Electroblob77
a54f00875f
Add disintegrate animation, plus misc tweaks to disintegration
2020-06-05 17:11:19 +01:00
Electroblob77
33d4652758
Add summoned creature appear/disappear animation
2020-06-04 22:45:39 +01:00
Electroblob77
09967ac256
This was indeed no longer necessary - presumably a hangover from older versions
2020-06-04 15:53:16 +01:00
Electroblob77
aa84b2b8cd
Introduce abstract superclass for LayerFrost and LayerStone, and fix some weirdness in the process
2020-06-04 15:35:50 +01:00
Electroblob77
a8f1ac38fa
Derp
2020-06-04 14:50:02 +01:00
Electroblob77
b4fc50ad71
Add amulet of vitality
2020-06-02 23:41:16 +01:00
Electroblob77
6eaccb9976
Fix permanent magic light rendering
2020-06-01 22:56:20 +01:00
Electroblob77
ef222e66f2
Change arcane jammer so it only has a chance of preventing spells
2020-05-31 23:16:57 +01:00
Electroblob77
31eed1cb48
Add 'glitch' effect to spell HUD when arcane jammed
2020-05-31 21:15:21 +01:00
Electroblob77
4ef54cf8cb
Add sounds to zombie apocalypse spell, plus misc tweaks
2020-05-31 18:47:24 +01:00
Electroblob77
cfdda5716d
Smooooooth animations
2020-05-31 17:22:23 +01:00
Electroblob77
a33715ad51
Add zombie apocalypse spell
2020-05-31 17:16:55 +01:00
Electroblob77
1af0186886
Add config options for disabling specific artefacts
2020-05-24 23:58:20 +01:00
Electroblob77
3e0dbb9755
It's about time we sorted out all these translations
2020-05-24 23:57:46 +01:00
Electroblob77
5a57e8341a
Add icarus medallion and void opal
2020-05-22 12:49:45 +01:00
Electroblob77
1275f1d31f
Add remnants
2020-05-21 18:40:01 +01:00
Electroblob77
650344a0c8
Add stormcloud spell
2020-05-18 20:41:41 +01:00
Electroblob77
48a350b63a
Allow any book to be placed in a bookshelf
...
- Modifies the bookshelf model and blockstate to choose a texture dynamically based on the book item
- Changes bookshelf slots to accept all books from wizardry and vanilla minecraft by default
- Adds a couple of hooks to allow addons to register their own book items and model textures
- Adds a config option to allow modpack makers to add more book items
2020-05-15 22:52:32 +01:00
Electroblob77
a97abd26d0
Add receptacles
2020-05-11 18:42:00 +01:00
Electroblob77
be250e218e
Add player animation system!
...
- Hooks into ModelRenderer by wrapping it in an extended version that allows modification of angles after the model has set them
- Is compatible with pretty much everything, yay (even modded armour!)
- Adds property overrides to ItemWand so that gets animated too
- Adds a system for generating override models from a template at runtime so I don't have to duplicate all the wand models
- Tweaks particles and ray spells so they line up with the end of the newly-animated wand
- Fixes a long-standing bug where wand usage actions would stop immediately for all non-continuous spells
2020-05-09 20:17:15 +01:00
Electroblob77
cf38a16f49
A slightly better way of loading the book model texture
2020-05-07 23:22:52 +01:00
Electroblob77
0354f99bd2
Make wizardry-specific overloads package-private where possible to avoid confusion
2020-04-25 13:00:40 +01:00
Electroblob77
53f545caad
Replace use of deprecated ReflectionHelper with ObfuscationReflectionHelper
2020-04-21 23:05:48 +01:00
Electroblob77
f0752317e6
Add spell quick access keys
2020-04-18 21:45:01 +01:00
Electroblob77
b9958ce16f
Add cloud particle from TF spell pack, and change smoke bomb to use it instead of vanilla's large_smoke particles
2020-04-18 18:06:22 +01:00
Electroblob77
8cbe5dd602
Assign key conflict contexts to wizardry's keybinds, fixes them showing up as conflicting with GUI keys
2020-04-18 17:12:29 +01:00
Electroblob77
8301a24afe
Just enough wizardry!
...
- Adds JEI support for arcane workbench 'recipes' (charging, upgrading, and scroll enchantment)
- Adds an item transfer handler for said recipes, including bookshelf virtual slot support
- Prevents conjured items from showing up in JEI
2020-04-15 23:01:45 +01:00
Electroblob77
9bc920073b
Fix animation positions
2020-04-14 23:42:19 +01:00
Electroblob77
91b2ee1a13
Merge branch '1.12.2' into 4.3-dev
2020-04-14 17:41:33 +01:00
Electroblob77
d0bcbc8ed8
Let's do this properly, shall we? Fixes #397
2020-04-13 20:53:14 +01:00
Electroblob77
96e7c5885b
Try to optimise arcane lock rendering, fixes #399
2020-04-13 18:59:07 +01:00
Electroblob77
41d575c9c9
Add config options to disable the screen shake and blink effects
...
We're all about that accessibility here!
2020-04-13 18:48:30 +01:00
Electroblob77
b45c202ac5
Add tint to background for book-style GUIs
2020-04-13 15:41:59 +01:00
Electroblob77
e985bc6f69
Since we're syncing anyway, make the client do a deferred refresh to allow syncing to occur, rather than trying to keep track of prev stacks itself
2020-04-12 23:00:23 +01:00
Electroblob77
c622158818
Fix syncing of everything
2020-04-12 18:35:30 +01:00
Electroblob77
1d161e613c
Comments
2020-04-10 23:56:00 +01:00
Electroblob77
b5f61205eb
Implement custom search behaviour for the spells tab, so it works like the bookshelf interface
2020-04-10 23:42:05 +01:00
Electroblob77
15d3d9e70b
Arcane workbench tooltip refactoring
...
- Reorganises the huge amount of code in the draw background/foreground methods into a hierarchical object system
- Makes the tooltip box change height to fit the content
- Adds text wrapping support for items/spells with super long names
- Adds proper format arguments to the mana readout translation
- The tooltip now shows the new spells that will be applied with a flashing animation
2020-04-10 15:56:34 +01:00
Electroblob77
a4fd88f21d
Organise texture folders and misc cleanup
2020-04-10 00:17:01 +01:00
Electroblob77
793ba0eb05
Fix the scroll bar
2020-04-09 23:47:03 +01:00
Electroblob77
531700378f
Use the correct progression bar width
2020-04-09 23:44:06 +01:00
Electroblob77
4875d5a970
Put excess upgrades onto a second row so they don't go off the edge
2020-04-09 23:33:40 +01:00
Electroblob77
3ff6be4cb0
Ignore empty slot books in the lectern GUI
2020-04-09 23:18:23 +01:00
Electroblob77
c418757042
Hide bookshelf interface when there are no nearby bookshelves
2020-04-09 23:13:05 +01:00
Electroblob77
f973099fd3
Add sound for locating spells using the lectern
2020-04-09 21:07:06 +01:00
Electroblob77
1833ed9c56
Tweak block highlight scale to remove the tiny gap due to the anti-z-fighting offset
2020-04-09 20:09:13 +01:00
Electroblob77
c5b5172481
Add lecterns
2020-04-08 00:16:12 +01:00
Electroblob77
525b7e13dd
Super method should do just fine!
2020-04-05 15:33:40 +01:00
Electroblob77
a67eb2381d
Improve bookshelf search and account for undiscovered spells
2020-04-04 21:32:57 +01:00
Electroblob77
6ae9df1204
Only receive RenderGameOverlayEvent.Post, and only process when it will actually draw something
2020-03-31 23:16:21 +01:00