15 Fix tooltip for vibration chamber (#3675) 2018-08-30 23:13:38 +02:00
yueh 758377ed5d Various code fixes (#3704)
Correctly close streams.
Avoid ArithmeticException in case of /0.
2018-08-30 23:12:35 +02:00
yueh a2091d10fe Code cleanup
Added missing this, annotations, etc.
2018-08-30 20:33:08 +02:00
yueh fed12cb99f Organise Imports 2018-08-30 20:32:01 +02:00
yueh 66c365d11f Code Formatting 2018-08-30 20:31:27 +02:00
yueh 044f4c9ed3 Added jacoco for coverage reports (#3700) 2018-08-30 20:09:36 +02:00
yueh 91a74813d9 Updated Travis CI caches (#3699) 2018-08-30 20:09:25 +02:00
yueh a0b645a0a7 Added SonarCloud integration (#3698)
Updated gradle wrapper to 4.8
2018-08-29 23:24:55 +02:00
fscan d439fb2915 Fix fluid parts item models (#3676) 2018-08-29 19:09:04 +02:00
yueh 7efd4d872f Readded forge as required dependency. (#3678)
Version will automatically be computed based on the release used to
build as well as the next major release being marked as exclusive upper
bound.
2018-08-29 19:08:46 +02:00
yueh 1b09760631 Followup #3646: Assemblers actually have to render in both layers. (#3662) 2018-08-05 13:11:36 +02:00
fscan 04daadceed Increase Vibration Chamber AE/t (#3635) 2018-08-01 00:27:19 +02:00
yueh 4d3df96350 Fixes #3646: Render assemblers in the correct layer. (#3658) 2018-08-01 00:26:28 +02:00
fscan d7e2ae8fcb Fix ConcurrentModificatonException in NetworkEventBus (#3654)
Fixes #3653
2018-08-01 00:20:47 +02:00
fscan 73f471e685 Make search box toggle key configurable (#3650)
Fixes #3641
2018-08-01 00:20:17 +02:00
fscan 390ad875ee Fix Platform#postChanges to check all registered channels (#3644) 2018-08-01 00:19:49 +02:00
fscan e5f43bf315 Allow ME Chest to work with any cell (#3640) 2018-08-01 00:17:43 +02:00
fscan 8a72ebca89 check if actually added before removing (#3639)
Fixes #3634
2018-08-01 00:17:10 +02:00
fscan ad1eff2adb Condensor improvements (#3636) 2018-08-01 00:15:30 +02:00
fscan 9e252df8d9 Fix dupe bug with shulker box (#3633)
Fixes #3632
2018-08-01 00:13:58 +02:00
yueh 67584083c6 Fixes #3630: Formation planes not respecting the entity limit. (#3631) 2018-08-01 00:13:20 +02:00
fscan c1c7e94cf6 Generic ICellInventoryHandler (#3624)
Allows addons who register a custom IStorageChannel to use the IStorageCell interface without registering a cell handler. Also adds some helpers (poweredInsert/poweredExtract).
This breaks API!
2018-07-22 19:20:47 +02:00
fscan 85dec35366 Fix buckets in vibration chamber (#3626) 2018-07-20 21:51:05 +02:00
yueh d5372a5ff6 Added fingerprint 2018-07-14 21:48:52 +02:00
fscan c8eb792d38 Move some blocks to their own feature category and add some comments (#3618)
Start of a bigger cleanup happening in 1.13 to fix the worst issues.
2018-07-14 21:25:06 +02:00
fscan f4ef7edf86 InventoryTweak sorting support (#3603) 2018-07-14 21:07:00 +02:00
fscan 67c733b418 Cutting knife fixes (#3619)
Fixes #3226
2018-07-14 21:03:27 +02:00
yueh fe4db2eb98 Added a color code to the memory card. (#3609)
Can be used to encode the stored content as a 4x2 grid of AEColors
Currently used to indicate the P2P frequency.
2018-07-14 19:42:56 +02:00
fscan 2891014cf6 P2P tunnel frequency color indicators (#3610) 2018-07-14 17:05:07 +02:00
fscan e809c688df Performance improvements for saveChanges() and ICellInventory (#3586)
API break!
Fixes #3553
2018-07-14 16:53:49 +02:00
fscan 71a9bb2532 Change storage/conversion monitor interaction. (#3613)
Fixes #1480
2018-07-14 16:40:20 +02:00
fscan 3363acb7db Follow forges registration guidelines for entities and oredict. Remove ore camouflage (#3605) 2018-07-14 16:37:50 +02:00
fscan 8f6f35b9cf Cache current task in Inscriber, reduce amount of GL calls in TESR (#3604) 2018-07-14 16:35:56 +02:00
fscan ff75f34333 Fix shift-double click behavior (#3606) 2018-07-14 16:33:48 +02:00
fscan e2c0129037 Restore behaviour of ESCAPE always closing the GUI (#3601) 2018-07-14 16:32:21 +02:00
Brock 7fe7f4b1c2 Fixed unnecessary cell saving when cell is full (#3611) 2018-07-14 16:30:33 +02:00
yueh 693487504c Updated README.me 2018-07-11 19:23:00 +02:00
fscan 883d9ba49b Add alternative spelling of aluminium (#3573) 2018-07-08 20:27:12 +02:00
yueh fe8d824526 Updated plane textures (#3598)
New Fluid Annihilation/Formation Plane textures.
Updated Annihilation Plane texture for a more noticable animation.
2018-07-08 18:21:16 +02:00
fscan d2250b115f Fix poweredExtract/Insert and add simulate mode (#3597)
Fixes #3595
2018-07-08 18:16:29 +02:00
fscan e5ab9df086 Add Fluid Formation/Annihilation Planes (#3591)
Fixes #3572
2018-07-08 16:54:22 +02:00
yueh 96af371882 Switches from trove to fastutil. (#3584)
This is mainly to prepare for forge potentially stop shipping trove.
2018-07-08 16:49:06 +02:00
fscan bde76d1fb1 Search box improvements (#3576)
* When the search box has the focus, tell forge to not send any other events.
* Toggle search box  focus with TAB.
2018-07-08 16:48:24 +02:00
fscan eb4caaa688 Priority GUI improvements (#3592) 2018-07-08 16:41:37 +02:00
fscan 3ba04b3831 Format fluid tooltip in buckets (#3580)
Fixes #3560
2018-07-04 19:58:19 +02:00
fscan 7cd8b72bb7 Add fluid level emitter (#3588)
Fixes #3571
2018-07-04 19:56:47 +02:00
fscan 2182b6e37c Add fluid GUI to me chest, fixed some warnings while at it. (#3579)
Fixes #3555
2018-07-04 19:14:34 +02:00
fscan 5d26b98ab8 Fluid cleanup and performance improvements (#3581)
Use custom gui widget with custom synchronization for rendering fake fluid slots.
2018-07-04 19:12:12 +02:00
fscan 979531afb7 Fix SpatialIO entity teleport (#3569)
Fixes #3484
2018-06-28 22:26:34 +02:00
yueh dcf7de9000 Updated fluid interface GUI and other fluid related textures. (#3567) 2018-06-27 20:28:43 +02:00
yueh 87999dbf27 Moved FluidList to fluid package (#3568) 2018-06-27 20:28:29 +02:00
fscan c2d18ce013 Added ME Fluid Interface (#3564)
* Fixed fluid storage bus json recipe
* Added part version and recipes
* Added rudimentary gui
2018-06-27 20:04:30 +02:00
yueh 046a27bf4c Fixes #3560: Render the fluid stacksize for ME fluid slots. (#3562) 2018-06-24 17:22:07 +02:00
fscan 841bc6e356 Rework custom recipe system (#3232) 2018-06-24 17:20:29 +02:00
yueh e72b5b369c Updated Dependencies and readme 2018-06-23 14:28:54 +02:00
Florian Scandella d635a87f01 Fluid import/export bus fixes.
* use correct side for capability.
* don't to to sleep if there is nothing to extract.
2018-06-22 21:34:33 +02:00
yueh 51481d3e30 Fixes #3556: Only extract insertable fluid amount. (#3558) 2018-06-22 21:30:31 +02:00
Florian Scandella 77e11c7a24 fix fluid part names in json recipe 2018-06-21 23:18:33 +02:00
Florian Scandella 3056bb6ffb Fixes #3535, Fixes #3486: Fixes crash when either quartz types are disabled and prevent cascading worldgen. 2018-06-20 23:17:48 +02:00
Florian Scandella edc0cef2bb Fixes #3449: Fix CellInventory to not mess with the item definition 2018-06-20 23:13:07 +02:00
Florian Scandella 4bd2797f5e Fixes #3459: Just open the inventory if raytrace misses. 2018-06-20 23:13:41 +02:00
Florian Scandella f37dfd0a24 Fixes #3548: Fix AEBaseTile to respect overridden markDirty implementations. 2018-06-20 23:13:07 +02:00
Florian Scandella 937ea00e9d Fixes #3478: Changes the way xp drops from Certus Ore blocks 2018-06-20 23:03:05 +02:00
fscan b431d5d681 Fixes DriveBakedModel to not crash when SLOT_STATE is null (#3545)
Uses a null object in case the TE is not available for whichever reason.
2018-06-19 23:23:59 +02:00
fscan 0ef854ca4b Fixes interface shift-clicking to generate correct onChangeInventory events (#3544) 2018-06-19 23:23:38 +02:00
yueh 2c6e50d48a Added fluid models (#3543) 2018-06-17 21:17:40 +02:00
Brock dcd94b1cfa Fixes issue with Fluid Channel not being sent changes. (#3504) 2018-06-17 21:16:44 +02:00
yueh 89de98f71e Changed fluid cells to better match the item ones. (#3539) 2018-06-17 21:15:49 +02:00
Brock d16677224a Initial Fluid Integration (#3510)
* Added Fluid Storage Cells

* Added Fluid Import Bus

* Added Fluid Export Bus

* Added Fluid Storage Bus

* Added Fluid Terminal.
While holding a item with the FLUID_HANDLER_ITEM_CAPABILITY, such as a tank
Left click on a fluid to extract the fluid
Right click to insert the fluid
2018-06-11 19:55:33 +02:00
yueh 89bebc4385 Fixes #3490: Use cached recipe before reaching out to CraftingManager (#3525) 2018-06-02 11:06:19 +02:00
yueh 987ea8d39d Fixes #3476: Correctly handle an empty top namepress. (#3521)
Also some further changes like avoiding to match a recipe without any
input.
2018-06-02 11:06:04 +02:00
Kyle VanderBeek f4212a86c3 Fixes #3520: Correct order for sort by mod and general code cleanup (#3517)
Comparable/Comparator implementation now use fast Java built-ins for
primitive types rather than hand-coded versions. Also DRY some code
and simplify logic.

This maintains the "biggest stack first" notion of "ascending", but
also fixes the inconsistent/accidental reversal of sort by mod (the
mod name should sort the same direction as the item name).
2018-06-02 11:05:44 +02:00
yueh 3c4a0cae11 Reworked cable connections (#3334)
* Reworked cable connections

Added enums for cable variants and sizes.
Rules for connections between a cable and another cable or grid member
are much more simple without any exceptions for certain combinations.
1/ Connections are rendered as the lowest type between cores.
2/ Each type uses are core for clear separation.
3/ The core will always be on the cable with the higher order.
2018-05-27 21:34:28 +02:00
yueh 2894a7caa0 Replaces all custom number comparisons with java provided ones. (#3434) 2018-05-27 21:33:59 +02:00
yueh 044e639827 Updated Grid API (#3399)
* Updated Grid API

Added Nonull/Nullable/Nonnegative where applicable.
Deprecated unused methods
Changed concrete classes with interfaces (HashMap -> Map)
IGridTickable will no longer accept null as TickingRequest. Do not
implement it, if it should not tick.

* Renamed parameter to match conventions
2018-05-27 21:16:01 +02:00
yueh d7b97fa7b8 Replaced LinkedList with ArrayList or ArrayDeque when applicable. (#3392) 2018-05-27 21:15:50 +02:00
yueh 62435a65f1 IAEStack#fuzzyComparison now compares the same subtypes. (#3384)
To reduce the amount of instanceof checks, it will now compare the same
subtupe.
Comparing an ItemStack and IAEItemStack can simply wrap it before
calling it. Heavy use should already use an IAEStack internal.
Analogue for fluids or other types.
2018-05-27 21:15:42 +02:00
yueh bf4818cf97 Updated Cell Registry safety and docs (#3383)
The Cell registry now ensures that the first handler is our own as other
addons might depend on it.
Updated docs to match the new requirements.
Made internal handler classes final.
2018-05-27 21:15:35 +02:00
Kyle VanderBeek 3e09c49e03 Remove call to neighborChanged() (#3497)
Fixes #3462
2018-05-27 20:46:08 +02:00
4170 changed files with 140428 additions and 166321 deletions
+3
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@@ -0,0 +1,3 @@
* text=auto eol=lf
*.java text diff=java eol=lf
*.gradle text diff=java eol=lf
+13 -78
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@@ -15,27 +15,7 @@ Applied Energistics 2 crashing, have a suggestion, found a bug? Create an issue
* If it is already possible with vanilla and AE2 itself, the suggestion will be considered invalid.
* Asking for a smaller version, more compact version, or more efficient version of something will also be considered invalid.
2. Go to [the issues page](https://github.com/AppliedEnergistics/Applied-Energistics-2/issues) and click [new issue](https://github.com/AppliedEnergistics/Applied-Energistics-2/issues/new)
3. Enter your a title of your issue (something that summarizes your issue), and then create a detailed description of the issue.
* Do not tag it with something like `[Feature]`, `[Bug]`, or a version.
* Restrict it to a single bug or feature, it makes managing them way easier for us.
* The following details are required. Also refer to the issue template when creating one.
* Forge version
* AE2 version
* Crash log, when reporting a crash (Please make sure to use [pastebin](http://pastebin.com/))
* Never post an excerpt of what you consider important
* Always post the full log
* Other mods and their version, when reporting an issue between AE and another mod
* Also consider updating these before submitting a new issue, it might be already fixed
* A detailed description of the bug or feature
* To further help in resolving your issues please try to include the follow if applicable:
* What was expected?
* How to reproduce the problem?
* This is usually a great detail and allows us to fix it way faster
* Server or Single Player?
* Screen shots or Pictures of the problem
* Mod Pack using and version?
* Keep in mind that some mods might use an outdated version of AE2
* If so you should report it to your modpack
3. If applicable, use on of the provided templates. It will also contain further details about required or useful information to add.
4. Click `Submit New Issue`, and wait for feedback!
Providing as many details as possible does help us to find and resolve the issue faster and also you getting a fixed version as fast as possible.
@@ -47,17 +27,19 @@ Please note that we might close any issue not matching these requirements.
* Submit an issue to the github project, assuming one does not already exist.
* Clearly describe the issue including steps to reproduce when it is a bug.
* Make sure you fill in the earliest version that you know has the issue.
* Waiting for feedback is suggested.
* Fork the repository on GitHub
* Create a topic branch from where you want to base your work.
* This is revison branch that is under active development.
* This `master` branch that is under active development.
* Only target release branches if you are certain your fix must be on that
branch.
* To quickly create a topic branch based on the development branch; `git
checkout -b fix/master/my_contribution branch`. Please avoid working
directly on the `active development` branch.
checkout -b my_contribution_branch`. Please avoid working
directly on the `master` branch.
* Make commits of logical units.
* Check for unnecessary whitespace with `git diff --check` before committing.
* Make sure your commit messages are in the proper format.
* You can either use the gradle `spotlessCheck` and `spotlessApply` tasks or use the provided eclipse formatter config in `/codeformat`
````
(#12345) Make the example in CONTRIBUTING imperative and concrete
@@ -72,20 +54,18 @@ Please note that we might close any issue not matching these requirements.
from our issue tracker. The body describes the behavior without the patch,
why this is a problem, and how the patch fixes the problem when applied.
````
* Always fully test your changes. If they are large engouh in scope, then fully test AE2.
* Always fully test your changes. If they are large enough in scope, then fully test AE2.
* Describing the process you used to test your changes in detail will help speed up this process.
## Making Trivial Changes
### Documentation
For changes of a trivial nature to comments and documentation, it is not
always necessary to create a new issue. In this case, it is
appropriate to start the first line of a commit with '(doc)' instead of
a ticket number.
For changes of a trivial nature to comments and documentation, it is not always necessary to create a new issue.
We usually use `squash and merge`. This allows us to easily append the PR number for future reference.
````
(doc) Add documentation commit example to CONTRIBUTING
Add documentation commit example to CONTRIBUTING
There is no example for contributing a documentation commit
to the Puppet repository. This is a problem because the contributor
@@ -112,56 +92,11 @@ the styling guidelines used by AE.
PRs that do not conform to these standards will be rejected.
You can find presets for Eclipse and IntelliJ IDEA in the `codeformat` folder.
We try to keep them up to date. Please report any case of maintaining the correct formatting.
You can find presets for Eclipse in the `codeformat` folder. For IntelliJ IDEA we recommend the eclipse formatter plugin.
### Whitespace
There is also a gradle task available to check for syntax errors (`spotlessCheck`) as well as applying the fixes (`spotlessApply`).
#### Tabs or spaces
Configure your IDE to use tabs as padding whitespace. Ensure that there is no extra whitespace
at the end of lines, or on blank lines.
#### Pad parenthes with whitespace
````
if( item.equals( newItem )
public void DeleteItem( item )
catch( Throwable )
````
### Braces
Place opening and closing braces on a new line. Always include open and close braces, even if
the body is a single line.
````
if( item.equals( newItem )
{
}
else
{
}
public void DeleteItem( item )
{
}
````
## Submitting Changes
* Push your changes to a topic branch in your fork of the repository.
* Submit a pull request to the repository in the puppetlabs organization.
* Update your issue to mark that you have submitted code and are ready for it to be reviewed.
* Include a link to the pull request in the ticket.
* The core team looks at Pull Requests on a regular basis.
* There are many reasons why it will take a long time to pull your PR. Be patient, we'll
get to it.
* After feedback has been given we expect responses within two weeks. After two
weeks will may close the pull request if it isn't showing any activity.
We try to keep them up to date. Please report any problem with maintaining the correct formatting.
# Additional Resources
+9 -12
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@@ -1,16 +1,13 @@
<!-- Provide a summary of the issue in the Title above, please do not "[Tag]" it -->
<!-- Provide a summary of the issue in the Title above, please do not "[Tag]" it. -->
#### Description
<!-- Always use the most recent version from ae-mod.info, it might already be fixed -->
<!-- When describing a bug, tell us what was expected and what the actual behaviour is -->
<!-- When suggesting a feature, tell us how it should work and why it should be considered -->
**Describe the issue**
<!-- Always use the most recent version from ae-mod.info, it might already be fixed. -->
<!-- When describing a bug, tell us what was expected and what the actual behaviour is. -->
<!-- When suggesting a feature, tell us how it should work and why it should be considered. -->
#### Environment
**Environment**
<!-- Include as many relevant details about the environment -->
<!-- Like the used version, SP/MP, other mods and their version, crashlogs etc -->
<!-- Please use pastebin or gist for posting the complete crashlog, no excerpt -->
<!-- The following ones are required, please note "latest" is not a version -->
<!-- A forced crash report by pressing F3+c for 10 seconds. Use pastebin, gist, etc. -->
<!-- Without it, we will automatically close the issue. -->
- Minecraft Version:
- AE2 Version:
- Forge Version:
- Environment:
+28
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@@ -0,0 +1,28 @@
---
name: Bug report
about: You found a bug or encountered a crash? Please report it here.
---
<!-- Provide a summary of the issue in the Title above, please do not "[Tag]" it. -->
**Describe the bug**
<!-- Always use the most recent version from ae-mod.info, it might already be fixed. -->
**To Reproduce**
<!-- Please provide the steps to reproduce it, otherwise we might not be able to fix it. -->
**Expected behavior**
<!-- A clear and concise description of what you expected to happen. -->
**Additional context**
<!-- Screenshots, crashlogs, etc. -->
<!-- A complete crashlog is required when reporting a crash. No excerpts. -->
<!-- Please use pastebin or gist for posting the complete crashlog. -->
**Environment**
<!-- Include as many relevant details about the environment -->
<!-- A forced crash report by pressing F3+c for 10 seconds. Use pastebin, gist, etc. -->
<!-- Without it, we will automatically close the issue. -->
- Environment:
+17
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@@ -0,0 +1,17 @@
---
name: Feature Request
about: A feature request or suggestion to improve Applied Energistics 2
---
<!-- Provide a summary of the issue in the Title above, please do not "[Tag]" it. -->
**Describe the feature**
<!-- Tell us how it should work. -->
**Reasons why it should be considered**
<!-- This can help us in various degrees, e.g. to determine if it fits our design ideas. -->
**Additional Context**
<!-- Use this for further details, e.g. screenshots, links to mods for integrations. -->
<!-- Features will only be considered for the latest/next version. -->
+33
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@@ -0,0 +1,33 @@
name: 'Build branches'
on:
push:
branches-ignore: [ master ]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Set up JDK 1.8
uses: actions/setup-java@v1
with:
java-version: 1.8
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Use gradle cache for faster builds
uses: actions/cache@v1
with:
path: ~/.gradle/caches
key: ${{ runner.os }}-gradle-${{ hashFiles('**/*.gradle') }}
- name: Clean gradle
run: ./gradlew clean --no-daemon --max-workers 1
- name: Validate no assets
run: test ! -d ./src/generated
- name: Generate assets
run: ./gradlew runData --no-daemon --max-workers 1
- name: Validate assets
run: test -d ./src/generated -a -f ./src/generated/resources/.cache/cache
- name: Build with Gradle
run: ./gradlew build --no-daemon --max-workers 1
+15
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@@ -0,0 +1,15 @@
name: 'Lock threads'
on:
schedule:
- cron: '0 0 * * *'
jobs:
lock:
runs-on: ubuntu-latest
steps:
- uses: dessant/lock-threads@v2
with:
github-token: ${{ github.token }}
issue-lock-inactive-days: '180'
pr-lock-inactive-days: '180'
+33
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@@ -0,0 +1,33 @@
name: 'Build master'
on:
push:
branches: [ master ]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Set up JDK 1.8
uses: actions/setup-java@v1
with:
java-version: 1.8
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Use gradle cache for faster builds
uses: actions/cache@v1
with:
path: ~/.gradle/caches
key: ${{ runner.os }}-gradle-${{ hashFiles('**/*.gradle') }}
- name: Clean gradle
run: ./gradlew clean --no-daemon --max-workers 1
- name: Validate no assets
run: test ! -d ./src/generated
- name: Generate assets
run: ./gradlew runData --no-daemon --max-workers 1
- name: Validate assets
run: test -d ./src/generated -a -f ./src/generated/resources/.cache/cache
- name: Build with Gradle
run: ./gradlew build --no-daemon --max-workers 1
+39
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@@ -0,0 +1,39 @@
name: 'Build PRs'
on:
pull_request:
branches: [ master ]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Set up JDK 1.8
uses: actions/setup-java@v1
with:
java-version: 1.8
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Use gradle cache for faster builds
uses: actions/cache@v1
with:
path: ~/.gradle/caches
key: ${{ runner.os }}-gradle-${{ hashFiles('**/*.gradle') }}
- name: Clean gradle
run: ./gradlew clean --no-daemon --max-workers 1
- name: Validate no assets
run: test ! -d ./src/generated
- name: Generate assets
run: ./gradlew runData --no-daemon --max-workers 1
- name: Validate assets
run: test -d ./src/generated -a -f ./src/generated/resources/.cache/cache
- name: Build with Gradle
env:
PR_NUMBER: ${{ github.event.pull_request.number }}
run: ./gradlew build --no-daemon --max-workers 1
- uses: actions/upload-artifact@v2
with:
name: dist
path: build/libs/
+80
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@@ -0,0 +1,80 @@
name: 'Release'
on:
release:
types: [published]
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Validate semver
env:
TAG: ${{ github.event.release.tag_name }}
run: |
echo $TAG | grep -oP '^v(0|[1-9]\d*)\.(0|[1-9]\d*)\.(0|[1-9]\d*)(?:-((?:0|[1-9]\d*|\d*[a-zA-Z-][0-9a-zA-Z-]*)(?:\.(?:0|[1-9]\d*|\d*[a-zA-Z-][0-9a-zA-Z-]*))*))?(?:\+([0-9a-zA-Z-]+(?:\.[0-9a-zA-Z-]+)*))?$'
echo "::set-env name=RELEASE::${TAG:1}"
- name: Export keystore
env:
KEY_STORE: ${{ secrets.KEY_STORE }}
run: |
echo $KEY_STORE | base64 -d > $HOME/keystore.jks
echo "::set-env name=KEY_STORE_FILE::$HOME/keystore.jks"
- uses: actions/checkout@v2
- name: Set up JDK 1.8
uses: actions/setup-java@v1
with:
java-version: 1.8
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Validate no assets
run: test ! -d ./src/generated
- name: Generate assets
run: ./gradlew runData --no-daemon --max-workers 1
- name: Validate assets
run: test -d ./src/generated -a -f ./src/generated/resources/.cache/cache
- name: Build with Gradle
env:
KEY_STORE_PASS: ${{ secrets.KEY_STORE_PASS }}
KEY_STORE_ALIAS: ${{ secrets.KEY_STORE_ALIAS }}
KEY_STORE_KEY_PASS: ${{ secrets.KEY_STORE_KEY_PASS }}
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: ./gradlew build --no-daemon --max-workers 1
- name: Upload to curseforge
env:
KEY_STORE_PASS: ${{ secrets.KEY_STORE_PASS }}
KEY_STORE_ALIAS: ${{ secrets.KEY_STORE_ALIAS }}
KEY_STORE_KEY_PASS: ${{ secrets.KEY_STORE_KEY_PASS }}
CHANGELOG: ${{ github.event.release.body }}
CURSEFORGE: ${{ secrets.CURSEFORGE }}
run: ./gradlew curseforge --no-daemon --max-workers 1
- name: Publish to github packages
env:
KEY_STORE_PASS: ${{ secrets.KEY_STORE_PASS }}
KEY_STORE_ALIAS: ${{ secrets.KEY_STORE_ALIAS }}
KEY_STORE_KEY_PASS: ${{ secrets.KEY_STORE_KEY_PASS }}
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: ./gradlew publishMavenPublicationToGitHubPackagesRepository --no-daemon --max-workers 1
- name: Publish to modmaven
env:
KEY_STORE_PASS: ${{ secrets.KEY_STORE_PASS }}
KEY_STORE_ALIAS: ${{ secrets.KEY_STORE_ALIAS }}
KEY_STORE_KEY_PASS: ${{ secrets.KEY_STORE_KEY_PASS }}
MODMAVEN_USER: ${{ secrets.MODMAVEN_USER }}
MODMAVEN_PASSWORD: ${{ secrets.MODMAVEN_PASSWORD }}
run: ./gradlew publishMavenPublicationToModmavenRepository --no-daemon --max-workers 1
- name: Prepare artifact metadata
id: prepare_artifact_metadata
run: |
echo ::set-output name=ARTIFACT_PATH::./build/libs/appliedenergistics2-${RELEASE}.jar
echo ::set-output name=ARTIFACT_NAME::appliedenergistics2-${RELEASE}.jar
- name: Upload Release Artifact
uses: actions/upload-release-asset@v1.0.1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ github.event.release.upload_url }}
asset_path: ${{ steps.prepare_artifact_metadata.outputs.ARTIFACT_PATH }}
asset_name: ${{ steps.prepare_artifact_metadata.outputs.ARTIFACT_NAME }}
asset_content_type: application/zip
+3 -1
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@@ -14,12 +14,14 @@
!README.md
!LICENSE
# include sourcecode
# include sourcecode except generated
!src/
src/generated
# include git important files
!.gitmodules
!.gitignore
!.gitattributes
# code format to reduce noise in git commits
!codeformat/
-20
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@@ -1,20 +0,0 @@
sudo: required
dist: trusty
language: java
jdk:
- oraclejdk8
- openjdk8
before_cache:
- rm -f $HOME/.gradle/caches/modules-2/modules-2.lock
- rm -fr $HOME/.gradle/caches/*/plugin-resolution/
- rm -f $HOME/.gradle/caches/minecraft/deobfedDeps/providedDummy.jar
- rm -f $HOME/.gradle/caches/minecraft/deobfedDeps/compileDummy.jar
cache:
directories:
- $HOME/.gradle/caches/
- $HOME/.gradle/wrapper/
install: "./gradlew setupCIWorkspace"
script: "./gradlew build test"
+53 -117
View File
@@ -1,5 +1,6 @@
[![Travis](https://img.shields.io/travis/AppliedEnergistics/Applied-Energistics-2.svg?maxAge=2592000&style=flat-square)](https://travis-ci.org/AppliedEnergistics/Applied-Energistics-2)
[![Latest Release](https://img.shields.io/github/release/AppliedEnergistics/Applied-Energistics-2.svg?label=Latest%20Release&style=flat-square)](https://github.com/AppliedEnergistics/Applied-Energistics-2/releases)
[![Build master](https://img.shields.io/github/workflow/status/AppliedEnergistics/Applied-Energistics-2/Build%20master?style=flat-square)](https://github.com/AppliedEnergistics/Applied-Energistics-2/actions?query=workflow%3A%22Build+master%22)
[![Latest Release](https://img.shields.io/github/v/release/AppliedEnergistics/Applied-Energistics-2?style=flat-square&label=Release)](https://github.com/AppliedEnergistics/Applied-Energistics-2/releases)
[![Latest PreRelease](https://img.shields.io/github/v/release/AppliedEnergistics/Applied-Energistics-2?include_prereleases&style=flat-square&label=Pre)](https://github.com/AppliedEnergistics/Applied-Energistics-2/releases)
# Applied Energistics 2
@@ -11,10 +12,9 @@
* [Downloads](#downloads)
* [Installation](#installation)
* [Issues](#issues)
* [API](#applied-energistics-2-api)
* [Building](#building)
* [Contribution](#contribution)
* [API](#applied-energistics-2-api)
* [CraftTweaker](#applied-energistics-2-crafttweaker)
* [Localization](#applied-energistics-2-localization)
* [Credits](#credits)
@@ -27,24 +27,25 @@ A Mod about Matter, Energy and using them to conquer the world..
* [Website](http://ae-mod.info/)
* [IRC #appliedenergistics on esper.net](http://webchat.esper.net/?channels=appliedenergistics&prompt=1)
* [GitHub](https://github.com/AppliedEnergistics/Applied-Energistics-2)
* [Discord](https://discord.gg/GygKjjm)
## License
* Applied Energistics 2 API
- (c) 2013 - 2017 AlgorithmX2 et al
- (c) 2013 - 2020 AlgorithmX2 et al
- [![License](https://img.shields.io/badge/License-MIT-red.svg?style=flat-square)](http://opensource.org/licenses/MIT)
* Applied Energistics 2
- (c) 2013 - 2017 AlgorithmX2 et al
- (c) 2013 - 2020 AlgorithmX2 et al
- [![License](https://img.shields.io/badge/License-LGPLv3-blue.svg?style=flat-square)](https://raw.githubusercontent.com/AppliedEnergistics/Applied-Energistics-2/rv2/LICENSE)
* Textures and Models
- (c) 2013 - 2017 AlgorithmX2 et al
- (c) 2013 - 2020 AlgorithmX2 et al
- [![License](https://img.shields.io/badge/License-CC%20BY--NC--SA%203.0-yellow.svg?style=flat-square)](https://creativecommons.org/licenses/by-nc-sa/3.0/)
* Text and Translations
- [![License](https://img.shields.io/badge/License-No%20Restriction-green.svg?style=flat-square)](https://creativecommons.org/publicdomain/zero/1.0/)
## Downloads
Downloads can be found on [CurseForge](http://www.curse.com/mc-mods/minecraft/223794-applied-energistics-2) or on the [official website](http://ae-mod.info/Downloads/).
Downloads can be found on [CurseForge](https://www.curseforge.com/minecraft/mc-mods/applied-energistics-2) or on the [official website](http://ae-mod.info/Downloads/).
## Installation
@@ -58,49 +59,54 @@ Applied Energistics 2 crashing, have a suggestion, found a bug? Create an issue
* If it is already possible with vanilla and AE2 itself, the suggestion will be considered invalid.
* Asking for a smaller version, more compact version, or more efficient version of something will also be considered invalid.
2. Go to [the issues page](https://github.com/AppliedEnergistics/Applied-Energistics-2/issues) and click [new issue](https://github.com/AppliedEnergistics/Applied-Energistics-2/issues/new)
3. Enter your a title of your issue (something that summarizes your issue), and then create a detailed description of the issue.
* Do not tag it with something like `[Feature]`, `[Bug]`, or a version.
* Restrict it to a single bug or feature, it makes managing them way easier for us.
* The following details are required. Also refer to the issue template when creating one.
* Forge version
* AE2 version
* Crash log, when reporting a crash (Please make sure to use [pastebin](http://pastebin.com/))
* Never post an excerpt of what you consider important
* Always post the full log
* Other mods and their version, when reporting an issue between AE and another mod
* Also consider updating these before submitting a new issue, it might be already fixed
* A detailed description of the bug or feature
* To further help in resolving your issues please try to include the follow if applicable:
* What was expected?
* How to reproduce the problem?
* This is usually a great detail and allows us to fix it way faster
* Server or Single Player?
* Screen shots or Pictures of the problem
* Mod Pack using and version?
* Keep in mind that some mods might use an outdated version of AE2
* If so you should report it to your modpack
3. If applicable, use on of the provided templates. It will also contain further details about required or useful information to add.
4. Click `Submit New Issue`, and wait for feedback!
Providing as many details as possible does help us to find and resolve the issue faster and also you getting a fixed version as fast as possible.
Please note that we might close any issue not matching these requirements.
## Applied Energistics 2 API
The API for Applied Energistics 2. It is open source to discuss changes, improve documentation, and provide better add-on support in general.
### Maven
We use Github Packages as maven repository now. You can use the following snippet as example on how to add a repository to your gradle build file.
repositories {
maven {
name "AE2"
url "https://maven.pkg.github.com/AppliedEnergistics/Applied-Energistics-2"
}
}
When compiling against the AE2 API you can use gradle dependencies, just add
dependencies {
compileOnly "appeng:appliedenergistics2:VERSION:api"
}
or add the `compileOnly` line to your existing dependencies task to your build.gradle.
Replace `VERSION` with the desired one. With 1.15+ we switched to using [semver](https://semver.org/).
It is highly recommended following its specification and further considering an upper bound for the dependency version.
A change of the `MAJOR` version will be an API break and can lead to various crashes. Better to inform a player about the addon not supporting the new version until it could be tested or updated.
An example string would be `appeng:appliedenergistics2:7.0.0-alpha.6:api` for the API only or `appeng:appliedenergistics2:7.0.0-alpha.6` for the whole mod.
Builds obtained [here](https://github.com/AppliedEnergistics/Applied-Energistics-2/releases) or via [maven](https://github.com/AppliedEnergistics/Applied-Energistics-2/packages) should work in a development environment.
However the dependency might need to be wrapped in `fg.deobf()` like `runtimeOnly fg.deobf("appeng:appliedenergistics2:VERSION:api")`
## Building
1. Clone this repository via
- SSH `git clone git@github.com:AppliedEnergistics/Applied-Energistics-2.git` or
- HTTPS `git clone https://github.com/AppliedEnergistics/Applied-Energistics-2.git`
2. Setup workspace
- Decompiled source `gradlew setupDecompWorkspace`
- Obfuscated source `gradlew setupDevWorkspace`
- CI server `gradlew setupCIWorkspace`
3. Build `gradlew build`. Jar will be in `build/libs`
4. For core developer: Setup IDE
- IntelliJ: Import into IDE, execute `gradlew genIntellijRuns` and change RunConfiguration to `*_main` as quickfix for [ForgeGradle](https://github.com/MinecraftForge/ForgeGradle/issues/357)
- Eclipse: execute `gradlew eclipse`
5. For add-on developer: Core-Mod Detection
- In order to have FML detect AE from your dev environment, add the following VM Option to your run profile
- `-Dfml.coreMods.load=appeng.coremod.AppEngCore`
2. Build using the `gradlew runData build` command. Jar will be in `build/libs`
3. For core developer: Setup IDE
- IntelliJ: Import as gradle project
- Eclipse: Import as gradle project or execute gradle task `eclipse` and potentially `genEclipseRuns`
## Contribution
@@ -126,86 +132,16 @@ Here are a few things to keep in mind that will help get your PR approved.
* SSH `git clone git@github.com:<your username>/Applied-Energistics-2.git` or
* HTTPS `git clone https://github.com/<your username>/Applied-Energistics-2.git`
3. Change code base
4. Add changes to git `git add -A`
5. Commit changes to your clone `git commit -m "<summery of made changes>"`
6. Push to your fork `git push`
7. Create a Pull-Request on GitHub
8. Wait for review
9. Squash commits for cleaner history
4. Run `gradlew spotlessApply` to apply automatic code formatting
5. Add changes to git `git add -A`
6. Commit changes to your clone `git commit -m "<summary of made changes>"`
7. Push to your fork `git push`
8. Create a Pull-Request on GitHub
9. Wait for review
10. Squash commits for cleaner history
If you are only doing single file pull requests, GitHub supports using a quick way without the need of cloning your fork. Also read up about [synching](https://help.github.com/articles/syncing-a-fork) if you plan to contribute on regular basis.
## Applied Energistics 2 API
The API for Applied Energistics 2. It is open source to discuss changes, improve documentation, and provide better add-on support in general.
Universal builds obtained [Here](http://ae2.ae-mod.info/Downloads/) should work in a development environment.
### Maven
When compiling against the AE2 API you can use gradle dependencies, just add
dependencies {
compile "appeng:appliedenergistics2:rv_-_____-__:dev"
}
or add the compile line to your existing dependencies task to your build.gradle
Where the __ are filled in with the correct version criteria; AE2 is available from the default forge maven so no additional repositories are necessary.
An example string would be `appeng:appliedenergistics2:rv2-alpha-30:dev`
## Applied Energistics 2 CraftTweaker
### Inscriber
Add a recipe. When `inscribe` is true the bottom and top inputs are not consumed.
mods.appliedenergistics2.Inscriber.addRecipe(ItemStack output, ItemStack input, boolean inscribe,
@Optional ItemStack topInput, @Optional ItemStack bottomInput );
Remove all recipes for this output stack.
mods.appliedenergistics2.Inscriber.removeRecipe(ItemStack output);
### Grindstone
Add a recipe.
mods.appliedenergistics2.Grinder.addRecipe( ItemStack output, ItemStack input, int turns,
@Optional ItemStack secondary1Output, @Optional float secondary1Chance,
@Optional ItemStack secondary2Output, @Optional float secondary2Chance);
Remove recipes for this input.
mods.appliedenergistics2.Grinder.removeRecipe(ItemStack input);
### Spatial
Whitelist a TileEntity class for Spatial IO.
mods.appliedenergistics2.Spatial.whitelistEntity( String fullEntityClassName );
### Attunement
Attune a ItemStack or ModID to a specific P2P-Tunnel type. ModID's are used as fallback when no ItemStack was found.
mods.appliedenergistics2.Attunement.attuneME( ItemStack itemStack );
mods.appliedenergistics2.Attunement.attuneME( String modID );
mods.appliedenergistics2.Attunement.attuneItem( ItemStack itemStack );
mods.appliedenergistics2.Attunement.attuneItem( String modID );
mods.appliedenergistics2.Attunement.attuneFluid( ItemStack itemStack );
mods.appliedenergistics2.Attunement.attuneFluid( String modID );
mods.appliedenergistics2.Attunement.attuneRedstone( ItemStack itemStack );
mods.appliedenergistics2.Attunement.attuneRedstone( String modID );
mods.appliedenergistics2.Attunement.attuneRF( ItemStack itemStack );
mods.appliedenergistics2.Attunement.attuneRF( String modID );
mods.appliedenergistics2.Attunement.attuneIC2( ItemStack itemStack );
mods.appliedenergistics2.Attunement.attuneIC2( String modID );
mods.appliedenergistics2.Attunement.attuneLight( ItemStack itemStack );
mods.appliedenergistics2.Attunement.attuneLight( String modID );
### Cannon
Add ammo types for the matter cannon.
mods.appliedenergistics2.Cannon.registerAmmo( ItemStack itemStack, double weight );
## Applied Energistics 2 Localization
### English Text
+302 -60
View File
@@ -18,32 +18,62 @@
buildscript {
repositories {
mavenLocal()
maven { url = 'https://files.minecraftforge.net/maven' }
maven { url = 'https://repo.spongepowered.org/maven' }
jcenter()
mavenCentral()
maven {
name = "forge"
url = "http://files.minecraftforge.net/maven"
}
}
dependencies {
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
classpath 'org.spongepowered:mixingradle:0.7-SNAPSHOT'
}
}
apply plugin: 'net.minecraftforge.gradle.forge'
plugins {
id "maven-publish"
id "com.diffplug.gradle.spotless" version "4.3.0"
id "com.matthewprenger.cursegradle" version "1.4.0"
id "idea"
}
apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'org.spongepowered.mixin'
apply plugin: "eclipse"
repositories {
mavenLocal()
jcenter()
mavenCentral()
maven { // modmaven, maven proxy
name 'modmaven'
url "https://modmaven.k-4u.nl/"
}
}
apply from: 'gradle/scripts/dependencies.gradle'
apply from: 'gradle/scripts/artifacts.gradle'
apply from: 'gradle/scripts/optional.gradle'
dependencies {
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
// compile against provided APIs
compileOnly "mezz.jei:jei-${minecraft_version}:${jei_version}:api"
compileOnly "mcjty.theoneprobe:TheOneProbe-${minecraft_release}:${minecraft_release}-${top_version}:api"
// Runtime, Mods
runtimeOnly fg.deobf("mezz.jei:jei-${minecraft_version}:${jei_version}")
runtimeOnly fg.deobf("mcjty.theoneprobe:TheOneProbe-${minecraft_release}:${minecraft_release}-${top_version}")
// unit test dependencies
testCompile "junit:junit:4.13"
// Annotation Processors
annotationProcessor 'org.spongepowered:mixin:0.8:processor'
}
group = artifact_group
archivesBaseName = artifact_basename
sourceCompatibility = targetCompatibility = JavaVersion.VERSION_1_8
compileJava {
sourceCompatibility = targetCompatibility = JavaVersion.VERSION_1_8
}
// ensure everything uses UTF-8 and not some random codepage chosen by gradle
compileJava.options.encoding = 'UTF-8'
@@ -51,65 +81,277 @@ tasks.withType(JavaCompile) {
options.encoding = 'UTF-8'
}
version = aeversion + "-" + aechannel + "-" + aebuild
group = aegroup
archivesBaseName = aebasename
///////////////////
// Version Number
version = version_major + "." + version_minor + "." + version_patch
// Add Coremod Manifest
jar {
manifest {
attributes 'FMLAT': 'appeng_at.cfg'
}
from sourceSets.api.output
dependsOn apiClasses
// specify which files are really included, can control which APIs should be in
include "appeng/**"
include "assets/**"
include "mcmod.info"
include "pack.mcmeta"
include "META-INF/appeng_at.cfg"
ext.pr = System.getenv('PR_NUMBER') ?: ""
if (ext.pr) {
version = version + "+pr." + ext.pr
}
minecraft {
version = minecraft_version + "-" + forge_version
replaceIn "AEConfig.java"
replaceIn "package-info.java"
replace "@version@", project.version
replace "@aeversion@", aeversion
replace "@aechannel@", aechannel
replace "@aebuild@", aebuild
// used when launching minecraft in dev env
runDir = "run"
mappings = mcp_mappings
ext.branch = System.getenv('BRANCH') ?: ""
if (ext.branch) {
version = version + "+branch." + ext.branch
}
ext.release = System.getenv('RELEASE') ?: ""
if (ext.release) {
version = ext.release
}
ext.isAlpha = project.version.contains("alpha")
ext.isBeta = project.version.contains("beta")
sourceSets {
api
main
main {
compileClasspath += sourceSets.api.output
runtimeClasspath += sourceSets.api.output
resources {
srcDir 'src/generated/resources'
}
}
test {
compileClasspath += sourceSets.api.output
runtimeClasspath += sourceSets.api.output
java {
exclude '**/*'
}
}
}
processResources
{
// this will ensure that this task is redone when the versions change.
inputs.property "version", project.version
inputs.property "mcversion", project.minecraft.version
configurations {
apiCompile.extendsFrom(compile)
}
// replace stuff in mcmod.info, nothing else
from(sourceSets.main.resources.srcDirs) {
include 'mcmod.info'
expand 'version': project.version, 'mcversion': project.minecraft.version
////////////////////
// Forge/Minecraft
minecraft {
mappings channel: "snapshot", version: project.mcp_mappings
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
runs {
client {
property 'forge.logging.console.level', 'debug'
workingDirectory project.file('run')
property "mixin.debug.export", "true"
mods {
appliedenergistics2 {
source sourceSets.main
source sourceSets.api
}
}
}
server {
property 'forge.logging.console.level', 'debug'
workingDirectory project.file('run')
mods {
appliedenergistics2 {
source sourceSets.main
source sourceSets.api
}
}
}
data {
property 'forge.logging.console.level', 'debug'
workingDirectory project.file('run')
args '--mod', 'appliedenergistics2', '--all', '--output', file('src/generated/resources/')
mods {
appliedenergistics2 {
source sourceSets.main
source sourceSets.api
}
}
}
}
}
///////////
// Mixins
mixin {
add sourceSets.main, "appliedenergistics2.mixins.refmap.json"
}
////////////////
// Jar Signing
def signProps = [:]
if (System.getenv("KEY_STORE_FILE")) {
signProps['keyStore'] = System.getenv("KEY_STORE_FILE")
signProps['storePass'] = System.getenv("KEY_STORE_PASS")
signProps['alias'] = System.getenv("KEY_STORE_ALIAS")
signProps['keyPass'] = System.getenv("KEY_STORE_KEY_PASS")
}
task signJar(type: net.minecraftforge.gradle.common.task.SignJar, dependsOn: 'reobfJar') {
onlyIf { !signProps.isEmpty() }
if (!signProps.isEmpty()) {
keyStore = signProps.keyStore
alias = signProps.alias
storePass = signProps.storePass
keyPass = signProps.keyPass
inputFile = jar.archivePath
outputFile = jar.archivePath
}
}
//////////////
// Aritfacts
processResources {
exclude '.cache'
}
jar {
finalizedBy 'reobfJar'
finalizedBy 'signJar'
from sourceSets.main.output.classesDirs
from sourceSets.api.output.classesDirs
from sourceSets.main.output.resourcesDir
from sourceSets.api.output.resourcesDir
manifest {
attributes([
"Specification-Title": "Applied Energistics 2",
"Specification-Vendor": "TeamAppliedEnergistics",
"Specification-Version": "${project.version}",
"Implementation-Title": "${project.name}",
"Implementation-Version": "${project.version}",
"Implementation-Vendor" :"TeamAppliedEnergistics",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"),
"MixinConfigs": "appliedenergistics2.mixins.json"
])
}
}
task javadocs(type: Javadoc) {
classpath = sourceSets.main.compileClasspath
source = sourceSets.api.java
include "appeng/api/**"
options.addStringOption('Xdoclint:none', '-quiet')
options.encoding = 'UTF-8'
options.charSet = 'UTF-8'
}
task javadocJar(type: Jar, dependsOn: javadocs) {
classifier = "javadoc"
from javadoc.destinationDir
}
task sourcesJar(type: Jar) {
classifier = "sources"
from sourceSets.main.allJava
from sourceSets.api.allJava
}
task apiJar(type: Jar) {
classifier = "api"
from sourceSets.api.output
include "appeng/api/**"
// TODO: when FG bug is fixed, remove allJava from the api jar.
// https://github.com/MinecraftForge/ForgeGradle/issues/369
// Gradle should be able to pull them from the -sources jar.
from sourceSets.api.allJava
}
artifacts {
archives javadocJar
archives sourcesJar
archives apiJar
}
//////////////////
// Maven publish
publishing {
publications {
maven(MavenPublication) {
groupId = project.group
artifactId = project.archivesBaseName
version = project.version
// ForgeGradle will generate wild dependency definitions, see https://github.com/MinecraftForge/ForgeGradle/issues/584
// Since we don't actually depend on anything, just remove the entire node.
pom.withXml {
asNode().remove(asNode().dependencies)
}
from components.java
artifact sourcesJar
artifact javadocJar
artifact apiJar
}
}
repositories {
maven {
credentials {
username System.getenv("GITHUB_ACTOR")
password System.getenv("GITHUB_TOKEN")
}
name = "GitHubPackages"
url = "https://maven.pkg.github.com/AppliedEnergistics/Applied-Energistics-2"
}
maven {
credentials {
username System.getenv("MODMAVEN_USER")
password System.getenv("MODMAVEN_PASSWORD")
}
name = "modmaven"
url = "https://modmaven.k-4u.nl/artifactory/local-releases/"
}
}
}
/////////////
// Spotless
spotless {
java {
target 'src/*/java/appeng/**/*.java'
indentWithSpaces()
eclipse().configFile 'codeformat/codeformat.xml'
importOrderFile 'codeformat/ae2.importorder'
}
format 'json', {
target 'src/*/resources/**/*.json'
targetExclude 'src/generated/resources/**'
prettier().config(['parser': 'json'])
}
}
////////////////
// Curse Forge
if (System.getenv("CURSEFORGE")) {
def cfReleaseType = "release"
if (ext.isAlpha) {
cfReleaseType = "alpha"
} else if (ext.isBeta) {
cfReleaseType = "beta"
}
// copy everything else, thats not the mcmod.info
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info'
curseforge {
apiKey = System.getenv("CURSEFORGE")
project {
id = project.curseforge_project
changelogType = "markdown"
changelog = System.getenv("CHANGELOG") ?: "Please visit our [releases](https://github.com/AppliedEnergistics/Applied-Energistics-2/releases) for a changelog"
releaseType = cfReleaseType
}
}
}
// move access transformer to META-INF
rename '(.+_at.cfg)', 'META-INF/$1'
}
////////////////
// IntelliJ Project Import
// The Mixin annotation process does not have an obfuscation source when running through the IntelliJ compiler,
// thus we have to prevent it from being activated as part of importing this Gradle project into IntelliJ.
if (System.getProperty("idea.sync.active") == "true") {
afterEvaluate {
tasks.withType(JavaCompile).all {
it.options.annotationProcessorPath = files()
}
}
}
Binary file not shown.
-92
View File
@@ -1,92 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE module PUBLIC "-//Puppy Crawl//DTD Check Configuration 1.3//EN" "http://www.puppycrawl.com/dtds/configuration_1_3.dtd">
<!--
This configuration file was written by the eclipse-cs plugin configuration editor
-->
<!--
Checkstyle-Configuration: AE2
Description: none
-->
<module name="Checker">
<property name="severity" value="warning"/>
<module name="TreeWalker">
<property name="tabWidth" value="4"/>
<module name="ConstantName"/>
<module name="LocalFinalVariableName"/>
<module name="LocalVariableName"/>
<module name="MemberName"/>
<module name="MethodName"/>
<module name="PackageName"/>
<module name="ParameterName"/>
<module name="StaticVariableName"/>
<module name="TypeName"/>
<module name="AvoidStarImport"/>
<module name="IllegalImport"/>
<module name="RedundantImport"/>
<module name="UnusedImports"/>
<module name="EmptyForIteratorPad"/>
<module name="MethodParamPad"/>
<module name="NoWhitespaceAfter">
<property name="tokens" value="BNOT,DEC,DOT,INC,LNOT,UNARY_MINUS,UNARY_PLUS"/>
</module>
<module name="NoWhitespaceBefore"/>
<module name="OperatorWrap"/>
<module name="ParenPad">
<property name="option" value="space"/>
</module>
<module name="TypecastParenPad">
<property name="option" value="space"/>
<property name="tokens" value="RPAREN,TYPECAST"/>
</module>
<module name="WhitespaceAfter"/>
<module name="WhitespaceAround"/>
<module name="ModifierOrder"/>
<module name="RedundantModifier"/>
<module name="AvoidNestedBlocks"/>
<module name="EmptyBlock">
<property name="severity" value="ignore"/>
<metadata name="net.sf.eclipsecs.core.lastEnabledSeverity" value="inherit"/>
</module>
<module name="LeftCurly">
<property name="option" value="nl"/>
</module>
<module name="NeedBraces"/>
<module name="RightCurly">
<property name="option" value="alone"/>
</module>
<module name="AvoidInlineConditionals">
<property name="severity" value="ignore"/>
<metadata name="net.sf.eclipsecs.core.lastEnabledSeverity" value="inherit"/>
</module>
<module name="EmptyStatement"/>
<module name="EqualsHashCode"/>
<module name="HiddenField"/>
<module name="IllegalInstantiation"/>
<module name="InnerAssignment"/>
<module name="MagicNumber"/>
<module name="MissingSwitchDefault"/>
<module name="RedundantThrows">
<property name="suppressLoadErrors" value="true"/>
</module>
<module name="SimplifyBooleanExpression"/>
<module name="SimplifyBooleanReturn"/>
<module name="FinalClass"/>
<module name="HideUtilityClassConstructor"/>
<module name="InterfaceIsType"/>
<module name="VisibilityModifier"/>
<module name="ArrayTypeStyle"/>
<module name="FinalParameters"/>
<module name="UpperEll"/>
</module>
<module name="Translation"/>
<module name="RegexpSingleline">
<property name="format" value="\s+$"/>
<property name="message" value="Line has trailing spaces."/>
</module>
<module name="Header">
<property name="severity" value="error"/>
<property name="headerFile" value="${config_loc}/copyright.txt"/>
<property name="fileExtensions" value="java"/>
</module>
</module>
+365
View File
@@ -0,0 +1,365 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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</profile>
</profiles>
+1 -1
View File
@@ -1,5 +1,5 @@
This file is part of Applied Energistics 2.
Copyright (c) 2013 - $today.year, AlgorithmX2, All rights reserved.
Copyright (c) 2013 - $YEAR, AlgorithmX2, All rights reserved.
Applied Energistics 2 is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
-314
View File
@@ -1,314 +0,0 @@
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<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_paren_in_method_invocation" value="do not insert"/>
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<setting id="org.eclipse.jdt.core.formatter.insert_new_line_at_end_of_file_if_missing" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.comment.clear_blank_lines_in_javadoc_comment" value="false"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_comma_in_array_initializer" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_binary_operator" value="insert"/>
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<setting id="org.eclipse.jdt.core.formatter.alignment_for_expressions_in_array_initializer" value="16"/>
<setting id="org.eclipse.jdt.core.formatter.format_line_comment_starting_on_first_column" value="true"/>
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<setting id="org.eclipse.jdt.core.formatter.parentheses_positions_in_annotation" value="common_lines"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_colon_in_case" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_ellipsis" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_semicolon_in_try_resources" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_colon_in_assert" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_closing_paren_in_if" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_comma_in_type_arguments" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_and_in_type_parameter" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_new_line_in_empty_type_declaration" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_opening_paren_in_parenthesized_expression" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.comment.format_line_comments" value="true"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_colon_in_labeled_statement" value="insert"/>
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<setting id="org.eclipse.jdt.core.formatter.insert_new_line_in_empty_method_body" value="insert"/>
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<setting id="org.eclipse.jdt.core.formatter.insert_space_after_opening_paren_in_enum_constant" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.alignment_for_superinterfaces_in_type_declaration" value="0"/>
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<setting id="org.eclipse.jdt.core.formatter.insert_space_before_comma_in_constructor_declaration_parameters" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.format_guardian_clause_on_one_line" value="false"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_paren_in_if" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_new_line_after_annotation_on_type" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_brace_in_block" value="insert"/>
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<setting id="org.eclipse.jdt.core.formatter.brace_position_for_block_in_case" value="next_line"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_closing_paren_in_constructor_declaration" value="insert"/>
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<setting id="org.eclipse.jdt.core.formatter.insert_space_after_opening_paren_in_method_invocation" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_paren_in_while" value="do not insert"/>
<setting id="org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode" value="enabled"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_closing_paren_in_switch" value="insert"/>
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<setting id="org.eclipse.jdt.core.formatter.insert_space_before_closing_paren_in_synchronized" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.align_fields_grouping_blank_lines" value="2147483647"/>
<setting id="org.eclipse.jdt.core.formatter.comment.new_lines_at_javadoc_boundaries" value="true"/>
<setting id="org.eclipse.jdt.core.formatter.brace_position_for_annotation_type_declaration" value="next_line"/>
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<setting id="org.eclipse.jdt.core.formatter.alignment_for_selector_in_method_invocation" value="80"/>
<setting id="org.eclipse.jdt.core.formatter.never_indent_block_comments_on_first_column" value="false"/>
<setting id="org.eclipse.jdt.core.compiler.source" value="1.8"/>
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<setting id="org.eclipse.jdt.core.formatter.tabulation.size" value="4"/>
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<setting id="org.eclipse.jdt.core.formatter.insert_space_after_opening_bracket_in_array_reference" value="do not insert"/>
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<setting id="org.eclipse.jdt.core.formatter.blank_lines_before_field" value="0"/>
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<setting id="org.eclipse.jdt.core.formatter.continuation_indentation_for_array_initializer" value="2"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_question_in_wildcard" value="do not insert"/>
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<setting id="org.eclipse.jdt.core.formatter.insert_space_before_parenthesized_expression_in_throw" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.wrap_before_assignment_operator" value="false"/>
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<setting id="org.eclipse.jdt.core.formatter.comment.format_html" value="true"/>
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<setting id="org.eclipse.jdt.core.formatter.insert_new_line_after_opening_brace_in_array_initializer" value="do not insert"/>
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<setting id="org.eclipse.jdt.core.formatter.indent_breaks_compare_to_cases" value="true"/>
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<setting id="org.eclipse.jdt.core.formatter.insert_space_after_opening_paren_in_cast" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.comment.format_block_comments" value="true"/>
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<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_brace_in_enum_declaration" value="insert"/>
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<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_angle_bracket_in_type_parameters" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_semicolon_in_for" value="do not insert"/>
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<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_bracket_in_array_allocation_expression" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.indent_statements_compare_to_body" value="true"/>
<setting id="org.eclipse.jdt.core.formatter.alignment_for_multiple_fields" value="16"/>
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<setting id="org.eclipse.jdt.core.formatter.brace_position_for_array_initializer" value="end_of_line"/>
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<setting id="org.eclipse.jdt.core.compiler.compliance" value="1.8"/>
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<setting id="org.eclipse.jdt.core.formatter.insert_space_between_empty_braces_in_array_initializer" value="do not insert"/>
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<setting id="org.eclipse.jdt.core.formatter.insert_space_before_comma_in_multiple_local_declarations" value="do not insert"/>
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<setting id="org.eclipse.jdt.core.formatter.wrap_outer_expressions_when_nested" value="true"/>
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<setting id="org.eclipse.jdt.core.formatter.brace_position_for_type_declaration" value="next_line"/>
<setting id="org.eclipse.jdt.core.formatter.blank_lines_before_package" value="1"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_paren_in_for" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_paren_in_synchronized" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_comma_in_for_increments" value="do not insert"/>
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<setting id="org.eclipse.jdt.core.formatter.insert_space_before_comma_in_explicitconstructorcall_arguments" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_closing_paren_in_annotation" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_opening_angle_bracket_in_type_parameters" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.indent_body_declarations_compare_to_enum_constant_header" value="true"/>
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<setting id="org.eclipse.jdt.core.formatter.join_lines_in_comments" value="false"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_closing_angle_bracket_in_type_parameters" value="do not insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_question_in_conditional" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.comment.indent_parameter_description" value="false"/>
<setting id="org.eclipse.jdt.core.formatter.insert_new_line_before_finally_in_try_statement" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.tabulation.char" value="tab"/>
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<setting id="org.eclipse.jdt.core.formatter.blank_lines_between_import_groups" value="1"/>
<setting id="org.eclipse.jdt.core.formatter.lineSplit" value="160"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_after_opening_paren_in_annotation" value="insert"/>
<setting id="org.eclipse.jdt.core.formatter.insert_space_before_opening_paren_in_switch" value="do not insert"/>
</profile>
</profiles>
+24 -22
View File
@@ -1,33 +1,35 @@
aeversion=rv5
aechannel=alpha
aebuild=0
aegroup=appeng
aebasename=appliedenergistics2
version_major=0
version_minor=0
version_patch=0
artifact_group=appeng
artifact_basename=appliedenergistics2
#########################################################
# Versions #
# Minecraft Versions #
#########################################################
minecraft_version=1.12.2
mcp_mappings=snapshot_20171003
forge_version=14.23.1.2554
#########################################################
# Installable #
#########################################################
hwyla_version=1.8.20-B35_1.12
minecraft_release=1.16
minecraft_version=1.16.1
mcp_mappings=20200723-1.16.1
forge_version=32.0.108
#########################################################
# Provided APIs #
#########################################################
jei_version=4.8.0.105
tesla_version=1.0.61
ic2_version=2.8.19-ex112
top_version=1.12-1.4.18-10
cofhcore_version=1.12-4.+
crafttweaker_version=4.0.10.310
jei_version=7.0.0.6
top_version=3.0.1-beta-4
hwyla_version=1.10.8-B72_1.15.2
ctm_version=MC1.15.2-1.1.0.9
#########################################################
# Deployment #
#########################################################
website_version=1.12.2
curse_versions=1.12.2
website_version=1.16.1
curse_versions=1.16.1
curseforge_project=223794
#########################################################
# Gradle #
#########################################################
# Various tasks like runData will fail when run as daemon
org.gradle.daemon=false
-59
View File
@@ -1,59 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
// Suppresses warnings/errors when building javadocs
allprojects {
tasks.withType(Javadoc) {
options.addStringOption('Xdoclint:none', '-quiet')
}
}
javadoc {
options.encoding = 'UTF-8'
options.charSet = 'UTF-8'
}
task javadocs(type: Javadoc) {
source = sourceSets.api.java
include "appeng/api/**"
// Due to ForgeGradle having to be a special snowflake,
// we have to add some custom configurations to the normal compile configuration and hope it does not break.
classpath = configurations.compile + configurations.forgeGradleMc + configurations.forgeGradleMcDeps
}
task javadocJar(type: Jar, dependsOn: javadocs) {
from javadoc.destinationDir
classifier = 'javadoc'
}
task apiJar(type: Jar) {
from sourceSets.api.java
include "appeng/api/**"
from sourceSets.api.output
include "appeng/api/**"
classifier = 'api'
}
artifacts {
archives apiJar
archives javadocJar
archives sourceJar
}
-97
View File
@@ -1,97 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
repositories {
mavenLocal()
maven {
name "Mobius"
url "http://mobiusstrip.eu/maven"
}
maven {
name = "JEI repo"
url "http://dvs1.progwml6.com/files/maven"
}
maven {
name = "Tesla repo"
url "http://maven.mcmoddev.com"
}
maven {
name = "IC2 repo"
url = "http://maven.ic2.player.to"
}
maven {
name = "CoFH Maven"
url = "http://maven.covers1624.net"
}
maven { // TheOneProbe
name 'tterrag maven'
url "http://maven.tterrag.com/"
}
maven { // McJtyLib
name 'mcjty'
url "http://maven.k-4u.nl/"
}
maven { // Hwyla
name 'tehnut'
url "http://tehnut.info/maven"
}
maven { // CraftTweaker
name 'jared maven'
url "http://maven.blamejared.com/"
}
maven { // modmaven, maven proxy
name 'modmaven'
url "https://modmaven.k-4u.nl/"
}
}
configurations {
mods
}
dependencies {
// installable runtime dependencies
mods "mcp.mobius.waila:Hwyla:${hwyla_version}"
mods "net.industrial-craft:industrialcraft-2:${ic2_version}:dev"
mods "mcjty.theoneprobe:TheOneProbe-${minecraft_version}:${top_version}"
// compile against provided APIs
compileOnly "mezz.jei:jei_${minecraft_version}:${jei_version}:api"
compileOnly "mcp.mobius.waila:Hwyla:${hwyla_version}"
compileOnly "net.darkhax.tesla:Tesla-1.12:${tesla_version}"
compileOnly "net.industrial-craft:industrialcraft-2:${ic2_version}:api"
compileOnly "mcjty.theoneprobe:TheOneProbe-1.12:${top_version}:api"
compileOnly "cofh:CoFHCore:${cofhcore_version}:deobf"
compileOnly "CraftTweaker2:CraftTweaker2-API:${crafttweaker_version}"
// at runtime, use the full JEI jar
runtime "mezz.jei:jei_${minecraft_version}:${jei_version}"
// unit test dependencies
testCompile "junit:junit:4.12"
}
-55
View File
@@ -1,55 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
task wrapper(type: Wrapper) {
gradleVersion = "2.14"
}
// HWYLA
task installHwyla(type: Copy, dependsOn: "deinstallHwyla") {
from { configurations.mods }
include "**/*Hwyla*.jar"
into file(minecraft.runDir + "/mods")
}
task deinstallHwyla(type: Delete) {
delete fileTree(dir: minecraft.runDir + "/mods", include: "*Hwyla*.jar")
}
// IC2
task installIC2(type: Copy, dependsOn: "deinstallIC2") {
from { configurations.mods }
include "**/*industrialcraft-2*.jar"
into file(minecraft.runDir + "/mods")
}
task deinstallIC2(type: Delete) {
delete fileTree(dir: minecraft.runDir + "/mods", include: "*industrialcraft-2*.jar")
}
// TOP
task installTop(type: Copy, dependsOn: ["deinstallTop"]) {
from { configurations.mods }
include "**/*TheOneProbe*.jar"
into file(minecraft.runDir + "/mods")
}
task deinstallTop(type: Delete) {
delete fileTree(dir: minecraft.runDir + "/mods", include: "*TheOneProbe*.jar")
}
Binary file not shown.
+1 -2
View File
@@ -1,6 +1,5 @@
#Tue Jul 04 22:38:49 CEST 2017
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.6.3-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-2.14-bin.zip
Vendored
+17 -9
View File
@@ -1,4 +1,4 @@
#!/usr/bin/env bash
#!/usr/bin/env sh
##############################################################################
##
@@ -33,11 +33,11 @@ DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
warn () {
echo "$*"
}
die ( ) {
die () {
echo
echo "$*"
echo
@@ -154,11 +154,19 @@ if $cygwin ; then
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
APP_ARGS=$(save "$@")
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"
Vendored
-6
View File
@@ -49,7 +49,6 @@ goto fail
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
@@ -60,11 +59,6 @@ set _SKIP=2
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
+41
View File
@@ -0,0 +1,41 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.api;
import java.lang.annotation.Documented;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
/**
* Use this annotation on a class in your Mod to have it instantiated during the
* initialization phase of Applied Energistics.
*
* The class also needs to implement {@link IAEAddon}.
*
* AE expects your class to have a single constructor without any parameters.
*
* This is the only way to get access to the public {@link IAppEngApi} instance.
*/
@Target(ElementType.TYPE)
@Retention(RetentionPolicy.CLASS)
@Documented
public @interface AEAddon {
}
-78
View File
@@ -1,78 +0,0 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2013 AlgorithmX2
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api;
import java.lang.reflect.Field;
import appeng.api.exceptions.CoreInaccessibleException;
/**
* Entry point for api.
*
* Available IMCs:
*/
public enum AEApi
{
;
private static final String CORE_API_FQN = "appeng.core.Api";
private static final String CORE_API_FIELD = "INSTANCE";
private static final IAppEngApi HELD_API;
static
{
try
{
final Class<?> apiClass = Class.forName( CORE_API_FQN );
final Field apiField = apiClass.getField( CORE_API_FIELD );
HELD_API = (IAppEngApi) apiField.get( apiClass );
}
catch( final ClassNotFoundException e )
{
throw new CoreInaccessibleException( "AE2 API tried to access the " + CORE_API_FQN + " class, without it being declared." );
}
catch( final NoSuchFieldException e )
{
throw new CoreInaccessibleException( "AE2 API tried to access the " + CORE_API_FIELD + " field in " + CORE_API_FQN + " without it being declared." );
}
catch( final IllegalAccessException e )
{
throw new CoreInaccessibleException( "AE2 API tried to access the " + CORE_API_FIELD + " field in " + CORE_API_FQN + " without enough access permissions." );
}
}
/**
* API Entry Point.
*
* @return the {@link IAppEngApi}
*/
public static IAppEngApi instance()
{
return HELD_API;
}
}
-34
View File
@@ -1,34 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.api;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
/**
* Marks interfaces that can be used as injectable constructor arguments for an {@link AEPlugin}.
*/
@Target( ElementType.TYPE )
@Retention( RetentionPolicy.RUNTIME )
public @interface AEInjectable
{}
-39
View File
@@ -1,39 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.api;
import java.lang.annotation.Documented;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
/**
* Use this annotation on a class in your Mod to have it instantiated during the initialization phase of Applied
* Energistics.
* AE expects your class to have a single constructor and can supply certain arguments to your constructor using
* dependency injection.
*/
@Target( ElementType.TYPE )
@Retention( RetentionPolicy.RUNTIME )
@Documented
public @interface AEPlugin
{}
+50
View File
@@ -0,0 +1,50 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2020 TeamAppliedEnergistics
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
/**
* Every AE2 addon requiring access to {@link IAppEngApi}, needs to provide at
* least one class implementing this interface.
*
* Further it requires the class to be annotated with {@link AEAddon}.
*
*/
public interface IAEAddon {
/**
* This gets called once the API is successfully constructed and ready to be
* used.
*
* For now this happens during {@link FMLCommonSetupEvent}.
*
* Each addon is responsible to maintain a reference to {@link IAppEngApi} for
* future use. Otherwise there is no alternative to access it later.
*
* @param api The API instance when ready.
*/
void onAPIAvailable(IAppEngApi api);
}
+33 -24
View File
@@ -23,7 +23,8 @@
package appeng.api;
import appeng.api.client.IClientHelper;
import appeng.api.crafting.ICraftingHelper;
import appeng.api.definitions.IDefinitions;
import appeng.api.features.IRegistryContainer;
import appeng.api.networking.IGridHelper;
@@ -31,33 +32,41 @@ import appeng.api.networking.IGridNode;
import appeng.api.parts.IPartHelper;
import appeng.api.storage.IStorageHelper;
public interface IAppEngApi {
@AEInjectable
public interface IAppEngApi
{
/**
* @return Registry Container for the numerous registries in AE2.
*/
IRegistryContainer registries();
/**
* @return An accessible list of all AE definitions
*/
IDefinitions definitions();
/**
* @return A helper for working with storage data types.
*/
IStorageHelper storage();
/**
* @return Registry Container for the numerous registries in AE2.
*/
IRegistryContainer registries();
/**
* @return A helper to create {@link IGridNode} and other grid related objects.
*/
IGridHelper grid();
/**
* @return A helper for working with storage data types.
*/
IStorageHelper storage();
/**
* @return A helper for working with grids, and buses.
*/
IPartHelper partHelper();
/**
* @return A helper for working with crafting related tasks.
*/
ICraftingHelper crafting();
/**
* @return An accessible list of all AE definitions
*/
IDefinitions definitions();
/**
* @return A helper to create {@link IGridNode} and other grid related objects.
*/
IGridHelper grid();
/**
* @return A helper for working with grids, and buses.
*/
IPartHelper partHelper();
/**
* @return Utility methods primarily useful for client side stuff
*/
IClientHelper client();
}
@@ -0,0 +1,88 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2020 TeamAppliedEnergistics
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.client;
import java.util.Map;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.client.renderer.model.ModelBakery;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
/**
* A registry for 3D models used to render storage cells in the world, when they
* are inserted into a drive or similar machines.
*/
public interface ICellModelRegistry {
/**
* Register a new model for a storage cell item.
*
* <p>
* You are responsible for ensuring that the given model is actually loaded by
* the game. See
* {@see net.minecraftforge.client.model.ModelLoader#addSpecialModel}.
*
* This method only maps an {@link Item} to a {@link ResourceLocation} which can
* be looked up from the {@link ModelBakery}. No validation about missing models
* will be done.
*
* Will throw an exception in case a model is already registered for an item.
*
* For examples look at our cell part models within the drive model directory.
*
* @param item The cell item
* @param model The {@link ResourceLocation} representing the model.
* @return
*/
void registerModel(@Nonnull Item item, @Nonnull ResourceLocation model);
/**
* The {@link ResourceLocation} of the model used to render the given storage
* cell {@link Item} when inserted into a drive or similar.
*
* @param item
* @return null, if no model is registered.
*/
@Nullable
ResourceLocation model(@Nonnull Item item);
/**
* An unmodifiable map of all registered mappings.
*
* @return
*/
@Nonnull
Map<Item, ResourceLocation> models();
/**
* Returns the default model, which can be used when no explicit model is
* registered.
*/
@Nonnull
ResourceLocation getDefaultModel();
}
@@ -0,0 +1,49 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2020 AlgorithmX2
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.client;
import java.util.List;
import net.minecraft.util.text.ITextComponent;
import appeng.api.storage.cells.ICellInventoryHandler;
import appeng.api.storage.data.IAEStack;
public interface IClientHelper {
/**
* Add cell information to the provided list. Used for tooltip content.
*
* @param handler Cell handler.
* @param lines List of lines to add to.
*/
<T extends IAEStack<T>> void addCellInformation(ICellInventoryHandler<T> handler, List<ITextComponent> lines);
/**
* A helper to work with clientside related tasks for cells.
*
* @return
*/
ICellModelRegistry cells();
}
@@ -23,51 +23,42 @@
package appeng.api.config;
public enum AccessRestriction {
NO_ACCESS(0), READ(1), WRITE(2), READ_WRITE(3);
public enum AccessRestriction
{
NO_ACCESS( 0 ), READ( 1 ), WRITE( 2 ), READ_WRITE( 3 );
private final int permissionBit;
private final int permissionBit;
AccessRestriction(final int v) {
this.permissionBit = v;
}
AccessRestriction( final int v )
{
this.permissionBit = v;
}
public boolean hasPermission(final AccessRestriction ar) {
return (this.permissionBit & ar.permissionBit) == ar.permissionBit;
}
public boolean hasPermission( final AccessRestriction ar )
{
return ( this.permissionBit & ar.permissionBit ) == ar.permissionBit;
}
public AccessRestriction restrictPermissions(final AccessRestriction ar) {
return this.getPermByBit(this.permissionBit & ar.permissionBit);
}
public AccessRestriction restrictPermissions( final AccessRestriction ar )
{
return this.getPermByBit( this.permissionBit & ar.permissionBit );
}
private AccessRestriction getPermByBit(final int bit) {
switch (bit) {
default:
case 0:
return NO_ACCESS;
case 1:
return READ;
case 2:
return WRITE;
case 3:
return READ_WRITE;
}
}
private AccessRestriction getPermByBit( final int bit )
{
switch( bit )
{
default:
case 0:
return NO_ACCESS;
case 1:
return READ;
case 2:
return WRITE;
case 3:
return READ_WRITE;
}
}
public AccessRestriction addPermissions(final AccessRestriction ar) {
return this.getPermByBit(this.permissionBit | ar.permissionBit);
}
public AccessRestriction addPermissions( final AccessRestriction ar )
{
return this.getPermByBit( this.permissionBit | ar.permissionBit );
}
public AccessRestriction removePermissions( final AccessRestriction ar )
{
return this.getPermByBit( this.permissionBit & ( ~ar.permissionBit ) );
}
public AccessRestriction removePermissions(final AccessRestriction ar) {
return this.getPermByBit(this.permissionBit & (~ar.permissionBit));
}
}
@@ -23,8 +23,6 @@
package appeng.api.config;
public enum ActionItems
{
WRENCH, CLOSE, STASH, ENCODE, SUBSTITUTION
public enum ActionItems {
WRENCH, CLOSE, STASH, ENCODE, ENABLE_SUBSTITUTION, DISABLE_SUBSTITUTION
}
+20 -10
View File
@@ -23,16 +23,26 @@
package appeng.api.config;
import net.minecraftforge.fluids.capability.IFluidHandler.FluidAction;
public enum Actionable
{
/**
* Perform the intended action.
*/
MODULATE,
public enum Actionable {
/**
* Perform the intended action.
*/
MODULATE(FluidAction.EXECUTE),
/**
* Pretend to perform the action.
*/
SIMULATE
/**
* Pretend to perform the action.
*/
SIMULATE(FluidAction.SIMULATE);
private final FluidAction fluidAction;
Actionable(FluidAction fluidAction) {
this.fluidAction = fluidAction;
}
public FluidAction getFluidAction() {
return fluidAction;
}
}
@@ -23,16 +23,14 @@
package appeng.api.config;
public enum CondenserOutput {
public enum CondenserOutput
{
TRASH, // 0
TRASH, // 0
MATTER_BALLS, // 256
MATTER_BALLS, // 256
SINGULARITY; // 250,000
SINGULARITY; // 250,000
public int requiredPower = 0;
public int requiredPower = 0;
}
+2 -4
View File
@@ -23,8 +23,6 @@
package appeng.api.config;
public enum CopyMode
{
CLEAR_ON_REMOVE, KEEP_ON_REMOVE
public enum CopyMode {
CLEAR_ON_REMOVE, KEEP_ON_REMOVE
}
@@ -23,8 +23,6 @@
package appeng.api.config;
public enum FullnessMode
{
EMPTY, HALF, FULL
public enum FullnessMode {
EMPTY, HALF, FULL
}
+12 -20
View File
@@ -23,28 +23,20 @@
package appeng.api.config;
public enum FuzzyMode {
// Note that percentage damaged, is the inverse of percentage durability.
IGNORE_ALL(-1), PERCENT_99(0), PERCENT_75(25), PERCENT_50(50), PERCENT_25(75);
public enum FuzzyMode
{
// Note that percentage damaged, is the inverse of percentage durability.
IGNORE_ALL( -1 ),
PERCENT_99( 0 ),
PERCENT_75( 25 ),
PERCENT_50( 50 ),
PERCENT_25( 75 );
public final float breakPoint;
public final float percentage;
public final float breakPoint;
public final float percentage;
FuzzyMode(final float p) {
this.percentage = p;
this.breakPoint = p / 100.0f;
}
FuzzyMode( final float p )
{
this.percentage = p;
this.breakPoint = p / 100.0f;
}
public int calculateBreakPoint( final int maxDamage )
{
return (int) ( ( this.percentage * maxDamage ) / 100.0f );
}
public int calculateBreakPoint(final int maxDamage) {
return (int) ((this.percentage * maxDamage) / 100.0f);
}
}
@@ -23,8 +23,6 @@
package appeng.api.config;
public enum IncludeExclude
{
WHITELIST, BLACKLIST
public enum IncludeExclude {
WHITELIST, BLACKLIST
}
@@ -1,30 +0,0 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2015 AlgorithmX2
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.config;
public enum ItemSubstitution
{
ENABLED, DISABLED;
}
@@ -23,12 +23,10 @@
package appeng.api.config;
public enum LevelEmitterMode {
public enum LevelEmitterMode
{
STORED_AMOUNT,
STORED_AMOUNT,
STORABLE_AMOUNT
STORABLE_AMOUNT
}
@@ -23,12 +23,10 @@
package appeng.api.config;
public enum LevelType {
public enum LevelType
{
ITEM_LEVEL,
ITEM_LEVEL,
ENERGY_LEVEL
ENERGY_LEVEL
}
@@ -23,8 +23,6 @@
package appeng.api.config;
public enum ModSettings
{
public enum ModSettings {
}
@@ -23,14 +23,12 @@
package appeng.api.config;
public enum NetworkEmitterMode {
public enum NetworkEmitterMode
{
POWER_LEVEL,
POWER_LEVEL,
BOOTING,
BOOTING,
CHANNEL_ERROR
CHANNEL_ERROR
}
@@ -23,8 +23,6 @@
package appeng.api.config;
public enum OperationMode
{
FILL, EMPTY
public enum OperationMode {
FILL, EMPTY
}
@@ -23,8 +23,6 @@
package appeng.api.config;
public enum OutputMode
{
EXPORT_ONLY, EXPORT_OR_CRAFT, CRAFT_ONLY
public enum OutputMode {
EXPORT_ONLY, EXPORT_OR_CRAFT, CRAFT_ONLY
}
@@ -23,23 +23,19 @@
package appeng.api.config;
public enum PowerMultiplier {
ONE, CONFIG;
public enum PowerMultiplier
{
ONE, CONFIG;
/**
* please do not edit this value, it is set when AE loads its config files.
*/
public double multiplier = 1.0;
/**
* please do not edit this value, it is set when AE loads its config files.
*/
public double multiplier = 1.0;
public double multiply(final double in) {
return in * this.multiplier;
}
public double multiply( final double in )
{
return in * this.multiplier;
}
public double divide( final double in )
{
return in / this.multiplier;
}
public double divide(final double in) {
return in / this.multiplier;
}
}
+37 -33
View File
@@ -23,42 +23,46 @@
package appeng.api.config;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
public enum PowerUnits
{
AE( "gui.appliedenergistics2.units.appliedenergstics" ), // Native Units - AE Energy
EU( "gui.appliedenergistics2.units.ic2" ), // IndustrialCraft 2 - Energy Units
RF( "gui.appliedenergistics2.units.rf" ); // RF - Redstone Flux
public enum PowerUnits {
AE("gui.appliedenergistics2.units.appliedenergstics"), // Native Units - AE Energy
EU("gui.appliedenergistics2.units.ic2"), // IndustrialCraft 2 - Energy Units
RF("gui.appliedenergistics2.units.rf"); // RF - Redstone Flux
/**
* unlocalized name for the power unit.
*/
public final String unlocalizedName;
/**
* please do not edit this value, it is set when AE loads its config files.
*/
public double conversionRatio = 1.0;
/**
* unlocalized name for the power unit.
*/
public final String unlocalizedName;
/**
* please do not edit this value, it is set when AE loads its config files.
*/
public double conversionRatio = 1.0;
PowerUnits( final String un )
{
this.unlocalizedName = un;
}
PowerUnits(final String un) {
this.unlocalizedName = un;
}
/**
* do power conversion using AE's conversion rates.
*
* Example: PowerUnits.EU.convertTo( PowerUnits.AE, 32 );
*
* will normally returns 64, as it will convert the EU, to AE with AE's power settings.
*
* @param target target power unit
* @param value value
*
* @return value converted to target units, from this units.
*/
public double convertTo( final PowerUnits target, final double value )
{
return ( value * this.conversionRatio ) / target.conversionRatio;
}
/**
* do power conversion using AE's conversion rates.
*
* Example: PowerUnits.EU.convertTo( PowerUnits.AE, 32 );
*
* will normally returns 64, as it will convert the EU, to AE with AE's power
* settings.
*
* @param target target power unit
* @param value value
*
* @return value converted to target units, from this units.
*/
public double convertTo(final PowerUnits target, final double value) {
return (value * this.conversionRatio) / target.conversionRatio;
}
public ITextComponent textComponent() {
return new TranslationTextComponent(unlocalizedName);
}
}
@@ -23,8 +23,6 @@
package appeng.api.config;
public enum RedstoneMode
{
IGNORE, LOW_SIGNAL, HIGH_SIGNAL, SIGNAL_PULSE
public enum RedstoneMode {
IGNORE, LOW_SIGNAL, HIGH_SIGNAL, SIGNAL_PULSE
}
@@ -23,8 +23,6 @@
package appeng.api.config;
public enum RelativeDirection
{
LEFT, RIGHT, UP, DOW
public enum RelativeDirection {
LEFT, RIGHT, UP, DOW
}
@@ -23,8 +23,6 @@
package appeng.api.config;
public enum SchedulingMode
{
DEFAULT, ROUNDROBIN, RANDOM
public enum SchedulingMode {
DEFAULT, ROUNDROBIN, RANDOM
}
@@ -23,8 +23,18 @@
package appeng.api.config;
public enum SearchBoxMode {
AUTOSEARCH(false), AUTOSEARCH_KEEP(false), MANUAL_SEARCH(false), MANUAL_SEARCH_KEEP(false), JEI_AUTOSEARCH(true),
JEI_AUTOSEARCH_KEEP(true), JEI_MANUAL_SEARCH(true), JEI_MANUAL_SEARCH_KEEP(true);
private final boolean requiresJei;
SearchBoxMode(boolean requiresJei) {
this.requiresJei = requiresJei;
}
public boolean isRequiresJei() {
return requiresJei;
}
public enum SearchBoxMode
{
AUTOSEARCH, AUTOSEARCH_KEEP, MANUAL_SEARCH, MANUAL_SEARCH_KEEP, JEI_AUTOSEARCH, JEI_AUTOSEARCH_KEEP, JEI_MANUAL_SEARCH, JEI_MANUAL_SEARCH_KEEP
}
@@ -23,49 +23,50 @@
package appeng.api.config;
import java.util.Locale;
/**
* Represent the security systems basic permissions, these are not for anti-griefing, they are part of the mod as a
* gameplay feature.
* Represent the security systems basic permissions, these are not for
* anti-griefing, they are part of the mod as a gameplay feature.
*/
public enum SecurityPermissions
{
/**
* required to insert items into the network via terminal ( also used for machines based on the owner of the
* network, which is determined by its Security Block. )
*/
INJECT,
public enum SecurityPermissions {
/**
* required to insert items into the network via terminal ( also used for
* machines based on the owner of the network, which is determined by its
* Security Block. )
*/
INJECT,
/**
* required to extract items from the network via terminal ( also used for machines based on the owner of the
* network, which is determined by its Security Block. )
*/
EXTRACT,
/**
* required to extract items from the network via terminal ( also used for
* machines based on the owner of the network, which is determined by its
* Security Block. )
*/
EXTRACT,
/**
* required to request crafting from the network via terminal.
*/
CRAFT,
/**
* required to request crafting from the network via terminal.
*/
CRAFT,
/**
* required to modify automation, and make modifications to the networks physical layout.
*/
BUILD,
/**
* required to modify automation, and make modifications to the networks
* physical layout.
*/
BUILD,
/**
* required to modify the security blocks settings.
*/
SECURITY;
/**
* required to modify the security blocks settings.
*/
SECURITY;
private final String unlocalizedName = "gui.appliedenergistics2.security." + this.name().toLowerCase();
private final String translationKey = "gui.appliedenergistics2.security." + this.name().toLowerCase(Locale.ROOT);
public String getUnlocalizedName()
{
return this.unlocalizedName + ".name";
}
public String getTranslatedName() {
return this.translationKey + ".name";
}
public String getUnlocalizedTip()
{
return this.unlocalizedName + ".tip";
}
public String getTranslatedTip() {
return this.translationKey + ".tip";
}
}
+36 -44
View File
@@ -23,81 +23,73 @@
package appeng.api.config;
import java.util.EnumSet;
import javax.annotation.Nonnull;
public enum Settings {
LEVEL_EMITTER_MODE(EnumSet.allOf(LevelEmitterMode.class)),
public enum Settings
{
LEVEL_EMITTER_MODE( EnumSet.allOf( LevelEmitterMode.class ) ),
REDSTONE_EMITTER(EnumSet.of(RedstoneMode.HIGH_SIGNAL, RedstoneMode.LOW_SIGNAL)),
REDSTONE_EMITTER( EnumSet.of( RedstoneMode.HIGH_SIGNAL, RedstoneMode.LOW_SIGNAL ) ),
REDSTONE_CONTROLLED(EnumSet.allOf(RedstoneMode.class)),
REDSTONE_CONTROLLED( EnumSet.allOf( RedstoneMode.class ) ),
CONDENSER_OUTPUT(EnumSet.allOf(CondenserOutput.class)),
CONDENSER_OUTPUT( EnumSet.allOf( CondenserOutput.class ) ),
POWER_UNITS(EnumSet.allOf(PowerUnits.class)),
POWER_UNITS( EnumSet.allOf( PowerUnits.class ) ),
ACCESS(EnumSet.of(AccessRestriction.READ_WRITE, AccessRestriction.READ, AccessRestriction.WRITE)),
ACCESS( EnumSet.of( AccessRestriction.READ_WRITE, AccessRestriction.READ, AccessRestriction.WRITE ) ),
SORT_DIRECTION(EnumSet.allOf(SortDir.class)),
SORT_DIRECTION( EnumSet.allOf( SortDir.class ) ),
SORT_BY(EnumSet.allOf(SortOrder.class)),
SORT_BY( EnumSet.allOf( SortOrder.class ) ),
SEARCH_TOOLTIPS(EnumSet.of(YesNo.YES, YesNo.NO)),
SEARCH_TOOLTIPS( EnumSet.of( YesNo.YES, YesNo.NO ) ),
VIEW_MODE(EnumSet.allOf(ViewItems.class)),
VIEW_MODE( EnumSet.allOf( ViewItems.class ) ),
SEARCH_MODE(EnumSet.allOf(SearchBoxMode.class)),
SEARCH_MODE( EnumSet.allOf( SearchBoxMode.class ) ),
IO_DIRECTION(EnumSet.of(RelativeDirection.LEFT, RelativeDirection.RIGHT)),
ACTIONS( EnumSet.allOf( ActionItems.class ) ),
BLOCK(EnumSet.of(YesNo.YES, YesNo.NO)),
IO_DIRECTION( EnumSet.of( RelativeDirection.LEFT, RelativeDirection.RIGHT ) ),
OPERATION_MODE(EnumSet.allOf(OperationMode.class)),
BLOCK( EnumSet.of( YesNo.YES, YesNo.NO ) ),
FULLNESS_MODE(EnumSet.allOf(FullnessMode.class)),
OPERATION_MODE( EnumSet.allOf( OperationMode.class ) ),
CRAFT_ONLY(EnumSet.of(YesNo.YES, YesNo.NO)),
FULLNESS_MODE( EnumSet.allOf( FullnessMode.class ) ),
FUZZY_MODE(EnumSet.allOf(FuzzyMode.class)),
CRAFT_ONLY( EnumSet.of( YesNo.YES, YesNo.NO ) ),
LEVEL_TYPE(EnumSet.allOf(LevelType.class)),
FUZZY_MODE( EnumSet.allOf( FuzzyMode.class ) ),
TERMINAL_STYLE(EnumSet.of(TerminalStyle.TALL, TerminalStyle.SMALL)),
LEVEL_TYPE( EnumSet.allOf( LevelType.class ) ),
COPY_MODE(EnumSet.allOf(CopyMode.class)),
TERMINAL_STYLE( EnumSet.of( TerminalStyle.TALL, TerminalStyle.SMALL ) ),
INTERFACE_TERMINAL(EnumSet.of(YesNo.YES, YesNo.NO)),
COPY_MODE( EnumSet.allOf( CopyMode.class ) ),
CRAFT_VIA_REDSTONE(EnumSet.of(YesNo.YES, YesNo.NO)),
INTERFACE_TERMINAL( EnumSet.of( YesNo.YES, YesNo.NO ) ),
STORAGE_FILTER(EnumSet.allOf(StorageFilter.class)),
CRAFT_VIA_REDSTONE( EnumSet.of( YesNo.YES, YesNo.NO ) ),
PLACE_BLOCK(EnumSet.of(YesNo.YES, YesNo.NO)),
STORAGE_FILTER( EnumSet.allOf( StorageFilter.class ) ),
SCHEDULING_MODE(EnumSet.allOf(SchedulingMode.class));
PLACE_BLOCK( EnumSet.of( YesNo.YES, YesNo.NO ) ),
private final EnumSet<? extends Enum<?>> values;
SCHEDULING_MODE( EnumSet.allOf( SchedulingMode.class ) );
Settings(@Nonnull final EnumSet<? extends Enum<?>> possibleOptions) {
if (possibleOptions.isEmpty()) {
throw new IllegalArgumentException("Tried to instantiate an empty setting.");
}
private final EnumSet<? extends Enum<?>> values;
this.values = possibleOptions;
}
Settings( @Nonnull final EnumSet<? extends Enum<?>> possibleOptions )
{
if( possibleOptions.isEmpty() )
{
throw new IllegalArgumentException( "Tried to instantiate an empty setting." );
}
this.values = possibleOptions;
}
public EnumSet<? extends Enum<?>> getPossibleValues()
{
return this.values;
}
public EnumSet<? extends Enum<?>> getPossibleValues() {
return this.values;
}
}
+2 -4
View File
@@ -23,8 +23,6 @@
package appeng.api.config;
public enum SortDir
{
ASCENDING, DESCENDING
public enum SortDir {
ASCENDING, DESCENDING
}
@@ -23,8 +23,6 @@
package appeng.api.config;
public enum SortOrder
{
NAME, AMOUNT, MOD, INVTWEAKS
public enum SortOrder {
NAME, AMOUNT, MOD
}
@@ -23,12 +23,10 @@
package appeng.api.config;
public enum StorageFilter {
public enum StorageFilter
{
NONE,
NONE,
EXTRACTABLE_ONLY
EXTRACTABLE_ONLY
}
@@ -23,14 +23,12 @@
package appeng.api.config;
public enum TerminalStyle {
public enum TerminalStyle
{
TALL,
TALL,
FULL,
FULL,
SMALL
SMALL
}
+10 -12
View File
@@ -23,16 +23,14 @@
package appeng.api.config;
public enum TunnelType
{
ME, // Network Tunnel
IC2_POWER, // EU Tunnel
FE_POWER, // Forge Energy tunnel
REDSTONE, // Redstone Tunnel
FLUID, // Fluid Tunnel
ITEM, // Item Tunnel
LIGHT, // Light Tunnel
BUNDLED_REDSTONE, // Bundled Redstone Tunnel
COMPUTER_MESSAGE // Computer Message Tunnel
public enum TunnelType {
ME, // Network Tunnel
IC2_POWER, // EU Tunnel
FE_POWER, // Forge Energy tunnel
REDSTONE, // Redstone Tunnel
FLUID, // Fluid Tunnel
ITEM, // Item Tunnel
LIGHT, // Light Tunnel
BUNDLED_REDSTONE, // Bundled Redstone Tunnel
COMPUTER_MESSAGE // Computer Message Tunnel
}
+135 -54
View File
@@ -23,70 +23,151 @@
package appeng.api.config;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.HashMap;
import java.util.Map;
import javax.annotation.Nullable;
import net.minecraft.item.ItemStack;
import com.google.common.base.Preconditions;
import appeng.api.definitions.IItemDefinition;
import net.minecraft.block.Block;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.util.IItemProvider;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
public enum Upgrades {
/**
* Gold Tier Upgrades.
*/
CAPACITY(0), REDSTONE(0), CRAFTING(0),
public enum Upgrades
{
/**
* Gold Tier Upgrades.
*/
CAPACITY( 0 ), REDSTONE( 0 ), CRAFTING( 0 ),
/**
* Diamond Tier Upgrades.
*/
FUZZY(1), SPEED(1), INVERTER(1);
/**
* Diamond Tier Upgrades.
*/
FUZZY( 1 ), SPEED( 1 ), INVERTER( 1 );
private final int tier;
private final List<Supported> supported = new ArrayList<>();
private List<ITextComponent> supportedTooltipLines;
private final int tier;
private final Map<ItemStack, Integer> supportedMax = new HashMap<>();
Upgrades(final int tier) {
this.tier = tier;
}
Upgrades( final int tier )
{
this.tier = tier;
}
/**
* @return list of Items/Blocks that support this upgrade, and how many it
* supports.
*/
public List<Supported> getSupported() {
return this.supported;
}
/**
* @return list of Items/Blocks that support this upgrade, and how many it supports.
*/
public Map<ItemStack, Integer> getSupported()
{
return this.supportedMax;
}
public void registerItem(final IItemProvider item, final int maxSupported) {
this.registerItem(item, maxSupported, null);
}
/**
* Registers a specific amount of this upgrade into a specific machine
*
* @param item machine in which this upgrade can be installed
* @param maxSupported amount how many upgrades can be installed
*/
public void registerItem( final IItemDefinition item, final int maxSupported )
{
item.maybeStack( 1 ).ifPresent( is -> this.registerItem( is, maxSupported ) );
}
/**
* Registers a specific amount of this upgrade into a specific machine
*
* @param item machine in which this upgrade can be installed
* @param maxSupported amount how many upgrades can be installed
* @param tooltipGroup If more than one item of the same group are supported,
* the tooltip will show this translation key instead. If
* the items have different maxSupported values, the highest
* will be shown.
*/
public void registerItem(final IItemProvider item, final int maxSupported, @Nullable String tooltipGroup) {
Preconditions.checkNotNull(item);
this.supported.add(new Supported(item.asItem(), maxSupported, tooltipGroup));
supportedTooltipLines = null; // Reset tooltip
}
/**
* Registers a specific amount of this upgrade into a specific machine
*
* @param stack machine in which this upgrade can be installed
* @param maxSupported amount how many upgrades can be installed
*/
public void registerItem( final ItemStack stack, final int maxSupported )
{
if( stack != null )
{
this.supportedMax.put( stack, maxSupported );
}
}
public List<ITextComponent> getTooltipLines() {
if (supportedTooltipLines == null) {
supported.sort(Comparator.comparingInt(o -> o.maxCount));
supportedTooltipLines = new ArrayList<>(supported.size());
// Use a separate set because the final text will include numbers
Set<ITextComponent> namesAdded = new HashSet<>();
for (int i = 0; i < supported.size(); i++) {
Supported supported = this.supported.get(i);
ITextComponent name = supported.item.getName();
// If the group was already added by a previous item, skip this
if (supported.getTooltipGroup() != null && namesAdded.contains(supported.getTooltipGroup())) {
continue;
}
// If any of the following items would be of the same group, use the group name
// instead
if (supported.getTooltipGroup() != null) {
for (int j = i + 1; j < this.supported.size(); j++) {
ITextComponent otherGroup = this.supported.get(j).getTooltipGroup();
if (supported.getTooltipGroup().equals(otherGroup)) {
name = supported.getTooltipGroup();
break;
}
}
}
if (namesAdded.add(name)) {
// append the supported count only if its > 1
if (supported.maxCount > 1) {
name = name.deepCopy().appendString(" (" + supported.maxCount + ")");
}
supportedTooltipLines.add(name);
}
}
}
return supportedTooltipLines;
}
public int getTier() {
return this.tier;
}
public static class Supported {
private final Item item;
private final Block block;
private final int maxCount;
// Translation key of the tooltip group
@Nullable
private final String tooltipGroup;
public Supported(Item item, int maxCount, @Nullable String tooltipGroup) {
this.item = item;
if (item.getItem() instanceof BlockItem) {
this.block = ((BlockItem) item.getItem()).getBlock();
} else {
this.block = null;
}
this.maxCount = maxCount;
this.tooltipGroup = tooltipGroup;
}
public int getMaxCount() {
return maxCount;
}
public boolean isSupported(Block block) {
return block != null && this.block == block;
}
public boolean isSupported(Item item) {
return item != null && this.item == item;
}
public ITextComponent getTooltipGroup() {
return this.tooltipGroup != null ? new TranslationTextComponent(this.tooltipGroup) : null;
}
}
public int getTier()
{
return this.tier;
}
}
@@ -23,8 +23,6 @@
package appeng.api.config;
public enum ViewItems
{
ALL, STORED, CRAFTABLE
public enum ViewItems {
ALL, STORED, CRAFTABLE
}
+2 -4
View File
@@ -23,8 +23,6 @@
package appeng.api.config;
public enum YesNo
{
YES, NO, UNDECIDED
public enum YesNo {
YES, NO, UNDECIDED
}
@@ -0,0 +1,112 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2020 TeamAppliedEnergistics
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.crafting;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.ICraftingRecipe;
import net.minecraft.world.World;
import appeng.api.networking.crafting.ICraftingPatternDetails;
import appeng.api.storage.data.IAEItemStack;
public interface ICraftingHelper {
/**
* Checks that the given item stack is an encoded pattern.
*/
boolean isEncodedPattern(@Nullable IAEItemStack item);
/**
* Checks that the given item stack is an encoded pattern.
*/
boolean isEncodedPattern(ItemStack item);
/**
* Encodes a processing pattern which represents the ability to convert the
* given inputs into the given outputs using some process external to the ME
* system.
*
* @param stack If null, a new item will be created to hold the encoded pattern.
* Otherwise the given item must already contains an encoded
* pattern that will be overwritten.
* @throws IllegalArgumentException If either in or out contain only empty
* ItemStacks.
* @return A new encoded pattern, or the given stack with the pattern encoded in
* it.
*/
ItemStack encodeProcessingPattern(@Nullable ItemStack stack, ItemStack[] in, ItemStack[] out);
/**
* Encodes a crafting pattern which represents a Vanilla crafting recipe.
*
* @param stack If null, a new item will be created to hold the
* encoded pattern. Otherwise the given item must
* already contains an encoded pattern that will be
* overwritten.
* @param recipe The Vanilla crafting recipe to be encoded.
* @param in The items in the crafting grid, which are used to
* determine what items are supplied from the ME system
* to craft using this pattern.
* @param out What is to be expected as the result of this crafting
* operation by the ME system.
* @param allowSubstitutes Controls whether the ME system will allow the use of
* equivalent items to craft this recipe.
* @throws IllegalArgumentException If either in or out contain only empty
* ItemStacks.
*/
ItemStack encodeCraftingPattern(@Nullable ItemStack stack, ICraftingRecipe recipe, ItemStack[] in, ItemStack out,
boolean allowSubstitutes);
/**
* Same as {@link #decodePattern(ItemStack, World, boolean)} with no auto
* recovery of changed recipe ids.
*/
@Nullable
default ICraftingPatternDetails decodePattern(@Nonnull ItemStack itemStack, @Nonnull World world) {
return decodePattern(itemStack, world, false);
}
/**
* Decodes an encoded crafting pattern and returns the pattern details.
* <p>
* The item backing the {@link ItemStack} needs to be an item returned by the
* encode methods of this class.
*
* @param itemStack pattern
* @param world world used to access the
* {@link net.minecraft.item.crafting.RecipeManager}.
* @param autoRecovery If true, the method will try to recover from changed
* recipe ids by searching the entire recipe manager for a
* recipe matching the inputs. If this is successful, the
* given item stack will be changed to reflect the new
* recipe id.
* @return The pattern details if the pattern could be decoded. Otherwise null.
*/
@Nullable
ICraftingPatternDetails decodePattern(@Nonnull ItemStack itemStack, @Nonnull World world, boolean autoRecovery);
}
@@ -18,34 +18,39 @@
package appeng.api.definitions;
import java.util.Optional;
import net.minecraft.block.Block;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.BlockItem;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.IBlockReader;
public interface IBlockDefinition extends IItemDefinition {
/**
* @return the {@link Block} implementation if applicable
*/
default Optional<Block> maybeBlock() {
return Optional.of(block());
}
public interface IBlockDefinition extends IItemDefinition
{
/**
* @return the {@link Block} implementation if applicable
*/
Optional<Block> maybeBlock();
Block block();
/**
* @return the {@link ItemBlock} implementation if applicable
*/
Optional<ItemBlock> maybeItemBlock();
/**
* @return the {@link BlockItem} implementation if applicable
*/
default Optional<BlockItem> maybeBlockItem() {
return Optional.of(blockItem());
}
/**
* Compare Block with world.
*
* @param world world of block
* @param pos location
*
* @return if the block is placed in the world at the specific location.
*/
boolean isSameAs( IBlockAccess world, BlockPos pos );
BlockItem blockItem();
/**
* Compare Block with world.
*
* @param world world of block
* @param pos location
*
* @return if the block is placed in the world at the specific location.
*/
boolean isSameAs(IBlockReader world, BlockPos pos);
}
@@ -23,167 +23,167 @@
package appeng.api.definitions;
/**
* A list of all blocks in AE
*/
public interface IBlocks
{
/*
* world gen
*/
IBlockDefinition quartzOre();
public interface IBlocks {
/*
* world gen
*/
IBlockDefinition quartzOre();
IBlockDefinition quartzOreCharged();
IBlockDefinition quartzOreCharged();
IBlockDefinition matrixFrame();
IBlockDefinition matrixFrame();
/*
* decorative
*/
IBlockDefinition quartzBlock();
/*
* decorative
*/
IBlockDefinition quartzBlock();
IBlockDefinition quartzPillar();
IBlockDefinition quartzPillar();
IBlockDefinition chiseledQuartzBlock();
IBlockDefinition chiseledQuartzBlock();
IBlockDefinition quartzGlass();
IBlockDefinition quartzGlass();
IBlockDefinition quartzVibrantGlass();
IBlockDefinition quartzVibrantGlass();
IBlockDefinition quartzFixture();
IBlockDefinition quartzFixture();
IBlockDefinition fluixBlock();
IBlockDefinition fluixBlock();
IBlockDefinition skyStoneBlock();
IBlockDefinition skyStoneBlock();
IBlockDefinition smoothSkyStoneBlock();
IBlockDefinition smoothSkyStoneBlock();
IBlockDefinition skyStoneBrick();
IBlockDefinition skyStoneBrick();
IBlockDefinition skyStoneSmallBrick();
IBlockDefinition skyStoneSmallBrick();
IBlockDefinition skyStoneChest();
IBlockDefinition skyStoneChest();
IBlockDefinition smoothSkyStoneChest();
IBlockDefinition smoothSkyStoneChest();
IBlockDefinition skyCompass();
IBlockDefinition skyCompass();
IBlockDefinition skyStoneStairs();
IBlockDefinition skyStoneStairs();
IBlockDefinition smoothSkyStoneStairs();
IBlockDefinition smoothSkyStoneStairs();
IBlockDefinition skyStoneBrickStairs();
IBlockDefinition skyStoneBrickStairs();
IBlockDefinition skyStoneSmallBrickStairs();
IBlockDefinition skyStoneSmallBrickStairs();
IBlockDefinition fluixStairs();
IBlockDefinition fluixStairs();
IBlockDefinition quartzStairs();
IBlockDefinition quartzStairs();
IBlockDefinition chiseledQuartzStairs();
IBlockDefinition chiseledQuartzStairs();
IBlockDefinition quartzPillarStairs();
IBlockDefinition quartzPillarStairs();
IBlockDefinition skyStoneSlab();
IBlockDefinition skyStoneSlab();
IBlockDefinition smoothSkyStoneSlab();
IBlockDefinition smoothSkyStoneSlab();
IBlockDefinition skyStoneBrickSlab();
IBlockDefinition skyStoneBrickSlab();
IBlockDefinition skyStoneSmallBrickSlab();
IBlockDefinition skyStoneSmallBrickSlab();
IBlockDefinition fluixSlab();
IBlockDefinition fluixSlab();
IBlockDefinition quartzSlab();
IBlockDefinition quartzSlab();
IBlockDefinition chiseledQuartzSlab();
IBlockDefinition chiseledQuartzSlab();
IBlockDefinition quartzPillarSlab();
IBlockDefinition quartzPillarSlab();
/*
* misc
*/
ITileDefinition grindstone();
/*
* misc
*/
ITileDefinition grindstone();
ITileDefinition crank();
ITileDefinition crank();
ITileDefinition inscriber();
ITileDefinition inscriber();
ITileDefinition wirelessAccessPoint();
ITileDefinition wirelessAccessPoint();
ITileDefinition charger();
ITileDefinition charger();
IBlockDefinition tinyTNT();
IBlockDefinition tinyTNT();
ITileDefinition securityStation();
ITileDefinition securityStation();
/*
* quantum Network Bridge
*/
ITileDefinition quantumRing();
/*
* quantum Network Bridge
*/
ITileDefinition quantumRing();
ITileDefinition quantumLink();
ITileDefinition quantumLink();
/*
* spatial iO
*/
ITileDefinition spatialPylon();
/*
* spatial iO
*/
ITileDefinition spatialPylon();
ITileDefinition spatialIOPort();
ITileDefinition spatialIOPort();
/*
* Bus / cables
*/
ITileDefinition multiPart();
/*
* Bus / cables
*/
ITileDefinition multiPart();
/*
* machines
*/
ITileDefinition controller();
/*
* machines
*/
ITileDefinition controller();
ITileDefinition drive();
ITileDefinition drive();
ITileDefinition chest();
ITileDefinition chest();
ITileDefinition iface();
ITileDefinition iface();
ITileDefinition cellWorkbench();
ITileDefinition fluidIface();
ITileDefinition iOPort();
ITileDefinition cellWorkbench();
ITileDefinition condenser();
ITileDefinition iOPort();
ITileDefinition energyAcceptor();
ITileDefinition condenser();
ITileDefinition vibrationChamber();
ITileDefinition energyAcceptor();
ITileDefinition quartzGrowthAccelerator();
ITileDefinition vibrationChamber();
ITileDefinition energyCell();
ITileDefinition quartzGrowthAccelerator();
ITileDefinition energyCellDense();
ITileDefinition energyCell();
ITileDefinition energyCellCreative();
ITileDefinition energyCellDense();
// rv1
ITileDefinition craftingUnit();
ITileDefinition energyCellCreative();
ITileDefinition craftingAccelerator();
// rv1
ITileDefinition craftingUnit();
ITileDefinition craftingStorage1k();
ITileDefinition craftingAccelerator();
ITileDefinition craftingStorage4k();
ITileDefinition craftingStorage1k();
ITileDefinition craftingStorage16k();
ITileDefinition craftingStorage4k();
ITileDefinition craftingStorage64k();
ITileDefinition craftingStorage16k();
ITileDefinition craftingMonitor();
ITileDefinition craftingStorage64k();
ITileDefinition molecularAssembler();
ITileDefinition craftingMonitor();
ITileDefinition lightDetector();
ITileDefinition molecularAssembler();
ITileDefinition paint();
ITileDefinition lightDetector();
ITileDefinition paint();
}
@@ -18,10 +18,8 @@
package appeng.api.definitions;
import net.minecraft.item.ItemStack;
/**
* Interface to compare a definition with an itemstack or a block
*
@@ -29,14 +27,13 @@ import net.minecraft.item.ItemStack;
* @version rv2
* @since rv2
*/
public interface IComparableDefinition
{
/**
* Compare {@link ItemStack} with this
*
* @param comparableStack compared item
*
* @return true if the item stack is a matching item.
*/
boolean isSameAs( ItemStack comparableStack );
public interface IComparableDefinition {
/**
* Compare {@link ItemStack} with this
*
* @param comparableStack compared item
*
* @return true if the item stack is a matching item.
*/
boolean isSameAs(ItemStack comparableStack);
}
@@ -23,29 +23,27 @@
package appeng.api.definitions;
/**
* All definitions in AE
*/
public interface IDefinitions
{
/**
* @return an accessible list of all of AE's blocks
*/
IBlocks blocks();
public interface IDefinitions {
/**
* @return an accessible list of all of AE's blocks
*/
IBlocks blocks();
/**
* @return an accessible list of all of AE's Items
*/
IItems items();
/**
* @return an accessible list of all of AE's Items
*/
IItems items();
/**
* @return an accessible list of all of AE's materials; materials are items
*/
IMaterials materials();
/**
* @return an accessible list of all of AE's materials; materials are items
*/
IMaterials materials();
/**
* @return an accessible list of all of AE's parts, parts are items
*/
IParts parts();
/**
* @return an accessible list of all of AE's parts, parts are items
*/
IParts parts();
}
@@ -23,36 +23,51 @@
package appeng.api.definitions;
import java.util.Optional;
import java.util.Set;
import javax.annotation.Nonnull;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IItemProvider;
import appeng.api.features.AEFeature;
public interface IItemDefinition extends IComparableDefinition
{
/**
* @return the unique name of the definition which will be used to register the underlying structure. Will never be
* null
*/
@Nonnull
String identifier();
public interface IItemDefinition extends IComparableDefinition, IItemProvider {
/**
* @return the unique name of the definition which will be used to register the
* underlying structure. Will never be null
*/
@Nonnull
String identifier();
/**
* @return the {@link Item} Implementation if applicable
*/
Optional<Item> maybeItem();
/**
* @return the {@link Item} Implementation if applicable
*/
default Optional<Item> maybeItem() {
return Optional.of(item());
}
/**
* @return an {@link ItemStack} with specified quantity of this item.
*/
Optional<ItemStack> maybeStack( int stackSize );
Item item();
/**
* @return an {@link ItemStack} with specified quantity of this item.
*/
default Optional<ItemStack> maybeStack(int stackSize) {
return Optional.of(stack(stackSize));
}
ItemStack stack(int stackSize);
/**
* @return an immutable set of the features of this item
*/
Set<AEFeature> features();
@Override
default Item asItem() {
return item();
}
/**
* @return <tt>true</tt> if definition is enabled
*/
boolean isEnabled();
}
+53 -42
View File
@@ -23,87 +23,98 @@
package appeng.api.definitions;
import appeng.api.util.AEColoredItemDefinition;
/**
* A list of all items in AE
*/
public interface IItems
{
IItemDefinition certusQuartzAxe();
public interface IItems {
IItemDefinition certusQuartzAxe();
IItemDefinition certusQuartzHoe();
IItemDefinition certusQuartzHoe();
IItemDefinition certusQuartzShovel();
IItemDefinition certusQuartzShovel();
IItemDefinition certusQuartzPick();
IItemDefinition certusQuartzPick();
IItemDefinition certusQuartzSword();
IItemDefinition certusQuartzSword();
IItemDefinition certusQuartzWrench();
IItemDefinition certusQuartzWrench();
IItemDefinition certusQuartzKnife();
IItemDefinition certusQuartzKnife();
IItemDefinition netherQuartzAxe();
IItemDefinition netherQuartzAxe();
IItemDefinition netherQuartzHoe();
IItemDefinition netherQuartzHoe();
IItemDefinition netherQuartzShovel();
IItemDefinition netherQuartzShovel();
IItemDefinition netherQuartzPick();
IItemDefinition netherQuartzPick();
IItemDefinition netherQuartzSword();
IItemDefinition netherQuartzSword();
IItemDefinition netherQuartzWrench();
IItemDefinition netherQuartzWrench();
IItemDefinition netherQuartzKnife();
IItemDefinition netherQuartzKnife();
IItemDefinition entropyManipulator();
IItemDefinition entropyManipulator();
IItemDefinition wirelessTerminal();
IItemDefinition wirelessTerminal();
IItemDefinition biometricCard();
IItemDefinition biometricCard();
IItemDefinition chargedStaff();
IItemDefinition chargedStaff();
IItemDefinition massCannon();
IItemDefinition massCannon();
IItemDefinition memoryCard();
IItemDefinition memoryCard();
IItemDefinition networkTool();
IItemDefinition networkTool();
IItemDefinition portableCell();
IItemDefinition portableCell();
IItemDefinition cellCreative();
IItemDefinition cellCreative();
IItemDefinition viewCell();
IItemDefinition viewCell();
IItemDefinition cell1k();
IItemDefinition cell1k();
IItemDefinition cell4k();
IItemDefinition cell4k();
IItemDefinition cell16k();
IItemDefinition cell16k();
IItemDefinition cell64k();
IItemDefinition cell64k();
IItemDefinition spatialCell2();
IItemDefinition fluidCell1k();
IItemDefinition spatialCell16();
IItemDefinition fluidCell4k();
IItemDefinition spatialCell128();
IItemDefinition fluidCell16k();
IItemDefinition facade();
IItemDefinition fluidCell64k();
IItemDefinition crystalSeed();
IItemDefinition spatialCell2();
// rv1
IItemDefinition encodedPattern();
IItemDefinition spatialCell16();
IItemDefinition colorApplicator();
IItemDefinition spatialCell128();
AEColoredItemDefinition coloredPaintBall();
IItemDefinition facade();
AEColoredItemDefinition coloredLumenPaintBall();
IItemDefinition certusCrystalSeed();
IItemDefinition fluixCrystalSeed();
IItemDefinition netherQuartzSeed();
IItemDefinition dummyFluidItem();
// rv1
IItemDefinition encodedPattern();
IItemDefinition colorApplicator();
AEColoredItemDefinition coloredPaintBall();
AEColoredItemDefinition coloredLumenPaintBall();
}
@@ -23,115 +23,121 @@
package appeng.api.definitions;
/**
* A list of all materials in AE
*/
public interface IMaterials
{
IItemDefinition cell2SpatialPart();
public interface IMaterials {
IItemDefinition cell2SpatialPart();
IItemDefinition cell16SpatialPart();
IItemDefinition cell16SpatialPart();
IItemDefinition cell128SpatialPart();
IItemDefinition cell128SpatialPart();
IItemDefinition silicon();
IItemDefinition silicon();
IItemDefinition skyDust();
IItemDefinition skyDust();
IItemDefinition calcProcessorPress();
IItemDefinition calcProcessorPress();
IItemDefinition engProcessorPress();
IItemDefinition engProcessorPress();
IItemDefinition logicProcessorPress();
IItemDefinition logicProcessorPress();
IItemDefinition calcProcessorPrint();
IItemDefinition calcProcessorPrint();
IItemDefinition engProcessorPrint();
IItemDefinition engProcessorPrint();
IItemDefinition logicProcessorPrint();
IItemDefinition logicProcessorPrint();
IItemDefinition siliconPress();
IItemDefinition siliconPress();
IItemDefinition siliconPrint();
IItemDefinition siliconPrint();
IItemDefinition namePress();
IItemDefinition namePress();
IItemDefinition logicProcessor();
IItemDefinition logicProcessor();
IItemDefinition calcProcessor();
IItemDefinition calcProcessor();
IItemDefinition engProcessor();
IItemDefinition engProcessor();
IItemDefinition basicCard();
IItemDefinition basicCard();
IItemDefinition advCard();
IItemDefinition advCard();
IItemDefinition purifiedCertusQuartzCrystal();
IItemDefinition purifiedCertusQuartzCrystal();
IItemDefinition purifiedNetherQuartzCrystal();
IItemDefinition purifiedNetherQuartzCrystal();
IItemDefinition purifiedFluixCrystal();
IItemDefinition purifiedFluixCrystal();
IItemDefinition cell1kPart();
IItemDefinition cell1kPart();
IItemDefinition cell4kPart();
IItemDefinition cell4kPart();
IItemDefinition cell16kPart();
IItemDefinition cell16kPart();
IItemDefinition cell64kPart();
IItemDefinition cell64kPart();
IItemDefinition emptyStorageCell();
IItemDefinition emptyStorageCell();
IItemDefinition cardRedstone();
IItemDefinition cardRedstone();
IItemDefinition cardSpeed();
IItemDefinition cardSpeed();
IItemDefinition cardCapacity();
IItemDefinition cardCapacity();
IItemDefinition cardFuzzy();
IItemDefinition cardFuzzy();
IItemDefinition cardInverter();
IItemDefinition cardInverter();
IItemDefinition cardCrafting();
IItemDefinition cardCrafting();
IItemDefinition enderDust();
IItemDefinition enderDust();
IItemDefinition flour();
IItemDefinition flour();
IItemDefinition goldDust();
IItemDefinition goldDust();
IItemDefinition ironDust();
IItemDefinition ironDust();
IItemDefinition fluixDust();
IItemDefinition fluixDust();
IItemDefinition certusQuartzDust();
IItemDefinition certusQuartzDust();
IItemDefinition netherQuartzDust();
IItemDefinition netherQuartzDust();
IItemDefinition matterBall();
IItemDefinition matterBall();
IItemDefinition certusQuartzCrystal();
IItemDefinition certusQuartzCrystal();
IItemDefinition certusQuartzCrystalCharged();
IItemDefinition certusQuartzCrystalCharged();
IItemDefinition fluixCrystal();
IItemDefinition fluixCrystal();
IItemDefinition fluixPearl();
IItemDefinition fluixPearl();
IItemDefinition woodenGear();
IItemDefinition woodenGear();
IItemDefinition wirelessReceiver();
IItemDefinition wirelessReceiver();
IItemDefinition wirelessBooster();
IItemDefinition wirelessBooster();
IItemDefinition annihilationCore();
IItemDefinition annihilationCore();
IItemDefinition formationCore();
IItemDefinition formationCore();
IItemDefinition singularity();
IItemDefinition singularity();
IItemDefinition qESingularity();
IItemDefinition qESingularity();
IItemDefinition blankPattern();
IItemDefinition blankPattern();
IItemDefinition fluidCell1kPart();
IItemDefinition fluidCell4kPart();
IItemDefinition fluidCell16kPart();
IItemDefinition fluidCell64kPart();
}
+46 -43
View File
@@ -23,88 +23,91 @@
package appeng.api.definitions;
import appeng.api.util.AEColoredItemDefinition;
/**
* A list of all parts in AE
*/
public interface IParts
{
AEColoredItemDefinition cableSmart();
public interface IParts {
AEColoredItemDefinition cableSmart();
AEColoredItemDefinition cableCovered();
AEColoredItemDefinition cableCovered();
AEColoredItemDefinition cableGlass();
AEColoredItemDefinition cableGlass();
AEColoredItemDefinition cableDenseCovered();
AEColoredItemDefinition cableDenseSmart();
AEColoredItemDefinition cableDenseCovered();
AEColoredItemDefinition lumenCableSmart();
AEColoredItemDefinition cableDenseSmart();
AEColoredItemDefinition lumenCableCovered();
IItemDefinition quartzFiber();
AEColoredItemDefinition lumenCableGlass();
IItemDefinition toggleBus();
AEColoredItemDefinition lumenDenseCableSmart();
IItemDefinition invertedToggleBus();
IItemDefinition quartzFiber();
IItemDefinition storageBus();
IItemDefinition toggleBus();
IItemDefinition importBus();
IItemDefinition invertedToggleBus();
IItemDefinition exportBus();
IItemDefinition storageBus();
IItemDefinition iface();
IItemDefinition importBus();
IItemDefinition fluidIface();
IItemDefinition exportBus();
IItemDefinition levelEmitter();
IItemDefinition iface();
IItemDefinition annihilationPlane();
IItemDefinition levelEmitter();
IItemDefinition identityAnnihilationPlane();
IItemDefinition annihilationPlane();
IItemDefinition formationPlane();
IItemDefinition identityAnnihilationPlane();
IItemDefinition p2PTunnelME();
IItemDefinition formationPlane();
IItemDefinition p2PTunnelRedstone();
IItemDefinition p2PTunnelME();
IItemDefinition p2PTunnelItems();
IItemDefinition p2PTunnelRedstone();
IItemDefinition p2PTunnelFluids();
IItemDefinition p2PTunnelItems();
IItemDefinition p2PTunnelEU();
IItemDefinition p2PTunnelFluids();
IItemDefinition p2PTunnelFE();
IItemDefinition p2PTunnelEU();
IItemDefinition p2PTunnelLight();
IItemDefinition p2PTunnelFE();
IItemDefinition cableAnchor();
IItemDefinition p2PTunnelLight();
IItemDefinition monitor();
// IItemDefinition p2PTunnelOpenComputers();
IItemDefinition semiDarkMonitor();
IItemDefinition cableAnchor();
IItemDefinition darkMonitor();
IItemDefinition monitor();
IItemDefinition interfaceTerminal();
IItemDefinition semiDarkMonitor();
IItemDefinition patternTerminal();
IItemDefinition darkMonitor();
IItemDefinition craftingTerminal();
IItemDefinition interfaceTerminal();
IItemDefinition terminal();
IItemDefinition patternTerminal();
IItemDefinition storageMonitor();
IItemDefinition craftingTerminal();
IItemDefinition conversionMonitor();
IItemDefinition terminal();
IItemDefinition fluidTerminal();
IItemDefinition storageMonitor();
IItemDefinition fluidImportBus();
IItemDefinition conversionMonitor();
IItemDefinition fluidExportBus();
IItemDefinition fluidStorageBus();
IItemDefinition fluidLevelEmitter();
IItemDefinition fluidAnnihilationPlane();
IItemDefinition fluidFormationnPlane();
}
@@ -18,16 +18,13 @@
package appeng.api.definitions;
import java.util.Optional;
import net.minecraft.tileentity.TileEntity;
public interface ITileDefinition extends IBlockDefinition
{
/**
* @return the {@link TileEntity} Class if applicable.
*/
Optional<? extends Class<? extends TileEntity>> maybeEntity();
public interface ITileDefinition extends IBlockDefinition {
/**
* @return the {@link TileEntity} Class if applicable.
*/
Optional<? extends Class<? extends TileEntity>> maybeEntity();
}
@@ -0,0 +1,18 @@
package appeng.api.definitions;
import net.minecraft.util.ResourceLocation;
// Private helper class to create AE2 resource locations
final class IdHelper {
private IdHelper() {
}
/**
* Creates a ResourceLocation namespaced to AE2.
*/
static ResourceLocation id(String id) {
return new ResourceLocation("appliedenergistics2", id);
}
}
@@ -23,39 +23,34 @@
package appeng.api.events;
import net.minecraftforge.fml.common.eventhandler.Event;
import net.minecraftforge.eventbus.api.Event;
import appeng.api.features.ILocatable;
/**
* Input Event:
*
* Used to Notify the Location Registry of objects, and their availability.
*/
public class LocatableEventAnnounce extends Event
{
public class LocatableEventAnnounce extends Event {
public final ILocatable target;
public final LocatableEvent change;
public final ILocatable target;
public final LocatableEvent change;
public LocatableEventAnnounce( final ILocatable o, final LocatableEvent ev )
{
this.target = o;
this.change = ev;
}
public LocatableEventAnnounce(final ILocatable o, final LocatableEvent ev) {
this.target = o;
this.change = ev;
}
public enum LocatableEvent
{
/**
* Adds the locatable to the registry
*/
REGISTER,
public enum LocatableEvent {
/**
* Adds the locatable to the registry
*/
REGISTER,
/**
* Removes the locatable from the registry
*/
UNREGISTER
}
/**
* Removes the locatable from the registry
*/
UNREGISTER
}
}
@@ -23,14 +23,11 @@
package appeng.api.exceptions;
public class AppEngException extends Exception {
public class AppEngException extends Exception
{
private static final long serialVersionUID = -9051434206368465494L;
private static final long serialVersionUID = -9051434206368465494L;
public AppEngException( final String t )
{
super( t );
}
public AppEngException(final String t) {
super(t);
}
}
@@ -18,13 +18,10 @@
package appeng.api.exceptions;
public class CoreInaccessibleException extends RuntimeException {
private static final long serialVersionUID = -7434641554655517242L;
public class CoreInaccessibleException extends RuntimeException
{
private static final long serialVersionUID = -7434641554655517242L;
public CoreInaccessibleException( final String message )
{
super( message );
}
public CoreInaccessibleException(final String message) {
super(message);
}
}
@@ -23,34 +23,30 @@
package appeng.api.exceptions;
import appeng.api.networking.IGridNode;
/**
* Exception occurred because of an already existing connection between the two {@link IGridNode}s
* Exception occurred because of an already existing connection between the two
* {@link IGridNode}s
*
* Intended to signal an internal exception and not intended to be thrown by
* any 3rd party module.
* Intended to signal an internal exception and not intended to be thrown by any
* 3rd party module.
*
* @author yueh
* @version rv3
* @since rv3
*/
public class ExistingConnectionException extends FailedConnectionException
{
public class ExistingConnectionException extends FailedConnectionException {
private static final long serialVersionUID = 2975450379720353182L;
private static final String DEFAULT_MESSAGE = "Connection between both nodes already exists.";
private static final long serialVersionUID = 2975450379720353182L;
private static final String DEFAULT_MESSAGE = "Connection between both nodes already exists.";
public ExistingConnectionException()
{
super( DEFAULT_MESSAGE );
}
public ExistingConnectionException() {
super(DEFAULT_MESSAGE);
}
public ExistingConnectionException( String message )
{
super( message );
}
public ExistingConnectionException(String message) {
super(message);
}
}
@@ -23,15 +23,13 @@
package appeng.api.exceptions;
import appeng.api.networking.IGridNode;
/**
* Exception indicating a failed connection between two {@link IGridNode}s.
*
* Intended to signal an internal exception and not intended to be thrown by
* any 3rd party module.
* Intended to signal an internal exception and not intended to be thrown by any
* 3rd party module.
*
* See any subclass for a more specific reason.
*
@@ -40,17 +38,14 @@ import appeng.api.networking.IGridNode;
* @version rv3
* @since rv0
*/
public class FailedConnectionException extends Exception
{
public class FailedConnectionException extends Exception {
private static final long serialVersionUID = -2544208090248293753L;
private static final long serialVersionUID = -2544208090248293753L;
public FailedConnectionException()
{
}
public FailedConnectionException() {
}
public FailedConnectionException( String message )
{
super( message );
}
public FailedConnectionException(String message) {
super(message);
}
}
@@ -18,13 +18,10 @@
package appeng.api.exceptions;
public class MissingDefinitionException extends RuntimeException {
private static final long serialVersionUID = -6547396584255825761L;
public class MissingDefinitionException extends RuntimeException
{
private static final long serialVersionUID = -6547396584255825761L;
public MissingDefinitionException( final String message )
{
super( message );
}
public MissingDefinitionException(final String message) {
super(message);
}
}
@@ -23,14 +23,11 @@
package appeng.api.exceptions;
public class MissingIngredientException extends Exception {
public class MissingIngredientException extends Exception
{
private static final long serialVersionUID = -998858343831371697L;
private static final long serialVersionUID = -998858343831371697L;
public MissingIngredientException( final String n )
{
super( n );
}
public MissingIngredientException(final String n) {
super(n);
}
}
@@ -23,14 +23,11 @@
package appeng.api.exceptions;
public class ModNotInstalledException extends Exception {
public class ModNotInstalledException extends Exception
{
private static final long serialVersionUID = -9052435206368425494L;
private static final long serialVersionUID = -9052435206368425494L;
public ModNotInstalledException( final String t )
{
super( t );
}
public ModNotInstalledException(final String t) {
super(t);
}
}
@@ -23,31 +23,27 @@
package appeng.api.exceptions;
/**
* Exception due to trying to connect one or more null values.
*
* Intended to signal an internal exception and not intended to be thrown by
* any 3rd party module.
* Intended to signal an internal exception and not intended to be thrown by any
* 3rd party module.
*
* @author yueh
* @version rv3
* @since rv3
*/
public class NullNodeConnectionException extends FailedConnectionException
{
public class NullNodeConnectionException extends FailedConnectionException {
private static final long serialVersionUID = -2143719383495321764L;
private static final String DEFAULT_MESSAGE = "Connection forged between null entities.";
private static final long serialVersionUID = -2143719383495321764L;
private static final String DEFAULT_MESSAGE = "Connection forged between null entities.";
public NullNodeConnectionException()
{
super( DEFAULT_MESSAGE );
}
public NullNodeConnectionException() {
super(DEFAULT_MESSAGE);
}
public NullNodeConnectionException( String message )
{
super( message );
}
public NullNodeConnectionException(String message) {
super(message);
}
}
@@ -23,14 +23,11 @@
package appeng.api.exceptions;
public class RecipeException extends Exception {
public class RecipeException extends Exception
{
private static final long serialVersionUID = -6602870588617670262L;
private static final long serialVersionUID = -6602870588617670262L;
public RecipeException( final String n )
{
super( n );
}
public RecipeException(final String n) {
super(n);
}
}
@@ -23,14 +23,11 @@
package appeng.api.exceptions;
public class RegistrationException extends Exception {
public class RegistrationException extends Exception
{
private static final long serialVersionUID = -6602870588617670263L;
private static final long serialVersionUID = -6602870588617670263L;
public RegistrationException( final String n )
{
super( n );
}
public RegistrationException(final String n) {
super(n);
}
}
@@ -23,30 +23,26 @@
package appeng.api.exceptions;
/**
* Exception due to trying to connect different security realms.
*
* Intended to signal an internal exception and not intended to be thrown by
* any 3rd party module.
* Intended to signal an internal exception and not intended to be thrown by any
* 3rd party module.
*
* @author yueh
* @version rv3
* @since rv3
*/
public class SecurityConnectionException extends FailedConnectionException
{
private static final long serialVersionUID = 5048714900434215426L;
private static final String DEFAULT_MESSAGE = "Connection failed due to different security realms.";
public class SecurityConnectionException extends FailedConnectionException {
private static final long serialVersionUID = 5048714900434215426L;
private static final String DEFAULT_MESSAGE = "Connection failed due to different security realms.";
public SecurityConnectionException()
{
super( DEFAULT_MESSAGE );
}
public SecurityConnectionException() {
super(DEFAULT_MESSAGE);
}
public SecurityConnectionException( String message )
{
super( message );
}
public SecurityConnectionException(String message) {
super(message);
}
}
@@ -0,0 +1,439 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.api.features;
public enum AEFeature {
// stuff that has no reason for ever being turned off, or that
// is just flat out required by tons of
// important stuff.
CORE("Core", null, false) {
@Override
public boolean isVisible() {
return false;
}
},
/**
* Worldgen related
*/
CERTUS_QUARTZ_WORLD_GEN("CertusQuartzWorldGen", Constants.CATEGORY_WORLD, true),
METEORITE_WORLD_GEN("MeteoriteWorldGen", Constants.CATEGORY_WORLD, true),
DECORATIVE_LIGHTS("DecorativeLights", Constants.CATEGORY_WORLD, false),
DECORATIVE_BLOCKS("DecorativeBlocks", Constants.CATEGORY_WORLD, false,
"Blocks that are not used in any essential recipes, also slabs and stairs."),
SKY_STONE_CHESTS("SkyStoneChests", Constants.CATEGORY_WORLD, false),
SPAWN_PRESSES_IN_METEORITES("SpawnPressesInMeteorites", Constants.CATEGORY_WORLD, true),
FLOUR("Flour", Constants.CATEGORY_WORLD, false), CHEST_LOOT("ChestLoot", Constants.CATEGORY_WORLD, false),
VILLAGER_TRADING("VillagerTrading", Constants.CATEGORY_WORLD, true),
TINY_TNT("TinyTNT", Constants.CATEGORY_WORLD, false),
CERTUS_ORE("CertusOre", Constants.CATEGORY_WORLD, false),
CHARGED_CERTUS_ORE("ChargedCertusOre", Constants.CATEGORY_WORLD, false),
/**
* Machines
*/
GRIND_STONE("GrindStone", Constants.CATEGORY_MACHINES, false),
INSCRIBER("Inscriber", Constants.CATEGORY_MACHINES, false),
CHARGER("Charger", Constants.CATEGORY_MACHINES, false),
CRYSTAL_GROWTH_ACCELERATOR("CrystalGrowthAccelerator", Constants.CATEGORY_MACHINES, false),
POWER_GEN("VibrationChamber", Constants.CATEGORY_MACHINES, false),
/**
* Tools
*/
POWERED_TOOLS("PoweredTools", Constants.CATEGORY_TOOLS_CLASSIFICATIONS, false),
CERTUS_QUARTZ_TOOLS("CertusQuartzTools", Constants.CATEGORY_TOOLS_CLASSIFICATIONS, false),
NETHER_QUARTZ_TOOLS("NetherQuartzTools", Constants.CATEGORY_TOOLS_CLASSIFICATIONS, false),
QUARTZ_HOE("QuartzHoe", Constants.CATEGORY_TOOLS, false),
QUARTZ_SPADE("QuartzSpade", Constants.CATEGORY_TOOLS, false),
QUARTZ_SWORD("QuartzSword", Constants.CATEGORY_TOOLS, false),
QUARTZ_PICKAXE("QuartzPickaxe", Constants.CATEGORY_TOOLS, false),
QUARTZ_AXE("QuartzAxe", Constants.CATEGORY_TOOLS, false),
QUARTZ_KNIFE("QuartzKnife", Constants.CATEGORY_TOOLS, false),
QUARTZ_WRENCH("QuartzWrench", Constants.CATEGORY_TOOLS, false),
CHARGED_STAFF("ChargedStaff", Constants.CATEGORY_TOOLS, false),
ENTROPY_MANIPULATOR("EntropyManipulator", Constants.CATEGORY_TOOLS, false),
MATTER_CANNON("MatterCannon", Constants.CATEGORY_TOOLS, false),
WIRELESS_ACCESS_TERMINAL("WirelessAccessTerminal", Constants.CATEGORY_TOOLS, false),
COLOR_APPLICATOR("ColorApplicator", Constants.CATEGORY_TOOLS, false),
PAINT_BALLS("PaintBalls", Constants.CATEGORY_TOOLS, false),
METEORITE_COMPASS("MeteoriteCompass", Constants.CATEGORY_TOOLS, false),
LIGHT_DETECTOR("LightDetector", Constants.CATEGORY_MISC, false),
/**
* Network
*/
SECURITY("Security", Constants.CATEGORY_NETWORK_FEATURES, false),
SPATIAL_IO("SpatialIO", Constants.CATEGORY_NETWORK_FEATURES, false),
QUANTUM_NETWORK_BRIDGE("QuantumNetworkBridge", Constants.CATEGORY_NETWORK_FEATURES, false),
CHANNELS("Channels", Constants.CATEGORY_NETWORK_FEATURES, false),
/**
* Buses and parts
*/
INTERFACE("Interface", Constants.CATEGORY_NETWORK_BUSES, false),
FLUID_INTERFACE("FluidInterface", Constants.CATEGORY_NETWORK_BUSES, false),
LEVEL_EMITTER("LevelEmitter", Constants.CATEGORY_NETWORK_BUSES, false),
FLUID_LEVEL_EMITTER("FluidLevelEmitter", Constants.CATEGORY_NETWORK_BUSES, false),
FLUID_TERMINAL("FluidTerminal", Constants.CATEGORY_NETWORK_BUSES, false),
CRAFTING_TERMINAL("CraftingTerminal", Constants.CATEGORY_NETWORK_BUSES, false),
TERMINAL("Terminal", Constants.CATEGORY_NETWORK_BUSES, false),
STORAGE_MONITOR("StorageMonitor", Constants.CATEGORY_NETWORK_BUSES, false),
P2P_TUNNEL("P2PTunnel", Constants.CATEGORY_NETWORK_BUSES, false),
FORMATION_PLANE("FormationPlane", Constants.CATEGORY_NETWORK_BUSES, false),
FLUID_FORMATION_PLANE("FluidFormationPlane", Constants.CATEGORY_NETWORK_BUSES, false),
ANNIHILATION_PLANE("AnnihilationPlane", Constants.CATEGORY_NETWORK_BUSES, false),
IDENTITY_ANNIHILATION_PLANE("IdentityAnnihilationPlane", Constants.CATEGORY_NETWORK_BUSES, false),
FLUID_ANNIHILATION_PLANE("FluidAnnihilationPlane", Constants.CATEGORY_NETWORK_BUSES, false),
IMPORT_BUS("ImportBus", Constants.CATEGORY_NETWORK_BUSES, false),
FLUID_IMPORT_BUS("FluidImportBus", Constants.CATEGORY_NETWORK_BUSES, false),
EXPORT_BUS("ExportBus", Constants.CATEGORY_NETWORK_BUSES, false),
FLUID_EXPORT_BUS("FluidExportBus", Constants.CATEGORY_NETWORK_BUSES, false),
STORAGE_BUS("StorageBus", Constants.CATEGORY_NETWORK_BUSES, false),
FLUID_STORAGE_BUS("FluidStorageBus", Constants.CATEGORY_NETWORK_BUSES, false),
PART_CONVERSION_MONITOR("PartConversionMonitor", Constants.CATEGORY_NETWORK_BUSES, false),
TOGGLE_BUS("ToggleBus", Constants.CATEGORY_NETWORK_BUSES, false),
PANELS("Panels", Constants.CATEGORY_NETWORK_BUSES, false),
QUARTZ_FIBER("QuartzFiber", Constants.CATEGORY_NETWORK_BUSES, false),
CABLE_ANCHOR("CableAnchor", Constants.CATEGORY_NETWORK_BUSES, false),
/**
* Portable cells
*/
PORTABLE_CELL("PortableCell", Constants.CATEGORY_PORTABLE_CELL, false),
/**
* Storage
*/
STORAGE_CELLS("StorageCells", Constants.CATEGORY_STORAGE, false),
ME_CHEST("MEChest", Constants.CATEGORY_STORAGE, false),
ME_DRIVE("MEDrive", Constants.CATEGORY_STORAGE, false),
IO_PORT("IOPort", Constants.CATEGORY_STORAGE, false),
CONDENSER("Condenser", Constants.CATEGORY_STORAGE, false),
/**
* Network tools
*/
NETWORK_TOOL("NetworkTool", Constants.CATEGORY_NETWORK_TOOL, false),
MEMORY_CARD("MemoryCard", Constants.CATEGORY_NETWORK_TOOL, false),
/**
* Cables
*/
GLASS_CABLES("GlassCables", Constants.CATEGORY_CABLES, false),
COVERED_CABLES("CoveredCables", Constants.CATEGORY_CABLES, false),
SMART_CABLES("SmartCables", Constants.CATEGORY_CABLES, false),
DENSE_CABLES("DenseCables", Constants.CATEGORY_CABLES, false),
/**
* Energy cells
*/
ENERGY_CELLS("EnergyCells", Constants.CATEGORY_ENERGY, false),
ENERGY_ACCEPTOR("EnergyAcceptor", Constants.CATEGORY_ENERGY, false),
DENSE_ENERGY_CELLS("DenseEnergyCells", Constants.CATEGORY_ENERGY, false),
/**
* P2P Tunnels
*/
P2P_TUNNEL_ME("P2PTunnelME", Constants.CATEGORY_P2P_TUNNELS, false),
P2P_TUNNEL_ITEMS("P2PTunnelItems", Constants.CATEGORY_P2P_TUNNELS, false),
P2P_TUNNEL_REDSTONE("P2PTunnelRedstone", Constants.CATEGORY_P2P_TUNNELS, false),
P2P_TUNNEL_EU("P2PTunnelEU", Constants.CATEGORY_P2P_TUNNELS, false),
P2P_TUNNEL_FE("P2PTunnelFE", Constants.CATEGORY_P2P_TUNNELS, false),
P2P_TUNNEL_FLUIDS("P2PTunnelFluids", Constants.CATEGORY_P2P_TUNNELS, false),
P2P_TUNNEL_LIGHT("P2PTunnelLight", Constants.CATEGORY_P2P_TUNNELS, false),
P2P_TUNNEL_OPEN_COMPUTERS("P2PTunnelOpenComputers", Constants.CATEGORY_P2P_TUNNELS, false),
P2P_TUNNEL_PRESSURE("P2PTunnelPressure", Constants.CATEGORY_P2P_TUNNELS, false),
/**
* Block damage by items or blocks
*/
MASS_CANNON_BLOCK_DAMAGE("MassCannonBlockDamage", Constants.CATEGORY_BLOCK_FEATURES, false),
TINY_TNT_BLOCK_DAMAGE("TinyTNTBlockDamage", Constants.CATEGORY_BLOCK_FEATURES, false),
/**
* Facades
*/
FACADES("Facades", Constants.CATEGORY_FACADES, false),
TILE_ENTITY_FACADES("TileEntityFacades", Constants.CATEGORY_FACADES, false, true,
"Unsupported: Allows whitelisting TileEntity as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK."),
/**
* Debug
*/
UNSUPPORTED_DEVELOPER_TOOLS("UnsupportedDeveloperTools", Constants.CATEGORY_MISC, false, true),
CREATIVE("Creative", Constants.CATEGORY_MISC, false),
GRINDER_LOGGING("GrinderLogging", Constants.CATEGORY_MISC, false, false),
LOGGING("Logging", Constants.CATEGORY_MISC, false),
INTEGRATION_LOGGING("IntegrationLogging", Constants.CATEGORY_MISC, false, true),
WEBSITE_RECIPES("WebsiteRecipes", Constants.CATEGORY_MISC, false, true),
LOG_SECURITY_AUDITS("LogSecurityAudits", Constants.CATEGORY_MISC, false, true),
ACHIEVEMENTS("Achievements", Constants.CATEGORY_MISC, false),
UPDATE_LOGGING("UpdateLogging", Constants.CATEGORY_MISC, false, true),
PACKET_LOGGING("PacketLogging", Constants.CATEGORY_MISC, false, true),
CRAFTING_LOG("CraftingLog", Constants.CATEGORY_MISC, false, true),
DEBUG_LOGGING("DebugLogging", Constants.CATEGORY_MISC, false, true),
/**
* Crafting
*/
ENABLE_FACADE_CRAFTING("EnableFacadeCrafting", Constants.CATEGORY_CRAFTING, true),
IN_WORLD_SINGULARITY("InWorldSingularity", Constants.CATEGORY_CRAFTING, true),
IN_WORLD_FLUIX("InWorldFluix", Constants.CATEGORY_CRAFTING, true),
IN_WORLD_PURIFICATION("InWorldPurification", Constants.CATEGORY_CRAFTING, true),
INTERFACE_TERMINAL("InterfaceTerminal", Constants.CATEGORY_CRAFTING, false),
ENABLE_DISASSEMBLY_CRAFTING("EnableDisassemblyCrafting", Constants.CATEGORY_CRAFTING, true),
/**
* Rendering
*/
ALPHA_PASS("AlphaPass", Constants.CATEGORY_RENDERING, true),
/**
* Crafting machines
*/
MOLECULAR_ASSEMBLER("MolecularAssembler", Constants.CATEGORY_CRAFTING_FEATURES, false),
PATTERNS("Patterns", Constants.CATEGORY_CRAFTING_FEATURES, false),
CRAFTING_CPU("CraftingCPU", Constants.CATEGORY_CRAFTING_FEATURES, false),
/**
* Upgrades
*/
BASIC_CARDS("BasicCards", Constants.CATEGORY_UPGRADES, false),
ADVANCED_CARDS("AdvancedCards", Constants.CATEGORY_UPGRADES, false),
VIEW_CELL("ViewCell", Constants.CATEGORY_UPGRADES, false),
CRYSTAL_SEEDS("CrystalSeeds", Constants.CATEGORY_MATERIALS, false),
PURE_CRYSTALS("PureCrystals", Constants.CATEGORY_MATERIALS, false),
/**
* Materials. Items mostly for crafting
*/
CERTUS("Certus", Constants.CATEGORY_MATERIALS, false),
FLUIX("Fluix", Constants.CATEGORY_MATERIALS, false),
SILICON("Silicon", Constants.CATEGORY_MATERIALS, false),
DUSTS("Dusts", Constants.CATEGORY_MATERIALS, false),
NUGGETS("Nuggets", Constants.CATEGORY_MATERIALS, false),
QUARTZ_GLASS("QuartzGlass", Constants.CATEGORY_MATERIALS, false),
SKY_STONE("SkyStone", Constants.CATEGORY_MATERIALS, false),
PROCESSORS("Processors", Constants.CATEGORY_COMPONENTS, false),
PRINTED_CIRCUITS("PrintedCircuits", Constants.CATEGORY_COMPONENTS, false),
PRESSES("Presses", Constants.CATEGORY_COMPONENTS, false),
MATTER_BALL("MatterBall", Constants.CATEGORY_COMPONENTS, false),
CORES("Cores", Constants.CATEGORY_COMPONENTS, false),
/**
* Server commands
*/
CHUNK_LOGGER_TRACE("ChunkLoggerTrace", Constants.CATEGORY_COMMANDS, false, true);
private final String key;
private final String category;
private final boolean enabled;
private final String comment;
private final boolean config;
AEFeature(final String key, final String cat, boolean config) {
this(key, cat, true, config);
}
AEFeature(final String key, final String cat, boolean config, final String comment) {
this(key, cat, true, config, comment);
}
AEFeature(final String key, final String cat, final boolean enabled, boolean config) {
this(key, cat, enabled, config, null);
}
AEFeature(final String key, final String cat, final boolean enabled, boolean config, final String comment) {
this.key = key;
this.category = cat;
this.enabled = enabled;
this.comment = comment;
this.config = config;
}
/**
* override to set visibility
*
* @return default true
*/
public boolean isVisible() {
return true;
}
public String key() {
return this.key;
}
public String category() {
return this.category;
}
public boolean isEnabled() {
return this.enabled;
}
/**
* If exposed as config option.
*/
public boolean isConfig() {
return config;
}
public String comment() {
return this.comment;
}
private enum Constants {
;
private static final String CATEGORY_MISC = "Misc";
private static final String CATEGORY_CRAFTING = "Crafting";
private static final String CATEGORY_WORLD = "World";
private static final String CATEGORY_MACHINES = "Machines";
private static final String CATEGORY_TOOLS = "Tools";
private static final String CATEGORY_TOOLS_CLASSIFICATIONS = "ToolsClassifications";
private static final String CATEGORY_NETWORK_BUSES = "NetworkBuses";
private static final String CATEGORY_P2P_TUNNELS = "P2PTunnels";
private static final String CATEGORY_BLOCK_FEATURES = "BlockFeatures";
private static final String CATEGORY_CRAFTING_FEATURES = "CraftingFeatures";
private static final String CATEGORY_STORAGE = "Storage";
private static final String CATEGORY_CABLES = "Cables";
private static final String CATEGORY_NETWORK_FEATURES = "NetworkFeatures";
private static final String CATEGORY_COMMANDS = "Commands";
private static final String CATEGORY_RENDERING = "Rendering";
private static final String CATEGORY_FACADES = "Facades";
private static final String CATEGORY_NETWORK_TOOL = "NetworkTool";
private static final String CATEGORY_PORTABLE_CELL = "PortableCell";
private static final String CATEGORY_ENERGY = "Energy";
private static final String CATEGORY_UPGRADES = "Upgrades";
private static final String CATEGORY_MATERIALS = "Materials";
private static final String CATEGORY_COMPONENTS = "CraftingComponents";
}
}
@@ -23,7 +23,6 @@
package appeng.api.features;
import javax.annotation.Nonnegative;
import javax.annotation.Nonnull;
@@ -31,54 +30,57 @@ import net.minecraft.item.Item;
import appeng.api.implementations.items.IAEItemPowerStorage;
/**
* A registry to allow mapping {@link Item}s to a specific charge rate when being placed inside a charger.
*
* The registry is used in favor of an additional method for {@link IAEItemPowerStorage} with a fixed value per item.
* This allows more flexibility for other charger like machines to choose their own values when needed.
*
* There is no guarantee that this is charged per tick, it only represents the value per operation.
* By default this is one charging operation every 10 ticks in case of an AE2 charger.
*
* A registry to allow mapping {@link Item}s to a specific charge rate when
* being placed inside a charger.
*
* The registry is used in favor of an additional method for
* {@link IAEItemPowerStorage} with a fixed value per item. This allows more
* flexibility for other charger like machines to choose their own values when
* needed.
*
* There is no guarantee that this is charged per tick, it only represents the
* value per operation. By default this is one charging operation every 10 ticks
* in case of an AE2 charger.
*
* @author yueh
* @version rv5
* @since rv5
*/
public interface IChargerRegistry
{
public interface IChargerRegistry {
/**
* Fetch a charge rate for a specific item.
*
* The specific item does not need to have a mapping registered at all.
* In this case it will use a default value of 160 AE.
*
* @param item A {@link Item} implementing {@link IAEItemPowerStorage}.
* @return custom rate or default of 160
*/
@Nonnegative
double getChargeRate( @Nonnull Item item );
/**
* Fetch a charge rate for a specific item.
*
* The specific item does not need to have a mapping registered at all. In this
* case it will use a default value of 160 AE.
*
* @param item A {@link Item} implementing {@link IAEItemPowerStorage}.
* @return custom rate or default of 160
*/
@Nonnegative
double getChargeRate(@Nonnull Item item);
/**
* Register a custom charge rate for a specific item.
*
* Capped at 16000 to avoid extracting too much energy from a network for each operation.
* This is done silently without any feedback or exception.
* Further the cap is not fixed, it can change at any time in the future should power issues arise.
*
* @param item A {@link Item} implementing {@link IAEItemPowerStorage}.
* @param chargeRate the custom rate, must be > 0, capped to 16000d
*/
void addChargeRate( @Nonnull Item item, @Nonnegative double chargeRate );
/**
* Register a custom charge rate for a specific item.
*
* Capped at 16000 to avoid extracting too much energy from a network for each
* operation. This is done silently without any feedback or exception. Further
* the cap is not fixed, it can change at any time in the future should power
* issues arise.
*
* @param item A {@link Item} implementing {@link IAEItemPowerStorage}.
* @param chargeRate the custom rate, must be > 0, capped to 16000d
*/
void addChargeRate(@Nonnull Item item, @Nonnegative double chargeRate);
/**
* Remove the custom rate for a specific item.
*
* It will revert to the default value afterwards.
*
* @param item A {@link Item} implementing {@link IAEItemPowerStorage}.
*/
void removeChargeRate( @Nonnull Item item );
/**
* Remove the custom rate for a specific item.
*
* It will revert to the default value afterwards.
*
* @param item A {@link Item} implementing {@link IAEItemPowerStorage}.
*/
void removeChargeRate(@Nonnull Item item);
}
@@ -1,93 +0,0 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2013 AlgorithmX2
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.features;
import java.util.Optional;
import javax.annotation.Nonnull;
import net.minecraft.item.ItemStack;
/**
* Registration Records for {@link IGrinderRegistry}
*/
public interface IGrinderRecipe
{
/**
* the current input
*
* @return input that the grinder will accept.
*/
@Nonnull
ItemStack getInput();
/**
* gets the current output
*
* @return output that the grinder will produce
*/
@Nonnull
ItemStack getOutput();
/**
* gets the current output
*
* @return output that the grinder will produce
*/
@Nonnull
Optional<ItemStack> getOptionalOutput();
/**
* gets the current output
*
* @return output that the grinder will produce
*/
Optional<ItemStack> getSecondOptionalOutput();
/**
* 0.0 - 1.0 the chance that the optional output will be generated.
*
* @return chance of optional output
*/
@Nonnull
float getOptionalChance();
/**
* 0.0 - 1.0 the chance that the optional output will be generated.
*
* @return second optional output chance
*/
float getSecondOptionalChance();
/**
* Amount of turns required to process the item.
*
* @return number of turns it takes to produce the output from the input.
*/
int getRequiredTurns();
}
@@ -1,115 +0,0 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2013 AlgorithmX2
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.features;
import javax.annotation.Nonnegative;
import javax.annotation.Nonnull;
import net.minecraft.item.ItemStack;
/**
* Builder for a grinder recipe.
*
* The only default value provided are turns at a value of 8.
*
* @author yueh
* @version rv5
* @since rv5
*/
public interface IGrinderRecipeBuilder
{
/**
* Creates an grinder recipe with inputs.
* Needs to be invoked.
*
* @param input new input for the recipe
*
* @return currently used builder
*/
@Nonnull
IGrinderRecipeBuilder withInput( @Nonnull ItemStack input );
/**
* Creates an grinder recipe with output.
* Needs to be invoked.
*
* @param output new output for the recipe
*
* @return currently used builder
*/
@Nonnull
IGrinderRecipeBuilder withOutput( @Nonnull ItemStack output );
/**
* Creates an grinder recipe with the first optional output and its chance.
*
* @param optional new first optional for the recipe
* @param chance chance for the first optional output, must be within 0.0 - 1.0
*
* @return currently used builder
*/
@Nonnull
IGrinderRecipeBuilder withFirstOptional( @Nonnull ItemStack optional, float chance );
/**
* Creates an grinder recipe with the second optional output and its chance.
*
* @param optional new second optional for the recipe
* @param chance chance for the second optional output, must be within 0.0 - 1.0
*
* @return currently used builder
*/
@Nonnull
IGrinderRecipeBuilder withSecondOptional( @Nonnull ItemStack optional, float chance );
/**
* Creates an grinder recipe with the amount of turns as cost.
*
* Defaults to 8 when not called.
*
* @param turns new turns for the recipe, must be > 0
*
* @return currently used builder
*/
@Nonnull
IGrinderRecipeBuilder withTurns( @Nonnegative int turns );
/**
* Finalizes the process of making the recipe.
* Needs to be invoked to fetch grinder recipe.
*
* @return valid grinder recipe
*
* @throws IllegalStateException when input is not defined
* @throws IllegalStateException when input has no size
* @throws IllegalStateException when output is not defined
* @throws IllegalStateException when both optionals are not defined
* @throws IllegalStateException when process type is not defined
*/
@Nonnull
IGrinderRecipe build();
}
@@ -1,101 +0,0 @@
/*
* The MIT License (MIT)
*
* Copyright (c) 2013 AlgorithmX2
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.features;
import java.util.Collection;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.item.ItemStack;
/**
* Lets you manipulate Grinder Recipes, by adding or editing existing ones.
*/
public interface IGrinderRegistry
{
/**
* Extensible way to create a grinder recipe.
*
* @return builder for grinder recipes
*/
@Nonnull
IGrinderRecipeBuilder builder();
/**
* An immutable list of the currently registered recipes.
*
* @return currentlyRegisteredRecipes
*/
@Nonnull
Collection<IGrinderRecipe> getRecipes();
/**
* Add a new recipe to the registry.
*/
boolean addRecipe( IGrinderRecipe recipe );
/**
* Remove the specific from the recipe list.
*
* @param recipe The recipe to be removed.
* @return true, if it was removed
*/
boolean removeRecipe( @Nonnull IGrinderRecipe recipe );
/**
* Searches for a recipe for a given input, and returns it.
*
* @param input The {@link ItemStack} to be grinded.
*
* @return identified recipe or null
*/
@Nullable
IGrinderRecipe getRecipeForInput( @Nonnull ItemStack input );
/**
* Allows do add a custom ratio from an ore to dust when being grinded.
*
* The default ratio is 1 ore to 2 dusts.
*
* These have to be added before any recipe is registered. Otherwise it will use the default value.
*
* @param oredictName The name of the ore;
* @param ratio The amount, must be > 0;
*/
void addDustRatio( @Nonnull String oredictName, int ratio );
/**
* Remove a custom ratio for a specific ore name.
*
* Will use the default of 2 value afterwards.
*
* @param oredictName The name of the ore;
*/
boolean removeDustRatio( @Nonnull String oredictName );
}
@@ -1,83 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.api.features;
import java.util.List;
import java.util.Optional;
import javax.annotation.Nonnull;
import net.minecraft.item.ItemStack;
/**
* Registration Records for {@link IInscriberRegistry}
*
* You have to pay attention though, that recipes are not mirrored,
* where the top and bottom slots are switching places.
*
* This is applied on runtime.
*
* @author thatsIch
* @version rv2
* @since rv2
*/
public interface IInscriberRecipe
{
/**
* the current inputs
*
* @return inputs the inscriber will accept
*/
@Nonnull
List<ItemStack> getInputs();
/**
* gets the current output
*
* @return output that the recipe will produce
*/
@Nonnull
ItemStack getOutput();
/**
* gets the top optional
*
* @return item which is used top
*/
@Nonnull
Optional<ItemStack> getTopOptional();
/**
* gets the bottom optional
*
* @return item which is used bottom
*/
@Nonnull
Optional<ItemStack> getBottomOptional();
/**
* type of inscriber process
*
* @return type of process the inscriber is doing
*/
@Nonnull
InscriberProcessType getProcessType();
}
@@ -1,107 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.api.features;
import java.util.Collection;
import javax.annotation.Nonnull;
import net.minecraft.item.ItemStack;
/**
* Builder for an inscriber recipe
*
* @author thatsIch
* @version rv2
* @since rv2
*/
public interface IInscriberRecipeBuilder
{
/**
* Creates an inscriber recipe with inputs.
* Needs to be invoked.
*
* @param inputs new inputs for the recipe
*
* @return currently used builder
*/
@Nonnull
IInscriberRecipeBuilder withInputs( @Nonnull Collection<ItemStack> inputs );
/**
* Creates an inscriber recipe with output.
* Needs to be invoked.
*
* @param output new output for the recipe
*
* @return currently used builder
*/
@Nonnull
IInscriberRecipeBuilder withOutput( @Nonnull ItemStack output );
/**
* Creates an inscriber recipe with top.
* Either this or bot needs to be invoked.
*
* @param topOptional new top for the recipe
*
* @return currently used builder
*/
@Nonnull
IInscriberRecipeBuilder withTopOptional( @Nonnull ItemStack topOptional );
/**
* Creates an inscriber recipe with bot.
* Either this or top needs to be invoked.
*
* @param bottomOptional new bot for the recipe
*
* @return currently used builder
*/
@Nonnull
IInscriberRecipeBuilder withBottomOptional( @Nonnull ItemStack bottomOptional );
/**
* Creates an inscriber recipe with type.
* Needs to be invoked.
*
* @param type new type for the recipe
*
* @return currently used builder
*/
@Nonnull
IInscriberRecipeBuilder withProcessType( @Nonnull InscriberProcessType type );
/**
* Finalizes the process of making the recipe.
* Needs to be invoked to fetch inscriber recipe.
*
* @return legal inscriber recipe
*
* @throws IllegalStateException when input is not defined
* @throws IllegalStateException when input has no size
* @throws IllegalStateException when output is not defined
* @throws IllegalStateException when both optionals are not defined
* @throws IllegalStateException when process type is not defined
*/
@Nonnull
IInscriberRecipe build();
}
@@ -1,97 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.api.features;
import java.util.Collection;
import java.util.Set;
import javax.annotation.Nonnull;
import net.minecraft.item.ItemStack;
/**
* Lets you manipulate Inscriber Recipes, by adding or editing existing ones.
*
* @author thatsIch
* @version rv5
* @since rv2
*/
public interface IInscriberRegistry
{
/**
* Extensible way to create an inscriber recipe.
*
* @return builder for inscriber recipes
*/
@Nonnull
IInscriberRecipeBuilder builder();
/**
* An immutable copy of currently registered recipes.
*
* Use the provided methods to actually modify the inscriber recipes.
*
* @see IInscriberRegistry#addRecipe(IInscriberRecipe)
* @see IInscriberRegistry#removeRecipe(IInscriberRecipe)
*
* @return currentlyRegisteredRecipes
*/
@Nonnull
Collection<IInscriberRecipe> getRecipes();
/**
* Optional items which are used in the top or bottom slot.
*
* @return set of all optional items
*/
@Nonnull
Set<ItemStack> getOptionals();
/**
* Get all registered items which are valid inputs.
*
* @return set of all input items
*/
@Nonnull
Set<ItemStack> getInputs();
/**
* add a new recipe the easy way, duplicates will not be added.
* Added recipes will be automatically added to the optionals and inputs.
*
* @param recipe new recipe
*
* @return true, when successfully added
*
* @throws IllegalArgumentException if null is added
*/
boolean addRecipe( IInscriberRecipe recipe );
/**
* Removes all equal recipes from the registry.
*
* @param toBeRemovedRecipe to be removed recipe, can be null, makes just no sense.
*
* @return true, when successfully removed
*/
boolean removeRecipe( IInscriberRecipe toBeRemovedRecipe );
}
@@ -23,10 +23,8 @@
package appeng.api.features;
public interface IItemComparison {
boolean sameAsPrecise(IItemComparison comp);
public interface IItemComparison
{
boolean sameAsPrecise( IItemComparison comp );
boolean sameAsFuzzy( IItemComparison comp );
boolean sameAsFuzzy(IItemComparison comp);
}
@@ -23,34 +23,32 @@
package appeng.api.features;
import net.minecraft.item.ItemStack;
/**
* Provider for special comparisons. when an item is encountered AE Will request
* if the comparison function handles the item, by trying to request a
* IItemComparison class.
*/
public interface IItemComparisonProvider
{
public interface IItemComparisonProvider {
/**
* should return a new IItemComparison, or return null if it doesn't handle
* the supplied item.
*
* @param is item
*
* @return IItemComparison, or null
*/
IItemComparison getComparison( ItemStack is );
/**
* should return a new IItemComparison, or return null if it doesn't handle the
* supplied item.
*
* @param is item
*
* @return IItemComparison, or null
*/
IItemComparison getComparison(ItemStack is);
/**
* Simple test for support ( AE generally skips this and calls the above function. )
*
* @param stack item
*
* @return true, if getComparison will return a valid IItemComparison Object
*/
boolean canHandle( ItemStack stack );
/**
* Simple test for support ( AE generally skips this and calls the above
* function. )
*
* @param stack item
*
* @return true, if getComparison will return a valid IItemComparison Object
*/
boolean canHandle(ItemStack stack);
}

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