Electroblob77
1c8011ff74
It never fails to amaze me how many things that should never be null somehow end up being null for one single user...
2020-08-24 21:22:10 +01:00
Electroblob77
2b27729062
Hey lectern, stop doing that, it's really annoying
2020-08-21 23:27:57 +01:00
Electroblob77
dac40ecf98
Extend mind control overlay effect to possessed creatures
2020-08-21 23:24:18 +01:00
Electroblob77
ba487bea41
Add withering totem spell
2020-08-21 00:08:31 +01:00
Electroblob77
aaf5f1ff71
Automatic item model registry, because I'm fed up with registering all my items twice
2020-08-13 22:23:58 +01:00
Electroblob77
e5e01dca88
Client event handlers should be specified as such!
2020-07-27 13:10:05 +01:00
xinyuan liu
8632d71ed6
One more thing
2020-07-27 18:50:56 +08:00
xinyuan liu
7c463c9eb9
Use UTF-8 too.
2020-07-27 17:15:14 +08:00
xinyuan liu
cd83bbb67d
Use UTF-8 to decode EVERYTHING!
2020-07-27 17:13:23 +08:00
Electroblob77
e4290598d5
Tweak colours
2020-07-19 16:07:54 +01:00
Electroblob77
3343385a7c
Add donor perks and tweak generalise rendering of healing totem
2020-07-19 15:56:07 +01:00
Electroblob77
a945201cec
Use the same test in the new spell icon as the new spell book tooltip
2020-07-15 00:21:37 +01:00
Electroblob77
651eb8834b
Make sure ParticleBuilder warnings only trigger when appropriate, plus misc cleanup
2020-07-06 22:53:10 +01:00
Electroblob77
a78a4147db
Fix summon animation being stuck on frame 0 for permanent summoned creatures
2020-07-06 15:18:10 +01:00
Electroblob77
de7226f792
Various tweaks to boulder
2020-07-05 15:46:49 +01:00
Electroblob77
22a125d720
Add boulder spell
2020-07-05 00:39:06 +01:00
Electroblob77
8ae6bc9102
Tidy up entity geometry stuff:
...
- Add a getCentre method for entities to GeometryUtils
- Replace getPositionEyes(0) with getPositionEyes(1) since it's more efficient, and by definition they must be the same
- Remove all the silly getEntityBoundingBox().minY stuff, this bug has been fixed since 1.8! (which begs the question: if it was considered a bug, how on earth did it go unfixed for that long?)
- A few other small things
2020-07-04 13:34:11 +01:00
Electroblob77
183d5a2416
Add demonic seal
2020-07-03 12:04:48 +01:00
Electroblob77
202552a967
Add cursed helm
2020-07-02 23:47:36 +01:00
Electroblob77
b6ccee010b
Add config options to show/hide spell HUD and charge meter
2020-07-02 17:28:02 +01:00
Electroblob77
429f74393e
Fix sixth sense colour
2020-06-30 15:53:25 +01:00
Electroblob77
68dad2a148
Add mind control overlay
2020-06-29 21:16:10 +01:00
Electroblob77
3a68ba8927
Implement blast modifier support for all applicable constructs, plus misc construct-related cleanup and fixes
2020-06-28 16:56:18 +01:00
Electroblob77
080022127c
Add radiant totem spell
2020-06-26 17:46:47 +01:00
Electroblob77
93b0aa948f
Disable depth mask for magical light rendering
2020-06-23 23:44:44 +01:00
Electroblob77
33c5f79ed7
Add archivist's eyeglass and spectral tether, plus some improvements to teleportation
2020-06-23 22:09:06 +01:00
Electroblob77
76f2145072
Remove hardcoded full brightness for flash particles
2020-06-20 13:27:01 +01:00
Electroblob77
cbc778bff7
Centralise some more particle stuff, still not fixed though :(
2020-06-20 13:08:55 +01:00
Electroblob77
daf174ec3f
Remove unused summon particles, we have a fancier layer system now :D
2020-06-18 18:04:49 +01:00
Electroblob77
7afcdce21e
Fix some particle weirdness (somehow the interp pos is wrong by the time it gets to fx layer 3)
2020-06-18 17:42:16 +01:00
Electroblob77
3bc2ff2853
Cleanup
2020-06-18 16:27:09 +01:00
Electroblob77
f7f9190227
For some reason getTotalWorldTime isn't incrementing client-side in some cases when the doDaylightCycle is off, so replace them with alternatives wherever possible
...
What's really weird is sometimes it works just fine, even in client-side stuff
2020-06-18 16:20:10 +01:00
Electroblob77
bfd7f6e5a5
Improvements to sound loops to try and remove gaps between parts
2020-06-18 15:41:04 +01:00
Electroblob77
8e8e249426
Add imbuement altar
...
- Adds imbuement altar block and associated tile entity
- Adds basic functionality for imbuing wizard armour (other stuff to be decided)
- Incorporates imbuement altar into glowing overlay model event (this could do with being tidied up and generalised)
- Adds a TESR for the ray effect (based on some of the oldest code in the entire mod, which definitely needs improving!)
- Adds a simple sound effect for the imbuement process, needs upgrading to a ticked sound later
2020-06-17 23:44:02 +01:00
Electroblob77
732621f37c
Fix invisible entities showing the frost layer
2020-06-14 14:54:41 +01:00
Electroblob77
238b9d04bb
Split up and reorganise WizardryUtilities
2020-06-13 23:29:01 +01:00
Electroblob77
a65c56eb41
Mooore smoooooth animations
2020-06-12 23:12:37 +01:00
Electroblob77
00f958a71e
Increase volume of charge up sound
2020-06-12 22:20:43 +01:00
Electroblob77
a17a20fe8b
Add spell charge-up sound
2020-06-12 14:28:37 +01:00
Electroblob77
ee56aa50be
Cleanup
2020-06-12 13:48:21 +01:00
Electroblob77
737f896070
Add support for charge-up modifiers
2020-06-11 22:49:08 +01:00
Electroblob77
fb56190f6f
Allow the cooldown bar to render properly for continuous spells
2020-06-11 22:23:15 +01:00
Electroblob77
7d650ebbc3
Add charge-up mechanic for more powerful spells
...
- Implements spell charge-up in ItemWand
- Assigns chargeup values in json files for spells that should have one
- Adds a charge meter to the crosshair in first-person
- Updates some javadoc comments appropriately
2020-06-11 22:20:04 +01:00
Electroblob77
937c791196
Goddamnit MCP, neither of these two methods do what the comments say they do!
2020-06-09 23:25:30 +01:00
Electroblob77
38b6643d1d
Optimise imports
2020-06-09 17:08:25 +01:00
Electroblob77
038ead0d55
Tidy up
2020-06-09 17:07:36 +01:00
Electroblob77
7772f2e97f
Add new spell indicator icon and tooltip to the wizard trade GUI
2020-06-09 16:55:13 +01:00
Electroblob77
99a9524ee7
Add config option to disable player animations
2020-06-07 23:05:50 +01:00
Electroblob77
1a094e1970
Reorganise and clean up client event handlers
2020-06-06 23:25:56 +01:00
Electroblob77
5011246e79
Don't disable depth
2020-06-05 17:12:45 +01:00