Electroblob77
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51a2ff0976
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Update version number
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2019-01-04 22:12:37 +00:00 |
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Electroblob77
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86d13d3a6e
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Swap canSnowAt for canPlaceBlockAt, so it actually works...
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2019-01-04 21:58:45 +00:00 |
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Electroblob77
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5421372754
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Unike input events, tick events fire before the player is initialised, so add a check to stop it crashing with an NPE.
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2019-01-04 21:53:39 +00:00 |
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Electroblob77
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53b29939f1
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Change key handler to listen for ClientTickEvent instead of KeyInputEvent, swap isPressed() to isKeyDown() and restructure code; fixes 'lag'/inconsistent behaviour with mouse button keybinds. (See also #79, not sure if this fixes it since I can't reproduce the problem.)
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2019-01-04 21:48:35 +00:00 |
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Electroblob77
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7bda8db86f
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Add check for wand before sending control packets, prevents unnecessary packets being sent
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2019-01-04 21:04:06 +00:00 |
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Electroblob77
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a7a48cd32b
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Add a less than max timer check so that magic light does not keep growing indefinitely if the block fails to disappear. Helps reduce the effects of #101 but does not fix it.
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2019-01-04 20:53:01 +00:00 |
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Electroblob77
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b8e0836a6d
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Add test for fake players in retaliatory ice shroud effect, fixes #93
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2019-01-04 20:48:03 +00:00 |
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Electroblob77
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a7e6b2892c
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Add check to prevent ArrayIndexOutOfBoundsException in WandHelper, fixes #90 (and duplicate issues #80, #91, #97 and #98)
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2019-01-04 20:07:02 +00:00 |
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Electroblob77
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f886ebfd75
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Prevent ice age from placing snow layers at invalid locations, fixes #64
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2019-01-04 20:05:09 +00:00 |
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Electroblob77
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98b334e6d7
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Add condition to only write magic projectile thrower to spawn data if the thrower exists and tweak overrides so it is always written/read last, fixes #71
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2019-01-04 20:04:43 +00:00 |
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Electroblob77
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83edb8007e
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Replace direct translation in /allies command with text component, fixes #70
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2019-01-04 20:02:57 +00:00 |
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Electroblob77
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67dda448f3
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Add background tint to arcane workbench GUI, fixes #96
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2019-01-04 19:58:31 +00:00 |
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Electroblob77
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09953c0299
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Add bottom of world check to wizard tower foundation worldgen, fixes #73
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2019-01-04 19:57:33 +00:00 |
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Electroblob77
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38b0fa65bc
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Comment out scroll translation console message, fixes #56
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2019-01-04 19:56:39 +00:00 |
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alesto
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151dcc06da
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Updated mappings
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2018-11-22 16:02:40 +01:00 |
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HellFirePvP
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4bd3a46f32
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Switch enchantment-writing related code to a more direct data-driven approach
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2018-11-01 13:19:46 +01:00 |
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Electroblob
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9c1042f686
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Update version number
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2018-06-05 17:01:04 +01:00 |
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Electroblob
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177a39bad1
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Cleanup
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2018-06-05 15:43:56 +01:00 |
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Electroblob
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cdf8f6e32d
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Remove now-redundant recipe config options
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2018-06-05 15:43:48 +01:00 |
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Electroblob
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f88aac11e9
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Convert all non-dynamic recipes to JSON, add ore dictionary support where appropriate and change incorrect "amount" tag to "count", fixes #18
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2018-06-05 15:43:14 +01:00 |
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Electroblob
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05b905b988
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Fix light level detection for petrified creatures breaking out
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2018-06-05 14:12:33 +01:00 |
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Electroblob
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669cd2892d
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Add check for valid special wand upgrades, fixes #48
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2018-06-05 11:12:03 +01:00 |
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Electroblob
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dd07d08ff0
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Return true in ADS methods when passed a null attacker, acting as a fallback for when caster does not save properly; fixes #40
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2018-06-04 23:45:10 +01:00 |
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Electroblob
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54bb327fdf
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Properly sync thrower field for all throwable projectiles, fixes #42 (does not fix vanilla throwables though)
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2018-06-04 23:42:12 +01:00 |
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Electroblob
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2cd8b46c1f
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Add toughness to legendary wizard armour
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2018-06-04 18:32:32 +01:00 |
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Electroblob
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b61413f7f1
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Remove ISpecialArmor from ItemWizardArmour since it is no longer necessary, fixes #44
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2018-06-04 18:20:55 +01:00 |
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Electroblob
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4e7765a7e7
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Allow tab-completion of spell names in commands without specifying the modid
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2018-06-04 18:04:36 +01:00 |
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Electroblob
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49a6dc43c1
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Cleanup
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2018-06-04 17:20:39 +01:00 |
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Electroblob
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b82bc6698f
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Make crystal ore drop xp when mined
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2018-06-04 17:17:58 +01:00 |
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Electroblob
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1e43c67660
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Tweak summoned creature targeting so that non-evil wizards' minions no longer attack players unless the player in question has angered the wizard
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2018-06-04 17:17:33 +01:00 |
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Electroblob
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c129571167
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Change EntityWizard to implement IMerchant and INpc directly rather than extending EntityVillager, fixes #38 plus a number of other bugs
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2018-06-04 16:36:20 +01:00 |
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Electroblob
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b23a643c0e
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Make arcane workbench drop items correctly when broken, fixes #20
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2018-06-04 15:00:02 +01:00 |
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Electroblob
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426ca78288
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Sort config options into a more logical order
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2018-06-04 12:51:12 +01:00 |
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Electroblob
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f15919fdce
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Organise the config file and GUI into categories
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2018-06-04 12:39:56 +01:00 |
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Electroblob
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2124842136
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Fix transportation stone not dropping when unsupported, fixes #23
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2018-06-03 23:57:22 +01:00 |
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Electroblob
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70e697876b
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Centralise code for config GUI category classes
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2018-06-03 23:24:42 +01:00 |
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Electroblob
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9b5e5a871c
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Add dimension whitelist option for evil wizard spawning and restrict numbers to 1 per chunk, closes #26
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2018-06-03 22:22:18 +01:00 |
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Electroblob
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5ba92e5de5
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Change whitelist/blacklist storage from strings to resourcelocations to bring it in line with the registry system
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2018-06-03 22:17:57 +01:00 |
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Electroblob
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4e6780a3cf
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Replace getEntityString with getKey(...).toString()
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2018-06-03 18:19:10 +01:00 |
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Electroblob
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00584ad635
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Move resistances config setup from preInit to init
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2018-06-03 18:18:29 +01:00 |
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Electroblob
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f72ed33515
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Add mind control targets blacklist config option
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2018-06-03 18:17:05 +01:00 |
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Electroblob
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c2366ed1ba
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Change crystal ore drop quantity to drop the intended 1-3 crystals (rather than the previous 1-2) and change fortune behaviour to work like vanilla ores, see discussion in #43
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2018-06-03 15:52:13 +01:00 |
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Electroblob
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46df8d7311
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Add smelting recipe for crystal ore, closes #43
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2018-06-03 15:15:50 +01:00 |
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Electroblob
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d4579b9184
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Remove all calls to GlStateManager.pushAttrib() and pullAttrib() and a few other tweaks to gl calls, fixes #12, #46 and #47
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2018-06-03 12:39:25 +01:00 |
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Electroblob
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ee6f0cfe70
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Correct death message lang key in code, fixes #41
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2018-06-02 16:08:48 +01:00 |
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Electroblob
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6155fd9c68
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Display non-keyboard keybinds correctly, fixes #36
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2018-06-02 15:14:32 +01:00 |
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Electroblob
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32c0608b51
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Stop spirit horses dropping leather, fixes #37. Also adds the same overrides to spirit wolves; since regular wolves don't drop anything this wasn't noticeable.
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2018-06-02 13:39:21 +01:00 |
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Electroblob
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404df6af23
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Fixes #32
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2018-06-02 13:35:37 +01:00 |
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Shadows_of_Fire
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8360e520cd
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De-duplicate armor value
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2018-05-04 14:34:09 -04:00 |
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Shadows_of_Fire
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005a17d750
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Fix armor value tooltips
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2018-05-04 14:23:57 -04:00 |
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